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Siestail - Magic Lip Service

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Topic Starter
Hollow Wings
This beatmap was submitted using in-game submission on 2013年11月4日 at 10:35:27

Artist: Siestail
Title: Magic Lip Service
Source: Touhou
Tags: すぺらんかー spelunker 小宮真央 Komiya Mao Kirisame Marisa Love-Coloured Magic Magus Night Oriental Dark Flight c79
BPM: 185
Filesize: 14574kb
Play Time: 03:10
Difficulties Available:
  1. Hard (4.91 stars, 407 notes)
  2. HW'' (5 stars, 621 notes)
  3. Insane (5 stars, 609 notes)
  4. Normal (2.92 stars, 217 notes)
Download: Siestail - Magic Lip Service
Information: Scores/Beatmap Listing
---------------
Magic Lip Sevice to u~ www 君に魔法のリップサービスを。。。❤
this is a SEVEN-BEAT RHYTHM song~ really cute~~~ enjoy~ >w<

七拍子又这么好听的曲子怎能不做图,无限耳虫果断开坑。
做纯原创素材sb的我简直是个sb
diy design again, hope u like it :3

beatmap - done by me
bg - done by me
sb - done by me
thx for Flask's Normal - done by Flask
我已经做好被狂喷的觉悟了=。=
special thx to sherrie__fay
膜姐作为真正将我带入mapping的第一人,一开始黑历史那个图的mod对我的影响绝对是最大的,它让我知道了最基本的规则和思路,直接让我对mapping有了整体的概念,是我入坑很重要的原因之一。
光这个辅导新人的耐心其实就够我受用了,之后还给了我那么多建议,有点感动呀OVQ
希望这次做的图能让你喜欢:3

摩天楼坑掉了,感觉图做的不咋滴,而且感觉现在还没能力做出想要的sb效果。以后我再填坑233
thx modding from
  1. Azure
  2. Max Black
  3. N E K O
  4. rezoons
  5. 【CSGA】Ar3sgice
  6. lkx_Shore
  7. RandomEffect
  8. Autumn
  9. Chloe
  10. baldrace
  11. pieguy1372
  12. Mako Sakata
  13. Awaken
  14. -RIKKA-
  15. luxoDeh
  16. Jemmmmy
  17. Nymph
  18. Playing
  19. ignorethis
  20. Blue Dragon
  21. EmingK
  22. ts8zs
  23. DnJeiser
  24. Azmato
  25. Natsu
  26. Fycho
  27. sjoy
  28. Flower
  29. smallboat
  30. 1PSA
  31. happy623
  32. P A N
  33. Xinely
  34. rinsukir
  35. Colin Hou
thx testing from
  1. 【CSGA】Ar3sgice
  2. Autumn
  3. Liselsia Cesarini
  4. Lunatic
  5. N E K O
  6. Nightcore Princess G
  7. Playing
  8. ShallICompareThee
  9. SuperContact
  10. wonders
  11. Zweib
  12. power002
  13. lkfo415579
  14. q1001a
  15. Donato Chi-
  16. Ldd-D
[CSGA]Ar3sgice
先送一分
Azure
M4M
OMG好難
再摸圖之前我重複聽了這首歌很多次,怎麼說呢,我覺得編曲很神奇?(好像也不是) 感覺沒甚麼整體性,當然不是說這首歌不好聽甚麼的,只是在這首歌裡面vocal沒有特別明顯,如果要說主旋律嘛...好像也聽不出來=__=;;

總之我是在很混亂的狀態下摸了這張圖。
這圖的排列我真不知道該怎麼說,有些地方很神有些地方的遮擋很討厭,要說flow也是有...

[Normal]
Nice

[Hard]
  1. 為何不用CS3?
  2. slider折返遮擋很多很多,記得改掉
[Insane]
  1. 00:16:923 (1,2) slider折返遮擋是unrankable的 後面還有我就不說了
  2. 01:20:167 (6,7) ctrl+G?

[HW""]
我認為這個難度的問題是間距很隨興導致很難讀,有種"為了排列好看而無視間距"的感覺...
  1. 00:03:140 (1,2,3) 這個超難,打不動>_>
  2. 00:42:869 (6) 移到中間那裏,然後這部分的排列錯開比較好讀
  3. 00:49:031 (1,1,2,1,1) 這裡也是超難讀
  4. 01:54:221 (1,2,1,2,3) ^
  5. 02:42:220 (1,2,3,4,5,6) ^
  6. 03:02:977 (3,4) ^
不要給我kd,這圖我真的摸不出東西,就些unrankable的地方記得一定要改掉,
多找點mod吧,祝好運!
Topic Starter
Hollow Wings

Azure wrote:

M4M
OMG好難
再摸圖之前我重複聽了這首歌很多次,怎麼說呢,我覺得編曲很神奇?(好像也不是) 感覺沒甚麼整體性,當然不是說這首歌不好聽甚麼的,只是在這首歌裡面vocal沒有特別明顯,如果要說主旋律嘛...好像也聽不出來=__=;; 因为这是七拍子的曲子,你没看到?0.0

總之我是在很混亂的狀態下摸了這張圖。
這圖的排列我真不知道該怎麼說,有些地方很神有些地方的遮擋很討厭,要說flow也是有...

[Normal]
Nice

[Hard]
  1. 為何不用CS3? 为何要用cs3?
  2. slider折返遮擋很多很多,記得改掉 没有任何折返箭头被遮挡,如果有请指出
[Insane]
  1. 00:16:923 (1,2) slider折返遮擋是unrankable的 後面還有我就不說了 同没有任何箭头被遮挡,有请指出
  2. 01:20:167 (6,7) ctrl+G?nope

[HW""]
我認為這個難度的問題是間距很隨興導致很難讀,有種"為了排列好看而無視間距"的感覺... 这个问题也是很多tester提到的,不过他们在打了几遍这个图后就能知道哪里应该连打以及某些变速跳。我不知道读图难对rank的影响有多大,无视间距都视为梗的话其实也不过如此而已,至少rank1500以内的pro都能打这个图
  1. 00:03:140 (1,2,3) 這個超難,打不動>_> 大距离三连,185bpm
  2. 00:42:869 (6) 移到中間那裏,然後這部分的排列錯開比較好讀 nope
  3. 00:49:031 (1,1,2,1,1) 這裡也是超難讀 这些除了第三个tester都能接上,第三个属于变速跳,一般在打2-3pc就能接上
  4. 01:54:221 (1,2,1,2,3) ^
  5. 02:42:220 (1,2,3,4,5,6) ^
  6. 03:02:977 (3,4) ^
不要給我kd,這圖我真的摸不出東西,就些unrankable的地方記得一定要改掉,怎么说也算是摸过图了,kd嘛还是给一下,读图方面我也不知道需要为此改多少233
多找點mod吧,祝好運!thx for modding
Max Black_old
[HW'']
00:02:815 (8) - 这个贴着滑条尾的话可能影响读版
00:05:086 (8) - ^
00:03:140 (1,2,3) - 这里放跳怪怪的
00:30:221 (8,1) - 跳得有点远
00:32:491 (1,2) - Ctrl+G
00:49:356 (1,2,1,1,2) - 是我错觉还是摆的不够标准
00:50:329 (2,3) - 好奇怪的跳
01:50:653 (4,5,6) - 等距
02:15:950 (5,6,7,8) - 正方形(强迫症...

总评:这难度性感的滑条让我欲罢不能 但坑爹的跳让我痛苦不堪
Good Luck! :)
https://osu.ppy.sh/s/95212求Mod!
Topic Starter
Hollow Wings

Max Black wrote:

[HW'']
00:02:815 (8) - 这个贴着滑条尾的话可能影响读版 因为完全叠在尾巴上所以绝对不会影响读图
00:05:086 (8) - ^
00:03:140 (1,2,3) - 这里放跳怪怪的 为了为之后三连作铺垫
00:30:221 (8,1) - 跳得有点远 不远
00:32:491 (1,2) - Ctrl+G nope
00:49:356 (1,2,1,1,2) - 是我错觉还是摆的不够标准 绝对的正五角星
00:50:329 (2,3) - 好奇怪的跳 是啊,但是很好玩
01:50:653 (4,5,6) - 等距 啥?
02:15:950 (5,6,7,8) - 正方形(强迫症... nope

总评:这难度性感的滑条让我欲罢不能 但坑爹的跳让我痛苦不堪 对pro来说这些跳没什么
Good Luck! :) thx for modding
https://osu.ppy.sh/s/95212求Mod!你只mod一个难度,到底有没有诚意啊喂!w
N E K O
[General]
感觉是一首会坑玩家初见1pc的

[HW'']
HW'' N个PC都pass不了,最后才侥幸pass,感觉排列和间距比较hold不住,读起来困难比较大。
中间有几个中间距的跳,虽然中间有空拍,但是可能因为要顾忌梗的形状所以就没有距离变化.虽然有NC但是...
感觉都是坑初见的神器= =..

那些三连的间距..感觉到了恶意

其他部分确实看起来和打起来都蛮有意思的。
[Insane]

  • 00:28:923 (2,1) - 几处像这里一样的空拍,我打了几PC之后还是有点难受= =.感觉

    主要是歌词比较明显,出现了歌词但是却没得打有种寂寞的感觉..或者说00:29:410这

    里有一下鼓点但是压的却不是这里,惯性思维就有点难受:3 但是习惯之后打起来还好

    00:54:382 (10,1) - 虽然NC了不过感觉还是错开一些比较好..被坑了

    02:12:221 (7) - 何不往上挪一点,照顾之前的话,我试了试这样也蛮不

    错,
    02:33:140 (1,2,3,4) - 考虑了半天感觉还是两两距离近了些。
[Hard]

  • 这个slider收尾相接的风格让我想起某些老图的最高难度,特眼熟.

    00:49:842 (8) - 推荐还是叠在00:50:167 (9) - 头上.否则读起来会有些奇怪.

    00:59:086 (4) - 个人感觉比较突兀..

    01:07:194 (2) - 或 01:42:545 (4) - 像这样贴上的地方,个人推荐还是不要互相有交集.不过不是大事
[Normal]

  • Good one,nothing to say.
加油,超棒的ww
good luck star :)
Topic Starter
Hollow Wings

N E K O wrote:

[General]
感觉是一首会坑玩家初见1pc的

[HW'']
HW'' N个PC都pass不了,最后才侥幸pass,感觉排列和间距比较hold不住,读起来困难比较大。pass我随手,fc估计不行,读图困难我懂的嗯
中间有几个中间距的跳,虽然中间有空拍,但是可能因为要顾忌梗的形状所以就没有距离变化.虽然有NC但是... 虽然很坑但我的确很想这样摆
感觉都是坑初见的神器= =..

那些三连的间距..感觉到了恶意 185的拆间距连打,想试试0、0

其他部分确实看起来和打起来都蛮有意思的。 OVQ
[Insane]

  • 00:28:923 (2,1) - 几处像这里一样的空拍,我打了几PC之后还是有点难受= =.感觉

    主要是歌词比较明显,出现了歌词但是却没得打有种寂寞的感觉..或者说00:29:410这

    里有一下鼓点但是压的却不是这里,惯性思维就有点难受:3 但是习惯之后打起来还好 除了高潮和非vocal的地方都是跟着鼓点走的,所以可能感觉有点奇怪。不过我想所有的diff都跟着vocal多没劲啊,所以还是想求点变化的,于是这里就这么摆了。

    00:54:382 (10,1) - 虽然NC了不过感觉还是错开一些比较好..被坑了 nope

    02:12:221 (7) - 何不往上挪一点,照顾之前的话,我试了试这样也蛮不

    错, 这个可以有,fixed

    02:33:140 (1,2,3,4) - 考虑了半天感觉还是两两距离近了些。fixed,ds改成了2.0, 调整了一下版面
[Hard]

  • 这个slider收尾相接的风格让我想起某些老图的最高难度,特眼熟. 我就那么复古吗,我根本没打过多少老图的说OVQ

    00:49:842 (8) - 推荐还是叠在00:50:167 (9) - 头上.否则读起来会有些奇怪. fixed。虽然原来的感觉也挺好,不过还是改了吧。

    00:59:086 (4) - 个人感觉比较突兀.. fixed,换了个其他的形状

    01:07:194 (2) - 或 01:42:545 (4) - 像这样贴上的地方,个人推荐还是不要互相有交集.不过不是大事 都是ds强迫症惹的,介于这种地方实在太多了,所以就让它这样吧233
[Normal]

  • Good one,nothing to say. F酱怎么那么厉害OVQ
加油,超棒的ww www
good luck star :) thx for modding and star~
rezoons
Hi :),

Here is my mod, let's go:

[General]
I see that you still love the triangle patterns xD

[Normal]
  1. 00:13:680 (4,5) - I would suggest you to use this rythm instead for 2 reasons:

    First, because i think it fits better the music because we can crearly hear a note at 00:14:167 and i find it weird there was no note here while playing. Secondly, it will avoid this 3/2 gap which isn't very cool for beginner player.
    And since you repaeat the same rythm a lot of time i'd suggest you to apply this each time.
  2. 00:56:491 (2) - Why just a note here? Wouldn't it follow the music better if it was instead a 1 beat long slider starting at 00:56:167? And there are a lot of place like this.
Placement/Aesthetic
  1. 00:29:896 (3) - Move the end point 2 grid up for better blanket.
  2. 00:50:167 (5,1) - You could have avoided this overlap.
  3. 01:07:518 (3) - Move the 2nd slider point 2 grid left for better blanket.
  4. 01:42:544 (3) and 02:02:815 (5,1) and 02:19:193 (2,3) - Same as their copy/paste antagonist.
  5. 03:02:653 (1,2) - Overlap.
  6. 03:07:842 (2) - Touches the HP bar.
NC
R.A.S.

Hitsound
R.A.S.

45% of the diff is copy paste........

[Hard]
  1. 00:28:275 (1,2,3,4,5,6) - Here, you often change the spacing between x0.75 and x1.00. I don't understand why and it feels weird while playing. Actually you did it a lot in the map and i can't really understand the logic in it.
Placement/Aesthetic
  1. 00:09:950 (7,1) - Why this spacing of x0.5 between the triplet and the slider? It looks weird imo.
  2. 00:20:491 (3,1) - They don't blanket very well.
  3. 00:35:734 (6,7,8,9) - I find it confusing to play imo. Because 00:35:734 (6,7) are 1 beat apart and 00:36:383 (7,8,9) 1/2 beat but the position make them looks like they are all equally spaced in time.
  4. 01:01:680 (5,1,2,3,4,5) - All these stack + the straight line + they aren't all 1/2 = it was very confusing to play, even for AR8.
  5. 01:10:113 (2) - Add an arrow at the end of the slider because the sudden blank in the mapping feels weird since the music doesn't stop or even start being more quiet. In fact, the singer hold the note at 01:10:437 so it has to be a slider here.
  6. 01:15:464 (5) - I know they are a lot of overlap in the map and you map like this but this one where the note is under the slider doesn't look good.
  7. 01:19:031 (1,2) - Use this rythm instead:

    for the same reason as 01:10:113 (2).
  8. 01:50:004 (1,2,3) - You'd better bend them a little bit more in order to blanket them instead of the overlap.
  9. 01:56:815 (6) - CTRL+G? The flow would be better (even if you loose a jump, you'll have another one with 01:56:815 (6,7))
  10. 02:11:734 (5) - I asked a former BAT and he told me it was unrankable.
  11. 02:22:761 (2) - Same as 01:10:113
  12. 02:31:842 (2) - Same as 01:19:031
NC
  1. From the start until 00:28:000 the length for your combo is nearly always lower than 5 then right after it's always around 10~12. I know your HP drain rate is small but i think you could easily add twice more NC here. At 00:31:194 (6) and 00:35:734 (6) and 00:40:275 (7) etc.... Each time the vocal start a new verse.
    (Even in the Insane the combo are lower than this)
Hitsound
  1. 00:21:140 (4) - You use 2 claps at 00:27:302 (3) and 00:22:761 (3) where the music is exactly the same.
  2. 00:18:220 (3) - You should also put 2 clap here like in the Insane diff and what you did after.
  3. 00:13:680 (3) - ^
  4. 03:11:248 (7) - Whistle on the last note? It's a strong note and seeing it without a hitsounds is weird imo. A finish is maybe too "powerful" but a whistle fits perfectly imo.
I find the diff a little bit too hard to read for a Hard.

[Insane]
  1. 00:29:572 - I think you should add a note here. I understand whay you mapped and i understand why you didn't put any here but the fact is that there is a vocal here and the main instrument play a note here so, for the player, it's wierd to not play anything here. That's why i would suggest you to add a note here. You did it in the Hard and HW" diff.
    And there are a lot of other place like this.
Placement/Aesthetic
  1. 00:04:437 (6,7,8) - You have a perfect triangle here but the gap between the notes are 1/4 and 3/4.... That's weird.
  2. 00:37:356 (1,2,3) - ^
  3. 00:50:329 (3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1) - Why all these straight line?
  4. 01:19:518 (4) - I would suggest you to bent it more in order to improve the flow of 01:19:031 (3,4) which is currently not very good imo.
  5. 01:22:275 (6) - CTRL+J then move it where it was (x=424 y=232) it will improve the flow of 01:22:275 (6,7).
  6. 01:49:842 (5) - Move it to x=336 y=168 because it should be equally spaced from 01:49:679 (4) and 01:50:004 (1).
  7. 02:08:004 (5) - Move the end point to x=104 y=192. It will be more clear than it's 1/4 between 02:08:004 (5) and 02:08:167 (1).
  8. 02:16:923 (9,10,11,12,1) - Move it to x=256 y=64 in order to follow the logic of the pattern 02:16:275 (5,6,7,8).
  9. 02:34:923 (6) - CTRL+G?
NC
R.A.S.

Hitsound
  1. 00:19:194 (1) - There is a whistle with the Finish here in your other diff.
  2. 01:15:302 (1,2,3,4) - These four claps in a row sounds a little bit weird imo. Maybe you could remove some of them. I don't remember seeing any other place in the map with this number of clap in a row.
  3. 03:11:248 (7) - Whistle?
[HW"]
Placement/Aesthetic
  1. 00:47:410 (2,3) - Move them a little bit away from 00:46:437 (1) in order to keep the blanket but remove the overlap. Like you did for 00:50:977 (1,2).
  2. 00:50:653 (3) - CTRL+G?
  3. 00:57:788 (1,2) - Compare this to 01:00:059 (1,2). it the same thing sung and you used the same sapcing the gap of 00:57:788 (1,2) is 1/4 and of
  4. 01:00:059 (1,2) is 1/2. It's inconsistent and very confusing to have pattern like 00:57:788 (1,2) who need AR10 in order to be more readable. Sometimes in your map you have the 1/4 and sometimes the 1/2. Maybe there is a logic but i didn't find it. sorry.
  5. 01:13:680 (1) - Move it to x=94 y=24 in order to have a better triangle with the tail of 01:13:680 (1,2,3).
  6. 02:35:248 (7,8) - CTRL+G for a better flow of 02:34:923 (6,7). Very important the flow here because the x3 jump triangle 1/4 notes are very hard to play.
NC
  1. 00:17:572 (4) - NC here in order to show the whange from 3/4 to 1/2.
  2. 00:26:653 (4) - ^
  3. 00:41:572 (1) - Why is there a NC here? It has no purpose. Besides, there wasn't any in the Insane and hard diff. (actually you used them at other point of your map so i don't really know what to think about)
  4. 00:49:031 (1,1,2,1,1) - Here too, i think you can remove some of the NC.
  5. 00:53:572 (1,1,2,1,1) - ^
  6. 02:01:680 (1,1,2,1,1) - ^
  7. 02:06:221 (1,1,2,1,1) - ^ (When they are a lot of NC like here it's usually to emphasize the music or to show a particular pattern hard to read without the NC. Here i don't see why you put them)
  8. 02:42:869 (4) - NC for the same reason as 00:17:572.
  9. 02:51:950 (4) - ^
Hitsound
  1. 02:12:221 (9) - Whistle?
  2. 03:11:248 (7) - Whistle?
All your diff (except the GD) are very original, very hard to read and very fun to play. But it seems that the "hard to read" was done on purpose so i think that some part of my mod are useless.
Anyway, get my star and good luck ranking it ^^
[CSGA]Ar3sgice
结果网好了我没传图 四暗刻


Insane

  1. 我觉得ar8比较好打, 就是01:13:416 - 那里不好读, 那地方能做简单点就好了233
  2. 00:07:031 (6,2) - 这一段滑条尾静音太不科学了, 点不中
  3. 00:54:382 (10,1) - 四暗刻
  4. 01:02:653 (3,4) - ^
  5. 我认为虽然说这歌是七拍子也没有必要去营造一种中间少了一拍子的气氛..
  6. 02:32:167 (4) - 这里y轴上拉开一点吧
  7. 02:35:410 (1,2,3) - 这样hitburst会把箭头挡住的
  8. 02:39:950 (1,2,3,4) - 没必要这样嘛, 稍微加点sv摆的就舒服了
  9. 03:02:491 (9) - x:216 y:304 叠着不好打
  10. 后面滑条静音的也有点不好打 不过我是开ar8打的 ar9的话应该就是可以读了
Hard

  1. 00:14:167 (4) - 你不能这样, hard都坑人
  2. 00:52:113 (4) - 移到00:52:113 (4) - 比较好吧
  3. 01:01:680 (5) - 不好
  4. 02:14:328 (5) - 不好
  5. 02:35:410 (1,2,3) - 这样hitburst会把箭头挡住的!
  6. 比较坑的梗有点多, 间距也比较随便, 不像是打hard的感觉 四暗刻
Hw''

  1. 送一分
Topic Starter
Hollow Wings

[CSGA]Ar3sgice wrote:

结果网好了我没传图 四暗刻


Insane

  1. 我觉得ar8比较好打, 就是01:13:416 - 那里不好读, 那地方能做简单点就好了233 这个diff用ar8绝对的难读,相信我。。。
  2. 00:07:031 (6,2) - 这一段滑条尾静音太不科学了, 点不中 无比科学啊,红线开打的连打罢了,不在意断尾就能接上,后面类似梗很多啊
  3. 00:54:382 (10,1) - 四暗刻 四暗刻
  4. 01:02:653 (3,4) - ^ ^
  5. 我认为虽然说这歌是七拍子也没有必要去营造一种中间少了一拍子的气氛.. 我只是跟鼓点而已,变ds的梗一时兴起搞出来的
  6. 02:32:167 (4) - 这里y轴上拉开一点吧 fixed,稍微移了一点,谱面整理了下
  7. 02:35:410 (1,2,3) - 这样hitburst会把箭头挡住的 fixed,换了顺序
  8. 02:39:950 (1,2,3,4) - 没必要这样嘛, 稍微加点sv摆的就舒服了 此处改sv会不会太突兀。。。而且这样似乎也是可以打的,这个稍微保留一下
  9. 03:02:491 (9) - x:216 y:304 叠着不好打 fixed, 不过跟7叠着了
  10. 后面滑条静音的也有点不好打 不过我是开ar8打的 ar9的话应该就是可以读了 没错
Hard

  1. 00:14:167 (4) - 你不能这样, hard都坑人 fixed,reverse后调整了下位置
  2. 00:52:113 (4) - 移到00:52:113 (4) - 比较好吧 你这mod完全看不懂w
  3. 01:01:680 (5) - 不好 不要光说不好啊给个建议啊233
  4. 02:14:328 (5) - 不好
  5. 02:35:410 (1,2,3) - 这样hitburst会把箭头挡住的! fixed,你为何这么刁!
  6. 比较坑的梗有点多, 间距也比较随便, 不像是打hard的感觉 四暗刻 纳尼,我要改diff名为hard+吗,顺便低难度果然不会做啊233
Hw''

  1. 送一分 我要十分啊OVQ
thx for modding! OVQ
Azure
就說了別給TAT...所以star給你啦,至於那個slider折返,因為我的圖之前被說這樣unrankable,所以摸你的圖也就這樣說了...
既然可以的話那就祝好運吧 :)
Topic Starter
Hollow Wings

Azure wrote:

就說了別給TAT...所以star給你啦,至於那個slider折返,因為我的圖之前被說這樣unrankable,所以摸你的圖也就這樣說了...
既然可以的話那就祝好運吧 :)
你只是搞混了而已,滑条压着折返是unrankble,折返压滑条是rankble的
你再仔细看看我的图,全都是折返压滑条;如果bat说你的那个unrankble,那么你一定是滑条压折返
明白这点的话,以后也可以尝试摆这种梗呀 :3
Topic Starter
Hollow Wings

rezoons wrote:

Hi :),

Here is my mod, let's go: www,sry for replied ar3 first coz lots of mods ur post has. :3

[Hard]
  1. 00:28:275 (1,2,3,4,5,6) - Here, you often change the spacing between x0.75 and x1.00. I don't understand why and it feels weird while playing. Actually you did it a lot in the map and i can't really understand the logic in it. sry for weird playing u had, but i set objs have these ds just by feeling, and the logic of it maybe just "looks better" thou hard or even weird to play 0.0
Placement/Aesthetic
  1. 00:09:950 (7,1) - Why this spacing of x0.5 between the triplet and the slider? It looks weird imo. u r right, already changed to another pattern
  2. 00:20:491 (3,1) - They don't blanket very well. fixed
  3. 00:35:734 (6,7,8,9) - I find it confusing to play imo. Because 00:35:734 (6,7) are 1 beat apart and 00:36:383 (7,8,9) 1/2 beat but the position make them looks like they are all equally spaced in time. of course u r right, already fixed and arranged ds
  4. 01:01:680 (5,1,2,3,4,5) - All these stack + the straight line + they aren't all 1/2 = it was very confusing to play, even for AR8. really? ok as i rarely played low diffs even hard, i felt nothing. but just like u said, it's hard to play. i've fixed it like moving some of them a bit, so that they won't stack at all and still keep this pattern. if u still think this is too hard plz reply :3
  5. 01:10:113 (2) - Add an arrow at the end of the slider because the sudden blank in the mapping feels weird since the music doesn't stop or even start being more quiet. In fact, the singer hold the note at 01:10:437 so it has to be a slider here. goooooooood!!! excellent!! fixed!
  6. 01:15:464 (5) - I know they are a lot of overlap in the map and you map like this but this one where the note is under the slider doesn't look good. fixed, stack one at 7 and change their order
  7. 01:19:031 (1,2) - Use this rythm instead:

    for the same reason as 01:10:113 (2). good suggestion! fixed, but i'll change 2 and 3 in ur rhythm to a slider
  8. 01:50:004 (1,2,3) - You'd better bend them a little bit more in order to blanket them instead of the overlap. fixed
  9. 01:56:815 (6) - CTRL+G? The flow would be better (even if you loose a jump, you'll have another one with 01:56:815 (6,7)) fixed, and this jump maybe too far in hard diff after fixing, so i stack 7 at 6's end, it's fine imo
  10. 02:11:734 (5) - I asked a former BAT and he told me it was unrankable. really? alright i'll fix this, thx a lot! D:
  11. 02:22:761 (2) - Same as 01:10:113 fixed
  12. 02:31:842 (2) - Same as 01:19:031 fixed
NC
  1. From the start until 00:28:000 the length for your combo is nearly always lower than 5 then right after it's always around 10~12. I know your HP drain rate is small but i think you could easily add twice more NC here. At 00:31:194 (6) and 00:35:734 (6) and 00:40:275 (7) etc.... Each time the vocal start a new verse.
    (Even in the Insane the combo are lower than this)
    good u mentioned this! let me explain: u see this song is not a fast song, and i set objs this diff not in a compact state. so i didn't set much nc in this diff, so players can feel they're play an entire part. as for the insane's nc, there's too much objs in it, so it's like that. so i hope u catched my mind, but thx for ur suggestion anyway, u really amazing modder D:
Hitsound
  1. 00:21:140 (4) - You use 2 claps at 00:27:302 (3) and 00:22:761 (3) where the music is exactly the same. no they're not same, and i set clap hs very carefully, maybe u can metioned why i set clap like this when u look through the whole song. if u still want to ask why, like some ordinary style, then i just can tell u i like this. thx for ur suggestion anyway~ :3 (part1: 00:10:113 to 00:19:194, part2: 00:19:194 to 00:28:275, just two different way putting claps :3)
  2. 00:18:220 (3) - You should also put 2 clap here like in the Insane diff and what you did after.
  3. 00:13:680 (3) - ^
  4. 03:11:248 (7) - Whistle on the last note? It's a strong note and seeing it without a hitsounds is weird imo. A finish is maybe too "powerful" but a whistle fits perfectly imo. nope, coz the song's volume is low enough and no whistle hs here gives an up-down feelling when there's a whistle at the head of this slider. actually i set hs by this feeling as well. sry reject
I find the diff a little bit too hard to read for a Hard. that's the point, maybe i should call this diff name "Hard+"? D:

[Insane]
  1. 00:29:572 - I think you should add a note here. I understand whay you mapped and i understand why you didn't put any here but the fact is that there is a vocal here and the main instrument play a note here so, for the player, it's wierd to not play anything here. That's why i would suggest you to add a note here. You did it in the Hard and HW" diff.
    And there are a lot of other place like this.
    i didn't set anything here coz it's boring to give all diff a similiar rhythm just like following the vocal... so i DID want some changing in some diff. so here i set things following the drumbeat. maybe too strong impression the vocal gives to players and didn't mention the drum.
    however, anyway, this maybe a serious problem in rhythm, for playing indeed. if i add note here it'll just like a common diff, but maybe more better to play, less of fun thou.
    IF 3 MORE MODDERS SUGGEST ME ADD THINGS HERE, I'LL FIX THIS
    thx a lot D:
Placement/Aesthetic
  1. 00:04:437 (6,7,8) - You have a perfect triangle here but the gap between the notes are 1/4 and 3/4.... That's weird. that's just for catching the rhythm while doing this triangle. because of a slider 8 is, it won't be a serious problem here while playing. testers feel nothing as well
  2. 00:37:356 (1,2,3) - ^ i think this is just fine
  3. 00:50:329 (3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,1) - Why all these straight line? maybe u can call them patterns? D:
  4. 01:19:518 (4) - I would suggest you to bent it more in order to improve the flow of 01:19:031 (3,4) which is currently not very good imo. good, fixed
  5. 01:22:275 (6) - CTRL+J then move it where it was (x=424 y=232) it will improve the flow of 01:22:275 (6,7). oh, here maybe there's no flow, i just set them for good shape like 5,6 are symm through 7,8,9, as the last pattern before break time which is easy to combo imo. sry reject
  6. 01:49:842 (5) - Move it to x=336 y=168 because it should be equally spaced from 01:49:679 (4) and 01:50:004 (1). actually i just did 2 regular triangles here, but yes u r right, it's better to fix.
  7. 02:08:004 (5) - Move the end point to x=104 y=192. It will be more clear than it's 1/4 between 02:08:004 (5) and 02:08:167 (1).
  8. 02:16:923 (9,10,11,12,1) - Move it to x=256 y=64 in order to follow the logic of the pattern 02:16:275 (5,6,7,8). nope, did u mentioned 02:07:356 (1,2,3,4,5,1,2) - are in symm state? :3
  9. 02:34:923 (6) - CTRL+G? nope, i set this slider like this on purpose D:
NC
R.A.S.

Hitsound
  1. 00:19:194 (1) - There is a whistle with the Finish here in your other diff. fixed, and 02:44:491 as well
  2. 01:15:302 (1,2,3,4) - These four claps in a row sounds a little bit weird imo. Maybe you could remove some of them. I don't remember seeing any other place in the map with this number of clap in a row. i did row like this here: 02:28:113 (2,3,4,5) - , maybe u r right, i'll consider this
  3. 03:11:248 (7) - Whistle? nope as i said before
[HW"]
Placement/Aesthetic
  1. 00:47:410 (2,3) - Move them a little bit away from 00:46:437 (1) in order to keep the blanket but remove the overlap. Like you did for 00:50:977 (1,2). fixed
  2. 00:50:653 (3) - CTRL+G? nope, this is funny
  3. 00:57:788 (1,2) - Compare this to 01:00:059 (1,2). it the same thing sung and you used the same sapcing the gap of 00:57:788 (1,2) is 1/4 and of
  4. 01:00:059 (1,2) is 1/2. It's inconsistent and very confusing to have pattern like 00:57:788 (1,2) who need AR10 in order to be more readable. Sometimes in your map you have the 1/4 and sometimes the 1/2. Maybe there is a logic but i didn't find it. sorry. u just find the special example in this diff. i didn't do this except this, for a symm include: 00:57:788 (1,2,3,4,5,6,7,8,9) - . but let me tell u this: if u r a pro, it's easy to read the app circles and play maps when u know this song's rhythm. here 00:57:788 (1,2) the only problem is if the slider's end's combo could be missed. i've played this diff and i can have no miss in this part, and i think more pro can do this for this is not quite a difficult pattern here. there's lots of 1/4 different ds in other ranked maps even the one i've ranked. so maybe it's a problem but i think it won't be a serious one. :3
  5. 01:13:680 (1) - Move it to x=94 y=24 in order to have a better triangle with the tail of 01:13:680 (1,2,3). actually this diff have so many tiny overlap like this, for ds arranging. actually now 01:13:680 (1,2,3) is a regular triangle already. so maybe u can ignore these. :3
  6. 02:35:248 (7,8) - CTRL+G for a better flow of 02:34:923 (6,7). Very important the flow here because the x3 jump triangle 1/4 notes are very hard to play. ok u r right, it's difficult enough >w< fixed
NC
  1. 00:17:572 (4) - NC here in order to show the whange from 3/4 to 1/2. this is the most confusing part in this diff, the nc problem here really beat me. i've considered the suggestion u gived: nc at (4), but when i test this it still feel a bit strange to play this. first i don't want to change this pattern, then i just want to know which nc works can be better for playing this diff. so i'll keep this after more tester give me suggestions. D:
  2. 00:26:653 (4) - ^
  3. 00:41:572 (1) - Why is there a NC here? It has no purpose. Besides, there wasn't any in the Insane and hard diff. (actually you used them at other point of your map so i don't really know what to think about) it is on purpose, same nc in other parts u can see D:
  4. 00:49:031 (1,1,2,1,1) - Here too, i think you can remove some of the NC. nope, they are helping reading.
  5. 00:53:572 (1,1,2,1,1) - ^
  6. 02:01:680 (1,1,2,1,1) - ^
  7. 02:06:221 (1,1,2,1,1) - ^ (When they are a lot of NC like here it's usually to emphasize the music or to show a particular pattern hard to read without the NC. Here i don't see why you put them) actually it's harder to read this pattern without nc, believe me
  8. 02:42:869 (4) - NC for the same reason as 00:17:572.
  9. 02:51:950 (4) - ^
Hitsound
  1. 02:12:221 (9) - Whistle? nope
  2. 03:11:248 (7) - Whistle? nope
All your diff (except the GD) are very original, very hard to read and very fun to play. But it seems that the "hard to read" was done on purpose so i think that some part of my mod are useless. most of ur mods are very useful! really! and "hard to read" is actually a problem in this map and i just want to solve it without changing the pattern in it. maybe nc is a good way as i said before.
Anyway, get my star and good luck ranking it ^^ thx for modding and star~
reeeeeeeeeeezoooooooons uuuuuu reeaaaalllllly eeeeexeeeeleeeeeent mooodderrrrrrrr!!!
when i didn't see some problem in my map, u still give lots of useful mods! maybe that's why we need mods! XD
really good job! >w<
Flask
@rezoons:
to the first point you've pointed out: That would be much harder than a little 3/2 break (even I know it won't bug beginners that much, I still want to keep current pattern as it.)
to the second point: I don't want to place 1/1 rhythm anywhere actually.

Blankets are fixed, those overlaps are intention and readable.

code
osu file format v12

[General]
AudioFilename: magic lip service.mp3
AudioLeadIn: 1000
PreviewTime: 64437
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 10113,14653,16923,19194,23734,26004,28275,31194,31842,32815,37356,41896,44167,46437,55518,58761,64599,72707,73680,74977,75950,77248,78221,79518,81788,82275,82761,87302,91842,98653,100923,103842,104491,105464,110004,114545,155410,157680,159950,162221,164491,166275,166761,168545,169031,170815,171302,172437,173572,178113,182653,187194,191248
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Magic Lip Service
TitleUnicode:魔法のリップサービス
Artist:Siestail
ArtistUnicode:Siestail
Creator:Hollow Wings
Version:Flask's Normal
Source:Touhou
Tags:flask すぺらんかー spelunker 小宮真央 Komiya Mao Kirisame Marisa Love-Coloured Magic Magus Night Oriental Dark Flight c79
BeatmapID:294238
BeatmapSetID:112418

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:0.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"magic lip sevice.jpg",0,0
//Break Periods
2,82961,99603
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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10113,-50,7,2,2,55,0,0
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164491,-50,7,2,2,65,0,0
173572,-50,7,2,2,45,0,0
182653,-50,7,2,2,40,0,0


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Combo2 : 241,226,216
Combo3 : 191,223,87
Combo4 : 254,225,101

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224,112,42869,1,8,0:0:0:0:
404,124,43518,2,0,P|419:72|406:26,2,100,10|8|2,0:0|0:0|0:0,0:0:0:0:
360,204,44491,1,8,0:0:0:0:
296,372,45140,1,8,0:0:0:0:
124,316,45788,2,0,P|144:272|192:260,1,100,8|8,0:0|0:0,0:0:0:0:
276,280,46437,6,0,B|284:220|284:220|232:144|284:80,1,200,4|8,0:0|0:0,0:0:0:0:
344,148,47410,1,2,0:0:0:0:
368,228,47734,2,0,P|420:240|468:164,2,150,2|0|2,0:0|0:0|0:0,0:0:0:0:
208,144,49356,2,0,P|152:124|64:148,1,150,8|8,0:0|0:0,0:0:0:0:
66,237,50167,2,0,P|137:260|208:240,1,150,8|8,0:0|0:0,0:0:0:0:
284,288,50977,6,0,P|276:240|332:104,1,200,2|8,0:0|0:0,0:0:0:0:
488,196,52275,2,0,P|500:140|448:48,2,150,2|0|2,0:0|0:0|0:0,0:0:0:0:
304,216,53896,2,0,P|324:272|300:360,1,150,0|0,0:0|0:0,0:0:0:0:
210,357,54707,2,0,P|187:286|207:215,1,150,0|8,0:0|0:0,0:0:0:0:
256,140,55518,6,0,P|224:104|156:84,1,100,4|8,0:0|0:0,0:0:0:0:
76,236,56491,1,8,0:0:0:0:
156,276,56815,2,0,B|208:304|228:372|228:372|304:348,1,200,2|8,0:0|0:0,0:0:0:0:
384,308,57788,2,0,P|424:288|480:292,1,100,0|8,0:0|0:0,0:0:0:0:
492,112,58761,1,8,0:0:0:0:
436,44,59086,2,0,P|360:12|284:36,1,150,2|2,0:0|0:0,0:0:0:0:
176,88,60059,6,0,P|128:100|72:96,1,100,0|8,0:0|0:0,0:0:0:0:
88,276,61031,1,8,0:0:0:0:
152,336,61356,2,0,P|224:360|352:340,1,200,2|0,0:0|0:0,0:0:0:0:
416,288,62329,2,0,L|468:200,1,100,2|8,0:0|0:0,0:0:0:0:
288,212,63302,1,8,0:0:0:0:
204,240,63626,2,0,P|196:188|224:140,2,100,0|2|10,0:0|0:0|0:0,0:0:0:0:
176,328,64599,6,0,B|124:368|64:336|64:336|80:288|52:240,2,200,4|8|8,0:0|0:0|0:0,0:0:0:0:
332,240,66545,2,0,P|384:220|432:228,2,100,8|8|8,0:0|0:0|0:0,0:0:0:0:
304,324,67518,2,0,P|260:292|243:243,1,100,8|8,0:0|0:0,0:0:0:0:
228,160,68167,2,0,P|180:112|104:132,2,150,8|0|8,0:0|0:0|0:0,0:0:0:0:
420,276,69950,6,0,L|424:212,1,50,8|8,0:0|0:0,0:0:0:0:
444,140,70437,2,0,P|388:76|280:96,1,200,8|8,0:0|0:0,0:0:0:0:
268,180,71410,2,0,P|220:156|196:108,1,100,8|8,0:0|0:0,0:0:0:0:
112,144,72059,2,0,P|108:90|138:45,2,100,8|8|8,0:0|0:0|0:0,0:0:0:0:
136,324,73356,1,8,0:0:0:0:
224,344,73680,6,0,B|288:376|352:332|352:332|356:256,2,200,4|8|8,0:0|0:0|0:0,0:0:0:0:
112,204,75626,2,0,P|96:152|108:96,1,100,8|8,0:0|0:0,0:0:0:0:
180,152,76275,2,0,P|192:98|230:56,2,100,8|8|0,0:0|0:0|0:0,0:0:0:0:
268,144,77248,2,0,P|308:100|400:92,2,150,8|0|8,0:0|0:0|0:0,0:0:0:0:
452,340,79194,1,8,0:0:0:0:
364,320,79518,6,0,P|268:308|168:360,1,200,8|8,0:0|0:0,0:0:0:0:
88,368,80491,1,8,0:0:0:0:
76,280,80815,1,8,0:0:0:0:
96,192,81140,2,0,P|108:144|100:88,1,100,8|8,0:0|0:0,0:0:0:0:
20,60,81788,6,0,P|35:37|56:24,1,50,8|8,0:0|0:0,0:0:0:0:
144,20,82275,2,0,P|166:35|179:56,1,50,0|8,0:0|0:0,0:0:0:0:
196,140,82761,1,4,0:0:0:0:
20,100,100923,6,0,P|8:148|16:208,1,100,4|8,0:0|0:0,0:0:0:0:
112,348,101896,1,8,0:0:0:0:
164,176,102544,2,0,P|180:124|216:84,1,100,8|8,0:0|0:0,0:0:0:0:
256,172,103193,2,0,P|336:184|384:88,1,200,0|0,0:0|0:0,0:0:0:0:
340,12,104166,1,8,0:0:0:0:
428,12,104490,2,0,P|464:48|476:104,1,100,2|8,0:0|0:0,0:0:0:0:
480,184,105139,2,0,L|528:208,2,50,8|8|0,0:0|0:0|0:0,0:0:0:0:
428,260,105788,5,8,0:0:0:0:
264,316,106436,1,8,0:0:0:0:
84,260,107085,2,0,P|52:212|48:164,1,100,8|8,0:0|0:0,0:0:0:0:
44,80,107734,2,0,B|104:28|188:64|188:64|268:104|340:44,1,300,2|8,0:0|0:0,0:0:0:0:
504,20,109355,2,0,P|508:72|484:136,1,100,8|8,0:0|0:0,0:0:0:0:
412,148,110004,6,0,P|365:126|322:73,1,100,4|8,0:0|0:0,0:0:0:0:
152,100,110977,1,8,0:0:0:0:
176,272,111625,2,0,P|168:320|128:364,1,100,0|8,0:0|0:0,0:0:0:0:
88,284,112274,2,0,P|40:216|52:96,1,200,2|0,0:0|0:0,0:0:0:0:
124,52,113247,1,8,0:0:0:0:
208,56,113571,2,0,P|256:60|312:44,1,100,0|10,0:0|0:0,0:0:0:0:
392,24,114220,6,0,L|452:28,2,50,8|8|0,0:0|0:0|0:0,0:0:0:0:
364,108,114869,1,8,0:0:0:0:
288,272,115517,1,8,0:0:0:0:
108,260,116166,2,0,P|93:312|106:358,2,100,10|8|2,0:0|0:0|0:0,0:0:0:0:
152,180,117139,1,8,0:0:0:0:
216,12,117788,1,8,0:0:0:0:
388,68,118436,2,0,P|368:112|320:124,1,100,8|8,0:0|0:0,0:0:0:0:
236,104,119085,6,0,B|228:164|228:164|280:240|228:304,1,200,4|8,0:0|0:0,0:0:0:0:
168,236,120058,1,2,0:0:0:0:
144,156,120383,2,0,P|92:144|44:220,2,150,2|0|2,0:0|0:0|0:0,0:0:0:0:
304,240,122004,2,0,P|360:260|448:236,1,150,8|8,0:0|0:0,0:0:0:0:
446,147,122815,2,0,P|375:124|304:144,1,150,8|8,0:0|0:0,0:0:0:0:
228,96,123626,6,0,P|236:144|180:280,1,200,2|8,0:0|0:0,0:0:0:0:
24,188,124923,2,0,P|12:244|64:336,2,150,2|0|2,0:0|0:0|0:0,0:0:0:0:
208,168,126544,2,0,P|188:112|212:24,1,150,0|0,0:0|0:0,0:0:0:0:
302,27,127355,2,0,P|325:98|305:169,1,150,0|8,0:0|0:0,0:0:0:0:
256,244,128166,6,0,P|288:280|356:300,1,100,4|8,0:0|0:0,0:0:0:0:
436,148,129139,1,8,0:0:0:0:
356,108,129464,2,0,B|304:80|284:12|284:12|208:36,1,200,2|0,0:0|0:0,0:0:0:0:
128,76,130436,2,0,P|88:96|32:92,1,100,0|8,0:0|0:0,0:0:0:0:
20,272,131409,1,8,0:0:0:0:
76,340,131734,2,0,P|152:372|228:348,1,150,2|2,0:0|0:0,0:0:0:0:
336,296,132707,6,0,P|384:284|440:288,1,100,0|8,0:0|0:0,0:0:0:0:
424,108,133679,1,8,0:0:0:0:
360,48,134004,2,0,P|288:24|160:44,1,200,2|0,0:0|0:0,0:0:0:0:
96,96,134977,2,0,L|44:184,1,100,2|8,0:0|0:0,0:0:0:0:
224,172,135950,1,8,0:0:0:0:
308,144,136274,2,0,P|316:196|288:244,2,100,0|2|10,0:0|0:0|0:0,0:0:0:0:
336,56,137247,6,0,B|388:16|448:48|448:48|432:96|460:144,2,200,4|8|8,0:0|0:0|0:0,0:0:0:0:
180,144,139193,2,0,P|128:164|80:156,2,100,8|8|8,0:0|0:0|0:0,0:0:0:0:
208,60,140166,2,0,P|252:96|269:141,1,100,8|8,0:0|0:0,0:0:0:0:
284,224,140815,2,0,P|332:272|408:252,2,150,8|0|8,0:0|0:0|0:0,0:0:0:0:
92,108,142598,6,0,L|88:172,1,50,8|8,0:0|0:0,0:0:0:0:
68,244,143085,2,0,P|124:308|232:288,1,200,8|8,0:0|0:0,0:0:0:0:
244,204,144058,2,0,P|292:228|316:276,1,100,8|8,0:0|0:0,0:0:0:0:
400,240,144707,2,0,P|404:294|374:339,2,100,8|8|8,0:0|0:0|0:0,0:0:0:0:
376,60,146004,1,8,0:0:0:0:
288,40,146328,6,0,B|224:8|160:52|160:52|156:128,2,200,4|8|8,0:0|0:0|0:0,0:0:0:0:
400,180,148274,2,0,P|416:232|404:288,1,100,8|8,0:0|0:0,0:0:0:0:
332,232,148923,2,0,P|320:286|282:328,2,100,8|8|8,0:0|0:0|0:0,0:0:0:0:
244,240,149896,2,0,P|204:284|112:292,2,150,8|0|8,0:0|0:0|0:0,0:0:0:0:
60,44,151842,1,8,0:0:0:0:
148,64,152166,6,0,P|244:76|344:24,1,200,8|8,0:0|0:0,0:0:0:0:
424,16,153139,1,8,0:0:0:0:
436,104,153463,1,8,0:0:0:0:
416,192,153788,2,0,P|404:240|412:296,1,100,8|8,0:0|0:0,0:0:0:0:
492,324,154436,6,0,P|477:347|456:360,1,50,8|8,0:0|0:0,0:0:0:0:
368,364,154923,2,0,P|346:349|333:328,1,50,0|8,0:0|0:0,0:0:0:0:
416,292,155410,2,0,P|424:224|244:204,1,300,6|8,0:0|0:0,0:0:0:0:
124,332,157031,2,0,P|72:328|24:304,1,100,8|8,0:0|0:0,0:0:0:0:
60,132,158004,2,0,P|108:64|208:96,1,200,8|8,0:0|0:0,0:0:0:0:
260,168,158977,2,0,L|272:220,1,50,8|8,0:0|0:0,0:0:0:0:
340,332,159626,2,0,P|388:336|436:308,1,100,8|2,0:0|0:0,0:0:0:0:
440,224,160274,6,0,B|464:176|440:124|440:124|396:92|404:40,1,200,8|8,0:0|0:0,0:0:0:0:
228,36,161572,2,0,P|176:48|124:40,1,100,8|8,0:0|0:0,0:0:0:0:
12,176,162545,2,0,B|12:232|12:232|-24:268|-24:340|16:368,1,200,8|8,0:0|0:0,0:0:0:0:
76,300,163518,2,0,L|144:308,1,50,8|8,0:0|0:0,0:0:0:0:
248,248,164166,2,0,P|264:200|260:148,1,100,8|4,0:0|0:0,0:0:0:0:
296,72,164815,6,0,B|352:100|420:64|420:64|440:104|480:112,1,200,8|8,0:0|0:0,0:0:0:0:
472,288,166112,2,0,P|436:324|388:336,1,100,8|8,0:0|0:0,0:0:0:0:
228,256,167085,2,0,P|144:240|116:340,1,200,8|8,0:0|0:0,0:0:0:0:
24,356,168058,2,0,P|16:328|16:296,1,50,8|8,0:0|0:0,0:0:0:0:
44,172,168707,2,0,P|48:120|40:68,1,100,8|2,0:0|0:0,0:0:0:0:
128,44,169356,6,0,B|136:68|136:100|136:100|208:132|292:108,1,200,8|8,0:0|0:0,0:0:0:0:
436,28,170653,2,0,P|460:80|456:128,1,100,8|8,0:0|0:0,0:0:0:0:
324,240,171626,2,0,P|240:244|196:140,1,200,8|8,0:0|0:0,0:0:0:0:
236,72,172599,6,0,L|200:20,1,50,8|8,0:0|0:0,0:0:0:0:
72,28,173247,1,8,0:0:0:0:
32,108,173572,6,0,P|16:164|28:208,1,100,0|2,0:0|0:0,0:0:0:0:
88,268,174221,2,0,P|144:244|232:268,1,150,2|2,0:0|0:0,0:0:0:0:
380,364,175356,1,0,0:0:0:0:
460,256,175842,2,0,P|472:192|460:144,1,100,0|2,0:0|0:0,0:0:0:0:
396,104,176491,2,0,P|328:112|244:100,1,150,2|2,0:0|0:0,0:0:0:0:
76,40,177626,1,0,0:0:0:0:
76,176,178113,6,0,P|80:232|64:276,1,100,0|2,0:0|0:0,0:0:0:0:
64,364,178761,2,0,P|124:376|220:352,1,150,2|2,0:0|0:0,0:0:0:0:
256,280,179572,1,2,0:0:0:0:
308,204,179896,2,0,P|380:185|453:197,1,150,2|2,0:0|0:0,0:0:0:0:
508,128,180707,1,2,0:0:0:0:
460,52,181031,2,0,P|400:36|316:64,1,150,2|2,0:0|0:0,0:0:0:0:
280,192,182004,2,0,L|236:236,1,50,0|2,0:0|0:0,0:0:0:0:
128,296,182653,6,0,P|112:240|124:196,1,100,0|2,0:0|0:0,0:0:0:0:
88,116,183302,2,0,P|144:140|232:116,1,150,2|2,0:0|0:0,0:0:0:0:
380,20,184437,1,0,0:0:0:0:
460,128,184923,2,0,P|472:192|460:240,1,100,0|2,0:0|0:0,0:0:0:0:
396,280,185572,2,0,P|328:272|244:284,1,150,2|2,0:0|0:0,0:0:0:0:
76,344,186707,1,0,0:0:0:0:
76,208,187194,6,0,P|80:152|64:108,1,100,0|2,0:0|0:0,0:0:0:0:
64,20,187842,2,0,P|124:8|220:32,1,150,2|2,0:0|0:0,0:0:0:0:
256,104,188653,1,2,0:0:0:0:
308,180,188977,2,0,P|380:198|453:186,1,150,0|0,0:0|0:0,0:0:0:0:
508,256,189788,1,2,0:0:0:0:
460,332,190112,2,0,P|400:348|316:320,1,150,2|2,0:0|0:0,0:0:0:0:
140,300,191248,5,2,0:0:0:0:

Thanks for the mod.
lkx_Shore
[HW"]
  1. 首先...这种梗我不知道你为什么会想这么放,因为玩家们习惯了平时连打都不会叉这么开所以一般都会必定被坑
    这到底是为了funny还是纯粹为了坑人呢?我很好奇
  2. 00:16:923 (1,2) - 然后这到底为什么要这么放?在前面几个连续的大跳以后再突然顿下来。我想这玩起来肯定很蛋疼
  3. 00:36:059 (2) - 嗯,这个的确看不到,请你确保这个滑条至少有30%的地方是露出来的
  4. 00:49:031 (1,1,2,1,1,2) - 看到这个我感觉你就是为了凑这个形状而已,
后面我都不想看了...
排版好看但间距乱七八糟,我想没有多少玩家会认为这是一个打起来自然的爽图.
你难道希望玩家来打这图的理由仅仅是为了fc一个难图吗,就和部分上古屎图一样

其实在看图以前我是满怀期待的,毕竟你的绯想天做得这么神,然后我这次就是抱着看神图的心态来看的。结果好伤心

[Insane]
  1. 都是间距和漏音问题,我想你应该知道自己在哪漏了和哪间距乱下了...
[Hard]
  1. ...
    没想到你连hard也可以做hw和insane那种感觉....
[Flask's NM]
  1. 00:24:059 (1) - 漏clap了?
  2. 02:04:923 (2) - 滑条折返处加clap?
[Other]
这么摆真的有趣吗 :o
Goodluck
Topic Starter
Hollow Wings

lkx_Shore wrote:

[HW"]
  1. 首先...这种梗我不知道你为什么会想这么放,因为玩家们习惯了平时连打都不会叉这么开所以一般都会必定被坑
    这到底是为了funny还是纯粹为了坑人呢?我很好奇 为了尝试新梗是否playble,所有tester告诉我的结果都是playble,于是我决定尝试rank这个梗
  2. 00:16:923 (1,2) - 然后这到底为什么要这么放?在前面几个连续的大跳以后再突然顿下来。我想这玩起来肯定很蛋疼 是啊,但是我想着玩起来肯定很有趣
  3. 00:36:059 (2) - 嗯,这个的确看不到,请你确保这个滑条至少有30%的地方是露出来的 fixed
  4. 00:49:031 (1,1,2,1,1,2) - 看到这个我感觉你就是为了凑这个形状而已,没错
后面我都不想看了...
排版好看但间距乱七八糟,我想没有多少玩家会认为这是一个打起来自然的爽图.
你难道希望玩家来打这图的理由仅仅是为了fc一个难图吗,就和部分上古屎图一样 上古屎图我不太清楚到底是怎样的style,如果你指的是ds混乱的话那么ar的影响到底有多大还是未知,嗯,虽然我承认这个图确实很难读,但是依旧可以玩。至于打起来是否自然,那只有玩家自己清楚

其实在看图以前我是满怀期待的,毕竟你的绯想天做得这么神,然后我这次就是抱着看神图的心态来看的。结果好伤心
我不是神mapper,做的不是神图。我只是一个新人mapper,想做一些猎奇图而已,这并没有什么褒贬的含义在里面,只是我做图的态度而已。让你伤心真是抱歉了OVQ

[Insane]
  1. 都是间距和漏音问题,我想你应该知道自己在哪漏了和哪间距乱下了... 究竟怎样才算乱
[Hard]
  1. ...
    没想到你连hard也可以做hw和insane那种感觉.... 原来你会有这样的感觉
[Other]
这么摆真的有趣吗 :o 相当有趣,多好玩呀>w<
Goodluck
thx for modding
希望下次让你看的图能让你喜欢ww
RandF
From my queue~
Thanks for M4M!

[Flask's Normal]
  1. 00:49:356 (4) - end at 00:49:680
  2. 00:50:167 (5) - start at 00:50:004
  3. 00:51:950- add a note
  4. 00:53:896 (4) - end at 00:54:221
  5. 00:54:707 (5) - start at 00:54:545
  6. 02:02:004 (4) - end at 02:02:329
  7. 02:02:815 (5) - start at 02:02:653
  8. 02:04:599- add a note
  9. 02:06:544 (3) - end at 02:06:869
  10. 02:07:355 (4) - start at 02:07:194
  11. 03:02:653 (1) - start at 03:02:491
  12. 03:02:653 (1,2) - avoid overlap

[Hard]
  1. 00:07:031 (4,5,1) - this overlap is hard to find notes
[Insane]
  1. 01:13:275 (11,1) - this overlap is not good
  2. 01:56:004 (3,4,5) - ^
[HW"]
  1. 00:49:842 (1) - move to 00:49:680
  2. 00:50:167 (1) - move to 00:50:004
  3. 00:54:383 (1) - move to 00:54:221
  4. 00:54:707 (1) - move to 00:54:545
  5. 01:11:410 (1,2,3,4,5) - Nice Star!!!
  6. 02:02:491 (1) - move to 02:02:329
  7. 02:02:815 (1) - move to 02:02:653
  8. 02:07:032 (1) - move to 02:06:869
  9. 02:07:356 (1) - move to 02:07:194
  10. 02:33:140 (1,2,3,4,5,6,7,8) - Nice Heart!!!
I've played SEVEN-BEAT RHYTHM map for the first time :)
very difficult but enjoyable!
I'm lokking foreward to SB ;)
~Good Luck~
rezoons

Hollow Wings wrote:

reeeeeeeeeeezoooooooons uuuuuu reeaaaalllllly eeeeexeeeeleeeeeent mooodderrrrrrrr!!!
Thank you very much ^^ But my mod wasn't that great.The problem is that you have a very original way to map (whatever happens don't change it! It's awesome!) so it kind of disturbed me. Since i'm not used to this kind of mapping and failed to understand it until late in the mod and some enlightenement in your changelog, a lot of things i said were useless. But well, i've seen that it helped and i'm glad you like it. :D

I'm the only english modder in this thread XD Not anymore!

when i didn't see some problem in my map, u still give lots of useful mods! maybe that's why we need mods! XD
really good job! >w<
Well, mods are here to fix small issue (like failed blanket, failed symmetry etc...) and above all give other point of vue of the map. Since we all see the map differently it can help to have different point of vue in order to improve the map because other people can see somethings that we don't see.

that's the point, maybe i should call this diff name "Hard+"? D:
No, no need to call it that way. It would kill the difficulty spread and your map is definitely a Hard.

if u still think this is too hard plz reply :3
I'm not 100% sure but that seems good.

"hard to read" is actually a problem in this map and i just want to solve it without changing the pattern in it. maybe nc is a good way as i said before.
"hard to read" isn't "unreadable" so i think that you can keep it like this. It will be much harder to rank and a lot of people will hate you for this but if it's your mapping stye i want to say "keep it!". AR8 in Hard and AR9 in Insane makes it readable enough to be rankable imo.
The only diff i can't judge is HW" because of all the 1/4 spaced like 1/2 that i can't read at all. But since this map is beyond my level (I have FC'd your other HW"but this one i can't play it) i'm not a really good judge for it.

Anyway, good luck ;)

BTW, the bg you draw is awesome as always ^^
Topic Starter
Hollow Wings

RandomEffect wrote:

From my queue~
Thanks for M4M!

[Hard]
  1. 00:07:031 (4,5,1) - this overlap is hard to find notes there're same notes in the end, i think this is just fine
[Insane]
  1. 01:13:275 (11,1) - this overlap is not good hmm, but some kind of fun did it? 0.0
  2. 01:56:004 (3,4,5) - ^ ^
[HW"]
  1. 00:49:842 (1) - move to 00:49:680 all nope D:
  2. 00:50:167 (1) - move to 00:50:004
  3. 00:54:383 (1) - move to 00:54:221
  4. 00:54:707 (1) - move to 00:54:545
  5. 01:11:410 (1,2,3,4,5) - Nice Star!!! www
  6. 02:02:491 (1) - move to 02:02:329
  7. 02:02:815 (1) - move to 02:02:653
  8. 02:07:032 (1) - move to 02:06:869
  9. 02:07:356 (1) - move to 02:07:194
  10. 02:33:140 (1,2,3,4,5,6,7,8) - Nice Heart!!!
www
I've played SEVEN-BEAT RHYTHM map for the first time :)
very difficult but enjoyable! i'm glad u like it
I'm lokking foreward to SB ;) well, wait and see XD
~Good Luck~
thou all rejected, still helped in some part any way. thx for modding!
Topic Starter
Hollow Wings

rezoons wrote:

Hollow Wings wrote:

reeeeeeeeeeezoooooooons uuuuuu reeaaaalllllly eeeeexeeeeleeeeeent mooodderrrrrrrr!!!
Anyway, good luck ;)

BTW, the bg you draw is awesome as always ^^
all in all, it really helped. and maybe u can look forward the sb as well XD
Autumn

[General]
唔 我只是比较好奇Magic lip service是神马意思..
有一点H的柑橘


HW''
  1. 00:03:140 (1,2,3) - Did U learn it from Blue Dragon?(思考
    对于这样的间距我只能说 要是我,四分拍都会毫不犹豫地叠在一起 ╮(╯▽╰)╭
    后面所有类似排列同上.感觉这是最大的问题了,如果你坚持那我只能建议你找蓝龙来看看到底行不行(我是认真的
  2. 00:02:815 (8) - 我对这样的四分拍有overmap的偏见..习惯了滑条直接脱到这里
    当然你这样的风格其实也可以,但我觉得不能滥用
  3. 00:16:923 (1,2) - 换成一个减速滑条还好,目前的比较confusing
    02:42:220 (1,2) - ^
  4. 00:23:248 (9) - NC
    01:46:761 (5) - NC.主要考虑这里的跳跃比较容易MISS,,设置一个回血点
    00:43:194 (7) - ^
  5. 00:50:977 (1) - stack.X=267 Y=231
    02:17:248 (1) - stack.X=238 Y=250
  6. 01:53:896 (7,8) - Ctrl+G plz。这里遮挡已经很厉害了,如果不设置相同的跳跃模式就会很难读


Insane
  1. 00:38:653 - Add
    00:31:842 - ^
    00:40:923 - ^
    00:43:194 - ^
    后面就不多说了,有vocal不加,全部使用红线起拍的节奏,如果坚持的话可以问问eveless
  2. 01:59:734 (2) - stack X=401 Y=198
  3. 02:14:329 (5,6,7,8) - 我觉得放开一点比较好,容易被误认为4分拍
  4. 02:35:410 (1,2,3) - 唔 原则上滑条尾部的折返箭头是不能被挡住的,这里有点危险,虽然可以听出来但请留心一下
    另外请Stack好..关掉GridSnap仔细拖一拖


Hard
滑条的衔接使图比较难读 不过我觉得反而是个乐趣
  1. 01:18:221 - Clap?
  2. 01:22:761 (11) - Try NC
  3. 02:08:815 (2) - 往上移一点减少遮挡
    02:11:086 (2) - 往下移一点
  4. 02:25:356 (8) - 第二个折返箭头被挡住了

[Normal]
Fine

其实我很喜欢H和I难度里旋转30/60/120度分组摆放滑条+遮挡的风格以及旋转型的flow。[HW'']虽然鬼畜了一点但也能看出这一趋势
我自己也一直在学习这一风格
做得很棒
Take my star
mintong89
你好

对不起你的图很神 我都找不出什么 怎么办 还是M4M ;_;

真心对不起啦 只能默默射星了 >_<
wonders
mark一下
Topic Starter
Hollow Wings

Autumn wrote:


[General]
唔 我只是比较好奇Magic lip service是神马意思.. 你可以理解成魔法小咒语,其实我也不太清楚
有一点H的柑橘 是啊


HW''
  1. 00:03:140 (1,2,3) - Did U learn it from Blue Dragon?(思考 NO, i do this all in my own opinion
    对于这样的间距我只能说 要是我,四分拍都会毫不犹豫地叠在一起 ╮(╯▽╰)╭ 所以我来不毫不犹豫一发
    后面所有类似排列同上.感觉这是最大的问题了,如果你坚持那我只能建议你找蓝龙来看看到底行不行(我是认真的 好,我会考虑
  2. 00:02:815 (8) - 我对这样的四分拍有overmap的偏见..习惯了滑条直接脱到这里 这不算overmap
    当然你这样的风格其实也可以,但我觉得不能滥用 这不是滥用
  3. 00:16:923 (1,2) - 换成一个减速滑条还好,目前的比较confusing 对,这是全图最confusing的地方,不过我insist this
    02:42:220 (1,2) - ^ ^
  4. 00:23:248 (9) - NC nope
    01:46:761 (5) - NC.主要考虑这里的跳跃比较容易MISS,,设置一个回血点 nope, 此跳并不容易miss,除非此梗太超越player水平。事实上能none打到这里的人应该都能轻松接这个跳,除非pro路人或者noob人品
    00:43:194 (7) - ^ ^
  5. 00:50:977 (1) - stack.X=267 Y=231 fixed
    02:17:248 (1) - stack.X=238 Y=250 fixed
  6. 01:53:896 (7,8) - Ctrl+G plz。这里遮挡已经很厉害了,如果不设置相同的跳跃模式就会很难读 nope, 这就是梗


Insane
  1. 00:38:653 - Add all nope, 直到更多人提出
    00:31:842 - ^
    00:40:923 - ^
    00:43:194 - ^
    后面就不多说了,有vocal不加,全部使用红线起拍的节奏,如果坚持的话可以问问eveless
  2. 01:59:734 (2) - stack X=401 Y=198 fixed
  3. 02:14:329 (5,6,7,8) - 我觉得放开一点比较好,容易被误认为4分拍 nope
  4. 02:35:410 (1,2,3) - 唔 原则上滑条尾部的折返箭头是不能被挡住的,这里有点危险,虽然可以听出来但请留心一下 没有任何折返箭头被挡住
    另外请Stack好..关掉GridSnap仔细拖一拖 我已经很仔细地拖了,漏了几个没办法。。。


Hard
滑条的衔接使图比较难读 不过我觉得反而是个乐趣 www
  1. 01:18:221 - Clap? nope, 音效方面完全靠feeling,此处个人认为不加好听
  2. 01:22:761 (11) - Try NC ok,fixed
  3. 02:08:815 (2) - 往上移一点减少遮挡 这里倒是无所谓
    02:11:086 (2) - 往下移一点
  4. 02:25:356 (8) - 第二个折返箭头被挡住了 没有任何折返箭头被挡住,你要知道,即使之后的滑条出现,它依旧显示在折返箭头下面

[Normal]
Fine

其实我很喜欢H和I难度里旋转30/60/120度分组摆放滑条+遮挡的风格以及旋转型的flow。[HW'']虽然鬼畜了一点但也能看出这一趋势 是嘛www,不过我还是感觉略显单调,以后做图我想尝试一些变化
我自己也一直在学习这一风格 好吧233
做得很棒 噗ww
Take my star
thx for modding and star~
Topic Starter
Hollow Wings

mintong89 wrote:

你好

对不起你的图很神 我都找不出什么 怎么办 还是M4M ;_;

真心对不起啦 只能默默射星了 >_<
QVQ...
哎,还是想多听一些建议的说。。。
thx for the star~
Chloe
irc with mapper in 2 diffs , good luck , I don't like this map, is it skystar???

log
17:56 Hollow Wings: 哭天抢地球mod
18:19 Hollow Wings: 肿么可以无视我!OVQ
18:19 Chloe: oh
18:19 Chloe: 啥图
18:20 Chloe: 让我看看呗
18:20 Chloe: 本来妮妮送泡我才又装了
18:20 *Hollow Wings is listening to [http://osu.ppy.sh/b/294238 Siestail - Magic Lip Service]
18:20 Hollow Wings: 跪求mod
18:20 Chloe: 结果还被戳了 又想删了
18:20 Hollow Wings: ...
18:23 Chloe: irc咋样
18:23 Hollow Wings: 好啊~~
18:24 Chloe: 00:03:140 (1,2,3) -
18:24 Chloe: 这个
18:24 Chloe: HW难度
18:24 Hollow Wings: 嗯嗯?
18:24 Chloe: 这间距不行啊
18:25 Chloe: 我理解你的想法 但恐怕这个过不了
18:25 Chloe: http://osu.ppy.sh/ss/954873
18:26 Hollow Wings: 我开图巨慢
18:26 Hollow Wings: 为什么过不了233
18:26 Hollow Wings: 此图全是这梗,你没看完么。。。
18:27 Chloe: 好头痛啊
18:27 Hollow Wings: OVQ
18:27 Chloe: 我觉得这有点毫无意义
18:28 Chloe: 如果你觉得行那我也没啥意见
18:28 Hollow Wings: 为何这么说
18:28 Chloe: 如果这是1/3
18:29 Chloe: stack倒没啥 1/4和1/2 我感觉完全不应该采用完全stack
18:29 Chloe: 你想像一下
18:29 Chloe: 我先1/2单点摆一个圆圈
18:30 Chloe: 再来一组1/4 同样的地方
18:30 Hollow Wings: 是啊,这个图最大的问题就是这个了
18:30 Hollow Wings: 但是此梗我非常想保留
18:30 Hollow Wings: 即等距不等时的梗
18:30 Chloe: 00:05:572 (1) -
18:31 Chloe: 这个 我建议CTRL G
18:31 Hollow Wings: no,此梗非常容易combo
18:31 Chloe: 00:03:302 (3,4) - 和 00:05:572 (1,2) -
18:32 Chloe: 没理由不用相近的DS
18:32 Hollow Wings: 理由1:好看
18:32 Hollow Wings: 理由2:非常容易combo
18:33 Hollow Wings: 此图ds
18:33 Hollow Wings: 被喷成乱七八糟
18:33 Chloe: 好
18:33 Chloe: 00:06:545 (4) -
18:33 Hollow Wings: ds确实很乱,这是因为我map的时候有等距不等时的思路
18:33 Chloe: 我认为这个应该放在131 151
18:33 Hollow Wings: 这和现在等时不等距的map
18:33 Hollow Wings: 思路有点不同
18:33 Chloe: better flow
18:33 Hollow Wings: 嘛,就先说明一下w
18:34 Chloe: 或者至少
18:34 Chloe: 00:06:383 (3,4) - 这俩到5的距离保持一致 for better design
18:35 Hollow Wings: 我用的是00:05:896 (2,3,4) - 同一ds
18:35 Hollow Wings: 4到5的ds变小为了缓和大跳
18:36 Chloe: 那动一下5如何
18:36 Hollow Wings: 怎么动
18:36 Chloe: 因为234的间距大 人们不怎么会关注
18:36 Chloe: 但是345比较近
18:37 Chloe: 让5的开头到3/4的距离相同
18:37 Hollow Wings: 让我想一下
18:37 Chloe: 00:13:113 (4) -
18:37 Hollow Wings: 可以,我去换个排版
18:37 Chloe: 哦不
18:37 Chloe: 00:12:221 (5) -
18:38 Hollow Wings: 嗯?
18:38 Chloe: 392 206
18:38 Chloe: 00:12:221 (5,1,2,3) -
18:38 Chloe: 因为这样
18:39 Chloe: 然后再改一下00:12:059 (4) - 的位置和00:11:410 (3,5,1) - 组合成一个菱形
18:39 Hollow Wings: 噗,好吧,nope,我来解释一下
18:40 Hollow Wings: 00:10:113 (1,2,3,4,5) - 这是一组,4和5是一个穿越三个滑条的大跳
18:40 Chloe: 00:21:950 (2,3,4) - 和00:23:248 (9,10,11) - 有啥理由不一样的DS么?
18:40 Hollow Wings: 00:12:383 (1) - 只是跟着flow而已
18:41 Hollow Wings: 他们之间的ds都是3.0,只不过放的有点偏差
18:41 Hollow Wings: 我放放好
18:42 Chloe: 咦 这个...
18:42 Chloe: 怎么是DS一样的 目测的时候有误差
18:42 Chloe: 啊
18:43 Hollow Wings: 哎??
18:43 Chloe: 不过我还是要提一下
18:43 Chloe: 前面那个地方 你指的穿越三个滑条的大跳 我觉得这梗不咋样
18:44 Hollow Wings: 只是为了统一风格而已。。。后面还有很多这样的大跳。。。
18:44 Hollow Wings: 而且本来就是想两个note大跳后再大跳的
18:45 Hollow Wings: 嘛,不怎么样还真是抱歉呢OVQQQ
18:45 Chloe: haiyou
18:45 Chloe: 00:21:464 (1) -
18:45 Chloe: 类似这种三连之前的滑条
18:45 Chloe: 我觉得是可以减速的
18:45 Chloe: 不过这需要大改
18:45 Chloe: 只是一种思路而已 以后作图也可以用到的
18:46 Hollow Wings: 减速,可以考虑
18:46 Hollow Wings: 我想想
18:46 Hollow Wings: 可以啊,我觉得完全可以试试
18:46 Hollow Wings: 这个建议非常好,我之后好好琢磨一下
18:47 Chloe: 00:34:761 (9,1,2) -
18:47 Chloe: 这边好像有点乱
18:47 Chloe: 啊
18:47 Hollow Wings: 先继续说吧OVO
18:47 Hollow Wings: 那么2摆到1的右边如何?
18:48 Hollow Wings: 1的话稍微顺时针传一点
18:48 Hollow Wings: 2和9关于1中间中心对称什么的噗
18:48 Chloe: 右边的话好像不太好
18:48 Chloe: http://osu.ppy.sh/ss/954918
18:49 Chloe: 我觉得这样就行
18:49 Chloe: 关键是现在这2太近了
18:49 Hollow Wings: 我开图慢233
18:49 Chloe: 。
18:49 Chloe: 不急
18:49 Hollow Wings: 本来是想1的尾和2的头stack的
18:49 Chloe: 00:36:383 (3) - 这个离00:36:059 (2) - 可以作为1/2大跳来放的
18:49 Chloe: stack也比现在好点
18:50 Chloe: 00:37:356 (1,2,3) -
18:50 Chloe: 这个
18:50 Hollow Wings: 等等OVQ
18:50 Chloe: 好
18:50 Hollow Wings: 向上stack的话因为遮挡所以改掉了
18:50 Hollow Wings: 啊看到图了,好啊我就放那里吧
18:51 Chloe: 不不不。。 我只是随便放了下 我建议你还是考虑一下/.\
18:51 Chloe: 00:37:356 (1,2,3) -
18:51 Chloe: 这个
18:51 Hollow Wings: 啊不
18:51 Chloe: 上下上
18:51 Hollow Wings: 那里不行,太远了OVQ
18:51 Chloe: 00:38:004 (4,5,6) - 这个下上下
18:51 Chloe: 等等 这个说起来有点难... 请容我跳过这里
18:52 Hollow Wings: 这里的梗我觉得没问题
18:52 Hollow Wings: 基本都能接
18:53 Chloe: 00:44:815 (4) - add?
18:53 Chloe: copy 2
18:54 Hollow Wings: add是啥意思OVQ
18:54 Chloe: 加NOTE
18:54 Hollow Wings: 塞进空拍吗?
18:55 Hollow Wings: no
18:55 Chloe: 是啊
18:55 Chloe: 我觉得这跟VOCAL不太好啊
18:55 Chloe: 不不 我觉得你应该塞进去 然后test一段试试
18:56 Hollow Wings: note放在哪呢
18:56 Chloe: 00:59:734 (10) - 这边也是
18:56 Chloe: 原先那个复制前面那个2
18:57 Hollow Wings: 噗那太难了orz
18:58 Chloe: 还好吧 后面还是空了1/1
18:58 Hollow Wings: 其实我本来想3跳在4的头上的,就跟后面类似part一样
18:58 Chloe: 01:16:923 (4,5,6) -
18:58 Chloe: 这梗被破坏了啊
18:58 Hollow Wings: 但是这里因为4是对着跳的方向往回走的,所以我觉得就这样吧0.0
18:59 Chloe: 要梗还是要flow 你可以自己决定0.0
18:59 Hollow Wings: 破坏??
18:59 Chloe: 这是啥desgin
18:59 Chloe: 这俩滑条的尾巴和那NOTE
18:59 Chloe: 不觉得非常那个吗
19:00 Hollow Wings: 456,467,6789三组
19:00 Hollow Wings: 0,0
19:00 Hollow Wings: 错了第二组567
19:00 Hollow Wings: 第一组245
19:01 Hollow Wings: 245,567,6789
19:01 Chloe: 这我知道
19:02 Chloe: 但是前面是这样的 后面是那样的 这组又是这样的和那样的集合
19:03 Chloe: 02:26:977 (3,4,5) - 这3的滑条尾这样我个人觉得非常2
19:03 Chloe: 可以组一个3角
19:03 Hollow Wings: 233,这个。。。噗。。。
19:03 Chloe: 如果是头这样排那还行
19:03 Hollow Wings: 我觉得集合什么的我倒是没考虑太多噗
19:05 Hollow Wings: 02:27:626 (5) - 我把这个换成其他形状
19:05 Chloe: 。
19:05 Chloe: 好
19:06 Chloe: 好像没啥了
19:06 Hollow Wings: 唔,换成了一个放在下方,头在右尾在左凸向上的圆弧
19:06 Chloe: 后面要挑也只能硬挑nazi了
19:06 Hollow Wings: 好~~
19:06 Hollow Wings: OVQ
19:06 Chloe: good luck
19:07 Chloe: ...
19:07 Chloe: 老实说这样的图感觉像星爷的一些jb图一样
19:07 Chloe: 我不太喜欢...
19:07 Hollow Wings: 其他diff不看了吗
19:07 Hollow Wings: 好吧噗
19:07 Hollow Wings: 星爷的图我基本上没摸过233
19:07 Hollow Wings: 只打过他的rank图orz
19:07 Chloe: 请容我skip..
19:08 Chloe: 我还欠着一个IRC 跪了啊
19:08 Hollow Wings: 其他diff都是正常向的
19:08 Hollow Wings: 好吧
19:08 Hollow Wings: OVQ
19:08 Chloe: 那我粗略扫一下
19:08 Hollow Wings: 多谢irc
19:08 Hollow Wings: orz
19:09 Chloe: 00:04:275 (5) - stack 00:03:221 (2) -
19:09 Chloe: 00:04:437 (6) - 然后这个近一点
19:10 Chloe: 00:29:572 (3) -
19:10 Chloe: 这边需要加点啥
19:10 Chloe: 太突兀了
19:10 Hollow Wings: 233,5是故意放在尾上的,4对着5
19:10 Chloe: 还有00:31:842 (9) -
19:10 Hollow Wings: 此处跟的是鼓点
19:10 Hollow Wings: 鼓点*2
19:10 Chloe: 不不不 我感觉你不能想当然的觉得正对着的就是flow
19:11 Chloe: 偏一点打的爽
19:11 Chloe: 日本流的图打得都爽 为啥
19:11 Chloe: 我觉得开editor看一下 就能看出特典来
19:12 Hollow Wings: 唔,我也不太清楚啥日本流的,因为摸的图还太少
19:12 Chloe: 既然你坚持跟鼓点 那我就不挑红线了
19:12 Hollow Wings: 正对只是感觉而已。。。
19:12 Hollow Wings: 嗯OVQ
19:12 Chloe: 不过我想说
19:13 Chloe: 你这样一会白线一会红线
19:13 Chloe: 再鼓点也不好玩啊
19:13 Chloe: 你可以找2个player试试
19:13 Hollow Wings: 哎,不好玩吗
19:13 Chloe: 自己觉得好是没有用的
19:13 Hollow Wings: tester找了很多啦
19:13 Hollow Wings: 都说好玩啊
19:13 Chloe: 好 那就好
19:14 Hollow Wings: 目前喷我的一个是lkx
19:14 Hollow Wings: 另一个就是你啦
19:14 Hollow Wings: OVQ
19:14 Chloe: 不得不说拉拉姐之前狂喷我我很不服 后来发现还是对的
19:14 Hollow Wings: 估计还要被狂喷一波
19:14 Hollow Wings: 已然变成抖M噗
19:14 Chloe: 01:13:356 (1) -
19:15 Chloe: 这个有点看不清
19:15 Chloe: 能不能包01:14:004 (4) -
19:15 Chloe: 01:16:275 (6,7,8) -
19:15 Chloe: 这3 都可以倒一倒
19:16 Hollow Wings: 第一个2想接3所以no
19:16 Hollow Wings: 第二个感觉没必要no
19:16 Hollow Wings: 是啊喷我的人我从来没觉得他们是错的
19:16 Hollow Wings: 因为说的都很有道理
19:17 Hollow Wings: 只不过做猎奇图总归是要被喷的
19:17 Hollow Wings: 谁叫我想要rank呢OVQ
19:17 Chloe: 02:51:301 (1,2) -
19:17 Chloe: 你看这俩
19:17 Chloe: 尾巴凑在一起
19:17 Chloe: 02:50:328 (3,5,7) - 就像这3
19:18 Chloe: 02:50:977 (7) - 所以我建议这个和02:51:301 (1) - 靠近 并且包一下尾巴
19:18 Hollow Wings: 好,我02:51:301 (1,2,1) - 一起排了
19:19 Chloe: 没啥了
19:19 Chloe: 8888888888
Topic Starter
Hollow Wings

Chloe wrote:

irc with mapper in 2 diffs , good luck , I don't like this map, is it skystar??? no it's not

log
17:56 Hollow Wings: 哭天抢地球mod
18:19 Hollow Wings: 肿么可以无视我!OVQ
18:19 Chloe: oh
18:19 Chloe: 啥图
18:20 Chloe: 让我看看呗
18:20 Chloe: 本来妮妮送泡我才又装了
18:20 *Hollow Wings is listening to [http://osu.ppy.sh/b/294238 Siestail - Magic Lip Service]
18:20 Hollow Wings: 跪求mod
18:20 Chloe: 结果还被戳了 又想删了
18:20 Hollow Wings: ...
18:23 Chloe: irc咋样
18:23 Hollow Wings: 好啊~~
18:24 Chloe: 00:03:140 (1,2,3) -
18:24 Chloe: 这个
18:24 Chloe: HW难度
18:24 Hollow Wings: 嗯嗯?
18:24 Chloe: 这间距不行啊
18:25 Chloe: 我理解你的想法 但恐怕这个过不了
18:25 Chloe: http://osu.ppy.sh/ss/954873
18:26 Hollow Wings: 我开图巨慢
18:26 Hollow Wings: 为什么过不了233
18:26 Hollow Wings: 此图全是这梗,你没看完么。。。
18:27 Chloe: 好头痛啊
18:27 Hollow Wings: OVQ
18:27 Chloe: 我觉得这有点毫无意义
18:28 Chloe: 如果你觉得行那我也没啥意见
18:28 Hollow Wings: 为何这么说
18:28 Chloe: 如果这是1/3
18:29 Chloe: stack倒没啥 1/4和1/2 我感觉完全不应该采用完全stack
18:29 Chloe: 你想像一下
18:29 Chloe: 我先1/2单点摆一个圆圈
18:30 Chloe: 再来一组1/4 同样的地方
18:30 Hollow Wings: 是啊,这个图最大的问题就是这个了
18:30 Hollow Wings: 但是此梗我非常想保留
18:30 Hollow Wings: 即等距不等时的梗
18:30 Chloe: 00:05:572 (1) -
18:31 Chloe: 这个 我建议CTRL G
18:31 Hollow Wings: no,此梗非常容易combo
18:31 Chloe: 00:03:302 (3,4) - 和 00:05:572 (1,2) -
18:32 Chloe: 没理由不用相近的DS
18:32 Hollow Wings: 理由1:好看
18:32 Hollow Wings: 理由2:非常容易combo
18:33 Hollow Wings: 此图ds
18:33 Hollow Wings: 被喷成乱七八糟
18:33 Chloe: 好
18:33 Chloe: 00:06:545 (4) -
18:33 Hollow Wings: ds确实很乱,这是因为我map的时候有等距不等时的思路
18:33 Chloe: 我认为这个应该放在131 151
18:33 Hollow Wings: 这和现在等时不等距的map
18:33 Hollow Wings: 思路有点不同
18:33 Chloe: better flow
18:33 Hollow Wings: 嘛,就先说明一下w
18:34 Chloe: 或者至少
18:34 Chloe: 00:06:383 (3,4) - 这俩到5的距离保持一致 for better design
18:35 Hollow Wings: 我用的是00:05:896 (2,3,4) - 同一ds
18:35 Hollow Wings: 4到5的ds变小为了缓和大跳
18:36 Chloe: 那动一下5如何
18:36 Hollow Wings: 怎么动
18:36 Chloe: 因为234的间距大 人们不怎么会关注
18:36 Chloe: 但是345比较近
18:37 Chloe: 让5的开头到3/4的距离相同
18:37 Hollow Wings: 让我想一下
18:37 Chloe: 00:13:113 (4) -
18:37 Hollow Wings: 可以,我去换个排版
18:37 Chloe: 哦不
18:37 Chloe: 00:12:221 (5) -
18:38 Hollow Wings: 嗯?
18:38 Chloe: 392 206
18:38 Chloe: 00:12:221 (5,1,2,3) -
18:38 Chloe: 因为这样
18:39 Chloe: 然后再改一下00:12:059 (4) - 的位置和00:11:410 (3,5,1) - 组合成一个菱形
18:39 Hollow Wings: 噗,好吧,nope,我来解释一下
18:40 Hollow Wings: 00:10:113 (1,2,3,4,5) - 这是一组,4和5是一个穿越三个滑条的大跳
18:40 Chloe: 00:21:950 (2,3,4) - 和00:23:248 (9,10,11) - 有啥理由不一样的DS么?
18:40 Hollow Wings: 00:12:383 (1) - 只是跟着flow而已
18:41 Hollow Wings: 他们之间的ds都是3.0,只不过放的有点偏差
18:41 Hollow Wings: 我放放好
18:42 Chloe: 咦 这个...
18:42 Chloe: 怎么是DS一样的 目测的时候有误差
18:42 Chloe: 啊
18:43 Hollow Wings: 哎??
18:43 Chloe: 不过我还是要提一下
18:43 Chloe: 前面那个地方 你指的穿越三个滑条的大跳 我觉得这梗不咋样
18:44 Hollow Wings: 只是为了统一风格而已。。。后面还有很多这样的大跳。。。
18:44 Hollow Wings: 而且本来就是想两个note大跳后再大跳的
18:45 Hollow Wings: 嘛,不怎么样还真是抱歉呢OVQQQ
18:45 Chloe: haiyou
18:45 Chloe: 00:21:464 (1) -
18:45 Chloe: 类似这种三连之前的滑条
18:45 Chloe: 我觉得是可以减速的
18:45 Chloe: 不过这需要大改
18:45 Chloe: 只是一种思路而已 以后作图也可以用到的
18:46 Hollow Wings: 减速,可以考虑
18:46 Hollow Wings: 我想想
18:46 Hollow Wings: 可以啊,我觉得完全可以试试
18:46 Hollow Wings: 这个建议非常好,我之后好好琢磨一下
18:47 Chloe: 00:34:761 (9,1,2) -
18:47 Chloe: 这边好像有点乱
18:47 Chloe: 啊
18:47 Hollow Wings: 先继续说吧OVO
18:47 Hollow Wings: 那么2摆到1的右边如何?
18:48 Hollow Wings: 1的话稍微顺时针传一点
18:48 Hollow Wings: 2和9关于1中间中心对称什么的噗
18:48 Chloe: 右边的话好像不太好
18:48 Chloe: http://osu.ppy.sh/ss/954918
18:49 Chloe: 我觉得这样就行
18:49 Chloe: 关键是现在这2太近了
18:49 Hollow Wings: 我开图慢233
18:49 Chloe: 。
18:49 Chloe: 不急
18:49 Hollow Wings: 本来是想1的尾和2的头stack的
18:49 Chloe: 00:36:383 (3) - 这个离00:36:059 (2) - 可以作为1/2大跳来放的
18:49 Chloe: stack也比现在好点
18:50 Chloe: 00:37:356 (1,2,3) -
18:50 Chloe: 这个
18:50 Hollow Wings: 等等OVQ
18:50 Chloe: 好
18:50 Hollow Wings: 向上stack的话因为遮挡所以改掉了
18:50 Hollow Wings: 啊看到图了,好啊我就放那里吧
18:51 Chloe: 不不不。。 我只是随便放了下 我建议你还是考虑一下/.\
18:51 Chloe: 00:37:356 (1,2,3) -
18:51 Chloe: 这个
18:51 Hollow Wings: 啊不
18:51 Chloe: 上下上
18:51 Hollow Wings: 那里不行,太远了OVQ
18:51 Chloe: 00:38:004 (4,5,6) - 这个下上下
18:51 Chloe: 等等 这个说起来有点难... 请容我跳过这里
18:52 Hollow Wings: 这里的梗我觉得没问题
18:52 Hollow Wings: 基本都能接
18:53 Chloe: 00:44:815 (4) - add?
18:53 Chloe: copy 2
18:54 Hollow Wings: add是啥意思OVQ
18:54 Chloe: 加NOTE
18:54 Hollow Wings: 塞进空拍吗?
18:55 Hollow Wings: no
18:55 Chloe: 是啊
18:55 Chloe: 我觉得这跟VOCAL不太好啊
18:55 Chloe: 不不 我觉得你应该塞进去 然后test一段试试
18:56 Hollow Wings: note放在哪呢
18:56 Chloe: 00:59:734 (10) - 这边也是
18:56 Chloe: 原先那个复制前面那个2
18:57 Hollow Wings: 噗那太难了orz
18:58 Chloe: 还好吧 后面还是空了1/1
18:58 Hollow Wings: 其实我本来想3跳在4的头上的,就跟后面类似part一样
18:58 Chloe: 01:16:923 (4,5,6) -
18:58 Chloe: 这梗被破坏了啊
18:58 Hollow Wings: 但是这里因为4是对着跳的方向往回走的,所以我觉得就这样吧0.0
18:59 Chloe: 要梗还是要flow 你可以自己决定0.0
18:59 Hollow Wings: 破坏??
18:59 Chloe: 这是啥desgin
18:59 Chloe: 这俩滑条的尾巴和那NOTE
18:59 Chloe: 不觉得非常那个吗
19:00 Hollow Wings: 456,467,6789三组
19:00 Hollow Wings: 0,0
19:00 Hollow Wings: 错了第二组567
19:00 Hollow Wings: 第一组245
19:01 Hollow Wings: 245,567,6789
19:01 Chloe: 这我知道
19:02 Chloe: 但是前面是这样的 后面是那样的 这组又是这样的和那样的集合
19:03 Chloe: 02:26:977 (3,4,5) - 这3的滑条尾这样我个人觉得非常2
19:03 Chloe: 可以组一个3角
19:03 Hollow Wings: 233,这个。。。噗。。。
19:03 Chloe: 如果是头这样排那还行
19:03 Hollow Wings: 我觉得集合什么的我倒是没考虑太多噗
19:05 Hollow Wings: 02:27:626 (5) - 我把这个换成其他形状
19:05 Chloe: 。
19:05 Chloe: 好
19:06 Chloe: 好像没啥了
19:06 Hollow Wings: 唔,换成了一个放在下方,头在右尾在左凸向上的圆弧
19:06 Chloe: 后面要挑也只能硬挑nazi了
19:06 Hollow Wings: 好~~
19:06 Hollow Wings: OVQ
19:06 Chloe: good luck
19:07 Chloe: ...
19:07 Chloe: 老实说这样的图感觉像星爷的一些jb图一样
19:07 Chloe: 我不太喜欢...
19:07 Hollow Wings: 其他diff不看了吗
19:07 Hollow Wings: 好吧噗
19:07 Hollow Wings: 星爷的图我基本上没摸过233
19:07 Hollow Wings: 只打过他的rank图orz
19:07 Chloe: 请容我skip..
19:08 Chloe: 我还欠着一个IRC 跪了啊
19:08 Hollow Wings: 其他diff都是正常向的
19:08 Hollow Wings: 好吧
19:08 Hollow Wings: OVQ
19:08 Chloe: 那我粗略扫一下
19:08 Hollow Wings: 多谢irc
19:08 Hollow Wings: orz
19:09 Chloe: 00:04:275 (5) - stack 00:03:221 (2) -
19:09 Chloe: 00:04:437 (6) - 然后这个近一点
19:10 Chloe: 00:29:572 (3) -
19:10 Chloe: 这边需要加点啥
19:10 Chloe: 太突兀了
19:10 Hollow Wings: 233,5是故意放在尾上的,4对着5
19:10 Chloe: 还有00:31:842 (9) -
19:10 Hollow Wings: 此处跟的是鼓点
19:10 Hollow Wings: 鼓点*2
19:10 Chloe: 不不不 我感觉你不能想当然的觉得正对着的就是flow
19:11 Chloe: 偏一点打的爽
19:11 Chloe: 日本流的图打得都爽 为啥
19:11 Chloe: 我觉得开editor看一下 就能看出特典来
19:12 Hollow Wings: 唔,我也不太清楚啥日本流的,因为摸的图还太少
19:12 Chloe: 既然你坚持跟鼓点 那我就不挑红线了
19:12 Hollow Wings: 正对只是感觉而已。。。
19:12 Hollow Wings: 嗯OVQ
19:12 Chloe: 不过我想说
19:13 Chloe: 你这样一会白线一会红线
19:13 Chloe: 再鼓点也不好玩啊
19:13 Chloe: 你可以找2个player试试
19:13 Hollow Wings: 哎,不好玩吗
19:13 Chloe: 自己觉得好是没有用的
19:13 Hollow Wings: tester找了很多啦
19:13 Hollow Wings: 都说好玩啊
19:13 Chloe: 好 那就好
19:14 Hollow Wings: 目前喷我的一个是lkx
19:14 Hollow Wings: 另一个就是你啦
19:14 Hollow Wings: OVQ
19:14 Chloe: 不得不说拉拉姐之前狂喷我我很不服 后来发现还是对的
19:14 Hollow Wings: 估计还要被狂喷一波
19:14 Hollow Wings: 已然变成抖M噗
19:14 Chloe: 01:13:356 (1) -
19:15 Chloe: 这个有点看不清
19:15 Chloe: 能不能包01:14:004 (4) -
19:15 Chloe: 01:16:275 (6,7,8) -
19:15 Chloe: 这3 都可以倒一倒
19:16 Hollow Wings: 第一个2想接3所以no
19:16 Hollow Wings: 第二个感觉没必要no
19:16 Hollow Wings: 是啊喷我的人我从来没觉得他们是错的
19:16 Hollow Wings: 因为说的都很有道理
19:17 Hollow Wings: 只不过做猎奇图总归是要被喷的
19:17 Hollow Wings: 谁叫我想要rank呢OVQ
19:17 Chloe: 02:51:301 (1,2) -
19:17 Chloe: 你看这俩
19:17 Chloe: 尾巴凑在一起
19:17 Chloe: 02:50:328 (3,5,7) - 就像这3
19:18 Chloe: 02:50:977 (7) - 所以我建议这个和02:51:301 (1) - 靠近 并且包一下尾巴
19:18 Hollow Wings: 好,我02:51:301 (1,2,1) - 一起排了
19:19 Chloe: 没啥了
19:19 Chloe: 8888888888
thx for modding~
Kinomi
HW
看上面你i说用相同时间间隔不同间距的思路,打了下感觉不是很好。
太难的谱子我不会mod
就简单说说我的看法吧
00:03:140 (1,2,3) - 这是185BPM的1/4跳,而且是note-note,我只能读成270的单点,BPM从185突然变成270多,我没有从BGM里面听出需要做这种强烈的变化的地方,的确BGM有这个三连音的时候你都是这么摆的,但是我觉得这不合曲。如果要读成连打,三角形加这个间距这个BPM真是恶俗
另外这个梗挺破坏谱面整体的难度平衡。。
00:03:626 (3,4) - 如果是我,我会拉开这两个物件的间距,一方面这是slider-slider,另一方面4有一个较前面那个三连音突出的上扬的音,所以这里放1/4跳,会配合音乐和0.75的SV产生一种急跳后急停的感觉。
01:04:599 (1,2) - 这种的可以看看泡泡翻译的那个flow帖子,这大概是椭圆,不过你这样用的3/4条,由于1/4跳,并且1.5SV,拉前一个滑条没拉到底就会看到下一个物件的圈快缩完,这时玩家会下意识去点下一个滑条的头,移动轨迹会强行变成直线,很容易断尾
01:11:410 (1,2,3,4,5) - 这个五角星的感觉也挺微妙。
不知道是不是我双刀的读图问题,这几个滑条基本都断尾

insane
00:29:410跟鼓这里漏音,跟vocal00:29:572这里漏音
后面好像都是这样,不知道什么想法。。很蛋疼的其实
00:54:707 (1) - 虽然你nc了。。但是还是不建议这么摆,间距这么小的空拍读起来不舒服
00:56:815 (3,4,5,6,7) - 后面三个建议NC、
02:10:112 (7) - 为何是在这里。。不是在x176 y168吗,更好看,如果stack前面那没啥必要。。
02:14:329 (5,6,7,8) - 这也是,相同地方都是,没有滑条什么缓冲容易读错的
02:35:410 (1) - 没叠好
暂时先看到这里以后补;w;
咦你怎么先回了,我要去弄一下牙齿


Hard
00:34:923 漏音了这里是跟鼓的吧
02:25:356 (8) - 这个相当坑爹最好ctrl g

F酱我感觉你这个normal不怎么好啊。。
一开始和倒数第二段我感觉还是跟那个是琴还是喇叭什么的音比较好,像最后一段一样
Topic Starter
Hollow Wings

baldrace wrote:

看上面你i说用相同时间间隔不同间距的思路,打了下感觉不是很好。因为目前根本没有多少这样的图,似乎所谓的“上古图”有这种,毕竟现在玩家比较适应按着一个固定节奏去点note,突然打这种图自然感觉不是很好
太难的谱子我不会mod
就简单说说我的看法吧
00:03:140 (1,2,3) - 这是185BPM的1/4跳,而且是note-note,我只能读成270的单点,BPM从185突然变成270多,我没有从BGM里面听出需要做这种强烈的变化的地方,的确BGM有这个三连音的时候你都是这么摆的,但是我觉得这不合曲。如果要读成连打,三角形加这个间距这个BPM真是恶俗
另外这个梗挺破坏谱面整体的难度平衡。。 如果你要看成单点,这不是270的单点,是370的单点。我想就连niko的手速370单点连戳5个就吃不消了吧,一般手速狗单戳这三个note也很难全部300,所以我说此梗只能看成185的三连。这个间距很恶俗我知道,这也是我想尝试rank这个梗的原因。至于破坏谱面整体难度平衡,一张谱面最难的部分决定着此图难度,所以你看到的谱子就是这个难度的级别了,也就是说其他梗都比这个简单
00:03:626 (3,4) - 如果是我,我会拉开这两个物件的间距,一方面这是slider-slider,另一方面4有一个较前面那个三连音突出的上扬的音,所以这里放1/4跳,会配合音乐和0.75的SV产生一种急跳后急停的感觉。由于00:03:302 (3) - 是个1/1滑条,sv也不高,所以觉得没必要分太开。至于急跳后停的说法,是对于能轻松接上前面三连的人而言的,一般player会集中注意在前面的三连,所以我觉得之后接的跳不能太大
01:04:599 (1,2) - 这种的可以看看泡泡翻译的那个flow帖子,这大概是椭圆,不过你这样用的3/4条,由于1/4跳,并且1.5SV,拉前一个滑条没拉到底就会看到下一个物件的圈快缩完,这时玩家会下意识去点下一个滑条的头,移动轨迹会强行变成直线,很容易断尾
01:11:410 (1,2,3,4,5) - 这个五角星的感觉也挺微妙。
不知道是不是我双刀的读图问题,这几个滑条基本都断尾 作为单双我表示这些滑条我一个键就能完全不断尾。

insane
00:29:410跟鼓这里漏音,跟vocal00:29:572这里漏音 很轻,可以无视
后面好像都是这样,不知道什么想法。。很蛋疼的其实
00:54:707 (1) - 虽然你nc了。。但是还是不建议这么摆,间距这么小的空拍读起来不舒服 that's what i want
00:56:815 (3,4,5,6,7) - 后面三个建议NC、nope
02:10:112 (7) - 为何是在这里。。不是在x176 y168吗,更好看,如果stack前面那没啥必要。。 no but changed
02:14:329 (5,6,7,8) - 这也是,相同地方都是,没有滑条什么缓冲容易读错的 不能多书
02:35:410 (1) - 没叠好 fixed
暂时先看到这里以后补;w;
咦你怎么先回了,我要去弄一下牙齿
我也漏看了sry

Hard
00:34:923 漏音了这里是跟鼓的吧 hard跟的是vocal
02:25:356 (8) - 这个相当坑爹最好ctrl g nope,ctrl g会unrankble
thx for modding
pieguyn
hi :D

[HW'']
good diff but I can't read it at all even tho it seems readable lol
00:21:464 (1,2,3,4) - I always miss this cause 00:21:464 (1,2) - is 1/2 but it has the same spacing as the 1/4s, mb change it?
01:11:248 (6) - stack on (4)? plays way better IMO o.o
01:21:788 (1) - add finish on start to match cymbal
01:22:599 (3,4,5) - stack (4) on 01:21:140 (3) - seems to make more sense
01:43:193 (1) - blanket can be improved a bit imo, mb this? http://puu.sh/4ftgg.jpg
SPOILER
329,97,103193,6,0,B|245:157|245:157|246:178|241:200|231:215|218:229|199:240|176:243|151:237,1,245
01:53:896 (7,8) - ctrl+G plays way better for me cause it keeps the same pattern as before. mb it's just me tho
02:09:788 (6) - whistle on start too?
02:11:734 (7) - whistle on start like before, also add whistle at 02:12:221 (9) -
02:34:437 (5) - add finish same idea as before
just this cause I have to go for now LOL, I'll be back tomorrow with the rest

amazing map and cute song =w= so I'll leave star for now
no kds if you prefer to wait for next post
Topic Starter
Hollow Wings

pieguy1372 wrote:

hi :D

[HW'']
good diff but I can't read it at all even tho it seems readable lol yes, i think this diff is just for pros lol
00:21:464 (1,2,3,4) - I always miss this cause 00:21:464 (1,2) - is 1/2 but it has the same spacing as the 1/4s, mb change it? there's lots of patterns like this in this map. as i said before, i've mapped this diff in "same ds with different ts" style. that means u need to know what the songs' rhythem really is rather than just click notes when time floating in reading. mb it appeared in old maps or even eliminated patterns, but i think it's just fine when players have played this diff for about 3pc.
01:11:248 (6) - stack on (4)? plays way better IMO o.o nope, i think this is just a tiny pattern.
01:21:788 (1) - add finish on start to match cymbal nope. i've thought about this and eventually didn't add finish here, for song's low volume hardly caught by players with that cymbal sound here, and if i add finish hs it feels a bit noisy. so reject, still thx a lot anyway
01:22:599 (3,4,5) - stack (4) on 01:21:140 (3) - seems to make more sense ok, fixed and arranged ds
01:43:193 (1) - blanket can be improved a bit imo, mb this? http://puu.sh/4ftgg.jpg ok, why not? fixed, thx a lot
SPOILER
329,97,103193,6,0,B|245:157|245:157|246:178|241:200|231:215|218:229|199:240|176:243|151:237,1,245
01:53:896 (7,8) - ctrl+G plays way better for me cause it keeps the same pattern as before. mb it's just me tho nope, this is just a pattern.
02:09:788 (6) - whistle on start too? nope, but remove the whistle at the head of 00:57:140 (6) - as well
02:11:734 (7) - whistle on start like before, also add whistle at 02:12:221 (9) - fixed, thx a lot! D:
02:34:437 (5) - add finish same idea as before as i said before as well, still a good idea thou, reject
just this cause I have to go for now LOL, I'll be back tomorrow with the rest 0,0

amazing map and cute song =w= so I'll leave star for now www
no kds if you prefer to wait for next post oh i've gave ur kd... that means u won't finish this mod? D:
u good hs modder! D:
thx for modding and star~
pieguyn
[Insane]
01:09:950 (3) - add clap like in 2nd kiai?
02:27:950 (1) - add clap like before
02:41:410 (4) - x: 160 y: 216 for perfect diamond

[Hard]
00:13:680 (3) - add claps like in higher diffs?
00:18:220 (3) - ^
02:38:977 (3) - same as before
02:43:518 (3) - ^

[Flask's Normal]
01:03:626 (6) - mb add whistle on start?
01:03:626 (6) - http://puu.sh/4g3qI.jpg better blanket?
01:42:544 (3) - move 3rd point 1 grid right and 1 grid down for better blanket?
02:16:274 (6) - same as before

that's it I think
no kds
good luck :D
Topic Starter
Hollow Wings

pieguy1372 wrote:

[Insane]
01:09:950 (3) - add clap like in 2nd kiai? good, fixed
02:27:950 (1) - add clap like before no but removed the 1st kiai's one's clap, thx a lot
02:41:410 (4) - x: 160 y: 216 for perfect diamond fixed

[Hard]
00:13:680 (3) - add claps like in higher diffs? nope, i just want different hs style in dfferent diffs, thx anyway :3
00:18:220 (3) - ^
02:38:977 (3) - same as before
02:43:518 (3) - ^

that's it I think
no kds
good luck :D
thx for modding again! :3
Shiranai
Hi M4M from my queue :)
Sorry late, a bit busy lately

[General]
Nothing.

[Flask's Noraml]
Nothing.

[Hard]
00:07:356 (5,1) - A bit tricky, I almost didn't see there was a slider
02:08:491 (11) - Make this slider like this it's neater imo
02:10:437 (1) - Same as above

[Insane]
00:29:572 - 00:31:842 - 00:34:113 - 00:36:383 - 00:38:653 - 00:40:923 - 00:43:194 - Do you miss a circle here or on purpose? sounds very odd for me
01:42:221 - 01:44:491 - 01:46:761 - 01:49:031 - 01:51:302 - 01:53:572 - 01:55:842 - Same as above
02:39:950 (1,2) - This overlap looks weird, why not move this slider 02:40:599 (2) - to x:224 y:264 like this [HW"]
Nothing.

--
That's all, some overlap looks weird and a bit confused while play your map, but it still fun to play anyway~
Good luck
Awaken
好奇葩的曲子

[HW]
00:21:950 (2,3,4) - 你为何这么鬼畜 建议改成小间距
02:39:463 (7,8,9) - ^
00:23:248 (9,10,11) - ^
02:47:247 (2,3,4) - ^
02:48:545 (9,10,11) - ^
02:53:085 (3,4,5,1,2,3) - ^
00:23:248 (9) - 也许可以NC?
00:35:085 (1) - 略丑 建议和2的滑条轨迹一样
00:39:626 (1) - 这个可以穿过9和10
00:49:031 (1,1,2,1,1) - 略难读啊..可能是我太弱
00:53:572 (1,1,2,1) - ^
01:17:572 (6) - 可以移到x328y224
02:32:491 (5,6,7,8) - 试试改成顺时针的四方
02:44:004 (3,4,5) - 这排列略屌

[Insane]
如果后面已经有一个最高难度的话建议这个难度AR-1
主歌这节奏很容易一开始很容易误判啊[思考

[Hard]
02:25:356 (8) - 折一次比较好吧..
01:12:707 (8) - ^
01:21:788 (9) - 可以NC
01:43:842 (6) - ^
01:53:571 (8) - ^
02:08:815 (2) - 试试移到x232y72
02:11:086 (2) - ^ x224y312

[Normal]
00:47:734 (3) - 可以试试包住2
02:00:383 (3) - ^
01:50:004 (1) - 试试让1的尾巴和01:47:734 (4)的尾巴stack
03:01:031 (6) - 这个不如直接复制4..
03:10:112 (6) - ^

That's all
Good Luck
Topic Starter
Hollow Wings

Mako Sakata wrote:

Hi M4M from my queue :)
Sorry late, a bit busy latelythat's alright :3

[General]
Nothing.

[Flask's Noraml]
Nothing.

[Hard]
00:07:356 (5,1) - A bit tricky, I almost didn't see there was a slider hmm... it maybe a problem, but i think it's fine to playing. let's see if other modder mentioned this, thx for ur suggestion~
02:08:491 (11) - Make this slider like this it's neater imo fixed
02:10:437 (1) - Same as above fixed

[Insane]
00:29:572 - 00:31:842 - 00:34:113 - 00:36:383 - 00:38:653 - 00:40:923 - 00:43:194 - Do you miss a circle here or on purpose? sounds very odd for me yes it's on purpose, and that's odd for lots of people, but i insist this coz it just follow the drumbeat.
01:42:221 - 01:44:491 - 01:46:761 - 01:49:031 - 01:51:302 - 01:53:572 - 01:55:842 - Same as above
02:39:950 (1,2) - This overlap looks weird, why not move this slider 02:40:599 (2) - to x:224 y:264 like this hmm, i just regard this as a pattern, maybe it's weird but some kind of fun maybe :3 [HW"]
Nothing.

--
That's all, some overlap looks weird and a bit confused while play your map, but it still fun to play anyway~ i do map a weird map, and it's exactly why it's funny imo :3
Good luck
thx for modding~
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