Saw meiqth say "THIS IS A MUZUKASHII DONT YELL ABOUT IT" in that case i think a lot more can be added to make this up to par with the average muzukashii
RC says "The highest difficulty of a beatmap should correspond to the general feel of the song. Easy/Normal difficulties can be used as a lone difficulty of a beatmap if their rhythms are not oversimplified." so while this is not an unrankable or any big problem, i think by making a muzu and adding the proper breaks/reducing chains of notes of this difficulty so that it is a futsuu would be best
there are so many cases of sounds being omitted in this difficulty that i cant come close to mentioning all of them here, there are lots of strings of 1/2 that are cut short by sounds being blatantly omitted
00:10:603 -00:14:637 - etc
00:19:427 - 00:20:687 - etc
as well as many places where 1/4 could be put yet is completely missing
00:12:116 - 00:16:150 - 00:23:839 - 00:24:217 - 00:26:234 - etc
i get that a lot of these have finishers mapped to them (which i mention in other post) but i dont think that is a justification to miss almost all of the 1/4 in a muzukashii when the 1/4 itself is far more prominent than any buzz or individual drum sound keep in mind this map is mostly 120bpm and the rc is written for 180 bpm so its already significantly easier than the "average" muzu so you shouldn't be afraid to use 1/4 as honestly this just looks like an unrankable futsuu rn, would heavily recommend having a muzu that has significantly more 1/4 and then a futsuu that is similar to your current muzu diff
personally agree with what 490 said, some of the 1/6 in this feels really rough, agree with arc it would be nice to hear more in depth feedback from players in thread. applerss has proved its fcable but that doesn't mean these patterns play well or that its going to be playable for others
"with all due respect i feel like your scores are actaully really good and about what I'd expect a player of your range to get on a damn 10*" if this is about 490/lowelo random keep in mind he is massively underranked, the average rank 1600 is not going to get anywhere near 25x on a 10* 360bpm map, the scores linked are incredibly impressive in general, not just for this rank