modder info

Teky's Modding History

bruh
idk but i really dont like this, i think 7-7.5-8 at most is fine if you wanna do that feel but for a map of this difficulty it feels super jarring to have hp9.5 like this
same goes for similar parts obv
01:20:638 (2,3) - same for here and other similar obv
bruh moment
instead of 1/4*
oh shit, I meant 3/4 instead of 1/2 in both cases my bad, got a little confused sorry. current is a bit odd I think? 1/4 doesn't rly feel that good in these parts so if you can adjust to 3/4 sliders instead would be cooler I think (changes to the second one were okay for that matter, first one is the one I feel is weird now)
goes for all the build ups pre kiai
that's right I forgot it was 1/3, you can prob do two 1/1 circles if that's possible might be better, up 2 u
00:13:603 (1) - etc....
00:54:264 (2) - or otherwise, places you could put circles on sliderends
as usual suggestions apply to all similar parts
If you need more help or clarification, let me know and we can fix this IRC.
actually this was mainly aimed at top diff, make it like 1.0-1.2x ish smth would be cool
I listened a few times and this particular instant is a bit vague. I think keeping it like this is ok though? like I think it's a bit closer to the blue tick than the white tick so it feels better like this to avoid a lot of clickables. Hope that's fine.
fixed
done
sure
ye
yuh
have some serious issues with this, personally think it makes for very boring gameplay when there are 40 seconds of the same rotation like this, might not be directly obvious to new players but it can clearly be felt in gameplay please change this, if you need help with ways to transition or otherwise let me know in irc
yes
yes
ye ye
adjusted
I guess
yes
did those? should be fine now
ye
adjusted a bit more, should be fine now
yueh
idk I kinda feel like 02:14:352 (4,5,6) - is in a grouping of its own so I didn't really want to mix them together, did smth to make it feel more in line though
yehp
yup
yop
yep
1 - If I tried to make it higher spacing than my usual 1/4 it'd kinda start turning into 1/4 jump territory, which I kinda don't wanna do in the first kiai, think small spacing makes it stand out visually at the minimum which is better than just using the same spacing I usually do 2 - using smaller spacing on 04:33:192 (8,9) - to make 04:33:072 (7) - stand out a bit here, also the change from low spacing to high spacing in the jump to 04:33:552 (1) - feels p cool to me better than constant high spacing
adjusted nc
idk I feel like them being 1/2 sliders with 1/4 gaps between them along with me consistently using the same idea/pattern makes them stand out enough, feel like doing anything like sv changes or anything like that would be a bit unusual for the map
ye I guess
Should be better?
01:45:495 (2) - then decrease this spacing or something, so the next 01:45:666 (1,2,3) - feels more special current is pretty awkward imo
00:18:478 (4) - add a drum-clap here then so it doesn't sound off/
sure
adjusted with nc mods
already has emphasis because you kind of stop at it to hit 02:18:192 (3) - should be fine I think
yeah
yep
dunno if I can amplifiy it more without problems, will ask someone though and keep it in mind
I mean personally don't find these to not mesh together, feels fine to me but I'll ask around and get more opinions second idea could be cool, ill see about it
/