modder info

sankansuki's Modding History

:DD
i too like my rice
<3
make them mapped on the same sound, either gu or nyang
![](http://puu.sh/JVmtT/03be48981f.png) applied. if you include the grace for the first one, they're both 4 notes. but yes, i removed one note from the quieter part. the focus here isn't really the instrumentals. i think it's mapped?
sounds reasonable. however, if you look at the overall context, i've made it this way because 00:11:646 (11646|1,11646|2) - does not have any vocals immediately after it while 00:02:313 (2313|1,2313|3,2313|6) - does which helps to differentiate between instrumental and vocals visually.
even in game it says in brackets next to diff name... time to revise RC? anyways added.
it already shows though? ![](http://puu.sh/JPMG0/9445c9a09d.jpg)
do you mean hitsounds? like a basic single hitsound for everything
👍
👍
applied some, simplified and made the rest flow better
removed 00:30:229, feels awkward
i feel like the right hand build up + ln endings is enough to compensate
vocals
LN-ed
can't hear on 100%, only on 25%
will make the gap between 00:20:719 and 00:20:896 too narrow so didn't. plus if it was lns it would become too short and change the feeling
will look ugly without... will leave open to see if anyone else has something to say about it
quad will be too heavy since there's already the stairs added to it
changed slightly here 00:29:513 and added a note 00:30:229 (for now) the ones at 13 left as is because not much vocal change and will feel bloated otherwise
made it only two so there's an expanding visual/effect to the patterns, kinda like a build up ![](http://puu.sh/JPErT/6e60e10310.png)
the instrumental for it keeps going. the other two lns stopped there because wanted to give more impact to that sound
used short ln to make it brief so 00:06:313 - hits harder. extending it doesn't look good imo. resolved until better example/suggestion
feels better, applied
i don't hear it, plus the ln release makes up for it enough i reckon
👍
good. 04:23:289 - http://puu.sh/JM06p/6745a3cc3a.jpg (1/8 snapping)
i think it worked at 02:55:338 because you put it at the blue line, or at least close enough to it, and there was the fwook sound so it was fine. but 04:15:338 - your choice of when to put it and when not is very messy and unreadable in terms of intention.
better
lns should be fine now, i think you can fix the normal notes. if you listen properly at like 25 or 50% speed, you can hear a lot of the sounds have sides to it (left or right). so if you just match those sounds it will turn out better.
i got this instead, http://puu.sh/JzN8H/f42ce14aa1.osu (file) 00:10:433 (10433|4,10535|5,10620|1,10686|3) - these are different sounds (have to open in the mod diff)
http://puu.sh/Jb90z/6da12b449d.jpg and then http://puu.sh/Jb90U/55d6f8a59c.jpg
applied mods by kawawa and minor change at 01:34:853 -
applied
remapped
remapped
added
you're right, fixed
done!
added
changed
done
intended slowjam
no, fixed
focus here is the trumpets, not vocals. the variation seen here 02:20:715 - just happened to coincide with vocals but i was mapping the trumpet. plus if i was to add more stuff here 02:19:618 - then it makes the transition from rice to ln very difficult. it's fine as is right now for me
http://puu.sh/J9QBL/3e55be286e.jpg added.
idk, i don't really see it as weaker because i feel like this 01:26:935 (86935|2) - short ln is more than enough for some reason. might be because i'm mainly focusing on the vocals here and not so much the drums. and like the pause given to the right hand just feels really nice for me.
added
http://puu.sh/J9Qw9/514dac423f.jpg changed to that. feels most simple yet effective to me.
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