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FELT - Prayer Blue

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Topic Starter
Frostmourne
This beatmap was submitted using in-game submission on 19 กรกฎาคม 2555 at 7:18:15

Artist: FELT
Title: Prayer Blue
Source: Touhou
Tags: Sanae Kochiya Faith is for The Transient People Blue Drop Maika Mountain of Faith TH10 NAGI
BPM: 159
Filesize: 6872kb
Play Time: 04:19
Difficulties Available:
  1. Hard (4.74 stars, 490 notes)
  2. Lunatic (5 stars, 746 notes)
  3. Normal (2.97 stars, 254 notes)
Download: FELT - Prayer Blue
Information: Scores/Beatmap Listing
---------------
Sanae is moe \:D/
Chewin
Hai, from my queue ~

General
  1. Enable letterbox during breaks?
  2. 02:16:491 Mh.. Is the .mp3 damaged or is it the original song in this way? o.o It seems damaged, it sounds so bad...

Normal
  1. 00:46:491 (1) - nazi mod, but improve this blanket using this code:
    404,140,46491,6,0,B|444:196|412:256,2,120,4|0|2
  2. 00:49:509 (1) - Start and end it with finishes
  3. 00:50:453 (2,1) - No, this is a bit hard for beginner players, since this is your easiest map. Fix it in this way, adding a finish at the end of 00:50:453 (2), it's much better:
  4. 00:51:962 (5) - Add new combo
  5. 00:53:094 (1) - Remove nc
  6. 01:49:887 (1) - Start with finish
  7. 01:52:906 (1) - ^
  8. 01:58:943 (1) - ^
Hard
  1. 01:37:811 (1) - 20% volume is better :3
  2. 02:07:434 (1) - Remove new combo?
  3. Awesome map *-*
Lunatic
  1. 00:48:943 (1) - I have tried to play the map and this is the only problem I found. This slider is weird and it's easier to get 100 than 300 when you play it for the first time. Remove this 1,50x and fix the slider:
Nothing to say, awesome mapset, star ~
Topic Starter
Frostmourne

Chewin wrote:

Hai, from my queue ~

General
  1. Enable letterbox during breaks? oh , I hate letterbox during breaks :p , no change orz
  2. 02:16:491 Mh.. Is the .mp3 damaged or is it the original song in this way? o.o It seems damaged, it sounds so bad... Ah really bad , Thanks for point out ! , I will full-upload new mp3
Hard
  1. 01:37:811 (1) - 20% volume is better :3 \:D/ yeah, It's better :3
  2. 02:07:434 (1) - Remove new combo? ok :D
  3. Awesome map *-* Thank you >.<''


Lunatic
  1. 00:48:943 (1) - I have tried to play the map and this is the only problem I found. This slider is weird and it's easier to get 100 than 300 when you play it for the first time. Remove this 1,50x and fix the slider: oh , I worried at the first time I finished mapping but I sent it to 249 or fanzhen to test it , they didn't face a problem from this slider(they didn't notice that slider has new velocity LOL and it sounds same as 02:15:924 (1) - ) , I think I would like to keep it for consistence , sorry = =''
Nothing to say, awesome mapset, star ~
Thank you for modding and star very much Chewin \:D/


EDIT : just listened from http://www.youtube.com/watch?v=lvlEKFQ-MKA. It sounds same as this mp3 :D. So I think it isn't a problem now \:D/
Topic Starter
Frostmourne
oh I think , I have an inspiration to make a full version for now \:D/

For dedication to other FELT's map which mapped full version.

Will be back to pending soon !
pieguyn
hi there :)

Hard:

00:28:344 (1) - add whistle on start?
00:31:363 (1) - ^
00:34:382 (3) - add whistle?
02:54:759 (1) - add NC?
04:07:590 (1) - too close to (4)

Insane:

02:04:948 (7) - add NC
02:05:514 (1) - remove NC
04:03:439 (2,3) - maybe try it like this? http://puu.sh/whmj

nice map =w=
Topic Starter
Frostmourne

pieguy1372 wrote:

hi there :)

Hard:

00:28:344 (1) - add whistle on start? added
00:31:363 (1) - ^ added
00:34:382 (3) - add whistle? sure :D (I didn't add all of these sound = ='')
02:54:759 (1) - add NC? oh sorry , It will frequently of new combo over it should be.
04:07:590 (1) - too close to (4) oh my mistake = ='' fixed~

Insane:

02:04:948 (7) - add NC fixed
02:05:514 (1) - remove NC fixed
04:03:439 (2,3) - maybe try it like this? http://puu.sh/whmj It's fine but thx for suggestion \:D/

nice map =w=
Thank you for modding :)
riffy
yo~

nazi-modder here :3

[General]
clear

[Normal]
OD -1 / AR -1
i don't think that its ok to use slow section here

00:26:458 (1) - big white line = whistle?
00:27:212 (2) - reverse arrow - whistle
00:33:627 (3) - new combo?
00:43:061 (4) - x348 y64
00:46:080 (4) - x448 y280
00:53:439 (1) - end point - 1 grid right
01:24:948 (4) - http://puu.sh/wPNr
03:04:193 (1) - make symmetrical? ~_~

[Lunatic]
seems pretty clear for me :3 good job

[Hard]
00:48:156 (5,6) - http://puu.sh/wPOX
02:29:665 (2,3,4,1) - http://puu.sh/wPQg
02:37:401 (5) - end point - 1 grid up
03:08:910 (2) - don't like this pattern because looks like there's hidden reverse arrow ;_;
03:08:910 (2,5) - stack properly
03:13:627 (4) - x320 y188


~~~~~~~~~

looks fine, good luck \:D/
Topic Starter
Frostmourne

-Bakari- wrote:

yo~

nazi-modder here :3

[General]
clear

[Normal]
OD -1 / AR -1
i don't think that its ok to use slow section here

00:26:458 (1) - big white line = whistle? yes
00:27:212 (2) - reverse arrow - whistle no
00:33:627 (3) - new combo? I would new (5) instead but I think it's fine :3 , no change
00:43:061 (4) - x348 y64 eh -_- ? x352 isn't that bad ''orz , also I will ruin stacking from 00:44:948 (1) -
00:46:080 (4) - x448 y280 It won't balance with (1) = =''
00:53:439 (1) - end point - 1 grid right It won't perfectly curve with 4 and make it more closer with 2
01:24:948 (4) - http://puu.sh/wPNr Thanks for suggestion here , but I couldn't add finish if I did like that
03:04:193 (1) - make symmetrical? ~_~ I don't like symmetrical much :o (It looks boring sometime, many ranked map had it -*-

[Lunatic]
seems pretty clear for me :3 good job YEAH ! Thanks \:D/

[Hard]
00:48:156 (5,6) - http://puu.sh/wPOX Move a bit xD
02:29:665 (2,3,4,1) - http://puu.sh/wPQg thx :3 but It's ok Dx (It won't be symmetrical with 02:30:986 (2) -
02:37:401 (5) - end point - 1 grid up won't be stacking with 02:35:703 (1) - ._.
03:08:910 (2) - don't like this pattern because looks like there's hidden reverse arrow ;_; orz
03:08:910 (2,5) - stack properly It won't be complete stacking with 03:08:344 (1) - instead o..o''
03:13:627 (4) - x320 y188 okay~


~~~~~~~~~

looks fine, good luck \:D/
Thank you for modding ~
Kirino Kousaka
Hello!~ Here's my mod~ Sorry for being quite late >< (a request from my queue)

  • [General]
  1. Just some BG suggestion :3

    [Normal]
  2. 01:14:759 (2,3) - Turn these sliders into something like this? If you do, fix the spacing of the following notes.

    [Hard]
  3. 04:02:495 (1) - Try making this look more nice, something like this:

    [Lunatic]
  4. 00:31:929 (2,3,4) - The spacing between these notes are not that good, try fixing them, and I came up to this: (my point is that you get what I mean)
That's all!~ Sorry I wasn't able to point out that many things since your map is too good OAO
Good luck anyway!~ :D
Topic Starter
Frostmourne

Kirino Kousaka wrote:

Hello!~ Here's my mod~ Sorry for being quite late >< (a request from my queue)

  • [General]
  1. Just some BG suggestion :3 Thx :3 but I see some songs in this game had this bg in a map already also my current bg is too moe :D

    [Normal]
  2. 01:14:759 (2,3) - Turn these sliders into something like this? If you do, fix the spacing of the following notes. It's off imo- -''

    [Hard]
  3. 04:02:495 (1) - Try making this look more nice, something like this: Fixed, my bad -..- , I'm such a noob slider art ~

    [Lunatic]
  4. 00:31:929 (2,3,4) - The spacing between these notes are not that good, try fixing them, and I came up to this: (my point is that you get what I mean) It will be harder to see (4) because (1) covers it
That's all!~ Sorry I wasn't able to point out that many things since your map is too good OAO
Good luck anyway!~ :D
Thank you for modding ~~~
Midasmens
Hi Jeep~ Midas here....
Request from my queue

General
Nothing to say~~~
>.<

All suggestion.....do whatever you want to......><

Normal
00:14:005 - drag the break to here
00:44:948 (1) - remove NC
00:46:080 (4) - NC
00:46:835 (1) - remove again
01:03:439 (1) - ^
Nice Map!!!! Can't find anything confuse me~~ :oops:

Hard
00:11:175 (1) - remove NC
00:14:005 - same as normal
00:28:344 (1) - remove NC
00:29:854 (3) - NC
00:31:363 (1) - remove
00:36:269 (1) - finish sound
00:44:948 (1) - remove NC
00:46:458 (4) - NC
00:47:212 (1) - remove NC
02:04:005 (1) - ^
03:47:778 (1) - ^
03:48:722 (5) - NC
03:49:288 (1) - remove NC
03:55:137 (1) - ^
~~~~~~~

Lunatic
00:36:080 (1) - start at 00:35:891 and end at the original position
03:21:929 (1) - remove NC
03:44:759 (1) - ^
03:53:061 (1) - ^
03:53:439 (5) - NC
03:54:005 (1) - remove NC
~~~~~~~

That's all......Sorry for my silly mod.....cause your map is so good
Star!!! & GL!!!!

٩(๑╹◡╹๑)۶
Topic Starter
Frostmourne
Many my mistakes you've pointed out to me :3

Thank you for modding and Star Midas \:D/
S o r d a
M4M~

[overall]:
  1. all diff last spinner gradually cut down on the volume
[Insane]:
  1. Hmm,I cant hear hitsound should be volume up?
  2. 00:47:024 - how about this? I use spacing1.5http://osu.ppy.sh/ss/326726
  3. 00:51:929 (1,2,3) - I suggestion use spacing 2.0? maybe players enjoy 2.0
  4. 02:41:741 (1) - spinner end silence?
  5. 03:16:646 (6) - New combo
  6. 03:45:325 (4) - Hmm duesnt fit song this note? should be remove this note
[Hard]:
  1. 00:08:910 (1,2) - move to 00:08:722? if you change add note with 00:09:476
  2. 01:35:325 (3) - slider looks bad http://puu.sh/x2Zj
[Normal]:
  1. looks fine
nice map overall!
Good luck ranked~
[CSGA]Ar3sgice
from my queue


Lunatic

  1. 00:10:420 (2,3) - there is 1/4 in music, so place 1/4 repeat slider here?
  2. 00:12:684 (1,2) - I don't think this triplet fits the song, it kinda slows down, 1/1 here instead of a jump would be better to play.
  3. 00:31:175 (1) - move third sliderpoint to (128,160) and 4th sliderpoint (120,124), the blanket looks better in this way.
  4. 00:32:495 (3) - It should be in the center of two sliders?
  5. 00:33:439 (6) - remove this, may be better to play.
  6. 00:48:910 (1) - http://up.ppy.sh/files/screenshot536.jpg change to this shape? it fits music imo, and can reduce the awkwardness for speedup.
  7. 01:10:703 (5) - add note
  8. 02:15:891 (1) - nice!!
  9. 02:04:948 (1,2) - slider 1/4repeat + note? I think this slider doesn't fit very much
  10. 02:39:288 (4) - move 2 grids up for better blanket and feeling of the jump :D
  11. 03:14:948 (4) - move up 2 grid ._.
  12. 03:41:741 (2) - I suggest a slow down here like this: http://up.ppy.sh/files/screenshot538.jpg (75% speed). I think it fits the song pretty well~
  13. 03:42:495 (1,2,3) - this triangle is not accurate
Hard

  1. 00:01:741 (2) - this blanket doesn't look good ._.
  2. 00:07:024 (5) - move 1/2 earlier please
  3. 03:01:741 (2) - move 2nd slider point 1 grid down ._.
  4. 04:12:684 (1) - why nc._. nc at (4) green?
Normal

  1. 00:10:042 (2,3,4) - ._. this can be confusing to beginners!!
  2. other than that I think this diff is fine ^^
Good luck~
Topic Starter
Frostmourne
Fixed a lot , Thx~ S o r d a , [CSGA]Ar3sgice
Star Stream
From my queue

[General]
Fine

[Normal]
  1. 00:10:042 (2,3,4) - no, not fit at all with music, you should use rhythm like this
  2. 00:33:627 (3) - NC
  3. 00:44:948 (1) - remove this useless NC
  4. 00:51:929 (3) - NC
  5. 01:52:873 (4) - you may wnat to NC here
  6. 04:19:288 (1) - spinner end point 04:26:835 -
[Hard]
  1. 00:50:420 (1) - centering bewteen 00:49:476 (1,2) - will be more looks good
  2. 02:17:024 (1) - to follow the vocal, shorten it to 02:17:401 - and add a circle at end? likt his 02:18:533 (4) -
  3. 03:01:552 (1,3) - switch NC? due to downbeat and it's not fit now imo
  4. 03:44:005 (3) - i don't like this touching HP bar note.. move down (and left)?
  5. 04:19:288 (1) - same as Normal
[Lunatic]
  1. 00:32:684 (4) - to keep your combo rhythm, NC here?
  2. 00:39:288 (1,2) - ctrl+r
  3. 00:39:854 (1,2) - ^ will have more good mood
  4. 00:55:514 (1) - i think 3/4 is really not fit with music.. fix it or not, up to you
  5. 00:56:835 (5) - ^
  6. 01:00:986 (1,2,3) - not good jump imo, you can make it more beautiful and exciting, copy paste from 01:00:420 (2,3,4) - and scale x2 and stack 1 on 2? like this. if you follow this, of course you should arrange 01:01:741 (1,2) -
  7. 01:01:741 (1,2,3,4,1,2,3) - 2 2 3 is not fit imo, try 3 4 or 3 2 2? will be better to understand the rhythm
  8. 01:09:665 (2,3,1,2,3,4) - how about make star or pentagon shape?
  9. 01:10:608 (4,1,2,3) - it's good now, but i think this rhythm will be best for you. you can start 3 from 2 and add 1 arrow as well
  10. 01:11:741 - whistle?
  11. 01:49:854 (1,2,3) - not fit imo, i'd start slider from 01:49:854 - to 01:50:231 - and add a circle at 01:50:420 - for its slow mood part
  12. 02:27:212 (5,1) - for the confusing 3/4 rhythm, i'd use rhythm like this
  13. 03:11:175 (1,2) - useless NC and not fit for 1, why didn't you started combo from 03:11:363 (2) -
  14. 03:20:137 (2) - distance 2.0x or 2.1x? a bit confusing but up to you
  15. 03:51:175 (1,2,3,4) - how about make star or pentagon shape with the 5 beats?
  16. 04:19:288 (1) - same as Normal

Really Good Map and Song :D
Good luck with rank~
Topic Starter
Frostmourne

Star Stream wrote:

From my queue

[General]
Fine

[Normal]
  1. 00:10:042 (2,3,4) - no, not fit at all with music, you should use rhythm like this fixed
  2. 00:33:627 (3) - NC
  3. 00:44:948 (1) - remove this useless NC
  4. 00:51:929 (3) - NC
  5. 01:52:873 (4) - you may wnat to NC here added
  6. 04:19:288 (1) - spinner end point 04:26:835 - okay~
[Hard]
  1. 00:50:420 (1) - centering bewteen 00:49:476 (1,2) - will be more looks good I follow these 00:51:363 (2,3) - , try to curve same as these
  2. 02:17:024 (1) - to follow the vocal, shorten it to 02:17:401 - and add a circle at end? likt his 02:18:533 (4) - no , thank you :3
  3. 03:01:552 (1,3) - switch NC? due to downbeat and it's not fit now imo okay
  4. 03:44:005 (3) - i don't like this touching HP bar note.. move down (and left)? It's fine
  5. 04:19:288 (1) - same as Normal
[Lunatic]
  1. 00:32:684 (4) - to keep your combo rhythm, NC here? keep by position and vocal :3
  2. 00:39:288 (1,2) - ctrl+r
  3. 00:39:854 (1,2) - ^ will have more good mood
  4. 00:55:514 (1) - i think 3/4 is really not fit with music.. fix it or not, up to you
  5. 00:56:835 (5) - ^ fixed only here by using 1/2 slider~
  6. 01:00:986 (1,2,3) - not good jump imo, you can make it more beautiful and exciting, copy paste from 01:00:420 (2,3,4) - and scale x2 and stack 1 on 2? like this. if you follow this, of course you should arrange 01:01:741 (1,2) - I'm the one who don't like to make a jump like other people -..-'' so no change, thanks :3
  7. 01:01:741 (1,2,3,4,1,2,3) - 2 2 3 is not fit imo, try 3 4 or 3 2 2? will be better to understand the rhythm oh sry , I think 2 2 3 is really good for this >.<'' thx for suggestion :D
  8. 01:09:665 (2,3,1,2,3,4) - how about make star or pentagon shape? It's boring :(
  9. 01:10:608 (4,1,2,3) - it's good now, but i think this rhythm will be best for you. you can start 3 from 2 and add 1 arrow as well
  10. 01:11:741 - whistle? okay
  11. 01:49:854 (1,2,3) - not fit imo, i'd start slider from 01:49:854 - to 01:50:231 - and add a circle at 01:50:420 - for its slow mood part I tried this before , but it has a sound at blue tick 01:49:948 (2) - , This is the best for playing in my opinion
  12. 02:27:212 (5,1) - for the confusing 3/4 rhythm, i'd use rhythm like this I try to move 02:27:873 (1) - far from 02:27:212 (5) - much to not get missed from this slider, so I think it's fine imo
  13. 03:11:175 (1,2) - useless NC and not fit for 1, why didn't you started combo from 03:11:363 (2) - I new combo according to changing of distance such as like these :3 01:24:005 (1,2) - 03:45:514 (1,2) - 04:09:288 (1,2) -
  14. 03:20:137 (2) - distance 2.0x or 2.1x? a bit confusing but up to you em' I think this distance I can't see how different while playing unless I have to look at it in edit mode - -
  15. 03:51:175 (1,2,3,4) - how about make star or pentagon shape with the 5 beats? I like this repeat jump more than pentagon or hexagon or something else orz sorry =_=''
  16. 04:19:288 (1) - same as Normal

Really Good Map and Song :D
Good luck with rank~
wow , Thank you very much for modding xD
Mixagji
:D

[Lunatic]
00:31:929(2,3,4) - felt too close. plz spacing same as 00:28:344(1,2,3) -
00:33:627(7,1) - swap NC. I think music changes in here.
01:07:212(1) - stack on (2)slider head. (3,1)'s jump is fiter to music than (1,2)'s imo
02:16:458(1,2,3,4,5) - hmm i think these are wrong rhythm..i think. try like this ?
02:17:778 - i want note here. if you not change above suggestion.
04:19:854 - probably misstake xp ? change startpoint to 04:19:288


[Hard]
01:51:363(6) - NC ?
03:17:024(7) - NC and 03:17:401 - remove new NC , 03:19:665 - NC
03:48:722(5,1) - swap NC


[Normal]
04:18:533(4) - change sliderend to 04:18:910 and start spin 04:19:288 -



I don't have enough mod skill. so you can feel free to ignore xp
I am glad if it is helpful to you xD

anyway good song and map.
good luck!
Topic Starter
Frostmourne

Mixagji wrote:

:D

[Lunatic]
00:31:929(2,3,4) - felt too close. plz spacing same as 00:28:344(1,2,3) - I want it be overlapped :p , I think it's ok >w<
00:33:627(7,1) - swap NC. I think music changes in here. use (1) cuz the piano sound :D thx :3
01:07:212(1) - stack on (2)slider head. (3,1)'s jump is fiter to music than (1,2)'s imo Interesting !!! xD , fixed
02:16:458(1,2,3,4,5) - hmm i think these are wrong rhythm..i think. try like this ? your rhythm is a good one too but I think it's hard to place a note = =''
02:17:778 - i want note here. if you not change above suggestion. It's hard to add here orz , if I added it , I would have to add jump here which doesn't fit with the music :''o
04:19:854 - probably misstake xp ? change startpoint to 04:19:288 apparently xD


[Hard]
01:51:363(6) - NC ? okay
03:17:024(7) - NC and 03:17:401 - remove new NC , 03:19:665 - NC
03:48:722(5,1) - swap NC


[Normal]
04:18:533(4) - change sliderend to 04:18:910 and start spin 04:19:288 - good idea \:D/ , changed



I don't have enough mod skill. so you can feel free to ignore xp
I am glad if it is helpful to you xD

anyway good song and map.
good luck!
Thx for modding and star here \:D/ , I'm lack of star for now orz
Beige
From my modding queue

Normal


00:05:703 (4) - : symmetry is good ;w;b (suggestion)

02:33:250 (5) - : Delete NC

02:33:627 (1) - : add NC


Hard


01:53:627 (2) - : Spacing is different

03:10:420 (5) - : Stuck Please


Lunatic


00:49:288 (2) - : NC bcuz 00:48:910 (1) - is x2...

Oh... Good map T.T Very Good... Good luck
Mixagji
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Topic Starter
Frostmourne
so many star and very cute picture ><''

Thank you , really thank you Mixagji = =''
Topic Starter
Frostmourne

W h i t e wrote:

From my modding queue

Normal


00:05:703 (4) - : symmetry is good ;w;b (suggestion)

02:33:250 (5) - : Delete NC

02:33:627 (1) - : add NC


Hard


01:53:627 (2) - : Spacing is different my bad , fixed

03:10:420 (5) - : Stuck Please fixed


Lunatic


00:49:288 (2) - : NC bcuz 00:48:910 (1) - is x2... I think it's fine

Oh... Good map T.T Very Good... Good luck
sorry for late replying~

wow ,10 mods ><''

Thx for modding ~
bossandy
Hi Jeep!~ Sorry I can't make Taiko because of some parts , So a mod here!!! xDD
 
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
 
[ General]
 
  1. Add NAGI and Youka to tags?
  2. Offset : 1178 (+3) sounds better to me, It's up to you xD
 
[ Normal]
 
  1. OD-1?
  2. 01:21:741 (3) - I think this Normal is a bit Hard , so I hope you can move this note to 01:21:929 , Make beginner read this difficult easily ( I know you follow the vocal , so it's up to you xD 0
  3. 01:27:401 (2,3) - Change like this rhythm sounds better to me
  4. 01:33:627 (3) - Hmm... I think you can remove repeat and add two circles 01:34:759 and 01:35:137 , I think add a finish 01:34:759 is Necessary ( Slider is okay too xDD )
  5. 01:55:891 (1) - This isn't follow the music , the correct rhythm is this , thet are not 1/6 , But I think change to a slider start at 01:55:891 and end at 01:56:458 is the best way to change to, because it is normal
  6. 02:17:401 (1) - Remove whistle start , just leave clap here , I think whistle isn't needed here
  7. 02:21:552 (4) - Remove the repeat and extend to 02:21:929 sounds better to me and fits the vocal more
  8. 02:32:495 (4) - Same as 02:17:401 (1)
  9. 02:38:533 (1) - Remove clap arrow sounds better to me
  10. 02:41:175 (1) - Start at 02:40:986 to follow the vocal?
  11. 03:27:212 (1) - Add finish and reduce the volume? , I think there is a finish here.
  12. 03:39:854 (4,1) - Big suggetion to change these circles to a slider , because 03:39:854 (4) - is on red tick , but 03:40:420 (1) - is on white , change to a slider perhaps make beginner read this easily
  13. 04:17:967 (3,4,5) - A bit hard for beginner , miss combo in the end may make players angry >_< ( like me , especially a long song ) so change like this rhythm is better xD
 
[ Hard]
 
  1. 00:12:684 (3) - Remove two repeats , there is nothing 00:12:967 ~ 00:13:250 ( If you agree , don't forget to fix the spacing )
  2. 03:21:929 (4) - Delete this note sounds better
  3. 03:27:967 (1) - Same as Normal
  4. 04:18:722 (2) - change to three circles? sounds better
  5. Wow! This diff is awesome for me , Nice work Jeep!!~
 
[ Lunatic]
 
  1. 00:39:288 (1,2) - Ctrl+R is more fun when play , If you fix this please Ctrl+R 00:39:854 (1,2) xDD
  2. 00:59:665 (4,1) - This flow isn't good for me >_< try to make them more smooth?
  3. 01:24:005 (1) - Remove NC here , and Add NC 01:24:193 (2),final Remove NC 01:24:382 (10
  4. 01:25:703 (1) - Remove finish start , Finish here isn't necessary
  5. 02:12:307 (1,2) - They are not stack correct , wow... Nazi!! xDD
  6. 03:01:175 (2,3) - Jump here looks strange for me
  7. 03:27:967 (1) - Same as Normal
  8. 04:18:722 (3) - Same as Hard
  9. Awesome diff too!!! I like your jump xDD
 
  --------------------------------------------------------
Okay! That's all , Sorry for my poor mod ~ >w<
Stars for awesome diffs and song!!!
Good Luck Jeep~! :3
Topic Starter
Frostmourne
Fixed a lot :3

Thank you for modding and star very much Boss :D
Leorda
Hi there

[Normal]
00:26:458 (1) - Overlapped by spinner-osu. Sometimes, beginners are slowly to read, so this possibly hidden for them
01:15:325 (3) - If you following the vocal, this should be snapped at blue tick (just suggestion)
01:36:269 (1) - This spinner is bit short. Extend it to long white tick?
02:02:873 (2) - The head slider is almost offscreen


[Hard]
03:44:005 (3) - The tail slider is touch the HP Bar


[Insane]
03:45:514 (1) - This object is almost offscreen


That's all I can find, sorry
TTTTTTTTTTTT
Normal

01:01:929 - I can't hear this circle's sound,because of the low volume.I suggest use 20% volume at least.
01:48:344 - useless timing
02:14:193 - raise the volume to 20% the reason is shown previous

Hard

01:48:344 - useless timing
03:44:005 - touch HP bar,so move some grids down

Lunatic

fine~

Pretty good map!I can't point out anything more valuable.

Good luck~
Topic Starter
Frostmourne
Thank you modding Leorda and TTTTTTTTTTTT :3

fixed many things
Rare
[Normal]
00:43:061 (4) - remove whistle
00:49:476 - like this pattern
01:03:439 (1) - remove new combo?
01:28:910 - add note?
02:26:458 (1) - remove new combo
02:29:476 - same as 01:28:910 -
02:39:854 - remove clap to end of the slider then add finish to the slider
03:26:646 (2) - I prefer to start:finsh repeat:whistle end:finish
03:43:439 - same as 01:28:910 -
04:11:929 (3) - add clap to start of the slider

[Hard]
00:05:703 (3) - add whistle to end of the slider
01:05:137 (2) - ^
01:11:363 (5) - add whistle to start of the slider.remove whistle to end of the slider then add whistle to next note.
02:32:307 (2) - add whistle to start of the slider
03:01:741 (8) - add whistle to end of the slider

[Lunatic]
00:01:175 (1) - add something hitsound
01:04:948 (2) - add whistle to start of the slider
01:15:325 (1) - remove finish to start of the slider then add finish to repeat of the slider
02:17:401 (5) - add whistle to end of the slider
03:08:156 (4) - add whistle

nice!!!!
Topic Starter
Frostmourne
fixed many

Thanks for modding :3
Diasios
[General]

  • Tags: Add "Mountain of Faith TH10 NAGI☆".

[Normal]

  • Approach Rate: 4
    00:04:193 (3) - Add "New Combo".
    00:44:948 (1) - Remove "New Combo".
    00:46:080 (5) - Add "New Combo".
    00:46:835 (1) - Remove "New Combo".
    00:51:929 (4) - Add "New Combo".
    00:53:439 (1) - Remove "New Combo".
    01:48:344 (1) - Delete this slider.
    01:57:401 (1) - Remove "New Combo".
    02:07:590 (4) - Delete this slider. Add a circle at 02:07:590 (white tick) and add another circle at 02:07:967 (white tick). Add a "New Combo" on the second circle. Remove "New Combo" on the next slider (02:08:344).
    02:10:986 (3) - Add "New Combo".
    02:12:684 (1) - Remove "New Combo".
    02:14:193 (2) - Add "New Combo".
    02:15:891 (1) - Remove "New Combo". End this slider at 02:16:269 (white tick). Add a circle at 02:17:024 (white tick).
    03:55:230 (x) - End kiai here.
    04:19:288 (1) - End this spinner at 04:26:458 (white tick).

[Hard]

  • 01:00:797 (4) - Add a slider repetition. Add a circle at 01:01:363 (red tick) and move the spinner 1/2 later. End the spinner at 01:02:873 (red tick).
    02:04:382 (3) - Add "New Combo".
    02:04:759 (1) - Remove "New Combo".
    03:55:230 (x) - End kiai here.
    04:19:288 (1) - End this spinner at 04:26:458 (white tick).

[Lunatic]

  • 03:55:230 (x) - End kiai here.
    04:19:288 (1) - End this spinner at 04:26:458 (white tick).


Nice map! :)
Topic Starter
Frostmourne
Really Big Thanks xxheroxx ><''

very good idea for kiai time in last part (I can't still choose about this)

The things I didn't fix

Normal
02:07:590 (4) - Delete this slider. Add a circle at 02:07:590 (white tick) and add another circle at 02:07:967 (white tick). Add a "New Combo" on the second circle. Remove "New Combo" on the next slider (02:08:344).
02:15:891 (1) - Remove "New Combo". End this slider at 02:16:269 (white tick). Add a circle at 02:17:024 (white tick).

Kiai time end at white tick 03:55:137 (x) -
03:55:230 (x) - is blue tick Dx

Thank you very much ! :)
Kawayi Rika
Hi ~ Frostmourne ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Lunatic]


  1. 01:10:608 (4) - Add new combo and Remove 01:10:797 (1).

[Hard]


  1. 00:06:269 (4) - Move to 00:06:458,sound much better.

That's all ~ Very cool map and song ~

Call me back recheck ~ when you are ready ~
;)
Fumika
สิบวันจะเเรงค์ละพี่จิ๊บ ไวขิง
:oops:
Go Go ranked /o/
Topic Starter
Frostmourne

Kawayi Rika wrote:

Hi ~ Frostmourne ~ :) Hi~

[Lunatic]


  1. 01:10:608 (4) - Add new combo and Remove 01:10:797 (1).
Sorry , I want to keep it cuz I new combo depends on changing the distance :3

[Hard]


  1. 00:06:269 (4) - Move to 00:06:458,sound much better.Well, it's better ~ Fixed

That's all ~ Very cool map and song ~

Call me back recheck ~ when you are ready ~
;)
Thank you for modding :D , waiting others mod a bit , I will poke you in-game for rechecking once :)

Netsukawa wrote:

สิบวันจะเเรงค์ละพี่จิ๊บ ไวขิง
:oops:
Go Go ranked /o/
เหอๆ
LKs
I was going to check ur map but then I saw rika-nechan

there are some tips:

[Lunatic]

02:15:891 (1) - http://puu.sh/ygox

[Hard]

01:06:080 (4) - don't use whistle and clap at the same time imo, I'm a bit lazy to check all of them out, you can have a self-check tho

GL
Topic Starter
Frostmourne
fixed some about clap+whistle (some point is ok for adding both :3)

Fixed slider in Lunatic (I'm very noob at slider art orzzz)

Thank you for modding LKs :)
Kawayi Rika
OK ~ Good job ~

Good luck with rank ~


Topic Starter
Frostmourne
Thx Kawayi Rika :3
Shohei Ohtani
I had a funny Sanae image to post here.

But I lost it when my computer crashed ;~~~~~;

Insane:
01:14:948 (1) - Remove NC
02:16:458 (1,2) - Having silent (or quiet enough to not be heard) hitsounds are unrankable!~. Maybe it's because my volume might be a bit low, but I can't hear these ;~;. Apply this to wherever else there are silent hitsounds
03:11:175 (1) - Remove NC
03:11:363 (2) - Add NC
04:19:288 (1) - Add whistle on end?

Hurd:
04:19:288 (1) - Add whistle on end?
Kawaii

Normal:
04:19:288 (1) - Add whistle on end?

>3<~. Now go get this bubbled or something :>

EDIT: Oh lol it is bubbled wow I feel like an asshole.
Topic Starter
Frostmourne
LOL ,CDFA btw, Thanks so much for modding xD

Fixed
02:16:458 (1,2) - Having silent (or quiet enough to not be heard) hitsounds are unrankable!~. Maybe it's because my volume might be a bit low, but I can't hear these ;~;. Apply this to wherever else there are silent hitsounds increased a bit to 15%
04:19:288 (1) - Add whistle on end? on every diff
Shohei Ohtani
ALLRIGHT I TOTALLY FORGOT TO STAR THIS WOW.

But dammit Frostmourne stop mapping such good songs. Starring again because the song is moe
Topic Starter
Frostmourne
><''

moeeeee ~~~~~

Thanks for star very much much CDFA :)
Sakura
Popping so you can make CDFA's changes
Topic Starter
Frostmourne
Updated all stuff. Thanks Sakura for 5 sp ~ also Boss , I owe you many stars = ='' , really thank you
Verdisphena
bossandy

Frostmourne wrote:

also Boss , I owe you many stars = ='' , really thank you
You are not owe me anything!!! , I just shoot star for the map which is pretty good and fun!!
You didn't ask me for star, I shooted stars for you by myself , so you don't owe me ^_^
I hope this can get ranked as soon as possible ~!

Good Luck Jeep!!! :3
Topic Starter
Frostmourne
Thank you for star Verdisphena

Also Thank you Boss :D
LKs
rebubbled. This is ready for BAT check :3
Topic Starter
Frostmourne
Really Thank you LKS ><''
Shohei Ohtani
Topic Starter
Frostmourne

CDFA wrote:

after the email popped up at the screen . I was like that so. "YES !!"

Thank you CDFA and LKs once again \:D/
Reisen Udongein
i love that singer's voice > <
Topic Starter
Frostmourne
Maika ftw! :3
happy30
[General]
Maybe change the audio lead-in to 1500 or 2000 to have a bit more preparation time

[Normal]
I feel that there are opportunities left to make the rhythm of the map match the rhythm of the song more.
I'd like to point out those.
  1. 00:27:219 (2) - I can't really hear what you are following here. my idea: remove 1 repeat then move it 1/2 later.
    After that select 00:28:351 (1) - and move this 1/2 back. OR move 00:27:219 (2) - 1/2 back without removing a repeat. but let 00:28:351 (1) - end 1/2 earlier
  2. 00:27:408 (2) - Add a note here? and let the next spinner start 1/2 later
  3. 00:39:672 (3) - Move this slider 1/2 back?
  4. 00:41:936 (3) - Remove repeat and extend the slider by 1/2, then move 00:43:068 (4) - 1/2 back
  5. 00:57:031 (2) - Move this slider 1/2 back? and maybe add a note here: 00:57:597 - ?
  6. 00:58:540 (1) - Make the slider start 1/2 earlier? then move this 00:59:295 (2) - 1/2 back and move this whole slider 00:59:672 (3) - 1/2 back and let 01:00:804 (4) - start 1/2 earlier
  7. 01:07:597 (1) - Move this slider 1/2 back, then move 01:08:729 (2) - 1/2 back and then move 01:09:106 (3) - 1/2 back. make the slider 1/2 longer or add another note on 01:09:483 -
  8. 01:10:049 - add a note?
  9. tricky one; remove 01:14:012 (1) - then move 01:13:257 (4) - 1/2 later and make it 1/2 longer and then add a note on 01:13:257 - and add a note on 01:14:389 -
  10. 01:19:672 (1) - move this 1/2 back and 01:20:804 (2) - too
  11. 01:35:521 (2) - move this 1/2 back and let the spinner appear 1/2 earlier
  12. 01:51:936 - add a note? and move 01:52:502 (3) - 1/2 back?
  13. 01:55:898 (1) - This sounds a bit weird with the other parts. but maybe keep it\
  14. 02:15:898 (2) - remove the repeat and make it 1/2 shorter. make 02:17:408 (1) - start 1/1 earlier and make it end 1/2 earlier, add a new note on 02:18:163 -
  15. 02:18:540 (3) - Remove repeat, add a new note on 02:19:094 - or extend the slider to this
  16. 02:19:483 - add a note here and move 02:20:049 (4) - 1/2 later then remove 1 repeat of 02:21:559 (4) - and move it 1/2 later
  17. 02:26:087 (4) - move this 1/2 back?
  18. 02:27:597 (1) - I wouldnt recommend starting the second part of the chorus with a spinner :\
  19. 02:31:936 - make it like: http://puu.sh/EWjN
  20. 03:01:936 (1) - start this 1/1 later?
  21. 03:04:200 (1) - start this 1/1 later as well (sounds better and move spinner recovery time)
  22. 03:43:068 - again an awkward way to start.. the final chorus?!
  23. 03:46:087 (1) - move this 1/2 back, then let 03:47:219 (2) - start 1/2 earlier
Raise OD by 1?

[Hard]
02:34:766 (1,2,3) - This felt a bit weird since you don't use larger spacing elsewhere in the map
02:41:370 (1) - Start this 1/2 later?
03:41:370 (1) - this 1/2 later as well? (same as normal)

Raise OD by 1 or 2
Topic Starter
Frostmourne

happy30 wrote:

[General]
Maybe change the audio lead-in to 1500 or 2000 to have a bit more preparation time changed to 1500

[Normal]
I feel that there are opportunities left to make the rhythm of the map match the rhythm of the song more.
I'd like to point out those.
  1. 00:27:219 (2) - I can't really hear what you are following here. my idea: remove 1 repeat then move it 1/2 later.
    After that select 00:28:351 (1) - and move this 1/2 back. OR move 00:27:219 (2) - 1/2 back without removing a repeat. but let 00:28:351 (1) - end 1/2 earlier I choose to fix the first one :3 and fixed new combo system once again
    and changed about note at 00:34:389 (3,4) - to fit the vocal better ~
  2. 00:27:408 (2) - Add a note here? and let the next spinner start 1/2 later oops sorry , I can't see spinner here -.-''
  3. 00:39:672 (3) - Move this slider 1/2 back? it feels more comfortable to follow on the drum here imo = = so, I will leave it here
  4. 00:41:936 (3) - Remove repeat and extend the slider by 1/2, then move 00:43:068 (4) - 1/2 back fixed
  5. 00:57:031 (2) - Move this slider 1/2 back? and maybe add a note here: 00:57:597 - ? fixed
  6. 00:58:540 (1) - Make the slider start 1/2 earlier? then move this 00:59:295 (2) - 1/2 back and move this whole slider 00:59:672 (3) - 1/2 back and let 01:00:804 (4) - start 1/2 earlier I fixed by extending (1) 1/2 so it will end at the same position then I don't change because I want to keep this to follow the drum sound instead of vocal but I shorten 00:59:672 (3) - to 00:59:861 so it will end at finish sound.
  7. 01:07:597 (1) - Move this slider 1/2 back, then move 01:08:729 (2) - 1/2 back and then move 01:09:106 (3) - 1/2 back. make the slider 1/2 longer or add another note on 01:09:483 - fixed in my way , I surely follow on the vocal for now :3
  8. 01:10:049 - add a note? I try to give a time to relax :D , I will leave it at here~
  9. tricky one; remove 01:14:012 (1) - then move 01:13:257 (4) - 1/2 later and make it 1/2 longer and then add a note on 01:13:257 - and add a note on 01:14:389 - I think it follows the vocal very well and easy to hit it imo = = , leave it here so.
  10. 01:19:672 (1) - move this 1/2 back and 01:20:804 (2) - too fixed
  11. 01:35:521 (2) - move this 1/2 back and let the spinner appear 1/2 earlier fixed
  12. 01:51:936 - add a note? and move 01:52:502 (3) - 1/2 back? I added it and also moved it too , but I removed next (1) and make slider to follow the vocal instead.
  13. 01:55:898 (1) - This sounds a bit weird with the other parts. but maybe keep it\ I think it's ok to keep it even it sounds weird but it's good for playing though :3
  14. 02:15:898 (2) - remove the repeat and make it 1/2 shorter. make 02:17:408 (1) - start 1/1 earlier and make it end 1/2 earlier, add a new note on 02:18:163 - fixed
  15. 02:18:540 (3) - Remove repeat, add a new note on 02:19:094 - or extend the slider to this remove repeat and extend to 02:19:106
  16. 02:19:483 - add a note here and move 02:20:049 (4) - 1/2 later then remove 1 repeat of 02:21:559 (4) - and move it 1/2 later emm' after I set many things , there seem to be confusion for me xD , leave it to you to see it once :3
  17. 02:26:087 (4) - move this 1/2 back? changed to slider and moved it accordingly
  18. 02:27:597 (1) - I wouldnt recommend starting the second part of the chorus with a spinner :\ already mapped it
  19. 02:31:936 - make it like: http://puu.sh/EWjN fixed but changed (1),(2) to slider instead cuz it's easier to hit them for this easiest diff \:D/
  20. 03:01:936 (1) - start this 1/1 later? okay~~~
  21. 03:04:200 (1) - start this 1/1 later as well (sounds better and move spinner recovery time) fixed
  22. 03:43:068 - again an awkward way to start.. the final chorus?!
  23. 03:46:087 (1) - move this 1/2 back, then let 03:47:219 (2) - start 1/2 earlier fixed
Raise OD by 1? I think this current OD is ok :3

[Hard]
02:34:766 (1,2,3) - This felt a bit weird since you don't use larger spacing elsewhere in the map
02:41:370 (1) - Start this 1/2 later?
03:41:370 (1) - this 1/2 later as well? (same as normal)

Raise OD by 1 or 2
fixed all and raised OD by 1 (6)
Thank you so much for modding happy30-sama !!
I'm so glad to see you approached to my map. :cry:

Updated ~~~
happy30
sounds good, bubble restored!
Topic Starter
Frostmourne
Thank you so much for rebub again happy30 :) !
Quilt
gogo Ranked >w<//
Verdisphena

Verdisphena wrote:

Rue


Lol Fromu dfq is that :O
Topic Starter
Frostmourne

Quilt wrote:

gogo Ranked >w<//
hope so.. = =
Chewin
Hi :3 Random recheck map ~

[Normal]
00:41:936 (3) - Reducing this slider by 1/2 and adding a circle on the red tick here: 00:42:502 would fit much better because it follows the vocal. Don't forget to use whistle on the new circle if you decide to follow this suggestion ;3
00:50:804 (3) - You should to use finish on this slider's head for consistency
01:06:087 (3) - The same of the first point. I highly suggest you to follow them especially because you decided to map followint the vocal sound ~
01:08:917 (3) - ^
01:13:634 (4) - Finish here would be perfect in my opinion
01:56:842 (2) - x:184 y:188 is better
02:19:861 (5) - You should to use NC here to keep the consistency with the previous kiai time
02:29:106 (1) - Same of the first point
02:38:540 (1) - Finish here is better than clap
03:09:295 (2) - Finish on this slider's end?
03:17:785 (1) - Remember that you are mapping following the vocal. This rhythm is better, and you could add a finish hitsound on the 1/2 slider's end too:

04:06:842 (4) - Move to x:448 y:96 to improve the blanket with 04:06:465 (3)

[Hard]
01:10:238 (1) - Remove NC and add it on 01:10:615 (3) for consistency with the next part 02:23:068 (1)
02:03:823 (1) - Useless New Combo. Remove it
02:34:766 (1) - Remove NC and use it on 02:35:144 (3) always for consistency
Lovely map >w<

[Lunatic]
00:44:766 (1) - Remove NC
00:47:597 (1) - ^
01:32:880 (6) - New combo?
Awesome >w<

If you want to follow some of my suggestions do it after a BAT has popped it for rank, I don't want you pop the bubble for this mod >w<
Good luck with rank ;3
Topic Starter
Frostmourne

Chewin wrote:

Hi :3 Random recheck map ~ hi :3

[Normal]
00:41:936 (3) - Reducing this slider by 1/2 and adding a circle on the red tick here: 00:42:502 would fit much better because it follows the vocal. Don't forget to use whistle on the new circle if you decide to follow this suggestion ;3 eh, it would be harder =.=? , I don't want to make it harder more than this T-T
00:50:804 (3) - You should to use finish on this slider's head for consistency my bad ._.aaaaaaa
01:06:087 (3) - The same of the first point. I highly suggest you to follow them especially because you decided to map followint the vocal sound ~ ok, this part it looks easier than the first one ?? , fixed :P''' (the first one is hard to play for me with mouse only ww)
01:08:917 (3) - ^ It won't be symmetry with next note and look not beautiful DxDxDx''
01:13:634 (4) - Finish here would be perfect in my opinion sounds fine *.* , finish may ruin kawaii voice from Maika <3<3
01:56:842 (2) - x:184 y:188 is better nazi !!! , omg , I want to let this gradually flow down from previous so it's Okay =.= !
02:19:861 (5) - You should to use NC here to keep the consistency with the previous kiai time kk
02:29:106 (1) - Same of the first point wanna make it equal to 02:30:615 (3) - ~~~~~~~
02:38:540 (1) - Finish here is better than clap both is the best xDxD
03:09:295 (2) - Finish on this slider's end? voice doesn't sound too long to combine with my lovely long finish so I think it's fine o..o
03:17:785 (1) - Remember that you are mapping following the vocal. This rhythm is better, and you could add a finish hitsound on the 1/2 slider's end too: I'm moody ww, sometimes I want to place it as rhythm and better game play, actually I don't want to map follow vocal much o_o'

04:06:842 (4) - Move to x:448 y:96 to improve the blanket with 04:06:465 (3) fixed

[Hard]
01:10:238 (1) - Remove NC and add it on 01:10:615 (3) for consistency with the next part 02:23:068 (1) fixed
02:03:823 (1) - Useless New Combo. Remove it Chewin, you are so mean ! , I think it's ok to follow the vocal (the new combo I used actually follows the vocal very well , don't you think so :3:3:3:3?
02:34:766 (1) - Remove NC and use it on 02:35:144 (3) always for consistency emm for consitency , okay = =
Lovely map >w< ww , for DT playing only !!

[Lunatic]
00:44:766 (1) - Remove NC
00:47:597 (1) - ^
01:32:880 (6) - New combo?
all of those new combo , I think it's fine :D thanks for checking hehe 8-)
Awesome >w< hope so \:D/

If you want to follow some of my suggestions do it after a BAT has popped it for rank, I don't want you pop the bubble for this mod >w<
Good luck with rank ;3
it's useful xD , Thank you very much :)
Andrea
I actually noticed that you haven't fixed Chewin's mod yet, since bubble isn't popped.

Never wait before fixing something!

Anyways, nothing wrong I could find.
Topic Starter
Frostmourne
Updated !

hope you check it once :D
Andrea
Time to go!

Ranked~
Topic Starter
Frostmourne
yeahh Thank you Andrea \:D/
Nilou
o.o Gratz~
No_Gu
Gratz .w.
Mythol
gratz~! ></
fanzhen0019
gratz~ XD
Snowy Dream
Congratz again!! Frost > <
S o r d a
wow,gratz ranked<3
Mixagji
      , -―- 、 rく゚ヽ。
     ,イ /  , ヽ ヽ.` -)    Good Job!
   / {  {  lヽ }  i   !
.  / { i N\リーソヽl  l i
  l  ',ル-‐  ‐‐- ソ  l {
  l  | {  _, "  !コ | l
  ヽ ノ、ゝ、 _ , イ .iニニiヾ
    ノ、_l/T ! />、iニニi
    / ,イ ヽハ/ _iニ⊃
   J r / /::/  /::l  l
bossandy
Greats!!! Jeep~!
Next is that song (you know xD
Kanari
Congrats ~
YTYuyu
gogo Frosty :D. congratz on the rank ;)
Shohei Ohtani

CDFA wrote:

seunousu
congrats on the rank^^
[CSGA]Ar3sgice
Felt
Shott
Congratz :)
xsrsbsns
Gratz~
Topic Starter
Frostmourne
Sekai
No_Gu
Mythol
fanzhen
Snowy
S o r d a
Mixagji
boss
xXCrystalMoonAnimeXx
Byakugan249
CDFA
seunousu
CSGA
shoTt
xsrsbsns
wring

Thank you so much \:D/

also every modders here , the map wouldn't be good if you didn't mod it. :D
wring
oh~! gratz :D
Chewin
Oh god finally *-* Yay good job frostmourne!
Topic Starter
Frostmourne
hehe :3

Chewin

I'm still expecting your DT record \:D/
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