modder info

FruktoLove's Modding History

Did simple walk here, thanks
https://osu.ppy.sh/beatmapsets/2323342/discussion/5001489/timeline#/4892596/12956204
https://osu.ppy.sh/beatmapsets/2323342/discussion/5001489/timeline#/4892593/12956177 But I nerfed the hyperdash that made this place unnecessarily difficult, it's gone now
Nerfed the spacings to 1.25-1.3x where necessary, except for the parts under the kiai sections and 01:22:080 (1) - 01:41:974 (4) - it sounds quite active
Yes, I agree you must be right, but the author is using transliteration like https://www.youtube.com/@koragen and it must be his mistake in converting to hiragana
Fixed all
Nerfed everything to 1-1.15x.
fixed, thanks
I agree, rather weakly expressed, changed all such places
nerfed all such cases
I understand your point, in the process of mapping, I tried the usual 1/4 rhythm, but it fit quite well to parts where there is no background track of noisy melody, such as at 01:27:132 (1) - , and this rhythm just fits well on the blue lines
If there are other opinions, I will consider them, but for now I am strongly against changes in this part, the gameplay here is clear to the player intuitively and does not cause unnecessary frustration
https://osu.ppy.sh/beatmapsets/2323342/discussion/5001489/timeline#/4892593/12956177
I'd like to explain about this particular section of the song. Obviously the section on both diffs is mapped to other sounds in the background that you clearly can hear, otherwise this section would be no different from the rest. I like the way I made it different and am willing to accept mods that help the idea rather than simplify it to nothing
simplified
I like how this pattern has changed, you're right
+
окей
nerfed all antiflows after the hypers to 1x, distances are walkable now and not as precise as before
changed everything
I nerfed the first one, but think that the second is almost the best way to represent it right, tried a lot of things here. Reduced distances to make it easier to hit. If it's still too hard, I might change the stream to more simple triples, flow left-rights feel bad for me
now that's it
nerfed
sure
split here by two 1/2 sliders on strong sound, hope got it right
changed to reverse slider
04:06:763 also changed here
I'll probably try other things, have a few ideas to work with
a glissando, idk, this shape is okay? tested it quite a lot
and here did the same thing
3x gang here
did here the same
I can hear quite a noticeable transition in sound here
did pretty solid here now
changed to the dash+hyper
I've seen such burst thousands of times :sob: but it fits well now
faster precise stronger by ~0.2
changed this part a bit, single hdash only
now they're both 3.6x
snap snap
the expression seems almost the same, but I removed, tired of hypers
did a bit different, but increased the spacings where you proposed
now this just needs to be done
was a bit tricky, but done
1.6x dashes now
all done I think
changed here and 02:26:336 (1) - and also 03:31:277 (1) -
did some build-up like thing, now more movement
changed the order here too
oki
/