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senya - Nureta Kami ni Furerareta Toki

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Total Posts
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Topic Starter
Smoothie
This beatmap was submitted using in-game submission on Montag, 1. Dezember 2014 at 15:49:25

Artist: senya
Title: Nureta Kami ni Furerareta Toki
Source: Touhou
Tags: Yuuhei Satellite Tatara Kogasa Beware The Umbrella Left There Forever kamase tora Iceon Nmaaaaa Comiket 83
BPM: 155
Filesize: 5258kb
Play Time: 02:38
Difficulties Available:
  1. Hard (2,74 stars, 302 notes)
  2. Lunatic (3,72 stars, 426 notes)
  3. Normal (1,57 stars, 159 notes)
Download: senya - Nureta Kami ni Furerareta Toki
Information: Scores/Beatmap Listing
---------------


Lunatic - Done
Hard - Done
Normal - Done

Satellite
cooooooool!!

but, you used BG 1024/764 is unrankable?

should change 1024/768 please = =

no kudo good luck ;)
Topic Starter
Smoothie
Ooops~

I changed it.
Thank you :)
Satellite
hi~
osu! need's more senya o.o/

[General]
I think. PreviewTime: 65269 is better?
AudioLeadIn: 2500 is so long → change 2000 is better?
title Nureta Kami ni Furerareta Toki (Short Ver.) or (Cut Ver.)? this mp3 so not Full Ver.

[Lunatic]
00:02:075 (1,2,3,4) - umm.. I like this. try it.

00:25:301 (1) - first point I think add Finish is fit
00:47:752 (3) - follow 00:47:559 (2) - here

00:49:301 (4,5) - add whistle
01:05:559 (3) - add finish?
01:20:075 (3) - ^

01:11:365 (5) - 01:23:752 (5) - last point add clap? 01:23:967 - here.
01:50:462 - add note and stack to 01:50:656 (1) - here?

02:13:301 (5) - 02:25:688 (5) - same 01:23:752 (5) - here
02:35:172 (6) - first point add finish?
02:38:462 (1) - move x^84 y^20

[Hard]
00:22:204 - same Lunatic
00:26:462 (1) - return point add finish?
00:49:301 (3) - add whistle 00:49:301 - and 00:49:494 - here
01:11:365 (1) - 01:23:752 (1) - last point add clap? same Lunatic Diff
01:51:236 (3) - 00:49:301 (3) - ^
02:13:301 (1) - 02:25:688 (1) - same 01:11:365 (1) -
02:07:494 (3) - 02:19:881 (2) - forget finish?

[Normal]
00:51:623 (6) - 01:53:559 (6) - last point add finish?

really nice mapset

good luck!! and star~ :oops:
Topic Starter
Smoothie

Satellite wrote:

hi~ Hey~
osu! need's more senya o.o/ Yeah \o/
Changes
[General]
I think. PreviewTime: 65269 is better? you're right
AudioLeadIn: 2500 is so long → change 2000 is better? okay
title Nureta Kami ni Furerareta Toki (Short Ver.) or (Cut Ver.)? this mp3 so not Full Ver. I knew i forgot something D: I added "(Short Ver.)

[Lunatic]
00:02:075 (1,2,3,4) - umm.. I like this. try it. Yeah, that's nice.

00:25:301 (1) - first point I think add Finish is fit Done
00:47:752 (3) - follow 00:47:559 (2) - here Okay

00:49:301 (4,5) - add whistle Okay~
01:05:559 (3) - add finish? Okay
01:20:075 (3) - ^ Okay

01:11:365 (5) - 01:23:752 (5) - last point add clap? 01:23:967 - here. Done
01:50:462 - add note and stack to 01:50:656 (1) - here? Done

02:13:301 (5) - 02:25:688 (5) - same 01:23:752 (5) - here Done
02:35:172 (6) - first point add finish? Okay
02:38:462 (1) - move x^84 y^20 Okay

[Hard]
00:22:204 - same Lunatic Oops, i forgot that
00:26:462 (1) - return point add finish? Okay
00:49:301 (3) - add whistle 00:49:301 - and 00:49:494 - here Okay
01:11:365 (1) - 01:23:752 (1) - last point add clap? same Lunatic Diff Okay
01:51:236 (3) - 00:49:301 (3) - ^ ^
02:13:301 (1) - 02:25:688 (1) - same 01:11:365 (1) - ^
02:07:494 (3) - 02:19:881 (2) - forget finish? Ooops~ added.

[Normal]
00:51:623 (6) - 01:53:559 (6) - last point add finish? Done~

really nice mapset Thank you!

good luck!! and star~ :oops:
Thanks for the mod and star! :)
RandF
Hi~

let me mod, please~

[Normal]
  1. 00:28:591- add a note
[Hard]
  1. 00:00:527 (2,3) - avoid overlap
  2. 00:27:430 (2) - delete
  3. 01:05:559 (3,4) - avoid overlap
  4. 01:17:946 (2,3) - ^
  5. 01:33:043- add crap
  6. 01:53:559 (5) - change the slider-end from 01:53:946 to 01:54:139
  7. 01:55:301 (2) - delete
[Lunatic]
  1. 00:09:623 (3,4) - avoid overlap
  2. 00:16:204 (7,1) - ^
  3. 00:28:204 (8,1) - this jump is too difficult
  4. 01:14:656 (8,9) - avoid overlap
  5. 02:35:559 (7,1) - this jump is too difficult
All is sugession. almost good, I think :)

~Good Luck~
Topic Starter
Smoothie

RandomEffect wrote:

Hi~ Heya~

let me mod, please~
Changes
[Normal]
  1. 00:28:591- add a note I don't think it fits so good.
[Hard]
  1. 00:00:527 (2,3) - avoid overlap These kind of overlaps should be fine.
  2. 00:27:430 (2) - delete Okay
  3. 01:05:559 (3,4) - avoid overlap Same as i mentioned above
  4. 01:17:946 (2,3) - ^ ^
  5. 01:33:043- add crap Okay
  6. 01:53:559 (5) - change the slider-end from 01:53:946 to 01:54:139 That doesn't fit so well.
  7. 01:55:301 (2) - delete I'd like not to.
[Lunatic]
  1. 00:09:623 (3,4) - avoid overlap Same as i mentioned above.
  2. 00:16:204 (7,1) - ^ ^
  3. 00:28:204 (8,1) - this jump is too difficult Should be better now
  4. 01:14:656 (8,9) - avoid overlap Same as i mentioned above. These kind of overlaps should be fine.
  5. 02:35:559 (7,1) - this jump is too difficult I think that one is fine.
All is sugession. almost good, I think :)

~Good Luck~
Thank you! :)
neonat
Some suggestions.

Lunatic

01:22:494 - add a note
02:24:430 - ^

Normal

00:06:720 (1) - shorten to 00:07:301
00:08:269 (3) - ^ to 00:08:849
00:19:107 (1) - ^ to 00:19:688

Good Luck!
Topic Starter
Smoothie

neonat wrote:

Some suggestions.

Changes
Lunatic

01:22:494 - add a note Alright
02:24:430 - ^ Okay

Normal

00:06:720 (1) - shorten to 00:07:301
00:08:269 (3) - ^ to 00:08:849
00:19:107 (1) - ^ to 00:19:688

No changes here. I'm following the piano in the backround~

Good Luck!
Thank you!
Verlaren
Yo. m4m from your queue

[General]
difficulty each of your map must begin and end at the same time. Fix it!

[Normal]
02:14:269 (2,3) - distance spacing error.
02:15:236 (3,4) - ^
00:12:914 (1) - swap whistle on finish (slider's head)
00:19:107 (1) - remove clap from head and add finish, because sounds is really good.
01:07:107 (3) - maybe move clap from tail on 01:08:269(4) ?

[Hard]
00:12:527 (6) - swap whistle on finish
00:24:527 (2) - missed finish on tail. Of course remove clap from tail
00:26:462 (1) - remove clap from repeat
02:30:720 (2) - move on x:348 y:120
02:35:752 (3) - move on one grid left for correct spacing

[Lunatic]
00:12:527 (1) - missed finish
00:19:107 (1) - swap whistle on finish (slider's head)
01:42:720 (1) - ^

That's all. Sorry for small mod, I hope thi can help you.
Topic Starter
Smoothie

Verlaren wrote:

Yo. m4m from your queue

Changes
[General]
difficulty each of your map must begin and end at the same time. Fix it! Fixed

[Normal]
02:14:269 (2,3) - distance spacing error. Fixed
02:15:236 (3,4) - ^ ^
00:12:914 (1) - swap whistle on finish (slider's head) Done
00:19:107 (1) - remove clap from head and add finish, because sounds is really good. Okay
01:07:107 (3) - maybe move clap from tail on 01:08:269(4) ? I rather not.

[Hard]
00:12:527 (6) - swap whistle on finish I think it's okay how it is.
00:24:527 (2) - missed finish on tail. Of course remove clap from tail The clap fits better imo.
00:26:462 (1) - remove clap from repeat Okay
02:30:720 (2) - move on x:348 y:120 Done
02:35:752 (3) - move on one grid left for correct spacing Done

[Lunatic]
00:12:527 (1) - missed finish I don't think a finish fits here.
00:19:107 (1) - swap whistle on finish (slider's head) Done
01:42:720 (1) - ^ Done

That's all. Sorry for small mod, I hope thi can help you.
Thank you!
Tari
I just want to say there being strict on using (Short Ver.)

so my best bet would be to remove it.

don't KD this ><
Topic Starter
Smoothie
Mh, i see

Alright i removed it. :c
Satellite
sorry ugly suggestion lol

star~~~~~~~~~~~~~~~~~~~~~~~~~~~
shooooooooooot >w<

senya senya! more senya!!!
Topic Starter
Smoothie
It's okay :)

Thanks for the stars!~
bigfrog
Hi hi from m4m :3
only my suggestions,i'm not realy a good mod :|

Normal
00:06:720(1) tail move to x:28 y:64
00:09:817(5) try this
00:20:656(3) tail move to x81 y:229 then head&tail surround 00:20:269(1) perfect o.o
00:48:527(3) one grid left
00:57:043(5,6,7,1) will looks better i think

01:00:139(2) if you change then move it to correct place
02:10:591(5) one grid down

Hard
00:06:720(2) tail and 00:07:301 with correct distance
00:10:978(1) x:372 y:240
00:15:623(6) one grid up
00:18:720(1,2) x:284 y:320
00:56:849(2) one grid up
01:03:623(3) try to let this slide bend as 01:04:398(7) or opposite
01:16:398(2) reverse not surround 01:17:172(3) perfect
01:28:010(1) distance?(0.5) try this
01:30:914(2) one grid down
01:32:656(1) bend and surround 01:33:236(2) head
01:58:204(1) not surround 01:57:817(3) tail perfect
02:10:204(4) wrong distance? (1.16x,1.16x)
02:19:494(1,2) (1) x:108 y:168 (2) x:12 y:228
02:20:462(3,1) if you change please fixed these to correct place
02:27:236(4) reverse change with (1.10x) distance?
02:29:946(1) reverse not stack 02:28:978(7) tail very well o.o
02:35:172(2) tail x:256 y:216
02:35:752(3) x:336 y:252

Lunatic
00:02:075(1) tail try this
00:05:172(2) wrong distance?(1.07) replace?
00:22:978(9) not surround 00:23:752(1) perfect
01:04:494 add a circle?
01:09:236(4) one grid down
01:17:172(6) tail move to x:16 y:272
01:22:494(2) delete?
01:28:010(1) change like this
02:05:946(5,6) x:76 y:200
02:24:430(2) delete? o.o
02:35:559(7) x:504 y:336

i like this song! ><
hope my mod can help you
good luck~!!

shoot Star!! :D
Topic Starter
Smoothie

bigfrog wrote:

Hi hi from m4m :3
only my suggestions,i'm not realy a good mod :|
SPOILER
Normal
00:06:720(1) tail move to x:28 y:64 It is perfect the way it is now :o
00:09:817(5) try this Okay
00:20:656(3) tail move to x81 y:229 then head&tail surround 00:20:269(1) perfect o.o Done
00:48:527(3) one grid left Okay
00:57:043(5,6,7,1) will looks better i think I prefer the current one.

01:00:139(2) if you change then move it to correct place
02:10:591(5) one grid down It's equal to 02:10:203 (4) so i'd like to keep it

Hard
00:06:720(2) tail and 00:07:301 with correct distance I'd like to keep it the way it is.
00:10:978(1) x:372 y:240 Okay
00:15:623(6) one grid up Done
00:18:720(1,2) x:284 y:320 Done
00:56:849(2) one grid up Done
01:03:623(3) try to let this slide bend as 01:04:398(7) or opposite I think it's okay the way it is.
01:16:398(2) reverse not surround 01:17:172(3) perfect Fixed
01:28:010(1) distance?(0.5) try this Okay
01:30:914(2) one grid down Done
01:32:656(1) bend and surround 01:33:236(2) head I think i looks nicer the way it is.
01:58:204(1) not surround 01:57:817(3) tail perfect Fixed
02:10:204(4) wrong distance? (1.16x,1.16x) Fixed
02:19:494(1,2) (1) x:108 y:168 (2) x:12 y:228 I don't really get it ._.
02:20:462(3,1) if you change please fixed these to correct place
02:27:236(4) reverse change with (1.10x) distance? Done
02:29:946(1) reverse not stack 02:28:978(7) tail very well o.o Fixed
02:35:172(2) tail x:256 y:216 Done
02:35:752(3) x:336 y:252 Okay

Lunatic
00:02:075(1) tail try this Done
00:05:172(2) wrong distance?(1.07) replace? I think this is fine
00:22:978(9) not surround 00:23:752(1) perfect Fixed
01:04:494 add a circle? I don't think it really fits there.
01:09:236(4) one grid down Done
01:17:172(6) tail move to x:16 y:272 I'd like to keep it the way it is. I think it looks nicer.
01:22:494(2) delete? This notes follows the vocals. So i'd like to keep it.
01:28:010(1) change like this Okay
02:05:946(5,6) x:76 y:200 Done
02:24:430(2) delete? o.o Same as i mentioned above.
02:35:559(7) x:504 y:336 Okay

i like this song! ><
hope my mod can help you
good luck~!!

shoot Star!! :D
Thanks a lot for the mod and star! :)
Setsurei


some suggestions, and all of them are positions - blankets especially
(I'm too noob for modding other stuffs "'º|¯|_)

[Normal]
00:00:527 (2) - tail point x 164 y 120
00:02:075 (4) - copy from 00:00:527 (2) - , flip horizontally + reverse selection then drag the head point to x 348 y 128
00:50:849 (5) - move to x 308 y 300
00:51:623 (6) - x 220 y 112
01:08:268 (4) - x 272 y 176
01:11:752 (1) - x 352 y 28, tail point x 352 y 128
01:12:333 (2) - x 356 y 180, tail point x 224 y 216
02:22:978 (5) - tail point x 448 y 164

[Hard]
00:05:946 (5) - center point x 156 y 248
00:20:269 (1) - tail point x 284 y 112
00:22:010 (3) - tail point x 140 y 208
00:24:527 (3) - center point x 256 y 128
00:28:204 (3) - tail point x 136 y 260
00:54:333 (6) - center point x 228 y 172, tail point x 216 y 128
01:04:398 (7) - center point x 312 y 296
01:15:623 (1) - drag head point to x 136 y 76, tail point x 156 y 200, keep the center point at x 172 y 132
01:26:462 (1) - x 408 y 260
01:49:688 (3) - center point x 328 y 248, tail point x 248 y 268
01:58:204 (1) - center point x 84 y 164
02:08:656 (1) - center point x 272 y 152
02:09:043 (2) - tail point x 348 y 192
02:17:559 (1) - drag head point to x 328 y 68
02:19:881 (2) - tail point x 16 y 372
02:26:075 (2) - tail point x 284 y 36
02:30:720 (2) - center point x 400 y 108
02:35:172 (2) - tail point x 252 y 228

[Lunatic]
00:09:623 (3) - center point x 192 y 96, tail point x 144 y 32
00:22:978 (9) - center point x 288 y 136
00:25:881 (2) - center point x 172 y 212
00:27:817 (7) - tail point x 136 y 184
00:43:881 (3) - center point x 216 y 244, tail point x 216 y 184
00:44:269 (4) - center point x 88 y 304
00:44:656 (5) - center point x 100 y 176
^ ignore the 3 of my suggestions if you want to preserve the same shape of them (00:43:881 (3,4,5) - )
00:46:978 (1) - center point x 380 y 108
01:14:656 (8) - center point x 296 y 108, tail point x 376 y 36
02:08:269 (5) - tail point x 224 y 168

gogo senya \o/
good luck for ranked Smoothie!
rezoons
Feeling when i played the map:
Excellent, your map is absolutely perfect ^^. I give you a ~star~ with pleasure.
The only thing i noticed is the lack of difficulty in the Hard diff. It's not really a flaw but maybe you could have done more small jump for example...

Mod:
[Normal]
  1. 00:01:688 (3) - I think the blanket would be a little better with 3 at x=260 y=168. (If you change this move the other sliders as well)
  2. 00:05:946 (3) - Blanket a little bit better if moved at x=272 y=256.
  3. 00:20:656 (3) - It should be 1/4 beat longer.
  4. 01:29:559 (3) - Why not curving it a little for a blanket with 01:28:785 (2)?
  5. 02:12:914 (3) - ^
[Hard]
  1. 00:01:107 (3) - Move it's end point a little bit to the right to avoid the overlapping. You should have something like this:
  2. 00:05:172 (2) - Why not curving it a little for a blanket?
  3. 00:17:559 (2) - ^
  4. 00:42:333 (1) - Move it to x=340 y=212 for a better blanket with 00:41:559 (3).
  5. 00:45:430 (1,2) - Blanket not good.
  6. 00:55:107 (1,2,3) - 1 is curved and 2 straight so why not doing 3 curved for the symmetry.
  7. 01:05:559 (3,4) - Same as 00:01:107 (3).
  8. 01:17:946 (2,3) - Here it's good XD
  9. 01:32:656 (1) - Why not curving it a little for a blanket?
  10. 02:31:881 (4) - CTRL+G?
[Lunatic]
  1. 00:09:623 (3,4) - Same as in Hard.
  2. 01:21:236 (7,8,1) - Maybe you could have done something like this for a better overlapping:
  3. 01:50:462 (5) - Since you seem to follow the lyrics you should delete this note.
  4. 02:10:591 (7,8,9) - You should move them to x=244 y=144 for a perfect parallelogram with 02:10:010 (4,5,6).
  5. 02:27:236 (3) - Why not curving it a little for a blanket? (Yes i'm addicted to blankets XD) (You did it at 02:33:430 (1))
Indeed, really excellent, i nearly find nothing :o.

Good luck for rank ^^
Topic Starter
Smoothie

Setsurei wrote:



some suggestions, and all of them are positions - blankets especially
(I'm too noob for modding other stuffs "'º|¯|_)

Setsurei's Mod~
[Normal]
00:00:527 (2) - tail point x 164 y 120
00:02:075 (4) - copy from 00:00:527 (2) - , flip horizontally + reverse selection then drag the head point to x 348 y 128 Done
00:50:849 (5) - move to x 308 y 300 Okay
00:51:623 (6) - x 220 y 112 Done
01:08:268 (4) - x 272 y 176 ^
01:11:752 (1) - x 352 y 28, tail point x 352 y 128 Okay
01:12:333 (2) - x 356 y 180, tail point x 224 y 216 ^
02:22:978 (5) - tail point x 448 y 164 Done

[Hard]
00:05:946 (5) - center point x 156 y 248 Alright
00:20:269 (1) - tail point x 284 y 112 Done
00:22:010 (3) - tail point x 140 y 208 ^
00:24:527 (3) - center point x 256 y 128 This one seems to be fine.
00:28:204 (3) - tail point x 136 y 260 Done
00:54:333 (6) - center point x 228 y 172, tail point x 216 y 128 ^
01:04:398 (7) - center point x 312 y 296 ^
01:15:623 (1) - drag head point to x 136 y 76, tail point x 156 y 200, keep the center point at x 172 y 132 ^
01:26:462 (1) - x 408 y 260 ^
01:49:688 (3) - center point x 328 y 248, tail point x 248 y 268 ^
01:58:204 (1) - center point x 84 y 164 ^
02:08:656 (1) - center point x 272 y 152 ^
02:09:043 (2) - tail point x 348 y 192 ^
02:17:559 (1) - drag head point to x 328 y 68 Alright
02:19:881 (2) - tail point x 16 y 372 Okay
02:26:075 (2) - tail point x 284 y 36 ^
02:30:720 (2) - center point x 400 y 108 ^
02:35:172 (2) - tail point x 252 y 228 ^

[Lunatic]
00:09:623 (3) - center point x 192 y 96, tail point x 144 y 32 Done
00:22:978 (9) - center point x 288 y 136 ^
00:25:881 (2) - center point x 172 y 212 ^
00:27:817 (7) - tail point x 136 y 184 Okay
00:43:881 (3) - center point x 216 y 244, tail point x 216 y 184
00:44:269 (4) - center point x 88 y 304
00:44:656 (5) - center point x 100 y 176
^ ignore the 3 of my suggestions if you want to preserve the same shape of them (00:43:881 (3,4,5) - ) Since i prefer the current shape i'll keep it for now.
00:46:978 (1) - center point x 380 y 108 Done
01:14:656 (8) - center point x 296 y 108, tail point x 376 y 36 ^
02:08:269 (5) - tail point x 224 y 168 Alright

gogo senya \o/
good luck for ranked Smoothie!
Thank you! :)

rezoons wrote:

Feeling when i played the map:
Excellent, your map is absolutely perfect ^^. I give you a ~star~ with pleasure. Thank you! :)
The only thing i noticed is the lack of difficulty in the Hard diff. It's not really a flaw but maybe you could have done more small jump for example... I know. But it's just the way I map Hard's. I try to prevent jumps on them. However, I added a few on the Kiai sections.

rezoons Mod~
Mod:
[Normal]
  1. 00:01:688 (3) - I think the blanket would be a little better with 3 at x=260 y=168. (If you change this move the other sliders as well) I think it's fine
  2. 00:05:946 (3) - Blanket a little bit better if moved at x=272 y=256. Done
  3. 00:20:656 (3) - It should be 1/4 beat longer. Woops. I don't know what happend there. Fixed
  4. 01:29:559 (3) - Why not curving it a little for a blanket with 01:28:785 (2)? I prefer the straight slider here.
  5. 02:12:914 (3) - ^ ^
[Hard]
  1. 00:01:107 (3) - Move it's end point a little bit to the right to avoid the overlapping. You should have something like this: Done
  2. 00:05:172 (2) - Why not curving it a little for a blanket? Same reason as i mentioned on "Normal"
  3. 00:17:559 (2) - ^ ^
  4. 00:42:333 (1) - Move it to x=340 y=212 for a better blanket with 00:41:559 (3). Okay
  5. 00:45:430 (1,2) - Blanket not good. This one isn't supposed to be a blanket. :c
  6. 00:55:107 (1,2,3) - 1 is curved and 2 straight so why not doing 3 curved for the symmetry. I've made 3 straight sliders instread. xP
  7. 01:05:559 (3,4) - Same as 00:01:107 (3). Alright
  8. 01:17:946 (2,3) - Here it's good XD Hum~
  9. 01:32:656 (1) - Why not curving it a little for a blanket? Because i like these kind of patterns. :3
  10. 02:31:881 (4) - CTRL+G? I rather not.
[Lunatic]
  1. 00:09:623 (3,4) - Same as in Hard. Fixed
  2. 01:21:236 (7,8,1) - Maybe you could have done something like this for a better overlapping: Done
  3. 01:50:462 (5) - Since you seem to follow the lyrics you should delete this note. Done
  4. 02:10:591 (7,8,9) - You should move them to x=244 y=144 for a perfect parallelogram with 02:10:010 (4,5,6). Alright
  5. 02:27:236 (3) - Why not curving it a little for a blanket? (Yes i'm addicted to blankets XD) (You did it at 02:33:430 (1)) I want to keep this triangle pattern. :c 02:27:236 (3,4,5) -

Indeed, really excellent, i nearly find nothing :o.

Good luck for rank ^^
Thanks a lot for the mod and star! :)
Heanday
Hi, from My Modding Queue

[Normal]

01:16:398 (2) - Follow the curve of the previous slider ?
01:44:269 (2) - x : 199 y 50 symetry
02:30:720 (2,3) - What about use clap tick rate on these slider ?

That's all, nice one

[Hard]

00:49:688 (4) - Ctrl G?
02:29:946 (1) - Hidden revers

[Lunatic]

00:28:881 (1) - What about finish this spinner like that ? 00:28:881 (1) - That's follow voice and sounds good i think :° ( suggestion )
00:23:752 (1,2) - Finish ?
00:26:849 (4) - Early slid finish ? Revoke clap
00:28:591 (1,2) - this is not " finish " for me, sonds like a clap and the n°2 need a whistle
00:53:559 (3) - Early slider need a clap
00:54:333 (3) - ^
00:55:107 (3) - ^
01:01:301 (8) - ^
01:01:688 (9) - Finish ?
01:28:785 (2) - ^
01:29:559 (6) - Early slider too
01:34:591 (6) - Whistle
01:34:978 (1) - Early slid ^
01:35:365 (2) - ^
01:47:365 (7,8) - I think, you can add a circle between

That's all, realy, good map, nice patern, funny to play, good job *-*

Realy good map, funny to play, hope i helped you a lit ! Gl bye :3
Topic Starter
Smoothie

Heanday wrote:

Hi, from My Modding Queue

Changes
[Normal]

01:16:398 (2) - Follow the curve of the previous slider ? I'd like to keep it how it is.
01:44:269 (2) - x : 199 y 50 symetry Alright
02:30:720 (2,3) - What about use clap tick rate on these slider ? That sounds a bit weird imo.

That's all, nice one Thanks~

[Hard]

00:49:688 (4) - Ctrl G? Done
02:29:946 (1) - Hidden revers Fixed

[Lunatic]

00:28:881 (1) - What about finish this spinner like that ? 00:28:881 (1) - That's follow voice and sounds good i think :° ( suggestion ) I don't really get it. :c
00:23:752 (1,2) - Finish ? I prefer the claps.
00:26:849 (4) - Early slid finish ? Revoke clap Okay
00:28:591 (1,2) - this is not " finish " for me, sonds like a clap and the n°2 need a whistle I've added a clap on 00:28:591 (1) instead.
00:53:559 (3) - Early slider need a clap The whistle fits way better imo.
00:54:333 (3) - ^ ^
00:55:107 (3) - ^ ^
01:01:301 (8) - ^ ^
01:01:688 (9) - Finish ? I've added a finish on 01:02:462 (1) instead.
01:28:785 (2) - ^ It doesn't really fit imo.
01:29:559 (6) - Early slider too Same as above.
01:34:591 (6) - Whistle I don't really like that. :c
01:34:978 (1) - Early slid ^
01:35:365 (2) - ^
01:47:365 (7,8) - I think, you can add a circle between I'd rather not.

That's all, realy, good map, nice patern, funny to play, good job *-* Thanks!
Realy good map, funny to play, hope i helped you a lit ! Gl bye :3
Thanks a lot!
Anroyz
my mod
SPOILER
clear all notes its the most shitmap ever seen :-)















no joke i like it :}
Topic Starter
Smoothie

Anroyz wrote:

my mod
SPOILER
clear all notes its the most shitmap ever seen :-)















no joke i like it :}

Oh you.
sheela
Hi! From my queue~
[Normal]
00:08:269 (3) - Same as 00:06:720 (1)?
00:27:623 (3) - Stop it at 00:28:398?
01:22:591 (2) - Try to move it up
01:32:656 (3) - Stop it at 01:33:430?
02:19:881 (1) - Same as 02:21:430 (3)?
02:34:591 (3) - Stop it at 02:35:365?
[Hard]
01:47:365 (1,2,3) - Reverse them. Do the opposite of 00:45:430 (1,2,3)
02:19:881 (2) - Try to curve in the right because the slider is outside of the grid

Good Luck and star!
Topic Starter
Smoothie

sheela901 wrote:

Hi! From my queue~
Changes
[Normal]
00:08:269 (3) - Same as 00:06:720 (1)? I'd like to keep it the way it is.
00:27:623 (3) - Stop it at 00:28:398? Sure.
01:22:591 (2) - Try to move it up Okay
01:32:656 (3) - Stop it at 01:33:430? Done
02:19:881 (1) - Same as 02:21:430 (3)? Okay
02:34:591 (3) - Stop it at 02:35:365? Sure
[Hard]
01:47:365 (1,2,3) - Reverse them. Do the opposite of 00:45:430 (1,2,3) I'd rather not.
02:19:881 (2) - Try to curve in the right because the slider is outside of the grid That shouldn't be that much of a problem.

Good Luck and star!
Thanks a lot! :)
Pipse Cola
Star :*

Aaaand IRC Time :D

Click dat Box! :D
01:50 InC0nceNtrateD: mal schauen wass ich da grade bestart hab D
01:50 InC0nceNtrateD: :D
01:51 InC0nceNtrateD: also die normal diff sieht ja schon ganz nett aus^^
01:51 Smoothie: danke xP
01:51 Smoothie: oh gott
01:51 InC0nceNtrateD: hm?
01:52 InC0nceNtrateD: woah die tusse hat rot und blaues auge jeweils eins :D
01:52 InC0nceNtrateD: das is so geil :D
01:52 InC0nceNtrateD: so eine will ich mal in echt finden
01:53 Smoothie: na dann viel glück XD
01:53 InC0nceNtrateD: danke xD
01:53 InC0nceNtrateD: IRC time? :D
01:53 Smoothie: da, extra für dich gemacht
01:53 Smoothie: http://puu.sh/3nzyu.jpg
01:54 InC0nceNtrateD: hahaha danke xD
01:54 InC0nceNtrateD: ...I R C
01:54 InC0nceNtrateD: jetzt? :D
01:54 Smoothie: okay :3
01:54 InC0nceNtrateD: hab nämlich was gefunden xD
01:54 InC0nceNtrateD: alsö in normal
01:54 InC0nceNtrateD: 01:26:462 (4) -
01:54 InC0nceNtrateD: würd ich kürzen auf 01:26:656 -
01:55 Smoothie: den würde ich lieber so lassen
01:55 Smoothie: will in der diff keine 1/2 slider haben :D
01:55 InC0nceNtrateD: würde aber epischst zum rythmus passen :P
01:56 InC0nceNtrateD: naja okay :D
01:56 InC0nceNtrateD: 01:29:559 (3) - den curvig machen? der sieht so traurig aus wenn er gerade is :(
01:56 Smoothie: kay
01:57 InC0nceNtrateD: allright
01:57 InC0nceNtrateD: 02:02:075 (2,3) - sieht schick aus, aber iwie find ich das passt einfach nicht rein an der stelle, also die form
01:57 InC0nceNtrateD: würde die so machen dass man die in einer bewegung spielen kann
01:58 Smoothie: aber
01:59 Smoothie: dann müsste ich die ganze pattern ändern ._.
01:59 InC0nceNtrateD: stimmt auch wieder^^ jenach dem ob du die arbeit auf dich nimmst oder nicht :D
01:59 InC0nceNtrateD: kannsts ja auch erst hintenanstellen
01:59 Smoothie: joa
01:59 InC0nceNtrateD: 02:19:881 (4) - NC würd ich sagen
02:00 Smoothie: hoppla
02:00 Smoothie: total vergessen xP
02:00 InC0nceNtrateD: hehe :D
02:00 InC0nceNtrateD: sö das wars für normal :D
02:00 Smoothie: kay
02:00 Smoothie: wenn du das bei hard findest bekommst du einen keks
02:01 InC0nceNtrateD: wenn ich was finde? :D
02:01 Smoothie: wenn du was*
02:01 Smoothie: typo
02:01 Smoothie: ._.
02:01 InC0nceNtrateD: Brace yourself, bitch :D
02:01 Smoothie: http://puu.sh/3nzyu.jpg
02:01 Smoothie: hue hue
02:01 InC0nceNtrateD: 00:00:430 - es ist hard, hau es rein :D das tripplet will es! :D
02:02 Smoothie: kay
02:02 InC0nceNtrateD: hell yeah :P
02:02 InC0nceNtrateD: keks bitte :D
02:03 Smoothie: http://puu.sh/3nzV8.gif
02:03 Smoothie: swagger keks
02:03 InC0nceNtrateD: danke schön :D
02:05 InC0nceNtrateD: oaky moment xD
02:05 InC0nceNtrateD: ich brauch kurz :D
02:05 Smoothie: haha :D
02:05 InC0nceNtrateD: 01:33:817 (3) - würd den auf 72, 64 setzen für die kurve :)
02:06 Smoothie: kay ._.
02:06 InC0nceNtrateD: .-.
02:06 InC0nceNtrateD: 01:51:623 (4) - willst den nicht so ändern dass er mit 01:49:688 (3) - stackkt?
02:07 Smoothie: hab den so platziert damit er 01:51:623 (4) - blanket
02:07 Smoothie: also würd ichs lieber so lassen :D
02:07 InC0nceNtrateD: was heisst blanket?^^
02:08 Smoothie: fail, den hier 01:50:269 (4) -
02:08 Smoothie: ähm
02:08 Smoothie: decken :D
02:08 InC0nceNtrateD: asou
02:08 InC0nceNtrateD: :D
02:08 InC0nceNtrateD: 02:10:688 - Hier wieder das triplet :D
02:09 Smoothie: rodger
02:09 InC0nceNtrateD: 02:18:333 (2,3,1) - Da könntest du, also wirklich nur als option den 2er nochmal für die 3,1 einfügen, find ich persönlich ganz nice
02:10 Smoothie: ich würde doch lieber gerne mit 01:16:398 (2,3,1) - konsistent bleiben :D
02:11 InC0nceNtrateD: manche leben enthaltsam, andere konsistent, von mir aus :D
02:11 Smoothie: :D
02:11 InC0nceNtrateD: 02:22:978 (5,6) - Find das richtig geil als Jump gemacht :D sollte auch so bleiben meiner meinung nach, aber ich sollte dir sagen dass unter umständen das triplett möglich wäre^^ aber ich würds nicht tun xD
02:11 InC0nceNtrateD: <- absolutely nonsense
02:12 Smoothie: haha, stimmt xP
02:12 InC0nceNtrateD: 02:29:946 (1) - 360, 308 :D
02:12 InC0nceNtrateD: Told ya :D
02:13 Smoothie: okay ._.
02:13 InC0nceNtrateD: 02:35:946 (1) - und hier könntest du noch ne whistle draufhaun so just for fun^^
02:13 InC0nceNtrateD: das war alles :D
02:14 Smoothie: alles klar :P
02:14 InC0nceNtrateD: Lunatic auch IRC oder willst du Schindlers Liste mit den positionings? :D
02:14 Smoothie: mir egal xD
02:15 InC0nceNtrateD: ich schau mal eben was mom
02:15 InC0nceNtrateD: bin bei 6% und hab zwei
02:15 InC0nceNtrateD: ich mach ne liste nur falls es mehr werden :P
02:15 InC0nceNtrateD: den irc hier poste ich dazu :D
02:15 InC0nceNtrateD: soll ich dann corecte positionen schreiben oder
02:16 Smoothie: sind die 2 kleinigkeiten wie zb stacken oder so? xD
02:16 InC0nceNtrateD: Button -> perfekter stack auf Button
02:16 InC0nceNtrateD: jap sind stacken
02:16 Smoothie: huh..
02:16 Smoothie: kay
02:16 InC0nceNtrateD: hum
02:16 InC0nceNtrateD: ach was
02:16 InC0nceNtrateD: geht schon
02:17 InC0nceNtrateD: 00:04:398 (1) - der muss auf y 101 wegen der 00:03:236 (3) -
02:17 Smoothie: gefixt :P
02:17 InC0nceNtrateD: 00:10:204 (4) - der hier auf y 110 wegen 00:09:043 (1) -
02:18 Smoothie: kay
02:19 InC0nceNtrateD: 01:23:752 (6) - wolltest du den blanket mit 4 machen?
02:20 Smoothie: nope
02:20 Smoothie: das is beabsichtigt
02:20 InC0nceNtrateD: alles klar :D
02:21 InC0nceNtrateD: 02:08:849 (7) - auf 295, 230 wegen 02:08:849 (7) - :D
02:21 InC0nceNtrateD: fuu
02:21 InC0nceNtrateD: 02:07:881 (4) -
02:21 InC0nceNtrateD: der da xD
02:21 Smoothie: :D
02:21 Smoothie: okay
02:22 InC0nceNtrateD: 02:35:752 (1,2,3,4,5,6) - *O*
02:22 Smoothie: :3
02:22 InC0nceNtrateD: un öhhm^^
02:22 InC0nceNtrateD: wenn ich ganz ehrlich bin
02:22 InC0nceNtrateD: ich vermisse Sterne D:
02:23 InC0nceNtrateD: zb 00:17:559 (2,3,4,5) - :I
02:23 Smoothie: :c
02:24 InC0nceNtrateD: slider sind schon cool :D aber meine konservative einstellung is einfach Lunatic = Mindestens ein stern :D
02:24 InC0nceNtrateD: oder hier 00:53:172 (1,2,3,1,2,3,1,2,3,4,5,6) - iwas
02:24 InC0nceNtrateD: muss kein stern sein
02:24 Smoothie: ich mag starts nicht besonders :c
02:24 InC0nceNtrateD: nur iwelche coolen jumps
02:24 Smoothie: genauso wie squares
02:24 InC0nceNtrateD: squares sind auch doof :D
02:25 InC0nceNtrateD: aber bei 00:53:172 (1,2,3,1,2,3,1,2,3,4,5,6) - würd ich schon was jumpiges machen^^
02:25 Smoothie: nä
02:25 InC0nceNtrateD: hmm dann
02:26 InC0nceNtrateD: 01:04:010 (5,6,7,8) - würd ich auf jeden fall jumpen .-.
02:26 InC0nceNtrateD: http://puu.sh/3nAMZ.jpg
02:26 InC0nceNtrateD: sowas iwie
02:27 InC0nceNtrateD: bzw merk ich grade du hälst die map eher ruhig
02:28 InC0nceNtrateD: dann kannstes eig auch lasse
02:28 InC0nceNtrateD: lassen*
02:28 Smoothie: naja
02:28 Smoothie: ich versuch meinen mapping style immer ein wenig an das lied an zu passen
02:29 InC0nceNtrateD: ja ich hab halt gehört die musik geht leicht hoch^^
02:29 *Smoothie is editing [http://osu.ppy.sh/b/176960 UNDEAD CORPORATION - Yoru Naku Usagi wa Yume wo Miru [Lunatic]]
02:29 Smoothie: bei der map zb
02:29 Smoothie: siehts ander aus xD
02:29 Smoothie: anders*
02:29 InC0nceNtrateD: xD
02:29 InC0nceNtrateD: ja gut
02:29 InC0nceNtrateD: dann wars das vonmeiner seite :D
02:29 Smoothie: kay
02:29 Smoothie: danke xP
02:30 InC0nceNtrateD: kein ding xD
Topic Starter
Smoothie
Thanks xP
Cerulean Veyron
Hi, From my queue ~

[Hard]
00:24:527 (2) - Distance problem, so near from the previous note.
02:00:914 (1) - remove NC, then add NC here 02:01:301 (3) -

-----------------
Sorry if it's a short mod, Perfect map ! Have a star ~
Good Luck =)
Topic Starter
Smoothie

GrayKaiser82 wrote:

Hi, From my queue ~

[Hard]
00:24:527 (2) - Distance problem, so near from the previous note. This one should be fine.
02:00:914 (1) - remove NC, then add NC here 02:01:301 (3) - Okay

-----------------
Sorry if it's a short mod, Perfect map ! Have a star ~
Good Luck =)
Thanks a lot for the mod and star! :)
Kiiwa
from #modreqs~

Hi~

[General]
  1. Hitsounds are pretty low in volume, maybe increase them? 01:42:720 - Especially here!
  2. No Easy? Are you sure? :3

[Lunatic]
  1. 00:28:591 (1) - Better to remove clap.
  2. 00:43:881 - Add a whistle.
  3. 00:53:172 (1) - Add a finish.
  4. 01:05:172 - Finish doesn't suit here, try something else? Try to make it match 02:07:107 - too.
  5. 01:05:559 - You don't want whistles in this Kiai time?
  6. 01:36:430 - There is a sound here in the song, maybe add a note.
  7. 01:12:333 - Remove clap, 01:12:139 - Add clap.
  8. 01:31:881 (2) - Sounds way better as a 1/2 slider then a note instead.
  9. 02:33:817 (2) - Again, this would sound better as a 1/2.
  10. 02:35:365 - This hitsound should be the same as 01:33:430 -
  11. 02:35:559 (7,1) - You should make this spacing smaller, maybe change (1) and (2) position for the following pattern?
  12. 02:38:365 - Add a note, these is a sound in the song again.

[Hard]
  1. 00:25:301 (3) - Add new combo, 00:26:462 (1) - Remove new combo.
  2. 01:02:849 - Missed your clap.
  3. 01:05:172 (1) - Finish sounds strange here, change it to 01:05:559 - maybe?
  4. 01:10:978 (5,1) - Switch new combo on these two notes.
  5. 01:17:559 (1,2) - Again^
  6. 02:07:107 (1,3) - Again, change the finish placement.
  7. 02:13:688 - Add a finish.

[Normal]
  1. 01:11:752 - Add finish here like other difficulties.
  2. 01:24:139 - Add finish here like other difficulties.
  3. 02:13:688 - Add finish here like other difficulties.
  4. 02:26:075 - Add finish here like other difficulties.

I thought it was pretty good :)
Good luck~
GIDZ
Normal:
~Normal is fine for me.

Hard:
~00:00:333 - Try not to use triplets in the beginning with no beat to follow.
~Dun really see anything else.

Lunatic:
~00:00:333 - Same thing with triplets.
~01:22:494 (2,3) - Place circle and slider slightly down closer to the head of slider 1.
~02:24:430 (2,3) -^Same goes for what u've copied,now move it to the left instead of down.

Doesn't seem much,but that was all I could find.(Sorry for not being so professional X.X) Good luck though!
Topic Starter
Smoothie

Kiiwa wrote:

from #modreqs~

Hi~
Kiiwa's Mod
[General]
  1. Hitsounds are pretty low in volume, maybe increase them? 01:42:720 - Especially here! Should be better now.
  2. No Easy? Are you sure? :3 Yeah, i don't really think a easy is needed here.

[Lunatic]
  1. 00:28:591 (1) - Better to remove clap. Alright
  2. 00:43:881 - Add a whistle. Sure
  3. 00:53:172 (1) - Add a finish. Okay
  4. 01:05:172 - Finish doesn't suit here, try something else? Try to make it match 02:07:107 - too. I removed that finish.
  5. 01:05:559 - You don't want whistles in this Kiai time? Nah, not really.
  6. 01:36:430 - There is a sound here in the song, maybe add a note. Alright
  7. 01:12:333 - Remove clap, 01:12:139 - Add clap. I'm trying to follow the vocals with the clap.
  8. 01:31:881 (2) - Sounds way better as a 1/2 slider then a note instead. I'd like to keep it the way it is.
  9. 02:33:817 (2) - Again, this would sound better as a 1/2. ^
  10. 02:35:365 - This hitsound should be the same as 01:33:430 - Alright
  11. 02:35:559 (7,1) - You should make this spacing smaller, maybe change (1) and (2) position for the following pattern? I don't think thats much of a problem.
  12. 02:38:365 - Add a note, these is a sound in the song again. Alright

[Hard]
  1. 00:25:301 (3) - Add new combo, 00:26:462 (1) - Remove new combo. Okay
  2. 01:02:849 - Missed your clap. A clap here sounds a bit weird imo.
  3. 01:05:172 (1) - Finish sounds strange here, change it to 01:05:559 - maybe? Alright
  4. 01:10:978 (5,1) - Switch new combo on these two notes. I don't really see why. :c
  5. 01:17:559 (1,2) - Again^ Alright
  6. 02:07:107 (1,3) - Again, change the finish placement. Okay
  7. 02:13:688 - Add a finish. Okay

[Normal]
  1. 01:11:752 - Add finish here like other difficulties.
  2. 01:24:139 - Add finish here like other difficulties.
  3. 02:13:688 - Add finish here like other difficulties.
  4. 02:26:075 - Add finish here like other difficulties.

    I added all the finishes here.

I thought it was pretty good :)
Good luck~
Thanks a lot!

gideon5504 wrote:

gideon5504's Mod
Normal:
~Normal is fine for me.

Hard:
~00:00:333 - Try not to use triplets in the beginning with no beat to follow. Alright
~Dun really see anything else.

Lunatic:
~00:00:333 - Same thing with triplets. I think it's fine on this diff. These notes are actually following the vocals :c
~01:22:494 (2,3) - Place circle and slider slightly down closer to the head of slider 1. Okay
~02:24:430 (2,3) -^Same goes for what u've copied,now move it to the left instead of down. Alright

Doesn't seem much,but that was all I could find.(Sorry for not being so professional X.X) Good luck though!
Thank you!
wasdff_old
Any chance you can finish this? :(
Satellite
Do not give up ;_;
Xantaria
Any reason to not bubble it then?
Topic Starter
Smoothie
Welp... I added a SB.
Let's see if I can get a few more mods.
DraQeu
From my mod queue

[General]
What is this ring thingy in the SB?

[Insane]
Couldn't find anything, nice diff

[Hard]
01:14:656 (7) - This flow felt really weird to play in a hard

[Normal]

00:03:236 (5,6) - You shouldn't stack in a normal diff unless necessary
00:07:881 (2,3) - ^
00:09:430 (4,5) - ^
and there are more like this

Good luck with your beatmap, sorry I couldn't find much
Topic Starter
Smoothie

DraQeu wrote:

From my mod queue

Changes
[General]
What is this ring thingy in the SB? It is supposed to appear behined the lyrics... but for a weird reason it doesn't :s

[Insane]
Couldn't find anything, nice diff Thank you

[Hard]
01:14:656 (7) - This flow felt really weird to play in a hard Should be better now

[Normal]

00:03:236 (5,6) - You shouldn't stack in a normal diff unless necessary
00:07:881 (2,3) - ^
00:09:430 (4,5) - ^
and there are more like this I will change if this get's pointed out again.

Good luck with your beatmap, sorry I couldn't find much

Thank you!
Xantaria

DraQeu wrote:

Good luck with your beatmap, sorry I couldn't find much
indeed, this is ready to be bubbled imo
Atrue
Hello~
From my queue

[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.


[General]
Almost noting need to say in the map. Great job, stars!
But the icon on Normal is Easy, would you like to get it a little harder to fix the gap between normal and hard?
Your own way of hitsounding is quite interesting, in kiai.
Maybe getting the font of lyrics in SB bigger will help making it better~ Just a minor suggestion.
[Normal]
General
Only for adding a star rating here XD
Beats
00:17:946 - Add a note here would help in increasing the difficulty.
00:18:720 - Also a note. So it's like this:Then the star raing problem can get solved (1.57). And this rhythm is symmetry with 00:05:172 (2,3) , so quite reasonable.
Placement
02:14:269 (2) - If you want to be more perfect you can get a 1.1x distance here from 1. Not hard to do that.
NCs
[Hard]
General
Nothing to say here.
Placement
01:17:946 (1,2) - Nazi: You can get a better blanket.
[Lunatic]
General
Clean and in high quality.
Hitsound
02:38:462 (9) - You can make it a bit louder to get a better effect on the finish. 50% is just fine, in fact I don't know why here you get the volume lower..

That's my suggestions. Thanks for requesting.:)
Get ready and call me back~ I love this map. :)
Topic Starter
Smoothie

Atrue wrote:

Hello~ Hi!
From my queue
Changes
[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.


[General]
Almost noting need to say in the map. Great job, stars! Thank you! :)
But the icon on Normal is Easy, would you like to get it a little harder to fix the gap between normal and hard? I have applied the suggestions you've made on the normal~
Your own way of hitsounding is quite interesting, in kiai. Thanks, I guess~
Maybe getting the font of lyrics in SB bigger will help making it better~ Just a minor suggestion. It's a bit bigger now~
[Normal]
General
Only for adding a star rating here XD ~
Beats
00:17:946 - Add a note here would help in increasing the difficulty. Alright~
00:18:720 - Also a note. So it's like this: sureThen the star raing problem can get solved (1.57). And this rhythm is symmetry with 00:05:172 (2,3) , so quite reasonable.
Placement
02:14:269 (2) - If you want to be more perfect you can get a 1.1x distance here from 1. Not hard to do that. Done~
NCs
[Hard]
General
Nothing to say here.
Placement
01:17:946 (1,2) - Nazi: You can get a better blanket. Okay~
[Lunatic]
General
Clean and in high quality. \o/
Hitsound
02:38:462 (9) - You can make it a bit louder to get a better effect on the finish. 50% is just fine, in fact I don't know why here you get the volume lower.. I guess you're right~
That's my suggestions. Thanks for requesting.:) Thanks a lot for checking~ :)
Get ready and call me back~ I love this map. :) I'm glad you like it! ~
Atrue
Ok~ Rechecked and every thing looks fine~
:)
Good luck!
Bubbled~

What we fixed in recheck:
1. offset: changed to -1021.
2. combo fixed.
3. avoided pure white combo.
Topic Starter
Smoothie
Thanks a lot, Atrue! :)
Satellite
Qualified~


osu! needs more senya!


irc check log
23:20 *Satellite is editing [http://osu.ppy.sh/b/253675 senya - Nureta Kami ni Furerareta Toki [Normal]]
23:20 Satellite: check now!
23:21 Smoothie: thank you!~ \o/
23:23 Satellite: need nazi mod =3= ?
23:23 Satellite: normal 3 place broken distance snap.
23:23 Satellite: 01:23:365 (3) -
23:23 Satellite: 02:02:849 (3) -
23:23 Satellite: 02:16:591 (5) -
23:24 Satellite: Hard diff HP-1 better imo. What's do you think :3 ?
23:25 Satellite: oh you...
23:25 Smoothie: yeah, i think it's better for the diff spread~
23:26 Satellite: Hard
23:26 Satellite: 00:28:882 -
23:26 Satellite: inherited line
23:26 Satellite: not snapped w
23:26 Satellite: and lunatic :3
23:26 Satellite: 00:19:108 - too
23:27 Satellite: Please check all again okay ? :3
23:27 Smoothie: okay~ :3
23:27 Satellite: sorry ><
23:27 Satellite: call me back !
23:28 Smoothie: will do! :3
23:28 Satellite: Meanwhile, I check metadata :3
23:32 Smoothie: so many inherited lines to check w
23:32 Smoothie: almost done~
23:32 Satellite: great job
23:32 Satellite: normal diff is a okay ?
23:32 Smoothie: yes
23:32 Satellite: update okay :3
23:32 Satellite: I'll recheck !
23:36 Satellite: lunatic
23:36 Satellite: 01:35:752 (3) -
23:36 Satellite: 02:37:688 (1) -
23:36 Satellite: remove Nc ? or add Nc :3 For you are pattern ~
23:37 Smoothie: 02:37:688 (3) - removed the nc here~
23:37 Satellite: kkk
23:38 Smoothie: okay, i'll update now \o/
23:38 Satellite: okaayy
23:39 Smoothie: done~
23:39 Satellite: dl now
23:45 Satellite: normal ok!
23:45 Smoothie: yay!
23:46 Satellite: ah.. if you are sure. Hard diff CS: changed 3.5 ? =3=
23:48 Smoothie: sure. that could make the diff spread better i think
23:48 Smoothie: changed~
23:48 Satellite: yes ww
23:48 Satellite: That's all :3
23:49 Smoothie: okay, updating :3
23:50 Smoothie: done :)
Topic Starter
Smoothie
omg thank you, Satellite! :)

osu! needs more senya!~
Shiro
This offset is wrong. It should be 533. Negative offsets are nonsense and should not even be possible.
Topic Starter
Smoothie

Shiro wrote:

This offset is wrong. It should be 533. Negative offsets are nonsense and should not even be possible.
Orz... I guess that needs to be fixed?
Shiro
I asked around and the general consensus is that an unrank is unnecessary. However, for the love of music please read this: http://en.wikipedia.org/wiki/Anacrusis
Your offset is early by 6ms, but that can be fixed through online offset.
Topic Starter
Smoothie
Alright ._.
Atrue
Gratz!
Myxo
Yay o3o
Also, when maps use an inherited section for the anacrusis, there is no other way except moving the offset by one measure. This is not the case here, but it shouldn't be a problem anyways since it is not noticable except when looking into the editor.
Mao
senya is great <3
Congrats!
Sellenite
yay~~~
caren_sk
congratz!
xGx
Yayy, gratz!
Topic Starter
Smoothie
Thanks!~
Xantaria
theeeere we go
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