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REOL - Kamisama ni Natta Hi

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Topic Starter
Mentai
This beatmap was submitted using in-game submission on Thursday, August 29, 2019 at 10:13:09 AM

Artist: REOL
Title: Kamisama ni Natta Hi
Tags: japanese pop electronic the day i became a god sparhten cyndere amiya sigma
BPM: 97
Filesize: 6862kb
Play Time: 03:39
Difficulties Available:
  1. A Broken and Distant Tomorrow (5.63 stars, 728 notes)
  2. Cyndere's Hard (3.06 stars, 504 notes)
  3. Normal (2.1 stars, 291 notes)
  4. Sparhten's Insane (4.96 stars, 784 notes)
Download: REOL - Kamisama ni Natta Hi
Information: Scores/Beatmap Listing
---------------
Cyndere's Hard by Cyndere
Sparhten's Insane by Sparhten

original 2017 diffs (bundled with current set): https://mentai.s-ul.eu/JEOtVKPF
Neptunee
um where are the hitsounds
Topic Starter
Mentai

VINXIS wrote:

Neptunee wrote:

um where are the hitsounds
can just shut up cofin -____--__--
Einja
"menteft's cosmic"

rip pronounciation
would be better if diff name was mentai's cosmic ft left xdd
Topic Starter
Mentai

Einja wrote:

"menteft's cosmic"

rip pronounciation
would be better if diff name was mentai's cosmic ft left xdd

nao suggested "leftai" and i like that, we'll figure it out lol
Epicsteve2
I love Reol

[Normal]
01:08:784 (2,3) - Switch these two so it flows to the next slider
02:10:640 (3,4) - same
Looking pretty good!

[Hard]
00:11:258 (2) - For the repeats at the beginning, the slider ends don't land on any sound
00:35:382 (1) - Missing hitsound
02:32:289 (4) - I think this would look better if moved slightly upwards like a blanket
02:36:619 (1) - There's a strong sound so maybe if you'd put a circle and the spinner right after
03:24:866 (1,2) - A slider would probably be better for the full beat vocal
03:27:340 (1) - ^

[Insane]
00:12:959 - missed sound
00:17:908 - ^
00:35:846 (3) - fix blanket
00:48:217 (2) - Slider end is on no sound
00:54:557 (4) - Blanket
01:09:712 (5,6) - Ctrl+G for better flow?
02:09:093 (5,6) - ^
02:34:145 (1) - I think using 2 white anchors will blanket better
02:46:516 (1) - Blanket is off a bit
03:09:712 (5,6) - Ctrl+G blah blah
03:29:505 (5,6) - ^
03:34:763 (1) - Overlap so slider end is in the slider
03:36:000 (1) - ^
03:23:629 (1) - I think you can make this slider a bit better
Topic Starter
Mentai

Epicsteve2 wrote:

I love Reol

[Normal]
01:08:784 (2,3) - Switch these two so it flows to the next slider i do this flow everywhere steve -_
02:10:640 (3,4) - same
Looking pretty good!

[Hard]
00:11:258 (2) - For the repeats at the beginning, the slider ends don't land on any sound no thX
00:35:382 (1) - Missing hitsound no vocal but maybe
02:32:289 (4) - I think this would look better if moved slightly upwards like a blanket yes
02:36:619 (1) - There's a strong sound so maybe if you'd put a circle and the spinner right after can't ;\
03:24:866 (1,2) - A slider would probably be better for the full beat vocal b u t i d i d i t e v e r y o t h e r t i m e
03:27:340 (1) - ^

[Insane]
00:12:959 - missed sound ya
00:17:908 - ^ ^
00:35:846 (3) - fix blanket its correct lol
00:48:217 (2) - Slider end is on no sound ?
00:54:557 (4) - Blanket they are, but made the sliders curvier
01:09:712 (5,6) - Ctrl+G for better flow? intentional sharp low ds movement in the opposite direction
02:09:093 (5,6) - ^ ^
02:34:145 (1) - I think using 2 white anchors will blanket better can't make a 3 point curve that way, need to figure out how to make this better
02:46:516 (1) - Blanket is off a bit pixel blankets \o/
03:09:712 (5,6) - Ctrl+G blah blah ^^^^^
03:29:505 (5,6) - ^ ^^^^^^
03:34:763 (1) - Overlap so slider end is in the slider editor mistakes i self fixed xd
03:36:000 (1) - ^ ^
03:23:629 (1) - I think you can make this slider a bit better made the curve sexier

thank
Neptunee
OUA OUAAA OUAAA OOO AAAAAAAA OOOOOOOOOOOOOOOO
_Crow
Hi! m4m

[General]
- You probably need to do a diff around 3.3*, the gap is too large between hard and insane
- Add some combo colours maybe?

[Normal]
In the first section, un until the first green line, sv feels a bit fast compared to the low intensity of the song, maybe lowering it down to 0.85x is better. I'm pretty sure it's not a problem for new players to read those minimal sv changes
00:30:433 (1) - This slider intersects the hit error bar just a bit. Idk if it's unrankable, but I'd move everything a bit up just to be sure
00:31:670 (2,1) - Make them somewhat symmetrical? The red anchors are so different, it doesn't look very good imo
00:41:567 (3) - This can flow bettet, like this (look at that triangle too ;))
01:07:547 (1) - ctrl+h and rotate it -15°, should look like this
01:24:866 (1) - This looks almost off-screen too, you can move it up since ds doesn't have to be very precise when you have 2/1 or longer gaps
01:31:052 (3) - ctrl+j flows better
02:10:640 (3,4) - What if you swap them? It'll flow better imo
03:11:258 (3,4) - ^

They're mostly aesthetic things since the map has good gameplay

[Hard]
Same thing with normal about sv
00:21:464 (2) - Would be better if you make this a 1/4 slider imo, there's a quite important sound on the blue tick
01:00:124 (1,2) - Would be better if you do slider-circle instead, since there's an important sound on the slider's tail rn
01:59:505 (1,2) - same
03:00:124 (1,2) - same
02:31:052 (2,3) - Space them a bit from (1), or reduce the ds, since there's no reason to switch from 1x to 1.5x
03:33:216 (2,3,4) - plz no ;_; the distance is visually the same as all those 1/2 gaps, it's very very confusing to play

[Insane]
02:31:052 (2,3) - same thing as Hard diff
Nice overlaps
Sorry if i didn't mod Insane diff properly, but I'm in a hurry right now, I can mod it in-chat if you want

Good luck!
Zexous
http://puu.sh/wIjxW/d8fa41c681.osu

ended up mapping the whole thing, needs polishing but it's p fun
really wanna map that last part tho

P.S. I'm pretty sure it should be "Natta Hi" as those are two separate words, a quick google confirms this
Shizuka Rin
Kyuukai
m4m
Normal
01:03:835 (2,1) - Maybe you can try to make a symmetry between thoses ?
01:18:681 (2) - Maybe 2 sliders would fit better instead since u've done that before, that sound 01:19:609 - is pretty strong so I think it must be mapped by something
02:18:062 (2) - ^
03:18:680 (2) - ^
03:38:474 (2) - ^

Hard
00:11:258 (2) - Delete the reverse, there's no sound on it
00:13:732 (2) - ^
00:16:207 (2) - ^
02:18:681 (6,1) - Maybe you can do something like this 03:39:093 (6,7,1) - instead ? Follows the vocals better imo

Zexous' Insane
00:35:846 (3) - I recommend you starting the slider here 00:36:000 - instead, all ur previous sliders starts on a white tick, that one might confuse players
00:38:938 (4,1) - Theses should be spaced, not stacked since the 1 has a louder and intense sound compared to the 4
00:53:784 (1) - same thing as I said above
01:39:712 (1,1,2,3) - That pattern is confusing, player won't expect that the 3 is stacked below the 1 because of the pattern look, moreover, 01:40:485 (3,4) - thoses shouldn't have such a great distance since the sound atm is not that intense
I had problems with the rhythm of that diff tbh, you're swapping way too much between vocals & instrumentals

couldn't find much on ur map, I think it's good as it is right now
Good luck !
BanchoBot
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