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ESTi - Smile of Sunshine

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[deleted user]

MMzz wrote:

Megastore's Taiko:

OD and HP Drain 6. Fixed.
For future referance, DO NOT use a ton of kat's/blue's while taiko mapping, They are ment to be for snare/highhats/claps/other instruments that keep the beat, and for streams. kk :V
Ty for your mod °A°

wmfchris wrote:

00:02:397 - considering the DJ disc sound, dkd or ddd sounds nice Fixed. (ddd)
00:05:901 - ^ kdk d k Fixed.
00:14:660 - d Fixed.
00:39:186 - ddk fits the melody Fixed.
00:44:441 - d---d Fixed.
00:59:332 - try d k---d dkd/kkd? Fixed (kkd).
01:01:959 - d Fixed.
01:10:719 - make an accent here, K K? Fixed.
01:47:507 - ddk? Fixed.

- Using soft hitsound do fit with the music, but the taiko sound is too soft. You might try S 100% for the whole song, otherwise use N50/60%. Fixed. :U
- The BG in taiko play displays poorly (head being cut), try to find a taiko BG k, i'll try to make one
- sounds like you're improving -w- Ty :3
Thanks for the mod :D

Download: ESTi - Smile of Sunshine (Pereira006) [Megastore's taiko].osu
Topic Starter
Pereira006

MMzz wrote:

Easy:

00:30:646 (1) - remove new combo Fixed http://puu.sh/ljKC
00:34:149 (1) - ^ Fixed
00:37:653 (1) - ^ Yes these are fine as is, but it's very spammy and not needed. Fixed
01:16:631 (2) - make this a slider blanket? http://puu.sh/lhi9 Fixed

Normal:

00:48:164 (4) - blanket this around 5. Like in the easy. Fixed
01:14:879 (2) - ^around 01:16:193 (1) Fixed
01:19:697 (1) - ^ around 01:21:010 (2) Fixed
01:21:886 (2) - copy and paste the slider above if you blanketed it, for that symmentry. Fixed
01:37:215 (1) - extend the slider to where 01:40:281 (1) is? So the combo isn't messed up. no

Hard:

00:16:193 (4,1) - ok you should fix these 2, very ugly and distort your combos. You could fix this by: Deleteing 00:16:193 (4), then moveing 00:16:412 (1) to where the note you deleted was placed on the timelime. Then remove combo from 00:16:412 (1), then add a beat here: http://puu.sh/lhlz and add a new combo to it so it looks like the picture. Or you could add it anywhere you want. (maybe a fun jump?) ya most better thank and Fixed

01:12:689 (1) - make this blanket around the slider before it? http://puu.sh/lhml Fixed http://puu.sh/ljR9
01:24:952 (4) - new combo? Fixed

Insane:

Looks good to me! oki

Megastore's Taiko:

OD and HP Drain 6.
For future referance, DO NOT use a ton of kat's/blue's while taiko mapping, They are ment to be for snare/highhats/claps/other instruments that keep the beat, and for streams.
thank you mod o.o and star :)
Muya
sorry for late mod :o

[Easy]:
00:14:879 (1) - this zigzag slider is hard to newbie player.
00:19:259 (2) - ^
00:21:886 (1) - ^
00:26:266 (2) - ^
00:32:835 (2) - ^
00:36:339 (2) - ^
01:10:937 (1,2) - delete these note, 01:09:186 (1) - end at 01:10:937

[Normal]:
00:09:624 (2) - add new combo
00:13:127 (2) - ^

[Hard]:
01:16:412 (2) - please try this http://osu.ppy.sh/ss/271011
01:35:682 (2,3) - ^ http://osu.ppy.sh/ss/271016
SPOILER
212,320,95244,6,0,B|156:280,1,70
228,224,95682,2,0,B|194:164,1,70,0|0
283,143,96120,2,0,B|277:74,1,70,0|0
367,92,96558,2,0,B|391:27,1,70,0|0
01:23:419 (3,1) - ^ http://osu.ppy.sh/ss/271025
SPOILER
212,212,83419,2,0,B|136:168|56:212|40:276,2,210
300,212,84952,6,0,B|376:168|456:212|472:276,2,210

[Megastore's taiko]:
rename to Megastore's Taiko

[Insane]:
01:37:215 (1) - start at 01:37:434. and add circle to 01:37:215
Topic Starter
Pereira006

Muya wrote:

sorry for late mod :o

[Easy]:
00:14:879 (1) - this zigzag slider is hard to newbie player.
00:19:259 (2) - ^
00:21:886 (1) - ^
00:26:266 (2) - ^
00:32:835 (2) - ^
00:36:339 (2) - ^
01:10:937 (1,2) - delete these note, 01:09:186 (1) - end at 01:10:937

[Normal]:
00:09:624 (2) - add new combo
00:13:127 (2) - ^

[Hard]:
01:16:412 (2) - please try this http://osu.ppy.sh/ss/271011 fixed
01:35:682 (2,3) - ^ http://osu.ppy.sh/ss/271016fixed
SPOILER
212,320,95244,6,0,B|156:280,1,70
228,224,95682,2,0,B|194:164,1,70,0|0
283,143,96120,2,0,B|277:74,1,70,0|0
367,92,96558,2,0,B|391:27,1,70,0|0
01:23:419 (3,1) - ^ http://osu.ppy.sh/ss/271025fixed
SPOILER
212,212,83419,2,0,B|136:168|56:212|40:276,2,210
300,212,84952,6,0,B|376:168|456:212|472:276,2,210

[Megastore's taiko]:
rename to Megastore's Taiko

[Insane]:
01:37:215 (1) - start at 01:37:434. and add circle to 01:37:215fixed
only Hard and insane did fixed but normal and easy not fixed sorry
and the taiko guest will look this

thank you mod :)
Maraiga
You rule pererito :D
Topic Starter
Pereira006

Maraiga wrote:

You rule pererito :D
rly ? lol anyway

bg taiko new and stuff and bump

/now hunt bat and mat i guess
DJPop
ESTi's song is always epic ♥

~Easy~
00:37:653 (3) - add new combo
00:53:857 (1) - start on red tick (optional)
01:09:186 (1) - too short for easy diff
01:13:127 (1) - remove new combo
01:14:441 (2) - add new combo
01:20:135 (1) - remove new combo
01:21:448 (2) - add new combo
01:51:667 (1) - start on red tick (optional)

~Normal~
00:02:616 (1) - remove new combo
00:06:120 (1) - ^
00:27:580 (1) - ^
00:53:857 (1) - start on red tick (optional)

~Hard~
01:35:682 (2,4) - add clap

~Insane~
01:09:843 (8) - add new combo
Topic Starter
Pereira006

DJPop wrote:

ESTi's song is always epic ♥ ya isn't ? :P

~Easy~
00:37:653 (3) - add new combo
00:53:857 (1) - start on red tick (optional)
01:09:186 (1) - too short for easy diff
01:13:127 (1) - remove new combo
01:14:441 (2) - add new combo
01:20:135 (1) - remove new combo
01:21:448 (2) - add new combo
01:51:667 (1) - start on red tick (optional)

everthing fixed

~Normal~
00:02:616 (1) - remove new combo
00:06:120 (1) - ^
00:27:580 (1) - ^
00:53:857 (1) - start on red tick (optional)

everthing fixed

~Hard~
01:35:682 (2,4) - add clap Ho yeah I forget and fixed


~Insane~
01:09:843 (8) - add new combo sorry keep it because the drums is continue i feel like happened Hard too sorry keep it
Thank you mod and star
DJPop
Found something.


~Easy~
01:10:937 (1) - add finish, like other diffs
01:51:886 (1) - end on 01:53:857 and remove clap
Topic Starter
Pereira006

DJPop wrote:

Found something.


~Easy~
01:10:937 (1) - add finish, like other diffs
01:51:886 (1) - end on 01:53:857 and remove clap
Everthing fixed ! i hopes is fine :/
thank recheck
DJPop
Bubbled
Makar
Hi pereira >< Whenever a BAT checks this be sure to fix the new combo bugs that are in insane D:

01:39:843 (1) -
01:53:857 (1) -
Kawayi Rika
Hi ~ Pereira006 ~ :)

Sorry,I have poped this bubbled map ~ because have unrankble bug in mapset.

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Insane]


  1. 01:26:375 (4) - This note should move to here 01:26:594.
  2. 01:39:843 (1) - Please fix this new combo bug.
  3. 01:53:857 (1) - ^

[Hard]


  1. OD+1 or 2 much better with Hard diff.

That's all ~ when you done ~

Call me back rechek ~
;)
Topic Starter
Pereira006

Makar8000 wrote:

Hi pereira >< Whenever a BAT checks this be sure to fix the new combo bugs that are in insane D:

01:39:843 (1) -
01:53:857 (1) -
I didn't saw that omg thank checking my map :) anyway fixed above
i hope is fine
Thank you warning me xD

Kawayi Rika wrote:

Hi ~ Pereira006 ~ :)

Sorry,I have poped this bubbled map ~ because have unrankble bug in mapset.

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Insane]


  1. 01:26:375 (4) - This note should move to here 01:26:594.ok fixed
  2. 01:39:843 (1) - Please fix this new combo bug. done
  3. 01:53:857 (1) - ^ done

[Hard]


  1. OD+1 or 2 much better with Hard diff. +1 and done


That's all ~ when you done ~

Call me back rechek ~
;) oki o.o also congratz MAT
thank you mod
Kawayi Rika
Recheck ~ It's fine now ~

Take you Rebubbled ~ also thanks and i love latale ~ :)

Rebubbled ~

Kurosanyan
[General]
Audio lead in 2500 is really too much, consider changing it to 1135~1500

[Taiko mod~]
  1. You should really consider remapping it following the drums, following the melody make the map feels empty and boring.
  2. Remove all the useless timing sections, you should keep only the red one, the on for the start of the kiai and the one for the end of the kiai.
  3. Normal hitsounds for the whole map and default hitsounds, not custom.
  4. Circle Size should be 5, not sure if important tough.
  5. Remove letterbox during breaks
  6. 00:03:054 - 00:04:806 - Consider mapping this part since there's drums here or at least finish the break at 00:04:368 -
  7. 00:11:156 (41) - k?
  8. 00:15:098 (1) - d?
  9. 00:18:821 (19) - k?
  10. 00:21:667 - add a k?
  11. 00:28:456 - add a d like you did for 00:42:470 (5) - It fits really better
  12. 01:03:930 - add a d?
  13. 01:10:937 - 01:24:076 - this part is totally empty and boring as hell while there's nice drums in it, map it please.
  14. 01:24:514 - add a d?
  15. 01:24:733 - add a d?
  16. 01:25:609 (7) - add a finish?
Topic Starter
Pereira006
pop bubbled because change lead-in and megastore is banned i guess i dunno he will back or not so i will think later if i decide to remove taiko diff or make new

i will think more later anyway

thank you mod, kuro
Sakura
Since the Taiko mapper is banned is Pereira's choice to either fix their diff or drop it off the mapset, it isn't Pereira's fault that an user got banned.
mancuso_JM_
Ok, Let's do that. Mod4Mod again!! :D

[Easy:]

Settings:
--> The Difficulty of this Easy is a bit more than 1. It's better if you increase the Overall Difficulty by 1 Tick (OD+1)
--> I know that it's an Easy difficulty, but at the hour to play the map the Drain Rate feels kinda low, Try to increase the HP Drain Rate by 1 Tick too. (HP+1)

00:09:624 (1): I don't mention this kind of things in my mod, but this map is very good constructed so I have to mention that xD. I would like to see this Slider curved a bit more, plays better with your symetry and also plays better with your previous and next patterns. In my opinion looks better, try to do something like that:
SPOILER

136,300,9624,6,0,B|168:368|260:396|352:368|384:300,1,300,0|2
00:21:886 (1): Fit fine with music and it's consistent with your previous patterns if you add a Normal Finish at the beginning of this Slider (I think that it's unnecesary to mention what you have to do, since you do it on previous patterns, by the way you have to add a Inherited Timing Point here with Normal Hitsounds and 20% in volume)
01:06:558 (3): This Slider sounds a bit of rhythm, at the end doesn't follow anything in the music. Listening the music quitely, I can percive that the rhythm that you can follow is before than the pattern made it by yourself(1/2 before to be precise). So, you should to move this Slider 1/2 back (Red Tick, 01:06:339) , here you would follow the music properly. Then you have to rearrange just a bit this Slider to doesn't have any kind of Spacing Problem
01:28:456 (1): I can see a downbeat, but anyways the change in the music is not too big to have a New Combo here. If I were you, I'd remove it.
01:31:959 (1): (^)
01:35:463 (1): (^)
01:51:229 (5): Sounds fine here if you add a Finish in this Note

[Normal:]

00:19:478 (3): In 00:20:135 (where appear the last Repetition of this Slider), I can't listen anything in the music which can support that, sounds better with the music if you remove the last repetition in this Slider.
00:26:485 (3): Same as above
00:56:485 (1): This note is overlaped by Spinner hitburst and Spinner-osu and this could cause confusion in 'Normal' players, it's better if you move it to another place. To mantain the Spacing consistent I suggest you to move this note to (x:148 y: 264)
00:58:237 (1,2): The first Slider doesn't fit at all with music, especially when you add the Reverse Arrow on it. Sounds better if you remove the Repetition from the Slider (1) and after that add a Note in 00:58:894. Here is an Screenshoot:

[Hard:]

Settings:
--> I want to see AR7 on this difficulty, fit better in my opinion (AR+1)

00:33:390 (1): (NAZI)- Move this note to x:292 y:324 to Stack this Slider with a previous note (3). This will give a better flow in the map
00:50:792 (3): In this case, the Slider Tick is not enough to follow the rhythm properly, it seems that the music need another thing that sounds higher in the music. The perfect solution is to make this Slider 1/2 smaller than before and then add a Note in 00:51:229, this is going to broke a bit the symetry but as I said always, is better follow the rhythm perfectly than search an excellent symetry (always is better to make a fusion of both things :P)

[Insane:]

Settings:
--> Looking this difficulty in General, Works better if you reduce the Overall Difficulty by 1 Tick (OD-1)

And anything wrong here, Nice job

That's all Pereira. Really nice map you have there
So, I'll shoot a Star and I hope the best to this map ;)
Topic Starter
Pereira006

mancusojuanmattos wrote:

Ok, Let's do that. Mod4Mod again!! :D

[Easy:]

Settings:
--> The Difficulty of this Easy is a bit more than 1. It's better if you increase the Overall Difficulty by 1 Tick (OD+1) hmm you right
--> I know that it's an Easy difficulty, but at the hour to play the map the Drain Rate feels kinda low, Try to increase the HP Drain Rate by 1 Tick too. (HP+1) ok

00:09:624 (1): I don't mention this kind of things in my mod, but this map is very good constructed so I have to mention that xD. I would like to see this Slider curved a bit more, plays better with your symetry and also plays better with your previous and next patterns. In my opinion looks better, try to do something like that: lol ok
SPOILER

136,300,9624,6,0,B|168:368|260:396|352:368|384:300,1,300,0|2
00:21:886 (1): Fit fine with music and it's consistent with your previous patterns if you add a Normal Finish at the beginning of this Slider (I think that it's unnecesary to mention what you have to do, since you do it on previous patterns, by the way you have to add a Inherited Timing Point here with Normal Hitsounds and 20% in volume) no sorry keep it
01:06:558 (3): This Slider sounds a bit of rhythm, at the end doesn't follow anything in the music. Listening the music quitely, I can percive that the rhythm that you can follow is before than the pattern made it by yourself(1/2 before to be precise). So, you should to move this Slider 1/2 back (Red Tick, 01:06:339) , here you would follow the music properly. Then you have to rearrange just a bit this Slider to doesn't have any kind of Spacing Problem no sorry keep it
01:28:456 (1): I can see a downbeat, but anyways the change in the music is not too big to have a New Combo here. If I were you, I'd remove it. ya is true
01:31:959 (1): (^)ya is true
01:35:463 (1): (^)ya is true
01:51:229 (5): Sounds fine here if you add a Finish in this Note no

[Normal:]

00:19:478 (3): In 00:20:135 (where appear the last Repetition of this Slider), I can't listen anything in the music which can support that, sounds better with the music if you remove the last repetition in this Slider. is fit more for me in 25% slow song
00:26:485 (3): Same as above ^
00:56:485 (1): This note is overlaped by Spinner hitburst and Spinner-osu and this could cause confusion in 'Normal' players, it's better if you move it to another place. To mantain the Spacing consistent I suggest you to move this note to (x:148 y: 264) done
00:58:237 (1,2): The first Slider doesn't fit at all with music, especially when you add the Reverse Arrow on it. Sounds better if you remove the Repetition from the Slider (1) and after that add a Note in 00:58:894. Here is an Screenshoot: most better :)

[Hard:]

Settings:
--> I want to see AR7 on this difficulty, fit better in my opinion (AR+1) no is soo much hard

00:33:390 (1): (NAZI)- Move this note to x:292 y:324 to Stack this Slider with a previous note (3). This will give a better flow in the map ok
00:50:792 (3): In this case, the Slider Tick is not enough to follow the rhythm properly, it seems that the music need another thing that sounds higher in the music. The perfect solution is to make this Slider 1/2 smaller than before and then add a Note in 00:51:229, this is going to broke a bit the symetry but as I said always, is better follow the rhythm perfectly than search an excellent symetry (always is better to make a fusion of both things :P) no sorry keep it

[Insane:]

Settings:
--> Looking this difficulty in General, Works better if you reduce the Overall Difficulty by 1 Tick (OD-1) no sorry

And anything wrong here, Nice job

That's all Pereira. Really nice map you have there
So, I'll shoot a Star and I hope the best to this map ;)
Thank you mod and star :)

Also the taiko diff is removed because megastore is banned 1 month and without tell me that mean he not worried about diff taiko so yeah i hate who without tell me and not worried diffs, so yeah taiko remover i don't accpted again, is too later 1 week sorry

Redownload pleasse
Kawayi Rika
OK ~ mapper remove taiko diff ~

So Rebubbled ~

EDIT : Change a small fix ~


Xgor
Bubble check!

Everything looks fine.. exept for one thing.

Beween 01:12:251 - and 01:26:704 - the volume lowers for no apparent reason. it's quite unfitting and it would be nice if you raised the volume there.

Still the map is nice enough for me to star it.
Topic Starter
Pereira006

Xgor wrote:

Bubble check!

Everything looks fine.. exept for one thing.

Beween 01:12:251 - and 01:26:704 - the volume lowers for no apparent reason. it's quite unfitting and it would be nice if you raised the volume there.

Still the map is nice enough for me to bubble it.
omg is true my bad :( and fixed when i home i gonna fix
I feel I gonna quit this map and leave to graveyard :(

EDIT: POP because everthing fixe i did raised volume to make same all diff and some change hitsound to same too omg
I almost i gonna quit this map :/
Xgor
Please don't.

Of all the bubbles so far I have to say that this is the best map and I enjoyed this quite a bit and it would be a pity if this didn't get ranked while the worse maps would :|
Topic Starter
Pereira006

Xgor wrote:

Please don't.

Of all the bubbles so far I have to say that this is the best map and I enjoyed this quite a bit and it would be a pity if this didn't get ranked while the worse maps would :|
thank, is just hard for me pop 3 time i guess i gonna first more mods or sp because hitsound or something
DaxMasterix
Pereira bakka rank this. don't die :c
Topic Starter
Pereira006

DaxMasterix wrote:

Pereira bakka rank this. don't die :c
This really really rally hard for me i'can't that
mtmcl
Fun, intuitive, well-rounded, and even aesthetically pleasing.

Flawless! Good luck!
Topic Starter
Pereira006
Mtmcl !!!! hiiiiiiiiiiiiiiiiii >.< ! big fan you map's old
Yuukari-Banteki
[Easy]
looks good

[Normal]
looks good

[Hard]
looks good

[Insane]
ranked
mancuso_JM_
YES PEREIRAAA!!!!
CONGRATZ!!! :D
Stefan
Congrats \o/
[CSGA]Ar3sgice
grats~
Akemi_Homura
Congratz~
Makar
grats~
terametis
Congrats~~~~~~~~~~<3
Quilt
congratz!
Aleks719
have fixed genre. congratz~
YTYuyu
omg YES FINALLY D:. congratz Peri-sama ;)
Rey-volution
Congratulation :D
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