The same note can be found at this timestamp of the music so I tried emphasizing them by making 2 doubles. Looks like it didn't turned out very well.
02:09:009 (129009|2,129109|1,129209|3) - Bell sounds at the start
No reason. The two patterns are particularly similar to each other by taking advantage of split trills. But now that looking back at the map, I think I will change it to something more consistent.
00:33:786 (33786|0), 00:34:086 (34086|2) - Here I'm trying to not make them doubles, so instead I use a long (1/2) LN to replace it
00:30:186, 00:30:486, 00:30:786 - I'll just assume I'm mapping with the vocal effects and loud ahh sound (coping)
00:31:986, 00:34:386 - That's thing I'm trying to avoid here, I'm trying to separate between 2 buildups
00:28:536 - I did realized that it is indeed more audible, but putting a double mean their loudness have to match 00:28:236 (28236|2,28236|3,28836|2,28836|3). So I guess I will resolve here
00:30:186, 00:30:486, 00:30:786 - Intentionally reducing the density.
00:31:236, 00:31:536 - The double should do its job on these parts I believe.
00:31:986, 00:34:386 - Intentionally, didn't put notes there to keep (00:31:236 - 00:31:836) and (00:32:136 - 00:33:636) (similar at latter) separate. I want to create more feel and emphasize on 00:32:136 so I didn't place notes there.
00:23:586 (23586|1,23661|2,23736|0,23736|3) - Resolved
00:25:236 (25236|3) - Trying to do a running-man to emphasize the increasing pitch of the melody, but I guess there could be an alternative. Resolved
00:27:036 (27036|0,27186|2,27261|0,27336|2,27336|3) - Resolved
00:28:536 - It kind of break my intention of using LN trills if add a note here
00:29:436 (29436|2) - Interesting, but I keep my way on this one as my intention on this specific part is using the release of a LN to create a fade out effect.
00:02:730 (2730|2,2880|1,3030|0) - Continuously melody so I think it would fit the instrument better if I make it as 1/4 LN
00:02:880 - 1/4 Continuously LN and trill side [00:02:730 (2730|0,2880|1,3030|0)] on right hand would create a dynamic feeling in my opinion
00:14:730 - I think otherwise. As the intensity of the instrument fade out, I think putting a LN there would ruin the atmosphere of that part, as holding 3 LN at once rather feel heavier.
00:19:305 - I'm trying to keep it as simple as possible to provide a smooth and dynamic experience for players. Add one more LN would result in the would ambience part rather feel too forced, compared to the last part so far.
06:03:011 - I agree it has a quite large amount of buildup but compare to the later one, it's still lighter at some points. Using burst while having the melody feels unnatural to me
06:02:639 (362639|3,362763|2,362887|1) - Now that you mentioned, I noticed that these sounds weren't the same but lower pitch, maybe I'll try and figure something else
00:28:672 (28672|0) - Saw it, resolved
00:08:962 (8962|1) - Resolved
00:09:643 (9643|1) - Not really necessary as I mentioned in https://osu.ppy.sh/beatmapsets/2161833/discussion/4559036/timeline#/4388301/11775638
00:09:788 (9788|2) - Resolved (ig)
00:27:867 (27867|0) - Rather subjective but ok (resolved)
00:28:135 (28135|0) , 00:28:218 (28218|2), 00:28:393 (28393|3) - Then that would make the sounds too early, I want them to be accurate
00:28:548 (28548|2) - I don't get the idea for this one, please clarify more about this
00:34:127 (34127|3) - Resolved
00:41:441 (41441|2) - I get you idea but, the whole first section of the song has minijacks everywhere. Making the effect which is softer, has the same density as the louder one is just out of place for me.