wiki

# 简写

## 一样的事件、持续时间、顺序

`_(event),(easing),(starttime_of_first),(endtime_of_first),(value(s)_1),(value(s)_2),(value(s)_3),(value(s)_4)`

``````_(event),(easing),(starttime_of_first),(endtime_of_first),(value(s)_1),(value(s)_2)
_(event),(easing),((starttime_of_first) + (duration)),((endtime_of_first) + duration),(value(s)_2),(value(s)_3)
_(event),(easing),((starttime_of_first) + 2 * (duration)),((endtime_of_first) + 2 * duration),(value(s)_3),(value(s)_4)
``````

``````Sprite,Pass,Centre,"Sample.png",320,240
_F,0,51000,52000,0,1,0.5,1,0
``````

## 起始值与结束值一致

`_(event),(easing),(starttime),(endtime),(value(s))`

`_(event),(easing),(starttime),(endtime),(value(s)),(value(s))`

``````Sprite,Pass,Centre,"Sample.png",320,240
_V,0,1000,2000,0.5,2
_F,0,1000,2000,0.75
``````

## 开始时间与结束时间一致

`_(event),(easing),(starttime),,(params...)`

`_(event),(easing),(starttime),(endtime),(params...)`

``````Sprite,Pass,Centre,"Sample.png",320,240
_F,0,1000,,0.5
_M,0,1000,2000,0,0,320,240
// ... more M commands
``````

``````Sprite,Pass,Centre,"Sample.png",320,240
_F,0,1000,,0.5
_F,0,1500,,1
_M,0,1000,2000,0,0,320,240
``````