modder info

mrekk's Modding History

i
yes
fixed
yez
yez
sorgy
forgot to update
fixed
done
oki
ye done
fix
tyy
fixed with timing update
done
thanks daycore
yes
okey done
i
done
he says its fine
dont wanna make it too complicated as there is already a flow change on the next jump
its probably fine without the other mod to leave it as it is
i think its fine the way it is
https://osu.ppy.sh/beatmapsets/2191891/discussion/4708637/general#/4528032/12038481 I left a break here to allow newer players to have resting time due to the bpm being 220, same with the ending
p
aight
not too major, would rather influence reading with current nc anyway (and nc on triple)
i think the contrast spacing is already pretty significant compared to the intro/chorus, but i changed the pattern 00:32:100 (2,3,4,5,1) anyway.
yez
ye
its probably fine
feel like itd be too unexpected/sudden for this star diffuculty especially since there are no doubles at all during the kiai
trueee fixed
ye
why not
ye
yes
the entire gimmick of the map diff is neverending jumps so no
done
yur
its fine
.
ye
ye
remapped
ye
yep changed to worm instead of circle too fyi
whats the concern with varied ds? if anything it makes it better for newer players because they always click too early on single ds maps
should be fixed with aakki suggestion, i changed 01:12:546 (1,2,3,1,2,3) - lmk whatu think
/