https://osu.ppy.sh/beatmapsets/2323342/discussion/5001489/timeline#/4892593/12956177
But I nerfed the hyperdash that made this place unnecessarily difficult, it's gone now
Nerfed the spacings to 1.25-1.3x where necessary, except for the parts under the kiai sections and 01:22:080 (1) - 01:41:974 (4) - it sounds quite active
Yes, I agree you must be right, but the author is using transliteration like https://www.youtube.com/@koragen and it must be his mistake in converting to hiragana
I understand your point, in the process of mapping, I tried the usual 1/4 rhythm, but it fit quite well to parts where there is no background track of noisy melody, such as at 01:27:132 (1) - , and this rhythm just fits well on the blue lines
If there are other opinions, I will consider them, but for now I am strongly against changes in this part, the gameplay here is clear to the player intuitively and does not cause unnecessary frustration
I'd like to explain about this particular section of the song. Obviously the section on both diffs is mapped to other sounds in the background that you clearly can hear, otherwise this section would be no different from the rest. I like the way I made it different and am willing to accept mods that help the idea rather than simplify it to nothing
I nerfed the first one, but think that the second is almost the best way to represent it right, tried a lot of things here. Reduced distances to make it easier to hit. If it's still too hard, I might change the stream to more simple triples, flow left-rights feel bad for me