Come here for a small mod^^:
Easy:I think changed the AR +1 would be better here, since with the way i'm looking at this while play, it flows the rhythm in this diff nicely
00:42:496 (1) - i think when the first time i'm try this diff, i'm noticed that this slider are looks a bit weird comparing with others, if you like, why you just not make it curved like this?
Normal:
00:02:853 (2) - move it to the right a bit, the previous position of that slider are kinda confusing while played first time, maybe since the spacing was a bit too near with the previous slider.
Gu's Hard:IMO using circle size 3 here a way better for reading the map pattern, when i'm played the diff with the original CS, some part of the pattern are a bit confusing.
If you're agree with above statement, just ignored what i'll write under this^^:
00:00:800 (1) - reduce the slider length by 1? it will be looks like this:
00:06:068 (1,2,3,4,5) - make more space for each notes here? i think the previous spacing are kinda too small here, making the cursor movement feels so sharp there
00:17:853 (1,1) - about this part, actually it's not really matters when playing, but the moment i'm arrived at that part, the cursor movement between the endpoint of the first slider and the beginning of the second slider are a bit too short imo (i think you're trying to follow the vocals at the first slider there, maybe?), so i think if you do it like this:
SPOILERmake the SV multiplier at the 00:17:853 to 1.0 again, but make the slider into like this, a bit longer:
the slider
and then re-positioning the 00:18:210 (1) slider with distance snap
dunno if it makes the pattern more dull or not, but i think it's pretty fine this way
00:25:353 (1,2,3,4,5) - make a space for each note here too
00:36:782 (1,2,4,5,6,1) - ^
Insane:HP Drain -1, OD -1, since the notes are quite a lot in this diff, i think making the higher difficulty doesn't make the map itself enjoyable at all o.o
00:03:389 (4,5,6) - make more space in between each note here, imo it was too hard too follow each notes there when play since the jump space are too narrow there.
00:57:496 (4,5,6,7) - same as above, make a more space between notes here
01:13:746 (5,7,1,2,3,4) - inconsistent spaced jumps here(i think, the jump between 2-3 seems a bit forced)? I think if you make it like this it will be make the pattern way more flowed:
01:18:925 (4) - move this one down with distance spacing 1.6, it was too jumpy between 01:18:746 (3,4,1) jump
if you did the statement above, then move a bit down the 01:18:567 (2) and 01:18:746 (3) with a same distance spacing as above too^^
SPOILERit will be look like this later:
I think that's all what i'm found and felt in all the diff :3, but overall the mapset are good!