modder info

Luminiscental's Modding History

he's so finished
oops
I don't even know what you're referring to as "the more slider filled parts" but if you have a concrete suggestion for ways to make it sillier then I would happily consider it
(✿O◡O) no overlaps in this neighbourhood (✿O◡O)
that sliderbody can't be offscreen, cus neither the head nor tail are and it curves inward. i also checked it on 4:3
sure
yea, same as 01:47:945 (4,5,6) -
https://osu.ppy.sh/beatmapsets/1906357/discussion/4796128/timeline#/4764395/12634807
yuh
sure y not
why did i do this
https://osu.ppy.sh/beatmapsets/1906357/discussion/4796128/timeline#/4764395/12634807
why did i do this
that's crazy
oops2
truetrue turetutrruetueruetuer
oki
again cant hear but funny so sure
made 3 a circle and deleted 4, hope it's ok now
oops
yep yep yep yep yep yep yepyep
oki
ya sure
i genuinely cannot hear it but ill put it on cus it's funny
yea that's cool
aight
yo izzz ur so right for this
oops
ok put in some sliders
yea
I don't think sliderslide is a problem
yea
also changed 01:18:673 (6) -
yea I forogt how hidden these guys are with sliderend skins
cronge but sure
yea
(miss seatards)
I'm so excited I hope peppy loves my beatmap soon!
u'll be waiting another 2 years while I try to find bns
I've put it back as the reverse for now, but if a second person says that's too tricky I'll apply this suggestion
same as https://osu.ppy.sh/beatmapsets/1906357/discussion/4796127/timeline#/4622768/12273830
I don't think there's anything wrong with pattern-based ncs the rhythm is very simplified, but I want this break section to be noticeably less dense so I did it this way (same as normal); wanted big gaps + loose ds to give a kind of floaty effect to match the vibe of the section, and the rhythm from insane / top diff would be too dense to get away with this. the downbeats / chord changes are emphasised as the apex of the triangles, and the highlighted rhymed vocals "dreams", "beings", (casual-)"ty" are emphasised as the first notes after the 2/1 gaps
I don't think I should make this auto-stack pattern different from all the other auto-stack patterns in the map same thing happens at 00:30:615 (1,2,1,2,1) - 01:02:945 (1,2,1,2,3) - 01:22:168 (1,2,1) - 01:22:896 (3,1,2,3,4,1,2,3,4) - 01:25:955 (1,2,3,4,1) - 01:28:285 (1,2,3,4,1) - 01:32:217 (4,1,2,3,4,1,2,3,4,1) - 02:00:615 (2,3,4,5,6,7) - 02:14:446 (1,2,3,4,5) - 02:15:611 (1,2,3,4) - 02:16:776 (1,2,3,4,5) - 02:17:941 (1,2,3,4,5) - 02:19:106 (1,2,3,4) - 02:21:436 (1,2,3,4,5) - 02:33:523 (4,5,6,7,8) - 02:42:844 (6,1,2,3,4,1) - 02:45:174 (7,1,2,3,4,1) -
ok did 1/2 sliders
honestly I'd prefer to have it as a reverse like it was originally, clean 1/2 slider with plenty of room to breathe feels really underwhelming for the climax of the entire song, cus the patterns it's leading into (the actual climax) aren't any more dense than the rest of the map after previous mods
yea
yea
I'm mapping the insanely loud snare rhythm which is on exactly the ticks I've mapped, and has a gap where I've mapped a gap. I'm not sure where ur getting that the downbeats are the main important sounds here if this needs to be less dense I can copy the rhythm from 00:36:440 - 00:27:120 - and make 2-3 into a 1/2 slider
why?
you mean to say 5 and 1 are too close I assume, 6 - 1 is distance snapped exactly the same as all the other 1/2
/