GeneralI’d suggest using another hitsound (whistle) to map guitar or vocal hitsounds, the lower diffs often go long periods with no hitsounds as the drums aren’t priority.
There should also be a hitsound to map low drum kicks on downbeats, just a snare isn’t really enough
Spread from Hard to insane is probably too large:
- There is no spacing emphasis used in hard, insane has a lot
- Spacing jump is really high, from 1.1x to long sections of 2.0x
- I’d suggest to add some spacing changes to hard, increase distance to 1.4/1.5x on important sounds to add emphasis. This should make hard more interesting to play, and improve spread to insane.
02:39:726 (1) - Reduce volume on spinner end + end it on white tick, as there is a clearer sound there.
The opening 2 seconds should be mapped on Insane, serves as a better lead-in. (probably hard too)
01:48:272 (1) - Hitsounds are a bit lacking around here, there’s drums and stuff to follow
01:01:702 (1) - 02:12:865 (1) - add finish
Easy00:28:388 (2,1) - While 1.5/1 rhythm is odd for easy, it fits and you’re fairly consistent with it. Move the slider body away from 00:29:609 (1) - so that it’s clearer this is 1.5/1, similar to 00:17:226 (2,1) - .
00:54:900 (1,3) - Stack these so it looks a little nicer
01:00:482 (4) - Don’t use reverse slider here, there are sounds around 01:01:702 (5) - that could use emphasis
01:18:621 (3) - This slider doesn’t match visual style of rest of the map, I’d suggest changing the previous section a bit to avoid this shape
01:24:202 (3) - Make this slider shape a bit easier to follow for new players, decrease how much the slider body overlaps at where I'm pointing
https://puu.sh/xJOUz/9a22166fba.png01:27:168 (6) - good use of breaks for easy :thumbsup:
01:28:388 (1,3,5) - These three straight 1/1 sliders are a bit repetitive, as the rest of the map uses many curves/changes to keep sliders interesting. There’s lots of space, so try using different patterns
(01:29:784 (3,5) - also these aren’t parallel which will trigger some, but that’s probably going to change anyway)
01:31:179 (5) - Rhythm can be more interesting as there’s a strong part here. Instead of using another 2/1 slider, try this:
https://puu.sh/xJPmW/fbc1aeded7.png - Circles are better emphasis and reverse slider follows vocals better.
01:40:598 (2) - The finish sound at 01:40:772 (3) - isn’t mapped here, but is done in the rest of this section. Change your rhythm so it’s similar to the rest. Either using repeat slider or 1.5/1 gap to map
01:50:714 (1) - Map the section before this and remove the spinner here for a break, better to have a long break and map important sections. Same for Normal
02:00:482 (1) - Map this, quite odd not to.
https://puu.sh/xJPMt/42279a7661.png this works for easy
02:11:644 (4) - 02:14:435 (1) - 02:31:179 (1,2) - These long sliders ignore many important sounds, same things as previous kiai.
Normal00:01:877 (1,3) - Blanket like this looks pretty strange, decrease how much 00:03:098 (3) - curves.
00:09:377 (4) - Rhythm doesn’t really follow song, there’s unmapped guitar on the tick before, and there’s the strong synth + snare on 00:09:900 (5) - . Currently, slider lands on fairly weak beats. This should work better
https://puu.sh/xJQ8C/ad82743e88.png00:16:528 (2,3,4) - Fix visual spacing on triangle
00:19:319 (2,3) - This is a bit complicated for a normal, just use a 1/2 reverse slider
00:20:714 (2,3) - Rhythm misses some important sounds, use just a 1/1 on 00:20:714 (2) - instead
00:35:365 (1) - These sliders are a bit too curved, doesn’t fit with visual style + blankets are really off because of it
00:43:737 (1,2) - Fairly unexpected 1.5/1 rhythm, would just change to 1/1 for simplicity
00:49:842 (1) - Map this section after the spinner, bit undermapped for a normal + better spread to hard.
01:06:761 (2,3,4) - Swapping between 1.5/1, 1/2, 1/1 rhythm, and hearing 3/4 in the background is too many changes for a normal.
https://puu.sh/xJQuf/c581f43dc2.png This should be simpler to follow
01:10:249 (1) - 01:44:261 (1) - 02:21:412 (1) - Remove NC, doesn’t match other NC patterns
01:24:202 (1) - Remove NC, add 01:25:598 (4) - just to stick with downbeats.
02:14:435 (1) - Is inconsistent with how 01:03:272 (6,1) - is mapped
Previous kiai stuff applies here
Hard00:06:935 (1,2,1) - This overlap is a little messy, try to change it so the reverse slider tail is the only thing on 00:07:458 (1) - , similar to 00:12:691 (2,1) -
00:10:075 (3) - 00:37:633 (4,5) - Move this further away to accommodate for the stack moving objects, bit too close right now
00:18:098 (2,1) - Decrease stack leniency in song setup, 1/1s with circles are stacked, but 1/1s with sliders aren’t.
00:21:412 (1,2,3) - Manually stack these by moving 2,3 down/right by 5 pixels each, this avoids weird overlaps caused by stacks
00:30:482 (4) - This can be changed to a 1/2 slider + circle to map the violin, unique sound worth following.
00:49:319 (1,2,1,2) - Hitsounds and NCs are fairly overdone here, there’s no snare to follow.
00:51:237 (1,1) - Using reverse sliders with different amount of repeats is hard to read, try changing 00:51:237 (1) - to a triple to simplify this.
01:02:575 (4,5,6) - These are way too close to each other, don’t rely on distance snap for everything. Ctrl-g 01:02:575 (4) - , then use the distance snap from that to find how far away 5 should be.
01:06:761 (2) - This is 3/4, not 1/3. (you did it correctly on the other chorus lol)
01:39:900 (2) - There are too many sliders with sharp red anchors here, use more curves to keep consistent aesthetic.
02:00:482 (1,2,3) - This is the only place with spacing variation, this needs to be consistent with the rest of distance spacing.
InsaneLooks good
00:10:772 (2) - Wouldn’t use the whistle here since it’s too unique, doesn’t really fit the rest of the song
00:40:772 (7,1) - Unmapped drum, and stacking 1/4 and 1/2 is borderline unreadable anyway
00:56:819 (7) - This slider would look cleaner if you added another point to curve the second half
https://puu.sh/xJUSv/72f603cafd.png01:32:400 (1) - This can use a more interesting slider shape for a strong sound, could also be changed to 1/1 to emphasis vocal
02:00:482 (1) - These could have spacing increased, especially on the next 3 since they’re stronger sounds
Set seems pretty good, especially for a new mapper. It could use a couple more mods, but I think you have potential. Good luck on ranking!