okay thanks! I updated the map! ^^
1. FixedLKs wrote:
From 【All requests posted here will be modded】 queue
General
- reversearrow.png hit0.png
- hitXXX.png dimension must be 256x256 pixel
1. fixedGens wrote:
[Skin]
- This is a somewhat minor thing, but the geki and katu in the skin (I think that's what they're called?), 300g.png and 300k.png, are exactly the same. It would be better if they were at least a little bit different because, although not as important, still are game elements. It's not unrankable.
- The sliderpoint10 and sliderpoint30 are invisible. Not an unrankable thing either, but... can't see why they have to be invisible.
AIBat wrote:
About Skin Files: http://puu.sh/oO80
Inconsistency in Kiai Time: http://puu.sh/oO89
Thanks a lot for the mod! :3 I'm glad if you liked it! *.* 8DiMercurial wrote:
M4M As RequestEasy00:41:052 (4) NAZI! This circle could be positioned 00:39:415 (1) done
01:20:870 (5) NC done
02:17:597 (6) ^ done
02:54:961 (T) Maybe a Breaktime here? no, it would be too short imo
03:15:415 (2) NAZI! 1 Grid Right, 1 Grid Up. done,a bit differently though
03:31:779 (8) NC. done, I put it a bit earlier thoughInsane00:25:779 (5) Touching Hp-Bar done
00:26:597 (2) ^ done
01:11:324 (8) This circle could sounds better with a clap there. no
01:20:052 (6) ^ no
01:20:870 (8) NC done
02:42:688 (3) This slider is touching Hp-bar. Ugly. done
03:31:779 (6) NC. done
Nice jumps and patterns on Insane, This is the most funny diff (Also normal diff too).
Good Luck.
And everything above this post that i didnt mention, Added.iMercurial wrote:
M4M As RequestNormal00:54:688 (7) NC Fixed
00:59:597 (1,2,3,4,5) This (star) pattern could be more spaced like this. Not really, it's a normal diff, not a hard :/
01:12:142 (5) NC Fixed
01:20:324 (6,7) They're touching the Score-bar and Hp-Bar, and that's ugly. Fixed
01:20:870 (7) NC Fixed
02:09:415 (2) Why NC There? No idea o-o fixed
02:53:052 (4) On Easy/Normal Diffs, Circles under Sliders aren't allowed. Please move it out there. Not sure about this one, fixed tho.
03:05:052 (3) Touching Hp-Bar. Fixed
03:07:506 (6) ^ Fixed
03:11:870 (3) ^Fixed
03:15:415 (2) ^Fixed
03:23:870 (2) ^Fixed
03:29:597 (1) Nice Pattern
Thanks a lot! It was helpful! :3Kyshiro wrote:
As requested, a precise mod to make it look better than it already is :3SPOILEREasy:Yli's Hard:
00:19:779 (1) - Slider isn't symmetrical, you should count the grids using medium or large grid, and then adjust the center point up or down using tiny grid to make sure the end point of the slider is exactly in the middle of it, this way it's 100% accurate ( http://puu.sh/poGR )
00:21:961 (1) - However this one is symmetrical already, it's better to copy the first slider so that they're both exactly the same.
00:26:324 (1) - This should be a copy of 00:24:142 (1) (And use CTRL+H to flip it)
Suggestion: Move 00:31:779 (5,6,1,2) - a bit down, so that (1) and (2) are on the same height as (3)
-If you didn't do the above mentioned suggestion, atleast fix 00:31:779 (5) as this is touches the HP bar.
00:37:233 (1) - Touches HP bar
00:52:506 (4,1) - You should make slider(1) have a blanket effect over (4) ( http://puu.sh/poKw ) (Use tiny grid to make this perfect)
00:55:233 (1) - Not symmetrical (Use the technique mentioned above)
00:57:961 (3) - As soon as you fixed (1), copy that one and place it here (Use CTRL+J to do a vertical flip)
01:00:688 (2) - Not symmetrical
01:02:324 (4) - Paste (2) here if its done
01:12:142 (1) - (This goes for all these sliders) You don't have to edit them, but it's best to have the end point of the slider to be in the middle of the note at the end, again, it's fine how it is now tho.
01:13:779 (3,4) - Make slider (4) a blanket ofer (3)
01:15:415 (5) - Copy slider (4) Press CTRL+H and CTRL+J to flip it.
01:43:779 (3,2) - (2) Collides with (3) as it appears, it's a bit ugly.
01:59:052 (3) - Sliders like this can be awesome if make correctly, find the middle point of the slider to make it like this: http://puu.sh/poOo
02:00:142 (1,2,3) - You only had to make 1 here and copy the other two.
02:11:052 (4) - 2 grids up using tiny grid
02:11:052 (4,5) - You can edit these 2 to make them have a blanket effect over eachother.
02:31:779 (2) - Not symmetric (You can copy this 1 to use at the following 3 locations
02:33:961 (2) - ^
02:35:052 (3) - ^
02:36:142 (4) - ^
02:53:597 (2) - Not symmetric, can be made to look like a blanket over the previous (1)
02:56:870 (1,2,3) - Same thing as 00:55:233 (1) You might want to copy that one.
03:07:779 (3) - Not symmetric / Touches hp bar
03:13:779 (5,1) - Make slider (1) a blanket over (5)
03:20:870 (4) - 2 grids to the left using tiny grid
03:30:142 (2) - Make this one from a blanket over the previous and next noteInsane:
00:19:779 (1) - Not symmetric (Check the modding at the easy dif for some explaination on those sliders)
00:20:597 (3) - Remove clap
00:20:870 (4) - Not symmetric
00:22:779 (3) - Remove clap
00:24:688 (3) - Not symmetric
00:26:870 (3) - ^
00:37:233 (1) - ^
00:39:415 (1,2) - ^
00:42:415 (3,4) - Blanket slider (4) over (3)
00:59:052 (5) - It looks better if you find the middle of this slider to make it like this: http://puu.sh/poVW
01:02:052 (5) - Start touches slider (4)
01:02:597 (6) - Touches slider (4)
01:02:870 (7) - Copy slider (5) to this location
01:05:597 (1) - (Nothing wrong with this slider) Just saying that its best to use 1 more waypoint for longer sliders like this: http://puu.sh/poX7
01:07:779 (1) - ^ This is why you should use that technique*
01:12:142 (1) - ^ (Not necessary here tho)
01:14:324 (1) - ^ (Maybe copy 01:12:142 (1) for this one?)
01:41:052 (2) - Not symmetric (You know which sliders I mean now, I wont put the other ones here)
02:12:142 (3) - Put this one a slight bit more away from the other 2 sliders, they collide now: http://puu.sh/pp06 (You can also make a slight better blanket here)
02:44:870 (2) - Not symmetric (1 more waypoint?)
02:46:506 (1) - ^ (Might want to copy 02:44:870 (2) for this)
03:05:597 (1) - Not symmetric (1 more waypoint?)
03:05:597 (1,2,3,4,5,1) - This pattern could form a nice half circle(Could be done better than this: ( http://puu.sh/pp21 )
-If you didn't to the above mentioned suggestion, 03:07:779 (1) - random jump o-o?
03:12:142 (1,2,3) - Unecessary colliding
03:14:324 (1) - Not symmetric (1 more waypoint?)
03:27:415 (1) - ^Over here I would write how much I love this song and map, but you know that already :3
00:20:052 (2) - Nothing wrong with the slider, but as mentioned before, better to have the end point in the middle of the end circle
00:22:233 (2) - ^ Etc.
00:32:870 (1) - Not symmetric (Use the above mentioned techniques)
00:33:961 (4) - Copy 00:32:870 (1) if you fixed that one
00:35:052 (1,4) - Same thing ^
00:41:597 (1,2) - I don't think they're supposed to look like this if i look at the waypoints, but I like them :3
00:45:961 (1) - Can look better like this: http://puu.sh/pp6f (Mentioned how to before)
00:54:688 (1) - ^ (Might aswell copy that slider)
01:03:415 (1) - Best is to use 1 more waypoint for these sliders(Like mentioned in Yli's diff) However the slider is symmetric, so it's not really necessary to change.
01:05:597 (1) - ^ Etc.
01:09:961 (6,7) - (7) Isn't symmetric, (6) is, so copy (6) and CTRL+H it to 7
01:16:506 (1) - Not symmetric (1 more waypoint?)
01:34:506 (2,3) - They're not the same, copy 1 and CTRL+H CTRL+J it
01:36:142 (1,4) - ^ (Only CTRL+H will do)
01:38:870 (2,3) - ^
01:43:779 (6) - Use the approach circle of (5) to make this a better blanket
01:51:415 (1) - Can be better.
01:54:142 (1,3) - Not the same, and should be made to blanket the notes after them
02:04:506 (1) - Can be better.
02:13:233 (1) - Not symmetric, use the middle line to make it symmetric
02:24:961 (1) - o-o Remove the 2 waypoints on the middle line(It's fine after that)
02:25:779 (2) - This one wont be exactly on the end of (1) if you edited it(Turn off grid snap)
02:26:324 (1) - Not symmetric, make the the endpoint is in the center of the circle
02:31:779 (2,4) - Not symmetric (1 more waypoint?)
02:59:051 (1) - ^
03:09:961 (1) - Can be better.
03:14:324 (1) - ^
03:19:779 (3,4) - Not symmetric / can be made like blankets
Also shot another star :3
For any questions you can always contact me in any way
~Kyshiro
Download: Simon Curtis - Super Psycho Love (MystykAMV) [Yli's Hard].osuKyshiro wrote:
As requested, a precise mod to make it look better than it already is :3
Yli's Hard:
00:19:779 (1) - Not symmetric (Check the modding at the easy dif for some explaination on those sliders) Changed it a bit, but now the waypoint and the slider-end is not grid-snapped. So what?
00:20:597 (3) - Remove clap No, I like it how it sounds now
00:20:870 (4) - Not symmetric Same as above
00:22:779 (3) - Remove clap Same as above
00:24:688 (3) - Not symmetric It doesn't need to be perfect symmetric, and I am too lazy to create a "perfect" symmetric one and find the right angle to rotate for that it looks almost same as before.
00:26:870 (3) - ^ ^
00:37:233 (1) - ^ Changed this a bit
00:39:415 (1,2) - ^ No changes
00:42:415 (3,4) - Blanket slider (4) over (3) Changed (4) a bit
00:59:052 (5) - It looks better if you find the middle of this slider to make it like this: http://puu.sh/poVW Just to mention: My slider is perfect symmetrc now (You can test it, just Copy paste it and flip it horizontal and vertical, and they the second will hide the first one completely), yours is not. And your slider is too curvy imo. So no changes.
01:02:052 (5) - Start touches slider (4) I know, but I can't change it in a way without ignoring Distance Snap
01:02:597 (6) - Touches slider (4) Same here, and I already have 0,86 instead of 0,8 --> No changes
01:02:870 (7) - Copy slider (5) to this location You know, this is slider (5) with horizontal flip and Ctrl + R
01:05:597 (1) - (Nothing wrong with this slider) Just saying that its best to use 1 more waypoint for longer sliders like this: http://puu.sh/poX7 You know, my slider is again more perfect symmetric than yours, and they look kinda equal.
01:07:779 (1) - ^ This is why you should use that technique* Here you are right, changed it
01:12:142 (1) - ^ (Not necessary here tho) Changed a bit
01:14:324 (1) - ^ (Maybe copy 01:12:142 (1) for this one?) Done
01:41:052 (2) - Not symmetric (You know which sliders I mean now, I wont put the other ones here) No changes
02:12:142 (3) - Put this one a slight bit more away from the other 2 sliders, they collide now: http://puu.sh/pp06 (You can also make a slight better blanket here) No, those three sliders are all the same, I won't change them
02:44:870 (2) - Not symmetric (1 more waypoint?) No more waypoints, but changed it a little bit
02:46:506 (1) - ^ (Might want to copy 02:44:870 (2) for this) Done
03:05:597 (1) - Not symmetric (1 more waypoint?) Just no
03:05:597 (1,2,3,4,5,1) - This pattern could form a nice half circle(Could be done better than this: ( http://puu.sh/pp21 )
-If you didn't to the above mentioned suggestion, 03:07:779 (1) - random jump o-o? I didn't change the pattern, and no, it's not a random jump, in every Kiai I have those downbeat-jumps.
03:12:142 (1,2,3) - Unecessary colliding Distance Snap doesn't "allow" to fix it without "colliding"
03:14:324 (1) - Not symmetric (1 more waypoint?) Just no
03:27:415 (1) - ^ Changed that waypoint a bit
It's done! Thanks a lot for the help and the star! *.*SapphireGhost wrote:
[attachment=0:fc5e5]Simon Curtis - Super Psycho Love (MystykAMV) [3].osu[/attachment:fc5e5]
Don't forget a 0.5x section. That's all.
Thanks! I'm glad if you enjoyed them! :3Katty Pie wrote:
hi ^^
Nothing for me )) very good map and song ^^
GOOD LUCK ^3^
Thanks a lot for the mod! :3mancusojuanmattos wrote:
Hi! Mod Requested by Yli, and sorry for delay
[General:]
- Slider Tick Rate: Unify this option and use Slider Tick Rate in 2 all difficulties. Sounds better since you're the second to suggest it, I changed it
- Tags: What about to add 8bit Heart (Album Title). It's a good idea because you don't have anything related to Song in your tags done
- Letterbox During Breaks: In this kind of maps, where you don't have a Storyboard or a Video, looks better with your BG if you enable this option in all Difficulties done
[Easy:]
Settings:
--> The lifebar decrease a bit quickly when you fail a note, looking that it is an Easy diff. So, I recommend you to decrease the HP Drain Rate by 1 Tick (HP-1) done
--> You are playing with a ''Normal'' Slider Velocity for an Easy and also the BPM is not high, so the Approach Rate looks a bit high, so I recommend you to decrease it by 1 Tick (AR-1) done
00:41:597 (1): Following the Vocal, you need an emphatisize here, to make that, add a Finish at Slider beginning done
01:43:719 (3,1,2,3): I don't like the overlap between these notes (Specially between 3,2,3), this is not fun to play. Try to move these notes to don't have this ugly overlap changed
02:00:142 (1): Move this note some grids to right because it's a bit overlapped with previous Slider (3) changed
02:48:688 (1,2,3,4,1,2,3,4,1): In this pattern, you have a lot of notes (9 notes) in 1/1 without any Slider, this cause confusion and it's a Hard pattern to add it on an Easy diff. Try to intercalate the notes with some Sliders in the middle of that to make a simple pattern changed
02:53:597 (2): Since after this Slider you have 3 sec. without map, I suggest you to emphatisize the end of this pattern, so, add a finish at the Slider End done
[Insane:]
00:34:779 (5): This Stack looks weird, this pattern have a better flow if you stack it at Slider end. if I changed it I would have to change it at the other parts, and I like my version better, so no
00:48:142 (5): In this Case, Clap sounds better than Finish. Try to replace it no
02:01:642 (3,4): Unstack this, looks much better and flow better at the hour to play the map it is kind of symmetric like this, I don't wanna change
02:17:597 (7): Add a New Combo for consistency with your other Kiai Time and with your other difficulties done
02:30:688 (1): Finish at Slider Beginning done
02:37:233 (1): This Whistle on Sliderbody sounds really noisy and bad. Remove it Please done
02:56:324 (5,6,7): You don't have music support to add a 3-plet here. Sounds better if you replace these notes to a Slider done
Nice diff. But I didn't like the Stacks like 00:34:779 as I mentioned becuase this kind of patterns doesn't have a good flow. I didn't suggest to change that because I saw that you use that usually. In this diff. just try to see that otherwise looks fine.
And, That's All.
Good Luck with your map
I'll change DS to 1,0 now and kinda redo the whole diff. I'll try to hurry >.<mancusojuanmattos wrote:
[Yli's Hard:]
Totally agree with Gens, about the difficult of that, so:
--> Add 1 Tick in HP Drain Rate to increase it the difficult in this diff. because really, is not too Hard to be a Hard (HP+1) Done
00:19:779 (1): Finish, same reason as Normal Done
01:02:052 (5): (NAZI)- Move this Slider 1 grid up, because is too close from Slider (4) and doesn't look very fine Done
01:51:688 (x): Following the Vocal, is necesary a Note here Done
01:53:597 (1): Finish to emphatisize this pattern Done
02:11:324 (x): Add a Note, is a Hard difficulty, you can risk a bit with the Rhythm Done
03:01:233 (1): Add a Finish to emphatisize that Done
03:16:506 (1,2,3,4): I really don't like how to play this Stacked Pattern, looks better if you unstack that
03:23:052 (1,2,3,4): (^)
03:29:597 (Spin): Reduce this Spinner by 1/1 and then add two notes. The first one in 03:31:506 and the second one in 03:31:779, fit much better with the Instrumental Done
Nice. But Really, this diff. should be a bit harder
Thanks :3mancusojuanmattos wrote:
Hi! Mod Requested by Yli, and sorry for delay
[General:]
- Somebody to explain me that: Slider Velcoity
Normal: 2.0
Hard: 1.7
Insane: 2.0
The Slider velocity in Normal is higher than Hard and is the same as Insane, this is Weird Well, the reason is, everyone has their own mapping style, the slow sliders fit the jumpy insane, but it's also a good speed for a normal.
[Kyshiro's Normal:]
Settings:
--> You have 3 difficulties with the same Circle Size, to have a better variety I suggest you to reduce it by 1 Tick (CS-1)
00:19:779 (1): Finish at Slider beginning, to emphatisize the beginning of the map
00:36:961 (x): Following the Vocal, I guess that you have to add a Note
00:37:506 (2,4): Well, These Sliders doesn't looks fine to play because there aren't look very esthetic. I suggest you to change a bit the Slider shape of that Sliders
00:42:688 (3): This have a bad flow with your previous and Next Slider, I think that you can fix this problem with a Reverse Selection (Ctrl + R)
00:54:142 (6): In this difficulty this is a bit confuse to ''Normal'' Players because this Slider is a bit hidden by Previous Slider (4). Try to move this Slider a bit, to make this pattern more readable
01:11:052 (3,4): You mapped all the map following the Vocal especially. So, for consistency I suggest you to add a Reverse Arrow on Slider (3) and then Remove the Slider (4) because you don't have a music support to have a beat in 01:11:870
01:18:142 (2): This pattern with previous Slider (1) cause confusion in Normal Players; Reverse Selection (Ctrl + R) on this Slider made this pattern more readable to this kind of difficulty
01:20:324 (6): This Slider sounds off-rhythm at the end of it because you don't have a music support in 01:20:597. It's better If you replace this Slider to a Simple note (this note would have a Clap) Not really necessary, it kinda fits
02:00:142 (1): For consistency, you have to add a Finish at Slider Beginning
02:37:233 (1): I'm not totally agree to add a Slow-down on a Normal Difficulty because is hard to read to ''Normal'' Players, so you should change that It's not even that much slower
02:39:145 (1): Add a Finish, the music need an emphatisize here
02:48:142 (3): (^)
02:52:506 (3): (NAZI)- Move this note 2 grids down to stack it properly with previous (4)
03:01:233 (5): Add a finish at Slider Beginning
03:05:597 (1): (^)
03:14:324 (1): (^)
03:23:052 (1,2,3,4): I don't like how to sound that. Try a better rhythm, something like that
Also, add a Finish on Slider (1) (at the beginning)It's a bit different yeah :/ but I like it the way it is, and doesn't sound bad
03:29:597 (1): This Slider looks great, but the rhythm sounds a bit weird. Sounds better if you reduce this Slider by 1/1 and after that add 1/2 Slider that Starts on 03:31:506 and Finish in 03:31:779, or if you want you also can add 2 notes This is actually fine for a finishing slider
In general is not too bad, but you have a lot of 1/2 patterns on a Normal, and this is a bit confuse in this kind of difficulties. Also, I think that you have to add more Hitfinishes becuase sometime the rhythm need an emphatisize
172,120,76506,6,0,B|212:56|296:56|340:120,1,200,0|801:52:915 - add note
Thanks for the mod, but I actually don't really want to change these, because of the jumps, and the streams are kinda unnecessary I do agree with this thoughKatty Pie wrote:
<3Insane00:47:188 - add note sound better
00:49:097 - ^
00:55:642 - ^
01:16:506 - this slider not the equal172,120,76506,6,0,B|212:56|296:56|340:120,1,200,0|801:52:915 - add note
01:57:279 - ^
02:01:233 - http://puu.sh/qy8G and add note on 02:02:188
02:03:824 - add note
02:09:552 - ^
02:11:733 - ^
02:13:915 - ^
02:57:552 - ^
02:59:733 - ^
03:01:915 - ^
03:04:506 - i think better make stream from 5 notes
03:06:279 - add note
03:08:461 - ^
03:10:642 - ^
03:13:233 - maybe stream?
03:15:006 - add note
03:17:188 - ^
03:19:370 - ^
Just with threefold notes sounds more variously and interestingly, and so all monotonously and equally (
Good luck <3
01:16:506 - this slider not the equalso, thanks! :3172,120,76506,6,0,B|212:56|296:56|340:120,1,200,0|8
okay, thanks! updated! :3Ylinestra44 wrote:
FINALLY!
Done re-doing my diff.
Here it is, with new jumps, new notes, and new symmetry.
I hope it is good, because I won't re-do it again! xD
ertyukjh010 wrote:
hello,
[General]
Offset 19779.3460150491 → 19780 okay
[Easy]
03:23:052 (1) - completed stack with 03:20:870 (4) at reply. done
[Kyshiro's Normal]
02:39:961 - useless inherited point
[Yli's Hard]
01:40:506 (7) - Nc here
01:40:779 (1) - Remove NC
[Insane]
02:24:961 - useless inherited point done
02:39:961 - ^ done
THat all
Thanks for the mod both of you! :3Philippines wrote:
XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXXXXXEASYSPOILER
- 02:26:324 (1) - This spinner should end at 02:29:597. done
ertyukjh010 wrote:
[Kyshiro's Normal]
02:39:961 - useless inherited point Fixed
Thanks :3Philippines wrote:
XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXXNORMAL
- 00:24:688 (2) - Move to x:268 y:88. Fixed
- 00:42:142 (2) - Inconsistent Spacing from previous and next notes. [/color]Not really necessary, it won't cause any confusion because the 2 sliders before it explain the next ones.
- 01:56:870 (1) - Remove the red point of the 3rd point of this slider. To remove the red point, simply right click on it and it will turn white. Fixed
Thanks a lot! :3 I hope it will be ranked soon! xDL_P wrote:
hi :3
General : good map with interesting jump etc very good for players between 20000-40000 to practice jump
score spread wasnt that good...
Insane
00:43:233 (5,6) - make it different from note 3,4 to make it more interesting example bigger spacing/ rotation etc changed
00:45:415 (5,6) - ^ (i suggest bigger spacing here) changed
01:20:324 (7) - maybe move it somewhere between note 1 and 2 (so that note 5,6,7 have more even spacing and to create an antijump between 7 and next combo's note 1) no, I don't want to make an antijump
01:29:597 (1) - finish changed
02:02:324 (1) - feel like here MUST create a jump (as the vocal hints me with high pitch blablabla) changed
02:07:779 (4,5) - same..maybe make the spacing smaller like this http://puu.sh/rdX8 no, it would be too easy
02:56:870 (1) - could make better shape imo changed
02:59:051 (1) - ^ changed
03:31:779 (1) - stack with note 4? no, the distance is bigger
want a star? i see so many stars already, if you want me to star another map (or you are so kind to let me keep my kudos) , whatever you wanna do pls pm me...
good luck on ranking this , map was good enough to be ranked as your first rank map
L_P wrote:
want a star? i see so many stars already, if you want me to star another map (or you are so kind to let me keep my kudos) , whatever you wanna do pls pm me...
19:00 *Aleks719 is editing (Simon Curtis - Super Psycho Love)[http://osu.ppy.sh/s/44132]
19:00 <Aleks719> : i want to make irc mod
19:00 <MystykAMV> : okaaaaaaaay :3
19:01 <Aleks719> : hard, normal, insane - 02:39:414 - unsnapped section
19:01 <Aleks719> : it's important cuz of slowdown (0.5x)
19:07 <Aleks719> : time to fix it again
19:08 <Aleks719> : offset 2317
19:09 <Aleks719> : -8 from your and replace earlier for correct work of osu! symbol in main menu
19:09 <Aleks719> : soooo resnap all notes, sections, preview time
19:11 <Aleks719> : fix it, update and poke me, ok?
19:11 <MystykAMV> : how do I resnap rpeview time?
19:12 <Aleks719> : just set preview time on new place after new offset. same places for all diffs~
19:19 <Aleks719> : add 8-bit into tags http://puu.sh/u80H
19:19 <Aleks719> : see on the name of page on the top
19:21 <Aleks719> : http://puu.sh/u820 http://puu.sh/u822
19:21 <Aleks719> : fix please~
19:21 <Aleks719> : and update again
19:21 <MystykAMV> : why are there unsnapeefjeőoptoptueoáatuep
19:21 <Aleks719> : don't ask me o/
19:23 <Aleks719> : hit0.png - looks in times bigger than 50,100, 300.. better to make it smaller too
19:28 <MystykAMV> : what do you mean look in times bigger?
19:28 <MystykAMV> : I didn't make the skin
19:28 <Aleks719> : http://puu.sh/u85A
19:28 <Aleks719> : Х looks sssoooooo big
19:28 <MystykAMV> : ohhhhhhhhhhhhhhhh
19:28 <Aleks719> : then ask to make it smaller
19:29 <Aleks719> : or do it by yourself
19:29 <MystykAMV> : okaaay
19:29 <MystykAMV> : I'll send a pm to that person
19:30 <MystykAMV> : next?
19:31 <Aleks719> : want to keep only 2 colours?
19:31 <MystykAMV> : yes
19:34 <Aleks719> : 03:31:771 - don't silence note please
19:34 <Aleks719> : volume ~20% at least
19:36 <MystykAMV> : okay done
19:36 <MystykAMV> : on both easy and insane (the others are fine, right?)
19:37 <Aleks719> : in guest hard better make hp-1
19:39 <Aleks719> : meh, kinda problem
19:39 <Aleks719> : max score in hard very close to insane
19:39 <MystykAMV> : aww well is it really a big problem?
19:40 <Aleks719> : not so... but better make a difference
19:40 <Aleks719> : no one will play insane if you can get same score
19:41 <MystykAMV> : then well, maybe mention in your post?
19:41 <Aleks719> : yes, i'll put it in my post
19:44 <Aleks719> : 02:30:680 (1) - hard, add fininsh
19:50 <Aleks719> : maybe i suck in game
19:50 <Aleks719> : but this note in insane
19:50 <Aleks719> : 01:34:225 (1) -
19:50 <Aleks719> : confused me so much
19:51 <Aleks719> : it places right on the center
19:51 <MystykAMV> : then where should I put it so that it stays symmetric?
19:51 <Aleks719> : and approach circle it almost invisiable
19:51 <Aleks719> : just somewhere from the center
19:52 <MystykAMV> : http://puu.sh/u8gL
19:52 <Aleks719> : okay
19:54 <Aleks719> : normal
19:54 <Aleks719> : 00:30:680 (1) - add clap to the reverse
19:55 <Aleks719> : 01:11:044 (3) - clap to the end
19:56 <Aleks719> : 01:29:589 (1) - add finish
19:57 <Aleks719> : it's spinner?
19:57 <Aleks719> : you can add to the end only
19:57 <MystykAMV> : okay xD
19:57 <Aleks719> : 01:47:044 (1,2) - better to make symmetrical
19:58 <MystykAMV> : I think you should tell that to Kyshiro?
19:58 <MystykAMV> : and isn't it symmetric?
19:58 <Aleks719> : i mean playfield center
19:59 <MystykAMV> : ohhhhhhhhh
20:01 <MystykAMV> : okay
20:02 <Aleks719> : 02:17:589 (4) - make here 40 or 45% of volume
20:02 <Aleks719> : i mean on this section
20:02 <Aleks719> : too quiet
20:03 <Aleks719> : easy
20:05 <Aleks719> : 01:29:590 (1) - add finish here again)
20:06 <Aleks719> : 02:30:680 (1) - finish to the start
20:07 <Aleks719> : 02:37:226 (1) - maybe make 1/1 longer and +finish?
20:07 <Aleks719> : only as suggestion
20:09 <Aleks719> : but finish should be loud, replace section with 60% to the end of spinner
20:10 <Aleks719> : that's all
20:11 <Aleks719> : i'll post log in thread
Thank You! *.*Aleks719 wrote:
irc mod19:00 *Aleks719 is editing (Simon Curtis - Super Psycho Love)[http://osu.ppy.sh/s/44132]
19:00 <Aleks719> : i want to make irc mod
19:00 <MystykAMV> : okaaaaaaaay :3
19:01 <Aleks719> : hard, normal, insane - 02:39:414 - unsnapped section
19:01 <Aleks719> : it's important cuz of slowdown (0.5x)
19:07 <Aleks719> : time to fix it again
19:08 <Aleks719> : offset 2317
19:09 <Aleks719> : -8 from your and replace earlier for correct work of osu! symbol in main menu
19:09 <Aleks719> : soooo resnap all notes, sections, preview time
19:11 <Aleks719> : fix it, update and poke me, ok?
19:11 <MystykAMV> : how do I resnap rpeview time?
19:12 <Aleks719> : just set preview time on new place after new offset. same places for all diffs~
19:19 <Aleks719> : add 8-bit into tags http://puu.sh/u80H
19:19 <Aleks719> : see on the name of page on the top
19:21 <Aleks719> : http://puu.sh/u820 http://puu.sh/u822
19:21 <Aleks719> : fix please~
19:21 <Aleks719> : and update again
19:21 <MystykAMV> : why are there unsnapeefjeőoptoptueoáatuep
19:21 <Aleks719> : don't ask me o/
19:23 <Aleks719> : hit0.png - looks in times bigger than 50,100, 300.. better to make it smaller too
19:28 <MystykAMV> : what do you mean look in times bigger?
19:28 <MystykAMV> : I didn't make the skin
19:28 <Aleks719> : http://puu.sh/u85A
19:28 <Aleks719> : Х looks sssoooooo big
19:28 <MystykAMV> : ohhhhhhhhhhhhhhhh
19:28 <Aleks719> : then ask to make it smaller
19:29 <Aleks719> : or do it by yourself
19:29 <MystykAMV> : okaaay
19:29 <MystykAMV> : I'll send a pm to that person
19:30 <MystykAMV> : next?
19:31 <Aleks719> : want to keep only 2 colours?
19:31 <MystykAMV> : yes
19:34 <Aleks719> : 03:31:771 - don't silence note please
19:34 <Aleks719> : volume ~20% at least
19:36 <MystykAMV> : okay done
19:36 <MystykAMV> : on both easy and insane (the others are fine, right?)
19:37 <Aleks719> : in guest hard better make hp-1
19:39 <Aleks719> : meh, kinda problem
19:39 <Aleks719> : max score in hard very close to insane
19:39 <MystykAMV> : aww well is it really a big problem?
19:40 <Aleks719> : not so... but better make a difference
19:40 <Aleks719> : no one will play insane if you can get same score
19:41 <MystykAMV> : then well, maybe mention in your post?
19:41 <Aleks719> : yes, i'll put it in my post
19:44 <Aleks719> : 02:30:680 (1) - hard, add fininsh
19:50 <Aleks719> : maybe i suck in game
19:50 <Aleks719> : but this note in insane
19:50 <Aleks719> : 01:34:225 (1) -
19:50 <Aleks719> : confused me so much
19:51 <Aleks719> : it places right on the center
19:51 <MystykAMV> : then where should I put it so that it stays symmetric?
19:51 <Aleks719> : and approach circle it almost invisiable
19:51 <Aleks719> : just somewhere from the center
19:52 <MystykAMV> : http://puu.sh/u8gL
19:52 <Aleks719> : okay
19:54 <Aleks719> : normal
19:54 <Aleks719> : 00:30:680 (1) - add clap to the reverse
19:55 <Aleks719> : 01:11:044 (3) - clap to the end
19:56 <Aleks719> : 01:29:589 (1) - add finish
19:57 <Aleks719> : it's spinner?
19:57 <Aleks719> : you can add to the end only
19:57 <MystykAMV> : okay xD
19:57 <Aleks719> : 01:47:044 (1,2) - better to make symmetrical
19:58 <MystykAMV> : I think you should tell that to Kyshiro?
19:58 <MystykAMV> : and isn't it symmetric?
19:58 <Aleks719> : i mean playfield center
19:59 <MystykAMV> : ohhhhhhhhh
20:01 <MystykAMV> : okay
20:02 <Aleks719> : 02:17:589 (4) - make here 40 or 45% of volume
20:02 <Aleks719> : i mean on this section
20:02 <Aleks719> : too quiet
20:03 <Aleks719> : easy
20:05 <Aleks719> : 01:29:590 (1) - add finish here again)
20:06 <Aleks719> : 02:30:680 (1) - finish to the start
20:07 <Aleks719> : 02:37:226 (1) - maybe make 1/1 longer and +finish?
20:07 <Aleks719> : only as suggestion
20:09 <Aleks719> : but finish should be loud, replace section with 60% to the end of spinner
20:10 <Aleks719> : that's all
20:11 <Aleks719> : i'll post log in thread
Download: Simon Curtis - Super Psycho Love (MystykAMV) [Yli's Hard].osuAleks719 wrote:
forgot to add
Yli's Hard
pretty nice diff, only some suggestions
diff has a lot of triples. more than in Insane. Change some of them into sliders with reverses.. it will reduce max score and difficulty for consistency. Done, but kept some triplets on "Trippin'"
03:23:589 (2,3) - make stacks like this better, there are some of them in diff Fixed those I found
Thank You a lot!!!!!!!!! *.*Aleks719 wrote:
AR9 looks too fast in Hard, but seems funny for me. enjoy your bubble
Download: Simon Curtis - Super Psycho Love (MystykAMV) [Yli's Hard].osuOdaril wrote:
Yli's Hard
- Because of Aleks' post, I was expecting a superinsane Hard with AR9 and ridiculous settings, but holy shit, this Hard is absolutely fantastic. :3 There are a few things I think could be improved though:
- 00:36:680 (6,1) - Surprising jump, given that the other transitions to new comboes didn't have any jump at all, neither before nor after, and I don't think anything in the song calls for this. Please remove this jump and keep the spacing consistent to make the diff consistent. Removed it and changed the following notes a bit to keep symmetry
- 00:45:407 (6,1) - Same. Even though you're transitioning into a new part of the song with different patterns and stuff, having such a big sudden jump isn't a good idea. It kind of ruins the effect. Changed, too
- 00:45:953 (1,2,3,4,5,6) - Seeing you kept a standard hitsounding on the patterns after this one, remove the clap on (3). Removed
- 00:57:953 (2) - Remove the clap on this to keep your comboing consistent. Done
- 00:59:044 (5) - This slider is badly placed. It breaks the comboing and the patterns. I understand why you placed a slider here, but it'd be better to just have a circle here, and a circle at 00:59:589 - with a clap and a new combo (removing the one on 00:59:862 (1) - of course) to keep the patterns consistent. Changed
- 01:01:225 (4) - Same comment. Same consequence
- 01:14:316 (1) - That's nazi, but move the middle node so it's pretty much in the middle of the two others. The slider will look much better this way. Kind of like this: http://osu.ppy.sh/ss/315607 Fixed that
- 01:38:316 (1) - Remove the clap on this slider's beginning. It sounds bad and is inconsistent. Done
- 01:43:225 (3) - This slider's repeat is hidden under the hitbursts from 01:42:134 (5,6) - . Also change the orientation of 01:44:044 (4) - for the same reason. After minutes of trying, I changed it in a good way
- 01:51:407 (1) - Same comment as earlier: surprising jump. I'd suggest to make a triangle with 01:50:862 (5,6,1) - like this: http://osu.ppy.sh/ss/315608 Done
- 01:59:044 (1) - This spinner breaks the next patterns... Remove it and add something to replace it, but make sure there is a circle at 02:00:135 - with a new combo and a finish exactly in the center of the map. Then remove 02:00:680 (1) - this new combo, and swap these: 02:02:316 (7,1) - and 02:04:498 (7,1) - Changed all
- 02:43:770 (4,1) - For consistency, swap these new comboes. Swapped
- 02:45:952 (3,1) - Same. Same
- 02:48:135 (2,1) - Add a new combo on (2) and remove the other one for consistency. Done
- For consistency, swap these new comboes: 02:59:044 (5,1) - 03:01:225 (4,1) - 03:27:407 (6,1) - Swapped these, too
- 03:23:044 (1) - Missing finish. Added
OMG Thank You for the mod! *.* and omg so long! xD The beatmap has been updated! :3Odaril wrote:
SPOILEROkay, Aleks' post scared me about Hard being AR9. Let's check this out.
GeneralEasy
- Tick rate 2 is damn perfect for this map <3
- I must admit that the beginning was pretty bland, with 1/1 rhythms all the time, but the diff rapidly became more interesting. I'm pleasantly surprised, this is a quite good Easy. There are a few things that could be improved though:
Kyshiro's Normal
- You missed two claps. It was probably done on purpose to avoid having a constant normal-clap hitsounding because you think it would sound bad, but I think it gives the map some flow that you should break only for special patterns. These are the claps you missed:
- 00:30:680 (4) - slider's end
- 01:49:771 (5) - slider's end
- There are a few finishes you missed as well that would add amazing flow to the map, because it would give the patterns more symmetry and make the map more consistent with itself. These are suggestions though, but consider them:
- 00:43:771 (3) - Add a finish on the beginning of this slider to have the same hitsounding as 00:41:589 (1) - ?
- 01:05:589 (2,3) - These would sound so much better with finishes on their beginning. The vocals go for a loud note at the beginning of each of these sliders, and the first one 01:03:407 (1) - does have a finish.
- 01:14:316 (4) - Same.
- 02:02:316 (2,3) - Same idea.
- 02:11:044 (4) - Same.
- 02:32:862 (1,3) - Here again, for symmetry, add a finish on the beginning of these sliders ?
- 02:59:044 (2,3) - Same as 01:05:589 (2,3) -
- 03:07:771 (3,1) - Same. Also, to keep your comboing consistent, remove the new combo on (1).
- 03:18:680 (1) - Here again, same idea. And remove the new combo as well. Then add one on 03:20:862 (4) - to stay consistent.
- 03:27:407 (3) - Same.
- Finally, some other problems:
- 00:48:680 (5) - This slider breaks the comboing, because it ends where a new combo should be. It'd be much better to fix that. Also it's a bit long, and it makes some claps miss, which sounds rather bad. (and it isn't symmetric). What I suggest is to make it end 1/1 earlier, and add a circle where it ended with a new combo.
- 00:53:044 (1) - For consistency with the rest of the map (pretty much a new combo every second big white tick), remove this new combo.
- 01:15:407 (5,1,2,3,4) - There is a problem with this whole pattern. First of all, the comboing is inconsistent, because the slider are badly palced: they end where new combos should be. Second of all, by using a return on 01:15:407 (5) - you make the vocals at 01:16:498 - "passive", that is, the player doesn't have to click them (and there should be a finish at that spot). This is inconsistent with the beginning of the kiai and plays badly. To stay consistent with the beginning of the kiai, too, 01:17:044 (1) - remove this new combo. 01:17:589 (2) - This slider breaks the comboing as well, since the new combo should be on 01:18:680 - but the slider ends there.
- 01:37:225 (5) - Here again, the slider breaks the comboing: the new combo should be at 01:38:317 - but the slider ends there.
- 01:44:862 (1) - To be consistent in your comboing, remove this new combo.
- 01:53:589 (3,1,2) - Bad pattern here again. First, the new combo shouldn't be there. Second, the slider placement doesn't go with the previous long slider. Delete (1) and move (2) where it was, then add a note where (2) ended with a new combo.
- 02:12:135 (5,1,2,3,4,5) - Same problems as for 01:15:407 (5,1,2,3,4) -
- 02:35:044 (3) - Add a new combo to keep your comboing consistent.
- 02:46:498 (2) - Same.
- 03:11:044 (2) - The repeat breaks the comboing. (see above)
- 03:15:953 (3) - This slider is badly placed. Its end is a highlight in the song (which I wanted you to highlight with finishes) and should be clicked, but the slider ends there and makes it passive.
- 03:24:680 (3,1) - Badly placed slider for (3), and remove the new combo on (1).
Yli's Hard
- The sliders are too fast and the spacing is way too big... Difficulty settings are pretty high too.
- 00:19:771 (1,3) - Sorry but these sliders look awful. The very sharp turn that isn't linear makes a sharp angle in the border, while the other has a smoothish curve, and it looks really bad. As you went for linear sliders for the whole map, make these linear as well.
- 00:38:316 (4) - This clap sounds weird. If you had used that kind of pattern consistently in the map, it would have been okay, but this is the only time you use a double clap like this. To stay consistent, remove it.
- 00:45:953 (1,2,3) - Change the arrangement on this pattern. (2) is hidden under 00:45:407 (3) - which is not acceptable in Normal difficulties.
- 00:50:316 (3) - This slider is partially hidden under two hitbursts. Move it away.
- 00:50:862 (4,1) - To stay consistent in your comboing (and because (4) is the beginning of the sentence, not (1) ), swap these new combos.
- 00:54:134 (6) - Hidden under the previous slider's track and hiburst.
- 00:57:407 (1) - This is a bit nazi of me, but change the curve a bit so the slider's end (and the repeat arrow) don't get covered by 00:56:316 (4) - and its hitburst.
- 01:05:589 (1) - Just like for Easy, a finish here would sound amazing, be it only for symmetry in the patterns.
- 01:07:771 (1) - Same.
- 01:14:316 (4,1) - For consistency with the rest of the map, swap the new comboes. Also add a finish at 01:14:317 - for the same reason as Easy.
- 01:16:225 (3,4,1,2) - This pattern is bad. The slider placement breaks the comboing and the consistency of the map. The new combo should be on 01:16:498 - for consistency, but a slider ends there. Also, this is a strong note in the song and should be clicked, but sliderends make it "passive" (just like Easy), which plays bad. 01:17:317 (1) - This shouldn't have a new combo, while 01:18:680 (3) - should.
- 01:38:316 (1) - With all the room you had to place this slider, you chose the one that would result in the ugliest overlap with 01:36:953 (2) - . There are so many easy ways to fix this overlap, I don't even know why you didn't do it.
- 01:56:316 (5,1) - To stay consistent in your comboing, swap these new combos.
- 01:56:862 (1,2) - These sliders are missing claps. It sounds really empty without them.
- 02:02:316 (1) - Just like above (and Easy), add a finish on this slider's beginning.
- 02:04:498 (1) - Same.
- 02:11:044 (3) - For consistency, add a new combo here. Also add a finish ?
- 02:13:225 (5) - Add a new combo here too for consistency. Add a finish as well ?
- 02:15:407 (1,2,3) - Any reason why the claps are suddenly not on the downbeats (that is, second and fourth white ticks) ? It sounds sudden, and quite bad.
- 02:30:680 (1) - Change this slider's orientation so that its repeat arrow doesn't get covered by the hitburst from 02:29:316 (2) -
- 02:39:953 (2) - Starting with this slider (included), the claps are on the wrong tick. It sounds pretty bad and really inconsistent with the rest of the map. It ends with 02:48:135 (3) - this clap.
- 02:55:772 (3) - VERY bad repeat. It breaks absolutely everything you've done in the diff before: the comboing and the kiai patterns. This makes 02:58:498 (2) - this slider bad for the same reasons.
- 03:01:225 (5) - Add a new combo here for consistency with the other kiais.
- 03:07:771 (7,1) - For consistency, swap the new comboes. Also add a finish on (7)'s first beat (following my previous suggestions) ?
- 03:09:953 (3,1) - Swap the new comboes here too. And add a finish on (3)'s first beat ?
- 03:11:862 (3) - Very bad slider placement. The new combo is where it repeats. Delete it and replace with circle (with a new combo)+slider.
- 03:16:498 (3,1) - Swap these new combos for consistency. Also add a finish on (3)'s first beat ?
- 03:18:680 (3) - Add a new combo here, remove 03:19:771 (1) - this one and add one on 03:20:862 (3) - for consistency. Also add a finish on 03:16:498 (3) - this slider's first beat ?
- 03:23:043 (1) - Add a finish on this slider's first beat ?
- 03:24:680 (3) - Bad slider placement again... You know what to do by now, I think.
- 03:26:862 (2) - Same...
- Because of Aleks' post, I was expecting a superinsane Hard with AR9 and ridiculous settings, but holy shit, this Hard is absolutely fantastic. There are a few things I think could be improved though:
Insane
- 00:36:680 (6,1) - Surprising jump, given that the other transitions to new comboes didn't have any jump at all, neither before nor after, and I don't think anything in the song calls for this. Please remove this jump and keep the spacing consistent to make the diff consistent.
- 00:45:407 (6,1) - Same. Even though you're transitioning into a new part of the song with different patterns and stuff, having such a big sudden jump isn't a good idea. It kind of ruins the effect.
- 00:45:953 (1,2,3,4,5,6) - Seeing you kept a standard hitsounding on the patterns after this one, remove the clap on (3).
- 00:57:953 (2) - Remove the clap on this to keep your comboing consistent.
- 00:59:044 (5) - This slider is badly placed. It breaks the comboing and the patterns. I understand why you placed a slider here, but it'd be better to just have a circle here, and a circle at 00:59:589 - with a clap and a new combo (removing the one on 00:59:862 (1) - of course) to keep the patterns consistent.
- 01:01:225 (4) - Same comment.
- 01:14:316 (1) - That's nazi, but move the middle node so it's pretty much in the middle of the two others. The slider will look much better this way. Kind of like this: http://osu.ppy.sh/ss/315607
- 01:38:316 (1) - Remove the clap on this slider's beginning. It sounds bad and is inconsistent.
- 01:43:225 (3) - This slider's repeat is hidden under the hitbursts from 01:42:134 (5,6) - . Also change the orientation of 01:44:044 (4) - for the same reason.
- 01:51:407 (1) - Same comment as earlier: surprising jump. I'd suggest to make a triangle with 01:50:862 (5,6,1) - like this: http://osu.ppy.sh/ss/315608
- 01:59:044 (1) - This spinner breaks the next patterns... Remove it and add something to replace it, but make sure there is a circle at 02:00:135 - with a new combo and a finish exactly in the center of the map. Then remove 02:00:680 (1) - this new combo, and swap these: 02:02:316 (7,1) - and 02:04:498 (7,1) -
- 02:43:770 (4,1) - For consistency, swap these new comboes.
- 02:45:952 (3,1) - Same.
- 02:48:135 (2,1) - Add a new combo on (2) and remove the other one for consistency.
- For consistency, swap these new comboes: 02:59:044 (5,1) - 03:01:225 (4,1) - 03:27:407 (6,1) -
- 03:23:044 (1) - Missing finish.
Mapset was interesting. Insane is meh because it's trying too hard to be difficult... And AR9 doesn't fit.
- AR9 doesn't really fit imo... And OD7 is WAY TOO LOW. At least raise OD to 8.
- These jumps are really exaggerated. They make the map feel quite weird, honestly... Like it's trying to be harder than it should be.
- You missed the finishes. Follow what I said in Easy and Normal to add them, it sounds much better with them.
Download: Simon Curtis - Super Psycho Love (MystykAMV) [Yli's Hard].osuOdaril wrote:
Yli's HardFixed all~
- 02:48:679 (2,1) - Very surprising jump. I don't really understand why you'd place a jump here either. It plays kinda wrong, because you try to highlight something through the jump that doesn't need to be highlighted.
- 02:50:861 (4,1) - Same.
- 02:53:044 (4,1) - Same.
Fixed everythingOdaril wrote:
Rechecking.
Kyshiro's Normal
- 00:20:862 (3) - You forgot to remove this slider's finish after copying the first one =p
- 00:49:498 (2) - Missing clap on this slider's middle beat.
- 01:14:316 (1) - Missing finish on this slider's first beat.
- 01:16:498 (4,1) - Missing finish on (4)'s first beat. Also, to stay consistent in your comboing, exchange the new combos. And add one on 01:18:680 (3) - .
- 01:39:680 (3) - Missing clap on this slider's last beat.
- 02:17:589 (4) - Add a new combo on this to stay consistent with the first kiai.
- 02:32:862 (3) - Consider adding a new combo on this so that the patterns are perfectly symmetric.
- 02:46:499 (1) - There shouldn't be a clap in this slider's end.
- 02:55:498 (1) - Badly placed spinner. It starts a bit soon after the previous beat and is followed too soo by the next one... It also breaks the comboing and the patterns in the kiai.
- 02:58:498 (2) - Bad repeat here as well... Refer to my previous post (don't forget the finish).
- 03:18:680 (1) - Missing finish on this slider's first beat.
- 03:24:680 (3) - Bad repeat here as well.
- 03:26:862 (3) - Same.
Again my diff D: I'll do better next time!Odaril wrote:
Hi.
Kyshiro's Normal: 01:15:680 (3) - missing clad on middle beat and 01:16:498 (4) - on second beat. Also 01:16:498 (4,1) - exchange the new combos.Fixed
02:56:862 (1) - missing finishAdded
02:58:498 (3,4) - Make this pattern slider-circle, so that the new combo can be placed on the circle. And don't forget claps/finishes =oFixed
03:03:407 (1,2,3) - There's no real reason to change the clap pattern here. It sounds weird.Dunno why it's like that o-o fixed
that's about it
don't kd