modder info

celerih's Modding History

Didn't nerf spacing a ton but moved the slider so the movement there is less intense and more flowy, I want a decent amount of punch there as the song starts to pick up again ahead of the kiai
Why is this graveyarded >:{
I think we should put halfy in a nice comfy bed instead of tags
unstacked but also made the reverse a 1/1, just fits better with the section that way
the vocal is still held almost all the way through the 1/1 slider, at most a 3/4 slider might also work but I prefer the way 1/1 works with the held vocals. It's also done consistently on 01:21:668 (1) - 01:24:335 (1) -
even if distance is higher, the 1/2 sliders are way less intense than the triples that come after. the large distance helps pick up movement speed and helps the buildup more imo
the section overall is calm but those drums really stand out, I nerfed it a bit but made it similar distance wise to 00:44:502 (1,2) -
added not
Stream Desire I Want To Turn Into You by Caroline Polachek
I'm literally so hot it's unfair to you ugly bitches
I added 東方Project Touhou Project to the tags
there is a reaaally faint kick on 03:21:912 - but it's so overblown by the other drums around it that when I tried mapping it it felt off more than anything, I'll keep as is for now But I added some hs on the repeats
I like that suggestion, done
moved the stack
I know it's pretty spicy and was fully aware when making it, but since the top diff is on the upper echelon of Insane diffs I felt it was more fitting for the spread to have it be a denser Hard diff. I'm open to changing it if it's seen as an issue by more people but I think it's fine in its current form personally
fixed
I'm also unnecessary (fixed)
done
I definitely DID NOT copy paste sections in this normal no I DID NOT (fixed)
I love not clicking resolve wow Modding Version 2 Is SO GOOD
changed to 65 to be in line with other sections
I personally really dislike hitsounds on ends of 1/2 sliders since they're not actively mapped and don't have the same impact as a 1/1 slider, but I can definitely add kicks on the ends of triples like 00:25:918 (5) - 00:28:899 (5) - etc and on both the kicksliders on 00:27:036 (1,2) -
sure, I also very slightly changed the patterns on 01:31:135 (5,1,2) - and 03:33:371 (5,1,2,3,4) - for fun
did +4
I actually was thinking about this shortly after making the map and ended up instead with removing the jumpstreams. They just don't jize great with the difficulty of the rest of the map and I'd rather not just buff the rest to compensate
changed up a bit, should be better now
I was in a silly goofy mood (fixed)
I'm gonna walk into the twister
Do not question my genius
so true bestie
sure but as punishment I made a new overlap on 00:25:268 (2,1) -
good catch, fixed
decreased spacing on 00:28:935 (3,4,5,6,7,8) - for the lower pitch but 00:29:601 (9,10,11) - feels pretty appropriate spacing wise to me as it picks up more there (i also made it more wide angle-y)
to clarify what actually changed with timing, there was a time sig change around 00:25:101 - instead and there's a -20 offset applied between 00:41:080 - and 01:13:100 - I had to unsnap a bunch of greenlines to fix this properly (I FUCKING LOVE ROUNDING IN OSU TIMING) but everything should be fine now
mwah
the catch set's timing is what I ended up using, it uses a -20 on that section and in general looked correct to me. Should fix that part feeling early while not screwing up the other sections
fixed timing using the ctb set's stuff
done
yeah I was trying to do more of a buildup but I don't think its as successful when the notes are spaced out like this. Kicksliders would feel weird imo when other similar spots just used 1/1 gaps so I'll keep circles but I'll tune up the spacing a lot on the hits with cymbals
that's a pretty good point, added 1/2 notes in those spots
added
yeah fixed snapping here, seems weird sv stuff happened
done
fixed
Yeah that was my fault sorry
Your transformation into a dad is really advanced JBH, that pun is horrid
I Pretend I Do Not See It 😌 (I'll look into this later)
woops forgot to mention 01:43:505 (1) - as well, fixed
00:42:672 (3) - done 00:43:005 & 00:59:005 - done 00:39:005 - prefer to just add a soft whistle over a normal-hitnormal being there too 00:45:089 (2,3,4) - woops 00:46:339 - normal hitclap instead
DS is mostly fine, AiMod can suck my nuts. I reduced the gap on 00:30:006 (2,3) - a bit but it's motly fine as long as the visual spacing is visually not distinguishable which it is throughout the diff
/