modder info

Ikira's Modding History

wth
100/100
i checked it and to me it actually doesn't sound drastically quieter o:
and now what do you suggest to do on 00:14:109 (1) - ? I don't understand what you really want to describe here, because to me it sounds actually normal
what are the parts where you can show me the difference, so i can take a look easier over it. o: (And yes like on the refrain part like on the highest diff aren't all white ticks mapped, but i mapped on a hitsound diff not on this diff so i couldn't know if this would be mapped like this actually.)
this mod sounds very confusing to me actually, need explained more simple please .-.
impossible to keysound here because of soundsamples
nah, that is wanted actually
nvm i see it's the remix xD
no it doesn't need explicit wtf? It's a normal love song without stuff kids shouldn't hear lol
i think it really needs an explicit tag. the lyrics is full of perverse allusion, you're german, you should know what i mean. also the artist is explicit name
agreed
i never changed the subject. my problem is, that the Drums are too loud all before 00:14:017 (1) - the reason WHY the drums sounds so loud is because you are using the hitfinish as drum too, so there is double volume. you get it now?
but it's a mistake that you use hitfinish on this things. you can use a lighter hitfinish and not the same sample. If you use the same sample, this sample is double volume and it's way too loud
I found the mistake: 00:14:017 (1) - this shouldn't hitfinish... it's way too loud because hitfinish and hitnormal are the same sample. please delete the finishes on the parts before 00:14:017 (1) -
also if you need a good template of rythm, just take a look over my taiko mapset if you want
i hope this is a joke
again, this pattern 00:48:835 (145,146,147,148) - is way to hard. This is oni stuff but no muzukashii stuff. Try to take more breaks. And a better rhythm The Kats and Dons are really random placed and it feels more like a convert then a specific taiko diff
maybe now fixed
maybe if you remapped the whole diffs (with distance spacing and overlapping ....)
yeah i know what you wanted to do. but it's too hard for insane diffs. for extra diff this would be okay
same here 03:57:876 (1,1) -
03:28:234 (3) - uhm
02:58:948 (10) - not symmetric
same here 02:56:091 (1) - 03:31:626 (1) -
02:00:394 (1,1,1,2,1,1,1,1,1) - same here
01:23:252 (1,2,3) - this too, sliders are too fast
ohhh weird lyrics. but you are right lol
00:52:969 (9) - is btw not black he says like 00:52:969 (9) - maybe k and 00:53:275 (10) - d or k (your choice)
so i did some slider velocitys and looked over the whole diff what i can add, i hope it is now a little bit funnier to play -> edit: i added more in the refrain part because your conclusion is right
so idk if this whole 1/3 and 1/6 is too hard for muzukashii. it feels absolutely weird to play btw 00:22:050 (35) - is now d (edit: is now k because it feels strange af and 00:19:601 (27) - here there's k too because of the vocals) 00:21:897 - if i would map here it would break the flow
oh i did it after your another mod ^-^
i agree he say's hit on 00:43:938 (97) - and so i deleted it and putted here 00:43:938 (97) - d
00:41:030 (86,87) - come and with has the same pitch. and i disagree to put 00:41:183 - an k because it would break the double triple double pattern i describe in your other mod
what the... okay soo why i should map ONE circle in the WHOLE map in 1/5 what... i fixed it in another way now it's : 00:31:081 (57,58,59,60) - doubles 00:36:131 (71,72,73,74) - triplets 00:40:877 (85,86,87,88) - doubles i think that pattern is okay btw 00:36:131 (71) - is not unsnapped in my version
so 00:31:387 - if i would but here k it would break the flow 00:32:612 - same here 00:32:918 - here i don't understand what you mean ?
fixed
wth i looked over this diff together with zetera and he said there wasn't any 1/6 bursts. So now it feels like a low muzukashii i agree. But i agree too to the fact, that the old Version had not enough breaks so i changed it. i know i know.. but rc is aids... Maybe i can take a look over it to make it a little bit harder
agreed, changed
mhhh idk if this would break the big d rhythm/flow
idk how i forgot this rule, but thx fixed
i agree, changed
fixed
i asked a few people who plays taiko and they're literally completly happy with the muzukashii. they say that this doesn't feel like an oni. So where are 1/6 bursts??? i don't see here bursts lol. But i changed now a lot, because i agree with that breaks things.
i know it's slow, but if i fill up these notes, first my mapstyle is different, second the spread would be to big and third point: it would be too boring to play in my opinion (edit: and i think the pattern would be like a oni or light oni)
whooops, fixed
it would be great if you can send me your edited hitsound diff and i will take a look of it. (ofc with your suggested hitsounds) The reason why i used THIS hitclap was, because of the aesthetics. In my opinion, it makes the Song even better and stronger
changed
i deleted this note
example: https://osu.ppy.sh/beatmapsets/858938 <- in original like spotify there are the artists as artists but in osu in the title. i absolutely think that should be better in the title same as: https://osu.ppy.sh/beatmapsets/669826 same as: https://osu.ppy.sh/beatmapsets/875080
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