I enjoy the video being in the background, it has so much character.
When you say censor all suspicious scenes from it, do you mean to use a video editing program to make those scenes black, and/or censor bodies with black boxes?
I'm kinda curious if you have any beatmap/ranked examples of visual censoring to show me?
When I have the time I'm willing to try video editing to censor stuff, but as of now I'll keep it explicit I think
I think my initial intention was to create a build up from 1 LN to 2 LN then back to 1 LN to transition into the fill, but keeping them as double LN still makes sense. I applied. thanks
Recharted, and represented the melodic notes when there are no vocals present. I think this is resolved, as I dont know what the chart looked like a year ago. thanks!
All those are meant to represent the piano chords, rather than a clap sound, i dont remember what the chart looked like a year ago, but I think now as normal notes leaves the LN to represent the long vocals more. Thanks!
Yeah, intentional. I think having quads emphasize 00:58:356 and 01:00:950 feel nice, especially since the vocals are long and there's no hihat in between. I think its justifiable as quad.. lmk if it should be triple instead, thanks!
Thanks for rechecking,
as for the last part, i've checked and i think the only area i missed is 00:49:680 . Other than that i think all drum fills are there. thank you
I think I'm going to add to this, with an earlier mod applied with removing C and W's,
I think there are drum sounds to warrant 02:53:491 (173491|0,173572|0) - toms or the marching drum,
but I think 02:54:139 doesn't have any. However, I also want to ask about these sections:
00:49:842 (49842|2,49923|0,50004|1,50167|1,50248|0,50329|2,50491|2,50572|1,50653|2) - ,
02:40:112 (160112|1,160194|2,160437|2,160518|1,160599|2,160680|3,160761|1) - ,
02:42:058 (162058|3,162139|2) -
Without kicks and snares, these drum roll/fill sections to me feel audibly empty for how much is there. I was wondering what you think when marching drum with 50 volume is used here. I've updated with the hitsound added, lmk what you think too.
I believe I've resolved these inconsistency issues. For reference, I used the last 2 lines in HS difficulty to show what patterns should be jack or not for vocals. I believe to have also solved inconsistency issues with length of LN's across all kiai sections.. let me know. thank you.
I believe i understand what happened, and applied changes... In timing panel under sound all the timing points had custom 1 to drum instead of soft.... and marching drum is used in HS diff now. lmk if the first issue is still persistent and if i misunderstood. thank you
I've gotten mapeset verifier, thank you, and I believe I resolved these issues, and, the hitsound inconsistencies were probably a result of applying mods.
I'm going to reopen this with another solution.
This revolves around the 02:27:058 (147058|0) - note.
I notice that there is a kick sound during this segment, however, the way it is now feels really out of place, so I decided to shorten an LN to where that note is and rearrange some things so it transitions into the fills better, what do you think?
![]https://media.discordapp.net/attachments/757289753845432351/1128791834525712474/image.png?width=1248&height=702
Applied most of these, however theres a discrepancy on
01:09:058 - Other BN said that the one LN didnt seem like enough to accommodate for the gap for how long it is, and decided that a note there can keep the rhythm and flow. I think it can be without it, so its okay for me to decide, right?
Also for
00:54:545 , 01:41:248 , 01:51:626 , 02:44:815 , 02:55:194 , 03:05:572 , 03:06:869
I feel as though they can be kept, and made similar to how 00:53:248 (53248|1,53329|0) - is played, where the vocal slur is present, and 00:54:464 (54464|2,54545|3) - can be LN and end at the white bar to transition into the LN jacks, what do you think?
I also feel as though there are 2 faint drum noises around 03:18:139 so i think it can stay, but i reduced both to singles, what do you think?
03:23:410 Is also a similar sound, so i reduced it from a C to the marching drum hit sound.