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Megpoid GUMI - Nisemono no Uta

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[Mahua]

popner wrote:

Hi ~ Mod request from PM.

Just suggestions:

[General]

Artist最好Megpoid GUMI
tags里移除GUMI和hako
把太鼓难度作者的id加到tags里
各难度tags里的顺序不一致
mp3只有96kpbs,要求范围128-196kbps
加入瞎眼提示(Song setup-Storyboard)
关掉letterbox(^)
太鼓难度SB中以下两行代码没有对应文件:
Sprite,Background,Centre,"SB\TaikoBG2.png",320,240
Sprite,Foreground,Centre,"SB\taiko.png",320,240
太鼓难度红线位置不对
Kiai一律从
01:09:378 - 01:36:421
02:45:716 - 02:57:547
各难度LeadIn保持一致

[Easy]

PreviewTime没设

[Normal]

01:14:449 (1,3) - 叠到了
01:57:336 (1) - 做的对称一些
02:00:716 (1) - 这个spinner有些短

[Hard]

很多note没有snap,菜单Timing-Resnap All Notes
00:07:708 (7) - 音量变化很突然,建议在00:08:533变,一般音量变化不要超过10
02:48:694 (1) - 离前面略近

GL~

Sprite,Background,Centre,"SB\TaikoBG2.png",320,240
Sprite,Foreground,Centre,"SB\taiko.png",320,240

怀疑raririn这家伙没把这两个上传 我记得做好了的啊………………
[Mahua]
……………… 在这呢…………



Topic Starter
raririn

Sun Rainbow wrote:

MOD嘛能不能放着我看你的NORMAL和EASY差距太大了》。》
我想帮做一个normal(咦什么时候变求diffle ?)
可以吗

如果加个N那原来的N叫啥名字 :?
H还没到I的难度吧...
PM我或者QQ好了
Dino99
As your request :>
  1. BPM: 142.00
  1. Offset: -38
JoJo
歌很好听~

今天太晚了,明天我来帮你看看图~^^

(不是愚人节玩笑>_>
Low
GUMI is already the artist, so remove "GUMI" from the tags.
Topic Starter
raririn

JoJo wrote:

歌很好听~

今天太晚了,明天我来帮你看看图~^^

(不是愚人节玩笑>_>
谢谢OwO 真的是愚人节玩笑的话我会受刺激的啊>_>
Topic Starter
raririn

Jacob wrote:

GUMI is already the artist, so remove "GUMI" from the tags.
Done

thx,but popner has mentioned it>_>
Topic Starter
raririn

12BARRY21 wrote:

As your request :>
  1. BPM: 142.00
  1. Offset: -38
thx~
[Mahua]
觉得快了好多…………
[Mahua]
改完了音觉得就不准了
JoJo
我来了w
先节日快乐~ (捂脸

很厉害的第一张图~先指出些基础问题好了~w

  1. Purple - Unrankable stuff.
  2. Blue - Extremely suggest you to follow this.
  3. Black - Feel free to ignore this.
[General]
  1. Tags里加上megpoid
  2. 忘记删taikobg..
  3. BG分辨率unrankable,需要是4:3才行(1024*768,800*600,etc.),resize下吧/.\ (好像会影响到SB效果,和御用sber讨论下吧..
  4. Timing的话我更倾向于现在的-17,没啥问题,不过BPM需要手动改一下,软件测出来当前Hard和Normal+难度设置的BPM是141.999917295872(这个虽然基本不影响谱面但是绝对unrankable),直接F6输142不加小数点。然后记得"Timing=>Resnap all notes"
  5. (nazi)AudioLead-in统一成1000。。。
  6. 每次改了timing记得重新snap KIAI section,以及重要的音效线或者变速线。
  7. 因为SB有闪屏的关系,给所以难度加个"癫痫警告".
[Easy]
  1. 没有设置PreviewTime.
  2. SV需要手动修正,这个可以直接记事本改,"SliderMultiplier:1.00000000596046"
  3. 个人不是很推荐这种0.6x的DS。。。读图超级不爽的>_>
  4. 01:05:898 (5) - 不仅是难看的问题了。。。影响到新手读图了/.\
  5. 01:07:694 (6) - 喂喂...!从这个note开始所有都没snap到时间线上。。。全部晚了1/4拍的说!
  6. 这里开始的MOD时间点是resnap过的.
  7. 01:36:321 (x) - 把break拉到这里开始,同样的我建议KIAI在这里再结束....(或者你直接在这里加个finish音效的note也好啊...
    拉后的效果
    ATTACH[Z7796VMAZ[{)_{Q0G86(6M2.jpg]
  8. 01:49:841 (1,2,3) - Easy难度不建议加速...而且是2倍的话就更不能接受了...
  9. 02:22:799 (4,5) - 手动调整下spacing...太近!顺便给5加个new combo.
  10. 02:52:377 (3,1) - 交换new combo.
  11. 02:55:757 (4) - New combo.
  12. 03:05:898 (3,1) - 交换new combo.
  13. 03:07:588 (1) - 求别减速..T_T 然后正常spacing就好.
[Normal+]
  1. 难度里有"+"一般都会被吐槽很多次,normal就是normal,hard就是hard。。。很多MAT都会挑这个甚至因为这个不给泡╮(╯_╰)╭ 实在觉得偏难的话还是改简单是王道。
  2. Slider tick rate -1
  3. 00:27:025 (7) - 再加个折返.
  4. 00:51:954 (5,1) - spacing手动调整..
  5. 01:18:152 (2) - ..跟着这音乐走的话,完全想不到会有2个折返.
  6. 01:36:321 (x) - 同Easy.
  7. 02:28:715 (2) - 加个折返?
  8. 02:30:405 (x) - Break拉到这里.
  9. 03:02:623 (7) - 从这里开始又乱了/.\
偷懒了/w\ hard和hitsound先不看了...w

[Mahua]

JoJo wrote:

我来了w
先节日快乐~ (捂脸

很厉害的第一张图~先指出些基础问题好了~w

  1. Purple - Unrankable stuff.
  2. Blue - Extremely suggest you to follow this.
  3. Black - Feel free to ignore this.
[General]
  1. Tags里加上megpoid
  2. 忘记删taikobg..
  3. BG分辨率unrankable,需要是4:3才行(1024*768,800*600,etc.),resize下吧/.\ (好像会影响到SB效果,和御用sber讨论下吧..
    == 我刚改 不过sb里不是800x600行吗? :P
  4. Timing的话我更倾向于现在的-17,没啥问题,不过BPM需要手动改一下,软件测出来当前Hard和Normal+难度设置的BPM是141.999917295872(这个虽然基本不影响谱面但是绝对unrankable),直接F6输142不加小数点。然后记得"Timing=>Resnap all notes"
  5. (nazi)AudioLead-in统一成1000。。。
  6. 每次改了timing记得重新snap KIAI section,以及重要的音效线或者变速线。
  7. 因为SB有闪屏的关系,给所以难度加个"癫痫警告".

sb加上闪屏才有味道嘛


[Easy]
  1. 没有设置PreviewTime.
  2. SV需要手动修正,这个可以直接记事本改,"SliderMultiplier:1.00000000596046"
  3. 个人不是很推荐这种0.6x的DS。。。读图超级不爽的>_>
  4. 01:05:898 (5) - 不仅是难看的问题了。。。影响到新手读图了/.\
  5. 01:07:694 (6) - 喂喂...!从这个note开始所有都没snap到时间线上。。。全部晚了1/4拍的说!
  6. 这里开始的MOD时间点是resnap过的.
  7. 01:36:321 (x) - 把break拉到这里开始,同样的我建议KIAI在这里再结束....(或者你直接在这里加个finish音效的note也好啊...
    拉后的效果
    [attachment=0:a616c]Z7796VMAZ[{)_{Q0G86(6M2.jpg[/attachment:a616c]
  8. 01:49:841 (1,2,3) - Easy难度不建议加速...而且是2倍的话就更不能接受了...
  9. 02:22:799 (4,5) - 手动调整下spacing...太近!顺便给5加个new combo.
  10. 02:52:377 (3,1) - 交换new combo.
  11. 02:55:757 (4) - New combo.
  12. 03:05:898 (3,1) - 交换new combo.
  13. 03:07:588 (1) - 求别减速..T_T 然后正常spacing就好.
[Normal+]
  1. 难度里有"+"一般都会被吐槽很多次,normal就是normal,hard就是hard。。。很多MAT都会挑这个甚至因为这个不给泡╮(╯_╰)╭ 实在觉得偏难的话还是改简单是王道。
  2. Slider tick rate -1
  3. 00:27:025 (7) - 再加个折返.
  4. 00:51:954 (5,1) - spacing手动调整..
  5. 01:18:152 (2) - ..跟着这音乐走的话,完全想不到会有2个折返.
  6. 01:36:321 (x) - 同Easy.
  7. 02:28:715 (2) - 加个折返?
  8. 02:30:405 (x) - Break拉到这里.
  9. 03:02:623 (7) - 从这里开始又乱了/.\
偷懒了/w\ hard和hitsound先不看了...w
== 我还要改 sb什么的 offset-437 根本改不了 ==
求帮忙啊~~~
:cry:
Topic Starter
raririn

JoJo wrote:

我来了w
先节日快乐~ (捂脸 节日快乐XD

很厉害的第一张图~先指出些基础问题好了~w

  1. Purple - Unrankable stuff.
  2. Blue - Extremely suggest you to follow this.
  3. Black - Feel free to ignore this.
[General]
  1. Tags里加上megpoid Done!
  2. 忘记删taikobg.. 再纠结下……
  3. BG分辨率unrankable,需要是4:3才行(1024*768,800*600,etc.),resize下吧/.\ (好像会影响到SB效果,和御用sber讨论下吧..
  4. Timing的话我更倾向于现在的-17,没啥问题,不过BPM需要手动改一下,软件测出来当前Hard和Normal+难度设置的BPM是141.999917295872(这个虽然基本不影响谱面但是绝对unrankable),直接F6输142不加小数点。然后记得"Timing=>Resnap all notes" 手动测的时候估计差了一点orz Done
  5. (nazi)AudioLead-in统一成1000。。。为啥会全是1004呢明明对的是1/.\
  6. 每次改了timing记得重新snap KIAI section,以及重要的音效线或者变速线。
  7. 因为SB有闪屏的关系,给所以难度加个"癫痫警告".
改了/.\

[Easy]
  1. 没有设置PreviewTime. Done!
  2. SV需要手动修正,这个可以直接记事本改,"SliderMultiplier:1.00000000596046" 改了 但是为啥会这样呢
  3. 个人不是很推荐这种0.6x的DS。。。读图超级不爽的>_> 难道改成0.5?0..0
  4. 01:05:898 (5) - 不仅是难看的问题了。。。影响到新手读图了/.\ fixed
  5. 01:07:694 (6) - 喂喂...!从这个note开始所有都没snap到时间线上。。。全部晚了1/4拍的说! Q口Q offset改完全乱了
  6. 这里开始的MOD时间点是resnap过的.
  7. 01:36:321 (x) - 把break拉到这里开始,同样的我建议KIAI在这里再结束....(或者你直接在这里加个finish音效的note也好啊... Done!
    拉后的效果
    [attachment=0:f1668]Z7796VMAZ[{)_{Q0G86(6M2.jpg[/attachment:f1668]
  8. 01:49:841 (1,2,3) - Easy难度不建议加速...而且是2倍的话就更不能接受了... 1.0好了...
  9. 02:22:799 (4,5) - 手动调整下spacing...太近!顺便给5加个new combo.
  10. 02:52:377 (3,1) - 交换new combo.
  11. 02:55:757 (4) - New combo.
  12. 03:05:898 (3,1) - 交换new combo.
  13. 03:07:588 (1) - 求别减速..T_T 然后正常spacing就好.
都弄好啦w

[Normal+]
  1. 难度里有"+"一般都会被吐槽很多次,normal就是normal,hard就是hard。。。很多MAT都会挑这个甚至因为这个不给泡╮(╯_╰)╭ 实在觉得偏难的话还是改简单是王道。 就Normal吧(掰手指
  2. Slider tick rate -1 哇分少了好多...
  3. 00:27:025 (7) - 再加个折返. Done!
  4. 00:51:954 (5,1) - spacing手动调整.. Done!
  5. 01:18:152 (2) - ..跟着这音乐走的话,完全想不到会有2个折返. fixed
  6. 01:36:321 (x) - 同Easy.Done!
  7. 02:28:715 (2) - 加个折返?Done!
  8. 02:30:405 (x) - Break拉到这里.Done!
  9. 03:02:623 (7) - 从这里开始又乱了/.\
Done!

偷懒了/w\ hard和hitsound先不看了...w
没有req的mod真的没想到啊www
我爱你啊XD
[Mahua]
taiko 的那张需要调一下 不是offset-437吗
你把note前移一下吧
[Mahua]
RL_Tibbar
放假,闲得无聊,随便MODMOD

[hard]
到02:36:321为止都是我做的吧,可以的话改为collab hard,随便你了
00:03:997 (6,7) - 把7的尾巴弄到6上
00:17:306 (2) - clap end of slider
00:19:313 (3) - remove clap
00:20:687 (2) - clap top of slider
00:21:109 (3,4,5,6,1) - 放条N音效的绿线在(3)的尾上,一条S音效的绿线在(1)的头上 ,然后把clap都去掉
00:24:067 (2) - clap end of slider
00:45:616 (1) - NC
00:55:757 (3,4,9) - clap end of slider
00:58:715 (10) - clap top of slider
00:59:137 (1) - clap end of slider
00:59:983 (2) - clap reverse of slider
01:01:250 (4) - clap top&end of slider
01:02:518 (1,3,10,11) - finsh top of slider
01:04:208 (6) - finsh end of slider
01:04:736 (8) - finish
01:05:898 (1) - finsh top of slider
01:07:799 (5) - NC
01:07:588 放条N音效绿线(滑条速度1.5x
01:09:278 (2) - kiai从这开始
01:36:321 (5) - kiai到这结束

01:09:701 (3) - 从这开始,每两条白线放个clap,例如下一个clap在01:10:546 (7)
01:10:123 (5) - 从这开始,每两条白线放个whistle,例如下一个whistle01:10:968 (1)
虽然有更好的下音效方法,但我是懒逼

------
先到这,等有时间再mod
Topic Starter
raririn

OSUtoto wrote:

放假,闲得无聊,随便MODMOD 骗kd来的吧/_\

[hard]
到02:36:321为止都是我做的吧,可以的话改为collab hard,随便你了 推倒对着map的
00:03:997 (6,7) - 把7的尾巴弄到6上
00:17:306 (2) - clap end of slider
00:19:313 (3) - remove clap
00:20:687 (2) - clap top of slider
00:21:109 (3,4,5,6,1) - 放条N音效的绿线在(3)的尾上,一条S音效的绿线在(1)的头上 ,然后把clap都去掉
00:24:067 (2) - clap end of slider
00:45:616 (1) - NC
00:55:757 (3,4,9) - clap end of slider
00:58:715 (10) - clap top of slider
00:59:137 (1) - clap end of slider
00:59:983 (2) - clap reverse of slider
01:01:250 (4) - clap top&end of slider
01:02:518 (1,3,10,11) - finsh top of slider
01:04:208 (6) - finsh end of slider
01:04:736 (8) - finish
01:05:898 (1) - finsh top of slider
01:07:799 (5) - NC
01:07:588 放条N音效绿线(滑条速度1.5x
01:09:278 (2) - kiai从这开始
01:36:321 (5) - kiai到这结束

01:09:701 (3) - 从这开始,每两条白线放个clap,例如下一个clap在01:10:546 (7)
01:10:123 (5) - 从这开始,每两条白线放个whistle,例如下一个whistle01:10:968 (1)
虽然有更好的下音效方法,但我是懒逼

------
先到这,等有时间再mod
Midasmens
你好哦~~
瓦來幫乃看看吧!>3<

General
新圖做的還行哦~~可惜有一些小缺點
有許多Slider不好看~~~ :|
排列也有幾處問題(小問題) :P

Easy
00:06:743 (2) - 結尾不需要紅點+也不需要這麼多點
這樣如何? :oops:
00:16:884 (3) - slider不好看 :(
00:25:335 (1) - ^
00:28:715 (1) - ^
00:33:785 (1) - ^
00:55:757 (1) - ^
01:07:588 (6) - ^
01:12:659 (1) - ^
01:16:039 (1) - ^
01:22:799 (1) - ^
01:29:560 (5) - ^
01:31:250 (6) - ^
01:50:053 (X) - Break Time
01:54:067 (X) - ^
01:57:447 (X) - ^
02:05:053 (3) - Slider :o
02:08:433 (3) - Slider做好對稱
02:11:813 (3) - 不好看
02:13:504 (4) - ^
02:23:644 (5) - 結尾處有問題~~調到 02:24:490
02:48:997 (1) - 這個真的不好看 :cry:
02:57:447 (2) - 對稱好了
Easy就這些吧~~~

Normal
00:05:053 (1,2) - clap有點吵+Slider
00:07:588 (5) - 音量有點高~略吵哦~~
00:11:813 (1,2) - ^
00:28:715 (1) - 知道瓦想說什麼了吧 :roll:
00:38:856 (3) - ^
00:42:236 (1) - ^
00:44:771 (5) - ^
00:47:306 (6) - 拉到如圖的位置感覺還行
00:52:377 (1) - 5點可以做好這個slider哦~~自己去試試吶
01:00:828 (3) - 這個slider是想做直線還是曲綫呢?
01:02:518 (1) - 也是5點哦~~
01:04:208 (3) - 丑
01:05:898 (1) - ^
01:07:588 (3) - :|
01:16:039 (5) - ^
01:18:997 (3,5) - ^
01:22:799 (5) - :x
01:54:490 (X) - Break Time
01:57:236 (1) - 對稱
01:57:870 (X) - Break Time
02:03:363 (1) - >:(
02:06:934 (1) - ^
02:13:504 (1,2,3) - ^
02:28:715 (2) - 結尾在02:28:926如何?
02:28:926 (X) - 這個Break Time的結尾不用拉
02:52:377 (1,2,5,6) - 5,6到底是直線還是曲綫呢?
03:01:250 (5) - 複製4
03:09:278 (4,5) - 不解釋了吶~~~

Ts8zs' Taiko
對不起www~~不會Mod :)

Hard
01:22:377 (8) - 改成兩個Note做個4連打
02:44:983 (1,2,3,4,5) - 如圖
並且刪除5,把1拖到02:45:194
02:47:306 (1,2,3,4,5) - 如圖
02:53:644 (6,7,8,9) - 刪掉7,9
還有slider沒看~~~瓦有點累了吶~~~

就這樣吧~~~能力極限了
加油!!!
Betsuto
[General]
oh my ... your BG and SD is so cute ! <3
I like it >.< !

[Easy]
SPOILER
00:15:828 (1 , 2 , 3) - like this ? http://puu.sh/nxWf
00:43:504 (1 , 2 , 3) - like this ? http://puu.sh/nxWU
00:44:771 (2 , 3 , 4) - like this ? http://puu.sh/nxXj
02:24:490 (5 , 6) - like this ? http://puu.sh/nxXW
02:28:081 (7 , 8) - like this ? http://puu.sh/nxYa
02:55:757 (7) - add new combo
02:56:602 (1) - remove new combo
03:08:856 (2 , 3 , 4) - like this ? http://puu.sh/nxYS
03:12:659 (6) - add new combo

[Normal]
SPOILER
This beatmap is too hard for beginner
00:35:264 (4) - add new combo
00:37:799 (1) - remove new combo
00:38:644 (2) - add new combo
01:29:137 (4) - add new combo
01:32:518 (4) - add new combo
03:05:898 (4) - add new combo

[Hard]
SPOILER
00:21:109 - 00:27:870 - have problem with slide resnap all slide please http://puu.sh/nyeB
00:38:644 (5) - add new combo
00:38:856 (1) - remove new combo
01:16:039 (1) - remove new combo
01:21:109 (5) - add new combo
01:22:377 (8) - add new combo
01:36:321 (5) - like this ? http://puu.sh/nyh3
02:21:109 (6) - add new combo
02:27:025 (5) - add new combo

ˊ • ᵜ •ˋ ) ~
[CSGA]Ar3sgice
from my queue


Easy

  1. 似乎有些地方spacing有点奇怪.. = =ll
  2. artist应该是Megpoid GUMI 改artist看这里http://osu.ppy.sh/forum/p/323796
Normal

  1. 00:05:053 (1,2) - 去掉clap
  2. 00:07:588 (5) - ^
  3. 00:11:813 (1,2) - ^
  4. 00:10:968 (7) - spacing
  5. 01:49:842 (1,2,3,1,1) - 好诡异的slider 摆好看点吧
  6. 02:28:715 (2) - 加长
Hard

  1. 00:04:208 (7) - 换成单个note, 这样看不清了
  2. 00:24:067 (2) - ctrl+r转过来好点
  3. 00:27:025 (1,2,3,4,5) - 这六边形没摆好, 把前面滑条放中间 http://osu.ppy.sh/ss/281366
  4. 01:31:461 (2,3,4,5) - http://osu.ppy.sh/ss/281367
  5. 01:32:940 (3) - 放另一边吧... 这样往后不好
  6. 01:33:785 (3) - ^
  7. 02:44:983 (1,2,3,4,5,6) - 一段开始的地方来四方眺容易断啊.. = =换个简单点的引入比较好
  8. 02:44:983 (1) - 这个不用
Taiko

  1. offset不对
that's all

Good luck~
Topic Starter
raririn
thx for your mod~!
Sun Rainbow

JoJo wrote:

我来了w
先节日快乐~ (捂脸
惊现JOJO囧囧的MOD!
LKs
From 【All requests posted here will be modded】 queue

[General]

  1. 缺失的spinskin spinner-clear.png spinner-spin.png spinner-osu.png
  2. 没用到的SB图片 sb\taikobg2.png
  3. taiko的leadin没设
  4. EpilepsyWarning不用开 SB不是那种
  5. easy的combo colour和其他难度反了个顺序 最好改了
  6. kiai times每次做时候查好是否一致 不是刻意做不同就让他们一样
    - [Easy] : Kiai #1: Starts on 01:08:660, ends on 01:36:321 Kiai #2: Starts on 02:44:434, ends on 02:58:089 -
    [Hard] : Kiai #1: Starts on 01:08:856, ends on 01:36:321 Kiai #2: Starts on 02:44:444, ends on 02:57:964 -
    [Normal] : Kiai #1: Starts on 01:08:429, ends on 01:36:321 Kiai #2: Starts on 02:44:761, ends on 02:58:281 -
    [Taiko] : Kiai #1: Starts on 01:08:429, ends on 01:35:470 Kiai #2: Starts on 02:44:761, ends on 02:58:281
  7. timing section check
    Warning: [Easy] 01:08:660 kiai线未对齐时间轴
    Warning: [Easy] 01:49:320 有多余的timing线
    Warning: [Easy] 02:44:434 kiai线未对齐时间轴
    Warning: [Easy] 03:07:073 有多余的timing线
    Warning: [Hard] 00:11:497 有多余的timing线
    Warning: [Hard] 00:27:552 有多余的timing线
    Warning: [Hard] 02:44:444 kiai线未对齐时间轴
    Warning: [Normal] 01:08:429 kiai线未对齐时间轴
    Warning: [Normal] 02:44:761 kiai线未对齐时间轴
    Error: [Normal] 00:07:589 timing线在物件之后
    Warning: [Taiko] BPM: 141.999917295872 这个你可以改也可以不改
    Warning: [Taiko] 00:07:589 有多余的timing线
    Warning: [Taiko] 00:27:869 有多余的timing线
    Warning: [Taiko] 01:02:092 有多余的timing线
    Warning: [Taiko] 01:08:429 kiai线未对齐时间轴
    Warning: [Taiko] 01:35:528 有多余的timing线
    Warning: [Taiko] 01:50:264 有多余的timing线
    Warning: [Taiko] 02:36:311 有多余的timing线
    Warning: [Taiko] 02:44:761 kiai线未对齐时间轴
so much about general 这种东西每次传之前先自己查一遍 没有必要在这里给图扣分
这套sliderskin 尤其是sliderfollowcircle怎么这么眼熟

[SB]

00:15:194 - 这里的效果可以出来再早一个蓝线 现在明显慢了
00:55:546 - 黑白效果怎么来的这么快 重音应该在00:55:757 另外之后的黑白也无法理解出现时机 按理说压着白线
01:07:905 - 这个时间也不对
02:26:285 - 目测你需要花时间大改SB时间

[Easy]

00:06:743 (2) - 音效..首先默认clap就不合适 这里是无打击乐的前奏
第一个break拉到00:13:054
00:18:574 (4,5,6) - 这spacing
02:23:644 (1) - 这得NC
easy最重要的是干净 这个遮挡和没开distance snap的程度就不符合

[Normal]

00:25:968 (5) - 危险

[Taiko]

creator words里没写太鼓是谁做的啊 SB里写from ts8zs 但tags里却没写
感觉挺有新意的 但这么多变速会不会被人X我就不知道了
00:46:990 (16) - 这怎么看都该移到00:47:095 (16) -

[Hard]

unsnapped object
Snapping 00:21:954 (1) - Unsnapped slider (end). 00:22:377 (2) - Unsnapped slider (end). 00:23:644 (1) - Unsnapped slider (end). 00:24:067 (2) - Unsnapped slider (end). 00:25:335 (1) - Unsnapped slider (end). 00:25:757 (2) - Unsnapped slider (end). 00:26:180 (3) - Unsnapped slider (end). 00:26:602 (4) - Unsnapped slider (end). 02:36:109 (7) - Unsnapped slider (end).

AR可以加1~2
00:21:637 (4,5,6,1) - 这一串实在没法看
ts8zs
我是来给我的diff冒个泡的www

Download: GUMI - Nisemono no Uta (raririn) [Taiko].osu
Leorda
Hi there

[Easy]
* 0,5x BPM Multiplier can makes confusing for beginners about slider speed
* This diff is doesn't have an Epilepsy Warning, consider to turn on to make consistent on each diff

00:18:574 (4) - New combo for your stanza
00:18:574 (4,5,6) - This part is looks inconsistent on spacing, make sure you check this spacing part
00:32:095 (3) - New combo for your stanza
01:16:039 (5) - ^
01:26:180 (3) - ^
01:29:560 (5) - ^
02:03:363 (1,2) - Overlapped by spinner-osu, can makes hidden for beginners
02:13:504 (4) - New combo for your stanza
03:03:363 (1) - Same issue as 02:03:363 (1,2)


[Normal]
00:12:659 (2) - The tail slider is touch the HP Bar (just a warning)
00:57:447 (3) - I think remove 2 repeating slider and add note at 00:58:292 is better for rhythm, IMO
02:00:616 (1) - Extend this to 02:02:940, snap at red tick is doesn't make sense, IMO


[Taiko]
* This red timing section should be place at -17 for consistentcy on each diff

00:13:716 (26) - Unsnapped circle
02:25:547 (8) - ^
02:44:561 (19) - ^
03:08:223 (24) - ^


[Insane]
* AR9 is doesn't fit at all, since you have a 142BPM

00:55:123 (6) - This one is unreadable, because you have a 1/8 slider in one stack and it's mess up with approach circle
02:03:363 (1) - ^
02:07:482 (3) - How about snap the end slider at 02:07:799
03:04:630 (5) - This object is touch the HP Bar (just a warning)

Good job~
Topic Starter
raririn

Leorda wrote:

Hi there

[Easy]
* 0,5x BPM Multiplier can makes confusing for beginners about slider speed
* This diff is doesn't have an Epilepsy Warning, consider to turn on to make consistent on each diff

00:18:574 (4) - New combo for your stanza
00:18:574 (4,5,6) - This part is looks inconsistent on spacing, make sure you check this spacing part
00:32:095 (3) - New combo for your stanza
01:16:039 (5) - ^
01:26:180 (3) - ^
01:29:560 (5) - ^
02:03:363 (1,2) - Overlapped by spinner-osu, can makes hidden for beginners
02:13:504 (4) - New combo for your stanza
03:03:363 (1) - Same issue as 02:03:363 (1,2)


[Normal]
00:12:659 (2) - The tail slider is touch the HP Bar (just a warning)
00:57:447 (3) - I think remove 2 repeating slider and add note at 00:58:292 is better for rhythm, IMO
02:00:616 (1) - Extend this to 02:02:940, snap at red tick is doesn't make sense, IMO


[Taiko]
* This red timing section should be place at -17 for consistentcy on each diff

00:13:716 (26) - Unsnapped circle
02:25:547 (8) - ^
02:44:561 (19) - ^
03:08:223 (24) - ^


[Insane]
* AR9 is doesn't fit at all, since you have a 142BPM

00:55:123 (6) - This one is unreadable, because you have a 1/8 slider in one stack and it's mess up with approach circle
02:03:363 (1) - ^
02:07:482 (3) - How about snap the end slider at 02:07:799
03:04:630 (5) - This object is touch the HP Bar (just a warning)

Good job~
All Done!thanks for your mod >w<
tutuhaha
IRC
22:43 <raririn> : 突然发现按照你的签名我好像可以问你要mod._.
22:43 <tutuhaha> : 恩我现在给你呀XD~
22:43 <tutuhaha> : 先说总的
22:43 <tutuhaha> : PreviewTime: 68856
22:43 <raririn> : 感觉star4mod好没节操
22:43 <raririn> : 嗯
22:44 <raririn> : preview time到底是干啥的...
22:44 <tutuhaha> : 然后建议你第一个kiai time 从01:09:278 (1) 开始
22:45 <tutuhaha> : 就是黄线的起始时间
22:45 <raririn> : o.o
22:46 <raririn> : 可是N和H在01:09:278之前就有note了 也没问题吗
22:46 <tutuhaha> : :O跟note没有必然关系吧
22:46 <raririn> : o.o 了解了
22:46 <tutuhaha> : 跟歌曲有关哇
22:47 <tutuhaha> : 02:01:039 (1) - 这边有一条无用绿线
22:47 <raririn> : 第一个音不是在[01:08:856]开始的嘛...
22:48 <tutuhaha> : 02:16:356 (3) - 这边这个绿线是unrank的因为它没在线上,unsnap
22:48 <tutuhaha> : 人声是从那里开始进入高潮阶段
22:48 <tutuhaha> : 而不是看音,我是这么觉得的
22:48 <raririn> : o.o为什么这两个线的时点和我这里不一样...
22:49 <tutuhaha> : 你能知道我说的是哪就行啦╮( ̄▽ ̄")╭
22:49 <tutuhaha> : 02:45:616 (2) - 第二段的kiai time 从这边开始比较好
22:49 <raririn> : 嗯...
22:50 <tutuhaha> : 02:59:137 (X) - 然后结束到这边
22:51 <tutuhaha> : 然后总的说完了,你选择让我先mod哪个难度?
22:51 <raririn> : 随便吧orz
22:51 <tutuhaha> : 因为我第一个mod的难度会很仔细,然后后面越来越懒._.
22:51 <raririn> : .......
22:51 <tutuhaha> : 所以还是你选比较好
22:51 <raririn> : hard-normal-easy ?
22:51 <tutuhaha> : 行
22:52 <tutuhaha> : 00:01:250 (1) - 尾部加whistle
22:52 <tutuhaha> : 00:03:997 (6,7) - 仔细看这俩距离不对,而且7出格了
22:53 <raririn> : o.o
22:53 <tutuhaha> : 00:08:011 (8) - 尾部换成finish
22:55 <tutuhaha> : 00:21:109 (3) - 这个前面如果你想起到重音的效果的话我不建议加normal-whistle
22:55 <tutuhaha> : 最好加个大音量的soft-finish
22:55 <tutuhaha> : 听起来会比现在好很多
22:55 <raririn> : 嗯...
22:56 <tutuhaha> : 00:30:405 (5) - 前面加whistle
22:56 <tutuhaha> : 00:32:835 (3) - 这边加个note符合节奏也好玩点,现在这个因为本身音量太轻节奏不明显会比较坑爹
22:57 <raririn> : 嗯
22:57 <tutuhaha> : 00:35:264 (7,8,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3) - 这一段没whistle么?
22:57 <tutuhaha> : 听起来太安静了还是加点whistle比较好
22:58 <tutuhaha> : 00:50:687 (8) - 这边加个NC
22:58 <raririn> : 加在slider上好还是加在尾部好...
22:58 <tutuhaha> : 头上,唔给你举例子
22:58 <tutuhaha> : 00:35:475 (1) - whistle 头部
22:59 <tutuhaha> : 00:36:321 (4) - ^
22:59 <raririn> : 嗯
22:59 <tutuhaha> : 00:37:166 (1) - ^
22:59 <tutuhaha> : 00:38:011 (4) - ^
23:00 <tutuhaha> : 00:40:546 (1) - 这边头部加一个小音量的finish比较好
23:00 <tutuhaha> : 00:42:236 (1) - 头部也加个finish好了
23:00 <tutuhaha> : 00:48:997 (3) - ^
23:00 <raririn> : 有的时候whistle加了但是没有变是怎么回事呢o.o
23:01 <tutuhaha> : 00:55:123 (6,1) - 个人不喜欢俩靠太近拉开点
23:01 <tutuhaha> : 那就再加一遍=_=+
23:01 <raririn> : o.o 显示whistle但是听不出
23:01 <tutuhaha> : 01:04:208 (6) - +NC
23:02 <tutuhaha> : 哦那就是你音量太小了
23:02 <raririn> : 哦...
23:02 <tutuhaha> : 01:09:278 (2) - 前面那个nc去掉然后nc从这边开始
23:02 <tutuhaha> : 01:21:109 (1) - +NC
23:03 <tutuhaha> : 01:22:799 (8) - NC这边开始,后面那个NC去掉
23:03 <tutuhaha> : 01:24:490 (1) - +NC
23:03 <tutuhaha> : 01:27:870 (6) - ^
23:04 <tutuhaha> : 01:29:560 (5) - NC从这里开始前面那个NC去掉
23:04 <tutuhaha> : 01:31:250 (1,2,3,4,5) - 你想摆的五角星歪掉了
23:05 <tutuhaha> : 01:35:898 (1,2,3,4,5) - 摆的更圆滑一点?
23:05 <tutuhaha> : 01:56:602 (1) - NC从这边开始后面那个NC去掉
23:06 <tutuhaha> : 02:15:616 (6) - 没覆盖好,0.02x的差距
23:06 <raririn> : o.o?
23:06 <tutuhaha> : O.O?
23:07 <tutuhaha> : 02:16:884 (1) - 开头的那个clap去掉换成finish
23:07 <tutuhaha> : 02:17:729 (2) - ^
23:07 <tutuhaha> : 02:18:574 (3) - 尾部加clap
23:07 <raririn> : <tutuhaha> 02:15:616 (6) - 没覆盖好,0.02x的差距 什么意思0 0
23:08 <tutuhaha> : 就是没覆盖好的意思OAO
23:08 <raririn> : 0 0
23:08 <tutuhaha> : 你不是5和6重叠嘛
23:08 <tutuhaha> : 然后中间插了0.02而不是0.00
23:08 <raririn> : 哦哦懂了
23:08 <tutuhaha> : 0.00就是覆盖好了哇
23:08 <tutuhaha> : =_=
23:09 <tutuhaha> : 02:16:884 (1,2,3) - 这块我说错了,clap全部替换成whistle
23:09 <tutuhaha> : 这么轻的地方加clap太重了
23:09 <raririn> : ...
23:09 <tutuhaha> : 02:22:166 (9) - +NC
23:09 <tutuhaha> : 02:28:715 (8) - +NC
23:10 <tutuhaha> : 02:36:743 (X) -
23:10 <tutuhaha> : 02:37:166 (X) -
23:11 <tutuhaha> : ^再加俩note
23:11 <tutuhaha> : 然后俩note重叠
23:11 <raririn> : 哦..
23:11 <tutuhaha> : 02:36:743 (X) - 然后这边加NC
23:12 <tutuhaha> : 02:48:574 (1,2,3) - 这3个的距离不对
23:12 <tutuhaha> : 至少保证1-2和2-3的距离是一样的
23:12 <tutuhaha> : 02:50:687 (5) - +NC
23:13 <tutuhaha> : 02:59:137 (1) - 这个note没放到正中央,所以后面的那个SB看起来会比较奇怪
23:14 <tutuhaha> : ok hard mod完了=A=
23:14 <raririn> : 0.0
23:14 <raririn> : 谢啦:3
23:15 <tutuhaha> : 不用不用

液~~~~insane我应该会比较快做完,希望吧<3~
Flask
Request from CLANNAD mod queue

對不起 >___>拖了那麼久 >___>

Easy

00:33:785 (3) - 這個頭跟(1)對齊吧

00:52:377 (5) - nc ? 不喜歡combo到7

02:00:616 (1) - 這個轉盤能不能到 02:03:363 - 再結束 ?

02:19:419 (4) - 跟(3)對齊吧 ~

02:46:461 (2) - 跟(1)對齊

03:09:279 (3) - nc

Normal

CS-1
AR-2

00:04:630 (8) - nc ?

00:52:377 (1) - 這邊其實沒必要變速的

02:18:574 (1,2,3,4) - 這四個滑條距離要相等 自行調整吧

我也覺得Easy跟Normal有很大的差距 .. 建議交給Guest做個Normal取代這個吧 ?



期待TuInsane的完成

Good Map ! 希望你能接受我的爛Mod >.>
tutuhaha
http://puu.sh/oljw
看这边看这边~~~~~~~~~~~~~~~~~~
下载上面的那个东西,然后直接解压到文件夹内,里面有normal和soft的静音滑条文件,和我最新搞出来的一小段tuinsane,加完了这些后记得要full update,然后记得要把easy的音效都改成S.C1或者N.C1

然后你看看tuinsane,那一段我全部都加了音效,你看看如果合适的话就改改你另外3个难度的音效,我还是觉得前面啥音效都听不到的感觉不好

唔还有最后那个防癫痫【...】的那个SB标志,我测了一下发现leadin time 要在2.5秒那个标志才不会影响正常打图,所以先调到2.5秒吧剩下的等被人喷了后再说←v←~
Topic Starter
raririn

ay6859 wrote:

Request from CLANNAD mod queue

對不起 >___>拖了那麼久 >___>

Easy

00:33:785 (3) - 這個頭跟(1)對齊吧

00:52:377 (5) - nc ? 不喜歡combo到7

02:00:616 (1) - 這個轉盤能不能到 02:03:363 - 再結束 ?

02:19:419 (4) - 跟(3)對齊吧 ~

02:46:461 (2) - 跟(1)對齊

03:09:279 (3) - nc

Normal

CS-1
AR-2

00:04:630 (8) - nc ?

00:52:377 (1) - 這邊其實沒必要變速的

02:18:574 (1,2,3,4) - 這四個滑條距離要相等 自行調整吧

我也覺得Easy跟Normal有很大的差距 .. 建議交給Guest做個Normal取代這個吧 ?



期待TuInsane的完成

Good Map ! 希望你能接受我的爛Mod >.>
thx,Normal GD的话……如果你能催一下彩虹……
ts8zs
Download: Megpoid GUMI - Nisemono no Uta (raririn) [Ts8aiko].osu

LKs wrote:

[Taiko]

creator words里没写太鼓是谁做的啊 SB里写from ts8zs 但tags里却没写
感觉挺有新意的 但这么多变速会不会被人X我就不知道了
00:46:990 (16) - 这怎么看都该移到00:47:095 (16) -
我做的……话说最后一段突然没了呢= =b raririn你给我出来!
另外感谢mod www
顺便感谢一下对于一个新Taikomapper的鼓励www
这个是后面没删减的版本= =b
tutuhaha
做完了~~~~~~~~~~~~~~~~~~~~~~~~
P.S
自己检查下hard,在后一段有很多很多的slider尾部是没有snap到的!!!!!!!!!!!

上次想和你说来着,结果发现你不在线._.↑

Download: Megpoid GUMI - Nisemono no Uta (raririn) [TuInsane].osu
Shino
Storyboard suggestion time.
I just checked storyboard code in notepad, not in osu!, so maybe I can do a wrong mod.
If it causes, just ignore it! This is not a mod, but a suggestion.

*I'll consider rechecking this SB in May 6th. Send forum PM me if you want.

[General]
Great. Very long, isn't it?

Standard Diff
Sprite,Background,Centre,"SB\GUMI - Nisemono no Uta-2.png",320,240
F,0,0,1372,1
M,0,1372,,320,240
F,0,1372,5174,1,0
F,0,5174,5386,0 You don't need this line. Cause of bold line(above), this bg image keeps fade 0.
F,0,5386,5597,0,0.5480001
F,0,5597,7287,0.5480001,1
Did you want " F,0,5386,7287,0,1"?
F,0,7287,9400,1,0

F,0,156865,159400,0,1
F,0,159400,160667,1 Same case of purple suggestion.
F,0,160667,161935,1 ^
F,0,161935,165315,1,0
Sprite,Background,Centre,"SB\bg.jpg",320,240
S,0,87990,88203,1,1.151474
F,0,87991,88203,1,0 Start Offset needs to change.
Sprite,Background,Centre,"SB\white.png",320,240
M,0,110485,,320,240
M,0,120738,,320,240 You don't need this two lines because this object in already on 320,240.
And you don't need these lines. Remove these:

Sprite,Foreground,Centre,"SB\name.png",320,240
F,0,2006,4753,1
F,0,4753,8133,1
F,0,8133,12358,1

Sprite,Foreground,Centre,"SB\hako.png",320,240
F,0,4964,6865,1
F,0,8133,9823,0

Sprite,Foreground,Centre,"SB\gumi.png",320,240
F,0,9823,12358,1

Sprite,Foreground,Centre,"SB\by.png",320,240
F,0,16583,19118,1

Sprite,Foreground,Centre,"SB\skin.png",320,240
F,0,20385,21652,0,1
F,0,21652,21653,1
Did you want " F,0,20385,21653,0,1"?
F,0,21653,24188,1

Sprite,Foreground,Centre,"SB\sb by.png",320,240
F,0,21653,24188,1

Sprite,Foreground,Centre,"SB\lrc\l1.png",320,240
F,0,29680,30948,1
F,0,30948,32004,1
F,0,32004,33904,1
F,0,33904,33905,1

Sprite,Foreground,Centre,"SB\lrc\l2.png",320,240
F,0,36124,38130,1

Sprite,Foreground,Centre,"SB\lrc\l3.png",320,240
F,0,38764,39398,0,0.58
F,0,39398,39820,0.58,1
Did you want " F,0,38764,39820,0,1"?
F,0,39820,41088,1

Sprite,Foreground,Centre,"SB\lrc\l4.png",320,240
F,0,43623,46897,1

Sprite,Foreground,Centre,"SB\lrc\l5.png",320,240
F,0,49538,50806,1
F,0,50806,52073,1
F,0,52073,54080,1

Sprite,Foreground,Centre,"SB\lrc\l6.png",320,240
F,0,53341,54397,1

Sprite,Foreground,Centre,"SB\lrc\l7.png",320,240
F,0,56087,60523,1

Sprite,Foreground,Centre,"SB\lrc\l8.png",320,240
F,0,62847,67495,1

Sprite,Foreground,Centre,"SB\lrc\l9.png",320,240
F,0,69818,71086,1

Sprite,Foreground,Centre,"SB\lrc\l 10.png",320,240
F,0,73093,74360,1

Sprite,Foreground,Centre,"SB\lrc\l11.png",320,240
F,0,76367,77846,1

Sprite,Foreground,Centre,"SB\lrc\l12.png",320,240
F,0,79747,81226,1
F,0,82071,82705,0

Sprite,Foreground,Centre,"SB\lrc\l13.png",320,240
F,0,83127,84606,1

Sprite,Foreground,Centre,"SB\lrc\l14.png",320,240
F,0,86507,88409,1
F,0,88409,88831,1,0.5040001
F,0,88831,89254,0.5040001,0
Did you want " F,0,88409,89254,1,0"?
F,0,89254,89887,0

Sprite,Foreground,Centre,"SB\lrc\l15.png",320,240
F,0,90310,90521,1
F,0,90521,90627,1
F,0,90627,91261,1
F,0,91261,91366,1

Sprite,Foreground,Centre,"SB\lrc\l16.png",320,240
F,0,93162,93901,1
F,0,93901,94112,1

Sprite,Foreground,Centre,"SB\lrc\l17.png",320,240
F,0,123477,128969,1

Sprite,Foreground,Centre,"SB\lrc\l18.png",320,240
F,0,130870,132138,1
F,0,132138,132877,1
F,0,132877,134884,1

Sprite,Foreground,Centre,"SB\lrc\l19.png",320,240
F,0,165410,167417,1

Sprite,Foreground,Centre,"SB\lrc\l 20.png",320,240
F,0,169213,170903,1

Sprite,Foreground,Centre,"SB\lrc\l21.png",320,240
F,0,172698,174283,1

Sprite,Foreground,Centre,"SB\black.png",320,240
F,0,175445,178402,1
F,0,178402,180515,1
M,0,178491,,320,240

Sprite,Foreground,Centre,"SB\lrc\l22.png",320,240
F,0,175973,177769,1

Taiko Diff
Sprite,Background,Centre,"TaikoBG.png",320,240 Change "320,240" into "319,370" and remove Move line(bolded). This will work also.
S,0,0,,0.624
M,0,211931,,319,370

Sprite,Foreground,Centre,"SB\taiko.png",320,240 Change "320,240" into "388,427" and remove Move line(bolded).
S,0,7708,,0.632 Change this into " S,0,7708,211931,0.632" and this will work.
F,0,7708,8553,0,1
M,0,7708,211931,388,427
F,0,8553,211931,1 Remove this line.

ps. Remove .osb file and do a full-submit. I think you don't need that file.
Topic Starter
raririn

tutuhaha wrote:

做完了~~~~~~~~~~~~~~~~~~~~~~~~
P.S
自己检查下hard,在后一段有很多很多的slider尾部是没有snap到的!!!!!!!!!!!

上次想和你说来着,结果发现你不在线._.↑
哇谢谢!
这几天考试._.一直都挂着但是不在线
hard明明记得有改过咋回事QAQ 再看看好了
>.>
Topic Starter
raririn

Shino wrote:

Storyboard suggestion time.
I just checked storyboard code in notepad, not in osu!, so maybe I can do a wrong mod.
If it causes, just ignore it! This is not a mod, but a suggestion.

*I'll consider rechecking this SB in May 6th. Send forum PM me if you want.

[General]
Great. Very long, isn't it?

Standard Diff
Sprite,Background,Centre,"SB\GUMI - Nisemono no Uta-2.png",320,240
F,0,0,1372,1
M,0,1372,,320,240
F,0,1372,5174,1,0
F,0,5174,5386,0 You don't need this line. Cause of bold line(above), this bg image keeps fade 0.
F,0,5386,5597,0,0.5480001
F,0,5597,7287,0.5480001,1
Did you want " F,0,5386,7287,0,1"?
F,0,7287,9400,1,0

F,0,156865,159400,0,1
F,0,159400,160667,1 Same case of purple suggestion.
F,0,160667,161935,1 ^
F,0,161935,165315,1,0
Sprite,Background,Centre,"SB\bg.jpg",320,240
S,0,87990,88203,1,1.151474
F,0,87991,88203,1,0 Start Offset needs to change.
Sprite,Background,Centre,"SB\white.png",320,240
M,0,110485,,320,240
M,0,120738,,320,240 You don't need this two lines because this object in already on 320,240.
And you don't need these lines. Remove these:

Sprite,Foreground,Centre,"SB\name.png",320,240
F,0,2006,4753,1
F,0,4753,8133,1
F,0,8133,12358,1

Sprite,Foreground,Centre,"SB\hako.png",320,240
F,0,4964,6865,1
F,0,8133,9823,0

Sprite,Foreground,Centre,"SB\gumi.png",320,240
F,0,9823,12358,1

Sprite,Foreground,Centre,"SB\by.png",320,240
F,0,16583,19118,1

Sprite,Foreground,Centre,"SB\skin.png",320,240
F,0,20385,21652,0,1
F,0,21652,21653,1
Did you want " F,0,20385,21653,0,1"?
F,0,21653,24188,1

Sprite,Foreground,Centre,"SB\sb by.png",320,240
F,0,21653,24188,1

Sprite,Foreground,Centre,"SB\lrc\l1.png",320,240
F,0,29680,30948,1
F,0,30948,32004,1
F,0,32004,33904,1
F,0,33904,33905,1

Sprite,Foreground,Centre,"SB\lrc\l2.png",320,240
F,0,36124,38130,1

Sprite,Foreground,Centre,"SB\lrc\l3.png",320,240
F,0,38764,39398,0,0.58
F,0,39398,39820,0.58,1
Did you want " F,0,38764,39820,0,1"?
F,0,39820,41088,1

Sprite,Foreground,Centre,"SB\lrc\l4.png",320,240
F,0,43623,46897,1

Sprite,Foreground,Centre,"SB\lrc\l5.png",320,240
F,0,49538,50806,1
F,0,50806,52073,1
F,0,52073,54080,1

Sprite,Foreground,Centre,"SB\lrc\l6.png",320,240
F,0,53341,54397,1

Sprite,Foreground,Centre,"SB\lrc\l7.png",320,240
F,0,56087,60523,1

Sprite,Foreground,Centre,"SB\lrc\l8.png",320,240
F,0,62847,67495,1

Sprite,Foreground,Centre,"SB\lrc\l9.png",320,240
F,0,69818,71086,1

Sprite,Foreground,Centre,"SB\lrc\l 10.png",320,240
F,0,73093,74360,1

Sprite,Foreground,Centre,"SB\lrc\l11.png",320,240
F,0,76367,77846,1

Sprite,Foreground,Centre,"SB\lrc\l12.png",320,240
F,0,79747,81226,1
F,0,82071,82705,0

Sprite,Foreground,Centre,"SB\lrc\l13.png",320,240
F,0,83127,84606,1

Sprite,Foreground,Centre,"SB\lrc\l14.png",320,240
F,0,86507,88409,1
F,0,88409,88831,1,0.5040001
F,0,88831,89254,0.5040001,0
Did you want " F,0,88409,89254,1,0"?
F,0,89254,89887,0

Sprite,Foreground,Centre,"SB\lrc\l15.png",320,240
F,0,90310,90521,1
F,0,90521,90627,1
F,0,90627,91261,1
F,0,91261,91366,1

Sprite,Foreground,Centre,"SB\lrc\l16.png",320,240
F,0,93162,93901,1
F,0,93901,94112,1

Sprite,Foreground,Centre,"SB\lrc\l17.png",320,240
F,0,123477,128969,1

Sprite,Foreground,Centre,"SB\lrc\l18.png",320,240
F,0,130870,132138,1
F,0,132138,132877,1
F,0,132877,134884,1

Sprite,Foreground,Centre,"SB\lrc\l19.png",320,240
F,0,165410,167417,1

Sprite,Foreground,Centre,"SB\lrc\l 20.png",320,240
F,0,169213,170903,1

Sprite,Foreground,Centre,"SB\lrc\l21.png",320,240
F,0,172698,174283,1

Sprite,Foreground,Centre,"SB\black.png",320,240
F,0,175445,178402,1
F,0,178402,180515,1
M,0,178491,,320,240

Sprite,Foreground,Centre,"SB\lrc\l22.png",320,240
F,0,175973,177769,1

Taiko Diff
Sprite,Background,Centre,"TaikoBG.png",320,240 Change "320,240" into "319,370" and remove Move line(bolded). This will work also.
S,0,0,,0.624
M,0,211931,,319,370

Sprite,Foreground,Centre,"SB\taiko.png",320,240 Change "320,240" into "388,427" and remove Move line(bolded).
S,0,7708,,0.632 Change this into " S,0,7708,211931,0.632" and this will work.
F,0,7708,8553,0,1
M,0,7708,211931,388,427
F,0,8553,211931,1 Remove this line.

ps. Remove .osb file and do a full-submit. I think you don't need that file.
thanks!
[Mahua]

LKs wrote:

From 【All requests posted here will be modded】 queue

[General]

  1. 缺失的spinskin spinner-clear.png spinner-spin.png spinner-osu.png
  2. 没用到的SB图片 sb\taikobg2.png
  3. taiko的leadin没设
  4. EpilepsyWarning不用开 SB不是那种
  5. easy的combo colour和其他难度反了个顺序 最好改了
  6. kiai times每次做时候查好是否一致 不是刻意做不同就让他们一样
    - [Easy] : Kiai #1: Starts on 01:08:660, ends on 01:36:321 Kiai #2: Starts on 02:44:434, ends on 02:58:089 -
    [Hard] : Kiai #1: Starts on 01:08:856, ends on 01:36:321 Kiai #2: Starts on 02:44:444, ends on 02:57:964 -
    [Normal] : Kiai #1: Starts on 01:08:429, ends on 01:36:321 Kiai #2: Starts on 02:44:761, ends on 02:58:281 -
    [Taiko] : Kiai #1: Starts on 01:08:429, ends on 01:35:470 Kiai #2: Starts on 02:44:761, ends on 02:58:281
  7. timing section check
    Warning: [Easy] 01:08:660 kiai线未对齐时间轴
    Warning: [Easy] 01:49:320 有多余的timing线
    Warning: [Easy] 02:44:434 kiai线未对齐时间轴
    Warning: [Easy] 03:07:073 有多余的timing线
    Warning: [Hard] 00:11:497 有多余的timing线
    Warning: [Hard] 00:27:552 有多余的timing线
    Warning: [Hard] 02:44:444 kiai线未对齐时间轴
    Warning: [Normal] 01:08:429 kiai线未对齐时间轴
    Warning: [Normal] 02:44:761 kiai线未对齐时间轴
    Error: [Normal] 00:07:589 timing线在物件之后
    Warning: [Taiko] BPM: 141.999917295872 这个你可以改也可以不改
    Warning: [Taiko] 00:07:589 有多余的timing线
    Warning: [Taiko] 00:27:869 有多余的timing线
    Warning: [Taiko] 01:02:092 有多余的timing线
    Warning: [Taiko] 01:08:429 kiai线未对齐时间轴
    Warning: [Taiko] 01:35:528 有多余的timing线
    Warning: [Taiko] 01:50:264 有多余的timing线
    Warning: [Taiko] 02:36:311 有多余的timing线
    Warning: [Taiko] 02:44:761 kiai线未对齐时间轴
so much about general 这种东西每次传之前先自己查一遍 没有必要在这里给图扣分
这套sliderskin 尤其是sliderfollowcircle怎么这么眼熟

眼熟就对了 借用了一下你的flower dance………………[SB]

00:15:194 - 这里的效果可以出来再早一个蓝线 现在明显慢了
00:55:546 - 黑白效果怎么来的这么快 重音应该在00:55:757 另外之后的黑白也无法理解出现时机 按理说压着白线
01:07:905 - 这个时间也不对
02:26:285 - 目测你需要花时间大改SB时间

[Easy]

00:06:743 (2) - 音效..首先默认clap就不合适 这里是无打击乐的前奏
第一个break拉到00:13:054
00:18:574 (4,5,6) - 这spacing
02:23:644 (1) - 这得NC
easy最重要的是干净 这个遮挡和没开distance snap的程度就不符合

[Normal]

00:25:968 (5) - 危险

[Taiko]

creator words里没写太鼓是谁做的啊 SB里写from ts8zs 但tags里却没写
感觉挺有新意的 但这么多变速会不会被人X我就不知道了
00:46:990 (16) - 这怎么看都该移到00:47:095 (16) -

[Hard]

unsnapped object
Snapping 00:21:954 (1) - Unsnapped slider (end). 00:22:377 (2) - Unsnapped slider (end). 00:23:644 (1) - Unsnapped slider (end). 00:24:067 (2) - Unsnapped slider (end). 00:25:335 (1) - Unsnapped slider (end). 00:25:757 (2) - Unsnapped slider (end). 00:26:180 (3) - Unsnapped slider (end). 00:26:602 (4) - Unsnapped slider (end). 02:36:109 (7) - Unsnapped slider (end).

AR可以加1~2
00:21:637 (4,5,6,1) - 这一串实在没法看
wmfchris
剛才誰要太鼓mod <_<

[General]
- try to compress the BG (some of them is as large as 6xxKB)
- [Hard]: end kiai artificially, don't kiai till end
- many unsnapped slider in [normal] and [Hard] o.o

[Taiko]
- S is too soft, us N sample and avoid loudness fluctuation
- remove letterbox during breaks
- HP, OD+1

00:07:166 - use ddkdk since the piano sound is on red tick
00:11:602 - I don't see the point to change the SV, and it cause overlapping of

notes which is hard to read.
00:35:264 - ^
00:48:785 - ^
01:59:349 - ddkdk
02:00:511 - the k between ddd can be slowed down too
02:03:363 - slow down this one too, otherwise it cause difficulty to read the note
02:54:278 - kdkkkkd
02:55:757 - add finish
02:56:602 - ^
03:05:898 - the music sounds like dkddk (and repeating)

- Try to avoid excess SV change
- More finishes and pattern variation can be put in the beginning of the song.
ts8zs

wmfchris wrote:

剛才誰要太鼓mod <_<

[General]
- try to compress the BG (some of them is as large as 6xxKB)我吐槽过这个事某qq死活也不改……
- [Hard]: end kiai artificially, don't kiai till end 这首歌的kiaitime怎么设置的很怀疑……我做太鼓的时候因为立了一堆没用的线……
- many unsnapped slider in [normal] and [Hard] o.o raririn!让你乱换offset!

[Taiko]
- S is too soft, us N sample and avoid loudness fluctuation fixed
- remove letterbox during breaks 看不懂……哪里有break啊……
- HP, OD+1fixed

00:07:166 - use ddkdk since the piano sound is on red tick fixed
00:11:602 - I don't see the point don't see the point?什么意思…… to change the SV, and it cause overlapping of notes which is hard to read.
00:35:264 - ^
00:48:785 - ^
01:59:349 - ddkdk fixed
02:00:511 - the k between ddd can be slowed down too 不算一个梗么www
02:03:363 - slow down this one too, otherwise it cause difficulty to read the note 有个线跟着,一般来说有线的都是咚?而且到那里已经算人声了吧?
02:54:278 - kdkkkkd fixed
02:55:757 - add finish fixed
02:56:602 - ^ fixed
03:05:898 - the music sounds like dkddk (and repeating) 我觉得有点像kkkdk

- Try to avoid excess SV change ……
←灵感是月下美人登塔……貌似我这个太鼓新手都能读?果然很多人不喜欢变速梗……
好吧我想出了个新梗……能换掉一个变速梗……其他的换不掉诶= =b
- More finishes and pattern variation (这里看不懂) can be put in the beginning of the song. 扔大咚扔不进去……
万分感谢www话说新的点左边空白跳用户这个真心烦人啊= =b
Topic Starter
raririn

wmfchris wrote:

剛才誰要太鼓mod <_<

[General]
- try to compress the BG (some of them is as large as 6xxKB)
- [Hard]: end kiai artificially, don't kiai till end
- many unsnapped slider in [normal] and [Hard] o.o

[Taiko]
- S is too soft, us N sample and avoid loudness fluctuation
- remove letterbox during breaks
- HP, OD+1

00:07:166 - use ddkdk since the piano sound is on red tick
00:11:602 - I don't see the point to change the SV, and it cause overlapping of

notes which is hard to read.
00:35:264 - ^
00:48:785 - ^
01:59:349 - ddkdk
02:00:511 - the k between ddd can be slowed down too
02:03:363 - slow down this one too, otherwise it cause difficulty to read the note
02:54:278 - kdkkkkd
02:55:757 - add finish
02:56:602 - ^
03:05:898 - the music sounds like dkddk (and repeating)

- Try to avoid excess SV change
- More finishes and pattern variation can be put in the beginning of the song.
谢谢wmf~
ertyukjh010


您好,raririn :)

[General]

E跟N的難度差距有點大....1星與4星半= =...大概之後會被吐糟
然後音量稍小聲,+20%看看
還有,各個難度的kiai都不同,統一它

[Easy]

AR-1~2 對於Easy來說非常高= =OD和HP理想的話也減1
00:54:067 (3) - Easy不要放1/4 Beat。用Slider代替,在00:54:912結束
01:36:321 () - Add note here?
02:16:884 (1) - 取消折返,在02:17:306結束;4個都這樣換掉
02:36:321 () - 放1個1/1的Silder然後折返

[Normal]

AR-1
02:36:321 () - 同Easy
整體上我覺得很難~比較像EZ's Hard多一點0.0

[Hard]

00:04:630 (1) - 沒重疊好
00:35:264 (7) - 這裡開始NC
00:36:954 (5) - ^
02:02:940 (2) - 1/8.....太難了
02:05:159 (3) - 不要在藍線結束
02:48:997 (3) - 這裡開始的Slider都變短了,您可能做過錯誤的snap,全部都重新調整吧

[TuInsane]

01:07:588 (1) - 連點很明顯在這裡開始....要麼刪掉01:08:116 (4)都挽強可以
01:12:659 (1) - Remove NC
02:36:321 () - 同Easy
02:51:532 (1,2,3,4,5,6,7,8) - 其實很不工整
02:52:377 (1) - 與02:50:687 (1)重疊
03:12:236 (1) - 加個折返 :)

That all~
Topic Starter
raririn

ertyukjh010 wrote:



您好,raririn :)

[General]

E跟N的難度差距有點大....1星與4星半= =...大概之後會被吐糟
然後音量稍小聲, 20%看看
還有,各個難度的kiai都不同,統一它

[Easy]

AR-1~2 對於Easy來說非常高= =OD和HP理想的話也減1
00:54:067 (3) - Easy不要放1/4 Beat。用Slider代替,在00:54:912結束
01:36:321 () - Add note here?
02:16:884 (1) - 取消折返,在02:17:306結束;4個都這樣換掉
02:36:321 () - 放1個1/1的Silder然後折返

[Normal]

AR-1
02:36:321 () - 同Easy
整體上我覺得很難~比較像EZ's Hard多一點0.0

[Hard]

00:04:630 (1) - 沒重疊好
00:35:264 (7) - 這裡開始NC
00:36:954 (5) - ^
02:02:940 (2) - 1/8.....太難了
02:05:159 (3) - 不要在藍線結束
02:48:997 (3) - 這裡開始的Slider都變短了,您可能做過錯誤的snap,全部都重新調整吧

[TuInsane]

01:07:588 (1) - 連點很明顯在這裡開始....要麼刪掉01:08:116 (4)都挽強可以
01:12:659 (1) - Remove NC
02:36:321 () - 同Easy
02:51:532 (1,2,3,4,5,6,7,8) - 其實很不工整
[attachment=0:0a57c]02.png[/attachment:0a57c]
02:52:377 (1) - 與02:50:687 (1)重疊
03:12:236 (1) - 加個折返 :)

That all~
谢谢ert~
[Mahua]

删掉这个
你把最好的版本del掉了 taiko本来的sb很好
结果又改了
YTYuyu
Alright let's see what I can find.

Bold: Unrankable/must fix
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.

[General]
The preview times are inconsistent. if you look at the easy diff, the preview time is set to 68973. set it to 68856 like the other diffs.
remove the letterbox during breaks since you're using a SB.
keep the kiai time consistent, but only your diffs. Tu-chan's diff however can be inconsistent since she made a GD for this song.
i think it's called a pulse but i think it's a bit delayed because it's supposed to match with the drums. basically the loud parts of the song. try to set the pulse where the loud parts start.

[Easy]
set the DS to 0.8 or 1.0 because 0.6 looks clumped up.
00:02:518 (2) - add a clap here since you have it on (5).
00:05:053 (1,2) - same as above but at the end of the sliders. NOTE: if you added the clap on (5) by accident remove it because the claps don't fit with this part. other than that follow the 2 suggestions to keep the consistency.
00:08:433 (3) - add a finish here to match that sound.
00:15:194 (1) - ^
00:38:011 (4) - move this so that (1,2,3,4) form a square.
00:38:856 (1) - if you see during gameplay, this barely looks like a curved slider. move the 2nd point around so that it'd look symmetrical.
00:42:236 (1) - replace the clap for a finish. i think the finish fits with this part as it matches with the vocals.
00:54:067 (3) - not a good idea in an easy diff because beginners won't know when this kick slider will end. try to do something easier than this. i suggest replacing this for a 2/1 slider to that it'd be easier for beginners.
00:54:067 (3,1) - inconsistent spacing. for easy diffs the spacing should be consistent for beginners to follow easily.
01:05:898 (1,2) - try to make a border between these sliders. i think it looks nicer during gameplay.
01:07:588 (2,3) - same as 00:54:067.
01:09:278 (3) - make this a NC because of new lyrics and add a finish at the beginning to match the vocals.
01:12:659 (1) - same reason as above but to match the cymbals. no need to remove the NC.
01:14:349 (2,3,4) - ^
01:50:264 - remove the break because it's unnecessary and the hp bar doesn't decrease that much.
01:54:278 - ^
01:57:659 - ^
01:31:250 (2) - ik that this wave slider can look a lot nicer and smoother. as it stands it looks ugly and it doesn't flow properly.
01:35:687 - extend the break to 01:36:321 because that's where the instrumental starts.
01:49:842 (1) - add a finish at the beginning to match the cymbals.
02:11:813 (3) - ^
02:16:884 (1,2,3,4) - too hard for beginners because they can't make jumps like this. try to do something easier than this.
02:23:644 (1) - a finish at the beginning to match that sound.
02:45:194 (1) - same as above but at the repeat arrow.
03:05:898 (1) - judging by this pattern, beginners might think that there's 1 repeat instead of 2. make this repeat once like the previous and next sliders.

[Normal]
Why AR7? AR7 at a normal diff is too fast for players to react. anyways try these settings. if you ignore this, then you can do something similar to this.
00:01:250 (1) - this curved slider looks ugly. make it nicer and symmetrical because it looks bad during gameplay.
00:27:025 (7) - i've seen this in so many normal diffs and i don't like it at all. players won't know when this kick slider will end. do something easier for players to do because they might let go in the middle of the slider.
00:29:560 (2) - replace this for a 1/1 slider to follow the long pause.
00:42:236 (1) - add a finish at the beginning to match the cymbals.
00:56:602 (2) - get rid of a point in the slider because this isn't a proper curved slider.
01:25:757 (2,3) - (2) barely looks like a curved slider, and (3) is placed at a bad spot IMO. so curve (2) properly and move (3) at the other side so that it'd form a blanket between these notes.
01:26:602 (4,5) - yes it's following the DS but the path between would be hard for players due to the overlap on (5). try flipping (4) so that it'd form a blanket between (4,5), or you can do this because the path is easier for players.
01:34:630 (8) - same as 00:27:025, but add notes to follow the piano for this.
02:29:550 - remove this line unless you have a valid reason why it's here.
02:36:311 - ^
02:57:447 (4) - same as 00:27:075.
03:02:518 (7,8,1,2) - these sliders barely look like curved sliders during gameplay, so curve them properly to make it nicer.

[Hard]
00:04:208 (7,1) - this is intentional right because the spacing is inconsistent for this.
00:15:616 (2) - this wave slider can look a lot smoother. it barely shows that it flows properly during gameplay.
00:31:250 (7) - ^
00:43:926 (4) - ^
01:01:250 (4) - ooh make this slider look like (2). this wave slider ruins the flow for this combo.
02:04:842 (3) - same as 00:15:616.
02:46:039 (3) - make this symmetrical. it looks ugly as it stands.
03:02:518 (1) - same as 00:15:616.

[TuInsane]
00:26:602 (4) - I think the repeat might surprise players, so get rod of a repeat and replace it for a circle to make it easier for players.
00:52:377 (1,2) - too easy. replace this for a stream to challenge players.
01:26:180 (1) - make this a proper curved slider like the other 3 sliders. this 1 looks ugly during gameplay.
02:01:673 (1,2,1) - same as 00:52:377, or just replace (1,2) for a stream.
mou Tu-chan~ why is it so good >.<

I guess that's it. overall add more hitsounds and more finishes because this many hitsounds isn't enough. anyways GL :D
Crok425
You're next from the mod queue.

[General]
BPM and offset are good.

[Easy]
I don't see anything.
[Normal]
00:13:504 You could delete that circle and add spinner there and finish it in 00:14:349.
00:21:954 Make that a finisher sound.
00:47:729 Put a slider and finish it in either 00:48:152 or 00:48:363.
00:54:278 Maybe add a spinner or a slider and end it in 00:55:335 since that part kind of stands out.
01:34:630 Those kind of sliders usually goes on Hard or Insane, maybe you should replace it with a spinner or a long slider.
02:00:828 Put a finisher sound in there.
03:10:968 Same as 01:34:630 but finish it in 03:12:236.
Normal is done... althoug... it's kinda more like a Hard one...

[Taiko]
Taiko's good, I don't hear anything wrong.

[Hard]
03:12:659 Finish the Kiai mode there, don't let it unfinished.
I couldn't see anything else...

[TuInsane]
00:40:652 Make that spinner end in 00:42:025
00:54:173 That spinner should finish in a soft sound section and of course with a soft finisher.
01:24:912 You should move that circle so those five circles form a five point star :P...
... I don't see anything else...
___________________

I hope it helped in a manner. My mods aren't that good, but I seriously hope that it helped. Good Luck with getting it ranked. T-T Man, I really need to get good at modding...
Dino99
拖了好久>_> 不好意思啦~

[General]
  1. Preview time不一致~ 修正唄
  2. Autolead-in不一致~ 也修正唄:3


[Easy]
  1. 00:54:067 (3,1) - 這樣疊不好看吧>_> 把(1)試著排到這? http://osu.ppy.sh/ss/301749
  2. 01:35:687 - 這個Break time試著往後移? 好很多的:> (移到01:36:321)
  3. 02:00:616 (1) - 這轉盤應該是在01:59:983就開始了
  4. 02:47:306 (3) - 間距太小了~
  5. 02:50:687 (3) - 間距太大了~
  6. 03:07:588 (2) - 再加個折返?
[Normal]
  1. HP-1?
  2. 01:25:757 (2,3) - 間距>~< Normal還是建議不能有跳的~
  3. 01:34:208 (6,7) - 排這邊吧~ 兩個用重疊好些 http://osu.ppy.sh/ss/301763
  4. 01:36:109 - 一樣~ 把Break time延後
  5. 01:49:842 (1) - Orz這slider略醜了>_>... 改下形狀吧!!~~
  6. 01:53:856 (1) - ^
  7. 02:16:884 (1,2,3,4) - 可以試著轉個20度? 看起來比較不會..那麼直>_<
  8. 02:57:447 (4) - 喂喂這該在Noraml出現嗎>_>?? 額..總之這略坑了._.
  9. 03:12:659 (1) - 放正中間吧~~
[Hard]
  1. AR-1?
  2. 00:04:419 - 加個圈吧~
  3. 01:34:630 (1,2,3,4,5) - 這樣排? 我覺得好些:3 http://osu.ppy.sh/ss/301777
  4. 01:36:637 - 挖勒:O 這Break time怎移到這了>_> 移回來吧~~~~
  5. 01:59:560 (6) - 往上一格好看些~
  6. 02:05:264 (4) - 間距錯了~ 會誤導player的@_@ 應該要排成這裡~
  7. 02:24:490 (4,5,6,7,8,9) - 做對稱吧~~ Hard有間距變化沒關西的~~ (把(4)(5)(6)往外移吧~)
  8. 02:55:335 - 這邊有2個圈重疊了>_< 刪掉一個吧~
[TuInsane]
  1. 01:25:335 (5) - 排這裡不好看吧.. 移到[X:200 Y:128]?
That's all
加油吧~ Star~
Topic Starter
raririn
249
SPOILER

Byakugan249 wrote:

Alright let's see what I can find.

Bold: Unrankable/must fix
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.

[General]
The preview times are inconsistent. if you look at the easy diff, the preview time is set to 68973. set it to 68856 like the other diffs.
remove the letterbox during breaks since you're using a SB.
keep the kiai time consistent, but only your diffs. Tu-chan's diff however can be inconsistent since she made a GD for this song.
i think it's called a pulse but i think it's a bit delayed because it's supposed to match with the drums. basically the loud parts of the song. try to set the pulse where the loud parts start.

[Easy]
set the DS to 0.8 or 1.0 because 0.6 looks clumped up.
00:02:518 (2) - add a clap here since you have it on (5).
00:05:053 (1,2) - same as above but at the end of the sliders. NOTE: if you added the clap on (5) by accident remove it because the claps don't fit with this part. other than that follow the 2 suggestions to keep the consistency.
00:08:433 (3) - add a finish here to match that sound.
00:15:194 (1) - ^
00:38:011 (4) - move this so that (1,2,3,4) form a square.
00:38:856 (1) - if you see during gameplay, this barely looks like a curved slider. move the 2nd point around so that it'd look symmetrical.
00:42:236 (1) - replace the clap for a finish. i think the finish fits with this part as it matches with the vocals.
00:54:067 (3) - not a good idea in an easy diff because beginners won't know when this kick slider will end. try to do something easier than this. i suggest replacing this for a 2/1 slider to that it'd be easier for beginners.
00:54:067 (3,1) - inconsistent spacing. for easy diffs the spacing should be consistent for beginners to follow easily.
01:05:898 (1,2) - try to make a border between these sliders. i think it looks nicer during gameplay.
01:07:588 (2,3) - same as 00:54:067.
01:09:278 (3) - make this a NC because of new lyrics and add a finish at the beginning to match the vocals.
01:12:659 (1) - same reason as above but to match the cymbals. no need to remove the NC.
01:14:349 (2,3,4) - ^
01:50:264 - remove the break because it's unnecessary and the hp bar doesn't decrease that much.
01:54:278 - ^
01:57:659 - ^
01:31:250 (2) - ik that this wave slider can look a lot nicer and smoother. as it stands it looks ugly and it doesn't flow properly.
01:35:687 - extend the break to 01:36:321 because that's where the instrumental starts.
01:49:842 (1) - add a finish at the beginning to match the cymbals.
02:11:813 (3) - ^
02:16:884 (1,2,3,4) - too hard for beginners because they can't make jumps like this. try to do something easier than this.
02:23:644 (1) - a finish at the beginning to match that sound.
02:45:194 (1) - same as above but at the repeat arrow.
03:05:898 (1) - judging by this pattern, beginners might think that there's 1 repeat instead of 2. make this repeat once like the previous and next sliders.

[Normal]
Why AR7? AR7 at a normal diff is too fast for players to react. anyways try these settings. if you ignore this, then you can do something similar to this.
00:01:250 (1) - this curved slider looks ugly. make it nicer and symmetrical because it looks bad during gameplay.
00:27:025 (7) - i've seen this in so many normal diffs and i don't like it at all. players won't know when this kick slider will end. do something easier for players to do because they might let go in the middle of the slider.
00:29:560 (2) - replace this for a 1/1 slider to follow the long pause.
00:42:236 (1) - add a finish at the beginning to match the cymbals.
00:56:602 (2) - get rid of a point in the slider because this isn't a proper curved slider.
01:25:757 (2,3) - (2) barely looks like a curved slider, and (3) is placed at a bad spot IMO. so curve (2) properly and move (3) at the other side so that it'd form a blanket between these notes.
01:26:602 (4,5) - yes it's following the DS but the path between would be hard for players due to the overlap on (5). try flipping (4) so that it'd form a blanket between (4,5), or you can do this because the path is easier for players.
01:34:630 (8) - same as 00:27:025, but add notes to follow the piano for this.
02:29:550 - remove this line unless you have a valid reason why it's here.
02:36:311 - ^
02:57:447 (4) - same as 00:27:075.
03:02:518 (7,8,1,2) - these sliders barely look like curved sliders during gameplay, so curve them properly to make it nicer.

[Hard]
00:04:208 (7,1) - this is intentional right because the spacing is inconsistent for this.
00:15:616 (2) - this wave slider can look a lot smoother. it barely shows that it flows properly during gameplay.
00:31:250 (7) - ^
00:43:926 (4) - ^
01:01:250 (4) - ooh make this slider look like (2). this wave slider ruins the flow for this combo.
02:04:842 (3) - same as 00:15:616.
02:46:039 (3) - make this symmetrical. it looks ugly as it stands.
03:02:518 (1) - same as 00:15:616.

[TuInsane]
00:26:602 (4) - I think the repeat might surprise players, so get rod of a repeat and replace it for a circle to make it easier for players.
00:52:377 (1,2) - too easy. replace this for a stream to challenge players.
01:26:180 (1) - make this a proper curved slider like the other 3 sliders. this 1 looks ugly during gameplay.
02:01:673 (1,2,1) - same as 00:52:377, or just replace (1,2) for a stream.
mou Tu-chan~ why is it so good >.<

I guess that's it. overall add more hitsounds and more finishes because this many hitsounds isn't enough. anyways GL :D
All Done!

425
SPOILER

Crok425 wrote:

You're next from the mod queue.

[General]
BPM and offset are good.

[Easy]
I don't see anything.
[Normal]
00:13:504 You could delete that circle and add spinner there and finish it in 00:14:349.
00:21:954 Make that a finisher sound.
00:47:729 Put a slider and finish it in either 00:48:152 or 00:48:363.
00:54:278 Maybe add a spinner or a slider and end it in 00:55:335 since that part kind of stands out.
01:34:630 Those kind of sliders usually goes on Hard or Insane, maybe you should replace it with a spinner or a long slider.
02:00:828 Put a finisher sound in there.
03:10:968 Same as 01:34:630 but finish it in 03:12:236.
Normal is done... althoug... it's kinda more like a Hard one...

[Taiko]
Taiko's good, I don't hear anything wrong.

[Hard]
03:12:659 Finish the Kiai mode there, don't let it unfinished.
I couldn't see anything else...

[TuInsane]
00:40:652 Make that spinner end in 00:42:025
00:54:173 That spinner should finish in a soft sound section and of course with a soft finisher.
01:24:912 You should move that circle so those five circles form a five point star :P...
... I don't see anything else...
___________________

I hope it helped in a manner. My mods aren't that good, but I seriously hope that it helped. Good Luck with getting it ranked. T-T Man, I really need to get good at modding...
All Done!

barry
SPOILER

12BARRY21 wrote:

拖了好久>_> 不好意思啦~

[General]
  1. Preview time不一致~ 修正唄
  2. Autolead-in不一致~ 也修正唄:3


[Easy]
  1. 00:54:067 (3,1) - 這樣疊不好看吧>_> 把(1)試著排到這? http://osu.ppy.sh/ss/301749
  2. 01:35:687 - 這個Break time試著往後移? 好很多的:> (移到01:36:321)
  3. 02:00:616 (1) - 這轉盤應該是在01:59:983就開始了
  4. 02:47:306 (3) - 間距太小了~
  5. 02:50:687 (3) - 間距太大了~
  6. 03:07:588 (2) - 再加個折返?
[Normal]
  1. HP-1?
  2. 01:25:757 (2,3) - 間距>~< Normal還是建議不能有跳的~
  3. 01:34:208 (6,7) - 排這邊吧~ 兩個用重疊好些 http://osu.ppy.sh/ss/301763
  4. 01:36:109 - 一樣~ 把Break time延後
  5. 01:49:842 (1) - Orz這slider略醜了>_>... 改下形狀吧!!~~ 实在不会放啦>~<
  6. 01:53:856 (1) - ^ ^
  7. 02:16:884 (1,2,3,4) - 可以試著轉個20度? 看起來比較不會..那麼直>_<
  8. 02:57:447 (4) - 喂喂這該在Noraml出現嗎>_>?? 額..總之這略坑了._.
  9. 03:12:659 (1) - 放正中間吧~~
感觉会影响读图……

[Hard]
  1. AR-1?
  2. 00:04:419 - 加個圈吧~
  3. 01:34:630 (1,2,3,4,5) - 這樣排? 我覺得好些:3 http://osu.ppy.sh/ss/301777
  4. 01:36:637 - 挖勒:O 這Break time怎移到這了>_> 移回來吧~~~~ 最后统一到红线了
  5. 01:59:560 (6) - 往上一格好看些~
  6. 02:05:264 (4) - 間距錯了~ 會誤導player的@_@ 應該要排成這裡~
  7. 02:24:490 (4,5,6,7,8,9) - 做對稱吧~~ Hard有間距變化沒關西的~~ (把(4)(5)(6)往外移吧~)
  8. 02:55:335 - 這邊有2個圈重疊了>_< 刪掉一個吧~
[TuInsane]
  1. 01:25:335 (5) - 排這裡不好看吧.. 移到[X:200 Y:128]?
That's all
加油吧~ Star~
谢谢BARRY!

thx~!!!
popner
Unrankable Staff

If you use bpm rank in songs select page you will find this:

The code of red timing point in [Easy] [Normal] [Hard] [TuInsane] is:
-17,422.535211267606,4,2,1,30,1,0
which means bpm = 60000/422.535211267606 = 141.99999999999987693333333333344
Also it is the correct and unique code of 142 bpm. (All 142bpm song's code is calculated out as 141.99999999999987693333333333344bpm)

The code of red timing point in [Taiko] is:
-17,422.535457362158,4,1,1,70,1,0
which means bpm = 60000/422.535457362158 = 141.99991729587227031685885316504
This is not 142bpm. So you must reset the bpm of [Taiko] to 142.
ts8zs

popner wrote:

Unrankable Staff

If you use bpm rank in songs select page you will find this:

The code of red timing point in [Easy] [Normal] [Hard] [TuInsane] is:
-17,422.535211267606,4,2,1,30,1,0
which means bpm = 60000/422.535211267606 = 141.99999999999987693333333333344
Also it is the correct and unique code of 142 bpm. (All 142bpm song's code is calculated out as 141.99999999999987693333333333344bpm)

The code of red timing point in [Taiko] is:
-17,422.535457362158,4,1,1,70,1,0
which means bpm = 60000/422.535457362158 = 141.99991729587227031685885316504
This is not 142bpm. So you must reset the bpm of [Taiko] to 142.
这都能发现……囧……fixed……顺便把摸你傻的SB拷贝过来了所以raririn不用担心啦www

Download: Megpoid GUMI - Nisemono no Uta (raririn) [Ts8aiko].osu
[Mahua]

ts8zs wrote:

popner wrote:

Unrankable Staff

If you use bpm rank in songs select page you will find this:

The code of red timing point in [Easy] [Normal] [Hard] [TuInsane] is:
-17,422.535211267606,4,2,1,30,1,0
which means bpm = 60000/422.535211267606 = 141.99999999999987693333333333344
Also it is the correct and unique code of 142 bpm. (All 142bpm song's code is calculated out as 141.99999999999987693333333333344bpm)

The code of red timing point in [Taiko] is:
-17,422.535457362158,4,1,1,70,1,0
which means bpm = 60000/422.535457362158 = 141.99991729587227031685885316504
This is not 142bpm. So you must reset the bpm of [Taiko] to 142.
这都能发现……囧……fixed……顺便把摸你傻的SB拷贝过来了所以raririn不用担心啦www
人家才不是摸你傻 是魔理沙
those
From .:Let those mod those maps:.

[General]
Delete .osb file(s) and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
AudioLeadIn is not consistent across all difficulties.
PreviewTime is not consistent across all difficulties.
Kiai Time not consistent across all difficulties.
The coding for Sprite,bg.jpg isn't written that nicely. Your pulses are too abrupt.

[Easy]
02:05:053 (1) - NC here, unrankable combo bug.
03:04:208 (1) - Here too.

[Normal]
01:08:856 (1) - Unsnapped slider (end).

[Hard]
02:45:194 (1) - Unsnapped slider (end).
02:45:616 (2) - Unsnapped slider (end).
02:46:461 (4) - Unsnapped slider (end).

[Ts8aiko]
You should fix your TaikoBG.png since right now the song artist-title is getting cut off by the Taiko track.

[TuInsane]
-

Good luck :3
Flask
回來Recheck新的NM >w<

Normal

AR+2 調4幹什麼

OD+2

00:16:884 (5) - 不建議多次折返

00:24:490 (1) - 不+clap麼

00:30:194 (3) - 往左移一格 (gird level4) 好醜的弧度

00:46:884 (5) - 距離不對 不是0.9麼怎麼變0.8

00:52:377 (1) - 這拉的好沒誠意 試試這個
132,100,52377,6,0,B|64:100|-16:200|60:280|136:284,1,280

00:56:602 (2) - 改成 http://puu.sh/tn9S.png
我只是覺得比較好看

01:00:828 (3) - 用其他的物件代替折返吧

01:02:518 (1) - 一樣沒誠意滑條 試試這個
340,92,62518,6,0,B|412:92|492:192|412:300|340:300,1,307.999990820885
拉超久的

01:08:856 (1,2,3,4) - 說好的0.9等距呢

01:13:504 (7) - 因為(6)所以改成這樣
或者把那個紅點往下拉 變平的

01:16:039 (5) - nc

01:17:729 (1) - 要是上面那個有nc就Remove這個nc

01:26:602 (3,4) - overlap太多...移開

01:49:842 (1) - 這啥 改掉

01:53:856 (1) - ^

01:57:236 (1) - 頭跟尾平行啊QAQ
這三個滑條來說我比較喜歡這個

02:21:954 (3) - 能不能擺到156,344啊

03:02:518 (7) - 不nc嗎

03:05:898 (4) - ^

沒了 :)

話說這Normal不打節奏嗎 Kiai Time那裡

加油啊raririn不管是考試還是mapping
Topic Starter
raririn

ay6859 wrote:

回來Recheck新的NM >w< 没改啊……

Normal

AR+2 調4幹什麼

OD+2

00:16:884 (5) - 不建議多次折返

00:24:490 (1) - 不+clap麼

00:30:194 (3) - 往左移一格 (gird level4) 好醜的弧度

00:46:884 (5) - 距離不對 不是0.9麼怎麼變0.8

00:52:377 (1) - 這拉的好沒誠意 試試這個
132,100,52377,6,0,B|64:100|-16:200|60:280|136:284,1,280

00:56:602 (2) - 改成 http://puu.sh/tn9S.png
我只是覺得比較好看

01:00:828 (3) - 用其他的物件代替折返吧

01:02:518 (1) - 一樣沒誠意滑條 試試這個
340,92,62518,6,0,B|412:92|492:192|412:300|340:300,1,307.999990820885
拉超久的

01:08:856 (1,2,3,4) - 說好的0.9等距呢

01:13:504 (7) - 因為(6)所以改成這樣
或者把那個紅點往下拉 變平的

01:16:039 (5) - nc

01:17:729 (1) - 要是上面那個有nc就Remove這個nc

01:26:602 (3,4) - overlap太多...移開

01:49:842 (1) - 這啥 改掉

01:53:856 (1) - ^

01:57:236 (1) - 頭跟尾平行啊QAQ
這三個滑條來說我比較喜歡這個

02:21:954 (3) - 能不能擺到156,344啊

03:02:518 (7) - 不nc嗎

03:05:898 (4) - ^

沒了 :)

話說這Normal不打節奏嗎 Kiai Time那裡

加油啊raririn不管是考試還是mapping

谢谢!~可是我真的很想弃了这个NM……
Scorpiour
hi there~~mod for request~

[General]
  1. 建议Audio Lead-in: 1000-1500ms,现在的实在太长了
  2. Easy难度的Preview Time和其他的不一致,请手动修改之
  3. megpoid从tags里面拿掉,因为和artist重复了
[Skin]
  1. 你缺少了spinner-clear, spinner-osu和spinner-spin三个皮肤元件
  2. cursortail文件有明显的直线边缘,建议重新做一下
[StoryBoard]
  1. 代码上并没有什么问题但是闪屏感觉有些凌乱,而且过渡也显得有些生硬……我个人的建议是闪屏最好还是跟着歌曲的节奏走比较好,并且统一一下代码和layer。
[Easy]
  1. 整体的volumn太低了,建议至少提高15%-20%的样子。
  2. 另外太多不必要的overlap出现,原因其实是因为你的SV偏高了导致不得不用更低的ds来弥补。总之应该说是个经验问题吧。
  3. 00:30:405 (2) - 突然出现的clap有点奇怪……就我个人而言,我还是建议音效再稍微整理一下做的稳定均匀一些会好些。
  4. 00:43:504 - 考虑加个note?
  5. 01:17:306 - ^
  6. 01:18:997 - ^
  7. 01:22:799 (1) - ^
  8. 01:34:208 - ^
  9. 02:03:363 - 建议spinner结束到这里。
  10. 02:04:208 - 然后这里考虑加个note吧~
  11. 02:24:912 - ^
  12. 02:26:602 - ^
  13. 02:28:292 - ^
  14. 02:46:884 - ^
  15. 02:47:306 (3,4,5) - 考虑改成折返条?(配合上面一条的整体性感动)
  16. 03:11:813 - 加note?
[Normal]
  1. 简单来说一句话就能总结吧:因为SV选高了所以整体难度已经接近甚至相当于Hard了。没了
[Hard]
  1. Hitsound和Easy一样显得有些凌乱,建议重新整理一下。在下手放hitsounds之前先想好了整体上(至少一个大的段落比如整个kiai段),每个小节里哪里放whistle哪里放clap哪里放finish,然后做的均匀会舒服很多。比较忌讳随做随放除非你对音乐的整体感非常好,否则很容易就导致hitsound的混乱。
  2. 00:19:313 (3) - 可以考虑删掉。
  3. 00:21:109 (3) - 不推荐的slider用法:把下一个乐句应该开始的重音用slider尾带过了导致缺少了打击感。我的建议是可以把slider就改成一给note在原位上,然后00:21:532 - 下note并且NC这里开始,或者连同后面的00:21:743 (4) - 做成slider会舒服很多。
  4. 00:24:067 (2) - 建议做成1/2的折返跳(总长度不变)
  5. 00:24:912 (3) - 建议下一组nc从这里开始
  6. 00:32:095 (1) - 这slider应该结束在白线
  7. 01:04:630 (7,8,9) - 这里看不到用三连的理由而且还是白线的1/6三连,很别扭
  8. 01:13:926 (6) - ctrl+r建议,和前面跳保持一致
  9. 01:19:419 (1,2,3,4) - 这里建议把间距做开会舒服很多。
  10. 02:54:067 (8) - 有偷懒的感觉而且也不是很舒服,如果真的不想用note的话建议拆分成slider+reverse slider这样。
  11. 03:05:475 (1) - 同上而且03:06:532 - 也明显少了个note,重做一下这里吧。
差不多就这样了……加油~
Topic Starter
raririn

Scorpiour wrote:

hi there~~mod for request~

[General]
  1. 建议Audio Lead-in: 1000-1500ms,现在的实在太长了 2ha说2500才能让癫痫警告不影响打图o.o
  2. Easy难度的Preview Time和其他的不一致,请手动修改之
  3. megpoid从tags里面拿掉,因为和artist重复了
[Skin]
  1. 你缺少了spinner-clear, spinner-osu和spinner-spin三个皮肤元件
  2. cursortail文件有明显的直线边缘,建议重新做一下
[StoryBoard]
  1. 代码上并没有什么问题但是闪屏感觉有些凌乱,而且过渡也显得有些生硬……我个人的建议是闪屏最好还是跟着歌曲的节奏走比较好,并且统一一下代码和layer。
[Easy]
  1. 整体的volumn太低了,建议至少提高15%-20%的样子。
  2. 另外太多不必要的overlap出现,原因其实是因为你的SV偏高了导致不得不用更低的ds来弥补。总之应该说是个经验问题吧。
  3. 00:30:405 (2) - 突然出现的clap有点奇怪……就我个人而言,我还是建议音效再稍微整理一下做的稳定均匀一些会好些。
  4. 00:43:504 - 考虑加个note?
  5. 01:17:306 - ^
  6. 01:18:997 - ^
  7. 01:22:799 (1) - ^
  8. 01:34:208 - ^
  9. 02:03:363 - 建议spinner结束到这里。
  10. 02:04:208 - 然后这里考虑加个note吧~
  11. 02:24:912 - ^
  12. 02:26:602 - ^
  13. 02:28:292 - ^
  14. 02:46:884 - ^
  15. 02:47:306 (3,4,5) - 考虑改成折返条?(配合上面一条的整体性感动)
  16. 03:11:813 - 加note?
[Normal]
  1. 简单来说一句话就能总结吧:因为SV选高了所以整体难度已经接近甚至相当于Hard了。没了
[Hard]
  1. Hitsound和Easy一样显得有些凌乱,建议重新整理一下。在下手放hitsounds之前先想好了整体上(至少一个大的段落比如整个kiai段),每个小节里哪里放whistle哪里放clap哪里放finish,然后做的均匀会舒服很多。比较忌讳随做随放除非你对音乐的整体感非常好,否则很容易就导致hitsound的混乱。
  2. 00:19:313 (3) - 可以考虑删掉。
  3. 00:21:109 (3) - 不推荐的slider用法:把下一个乐句应该开始的重音用slider尾带过了导致缺少了打击感。我的建议是可以把slider就改成一给note在原位上,然后00:21:532 - 下note并且NC这里开始,或者连同后面的00:21:743 (4) - 做成slider会舒服很多。
  4. 00:24:067 (2) - 建议做成1/2的折返跳(总长度不变)
  5. 00:24:912 (3) - 建议下一组nc从这里开始
  6. 00:32:095 (1) - 这slider应该结束在白线
  7. 01:04:630 (7,8,9) - 这里看不到用三连的理由而且还是白线的1/6三连,很别扭
  8. 01:13:926 (6) - ctrl+r建议,和前面跳保持一致
  9. 01:19:419 (1,2,3,4) - 这里建议把间距做开会舒服很多。
  10. 02:54:067 (8) - 有偷懒的感觉而且也不是很舒服,如果真的不想用note的话建议拆分成slider+reverse slider这样。
  11. 03:05:475 (1) - 同上而且03:06:532 - 也明显少了个note,重做一下这里吧。
差不多就这样了……加油~
thx~~有空就改咯~~
SPOILER
谢谢~糟糕酱>3<
[Mahua]

Scorpiour wrote:

hi there~~mod for request~

[General]
  1. 建议Audio Lead-in: 1000-1500ms,现在的实在太长了
  2. Easy难度的Preview Time和其他的不一致,请手动修改之
  3. megpoid从tags里面拿掉,因为和artist重复了
[Skin]
  1. 你缺少了spinner-clear, spinner-osu和spinner-spin三个皮肤元件
    就是想用用户本身的skin的这三个皮肤元件
  2. cursortail文件有明显的直线边缘,建议重新做一下
    ……这个是在最初的osu皮肤上kiang下来的 还要重做TAT
[StoryBoard]
  1. 代码上并没有什么问题但是闪屏感觉有些凌乱,而且过渡也显得有些生硬……我个人的建议是闪屏最好还是跟着歌曲的节奏走比较好,并且统一一下代码和layer。……TAT我是按着鼓点的节奏做的 提前了1/8拍才不会把节奏落下的 而且我也没做过渡啊TAT
[Easy]
  1. 整体的volumn太低了,建议至少提高15%-20%的样子。
  2. 另外太多不必要的overlap出现,原因其实是因为你的SV偏高了导致不得不用更低的ds来弥补。总之应该说是个经验问题吧。
  3. 00:30:405 (2) - 突然出现的clap有点奇怪……就我个人而言,我还是建议音效再稍微整理一下做的稳定均匀一些会好些。
  4. 00:43:504 - 考虑加个note?
  5. 01:17:306 - ^
  6. 01:18:997 - ^
  7. 01:22:799 (1) - ^
  8. 01:34:208 - ^
  9. 02:03:363 - 建议spinner结束到这里。
  10. 02:04:208 - 然后这里考虑加个note吧~
  11. 02:24:912 - ^
  12. 02:26:602 - ^
  13. 02:28:292 - ^
  14. 02:46:884 - ^
  15. 02:47:306 (3,4,5) - 考虑改成折返条?(配合上面一条的整体性感动)
  16. 03:11:813 - 加note?
[Normal]
  1. 简单来说一句话就能总结吧:因为SV选高了所以整体难度已经接近甚至相当于Hard了。没了
[Hard]
  1. Hitsound和Easy一样显得有些凌乱,建议重新整理一下。在下手放hitsounds之前先想好了整体上(至少一个大的段落比如整个kiai段),每个小节里哪里放whistle哪里放clap哪里放finish,然后做的均匀会舒服很多。比较忌讳随做随放除非你对音乐的整体感非常好,否则很容易就导致hitsound的混乱。
  2. 00:19:313 (3) - 可以考虑删掉。
  3. 00:21:109 (3) - 不推荐的slider用法:把下一个乐句应该开始的重音用slider尾带过了导致缺少了打击感。我的建议是可以把slider就改成一给note在原位上,然后00:21:532 - 下note并且NC这里开始,或者连同后面的00:21:743 (4) - 做成slider会舒服很多。
  4. 00:24:067 (2) - 建议做成1/2的折返跳(总长度不变)
  5. 00:24:912 (3) - 建议下一组nc从这里开始
  6. 00:32:095 (1) - 这slider应该结束在白线
  7. 01:04:630 (7,8,9) - 这里看不到用三连的理由而且还是白线的1/6三连,很别扭
  8. 01:13:926 (6) - ctrl+r建议,和前面跳保持一致
  9. 01:19:419 (1,2,3,4) - 这里建议把间距做开会舒服很多。
  10. 02:54:067 (8) - 有偷懒的感觉而且也不是很舒服,如果真的不想用note的话建议拆分成slider+reverse slider这样。
  11. 03:05:475 (1) - 同上而且03:06:532 - 也明显少了个note,重做一下这里吧。
差不多就这样了……加油~
TAT 总觉得不对劲 谢谢了
raririn 用这个做cursortail吧

DarknessAngel
request from All map will be modded ~ :)

Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice



Storyboarding



  • 不好意思,很多吐槽...只是有些地方我想說出我的看法和建議;w;
  1. 00:01:673 - (就只有這個地方)SB/name跟SB/hako的Move效果感覺沒啥必要(看起來醜醜的...),直接用Fade原地出現還比較有感覺
    或是用比原來少4倍的路徑設定move效果(就像SB/hako消失掉的效果一樣,這樣漂亮多了)
  2. 00:03:468 - 有這麼多位置給你放,為什麼SB/hako和SB/gumi偏偏要跟SB/name擠在一塊呢 ? 看了不舒服orz
    兩個建議:把SB/hako(SB/gumi)放在左下角位置,或是
    把SB/name放在相對於SB/hako(SB/gumi)對稱的位置上
  3. 00:55:335 - BG變黑效果的時間時間點挺奇怪的,應該要在00:55:335剛好完全變黑以呼應音樂中明顯的聲響
    然後在00:55:757將圖片完全轉為彩色
    在這之後變黑兩次完全不明所以然...要嘛一直閃要嘛就不要啊,這是...orz
  4. 01:09:278 - 你在前面連打的地方放了勢頭驚人的BG Sale效果,卻沒在這個真正需要做強調的Kai time時間點上做任何動作...orz。話說,前面的連打是從01:07:588開始的,所以Scale也該從那邊開始
  5. 01:50:475 - 這part的閃屏閃瞎我眼...orz,總覺得做個BG震動效果就足夠了,沒必要在這做太大的強調
  6. 01:52:377 (3) - 也是...跟上面一樣orz
  7. 02:19:630 - 怎麼那麼突然地變黑呢...巨奇怪啊orz,至少Fade一下,後面那一個也是
  8. 很多該用BG effect scale效果的地方沒能用到,閃屏也是,這真的非常可惜
  9. 我很能認同scorpiour對SB的評價...不好意思OAQ

TuInsane

  1. 01:05:053 (2,4) - 加finish ? 音樂中有鑼聲


Hard

  1. 00:04:208 (7,1) - 這之間間距很confused,加大點好區分1/2與1/1節奏的差別
  2. 00:02:095 (2,3) - 其實這裡也一樣
  3. 00:19:419 (3) - 把這長條往右移2格(grid level 4)會比較好看
  4. 00:32:729 (2) - 刪掉這note然後把00:32:095 (1)結束在這時間點,節奏會更好
  5. 01:35:898 (1,2,3,4,5) - 不太好看,放這樣如何 ?
  6. 02:27:870 (6) - 為了做間距變換了的警示,在這裡加個NC,02:28:715 (1) - 取消NC,02:29:983 (4) - 加NC
  7. 02:56:180 (4,5,6) - 我早就很想說了...這是Hard,不是Insane ... Hard對於間距的控制是很講究的,這個明顯超出範圍。順便一提,這三角形歪了
  8. 03:05:898 (2) - 我敢說,這個2個折返會造成至少8成玩家最後打出100的情況,減掉1個折返在加個note就順多了
  9. 03:12:659 (2) - 加NC作為強調
  10. 看的出來這難度是以Insane為前提製作,而後來把難度名改為Hard
  11. diff spread跳躍性太大,足以成為MAT不泡你的圖的理由
  12. 音效下得很隨機,有很大改善空間,建議你看看ranked圖的音效是怎麼下的,嘛,這方面還是要靠經驗的累積吧<3
  13. 排列很不錯,就是前面幾點可惜了些啊 ... ;w;

Normal

  1. 00:48:785 (3) - 把這長條縮短,結束在00:48:997,並在尾端加上finish,節奏會好很多
  2. 01:07:588 (1,2) - 為什麼這之間的間距會跟1/1拍一樣呢 ?
  3. 01:30:405 (4,1) - 間距縮水了
  4. 01:53:856 (1) - 你有沒有覺得這slider很醜呢 ? o.o
  5. 01:57:236 (1) - ctrl + c + v + J出來的東西呢,同上
  6. 03:01:672 (5,1) - 間距,no !
  7. Easy跟Normal難度又一個飛越,感覺這diff足夠當Hard了,Easy卻極為簡單呢..

Easy

  1. 00:51:532 (4) - 動一下這slider,它會自動往左靠喔,很神奇的o.o
  2. 01:27:870 (3) - 間距又縮了
  3. 03:09:279 (1) - 間距
  4. 細小的間距要好好注意一下啊

加油 !
good luck ~
:)
Fionana
Hi :)

General
文件夹里有两个Taiko diff 删个?

Easy

HP-1

00:40:335 (3) - 挪到后面白线 试下这样?
02:28:715 (4) - 摆这里?

Normal
00:13:504 (6) - 往右一格
00:43:081 (2) - 和前面的(1) Ctrl H+J下 像这样?
00:47:306 (1) - RNC
00:48:785 (3) - NC
02:00:616 - 这spin和Easy一样开始在01:59:983吧
02:14:349 (2,3) - 重叠了(´・ω・`)

Hard
OD-1
01:27:025 (3) 和 (2) 离的稍远..
01:29:560 (1,2,3,4,5) - 弄个五角星?
01:36:321 (5) - Clap
02:56:180 (4,5,6) 对于Hard好跳(´; ω;`)

TuInsane
= =+

好歌好图 加油~!!></
Flask
Request from IRC ~

回來recheck新的NM >w< (咦?說過了吧

首先

Difficulties Available:
Easy (1.14 stars, 131 notes)
Hard (4.82 stars, 446 notes)
Normal (2.59 stars, 184 notes)
Ts8aiko (4.71 stars, 786 notes)
Ts8aiko (4.71 stars, 786 notes)
what?!!!!!
TuInsane (4.99 stars, 493 notes)

下回來的map也有兩個Taiko diff呢._.

先拉到最底下 !!!!!!!
NM
00:15:616 (2) - 能不能改這樣 ?
覺得原本的太難了O_O

00:22:376 (2) - ^

00:48:574 (x) - 能加顆note o_o ? 節奏比較對

01:00:827 (1,2,3,4) - raririn=跳中毒
NM這種跳太over了吧.__. 先別照1.2x排看看

01:07:588 (1) - remove nc

01:09:278 (2) - nc

01:14:349 (1) - 折返的地方clap聽不出來 看要變大聲或者除掉o.o

01:22:799 (4) - nc

01:24:490 (1) - remove nc

01:25:757 (2) - nc

01:25:757 (2,3,4,5,6,7) - 排版會讓新手殘念 ._. 分開點吧雖然我也提供不了什麼排法

01:29:560 (3) - nc

01:32:518 (2) - 折返處去Finish

01:33:363 (3) - ^

01:34:842 (x) - 看這裏可不可以轉盤到Kiai time結束前

01:53:856 (1,1) - 頭尾平行

02:10:123 (4) - nc

02:59:137 之後其實可以不要做了 如果堅持的話就 ... keep o.o

幫你+了前面的節奏 先放進去再修改啊o.o


你看看吧~學著這樣+節奏就好囉

Download: Megpoid GUMI - Nisemono no Uta (raririn) [Normal].osu
Snowy Dream
Mod request from PM request
-------------------------------------------------
[General]
虽然主界面显示只有一个taiko
可是下载下来有2个相同的taiko...
建议full submit

已修复


[Easy]
00:01:673 (1) - whistle
00:38:856 (1) - 0.64的间距略远 微调下 0.0
01:49:842 (1) - 不觉得换成单个的note会比较好么.-.
01:53:856 (1) - ^
01:57:236 (1) - ^
01:54:490 (x) - add note
01:57:870 (2) - ^
03:05:898 (1) - 不要放在前面的slider的屁股后面=-= 因为前后排列都一样 但下的音上不同


[Normal]
00:48:785 (4) - 尽量重音不要用slider带过 单独用note放


[Hard]
00:04:419 (8) - 建议删
00:19:842 (4) - spacing
01:32:729 (2,3) - 突然间距小了不适应啊...
01:35:898 (1,2,3,4) - 连用clap很难听
02:56:180 (4) - 间距 (可以调更大点间距做倒三角)

[22haha]
02:16:884 (1,2,3) - 间距大点....否则会被误认连打
02:23:644 (1,2,3) - ^
--------------------------------------------------
这真的是GUMI么
怎么听都不像啊.-.
Flask

Snowy Dream wrote:

这真的是GUMI么
怎么听都不像啊.-.
偽GUMI (咦
Topic Starter
raririn
ok done~
thanks Snowy Dream,Lan Wings,JoJo and Miu Matsuoka~
ertyukjh010


Hello :)
Just recheck the "Normal" diff.

[General]

PreviewTime inconsistency in EZ and Normal

[Normal]

[Layout]
00:03:785 (5) - Overlap
00:16:250 (3) - Why use a different distance here?
00:18:574 (1) - Complete surround like http://osu.ppy.sh/ss/319645
00:24:912 (1,2,3) - Different distance here. Use a "distance" function
00:55:757 (2) - NC but not 00:54:067 (1)
01:01:673 (2,3,4) - I don't suggest change the distance.
01:26:813 (5) - Overlap
01:53:856 (1) - Make symmetry and "Ctrl H" can help you. http://osu.ppy.sh/ss/319652
01:57:236 (1) - ^
[rhythm]
01:27:025 (6,7) - Ctrl+R fit the rhythm
01:29:349 () - Add note?
[Hitsound]
03:04:208 (3) - Finish at reverse.
03:05:475 (1) - Finish
[Setting]
01:06:895 - useless inherited point
01:22:144 - useless inherited point
02:03:363 - NC bug
Add a EpilepsyWarning in this diff? Like other solo diff.

That all~
x847606653
我巨2。——。
既然没用外来音效为啥要用custom捏。加点combo color吧,两个实在有点瞎

easy
00:08:443(3) finishi?
00:15:194(1) ^
00:16:884(3) 最后一点332.312
00:21:954(1) finish?下面有很多就不提了._.
00:21:109(3) whistle?不加的话后面的00:24:409(3)也去掉
00:25:335(1) http://puu.sh/vvlN拉成这样如何?
00:45:616(4) NC,whistle?
00:47:306(5) whistle?
01:09:278(3) NC?
01:19:419(1)(2) 看起来略不舒服
01:51:954() break time去掉?太短了
01:18:292() ^
02:21:109() ^
音效个人理解不同,看着改点吧,slider有些不好看

normal
Aimod下,怎么这么多spacing,normal我记得是unrankble的吧
00:03:785(5) http://puu.sh/vvEq我也没有拉好,自己再拉一下
00:04:630(1) 拉好看点
00:14:771(1) ^后面有很多就不说了
01:05:898(3) 拉这么多点干嘛
01:26:813(5) overlap?
01:51:894() 去掉break time?
01:57:236(1) 敢拉好点么。。
01:58:332() 去掉break time?
02:60:687() ^

hard
ar-1,hd-1
00:21:109(3) 拉平
02:21:532(8) 最后一下88.288
03:08:586(8) NC

insane
00:26:602(4) 虽然是好梗,但reserve overlap有点,第一次不好读
02:23:644(1)(2)(3) 不觉得怪么。。三角没有摆好
做的好

就这么多,norma槽点较多,加油._.
[Mahua]

DarknessAngel wrote:

request from All map will be modded ~ :)

Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice



Storyboarding



  • 不好意思,很多吐槽...只是有些地方我想說出我的看法和建議;w;
  1. 00:01:673 - (就只有這個地方)SB/name跟SB/hako的Move效果感覺沒啥必要(看起來醜醜的...),直接用Fade原地出現還比較有感覺
    或是用比原來少4倍的路徑設定move效果(就像SB/hako消失掉的效果一樣,這樣漂亮多了)
    改成了原地出现
  2. 00:03:468 - 有這麼多位置給你放,為什麼SB/hako和SB/gumi偏偏要跟SB/name擠在一塊呢 ? 看了不舒服orz
    兩個建議:把SB/hako(SB/gumi)放在左下角位置,或是
    把SB/name放在相對於SB/hako(SB/gumi)對稱的位置上
    唔 左下角去看不清了 好吧 我改成对称……总觉得不对称会好一点……
  3. 00:55:335 - BG變黑效果的時間時間點挺奇怪的,應該要在00:55:335剛好完全變黑以呼應音樂中明顯的聲響
    然後在00:55:757將圖片完全轉為彩色
    在這之後變黑兩次完全不明所以然...要嘛一直閃要嘛就不要啊,這是...orz
    改了
  4. 01:09:278 - 你在前面連打的地方放了勢頭驚人的BG Sale效果,卻沒在這個真正需要做強調的Kai time時間點上做任何動作...orz。話說,前面的連打是從01:07:588開始的,所以Scale也該從那邊開始 我觉得应该在01:07:694开始 从这开始才能让Note被击打时闪屏
  5. 01:50:475 - 這part的閃屏閃瞎我眼...orz,總覺得做個BG震動效果就足夠了,沒必要在這做太大的強調
  6. 01:52:377 (3) - 也是...跟上面一樣orz
  7. 02:19:630 - 怎麼那麼突然地變黑呢...巨奇怪啊orz,至少Fade一下,後面那一個也是
  8. 很多該用BG effect scale效果的地方沒能用到,閃屏也是,這真的非常可惜
  9. 我很能認同scorpiour對SB的評價...不好意思OAQ

TuInsane

  1. 01:05:053 (2,4) - 加finish ? 音樂中有鑼聲


Hard

  1. 00:04:208 (7,1) - 這之間間距很confused,加大點好區分1/2與1/1節奏的差別
  2. 00:02:095 (2,3) - 其實這裡也一樣
  3. 00:19:419 (3) - 把這長條往右移2格(grid level 4)會比較好看
  4. 00:32:729 (2) - 刪掉這note然後把00:32:095 (1)結束在這時間點,節奏會更好
  5. 01:35:898 (1,2,3,4,5) - 不太好看,放這樣如何 ?
  6. 02:27:870 (6) - 為了做間距變換了的警示,在這裡加個NC,02:28:715 (1) - 取消NC,02:29:983 (4) - 加NC
  7. 02:56:180 (4,5,6) - 我早就很想說了...這是Hard,不是Insane ... Hard對於間距的控制是很講究的,這個明顯超出範圍。順便一提,這三角形歪了
  8. 03:05:898 (2) - 我敢說,這個2個折返會造成至少8成玩家最後打出100的情況,減掉1個折返在加個note就順多了
  9. 03:12:659 (2) - 加NC作為強調
  10. 看的出來這難度是以Insane為前提製作,而後來把難度名改為Hard
  11. diff spread跳躍性太大,足以成為MAT不泡你的圖的理由
  12. 音效下得很隨機,有很大改善空間,建議你看看ranked圖的音效是怎麼下的,嘛,這方面還是要靠經驗的累積吧<3
  13. 排列很不錯,就是前面幾點可惜了些啊 ... ;w;

Normal

  1. 00:48:785 (3) - 把這長條縮短,結束在00:48:997,並在尾端加上finish,節奏會好很多
  2. 01:07:588 (1,2) - 為什麼這之間的間距會跟1/1拍一樣呢 ?
  3. 01:30:405 (4,1) - 間距縮水了
  4. 01:53:856 (1) - 你有沒有覺得這slider很醜呢 ? o.o
  5. 01:57:236 (1) - ctrl + c + v + J出來的東西呢,同上
  6. 03:01:672 (5,1) - 間距,no !
  7. Easy跟Normal難度又一個飛越,感覺這diff足夠當Hard了,Easy卻極為簡單呢..

Easy

  1. 00:51:532 (4) - 動一下這slider,它會自動往左靠喔,很神奇的o.o
  2. 01:27:870 (3) - 間距又縮了
  3. 03:09:279 (1) - 間距
  4. 細小的間距要好好注意一下啊

加油 !
good luck ~
:)
话说这是我在raririn改MP3之前的那个版本吧
raririn 你又读取错了…… 我说怎么不对劲那
我明明改了……
KayeSara
哎哟 热死了,打字都在冒汗
[General]
  1. 为什么有两个相同的太鼓难度啊?
[Easy]
  1. 01:04:208 (3,4) - 换成一个起伏的slider,嘛,看你这里都是这样做的02:50:687 (2) -
  2. 02:22:799 (4) - slider尾巴whistle
[Ts8aiko]
  1. SV的速度最好保持一致,音效最好都用N的吧,个人觉得最合适。相对而言,这图节奏倒是没什么问题,就是太跟着vocal走了
[Hard]
  1. 很不错的图!不过为什么音效没多少啊?还说还没上啊?
[TuInsane]
  1. 01:23:644 (3,4,5,6) - 不建议重叠,jump一点都不错
  2. 没问题,perfect!
可以泡了XD
ts8zs
Hard
02:57:447 (5) - 这里怎么看怎么喜感……除2吧……
03:01:673 (4) - 换成条
03:05:475 (1,2,3,4,5,6,7) - 这整个一条都是乱的吧= =b 改成大概三连+短条*4+短条*2那样……
03:10:968 (1) - 大概这里改成条 三连 条 五连这样比较好?雾
Topic Starter
raririn
KayeSara
SPOILER

KayeSara wrote:

哎哟 热死了,打字都在冒汗 ~
[General]
  1. 为什么有两个相同的太鼓难度啊?
fixed

[Easy]
  1. 01:04:208 (3,4) - 换成一个起伏的slider,嘛,看你这里都是这样做的02:50:687 (2) - done
  2. 02:22:799 (4) - slider尾巴whistle
done

[Ts8aiko]
  1. SV的速度最好保持一致,音效最好都用N的吧,个人觉得最合适。相对而言,这图节奏倒是没什么问题,就是太跟着vocal走了
ok done

[Hard]
  1. 很不错的图!不过为什么音效没多少啊?还说还没上啊?
/.\

[TuInsane]
  1. 01:23:644 (3,4,5,6) - 不建议重叠,jump一点都不错我觉得就这样吧:D
  2. 没问题,perfect!
可以泡了XD
谢谢黄初音

ts8zs
SPOILER

ts8zs wrote:

Hard
02:57:447 (5) - 这里怎么看怎么喜感……除2吧……X
03:01:673 (4) - 换成条X
03:05:475 (1,2,3,4,5,6,7) - 这整个一条都是乱的吧= =b 改成大概三连+短条*4+短条*2那样……X
03:10:968 (1) - 大概这里改成条 三连 条 五连这样比较好?雾
三个三连:>
ok thanks~
Melophobia
[Easy]
00:01:673 - volume is too high imo, -20% is enough
00:15:194 (1) - if you do this ^, increase volume by 20%
00:28:715 - volume should be lower than previous part imo
00:48:997 (1) - add finish at the beginning
00:50:687 (3) - ^
00:52:377 (1) - add finish here.
00:53:222 (2) - ^
00:54:067 (3) - consider not using kickslider like this in easiest diff. beginner may not be able to expect how long it is
01:02:518 (1,2) - add finishes
01:05:898 (1) - add finish at the beginning
01:09:278 (1) - ^
01:12:659 (1) - ^
01:14:349 (2,3,4) - add finishes
01:16:039 (1) - add finish at the beginning
01:19:419 (1) - ^
01:22:799 (1) - ^
01:26:180 (1) - ^
01:27:870 (3) - add finishes to the beginning, repeat and end.
01:29:560 (1) - add finish at the beginning
01:32:518 (1) - add finish at the end
01:36:321 - add note? kiai ends here and i can hear clearly finish sound so it'll fit here a lot!
01:59:983 (1) - add finish
02:13:504 (1) - add finish at the beginning
02:45:194 (1) - add finish at the repeat
02:48:997 (1) - add finish at the beginning
02:50:687 (2) - use same shape as (1)? it will look better

02:52:377 (1) - add finish
02:55:757 (1,2,3) - add finishes
02:59:137 (1) - add finish
03:05:898 (1) - ^ at the beginning
03:09:279 (1) - ^
03:10:969 (3) - ^ (lower volume is better)

sorry but i'm not gonna full mod this map, since my suggestion is mainly hitsouind. please apply them to the others diffs as well

good luck~
eikkaleyd
占位周六mod,如果需要的话……

对了tag里的阿to是怎么回事没写哦……
Topic Starter
raririn

eikkaleyd wrote:

占位周六mod,如果需要的话…… :arrow: 当然需要啦:D 谢潇子

对了tag里的阿to是怎么回事没写哦……
Pokie
(´・ω・`) Requested via 入(?)門(?)群


[General]
  1. 不太理解01:37:166 - 為什麼從這位置開始break, 其實從長白線開始相對更好
  2. Tags裡為什麼有OSUtoto o.o? 另外將Tags裡的megpoid刪掉, 和Artist重覆了
[Storyboard]
  1. 目前Lead-in 2.5秒, 將第一張\GUMI - Nisemono no Uta-2.png的Fade效果由-2552這個位置開始 (而且這張圖高了1px左右…建議用開源哥的客戶端做sb, 下載連結我不放這裡了, 有需要的話PM我)
  2. 00:15:314 - 這邊的效果慢了1/4拍 (後面有不少延拍的效果, 我不一個一個提出了)
  3. 02:16:884 - 我的眼睛!!!!

[Easy]
  1. PreviewTime: 68856
03:04:208 (1,1) - 間距有問題


[Normal]

00:22:376 (2) - 漏clap
00:49:419 (6,5) - 這裡兩個Note在同一時間點上
03:00:827 (3,4,5,6) - 間距不等


[Hard]
  1. 個人感覺00:01:250 - Clap跟Whistle下的位置剛好反了
01:21:109 (1) - 比較建議用一個低速slider...
01:21:743 (2,3,4) - 間距
01:37:166 - Break位置早了

還不錯


[2ha]
  1. Jun.A 求Hard
  2. 2ha你告訴我你做這張圖時有留SB嗎(喂
00:26:602 (4) - 看不見箭頭:< Test時照前面看以為這裡沒折返呢 http://puu.sh/wmq9
00:36:109 (3,4,5) - 連打間距不一樣時打著有點不舒服…不過算吧nazi忽略


沒什麼問題了…打著的時候
其實storyboard的效果我建議砍掉重練, 但畢竟花時間做出來的…看看能不能適當地改進一下吧 :<

祝好運!
Chloe
你先看pokie的MOD 改完之后在游戏内PM我吧..
RL_Tibbar
tag为什么会有我呢,因为……233

Topic Starter
raririn

OSUtoto wrote:

tag为什么会有我呢,因为……233

因为模板是你的diff 但是用双屏对着拉出来的(应该说最早连tick都是描点的 不知道怎么写了/.\
Pokie
原來如此…:< 但什麼都不寫的話會讓人以為只是多寫的tags, 在creator's words裡說明一下吧?
Chloe
Hello ~ Mod request from Chloe's Modding Queue


  • [General]
  1. 所有难度Song Setup里SB选项那页面中的Letterbox during breaks的勾都取消。

  • [Normal]
  1. 3星Normal难度 HP4高了 -1
  2. 00:14:349 00:14:560 塞2个NOTE?你仔细听听看 其实这边有节奏的 相信我 仔细听
  3. 01:53:856 (1) - 01:57:236 (1) - 这2根重新拉的对称点吧
  4. 02:03:363 (1) - 02:05:053 (3) - 02:06:743 (1) - 这形状我看不下去啊.. normal的话 滑条的走位最好是一种直的再加上一种有弧度的 其他的都复制吧 一个3星难度同一个地方摆这么多不一样的滑条实在是让我有点eggpain



  • [Hard]

    这个难度我没有任何想说的 :3 也许它够好了




  • [TuInsane]
  1. AR+1
  2. 02:23:644 (1,2,3) - 这摆的位置不对称 和后面几组比起来有点畸形
  3. 03:03:363 (6) - 这个要不要调整一下位置 往下挪一点?


惭愧.. 菜比MODDER什么都没找出来:(

Yeah That's all I found ^^ Bye~
Akiyama Mizuki
From my modQ!
sry for late :3...

[Easy]
OD +1

[Normal]
00:18:574 (1) - whistle
01:20:264 (3) - whistle at first clap at finish
01:53:856 (1) - x188 y160
01:57:236 (2) - x324 y224

[Hard]
ㅇㅅㅇb!
eikkaleyd
[General]
色彩有点单调,加上红色和黄色会合适!
Combo1 : 244,198,11
Combo2 : 128,255,128
Combo3 : 0,128,0
Combo4 : 191,0,0
试试这个

[Storyboard]
个人觉得有几句歌词最好不要从那么远的地方飞来……太快了不和谐
而且字大了点
还有震屏感觉慢了1/4拍,应该不是错觉
White的闪屏褪去时间可以加长,忽然就没了感觉很怪

不过颜色变换和水波效果这个很漂亮

[Easy]
载其他难度时没法update,这个虽然update了,有可能出现BUG,有的话和我说>.<
00:16:884 (3) - 这个长度我推荐5个点拉,4个拉不好,如果要四个点的话23分别往上,往下移动一些,就不会中间凸起
00:25:335 (1) - 弄成左右对称
00:38:856 (1,2) - 截图1【喂】大概意思是1的尾巴上来点,2放在它的延长处
01:07:588 (2) - 截图2,也是中间凸起问题
01:19:419 (1,2) - 把1拉好,2就复制粘贴然后对称一下
01:31:250 (2) - 要波浪形的话再夸张一点,这样看起来怪
01:36:321 - 这里不需要拉break到下一条白线吧
02:23:644 (1) - 截图3 试试这样拉

[Normal]
开头间距比较大,推荐0.8,毕竟是慢速段
00:03:363 (3,4,5) - 刚开头就这样有点难度,最好换成一个加反弹的1/2 slider,最后一条白线放个圈
00:15:616 (2) - 歪的不好看
00:21:531 (1) - ^
00:29:560 (2) - 看不见这个note,移开
00:31:250 (5) - ^
00:39:701 (3) - 也是歪的
00:59:137 (1) - = =……
01:05:898 (1) - = =……这样放也看不出来哦,只觉得怪怪的
01:16:038 (1) - 和前面的3遮盖了,移到右侧
01:25:757 (4,5,1,2,3) - 很难。都换slider,看截图4
01:34:842 (x) - 同样break不用延后
中间这段居然比E还简单= =

其他没特别的了【挑太多很过分T.T

[Hard]
如我所想出现了阿To既视感
00:20:687 (2) - 根据前面4和1的排法这个应该CTRL+R
02:04:842 (3) - 不合适蓝线结束,换白线
02:27:870 (1) - 不要和前面的拖条遮挡
02:53:644 (6) - 间距太近了,读图不能
02:55:335 (1) - ^
02:59:560 (x) - 加circle
03:11:285 (2) - 第二个点放到x292 y176试试看
03:12:236 (4) - 加circle

In我下载失败了……也懒得mod了lol

总体槽点,音效太轻了,只能听见MP3自带的。
E和N难度还有circle很多都是白线,中间空一大段,其实你可以多用长slider,不会提高很多星数的。
然后最大的,也是最好改的问题就是slider都很难看,稍微挤点时间好好拉一拉。

加油:D
[Mahua]

Pokie wrote:

(´・ω・`) Requested via 入(?)門(?)群


[General]
  1. 不太理解01:37:166 - 為什麼從這位置開始break, 其實從長白線開始相對更好
  2. Tags裡為什麼有OSUtoto o.o? 另外將Tags裡的megpoid刪掉, 和Artist重覆了
[Storyboard]
  1. 目前Lead-in 2.5秒, 將第一張\GUMI - Nisemono no Uta-2.png的Fade效果由-2552這個位置開始 (而且這張圖高了1px左右…建議用開源哥的客戶端做sb, 下載連結我不放這裡了, 有需要的話PM我) 我有那个 不过F效果raririn你能解释一下我每次改完一更新就全回去了么
  2. 00:15:314 - 這邊的效果慢了1/4拍 (後面有不少延拍的效果, 我不一個一個提出了) 我可以吐槽raririn吗 我改了好几遍 都回到最初没换mp3时的SB了…… 还有 别的建议我都改了 可又回去了…… raririn 下次我给你代码吧
  3. 02:16:884 - 我的眼睛!!!!

[Easy]
  1. PreviewTime: 68856
03:04:208 (1,1) - 間距有問題


[Normal]

00:22:376 (2) - 漏clap
00:49:419 (6,5) - 這裡兩個Note在同一時間點上
03:00:827 (3,4,5,6) - 間距不等


[Hard]
  1. 個人感覺00:01:250 - Clap跟Whistle下的位置剛好反了
01:21:109 (1) - 比較建議用一個低速slider...
01:21:743 (2,3,4) - 間距
01:37:166 - Break位置早了

還不錯


[2ha]
  1. Jun.A 求Hard
  2. 2ha你告訴我你做這張圖時有留SB嗎(喂
00:26:602 (4) - 看不見箭頭:< Test時照前面看以為這裡沒折返呢 http://puu.sh/wmq9
00:36:109 (3,4,5) - 連打間距不一樣時打著有點不舒服…不過算吧nazi忽略


沒什麼問題了…打著的時候
其實storyboard的效果我建議砍掉重練, 但畢竟花時間做出來的…看看能不能適當地改進一下吧 :<

祝好運!
JoJo
Skin & Storyboard mod by request~~

  1. comboburst太大了...而且我不知道在一些高分辨率的电脑上打图会不会出现不能撑满整个屏幕的状况发生.我的建议是,宁愿不要comboburst或者换个小点的GUMI...
  2. 还有一点是...sliderb真的是你做的么...因为我以前见过几乎一模一样的sliderb~
  3. sliderfollowcircle.png,蓝色的边框略显违和在打图时有失整体感...
  4. 00:55:440 - 这里突然黑白了很突然诶...不用f代码过度么.毕竟CTB模式下spinner是不会遮住整个画面的.(后来看了下只有insane这里有spinner,所以这里一定要处理下..)
  5. 01:07:799 - 这里的效果略瞎,而且好像没对上时间点...而且我觉得震5次效果比较好- - (而且最好震动幅度小些..不然打图时候会..
  6. 02:16:884 - 飘樱花的效果有些意义不明..而且应该也没达到你的预期效果吧...太生硬...
  7. 02:38:011 - 我感觉直接直线M代码就可以了- - 也可以试试用http://puu.sh/wTVJ这个easing做矢量运动效果.或者复杂点的MXMY代码做抛物线...都比现在的要好..
By the way there are something deserve me to mention:
  1. Easy难度的preview time和其他难度不一致.
  2. Normal难度的SliderMultiplier最好手动打开osu文件修正下:1.20000000596046 to 1.2
  3. Tags里的megpoid可以去掉了因为在artist里已经出现..(我第一次来mod的时候因为你那时候artist是GUMI不是Megpoid GUMI所以我才让你加的..)
That's it~ 射过星了这次省了~ Good luck! :>
[Mahua]

JoJo wrote:

Skin & Storyboard mod by request~~

  1. comboburst太大了...而且我不知道在一些高分辨率的电脑上打图会不会出现不能撑满整个屏幕的状况发生.我的建议是,宁愿不要comboburst或者换个小点的GUMI... ……如果不这样 你会发现 gumi只有半个头 所以我宁愿很大 还有 我这高分辨率的也没满屏幕啊
  2. 还有一点是...sliderb真的是你做的么...因为我以前见过几乎一模一样的sliderb~ sliderskin from LKs 就在介绍里 我也取得他的允许了
  3. sliderfollowcircle.png,蓝色的边框略显违和在打图时有失整体感... 已调整 改成绿色的了……
  4. 00:55:440 - 这里突然黑白了很突然诶...不用f代码过度么.毕竟CTB模式下spinner是不会遮住整个画面的.(后来看了下只有insane这里有spinner,所以这里一定要处理下..) 原本就是想突然的 不过这样吧 我改成Ring吧
  5. 01:07:799 - 这里的效果略瞎,而且好像没对上时间点...而且我觉得震5次效果比较好- - (而且最好震动幅度小些..不然打图时候会.. 就是在时间点上…… 不过只有123三个note设了震屏…… 幅度已经小了……
  6. 02:16:884 - 飘樱花的效果有些意义不明..而且应该也没达到你的预期效果吧...太生硬... 我已经想不到办法了 需要先坑一下
  7. 02:38:011 - 我感觉直接直线M代码就可以了- - 也可以试试用http://puu.sh/wTVJ这个easing做矢量运动效果.或者复杂点的MXMY代码做抛物线...都比现在的要好..
啊嘞 easing怎么使(逃 好了 我会使的 不过 我觉得我应该做抛物线吧……

By the way there are something deserve me to mention:
  1. Easy难度的preview time和其他难度不一致.
  2. Normal难度的SliderMultiplier最好手动打开osu文件修正下:1.20000000596046 to 1.2
  3. Tags里的megpoid可以去掉了因为在artist里已经出现..(我第一次来mod的时候因为你那时候artist是GUMI不是Megpoid GUMI所以我才让你加的..)
That's it~ 射过星了这次省了~ Good luck! :>
Athena Tennos
A-tan's mod~新手mod~不好就无视掉吧~

[General]
我需要看么0.0♪~。。
话说弱弱的问下。。。SB和note没对在一起~是故意的还是改offset造成的?~。。。像 01:53:644- to 01:53:856 -


[Easy]
01:32:518 - distance~...
02:18:574 - distance.....挑刺好累。。。orz
02:20:264 - 我会说有0.1x的差距么。。。。。。

[Normal]
00:13:504 - 与4对齐~
00:35:475 (1,2,3) - distance~一次比一次少0.1x~orz
@ 00:38:856 - 歪的?故意的么0.0。。。。还是~~~【只提出来~我实在挑不出刺啊。。。orz
01:05:475 (4,1) - 重叠~
01:49:208 - 与 01:49:419 - 之间的绿线君肿么了?~。。。【被欺负了么。。。

[Hard]
00:09:490 - 覆盖了~与1~拉开点~
00:09:701 - 可以拉的在美观点~表示怎么拉我也不知道~
00:11:813 - 我会说这里少了0.03x的distance么~。。。
00:39:806 - 的绿线移到 00:40:546 - ~~~00:41:074 - ^ 00:41:813 - ~话说这有关系么0.0~没关系就无视掉吧- -。。。
00:53:222 (3,4) - distanc又多了0.03x~
01:32:940 - overlap~
01:33:785 - ^
02:21:532 - slider的第2个点往右边移一格吧- -感觉会好看点。。。~
↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑感觉都是没用的mod~orz。。。。。。。。。。。

[Tuinsane]
无视~。。。。实在找不出来。。。orz

感觉一直在。。。。orz。。。。有些觉得可以无视的就无视掉吧 - -。。。感觉都是没用的modx2......
Strawberry
:) hi~raririn
From osu Challenge Queue ~XD

[TuInsane]
`AR-1?
00:31:884 (4) - 这里加new combo而不是00:32:095 (1) - (参照00:35:264 (1) -
00:43:715 (4) - ^
00:48:152 (1) - remove new combo 加在00:48:785 (1) - 原因同上
01:26:180 (1) - (nazi)右2格?
01:28:292 (2) - 这样摆?01:30:299 (5) - (nazi)应该摆在x:400 y:364
02:25:757 (3) - (nazi)右上各1格
02:26:180 (4,5,6) - 和02:25:335 (1,2,3) - ctrl+H一下
02:27:025 (1,2) - 让这两个形状一样?
nice diff! 一些细节需要注意下>3<

[Hard]
`HD-1 AR-1 OD-1
00:27:025 (1,2,3,4,5) - 这样摆好看些? 00:40:546 (1) - 这里没有必要单独弄一个new combo啦
01:22:377 (4,5,6,7) - 这样摆? 01:22:799 - 这里开始。。对于Hard来说。。>_> (so jump!!
02:01:673 (5) - add new combo
02:35:475 (8) - ^ 然后摘掉02:36:743 (1) - 的nc
02:57:447 (5) - (nazi)尾部的point摆正点?
03:08:856 (8) - add new combo

[Normal]
00:19:419 (2) - 这个slider。。这样如何? 00:49:630 (6) - 感觉还不如拉直更好看>< 嘛 这个倒无所谓
00:55:757 (1) - 和00:54:067 (6) - 有叠到 参考 00:56:602 (2,3) - 注意spacing 容易给新人造成误读
01:10:123 (2) - 形状和01:09:278 (1) - 一样比较好
01:14:349 (3) - 中间的锚点放在x:68 y:256
01:27:870 (3) - 还是spacing的问题
01:30:405 (2,3) - 形状 参考
[Easy]
00:06:743 (2) - 和00:05:053 (1) - 对称起来吧 00:08:433 (3) - 也可以正好叠在1的开头 01:32:518 (1,2) - 这个有点不符合整体难度了 换成1/1的slider吧
01:49:313 - 多余的绿线
02:16:461 - ^


Good song and Beautiful map&storyboard.
You should have my star >w< GOOD LUCK!!
Kawayi Rika
Hi ~ raririn ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. You are missing add 'reversearrow.png' file skin.
  2. Add 'megpoid' tag in all diff.
  3. Close LetterboxInBreaks in Easy diff.

[Hard]


  1. 00:42:870 - Remove finish.
  2. 01:22:483 (5) - Try move to X:312 Y:180 looks better.
  3. 02:37:166 - Add finish.

[Normal]


  1. 01:09:278 - Add finish.
  2. 01:36:321 - ^
  3. 03:12:659 (1) - This is unrankable bug,Add new combo to here.

That's all ~ overall great mapset ~

Good luck with rank ~
Topic Starter
raririn

Athena Tennos wrote:

A-tan's mod~新手mod~不好就无视掉吧~

[General]
我需要看么0.0♪~。。
话说弱弱的问下。。。SB和note没对在一起~是故意的还是改offset造成的?~。。。像 01:53:644- to 01:53:856 -


[Easy]
01:32:518 - distance~...ok
02:18:574 - distance.....挑刺好累。。。orzok
02:20:264 - 我会说有0.1x的差距么。。。。。。ok

[Normal]
00:13:504 - 与4对齐~no
00:35:475 (1,2,3) - distance~一次比一次少0.1x~orzno
@ 00:38:856 - 歪的?故意的么0.0。。。。还是~~~【只提出来~我实在挑不出刺啊。。。orz
01:05:475 (4,1) - 重叠~no
01:49:208 - 与 01:49:419 - 之间的绿线君肿么了?~。。。【被欺负了么。。。 ok

[Hard]
00:09:490 - 覆盖了~与1~拉开点~ok
00:09:701 - 可以拉的在美观点~表示怎么拉我也不知道~ok
00:11:813 - 我会说这里少了0.03x的distance么~。。。no
00:39:806 - 的绿线移到 00:40:546 - ~~~00:41:074 - ^ 00:41:813 - ~话说这有关系么0.0~没关系就无视掉吧- -。。。
00:53:222 (3,4) - distanc又多了0.03x~
01:32:940 - overlap~
01:33:785 - ^
02:21:532 - slider的第2个点往右边移一格吧- -感觉会好看点。。。~
↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑感觉都是没用的mod~orz。。。。。。。。。。。no

[Tuinsane]
无视~。。。。实在找不出来。。。orz

感觉一直在。。。。orz。。。。有些觉得可以无视的就无视掉吧 - -。。。感觉都是没用的modx2......
谢啦
Topic Starter
raririn

Kawayi Rika wrote:

Hi ~ raririn ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. You are missing add 'reversearrow.png' file skin.
  2. Add 'megpoid' tag in all diff.
  3. Close LetterboxInBreaks in Easy diff.

[Hard]


  1. 00:42:870 - Remove finish.
  2. 01:22:483 (5) - Try move to X:312 Y:180 looks better.
  3. 02:37:166 - Add finish.

[Normal]


  1. 01:09:278 - Add finish.
  2. 01:36:321 - ^
  3. 03:12:659 (1) - This is unrankable bug,Add new combo to here.

That's all ~ overall great mapset ~

Good luck with rank ~
thanks! all done
Snowy Dream
恭喜要rank了
Amainya
加油..做的很不错呢...歌也很美wwww
Kokatsu
Taikomod from my queue~
Sorry for late mod q__q

Songsetup:
Lead-in a bit too long imo, 1,5-2 sec will do

Timing:
just waaaaaaaay too much differences in volume. Delete all green points (except for kiai) and set overall volume to 80%. If you want, you can turn the beginning a bit down ('till 00:14:771 - 70%).
if you want, you can speed up the ending (up from 02:59:137 - velo x1.04 e.g.)

Notes:
SPOILER
since there is quiet a lot of stuff I disagree with, i won't mention every change directly since it would be my diff then, lol. when i don't mention a change directly, i'm just trying to give you some ideas for the parts i see problems at
00:04:208 (16,21) - kat (?)
00:11:074 (17,18) - remove (?)
00:17:518 (17,19) - (17) should be kat, (19) should be don
00:19:842 (6) - kat (?)
00:25:757 (6,12) - if you make both of them kat, you wouldn't have 4 times the same pattern and it sounds good, too! :D
00:28:715 - the whole combo'd part lacks variety in d/k placement. you can leave it the way it is, but since the part is quiet slow it gets quiet boring :/ just try to use kat's whenever possible to accentuate parts where the voice goes up, that would make the whole part much more interesting :/
00:35:264 - the whole combo'd part lacks - again - variety. think over k/d use again
00:44:771 (11) - no need to place big here, small kat fits well
00:53:222 (16,18) - change to big don
01:02:518 - maybe follow the leadvocals with some 1/3 stuff?
01:19:102 (2) - move to 01:19:208 -
01:19:419 - would change the pattern as well, but keep it if you wish
01:33:046 (12,16) - remove? D:
01:35:898 - too many dons, find some places to replace with kats
01:50:581 (38,40) - move them both on next tick (that's what the music says)
01:53:961 (50,52) - ^
01:56:602 (54) - big kat pls
02:13:504 - too many dons
03:12:553 (53,54) - either remove (53) or make (54) small~

That's it, hope i could help~
Athena Tennos
坐等RANK~~FC去~
[Mahua]

Athena Tennos wrote:

A-tan's mod~新手mod~不好就无视掉吧~

[General]
我需要看么0.0♪~。。
话说弱弱的问下。。。SB和note没对在一起~是故意的还是改offset造成的?~。。。像 01:53:644- to 01:53:856 -
你看看对齐后会发生什么…… 这样才能和音效对齐……

[Easy]
01:32:518 - distance~...
02:18:574 - distance.....挑刺好累。。。orz
02:20:264 - 我会说有0.1x的差距么。。。。。。

[Normal]
00:13:504 - 与4对齐~
00:35:475 (1,2,3) - distance~一次比一次少0.1x~orz
@ 00:38:856 - 歪的?故意的么0.0。。。。还是~~~【只提出来~我实在挑不出刺啊。。。orz
01:05:475 (4,1) - 重叠~
01:49:208 - 与 01:49:419 - 之间的绿线君肿么了?~。。。【被欺负了么。。。

[Hard]
00:09:490 - 覆盖了~与1~拉开点~
00:09:701 - 可以拉的在美观点~表示怎么拉我也不知道~
00:11:813 - 我会说这里少了0.03x的distance么~。。。
00:39:806 - 的绿线移到 00:40:546 - ~~~00:41:074 - ^ 00:41:813 - ~话说这有关系么0.0~没关系就无视掉吧- -。。。
00:53:222 (3,4) - distanc又多了0.03x~
01:32:940 - overlap~
01:33:785 - ^
02:21:532 - slider的第2个点往右边移一格吧- -感觉会好看点。。。~
↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑感觉都是没用的mod~orz。。。。。。。。。。。

[Tuinsane]
无视~。。。。实在找不出来。。。orz

感觉一直在。。。。orz。。。。有些觉得可以无视的就无视掉吧 - -。。。感觉都是没用的modx2......
[Mahua]

Kawayi Rika wrote:

Hi ~ raririn ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. You are missing add 'reversearrow.png' file skin.
  2. Add 'megpoid' tag in all diff.
  3. Close LetterboxInBreaks in Easy diff.
I don't want to add 'reversearrow.png' I'm sorry...

[Hard]


  1. 00:42:870 - Remove finish.
  2. 01:22:483 (5) - Try move to X:312 Y:180 looks better.
  3. 02:37:166 - Add finish.

[Normal]


  1. 01:09:278 - Add finish.
  2. 01:36:321 - ^
  3. 03:12:659 (1) - This is unrankable bug,Add new combo to here.

That's all ~ overall great mapset ~

Good luck with rank ~
Topic Starter
raririn

Snowy Dream wrote:

恭喜要rank了
雪梦居然黑我不堪入墓

qq944364487 wrote:

  1. You are missing add 'reversearrow.png' file skin.
  2. Add 'megpoid' tag in all diff.
  3. Close LetterboxInBreaks in Easy diff.
[/notice] I don't want to add 'reversearrow.png' I'm sorry...
[/color]
[/quote]

sorry Rika but it's just his oponion...i asked Pokie o.o
done now~
[Mahua]

raririn wrote:

Snowy Dream wrote:

恭喜要rank了
雪梦居然黑我不堪入墓

qq944364487 wrote:

  1. You are missing add 'reversearrow.png' file skin.
  2. Add 'megpoid' tag in all diff.
  3. Close LetterboxInBreaks in Easy diff.
[/notice] I don't want to add 'reversearrow.png' I'm sorry...
[/color]
sorry Rika but it's just his oponion...i asked Pokie o.o done now~
我有做那个 不过我觉得不好看…… 算了 过几天发给你…… 还有 是opinion 不是oponion……
Flask

qq944364487 wrote:

我有做那个 不过我觉得不好看…… 算了 过几天发给你…… 还有 是opinion 不是oponion……
噗被吐槽了



Where is MAT / BAT ?
popner
一点建议:preview设在1:08:644
Topic Starter
raririn
o.o谢泡泡,这个是2ha说的,我再问问其他人好了……
你不会是来骗第4kd的吧(siap 我自重
RusselG
TuInsane


  • 01:11:813 (5) - add a clap!
    01:25:335 (5) - ^
    01:56:602 (1) - make this finish+clap, needs to be emphasized more.
    02:30:405 (1) - ^
    02:51:532 (1) - ^
    02:51:532 (1) - ^
    02:51:532 (1) - ^
Hard

  • 02:51:532 (1) - make this a finish
    00:07:588 (7) - ^
    01:11:813 (5) - make this a clap
    01:24:278 (6) - ^
    01:29:137 (4) - ^
    02:48:152 (5) - ^
Topic Starter
raririn

qq944364487 wrote:

  1. You are missing add 'reversearrow.png' file skin.
  2. Add 'megpoid' tag in all diff.
  3. Close LetterboxInBreaks in Easy diff.
[/notice] I don't want to add 'reversearrow.png' I'm sorry...
[/color]
[/quote]

sorry Rika but it's just his oponion...i asked Pokie o.o done now~
我有做那个 不过我觉得不好看…… 算了 过几天发给你…… 还有 是opinion 不是oponion……[/quote]

别吐槽了手机打错了都不能edit
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