modder info

Yukiyo's Modding History

someone hmu when that happens or when I can push this or something
ok but how do I make it have a lazer scorebaord toh
ok but how do I make it have a lazer scorebaord toh
last time scores did submit, the problem was with multi not forcing v2
i said that
please dont ban me
yknow wahtever I dont have to like it should be fine now made it easier as well
I did a thing check out if that ok; basically just cleaned it up the thing I want to keep compared to your suggestion is the actual slight stop in movement and then snap into a new direction compared to just a slowdown
fx
god damnit
fixed
for me whistles are like a doubles edged sword. if I had some for vocal emphasis in the kiai ie I'd feel the need to add them everywhere because the absence of them after introduction is weird. since I map alot of drums and really like this maps for its drums i have opt to go with drum only hitsounds because the sheer mass of drums already present makes adding another layer of just whistle spam too much imo
idk what a review is but I looked at all of this
changed for ending climax
if you compared it to 02:46:161 - however this is already where for the insane anyways I want to ease the difficulity gence the choice there
not to mention it also maps the drums which if you havent notices are my prefered instrument of mapping for this osng
works for the hard but for other diffs I think it just leaves too much of a density gap in what is supposed to be the most intense part of the song so I'd rather avoice that so I go with next most fitting rhythm taht also doesnt go full 3/4 like circles only for that would kinda kill the fluency of the part due to it being 3/4 and not 1/2 based
fixed
nope, fixed
hmm the main reason for doing this was like stuff like this 02:35:495 (3,4,5,6,1,2,3) - where the guitar is not intense enough for stuff like Insane+, which explains why I did it for the hard. uhh I think the kickslider works so I did that
yeah lol I think I didnt correct this yet kek
uhh its not anymore I guess? didnt really change on my end maybe cuz changing stuff from new mp3 that fixed it
thats kinda the point cuz the piano hitting that strong note in the back
applied where applicable
yo poggers, 162 seems to work
I can get behind something like that
this is pretty much the climax of the song and changes inherited from the rpevious section ie guitar is like reason enough to make this completly different making it go back to the restrainted style from before would just feel wrong
ye thats kinda whats happening in this part the guitar do be going ham
doesnt actually play any harder than the other instances bc of the flow
ye
eh the tail that leads into the next section does that justive enough
just fixed the hitsounding
nice catch
the object makes up its low spacing with the linear flow more about the same emphasis as a result
the extra has that option because the spacing isnt as huge for difficulty purposes which I clearly cant pull her because I can allow the spacing to be much bigger
I kinda hvaent bbeen following drums there anyways which should be pretty apparent. also the piano offbeat is pretty strong to warrent this
changed a bit
its because the first one you pointed out leads into this very different rhythm which just fits better if you have a extended sldier leading into it as well as 00:10:595 (7) - this having a long sound on it
fixed thanks!
thanks
oops
fix
okay
aight
yep overlooked those
a
I find a gradual decrease that is continous to be more organic and as such nicer and I really dont get the point you're trying to make if you play the map or enable hit animations you can clearly see that the stream 02:44:928 (1) - starts here again and from the fact that the change happens at a white tick timing wise this shouldnt be a problem to the players that actually play these difficult maps edit: plus the fact you practically cheese the rotation part of the stream making it essentially play like http://puu.sh/I0KPN/58fbec06f2.jpg which is totally fair
fx
the natural grouping of these is 2-5 and the placement reflects that i also think that the current movement is more impactful both in how it looks and how it feels for me to play them
added?
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