i think the diff is fine as a middle ground to the top and the insane though? i didnt simplify the rhythm as much as the insane and the diff definitely isnt as intense as the top diff on purpose to be the middle ground between the two.
i understand the ds like patterning but most of them take into consideration the rhythm and movement around the playfield before the spacing and i still do space them out fairly appropriately depending on the section of the song
00:15:656 (4,1) - 00:16:635 (4,1) the whole point of this section is to have smaller spacing
00:27:939 (2,1) - 00:35:698 (1,2,3,4) - 00:37:450 (5,6,7,1,2) the whole section here sounds pretty similar except for the pitch of the vocals which i dont follow throughout the whole map anyways apart from 01:01:688 (1,1,1)
00:48:703 (1,2,3,4) it sounds similar anyways? even if i was to follow the loudness of the vocals it doesnt change by much and is fine regardless imo
00:53:454 (6,1) again the vocals except for the fact that it is held longer sound similar to the previous object?
i did the first pair of 3/4 sliders for the guitarish sounds in the back as i think its worth being pointed out in the song, i think the difference in patterning is fine to distinguish between the two
While I do agree that the OD should be fairly lower for songs with millions of red lines, this is not the case here, as the bpm is fairly consistent and the red lines are significant to the overall bpm (180 bpm), so achieving a good accuracy isn't that big of a problem. I find it unnecessary to lower the OD at its current state. Furthermore, I think the two top difficulties would benefit more having a high OD due to their nature of play-ability