modder info

Sanvie's Modding History

i always use tabuchi tomoya and oishi masayoshi.. i thnk it's quite important to add the lyricist and composer
thank you i appreciate it!
lmao thank you
THANKS!
:v but u know what am i, just a silly mapper my opinion not relevant to you guys
wait what I can't find that on wiki.. thanks zezi ![](https://osu.ppy.sh/ss/19176555/37a7)
much love brother <3
*fixed same like here https://osu.ppy.sh/beatmapsets/2181198/discussion/4607950/timeline#/4373085
added notes to all that section
fixed some part also that i feel like uncessary
added
fix
*without triple in the end
applied with some changes that i feel i like https://osu.ppy.sh/ss/19176585/faff
fixed
basically it's sucks, i'll consider to remap it
fix
fix
remove, change to slider
applied
how do you put image here
dude
stack https://osu.ppy.sh/ss/19176553/7398 tom https://osu.ppy.sh/ss/19176555/37a7
change stack for drum [img]https://osu.ppy.sh/ss/19176553/7398[/img] and this [img]https://osu.ppy.sh/ss/19176555/37a7[/img] for tom
Hm.. id ont see the correlation of those part you mentioned but here 00:49:780 (1,2,3,4,5) - i follow the guitar that kinda slow and steady so i would not spacing it up more.
i want to make player prepare for "kinda hard jiggle part", so i think reverse is better here
I appreciate it ヽ(•‿•)ノ
yes
hey tahnks!
thank you
thanks!!
There is nothing there. Taybe this mod is after the big change that aika made.
00:32:788 (32788|2,32788|4,33107|3,33107|1,33426|2,33426|0) - i think the downbeat of the instrument is really strong here so i keep notes
ohh lordika buset last seen 4 years xD okay Okay kalau butuh aku kabarin!
keep. it's my version, 250 is his version. not aiming for ranked either. Also keep the inhirited timing. Doesn't affect gameplay.
nah I'll keep. It's the climax of the map so it needs to get a little harder then the previous and ending.
yo my brothaaaaaaa ty<3
Nah i intended to make 00:13:647 (1,2,3,4) - more spaceing thatn 00:08:621 (1,2,3,4) - to make players ready for the next hard part but consistency is quite interesting honestly. ugh imma keep for now, it's not that uinrankable either
ohh i see why i dont hs 00:51:500 (1,2,3,4,5,6) - because in Catastrophe it is a slider
00:45:297 (4) - until 00:46:318 (8) - is intendeed to not whistle since i don't give all guitar whistle this part tho l000l 00:51:500 (1,2,3,4,5,6,7) - should have hs that apply hs to the other sugest
I don't think it makes the player offguard since there is a vocal from here 01:53:856 - but after applying your suggestion to make 4 more note and 1 slider reverse on 01:54:170 - It will will give more consistency i guess. Changing that part.
yoo xDD 'underwhelming 'is too farr brooo. I think shapes like hexagon, or square or any shape is better for that part instead of jump since the vocal is not that crazy to give a aim jump.
LOL that unsnapped is quite far from the original
overall i just want to give player an easy part after the longest stream in the map, also i follow the vocal there, but maybe it's too dense yeah. It's really personal suggestion but i'll make a change!
If you listen closely guitar got quiter there i tried to make it less spacing also there is a transition from drum to bass from 00:29:983 (1) - 00:30:297 (5) - (drum part) and 00:30:297 (5) - 00:30:611 (9) - (bass part). I dont want to make it too dense bcs the guitar is still rocking on the background too
haha yeaa i forgor to ctrl + shift + a lol, so many unsapped thing, gonna fix that!
i tried to extended it and i think it's awful to play, especially for 6 to high 5 digit. But after looking it properly i din't realize the guiter is still playing until blue tick so thanks for pointing that out!
hm im not really sure what you mean by buff, is it like make the pattern harder or give more space, cuz i think that slider is fine for that part. Considering it's a 6* map can't make harder than that
downbeat there quite *boom you know, and it's not that hard to play either 00:11:134 - that's why i i give a space and double note
make the player prepare for linear stream i guess
/