00:19:150 (2,3,4) - Make sure you have accurate triangle placement.
https://osu.ppy.sh/ss/16200206/03ea
01:26:198 (1) - Let's blacket.
https://osu.ppy.sh/ss/16200210/1cba
01:31:439 (4) - 01:30:173 (5) - Let's stack them on top of each other.
https://osu.ppy.sh/ss/16200213/9eef
Stream distances should be consistent:
02:04:692 (3,4,5,6,1) -
02:25:113 (4,5,6,7,1) -
02:54:933 (1,2,3,4,5) -
02:56:378 (1,2,3,4,5) -
03:37:403 (4,5,6,7,1) -
03:48:969 (1,2,3,4,5) -
These two distances should be the same:
02:31:259 (1,2) - 02:31:981 (5,6) -
02:53:668 (9,1) - 02:54:390 (4,5) -
03:01:619 (6,7) - 03:02:342 (3,4) -
03:29:090 (1,2) - 03:29:994 (6,7) -
03:43:548 (1,2) - 03:44:271 (5,6) -
Suggestion for Distance:
00:45:535 (1,2) - Distance of 1.3 is appropriate.
02:17:705 (6,7) - Distances of 1.04 or 1.00 are appropriate.
02:39:210 (1,2,3) - The proper distance is 0.7.
To make a series of sliders, copy and paste the previous slider and use Ctrl+Shift+R to adjust the angle.
NewCombo is generally a good idea at the beginning of a beat. (There are exceptions to this rule depending on the score.
If you are not intentionally using distance snapping, then this mod mostly makes no sense. ;D
Use the distance snap effectively:
00:39:933 (2,3,1,2,3) -
00:46:258 (1,2,3) -
01:11:740 (1,2,3,4) -
01:25:475 (3,4,1) -
01:36:680 (2,3,1) -
02:53:125 (5,6,7) -
03:00:354 (5,6,1) -
I recommend notating with a drum beat! Offset is a good difficulty when mapped with vocals.
00:07:898 - The beat is out of sync. Suggestion for improvement: 00:10:587 - 00:11:769 - How about something like this?
00:18:254 (8) - 00:17:439 (4) - Is it intentional not to stack them?
00:16:461 - 00:20:211 - re-snap it at 1/6.
00:20:394 - How about Offset+10?
00:33:294 (8) - Let's blancket it.
00:54:323 (1) - Is it intentional not to overlap the circles?
00:57:065 - 1/2 slider is appropriate.
01:37:469 (7,8,9,10,11,1) - Try re-snapping at 1/4
02:03:275 (9) - 02:02:630 (6) - Is it intentional not to stack them on top of each other?
You don't have to accept every opinion!GL!