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no, really, i need help!
English
اَلْعَرَبِيَّةُ
беларуская мова
български
català
česky
dansk
Deutsch
ελληνικά
español
suomi
wikang Filipino
français
עִבְרִית
magyar
bahasa Indonesia
italiano
日本語
한국어
lietuvių kalba
Nederlands
norsk
polski
português
português brasileiro
română
русский
slovenčina
slovenščina
српски
svenska
ไทย
Türkçe
українська мова
tiếng Việt
简体中文
繁體中文(台灣)
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modder info
ts8zs's Modding History
ts8zs
Unless Yanni is also classical.
4 years ago
ts8zs
Some part may need remap to deal with the difficulty but not agree with offbeats.
4 years ago
ts8zs
那么就可以省01:08:390 (1) -
4 years ago
ts8zs
同上
4 years ago
ts8zs
00:57:405 (2) -
4 years ago
ts8zs
Lo siento, ¿qué es un ptm?
4 years ago
ts8zs
rejected. 但是00:53:928 (6,1) - NC互换不错
5 years ago
ts8zs
rejected.
5 years ago
ts8zs
感谢支持
5 years ago
ts8zs
一般就按clash放就行
5 years ago
ts8zs
02:34:313 (1) -
5 years ago
ts8zs
00:08:116 (3,3) -
5 years ago
ts8zs
meme
5 years ago
ts8zs
you can use mapping tools to fix it quickly
5 years ago
ts8zs
I mean this low ds is supposed to.
5 years ago
ts8zs
reduced.
5 years ago
ts8zs
supposed to.
5 years ago
ts8zs
I dont think newbies knows what is regular thythm
5 years ago
ts8zs
01:14:593 (93,94) -
5 years ago
ts8zs
and i think d-w on long whiteline like 00:23:376 - 00:19:683 - doesn't fits.It was too noisy for music
5 years ago
ts8zs
00:30:760 (1,2) -
5 years ago
ts8zs
00:41:145 (4,1) -
5 years ago
ts8zs
00:08:606 (1,2) -
5 years ago
ts8zs
00:24:991 (5,1) - I think should consider triple on whiteline as a coherent object
5 years ago
ts8zs
00:55:843 (3) - same
5 years ago
ts8zs
00:06:767 (5,1) - well maybe increase stack leniency a better idea
5 years ago
ts8zs
01:17:249 - 01:16:311 -
5 years ago
ts8zs
and 00:27:861 - 00:28:798 -
5 years ago
ts8zs
00:27:548 - same
5 years ago
ts8zs
smoother.
5 years ago
ts8zs
因为11923没鼓 所以可以延长滑条去cover vocal
5 years ago
ts8zs
I mean 01:26:311 (20,21,22) - all same pitch to me
5 years ago
ts8zs
yeah,due drum is at 01:05:843 (146,147,150,151) - it also should be kkddkkdd
5 years ago
ts8zs
for you followed 01:09:436 (169,170) - 's drum
5 years ago
ts8zs
It is a small trick to move redline prolonged vocal to white line
5 years ago
ts8zs
well.changed in some case
5 years ago
ts8zs
00:30:986 (177,178,179,180) - ^
5 years ago
ts8zs
true.but further blanket could be made. blanket not mean it should be close enough.
5 years ago
ts8zs
changed partten ,but disagree with the way of disagree mod
5 years ago
ts8zs
repeat jump is absolutely harder than flow jump.
5 years ago
ts8zs
obtuse angle is harder than sharp angle.so keep.
5 years ago
ts8zs
no,this is an anti-flow on purpose to show the clash
5 years ago
ts8zs
I cant hear a vocal at 00:12:530 .
5 years ago
ts8zs
yes it is an extra,not an insane.
5 years ago
ts8zs
drum isn't that important in this song
5 years ago
ts8zs
那换个说法 正常的歌用tech去解读会造成难度不均匀的问题 即tech滑条和其它部分难度不匹配的问题
5 years ago
ts8zs
还是隔壁那个问题 tech味儿太冲...虽然是个人style的问题.但我还是觉得是图应该去解读歌,过度解读不太好 还是那句话 我只是随口一讲 尊重mapper意愿
5 years ago
ts8zs
我从不下视频.jpg
5 years ago
ts8zs
03:34:329 (1) -
5 years ago
ts8zs
03:05:758 (1) - https://osu.ppy.sh/ss/14978670/7f30 这样的滑条就足够表达你想表达的东西了 03:07:186 (1) - 03:08:615 (1) - 01:18:615 (1) - 01:21:472 (1) - 01:20:043 (1) - 有种舞台剧用力过猛的表演的感觉
5 years ago
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