00:32:634 (5) - drum tick sounds thru here, maybe kick sliders? or 2 circles?
besides that, all of these are addressed and fixed
may go thru and find some double notes just to be somewhat fancy and use cool aim and finger control :3
00:51:739 - this part is still not remapped, but from here - 00:11:002 - to here - 00:20:634 - has now been remapped, aswell as afew circle/slider changes before the first Kiai, not really enough to call it a remap, but enough to call it editted
fixed
first slider is no longer a repeat but has been made to go back onto itself into a quad burst
second slider just looks better, although it is longer, it still covers the note it was previously mapped to, just doesnt have a earlier cut-off anymore
changing this beyond current means remapping the section (i can do this, but given the current theme of the section working and being really repetitive, which is reflected in the mapping, im not sure how much i want to)
1st mod: i added kick sliders here, since making this into 1/2 jumps makes this section feel boring and monotonous
(which also leads me to - 02:47:378 (1,1,1,1,1,1,1,1) - which is something ive been considering changing for a while, but even after awhile of thinking, have yet to come up with something better that also fits the arguably most boring and monotonous part of the song...)
done, although i kind of liked the somewhat of a reading challenge that the first introduction of that added, i cant disagree that it does feel underwhelming
added kick sliders here - 00:26:378 (5,6) - and kept the other ones
reasoning: as seen here - 00:25:778 (1,2) - the 2 sliders overlap due to dying volume despite being somewhere i would normally kick slider if the volume wasnt dying out, hence the overlap, whereas with - 00:27:878 (5,6) - the kick sliders here are not overlapped to force more directional changes while showing a change in instrumental mapping, as i swap to mapping the... idk what to call this sound, and then the following part is mapping over the guitar and the sound i cannot name, while offsetting the stream every 4 notes to still keep some recognition of the vocals
will leave unresolved incase you have anything to say about this
that vocal, despite no guitar, is accelerated for the same reason this one 00:29:078 (1,2,3,4,1) - is, its significantly more powerful than the rest and is there to show a change in the pacing and style of movement and mapping
heard this earlier while i was scrolling to the the following mod, did think it sounded a little off, part of me wants to keep it and hitsound over it, but is not excuse for L mapping, so remap i shall
instantly after sending i remembered that i can mute slider ends and just make these into sliders, so ill do that, but i wont mute slider ends for the same as https://osu.ppy.sh/beatmapsets/2127736/discussion/4472950/timeline#/4390900/11684530
i tried making this 1 2 1 2 1 2 etc, but it just didnt sound or feel right, ill come back to this maybe, and yes it is somewhat lazy, but its also accurate
elaborate, since currently i dont see much of a reason to do this due to the current section here being virtually the same in audio besides a small part here - 01:37:478 (1,2,3,4,1) -
probably will, lazy atm, lack of motivation to do minor details like that when my pc crashes before i even get to the timing panel just makes me not care
but yes, it will be done