modder info

nebuwua's Modding History

oops i put all of these under general for topdiff didn't mean to, these are general for the whole mapset
he has a point
up to you im just mentioning it
sure
did for uri
did for uri
wait thats my fault too since i didnt put dashes OOPS im a bad modder
osu needs more taikosu !!
boi you forgot the dashes inbetween the words of the romanized title
close
close
fixed
fixed
ok i think this is because of something messed up when copying over hitsounds, fixing
its for the slidertick hitsounds, theyre like ~5 ms apart, mappingtools made them
did
alr changed
jumpscare
spicy
fixed
yup
good idea
yes theyre intentional--i didnt want to bombard the section with finishers
changed most of them
i like it as is
sure
sure
i tried to keep the 1/8 bursts easy by having roll patterns since theyre not very frequent; im not a taiko player so idk if having a sudden ddddk would be too ahrd or too sudden or whatnot, ill ask for some more opnions
i think its fine as is because if it was just kkkkddkkkk and such, it would under-represent the vocals which i dont want
fixd hitsoud
for loved yea, that shit has negative chance for rank on std
its fine
suer
real
i like how it matches the mountains in the background, which is much more prominant imo, and having a super light color would be a bit jarring if anything tbh; no change
yuh
did
oopsies
i like the pattern as is because 03:26:691 (1,2) - are the same guitar note and then 03:27:036 (3) - is lower so i wanted to distinguish that guitar note with the 120 degree turn rather than another 56 degree turn, no change
true
yea
yeah having 2/1 finishers would be a lot
yea
yea
good idea
sure
consistent* yep
true
00:12:423 (52,53) - are both low guitar notes and i wanted to accentuate the guitar note change at 00:13:280 (54) - with k no change
sure
/