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monochrome-coat - Black Parrot

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Backfire
I guess I can make you a taiko :x
Topic Starter
Tony

Backfire wrote:

I guess I can make you a taiko :x
yay! U MAD? :S
Backfire
What? No. that was the >*.*< emote, if im not mistaken. I use it a lot.
Vass_Bass
note 51: Don't do the SB for Tony
Topic Starter
Tony
note number 1: jealousy can blind a person
Vass_Bass
hahaha you pro troll
Topic Starter
Tony
theowest
I hope you didn't do anything while I was making this:
http://puu.sh/9PP0
wmfchris
theowest

wmfchris wrote:

.______. ~
you used mine first right?
Topic Starter
Tony
of course
theowest

Tony wrote:

of course
yay.
L_P
A nice map, only suggestion for you

General: no insane? 2 hards?

collab: i do think this type of song isnt good thing to make a collab......everyone has new inspiration
+i suggest next time you add hit sounds yourself.....now is like messy
and may be try to follow the drum, it is a pity for this song / map....
collab could be better...next time go find natsumerin, furawa, alace, and maybe some yousei teikoku's fans for this type of map?
the style of mapping is a little bit confusing..

00:17:127 (6) - last beat finish
00:52:582 (5,6,7,8) - somthing like this?http://puu.sh/a0Ka
01:05:127 (5,6,7) - enlarge the spacing
theowest introduced the clap sound...however i dont think that suits the song
and the clap beat is like, not really fit in
01:33:491 (2) - i think youre mapping on the vocal...then this should be started at the previous tick
03:00:627 (1) - jump this lol
03:11:673 - add a slow slider...?

Hard
way better than your collab ha.
00:16:036 (7,8) - i really dont find these sliders interesting, maybe just do a spinner or change the way it flows..?
01:01:854 (1,2,3,4,5,6,7,8) - can you find some pattern or shape? i dont like this type of arrangement, it is like...the mapper was lazy to think of something good..?
01:34:036 (8) - clap?
01:48:218 (2) - shorten by a tick?
02:24:763 (5) - argh no more repeat, try adding some note?
02:32:945 (5,6,7,8) - make a jump at note 5 or make this 4 notes a slider? i feel like this part can have some nice thing to happen
03:03:764 (1) - from this part onward,,the slider slide sound is a bit annoying....why dont you silence it
03:23:400 (6,7,8,9) - wow, too empty for a hard
03:27:354 (8) - add a note?

easy / normal i dont see problem...

lets see....good luck.
Topic Starter
Tony

L_P wrote:

A nice map, only suggestion for you

General: no insane? 2 hards?

collab: i do think this type of song isnt good thing to make a collab......everyone has new inspiration
+i suggest next time you add hit sounds yourself.....now is like messy
and may be try to follow the drum, it is a pity for this song / map....
collab could be better...next time go find natsumerin, furawa, alace, and maybe some yousei teikoku's fans for this type of map?
the style of mapping is a little bit confusing..
I'm amazed of your awesomeness!

Hard

00:16:036 (7,8) - i really dont find these sliders interesting, maybe just do a spinner or change the way it flows..? fixed
01:01:854 (1,2,3,4,5,6,7,8) - can you find some pattern or shape? i dont like this type of arrangement, it is like...the mapper was lazy to think of something good..? thanks a lot for suggestion! It really helps me (not)
awesome mod! It really improved my map a lot (so not true)
L_P
:O i was just tryin to help...
Topic Starter
Tony
np man! I was feedbacking :3
theowest

L_P wrote:

A nice map, only suggestion for you

General: no insane? 2 hards?

collab: i do think this type of song isnt good thing to make a collab......everyone has new inspiration
+i suggest next time you add hit sounds yourself.....now is like messy
and may be try to follow the drum, it is a pity for this song / map....
collab could be better...next time go find natsumerin, furawa, alace, and maybe some yousei teikoku's fans for this type of map?
the style of mapping is a little bit confusing..

00:17:127 (6) - last beat finish
00:52:582 (5,6,7,8) - somthing like this?http://puu.sh/a0Ka
01:05:127 (5,6,7) - enlarge the spacing
theowest introduced the clap sound...however i dont think that suits the song
and the clap beat is like, not really fit in YES IT DOES. Collabs contain different styles of mapping = different hitsounds.
01:33:491 (2) - i think youre mapping on the vocal...then this should be started at the previous tick lol wat
03:00:627 (1) - jump this lol
03:11:673 - add a slow slider...?

lets see....good luck.
mercury2004
SP Priority Mod.

Red: Means.You are breaking beatmapping rules or something that doesn't right. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it.

General
-Folder OK
- Audio Lead in in the Hard difficulty is different from other. please fix it . I know hard difficulty has starting point earlier than the other but 2 second is still just fine
Clap sound does not fit to the music at all. I think this is better Download here
Since this is touhou song. You might want to put something about touhou into the tag. Here use this nue houjuu undefined fantastic object ufo heian alien
5% Audio timing section is not recommended. Use at least 10%

Easy Difficulty
Most are Nazi mod. Only problem is too much kick slider like this 00:38:945 (4) - and lack of some interesting pattern
00:29:127 (1) - Remove NC
00:31:309 (1,2,3,4,1,2,3,4) - Arrange this in octagonal pattern looks better
00:51:491 (4) - make this slider head look like this

01:09:491 (5,1) - One tiny grid up. and fix the spacing
02:08:400 (5) - NC
02:32:400 (5) - This slider the beginner might not know where this slider will end. If you can please change it.
02:41:127 (5) - ^
02:43:854 (3) - Align this same horizontal line as 02:43:309 (2) -
02:45:491 (4) - NC and put this in the middle.

03:18:764 (4,5,6) - This is too confusing for beginner. If you want to keep it please NC here 03:18:764 (4) -
03:21:491 (1,2,3,4) - Arrange them like this
Arrange some pattern and slider look nicer would be perfect.

Normal Difficulty
01:46:582 (5) - NC
01:48:764 (5) - NC
03:01:309 (4) - Spacing issue


The rest looks find to me.

Hard Difficulty
01:18:764 (8) - NC here

Collab Difficulty
02:28:445 (1) - Remove NC


Sorry for such a poor mod. This map looks good already. GJ Star.

If this mod proved to be not helpful. Don't kudos
theowest

mercury2004 wrote:

Since this is touhou song. You might want to put something about touhou into the tag. Here use this nue houjuu undefined fantastic object ufo heian alien
LOL
rly
wow..
mercury2004
My opinion is the song is base on guitar and drum. I felt clap sound don't feel right in the song.
theowest

mercury2004 wrote:

My opinion is the song is base on guitar and drum. I felt clap sound don't feel right in the song.
well I guess it does sounds better.
mercury2004
Well yeah. It is ok whether you change it or not. The map is good already. and clap sound did fit well in some part of the map.
theowest

mercury2004 wrote:

Well yeah. It is ok whether you change it or not. The map is good already. and clap sound did fit well in some part of the map.
Is the "nue houjuu undefined fantastic object ufo heian alien" really necessary? It sounds ridiculous.
ALIEN? UFO? OBJECT? FANTASTIC? UNDEFINED? LOOOOOOOL¨

watever floats the boat i guess.
mercury2004
Yeah If you play Touhou 12 Undefined Fantastic Object you will know that well.
theowest

mercury2004 wrote:

Yeah If you play Touhou 12 Undefined Fantastic Object you will know that well.
And I thought thouhou was one game.
Topic Starter
Tony

theowest wrote:

mercury2004 wrote:

Yeah If you play Touhou 12 Undefined Fantastic Object you will know that well.
And I thought thouhou was one game.
me too LOL
mercury2004
LOL. btw Good luck with your map. I like your map though. <3
hoLysoup
hi~

[General]
Mp3 is 236kbps, this is unrankable.

[Collab]
Clap on the strong beats with this song sounds kinda bad. Might want to consider using different style of hitsounds.
00:44:945 (4,5) - this spacing is ugly, make it like here: 00:46:036 (6,1)
02:20:945 (2) - why not start this slider here: 02:20:809 and end it at the same place?
02:31:309 (4,5) - very confusing and random spacing
03:39:878 (1) - doesn't follow the vocals well.

[Hard]
02:40:991 (8) - NC here.. looks weird with a random (8) part of the stream
02:56:536 (6,7) - a bit confusing for hard. Suggest dont' stack these two
02:58:173 (4,5) - suggest don't stack these 2 as well

Didn't find anything to point out in the other difficulties. pretty good.
Pretty nice song~
theowest
Too lazy to see if any of that are my parts. Tony, notify me if it is.
Topic Starter
Tony
I'm gonna fix them today~ I hope I'm not lazy either :D
Topic Starter
Tony
02:31:309 (4,5) - very confusing and random spacing THEO!
theowest
wcx19911123
from my queue

[General]
mp3 file is 236 kbps , make it 128~192 kbps plz , and remember recheck timing when changed mp3 file
I think lead-in 3000 in Hard diff and Collab diff is too huge , 2000 or 2500 is enough

[All diffs]
03:45:753 - I think spinner end here is better , cuz vocal stop here

[Easy]
HD+1 ?
00:26:945 (1,2) - make them symmetrical ?
01:49:854 (1,2,3,4,1,2,3,4) - change some circle into sliders ? maybe it is kinda hard for noods
03:46:041 - unsnapped timing section

[Normal]
00:25:854 (2,1) - I don't think Normal diff should use anti-jump , anyway this anti-jump doesn't fit the song imo
00:26:945 - 00:35:127 - this part is too hard as a Normal diff.. I suggest to remap this part if you have time..
01:22:582 - add clap here ? follow drums
01:29:945 (3,4) - try delete 4 , repeat 3 and add note at 01:31:309 - ? follow drum here , too
01:45:491 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - I think this pattern is too hard as a Normal diff..
02:14:945 - same
02:22:309 (3,4) - same
02:56:945 (4,5) - oh , I suggest not do this in Normal diff.. it is confusing for newbies
03:24:764 - add note ?
03:46:041 - unsnapped timing section

[Hard]
00:00:864 - unsnapped timing section
00:05:127 (5,6) - this jump is too huge imo..
00:34:582 (4,5,6) - in fact , this is 1/6 beats , but uh.. 1/6 is too hard to play orz
01:54:900 (2) - not to stack on the sldier plz , it is hard to know the circle is 1/4 after the sldier or 1/2
03:39:878 (6) - unsnapped sldier end

[Collab]
00:34:854 (2,3,4) - here is 1/6 beats
00:52:991 - add note?
01:16:991 - ^
01:33:491 (2) - start at 01:33:354 - ? follow vocal here is better imo
01:49:036 (3) - ctrl+1 , 1 gird right ?

that's all
good luck
theowest
Again, tell me if any of those are mine.
Topic Starter
Tony
01:33:491 (2) - start at 01:33:354 - ? follow vocal here is better imo THEOWEST
btw redownload! changed mp3
theowest

Tony wrote:

01:33:491 (2) - start at 01:33:354 - ? follow vocal here is better imo
WHAT? NO.
Topic Starter
Tony

theowest wrote:

Tony wrote:

01:33:491 (2) - start at 01:33:354 - ? follow vocal here is better imo
WHAT? NO.
woah! when I thought you will fix it D: that's where I miss! oh well then...:C
wmfchris
Nakagawa-Kanon
Topic Starter
Tony
wow! it's awesome! thanks :D
Chocopikel
m4m~

[Easy]
02:24:813 (1) - Prev: 0.72x Next: 0.80x It is weird. Try this?
02:29:723 (2,3) - 1 grid right. This way of is good for me
02:43:359 (2) - Fix the spacing. The spacing of objects is the same with previous note but it actually have different rhythm
02:45:541 (4) - New combo
03:04:086 - Start of break

[Normal]
HP -2
AR -1
OD -1 It is difficult for Normal
00:52:632 (7) - New combo
00:53:177 (1) - Remove new combo
01:08:450 (4) - New combo?
01:21:541 (5) - ^
02:02:995 ~ 02:26:995 - Paste? People may look you are lazy. How about being reversed?
03:04:086 - Start of break

[Hard]
HP -1
01:14:859 (6) - 1 grid down
01:46:359 - add note
01:46:495 (5) - and remove (Two and four circles doesn't fit)
01:50:723 - add note or end of slider (01:50:450 (2)) if you do this, at 01:50:586, set to return
01:50:859 (3) - same comment as 01:46:495 (5)
02:36:814 (3) - End of slider at 02:37:223 and try it
03:39:003 (5,6,7,8,9,1,1) - Unsnapped. Please resnap

[Lunatic]
SliderMultiplier:3.19999990463257
change to 3.2 with the aid of notepad

AR -1 AR 9 doesn't fit BPM 110
00:00:541 - add note
00:02:177 (1) - End of slider at 00:02:314
00:04:450 (2,3) - wtf. What is this timing? Remove them and 00:04:495 - add note
00:06:632 (1,2) - same. Remove them and 00:06:677 - add note
00:10:995 (1) - Try this.
00:13:086 (1,2,3,4) - Try this.
00:15:359 (2,3) - Remove them and 00:15:404 - add note
00:34:995 (2,3,4,5,6,7,8,9) - lol Narrow spacing to a slight degree
00:37:177 (1,2) - Remove them and 00:37:223 - add note
00:41:541 (2,3) - Remove them and 00:41:586 - add note
00:45:268 - add note
00:45:904 (5,6) - Remove them and 00:45:950 - add note
00:50:450 (1) - End of slider at 00:50:723
01:22:995 (2,3) - Remove them and 01:23:041 - add note
01:31:723 (2,3) - Remove them and 01:31:768 - add note
01:45:541 ~ 02:02:995 - same comment as 00:00:814 ~ 00:18:268
02:11:723 ~ 02:29:177 - same comment as 01:19:359 ~ 01:36:814
03:01:177 (2,3,4,5,6,7,8,9) - same comment as 00:34:995 (2,3,4,5,6,7,8,9)
03:12:814 ~ 03:20:450 - same comment as 00:00:814 ~ 00:08:450
03:21:814 ~ 03:38:995 - same comment as 00:35:723 ~ 00:53:177

Lunatic has many continuous hits it is hard for me to understand
but... nice song. I like it.
Good luck
Nakagawa-Kanon
I follow song's drum beat. not vocal.
and I mapped X2 speed so 9 is good for this diff
just change SV

Download: monochrome-coat - Black Parrot (Tony) [Lunatic].osu
Topic Starter
Tony
updated all diffs! thanks Chocopikel :P
Reiji-RJ
Hey, To~ny! >w<

[General]

  1. Add pinetree (artist), Meramipop (vocalist), Nue Houjuu, UFO, Unidentified Fantastic Object, Heian Alien to the tags D:
[Easy]

  1. 02:34:086 (1,2) - don't stack it
  2. 03:12:814 (1) - finish? As in Normal
  3. 03:16:632 (1) - ^ to the end
[Normal]

  • Nothing wrong~
[Hard]

AR +1?

  1. 00:00:541 (1) - finish to the end?
  2. 00:09:268 (1) - ^
  3. 01:14:995 (1) - finish
  4. 01:23:177 (1) - remove finish
  5. 01:23:723 (5) - finish
  6. 01:31:904 (1) - remove finish
  7. 01:32:450 (5) - finish
  8. 01:34:632 (1) - nc?
  9. 02:04:086 (2) - finish?
  10. 02:05:177 (3) - ^
  11. 02:07:359 (1) - ^
  12. 03:12:541 (1) - ^
  13. 03:17:177 (5) - ^
[Lunatic]

  • Nothing. But so big spacing...
Good luck, To~ny! Awesome map C:
DerekMcD
M4M here.

~Easy~
01:45:541 (1,2) - I like this one better.
210,246,105541,6,0,B|254:278|302:246,3,100,4|0|8|0
302,166,107723,2,0,B|254:134|210:166,3,100,4|0|8|0

After that, fix the spacing.

~Hard~
00:08:995 (5) - Move this to x:200 y:328
01:25:359 (8) - Move this to x:230 y:133
03:27:541 (8) - Move this to x:165 y:171

That's all I think of.
Thank ya and good luck.
Topic Starter
Tony
thanks guys! some fixed!
thanks Reiji for the tags :o
Melophobia
General
http://puu.sh/hE0J

Easy
00:29:177 (2,1) - spacing
00:53:177 (6) - newcombo here? because of a downbeat
03:12:814 (1) - finish to the beginning instead of whistle

Hard
02:59:723 (1,2) - not stacked perfectly


>< sorry i could not find anything wrong.... :(

no kds plz
No_Gu
request from my queue
long song .so pick 3 diffs

[normal]
02:00:814 (5) - move clap to 6?

[hard]
00:27:404 (2,3,4,5,1,2,3,4,5) - may be too hard for a hard diff..

[insane]
awesome..

orz can't find anything too bad...so a star...don't need to kud this post
kosiga
Hi~ Tony~ :3

Thank you for the request ~ :D

here my mod ~

[General]
  1. Song Setup - Audio Lead-in - [Norma]l and [Hard] and [Wmf's Taiko diff] is better aligned to it. because start time is the same. ( now Normal&Hard diff:2500 , Wmf's Taiko diff:3000.) maybe 3000 is better. because Lunatic diff uses 2500.
  2. Set Preview Point - Only Wmf's Taiko diff is different. (148859, others:149117) Is this intentional? I think this is better aligned.
[Easy]
  1. 01:56:450 (1) - remove NC ( same as 00:35:723 (1,2,3,4) )
[Normal]
  1. 00:09:268 (5) - add NC and 00:09:541 (1) - remove NC is better IMO. ( same as 00:00:541 (1,2) and rhythm changes )
  2. 01:20:995 (4,1,2,3,4,5) - Suggestion of the rhythm: http://puu.sh/k8u2
  3. 01:27:814 (5) - add NC and 01:28:086 (1) - remove NC ?
  4. 01:34:632 (1) - add finish ( same as other diff )
  5. 02:13:359 (4,5,6,7,8,9) - same 01:20:995. ( Please match NC if you do not change it )
  6. 02:20:178 (5) - add NC and 02:20:450 (1) - remove NC ?
  7. 03:29:995 (5) - add NC and 03:30:268 (1) - remove NC ?
[Hard]
  1. 00:52:223 (4) - move to 00:52:495. ( 00:52:359 (4,5,6) - 3 repeated blows fits me from here )
  2. 01:24:541 (6,7,8) - I think that do not need to let you jump. ( change Ctrl+H ? )
[Lunatic]
  1. 00:05:586 (2) - Suggestion of the rhythm: slider move to 00:05:723~00:05:995
  2. 00:50:450 (1,2) - ^ http://puu.sh/k8OT
  3. 01:50:314 (2) - same 00:05:586
  4. 03:17:586 (2) - ^
  5. 03:36:268 (1,2) - same 00:50:450
  6. 03:39:145 (1) - spinner end 03:45:803 ( same as other diff is better IMO )
Good map :) Star☆~

If my mod does not help, please do not throw the kudosu >:(

Good luck ~ :oops:
Topic Starter
Tony
updated~ :3
popner
Hi ~

Just suggestions:

[General]

Inconsistency in PreviewTime:
- [Easy] : 149117
- [Hard] : 149117
- [Lunatic] : 149117
- [Normal] : 149117
- [Wmf's Taiko] : 148859

[Normal]

02:34:086 (2,3) - change this kind of patterns to this?: http://puu.sh/lZB6

[Hard]

I think it is too hard as Hard..Many doublets and streams.
00:34:632 (4,5,6) - I think it does not fit the music.. I think it should be http://puu.sh/lZxT maybe repeating slider to lower difficulty
01:09:541 (3,4,5,6) - ^ http://puu.sh/lZy3
01:34:632 (1) - If you use body whistle, remove whistle at reverse point? (in fact i think normalwhistle does not fit the song)
01:55:086 (x) - I think there should be a note here, move 01:54:950 (2)?
01:58:632 (1,2) - ^
02:07:359 (1,2,3,4,5) - nazi - not in a line
03:35:450 (4,5,6,7,8,9) - ^

GL~
Topic Starter
Tony
updated~ thanks :3
madaoB
I like
kanpakyin
From my queue.Sorry for long delay because of my school work.

[General]
  1. I tested the timing again and I found that you were missing a section at the end of the song.The section you were missing was BPM:54.000 Offset: 224369. Please check it!
  2. The first offset is obvious wrong.I prefer offset: 797 (I will use your old offset to mod this map!)
  3. Inconsistent lead in at Taiko diff.Please change the lead in to 2500.
  4. A minor thing here.The AiBat reminds me there are inconsistent of preview time.But actually I found the preview time were the same.So better to check it again by yourself!
[Easy]
  1. Issue/unrankable stuff
    (Something bad in gameplay or unrankable staff,you should take a look on it.)
    1. 03:18:814 (4,5) - (bad gameply) I highly suggest changing it back to 1/1 or a long slider because in general you almost use 1/1.This is the only place that you have used 1/2.I know it is not hard to play but it will cause a bad gameplay for recruit.
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 01:31:359 (6) - (nazi) ahh..I think you should move 1 grid up to make this align the slider (5)- .That looks more comfortable imo.Well you decide it.
    2. 01:57:541 (2) - Some layout thing here.I would make this slider to curve to fit with the previous slider.Another reason is you have used the straight slider before.So change something 'new' here doesn't a bad thing.
    3. 03:21:541 (1,2,3,4) - Some nazi here.The square is unperfect.I mean the shape is irregular.Would you amend it?
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:11:723 (2) - I found that a clap is much appropriate then a finish sound because the clap fits the drum sound very well, so it can show a good effect during gameplay.
    2. 02:04:086 (2) - ^Same.
[Normal]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:09:268 (5,1) - I would add a new combo on (5)- and then remove the new combo on (1)- to fit with the pattern.
    2. 01:27:814 (5,1) - ^similar to previous.
    3. 02:13:359 (4) - Would you add a new combo here because this chain of combo is longer than others and put a new combo on the axis of symmetry looks more beautiful! :3
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:34:632 (1) - How about adding a finish at the end of the spinner?I found a accent point at the end of the slider.
    2. 03:12:814 (2) - Probably remove the finish here and put a whistle instead of it because finish sound feel so rigid and there isn't have a accent point.So a whistle should be enough.
[Hard]
  1. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:38:995 (5,6,7) - This is totally my opinion only, feel free to ignore it.I think the triplet looks really ugly during the gameplay because of the stack.I would either remove that or change it to a short distance triplet.
    2. 01:01:904 (1,2,3,4,5,6,7,8) - Cool!
    3. 02:41:041 (8) - Add a new combo here and remove the new combo at 02:41:177 (1) - to fit with your pattern
  2. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:10:632 (1) - How about changing the finish to whistle at the end of the slider?
    2. 01:24:677 (7) - It sounds quite weird because you have added a clap at the beginning of the slider.Probably remove that?
    3. 01:34:632 (1) - I think the whistle is too noisy here so I want to give you 2 suggested solution here:First one is just remove the whistle.The second is remove the whole slider and add a spinner here until 01:36:814 - .
[Lunatic]
  1. Difficulty setting
    (I suggest the difficulty setting for better gameplay.)
    1. orz....220BPM - -
  2. Beatmap design/suggestion
    (These are totally suggestion only,you can ignore them if you disagree.)
    1. 00:35:723 (1) - I did a testplay and found that the spacing between (9) and (1) was really awkward.I prefer using the normal spacing here if I were you :S but well.
    2. 00:50:723 (x) - Sounds that it needs a note here to follow the vocal.Otherwise players may feel the spacing between (1)- and (2)- is a jump because the layout's component of this map is mainly made by jump.
  3. Hitsound
    (These are totally my thought only,it base on my taste,feel free to ignore them)
    1. 01:10:904 (x) - I have a idea here.Probably change this part to soft hitsound and put the whistle on every 2.4 beat.
    2. 02:03:268 (x) - ^Same.
[Wmf's Taiko]
  1. 01:19:359 (367) - How about a big don here?
  2. 02:30:132 (3,4) - ....I don't support the big notes in this way but well....
  3. 02:44:450 (61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77) - Players is quite hard to press the big notes in such a long stream.How about remove some of them?
Good luck
Faust
By request of Tony.

SPOILER
15:42 <Tony> : Hey Faust
15:42 <Tony> : wazzup
15:43 <Faust> : yo
15:43 <Faust> : nothing much, mapping
15:43 <Faust> : :D
15:43 <Tony> : hey, do you do timing checks lately?
15:43 <Faust> : I do on request.
15:43 <Faust> : you have something for me?
15:43 <Tony> : I have something with multi bpm
15:44 <Tony> : and It's hard for me to find the correct ones
15:44 <Tony> : I mean, Selee helped me, but I'm not sure if they're correct. A MAT checked it too and said it's not okay
15:45 <Faust> : link me
15:45 *Tony is listening to (monochrome-coat - Black Parrot)[http://osu.ppy.sh/s/32696]
15:45 <Tony> : here^
15:46 <Faust> : oh the ending?
15:47 <Tony> : yeah
15:47 <Tony> : but, I think the first BPM offset is a bit off
15:47 <Tony> : too*
15:50 <Faust> : first offset?
15:50 <Faust> : hmm
15:51 <Tony> : yeah. the MAT who checked it said it's off. It seemed to me a bit late, but not sure though
15:51 <Faust> : how does it sound to you?
15:51 <Faust> : late or early
15:51 <Tony> : a bit late
15:53 <Tony> : now it seems early. I DON'T UNDERSTAND TIMING D:
15:53 <Faust> : seems fine to me.
15:54 <Tony> : great then. even better :D
15:55 <Faust> : try 810 offset
15:55 <Tony> : okay
15:56 <Faust> : well the BPM at the end..
15:56 <Faust> : the vocals don't land on the BPM
15:57 <Faust> : they're a different BPM from the music
15:58 <Faust> : current offset is fine anyway, 4 ms isn't a whole lot
15:58 <Faust> : so yes, if you want to map to the vocals you'd have to make changes to the BPM
15:58 <Tony> : I mapped on hard
15:58 <Tony> : :s
15:58 <Faust> : I see
15:59 <Faust> : well you decide, I suppose.
15:59 <Tony> : I think I'll make a spinner there
15:59 <Tony> : like in lunatic
15:59 <Faust> : if you want to map to the vocals, then the BPM has to be th-- alright.
16:00 <Faust> : anyway the map is fine, the vocalist just went off from the music that's all.
16:00 <Tony> : hmm okay :D
16:00 <Faust> : all the best
16:00 <Tony> : can u post a log?
16:01 <Faust> : what for?
16:01 <Tony> : proove that someone checked the timing
16:01 <Tony> : :D
16:01 <Faust> : sure.
kosiga
tony :3

It is your freedom whether you use this ;)

Good luck @x@

Download: monochrome-coat - Black Parrot (Tony) [Easy].osu
wmfchris
Topic Starter
Tony
everything is updated! :#
Poggo
Hey :3

Lunatic
00:02:177 - remove new combo
00:39:132 - add note
00:39:814 - make here interval between red and white sections http://puu.sh/qxmF
01:16:359 - add note
01:46:904 - remove new combo
02:26:995 - this looks better
448,120,146996,6,0,B|512:120|528:216|480:248,1,160,4|0
02:33:268 - remove this slider and put note on start slider
02:45:541(1) - correct this slider. make it symmetric
03:14:177 - remove new combo
03:31:086 - add note
03:36:541 - ^

Hard
AR +1

01:01:900 - sound better http://puu.sh/qxwr
01:08:037 - add note
01:12:264 - maybe add note
01:50:719 - ^
01:55:082 - ^
02:45:264 - ^
03:22:082 - ^
03:38:173 - ^


It's all ^^ good luck :3
Regou
Oh shouldn't this song be 220 BPM? @@
Also, [Hard] AR+1, such a low AR doesn't fit the song and the diff
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