"I don't think we should equate sound with pattern without factoring the intensity difference, 01:00:085 - is so loud that my grandma's eardrum are jumping like a trampoline but 01:54:085 - is literally something I can listen in my sleep and somehow this latter part is harder and more complex than the former pattern."
i agree but i also don't think intensity just comes from the loudness, the rly bassy kick with the rumble in the background (i don't really agree with this being just a blunt bass drum) and the melody cutting in is still meant to be one of the more intense parts of the song
seen a few bns in replies saying buffing density at 1:00 is better if density is an issue which i agree with and I am happy to buff this part, originally I had wanted to contrast the kiais with eachother since more is going on in 1st and 3rd but they do look quite close in density, back when i mapped this diff i also did a harder ver which i didnt use but i liked what i did at 1m in that one so may bring it over and tweak =)
will resolve post once i have changed section and sent to jayceko
holy hi bng
"i agree with this post, i think this section shouldn't get the same treatment like this patterns 00:50:710 - since the buzz thing intensity is quite different compared with 00:53:710" true, looking back on it the buzzy bass in the background makes a lot of difference
"00:53:710 - is such a distinct pause in music you even stopped the kiai time" also very true and i hadn't thought of this in the moment since the buzz bassy stuff totally stops here ill just make it simple and emphasise that with k k rather than doing any improv
as i said in other post i think these are similar enough intensities to warrant the density at 01:54:085 - and i had originally lowered the sv here in a previous version of this diff but it all looks bunched up and weird to read here, imo it is best to keep the sv consistent so that people don't have to read overly squashed together patterns
i dont get the logic here, 01:00:085 - is mapped to a 1/1 gabber drum with noisy static in the background, as is 02:06:460 - etc, the only difference at 01:54:085 - is that this 1/1 drum is mostly bass (has same rumbly noisy bass in background) whereas other ones are higher pitch and slightly more intense, also not sure what you mean to add some of conqueror's improvs since 01:54:085 - is just a straight 1/4 stream here, this is also the difficulty above conqueror and is harder at every other part of the map as well.
01:00:085 - is closest to 02:06:460 - sound wise and 2:06 was almost purely 1/8, if this is going to be marked as a problem then i would rather buff 01:00:085 - to be harder so that these two match more (i hadnt done this before since 2:06 has higher pitch and is a bit more intense in the song) as 01:54:085 - really isnt any more overmapped compared to song than rest of map and follows logic rest of map does, but imo this isnt a problem stamp as is?
for first post i think i wanted to emphasise vocals/end of kiai but it does feel a bit odd so removed, changed 39:475 to a k, idk if its just me but i like the finisher at 01:24:630 - since its just before break, i think its fairly common to not do finishers for all cymbals just ones that happen at significant moments like this one