modder info

nanachi_fan937's Modding History

nuh uh
05:34:113 (27) - this object was deliberately placed off grid btw. its not part of a ctrl f stream and the only way to place a circle off grid other than that is either through the .osu or with rotation shenanigans. idk what else to say than how do you intentionally place an object off grid and then not check to see if its off screen
i definitely feel like adding a slider as a buffer for the flow change would be the best solution. it might also help to gradually increase spacing to help make it a little easier to read these kinds of stacks 05:07:360 (4,9) - since ive seen a lot of people complain about these kinds of stacks
02:31:729 (9,10,11,12,13,14,15,16) - maybe add a decrease in spacing here since its where the guitar ends the run
02:30:730 (1,2,3,4,5,6,7) - on the topic of this mod, id suggest changing this stream to decel instead of accel since guitar is decreasing in pitch
01:57:980 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) - 03:00:230 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32) -
lmfao
i know it wasnt your intention but it just is something that could be interpreted as such and is a bit sketchy
i know it definitely wasnt intentional but its still a pattern id personally avoid just because it looks pretty similar ![](https://gachi.gay/ApYx1)
womp womp
fixed :3
i just grabbed the lyrics off genius 🤷‍♀️
this really feels like so much of an opiniony nitpick that i dont think it warrants a mod post in qualified tbh
yeah its mapped like that for increased contrast in movement between the sections (also it is a guitar doing tremolo picking)
actually just right on the nose
yeah pretty much
done
done
done
changed but that sample is possibly the worst snare imaginable
buffed the jumps a bit but im keeping the single slider
lol
sure
fiiiiiine
how to downvote hype message on osu
agreed
lmao oops
yeah
if you use the default hitsounds then yes
my argument for this is that nobody who is going to actually be playing this map is going to be using default skin. and if they are, they deserve to suffer
i cant really get it as circular as you might like, but this is the closest i can get it
increased spacing between sliders to bursts
increased spacing
oopsie
yeah stuff from storyboard that i might use idk yet BUT I WILL MAKE SURE I ACTUALLY DELETE THE STUFF I DONT USE @ROSARIO
me eating pistachios in bed but i drop half the bag down the side and im still finding them 8 months later
yeah thats the part. im stupid and forgor to put the timestamps. 03:28:867 (1,1,1,1) - stuff like this *technically* is inconsistent with the idea but its such a small thing that it doesnt really matter that much. i only included that stuff just in case
the main ones that id really really strongly suggest changing are in the first response so dont worry too much about the others
idk how i didnt notice that holy shit im stupid
throughout the whole map it would make sense to keep that patterning but in the context of that pattern alone itd be better to move it. looking at it now, its a bit of a dumb mod
wait thats actually kinda cool
03:28:867 (1,1,1,1) - theres also stuff like this that arguably has the same issue but i wouldnt say outright break consistency but is something to consider changing 03:48:242 (3) - 03:49:742 (2) - 03:57:242 (4) - 04:00:617 (4) - 04:03:617 (2,3) - 04:10:214 (5) - 04:14:664 (1) - 04:20:580 (1) - 04:21:503 (4) - 04:26:697 (3) - 04:28:132 (3) - 04:29:584 (1,2) - 04:33:501 (1) - 04:36:001 (1,2) - 04:41:085 (1,1) - 04:44:215 (3) - 04:46:321 (4) - 04:47:918 (1,2) - 04:50:061 (1,2,3,4) - 04:52:797 (3,4) - 04:54:485 (3,4) - 04:56:769 (2) - 04:59:123 (3,4) -
00:23:957 (1,2) - 00:31:957 (1,4) - 01:55:285 (1,2,3) - 01:56:485 (1,2) - 01:58:885 (1,3) - 02:00:565 (3,1,1) - 02:03:685 (2) - 02:06:085 (1,1) - 02:08:485 (4,5,6) - 02:17:655 (2) - 02:29:655 (3,4) - 02:34:405 (1,2) - 03:48:617 (4) -
https://osu.ppy.sh/beatmapsets/2076657/discussion/4347986/general#/3994163 related to this
00:25:957 (1,2,3) - same thing
im already looking at the map since hitsounds + someone else is gonna do it if i dont shrug
02:11:142 (1,2) - 03:11:844 (4) - 03:23:017 (1) -
ye
done
they arent supposed to be there idk how they got back in there
/