and now what do you suggest to do on 00:14:109 (1) - ? I don't understand what you really want to describe here, because to me it sounds actually normal
what are the parts where you can show me the difference, so i can take a look easier over it. o:
(And yes like on the refrain part like on the highest diff aren't all white ticks mapped, but i mapped on a hitsound diff not on this diff so i couldn't know if this would be mapped like this actually.)
i think it really needs an explicit tag. the lyrics is full of perverse allusion, you're german, you should know what i mean. also the artist is explicit name
i never changed the subject. my problem is, that the Drums are too loud all before 00:14:017 (1) -
the reason WHY the drums sounds so loud is because you are using the hitfinish as drum too, so there is double volume. you get it now?
but it's a mistake that you use hitfinish on this things. you can use a lighter hitfinish and not the same sample. If you use the same sample, this sample is double volume and it's way too loud
I found the mistake: 00:14:017 (1) - this shouldn't hitfinish... it's way too loud because hitfinish and hitnormal are the same sample. please delete the finishes on the parts before 00:14:017 (1) -
again, this pattern 00:48:835 (145,146,147,148) - is way to hard. This is oni stuff but no muzukashii stuff.
Try to take more breaks. And a better rhythm
The Kats and Dons are really random placed and it feels more like a convert then a specific taiko diff
so i did some slider velocitys and looked over the whole diff what i can add, i hope it is now a little bit funnier to play
-> edit: i added more in the refrain part because your conclusion is right
so idk if this whole 1/3 and 1/6 is too hard for muzukashii. it feels absolutely weird to play btw
00:22:050 (35) - is now d (edit: is now k because it feels strange af and 00:19:601 (27) - here there's k too because of the vocals)
00:21:897 - if i would map here it would break the flow
00:41:030 (86,87) - come and with has the same pitch. and i disagree to put 00:41:183 - an k because it would break the double triple double pattern i describe in your other mod
what the... okay soo why i should map ONE circle in the WHOLE map in 1/5 what...
i fixed it in another way
now it's : 00:31:081 (57,58,59,60) - doubles
00:36:131 (71,72,73,74) - triplets
00:40:877 (85,86,87,88) - doubles
i think that pattern is okay
btw 00:36:131 (71) - is not unsnapped in my version
wth i looked over this diff together with zetera and he said there wasn't any 1/6 bursts.
So now it feels like a low muzukashii i agree. But i agree too to the fact, that the old Version had not enough breaks so i changed it. i know i know.. but rc is aids... Maybe i can take a look over it to make it a little bit harder
i asked a few people who plays taiko and they're literally completly happy with the muzukashii. they say that this doesn't feel like an oni. So where are 1/6 bursts??? i don't see here bursts lol. But i changed now a lot, because i agree with that breaks things.
i know it's slow, but if i fill up these notes, first my mapstyle is different, second the spread would be to big and third point: it would be too boring to play in my opinion (edit: and i think the pattern would be like a oni or light oni)
it would be great if you can send me your edited hitsound diff and i will take a look of it. (ofc with your suggested hitsounds)
The reason why i used THIS hitclap was, because of the aesthetics. In my opinion, it makes the Song even better and stronger
example: https://osu.ppy.sh/beatmapsets/858938 <- in original like spotify there are the artists as artists but in osu in the title. i absolutely think that should be better in the title
same as: https://osu.ppy.sh/beatmapsets/669826
same as: https://osu.ppy.sh/beatmapsets/875080