Mod01:01:082 (61082|1,61082|3,61082|0) - feels like this hand is off because it doesn't have a bass kick, finish or strong emphasis like the other hands used a few seconds later
01:11:957 (71957|2) - ghost note
01:12:332 (72332|0) - guitar sound 1/4 after this note
01:14:357 (74357|1) - ghost note
01:14:732 (74732|2) - guitar sound 1/4 after this note
01:20:357 (80357|3,80507|1) - ghost notes (you didn't map these before)
01:27:182 (87182|2) - should be a jump (add another note)
01:43:832 (103832|1) - guitar sound 1/4 after this note
01:44:357 (104357|0) - ghost note
01:44:957 (104957|0) - ghost note
02:19:982 (139982|1,139982|2) - should be a single note
02:32:282 (152282|3,152282|0,152432|0,152432|3,152732|3,152732|0,152882|0,152882|3) - probably hands
02:56:207 (176207|0) - LN 1/4 after this for the guitar
03:06:782 (186782|1) - should be a hand for layering
03:06:932 (186932|3) - should be a jump
03:07:082 (187082|1) - this too
03:14:282 (194282|1,194357|2,194432|0,194507|1,194582|3,194657|2,194732|0,194807|1,194882|2,194957|1,195032|0,195107|2,195182|1,195257|3,195332|2,195407|1,195482|0,195482|3,195557|2,195632|0,195707|1,195782|3,195857|2,195932|1,196007|2,196082|1,196157|0,196232|3,196307|2,196382|1,196457|2,196532|3,196607|0) - just one example from the map, but you map drum rolls with single notes - I think they should be jumptrills, or at least something that signifies the intensity. It would be more consistent with 03:20:582 (200582|2,200657|0,200657|1,200732|3,200732|2,200807|0,200807|1,200882|2,200957|3,200957|0,201032|2,201032|1,201107|0,201107|3,201182|1,201257|3,201257|2,201332|0,201332|1,201407|3,201407|2,201482|0) - too
03:23:882 (203882|1,203882|0,203957|3,204032|2,204107|0,204182|1,204257|2,204332|1,204332|3,204407|0,204482|1,204557|2,204632|0,204707|3,204782|2,204782|1,204857|0,204932|3,205007|2,205082|3,205082|0) - just a suggestion, but it might be interesting to put jumps where the vocals are because the vocals part is at a climax
04:13:157 (253157|0,253232|1,253307|2,253382|3,253382|1,253457|0,253532|2,253607|1,253682|3,253682|2,253757|0,253832|1,253907|3,253982|0,253982|2,254057|1,254132|3,254207|0) - probably better denser on this drumroll
05:20:382 (320382|0,320432|2,320482|1,320532|3,320582|0,320632|1,320682|2) - isn't mapped correctly to the guitar, 1/6 then 1/8
05:20:932 (320932|0,320982|2,321032|1,321082|3,321132|2) - 1/8
05:20:382 (320382|0,320432|2,320482|1,320532|3,320582|0,320632|1,320682|2,320732|0,320732|3,320807|1,320807|2,320882|3,320932|0,320982|2,321032|1,321082|3,321132|2,321182|0,321182|1,321257|2,321257|3,321332|0,321382|1,321432|2,321482|3,321482|0,321557|1,321557|2,321632|3,321632|0,321707|1,321707|2,321782|3,321832|0,321882|1,321932|2,321932|3,322007|1,322007|0,322082|2,322082|3,322157|1,322157|0,322232|3,322282|2,322332|1,322382|0,322382|3,322457|2,322457|1,322532|3,322582|2,322632|0) - strange to switch between the guitar and drums, you should probably choose one or the other, or both at the same time
06:49:082 (409082|3,409382|1,409532|0) - suggestion, might be good to switch to normal LN to represent how the background music cuts off suddenly
07:10:682 (430682|2) - should be a jump
07:29:882 (449882|1,449957|2,450032|0,450107|1,450182|3,450257|2,450332|1,450407|2,450482|0,450557|1,450632|2,450707|1,450782|3,450857|2,450932|0,451007|1) - should be denser