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FELT - Prayer Blue

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bossandy

Frostmourne wrote:

also Boss , I owe you many stars = ='' , really thank you
You are not owe me anything!!! , I just shoot star for the map which is pretty good and fun!!
You didn't ask me for star, I shooted stars for you by myself , so you don't owe me ^_^
I hope this can get ranked as soon as possible ~!

Good Luck Jeep!!! :3
Topic Starter
Frostmourne
Thank you for star Verdisphena

Also Thank you Boss :D
LKs
rebubbled. This is ready for BAT check :3
Topic Starter
Frostmourne
Really Thank you LKS ><''
Shohei Ohtani
Topic Starter
Frostmourne

CDFA wrote:

after the email popped up at the screen . I was like that so. "YES !!"

Thank you CDFA and LKs once again \:D/
Reisen Udongein
i love that singer's voice > <
Topic Starter
Frostmourne
Maika ftw! :3
happy30
[General]
Maybe change the audio lead-in to 1500 or 2000 to have a bit more preparation time

[Normal]
I feel that there are opportunities left to make the rhythm of the map match the rhythm of the song more.
I'd like to point out those.
  1. 00:27:219 (2) - I can't really hear what you are following here. my idea: remove 1 repeat then move it 1/2 later.
    After that select 00:28:351 (1) - and move this 1/2 back. OR move 00:27:219 (2) - 1/2 back without removing a repeat. but let 00:28:351 (1) - end 1/2 earlier
  2. 00:27:408 (2) - Add a note here? and let the next spinner start 1/2 later
  3. 00:39:672 (3) - Move this slider 1/2 back?
  4. 00:41:936 (3) - Remove repeat and extend the slider by 1/2, then move 00:43:068 (4) - 1/2 back
  5. 00:57:031 (2) - Move this slider 1/2 back? and maybe add a note here: 00:57:597 - ?
  6. 00:58:540 (1) - Make the slider start 1/2 earlier? then move this 00:59:295 (2) - 1/2 back and move this whole slider 00:59:672 (3) - 1/2 back and let 01:00:804 (4) - start 1/2 earlier
  7. 01:07:597 (1) - Move this slider 1/2 back, then move 01:08:729 (2) - 1/2 back and then move 01:09:106 (3) - 1/2 back. make the slider 1/2 longer or add another note on 01:09:483 -
  8. 01:10:049 - add a note?
  9. tricky one; remove 01:14:012 (1) - then move 01:13:257 (4) - 1/2 later and make it 1/2 longer and then add a note on 01:13:257 - and add a note on 01:14:389 -
  10. 01:19:672 (1) - move this 1/2 back and 01:20:804 (2) - too
  11. 01:35:521 (2) - move this 1/2 back and let the spinner appear 1/2 earlier
  12. 01:51:936 - add a note? and move 01:52:502 (3) - 1/2 back?
  13. 01:55:898 (1) - This sounds a bit weird with the other parts. but maybe keep it\
  14. 02:15:898 (2) - remove the repeat and make it 1/2 shorter. make 02:17:408 (1) - start 1/1 earlier and make it end 1/2 earlier, add a new note on 02:18:163 -
  15. 02:18:540 (3) - Remove repeat, add a new note on 02:19:094 - or extend the slider to this
  16. 02:19:483 - add a note here and move 02:20:049 (4) - 1/2 later then remove 1 repeat of 02:21:559 (4) - and move it 1/2 later
  17. 02:26:087 (4) - move this 1/2 back?
  18. 02:27:597 (1) - I wouldnt recommend starting the second part of the chorus with a spinner :\
  19. 02:31:936 - make it like: http://puu.sh/EWjN
  20. 03:01:936 (1) - start this 1/1 later?
  21. 03:04:200 (1) - start this 1/1 later as well (sounds better and move spinner recovery time)
  22. 03:43:068 - again an awkward way to start.. the final chorus?!
  23. 03:46:087 (1) - move this 1/2 back, then let 03:47:219 (2) - start 1/2 earlier
Raise OD by 1?

[Hard]
02:34:766 (1,2,3) - This felt a bit weird since you don't use larger spacing elsewhere in the map
02:41:370 (1) - Start this 1/2 later?
03:41:370 (1) - this 1/2 later as well? (same as normal)

Raise OD by 1 or 2
Topic Starter
Frostmourne

happy30 wrote:

[General]
Maybe change the audio lead-in to 1500 or 2000 to have a bit more preparation time changed to 1500

[Normal]
I feel that there are opportunities left to make the rhythm of the map match the rhythm of the song more.
I'd like to point out those.
  1. 00:27:219 (2) - I can't really hear what you are following here. my idea: remove 1 repeat then move it 1/2 later.
    After that select 00:28:351 (1) - and move this 1/2 back. OR move 00:27:219 (2) - 1/2 back without removing a repeat. but let 00:28:351 (1) - end 1/2 earlier I choose to fix the first one :3 and fixed new combo system once again
    and changed about note at 00:34:389 (3,4) - to fit the vocal better ~
  2. 00:27:408 (2) - Add a note here? and let the next spinner start 1/2 later oops sorry , I can't see spinner here -.-''
  3. 00:39:672 (3) - Move this slider 1/2 back? it feels more comfortable to follow on the drum here imo = = so, I will leave it here
  4. 00:41:936 (3) - Remove repeat and extend the slider by 1/2, then move 00:43:068 (4) - 1/2 back fixed
  5. 00:57:031 (2) - Move this slider 1/2 back? and maybe add a note here: 00:57:597 - ? fixed
  6. 00:58:540 (1) - Make the slider start 1/2 earlier? then move this 00:59:295 (2) - 1/2 back and move this whole slider 00:59:672 (3) - 1/2 back and let 01:00:804 (4) - start 1/2 earlier I fixed by extending (1) 1/2 so it will end at the same position then I don't change because I want to keep this to follow the drum sound instead of vocal but I shorten 00:59:672 (3) - to 00:59:861 so it will end at finish sound.
  7. 01:07:597 (1) - Move this slider 1/2 back, then move 01:08:729 (2) - 1/2 back and then move 01:09:106 (3) - 1/2 back. make the slider 1/2 longer or add another note on 01:09:483 - fixed in my way , I surely follow on the vocal for now :3
  8. 01:10:049 - add a note? I try to give a time to relax :D , I will leave it at here~
  9. tricky one; remove 01:14:012 (1) - then move 01:13:257 (4) - 1/2 later and make it 1/2 longer and then add a note on 01:13:257 - and add a note on 01:14:389 - I think it follows the vocal very well and easy to hit it imo = = , leave it here so.
  10. 01:19:672 (1) - move this 1/2 back and 01:20:804 (2) - too fixed
  11. 01:35:521 (2) - move this 1/2 back and let the spinner appear 1/2 earlier fixed
  12. 01:51:936 - add a note? and move 01:52:502 (3) - 1/2 back? I added it and also moved it too , but I removed next (1) and make slider to follow the vocal instead.
  13. 01:55:898 (1) - This sounds a bit weird with the other parts. but maybe keep it\ I think it's ok to keep it even it sounds weird but it's good for playing though :3
  14. 02:15:898 (2) - remove the repeat and make it 1/2 shorter. make 02:17:408 (1) - start 1/1 earlier and make it end 1/2 earlier, add a new note on 02:18:163 - fixed
  15. 02:18:540 (3) - Remove repeat, add a new note on 02:19:094 - or extend the slider to this remove repeat and extend to 02:19:106
  16. 02:19:483 - add a note here and move 02:20:049 (4) - 1/2 later then remove 1 repeat of 02:21:559 (4) - and move it 1/2 later emm' after I set many things , there seem to be confusion for me xD , leave it to you to see it once :3
  17. 02:26:087 (4) - move this 1/2 back? changed to slider and moved it accordingly
  18. 02:27:597 (1) - I wouldnt recommend starting the second part of the chorus with a spinner :\ already mapped it
  19. 02:31:936 - make it like: http://puu.sh/EWjN fixed but changed (1),(2) to slider instead cuz it's easier to hit them for this easiest diff \:D/
  20. 03:01:936 (1) - start this 1/1 later? okay~~~
  21. 03:04:200 (1) - start this 1/1 later as well (sounds better and move spinner recovery time) fixed
  22. 03:43:068 - again an awkward way to start.. the final chorus?!
  23. 03:46:087 (1) - move this 1/2 back, then let 03:47:219 (2) - start 1/2 earlier fixed
Raise OD by 1? I think this current OD is ok :3

[Hard]
02:34:766 (1,2,3) - This felt a bit weird since you don't use larger spacing elsewhere in the map
02:41:370 (1) - Start this 1/2 later?
03:41:370 (1) - this 1/2 later as well? (same as normal)

Raise OD by 1 or 2
fixed all and raised OD by 1 (6)
Thank you so much for modding happy30-sama !!
I'm so glad to see you approached to my map. :cry:

Updated ~~~
happy30
sounds good, bubble restored!
Topic Starter
Frostmourne
Thank you so much for rebub again happy30 :) !
Quilt
gogo Ranked >w<//
Verdisphena

Verdisphena wrote:

Rue


Lol Fromu dfq is that :O
Topic Starter
Frostmourne

Quilt wrote:

gogo Ranked >w<//
hope so.. = =
Chewin
Hi :3 Random recheck map ~

[Normal]
00:41:936 (3) - Reducing this slider by 1/2 and adding a circle on the red tick here: 00:42:502 would fit much better because it follows the vocal. Don't forget to use whistle on the new circle if you decide to follow this suggestion ;3
00:50:804 (3) - You should to use finish on this slider's head for consistency
01:06:087 (3) - The same of the first point. I highly suggest you to follow them especially because you decided to map followint the vocal sound ~
01:08:917 (3) - ^
01:13:634 (4) - Finish here would be perfect in my opinion
01:56:842 (2) - x:184 y:188 is better
02:19:861 (5) - You should to use NC here to keep the consistency with the previous kiai time
02:29:106 (1) - Same of the first point
02:38:540 (1) - Finish here is better than clap
03:09:295 (2) - Finish on this slider's end?
03:17:785 (1) - Remember that you are mapping following the vocal. This rhythm is better, and you could add a finish hitsound on the 1/2 slider's end too:

04:06:842 (4) - Move to x:448 y:96 to improve the blanket with 04:06:465 (3)

[Hard]
01:10:238 (1) - Remove NC and add it on 01:10:615 (3) for consistency with the next part 02:23:068 (1)
02:03:823 (1) - Useless New Combo. Remove it
02:34:766 (1) - Remove NC and use it on 02:35:144 (3) always for consistency
Lovely map >w<

[Lunatic]
00:44:766 (1) - Remove NC
00:47:597 (1) - ^
01:32:880 (6) - New combo?
Awesome >w<

If you want to follow some of my suggestions do it after a BAT has popped it for rank, I don't want you pop the bubble for this mod >w<
Good luck with rank ;3
Topic Starter
Frostmourne

Chewin wrote:

Hi :3 Random recheck map ~ hi :3

[Normal]
00:41:936 (3) - Reducing this slider by 1/2 and adding a circle on the red tick here: 00:42:502 would fit much better because it follows the vocal. Don't forget to use whistle on the new circle if you decide to follow this suggestion ;3 eh, it would be harder =.=? , I don't want to make it harder more than this T-T
00:50:804 (3) - You should to use finish on this slider's head for consistency my bad ._.aaaaaaa
01:06:087 (3) - The same of the first point. I highly suggest you to follow them especially because you decided to map followint the vocal sound ~ ok, this part it looks easier than the first one ?? , fixed :P''' (the first one is hard to play for me with mouse only ww)
01:08:917 (3) - ^ It won't be symmetry with next note and look not beautiful DxDxDx''
01:13:634 (4) - Finish here would be perfect in my opinion sounds fine *.* , finish may ruin kawaii voice from Maika <3<3
01:56:842 (2) - x:184 y:188 is better nazi !!! , omg , I want to let this gradually flow down from previous so it's Okay =.= !
02:19:861 (5) - You should to use NC here to keep the consistency with the previous kiai time kk
02:29:106 (1) - Same of the first point wanna make it equal to 02:30:615 (3) - ~~~~~~~
02:38:540 (1) - Finish here is better than clap both is the best xDxD
03:09:295 (2) - Finish on this slider's end? voice doesn't sound too long to combine with my lovely long finish so I think it's fine o..o
03:17:785 (1) - Remember that you are mapping following the vocal. This rhythm is better, and you could add a finish hitsound on the 1/2 slider's end too: I'm moody ww, sometimes I want to place it as rhythm and better game play, actually I don't want to map follow vocal much o_o'

04:06:842 (4) - Move to x:448 y:96 to improve the blanket with 04:06:465 (3) fixed

[Hard]
01:10:238 (1) - Remove NC and add it on 01:10:615 (3) for consistency with the next part 02:23:068 (1) fixed
02:03:823 (1) - Useless New Combo. Remove it Chewin, you are so mean ! , I think it's ok to follow the vocal (the new combo I used actually follows the vocal very well , don't you think so :3:3:3:3?
02:34:766 (1) - Remove NC and use it on 02:35:144 (3) always for consistency emm for consitency , okay = =
Lovely map >w< ww , for DT playing only !!

[Lunatic]
00:44:766 (1) - Remove NC
00:47:597 (1) - ^
01:32:880 (6) - New combo?
all of those new combo , I think it's fine :D thanks for checking hehe 8-)
Awesome >w< hope so \:D/

If you want to follow some of my suggestions do it after a BAT has popped it for rank, I don't want you pop the bubble for this mod >w<
Good luck with rank ;3
it's useful xD , Thank you very much :)
Andrea
I actually noticed that you haven't fixed Chewin's mod yet, since bubble isn't popped.

Never wait before fixing something!

Anyways, nothing wrong I could find.
Topic Starter
Frostmourne
Updated !

hope you check it once :D
Andrea
Time to go!

Ranked~
Topic Starter
Frostmourne
yeahh Thank you Andrea \:D/
Suimya
o.o Gratz~
No_Gu
Gratz .w.
Mythol
gratz~! ></
fanzhen0019
gratz~ XD
Snowy Dream
Congratz again!! Frost > <
S o r d a
wow,gratz ranked<3
Mixagji
      , -―- 、 rく゚ヽ。
     ,イ /  , ヽ ヽ.` -)    Good Job!
   / {  {  lヽ }  i   !
.  / { i N\リーソヽl  l i
  l  ',ル-‐  ‐‐- ソ  l {
  l  | {  _, "  !コ | l
  ヽ ノ、ゝ、 _ , イ .iニニiヾ
    ノ、_l/T ! />、iニニi
    / ,イ ヽハ/ _iニ⊃
   J r / /::/  /::l  l
bossandy
Greats!!! Jeep~!
Next is that song (you know xD
Kanari
Congrats ~
YTYuyu
gogo Frosty :D. congratz on the rank ;)
Shohei Ohtani

CDFA wrote:

seunousu
congrats on the rank^^
[CSGA]Ar3sgice
Felt
Shott
Congratz :)
xsrsbsns
Gratz~
Topic Starter
Frostmourne
Sekai
No_Gu
Mythol
fanzhen
Snowy
S o r d a
Mixagji
boss
xXCrystalMoonAnimeXx
Byakugan249
CDFA
seunousu
CSGA
shoTt
xsrsbsns
wring

Thank you so much \:D/

also every modders here , the map wouldn't be good if you didn't mod it. :D
wring
oh~! gratz :D
Chewin
Oh god finally *-* Yay good job frostmourne!
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