yeah but it's still very very similar to the rest. You mapped the whole part in the same way but just not this and nothing stands out there to justify it.
I think people call this anti jumps. yeah I don't have any special reason for how I emphasize anything there but it basically goes like that: 4 snare = big spacing then to emphasize vocal use anti jump and 01:09:474 (6) feels a bit more special so big spacing again. I just realized that 01:08:591 (1) - on kick drum so I will just reduce that spacing.
It was my intention to make this abrupt direction change but that shouldn't be too harsh anyway since the stack makes a short stop motion. I intentionally want very strong emphasize on that pattern.
I don't really prioritize piano and only map it when there is vocals are not present and fit to the rhythm and I don't really wanna change that. In that part it's vocals > guitar > piano
also try to have a good mix of long and short sliders, use 1/1 breaks or reverse sliders. If you have a good mix up your map will have more variation but you still have to keep some kind of consistency.