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t+pazolite - Guchagucha Coke Screw [OsuMania]

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Topic Starter
Kaito-kun
This beatmap was submitted using in-game submission on Wednesday, December 21, 2016 at 2:42:07 PM

Artist: t+pazolite
Title: Guchagucha Coke Screw
Tags: LinkTayord Happy Speedcore ULTRA CUTiE BREAKiN'!!!! Moe
BPM: 200
Filesize: 5900kb
Play Time: 03:03
Difficulties Available:
  1. "EZ" CHARMiNG - 4Key (1.61 stars, 692 notes)
  2. "HD" ATTRACTiVE!! - 4Key (2.88 stars, 1565 notes)
  3. "MX" CUTiE!!! - 4Key (3.53 stars, 1901 notes)
  4. "NM" BEAUTiFUL! - 4Key (2.16 stars, 1106 notes)
  5. "SC" KAWAii!!!! - 4Key (4.44 stars, 2174 notes)
  6. ULTRA CUTiE COLLAB!!!! - 4Key (5.11 stars, 2592 notes)
Download: t+pazolite - Guchagucha Coke Screw
Information: Scores/Beatmap Listing
---------------
This isn't my final shitmapping form :^).

READY FOR MODS!~

Redownload if downloaded before December 22th


ULTRA CUTiE COLLAB!!!!
0:00-1:25 LinkTaylord
1:25-3:03 Kaito-kun

Thanks a lot to Protastic for the Hitsound samples, and Antalf for applying them (HS is not my strong suit ;w;)
MadBricktree
irc with kaito
2016-09-16 12:12 Minseo2000: hi
2016-09-16 12:12 Kaito-kun: :^)
2016-09-16 12:16 Minseo2000: AHHHHHHHHHHHHHH
2016-09-16 12:16 Minseo2000: I can't 4K
2016-09-16 12:16 Minseo2000: the ending is so dense
2016-09-16 12:16 Kaito-kun: it's my section :^)
2016-09-16 12:16 Kaito-kun: it's an intense song, so I made it as intense as I could ;^)
2016-09-16 12:17 Minseo2000: I cried at one particular jumpstream
2016-09-16 12:17 Kaito-kun: the first one, right?
2016-09-16 12:17 Minseo2000: that one long one at the beginning
2016-09-16 12:17 Kaito-kun: knew it
2016-09-16 12:17 Minseo2000: tbh I find it really hard to stwitch from [12][34] to [14][23] at such high speeds
2016-09-16 12:18 Kaito-kun: Time for 2 extra hours of telling Link why his section is retarded :^)
2016-09-16 12:18 Minseo2000: 00:52:187 - ~ 00:53:187 - is somewhat undermapped imo
2016-09-16 12:18 Kaito-kun: which Kiai you felt it was better (not comfortability, overall)?
2016-09-16 12:18 Kaito-kun: The first 2 or the final one?
2016-09-16 12:18 Minseo2000: idk
2016-09-16 12:18 Minseo2000: the final one?
2016-09-16 12:18 Minseo2000: maybe
2016-09-16 12:18 Kaito-kun: that section's Link
2016-09-16 12:19 Minseo2000: though it was a bit hard
2016-09-16 12:19 Kaito-kun: another thing to point out for him
2016-09-16 12:19 Kaito-kun: well, my idea was to make it hard :^)
2016-09-16 12:19 Minseo2000: well
2016-09-16 12:19 Minseo2000: it's not comfortably hard imo
2016-09-16 12:19 Minseo2000: the first kiai is a bit underwhelming
2016-09-16 12:19 Minseo2000: could've been harder
2016-09-16 12:20 Minseo2000: 01:22:687 - ~ 01:25:187 - like really
2016-09-16 12:20 Minseo2000: single notes
2016-09-16 12:20 Minseo2000: drops the difficulty so much
2016-09-16 12:20 Minseo2000: and it's even after a section full of jumps
2016-09-16 12:21 Kaito-kun: I love how all the suggestions and corrections are literally all on Link's section XD
2016-09-16 12:21 Minseo2000: heh I don't even know which ones are yours
2016-09-16 12:21 Minseo2000: imo
2016-09-16 12:22 Minseo2000: in the last kiai
2016-09-16 12:22 Minseo2000: triples are somewhat overused
2016-09-16 12:22 Kaito-kun: start to end of 2nd kiai is Link's
2016-09-16 12:22 Kaito-kun: after that, it's all me
2016-09-16 12:22 Minseo2000: and this
2016-09-16 12:22 Minseo2000: 02:38:687 (158687|2,158749|1,158812|0,158812|2) -
2016-09-16 12:22 Minseo2000: with
2016-09-16 12:22 Minseo2000: 02:38:687 (158687|2,158812|2,158937|2,159062|2,159187|2) -
2016-09-16 12:22 Minseo2000: bunny ears
2016-09-16 12:22 Kaito-kun: true lol
2016-09-16 12:23 Kaito-kun: https://osu.ppy.sh/ss/6103854 better?
2016-09-16 12:23 Minseo2000: yea
2016-09-16 12:23 Kaito-kun: triples are somewhat overused to emphasize the song's intensity
2016-09-16 12:23 Minseo2000: well yea it isn't that big of a deal
2016-09-16 12:23 Minseo2000: it's just those bunny ears :P
2016-09-16 12:24 Kaito-kun: wouldn't like to end up mapping something like Grimmore of Crimson
2016-09-16 12:24 Minseo2000: kek
2016-09-16 12:24 Kaito-kun: ACTION is listening to [https://osu.ppy.sh/b/708015 Team Grimoire - Grimoire of Crimson]
2016-09-16 12:24 Kaito-kun: Intense af song, underwhelming map
2016-09-16 12:24 Minseo2000: ikr
2016-09-16 12:24 Minseo2000: well I tend to avoid patterns like these
2016-09-16 12:24 Minseo2000: 02:42:187 (162187|2,162312|2,162374|1,162437|0,162437|2) -
2016-09-16 12:25 Minseo2000: not really bad but eh there can be better ones imo
2016-09-16 12:25 Kaito-kun: so, took that map as a guide of what NOT to do, and tried to make mine as intense as possible without sending comfortability to Fresh Chicken quality :^)
2016-09-16 12:25 Minseo2000: http://puu.sh/rcRSU/3aca027590.png
2016-09-16 12:26 Minseo2000: something like those are better imo
2016-09-16 12:26 Minseo2000: for representing intensity
2016-09-16 12:26 Minseo2000: just get a higher keymode :^)
2016-09-16 12:26 Minseo2000: jkjk
2016-09-16 12:26 Minseo2000: spam dem quads
2016-09-16 12:27 Kaito-kun: well, it was 4k only because Link's shit at mapping anything other than 4k :^)
2016-09-16 12:27 Minseo2000: rip
2016-09-16 12:27 Kaito-kun: and you already saw how his attempt ended with this :^)
2016-09-16 12:28 Minseo2000: oh well I think I'm out of stuff to say
2016-09-16 12:28 Minseo2000: unless I go in depth
2016-09-16 12:28 Kaito-kun: btw, did you find the jumpstream sections uncomfortable?
2016-09-16 12:28 Minseo2000: and start nitpicking everything
2016-09-16 12:28 Minseo2000: uhhhh
2016-09-16 12:28 Minseo2000: where
2016-09-16 12:28 Kaito-kun: 02:42:937 (162937|1) - starting here
2016-09-16 12:28 Kaito-kun: these type of patterns only on my section lol
2016-09-16 12:28 Minseo2000: ehhh lemme test again
2016-09-16 12:29 Minseo2000: well seems eh okay?
2016-09-16 12:29 Minseo2000: if you simplify that ppl will complain about pp mapping
2016-09-16 12:31 Kaito-kun: na, I can fix that with higher OD/HP :^)
2016-09-16 12:31 Kaito-kun: OD 9 fits because of lack of LNs
2016-09-16 12:31 Kaito-kun: and HP can be 8.5 or something like that
2016-09-16 12:31 Minseo2000: well here's my attempt at that section
2016-09-16 12:31 Minseo2000: http://puu.sh/rcS8T/3c61c8bceb.png
2016-09-16 12:31 Kaito-kun: and no matter how much I try to simplify it, it's still hard to hit
2016-09-16 12:31 Minseo2000: tried to reduce the trilling/anchor
2016-09-16 12:32 Kaito-kun: https://osu.ppy.sh/ss/6103878
2016-09-16 12:32 Kaito-kun: My idea
2016-09-16 12:32 Kaito-kun: made the trills into the easiest type of trill to detect, to make it more comfortable for the player to hit
2016-09-16 12:33 Minseo2000: well but with that
2016-09-16 12:33 Minseo2000: http://puu.sh/rcSey/f09b1ff3ad.jpg
2016-09-16 12:33 Kaito-kun: in such a note clusterfuck, it's easy to notice a [12][34][12] trill than a [13][24][13] trill or a [14][23][14]
2016-09-16 12:33 Kaito-kun: so I think it could work
2016-09-16 12:34 Minseo2000: well if you say so
2016-09-16 12:34 Kaito-kun: shit XD
2016-09-16 12:34 Minseo2000: idk I have to try it myself to know
2016-09-16 12:34 Minseo2000: the thing about the pattern I sent is that
2016-09-16 12:34 Minseo2000: it's mashable
2016-09-16 12:35 Minseo2000: you can hit [12][34] the whole section and still go without any misses
2016-09-16 12:35 Minseo2000: except the last triple
2016-09-16 12:35 Minseo2000: but then it's up to you
2016-09-16 12:35 Minseo2000: cuz I'm no pattern expert
2016-09-16 12:35 Kaito-kun: nothing I can really do with this high BPM tbh
2016-09-16 12:36 Kaito-kun: https://osu.ppy.sh/ss/6103888 tried to fix it lol
2016-09-16 12:36 Minseo2000: tbh at a speed like that I can't really read the notes properly
2016-09-16 12:36 Kaito-kun: Fuck this, I'm going OD9 and HP8.5 :^)
2016-09-16 12:37 Minseo2000: so I tend to just make a mashable pattern and raise HP
2016-09-16 12:37 Minseo2000: but I think the hardest part about this section
2016-09-16 12:37 Kaito-kun: I tend to make comfortable pattern, not really mashable things
2016-09-16 12:38 Minseo2000: is that it continues right from that super dense kiai area
2016-09-16 12:39 Minseo2000: and I'm not good enough at 4K to judge how comfortable a pattern is at such high speeds
2016-09-16 12:39 Minseo2000: :P
2016-09-16 12:40 Kaito-kun: well, I can't pass my own section lol
2016-09-16 12:40 Minseo2000: oh well I already gave my suggestion so nothing else from me
2016-09-16 12:40 Minseo2000: 4K is 2hard4me
2016-09-16 12:40 Kaito-kun: reason why I'm asking around to see if it's a good map or if it was a failed attempt at an agressive approach to mapping lol
2016-09-16 12:40 Minseo2000: I think it's okay
2016-09-16 12:40 Kaito-kun: lol, calling you next time for another map I have planned :^)
2016-09-16 12:41 Minseo2000: no matter how bad this can be
2016-09-16 12:41 Minseo2000: it can't be that bad
2016-09-16 12:41 Minseo2000: it's playable
2016-09-16 12:41 Kaito-kun: lmao
2016-09-16 12:41 Minseo2000: and it's challenging
2016-09-16 12:41 Minseo2000: won't judge fun cuz 4K itself is ehhhh to me
2016-09-16 12:41 Kaito-kun: thing is.......FC maps are playable, but they aren't exactly good (godly exceptions ofc lol)
2016-09-16 12:42 Kaito-kun: that's why I ask around XD
2016-09-16 12:42 Minseo2000: well it's a really subjective thing
2016-09-16 12:42 Minseo2000: lemme have another run
2016-09-16 12:42 Minseo2000: brb
2016-09-16 12:42 Kaito-kun: meh, he and I have totally contrary mapping styles
2016-09-16 12:43 Kaito-kun: I map as connected to the music as possible, while maintaining comfortability as close as possible
2016-09-16 12:44 Kaito-kun: he says "fuck comfortability" and tries to map even the fart of the composer '_>'
2016-09-16 12:45 Minseo2000: oh well
2016-09-16 12:46 Minseo2000: the map is okay to me
2016-09-16 12:46 Minseo2000: the ending is a bit hard for me so can't judge too well
2016-09-16 12:46 Minseo2000: but the other parts are comfortable enough
2016-09-16 12:46 Minseo2000: imo
2016-09-16 12:47 Kaito-kun: gonna talk with Link first about his section, while looking more testplayers then
2016-09-16 12:47 Minseo2000: k
2016-09-16 12:47 Kaito-kun: modding will go after I fix his fuckups lol
2016-09-16 12:47 Minseo2000: yea link's part can be a bit uncomfortable
2016-09-16 12:48 Kaito-kun: anyways, thx for the help
2016-09-16 12:48 Minseo2000: but I think I picked out what I felt was uncomfortable
2016-09-16 12:48 Minseo2000: np
2016-09-16 12:48 Kaito-kun: (you can post IRC to get kds m8)
2016-09-16 12:48 Minseo2000: heh ok
2016-09-16 12:48 Minseo2000: yey kds in 30 minutes
2016-09-16 12:48 Kaito-kun: (Need it as evidence to kick Link's ass anyways, so win-win :^) )
free kds for me yey
Protastic101
GOD DAMMIT, DAD STOLE MY 2KDS, HOW AM I SUPPOSED TO LIVE NOW.

Irc with Link, don't make him remove his fucking jumptrills you shitlord, they're <3
2016-09-20 18:48 Protastic101: *poke poke*
2016-09-20 18:59 LinkTaylord: Here.
2016-09-20 18:59 Protastic101: o that's here
2016-09-20 19:00 LinkTaylord: Yop
2016-09-20 19:06 LinkTaylord: asldkjaslkdjasd
2016-09-20 19:06 LinkTaylord: aklsjdlkasjdklasjldkjaskrqjwioerkljrsaerfasjdweioruiowqeuioruqweioruqioewurqoiewrquewioruqewoiruqoew
2016-09-20 19:06 LinkTaylord: Hi. :)
2016-09-20 19:07 Protastic101: ahhh
2016-09-20 19:07 Protastic101: rip
2016-09-20 19:07 Protastic101: alrighty den yey
2016-09-20 19:08 LinkTaylord: alsjdklasjdlka
2016-09-20 19:08 LinkTaylord: Let's start :D
2016-09-20 19:08 Protastic101: pls, I'm writing stuff
2016-09-20 19:08 Protastic101: 00:09:000 (9000|2) - Personally only think this should end at 00:09:150 - or 00:09:300 - since it's pretty short and the sound cuts off completely at 00:09:300 -
2016-09-20 19:12 LinkTaylord: Hurts but http://puu.sh/rilbo/1f03530031.jpg :v
2016-09-20 19:12 Protastic101: GOOD, IT BETTER HURT JUST LIKE THIS COLLAB HURTS MY FINGERS ON HT
2016-09-20 19:12 Protastic101: jkjk
2016-09-20 19:12 LinkTaylord: xDDDDDDDDDDDDDDDDDDDDDDDDDD
2016-09-20 19:12 LinkTaylord: Okay :v
2016-09-20 19:13 LinkTaylord: Continue. c:
2016-09-20 19:13 Protastic101: 00:20:437 (20437|3,20437|0,20775|2,20775|3,20925|0,20925|1) - This is more just me being an undermapper, but since these sounds are almost the same as the other quiet snares/hihats or whatever, I'd consider making them single notes
2016-09-20 19:13 Protastic101: Anyways, it helps to lead into 00:21:187 - personally since it gradually increases note density
2016-09-20 19:13 LinkTaylord: Undermapped? .-.
2016-09-20 19:13 LinkTaylord: Overmapped maybe :v
2016-09-20 19:14 Protastic101: no, I undermap, and I want you to undermap that sound by removing notes :^)
2016-09-20 19:14 LinkTaylord: Ah okay
2016-09-20 19:15 Protastic101: 00:21:050 (21050|2) - Btw, if you're only mapping to the hihats here, you should probably remove this
2016-09-20 19:16 LinkTaylord: Alright http://puu.sh/riloH/c04673ce71.jpg
2016-09-20 19:16 Protastic101: oo, pretty
2016-09-20 19:16 LinkTaylord: :P
2016-09-20 19:16 LinkTaylord: Continue
2016-09-20 19:16 Protastic101: 00:21:187 - Btw, you might want to add another note here for the crash sound
2016-09-20 19:17 LinkTaylord: [http://puu.sh/riltY/19e2e03a3b.jpg Oh right]
2016-09-20 19:18 LinkTaylord: Continue
2016-09-20 19:18 Protastic101: 00:21:937 - Also, here, I understand that the synths are just represented as short notes, but since you have a little more space here, I'd try something like this https://osu.ppy.sh/ss/6142543
2016-09-20 19:19 LinkTaylord: ''Oh right'' ^^
2016-09-20 19:19 LinkTaylord: Check it
2016-09-20 19:19 LinkTaylord: Eh?
2016-09-20 19:19 LinkTaylord: Long note?
2016-09-20 19:19 LinkTaylord: Continue...
2016-09-20 19:19 Protastic101: 00:23:937 - And the same thing here. So basically when you only have 1/2 notes, you could turn one of the notes into an LN that lasts 1/2 beat
2016-09-20 19:19 Protastic101: so is that yus or no?
2016-09-20 19:19 Protastic101: oh shit
2016-09-20 19:19 Protastic101: I didn't see the screenshot rip
2016-09-20 19:20 LinkTaylord: Anyways i don't want to put LNs in that place cuz' it's a very very fast part and high OD
2016-09-20 19:20 Protastic101: ah ok
2016-09-20 19:20 Protastic101: and the screen shot looks fine
2016-09-20 19:20 LinkTaylord: ^~^
2016-09-20 19:20 Protastic101: 00:24:187 - Just saying you might want to flip this entire measure around for pitch relevancy since it goes high note -> middle note -> low note
2016-09-20 19:21 Protastic101: https://osu.ppy.sh/ss/6142554 so like this
2016-09-20 19:22 Protastic101: 00:25:937 (25937|3,25937|2,26062|3,26062|2) - Btw, why are these jacked when you used different chords before like at 00:21:937 -
2016-09-20 19:22 LinkTaylord: Lo aceptaré porque me facilitaste el trabajo con Ctrl+H, pero no acostumbro mucho en pitch cuando no hay piano o es otro keymode.
2016-09-20 19:23 LinkTaylord: WOT
2016-09-20 19:23 LinkTaylord: JACK?
2016-09-20 19:23 LinkTaylord: D:
2016-09-20 19:23 Protastic101: not jacked but stacked or idk what you wanna call it
2016-09-20 19:23 LinkTaylord: 00:26:062 (26062|3) - move to 2 1|2|3|4
2016-09-20 19:23 Protastic101: just make the chord different like moving 00:25:937 (25937|3,25937|2) - to a different note placement or something
2016-09-20 19:23 Protastic101: and that works too
2016-09-20 19:23 LinkTaylord: xD
2016-09-20 19:24 LinkTaylord: 00:29:812 (29812|2) - move to 4 for break jack D:
2016-09-20 19:24 Protastic101: 00:34:687 (34687|2,34749|3) - Might consider control J to make 00:34:687 (34687|2,34749|3,34812|1) - into a right -> left roll
2016-09-20 19:25 Protastic101: 00:34:687 (34687|2,34687|1,34749|3,34812|1,34812|0) - Or, you could mirror what you did at 00:34:312 (34312|3,34312|2,34374|1,34437|3,34437|2) - for symmetry
2016-09-20 19:26 LinkTaylord: [http://puu.sh/rilVJ/7edb6c9892.jpg Better :v]
2016-09-20 19:26 Protastic101: 00:34:937 - Btw, was this the place you got rid of the jumptrill?
2016-09-20 19:26 Protastic101: Cause i cri
2016-09-20 19:26 Protastic101: yus, much better
2016-09-20 19:26 LinkTaylord: xDDDDDDDDDD
2016-09-20 19:26 LinkTaylord: And you drowning in a glass of water.
2016-09-20 19:26 LinkTaylord: xD
2016-09-20 19:27 Protastic101: i'm drowning in my tears pls
2016-09-20 19:27 LinkTaylord: :''''''''v
2016-09-20 19:27 Protastic101: 00:34:937 - pls jumptrill y so crool
2016-09-20 19:27 Protastic101: Anyways, even if you choose not to use a jumptrill, the pattern is still really unpredictable and hard to read imo
2016-09-20 19:27 Protastic101: 00:35:624 - Mostly cause of the direction switch here
2016-09-20 19:28 Protastic101: I'd keep it the same {3-2-4-1} pattern throughout the entire burst
2016-09-20 19:29 LinkTaylord: I want a jumptrill, as before, but people cry so much -_- And i put this little burst in this hard pattern.
2016-09-20 19:29 LinkTaylord: This part is so powerful for put one or two notes
2016-09-20 19:29 LinkTaylord: X_X
2016-09-20 19:29 Protastic101: people r just 2 crool
2016-09-20 19:29 LinkTaylord: But right, the same pattern the entire burst
2016-09-20 19:29 LinkTaylord: PROT
2016-09-20 19:29 LinkTaylord: WHAT'S MEAN CROOL? D:
2016-09-20 19:29 Protastic101: CRUEL
2016-09-20 19:29 LinkTaylord: I'M CRYIN
2016-09-20 19:29 LinkTaylord: :(
2016-09-20 19:29 Protastic101: AHHH
2016-09-20 19:30 Protastic101: 00:35:357 (35357|0) - Btw, snap this to 1/4 at 00:35:374 - rip
2016-09-20 19:30 Protastic101: https://osu.ppy.sh/ss/6142587 for the burst tho, this is what I'm suggesting
2016-09-20 19:30 LinkTaylord: Cruel; i thought so.
2016-09-20 19:30 Protastic101: it makes no sense to switch the burst direction in the middle since the player is already accustomed to the anti roll you set up in the beginning
2016-09-20 19:31 LinkTaylord: Yup, i have like this
2016-09-20 19:31 LinkTaylord: Unsnapped note. 2crool4me (?)
2016-09-20 19:31 Protastic101: 00:36:187 (36187|1,36187|2,36312|0,36437|3,36437|2,36562|0,36687|2,36687|1,36812|3,36937|0,36937|1,37062|2) - Also, these notes are similar in musical structure to 00:28:187 - to jack them together
2016-09-20 19:31 LinkTaylord: Dat was the saint miss :v
2016-09-20 19:31 Protastic101: unsnapped note make mi cri
2016-09-20 19:32 LinkTaylord: Mi2 :v
2016-09-20 19:32 LinkTaylord: xD
2016-09-20 19:32 Protastic101: https://osu.ppy.sh/ss/6142602 try this?
2016-09-20 19:32 LinkTaylord: http://puu.sh/rimhr/930604643b.jpg
2016-09-20 19:33 LinkTaylord: Oh lemme see
2016-09-20 19:33 Protastic101: that stack is so crool
2016-09-20 19:33 Protastic101: ACTION sobs
2016-09-20 19:33 LinkTaylord: http://prntscr.com/ckfwvb
2016-09-20 19:34 LinkTaylord: Jacks after hard burst?
2016-09-20 19:34 LinkTaylord: Are you sirius?
2016-09-20 19:34 Protastic101: <3 pls
2016-09-20 19:34 Protastic101: You could always move the {23} double to {34} so the burst ends on the left hand and caps on the right
2016-09-20 19:35 Protastic101: 00:40:187 - https://osu.ppy.sh/ss/6142615 1/1 LNs for the wind sound or whatever the long note is
2016-09-20 19:37 LinkTaylord: [http://puu.sh/rimsk/b35eef71de.jpg Jacks in this part it's not fun. Later there are several and funny]
2016-09-20 19:37 Protastic101: ok
2016-09-20 19:37 LinkTaylord: Yup i now there's a long note
2016-09-20 19:37 LinkTaylord: But Kaito is a dictator -_-
2016-09-20 19:38 LinkTaylord: He don't want a LN there, and i simply removed without complain :v
2016-09-20 19:38 Protastic101: dam, he crool
2016-09-20 19:38 LinkTaylord: Qué mal inglés tengo. :B
2016-09-20 19:38 LinkTaylord: But i wanna put it anyways
2016-09-20 19:38 LinkTaylord: and is a bass horn i think xD
2016-09-20 19:38 Protastic101: rip, I can't tell brass instruments apart lol
2016-09-20 19:39 LinkTaylord: xD
2016-09-20 19:39 Protastic101: 00:45:124 - Btw here, for the SV, it feels really plain, maybe consider adding a 1.1x bump here
2016-09-20 19:39 LinkTaylord: Where?
2016-09-20 19:39 LinkTaylord: No entiendo O,o
2016-09-20 19:39 Protastic101: no the sv
2016-09-20 19:39 Protastic101: there's no note
2016-09-20 19:39 LinkTaylord: Consider adding a 1.1 bump??
2016-09-20 19:40 Protastic101: It's just that when you play it, it just goes slow -> normal again
2016-09-20 19:40 LinkTaylord: Ah okay
2016-09-20 19:40 Protastic101: adding a bump accents the triple at 00:45:187 (45187|2,45187|1,45187|0) - imo
2016-09-20 19:40 Protastic101: shit I mean 1.1x sv bump rip
2016-09-20 19:40 LinkTaylord: [http://prntscr.com/ckfyoe SV like this?]
2016-09-20 19:40 LinkTaylord: Catching sv
2016-09-20 19:41 Protastic101: yeah
2016-09-20 19:41 Protastic101: so it's a slow, throw, catch kind of thing
2016-09-20 19:42 Protastic101: 00:52:187 - You might want to vary this trill from the previous one
2016-09-20 19:42 Protastic101: burst*
2016-09-20 19:42 Protastic101: ffs I can't english today
2016-09-20 19:43 Protastic101: Maybe try a {1-2-4-3} kind pattern like https://osu.ppy.sh/ss/6142650
2016-09-20 19:44 LinkTaylord: xDDDD
2016-09-20 19:44 LinkTaylord: I LOVE [http://puu.sh/rimVx/4268761e7a.jpg THIS] TYPE OF BURST ♥
2016-09-20 19:44 Protastic101: 00:56:562 (56562|2) - move this to 4 to avoid a jack with the other notes, similar to what you did at 00:54:312 (54312|0,54312|1,54562|2,54562|3) -
2016-09-20 19:45 Protastic101: You're giving me eye cancer but that's fine <3\
2016-09-20 19:45 LinkTaylord: Why cancer? xDDD
2016-09-20 19:45 LinkTaylord: No es cancerígeno :v
2016-09-20 19:45 Protastic101: si si, tacos
2016-09-20 19:45 Protastic101: ACTION runs
2016-09-20 19:46 LinkTaylord: x'DDDDDDDDDDDDD Tacos wey :v
2016-09-20 19:46 Protastic101: soy huevona ^.^
2016-09-20 19:46 Protastic101: 01:02:812 (62812|2,62812|3,62812|0,63062|3,63062|2,63062|0) - Shouldn't these triples be the same as 01:02:187 (62187|1,62187|3,62187|0,62312|0,62312|1,62312|3) - since they're the same pitch?
2016-09-20 19:46 LinkTaylord: WTF? :v
2016-09-20 19:47 o no, que occurio *dies*
2016-09-20 19:47 Protastic101: k, I'll stop
2016-09-20 19:47 Protastic101: ACTION runs again
2016-09-20 19:47 LinkTaylord: xDDDDDDDDDD
2016-09-20 19:47 Protastic101: 01:08:562 (68562|0) - Btw, this is a ghost note, move it down to 01:08:374 -
2016-09-20 19:48 Protastic101: Actually, I'm not really a fan of the placement of the LNs, gimme a sec
2016-09-20 19:48 Protastic101: https://osu.ppy.sh/ss/6142680 try this instead
2016-09-20 19:49 Protastic101: the pattern looks cleaner since the notes aren't interruped by an LN
2016-09-20 19:49 LinkTaylord: Here i'm mapping the cymbal only
2016-09-20 19:49 LinkTaylord: Oh yeah i like it
2016-09-20 19:49 Protastic101: Ah ok
2016-09-20 19:50 LinkTaylord: 01:08:562 - Here's a cymbal sound
2016-09-20 19:51 Protastic101: Ehhh, idk, that just sounds like an echo from the cymbal at 01:08:437 -
2016-09-20 19:51 Protastic101: but it works either way
2016-09-20 19:51 LinkTaylord: Ag bi us ecgi
2016-09-20 19:51 LinkTaylord: Ah no is echo*
2016-09-20 19:51 LinkTaylord: http://puu.sh/riniy/8725144e64.jpg
2016-09-20 19:51 Protastic101: pretty <3
2016-09-20 19:52 Protastic101: 01:12:937 - Pls, I want more variation in the trills
2016-09-20 19:52 Protastic101: f what Kaito says, use {14}-{23} <3
2016-09-20 19:54 LinkTaylord: Yore alrig
2016-09-20 19:54 LinkTaylord: :v
2016-09-20 19:55 Protastic101: If kaito complains, tell him to come fite mi
2016-09-20 19:55 LinkTaylord: STRIIIIIIIIIKE
2016-09-20 19:55 LinkTaylord: STRIIIIIIIIIKE
2016-09-20 19:55 Protastic101: That's all I have for your part rip
2016-09-20 19:55 LinkTaylord: xD
2016-09-20 19:56 Protastic101: Couple other pattern suggestions I could make, but then the map would get too monotonous lol
2016-09-20 19:56 Protastic101: now Kaito's part
2016-09-20 19:56 Protastic101: ACTION brings out modding weapons of war
2016-09-20 19:56 LinkTaylord: Thanks you soooo much <3
2016-09-20 19:56 Protastic101: yeah np
2016-09-20 19:56 LinkTaylord: ACTION prepares to shitting.
2016-09-20 19:56 Protastic101: ACTION prepares to get wall of text from Kaito saying rejected all cause he doesn't want to move all his notes to 1
2016-09-20 19:57 LinkTaylord: Anyways i think his part is better when all notes on first column.
2016-09-20 19:57 LinkTaylord: Okno, soy huevón :v
2016-09-20 19:57 Protastic101: XD
I basically told him to put more jumptrills, vary his pattern, trigger you with some LNs, and pattern arranges ^.^

Your mod
[General]
  1. Get some rankable fucking diff names you memelord
  2. Also, no HP and OD 8.5 for Kawaii? Pls, there's like 90001 notes to 1 LN in this diff.
  3. Diff gap between Charming and Beautiful trigger the ever loving shit out of me, nerf Charming to EZ pls and make a NM diff or i cri
[Collab shit]01:26:312 (86312|3,87562|3,90312|3) - Shitlord, you know what really triggers me? These LNs aren't the same pitch but they're in the same column every time except for 01:31:187 (91187|1) but don't even get me started on how trifgered I am by that. Move some of your damn LNs around, happy fucking birthday you memelord
01:31:187 (91187|1) - As I said, this shit is giving me eye cancer, move it to 1 cause then the notes like 01:31:687 (91687|0,92187|0) won't be interrupted by Trump's LN wall.
01:35:187 (95187|0,95312|0,95437|1) - I just feel so triggered by this for some reason, like control H this and move it twice to the left so then you get some nice looking {1-2-4-3} roll into a {23} double or something
01:40:562 (100562|1,100624|0,100687|1,100749|0,100812|1) - 240 bpm and you want a fucking one handed trill memelord? Wtf. Just wtf kind of drugs are you on, and where the fuck is my god damn kiwi, maybe you should try something like this instead https://osu.ppy.sh/ss/6142781
02:06:312 (126312|1,126312|0) - Remove a note here shitlord, there's only a synth and no kick
02:06:437 (126437|3,126437|2) - oh and this shit too ^^
02:10:187 - And you say that Link can't have his jumptrills you goddamn oppressor
02:10:187 - Also, why do you have doubles at 02:10:312 (130312|3,130312|0,130562|2,130562|1) but not at 02:10:812 - 02:11:062 - you oppressor. You rice supremacist. I hope you're happy with your miserable life without noodles. https://osu.ppy.sh/ss/6142810
02:27:812 (147812|2) - Move this to 2 to have hand balance cause left hand has 9 notes, right hand has 11 you unbalanced woeirhgefhbet *dies*
02:53:124 - Add a 1.1x sv bump here otherwise it just goes slow -> normal and that's boring and dead like my soul after this map.
03:02:437 - I am disappointed in the lack of SVs here. Pls, use some
182374,-40,4,1,0,20,0,0
182437,-166.666666666667,4,1,0,20,0,0
182624,-40,4,1,0,20,0,0
182687,-166.666666666667,4,1,0,20,0,0
182874,-40,4,1,0,20,0,0
182937,-166.666666666667,4,1,0,20,0,0
183124,-25,4,1,0,20,0,0
183187,-100,4,1,0,20,0,0
Now feed me kds
MrDorian
Me sux at moddin', so me gibs u kudoz
*gibs kudoz*
Topic Starter
Kaito-kun
My oppressive opinion.
Imma fuck u up, then apply it.
I'M FUCKING TRIGGERED. I'M OPPRESSING U FFS.


Protastic101 wrote:

GOD DAMMIT, DAD STOLE MY 2KDS, HOW AM I SUPPOSED TO LIVE NOW. Simple, you don't :^)

Irc with Link, don't make him remove his fucking jumptrills you shitlord, they're <3
2016-09-20 18:48 Protastic101: *poke poke*
2016-09-20 18:59 LinkTaylord: Here.
2016-09-20 18:59 Protastic101: o that's here
2016-09-20 19:00 LinkTaylord: Yop
2016-09-20 19:06 LinkTaylord: asldkjaslkdjasd
2016-09-20 19:06 LinkTaylord: aklsjdlkasjdklasjldkjaskrqjwioerkljrsaerfasjdweioruiowqeuioruqweioruqioewurqoiewrquewioruqewoiruqoew
2016-09-20 19:06 LinkTaylord: Hi. :)
2016-09-20 19:07 Protastic101: ahhh
2016-09-20 19:07 Protastic101: rip
2016-09-20 19:07 Protastic101: alrighty den yey
2016-09-20 19:08 LinkTaylord: alsjdklasjdlka
2016-09-20 19:08 LinkTaylord: Let's start :D
2016-09-20 19:08 Protastic101: pls, I'm writing stuff
2016-09-20 19:08 Protastic101: 00:09:000 (9000|2) - Personally only think this should end at 00:09:150 - or 00:09:300 - since it's pretty short and the sound cuts off completely at 00:09:300 -
2016-09-20 19:12 LinkTaylord: Hurts but http://puu.sh/rilbo/1f03530031.jpg :v
2016-09-20 19:12 Protastic101: GOOD, IT BETTER HURT JUST LIKE THIS COLLAB HURTS MY FINGERS ON HT
2016-09-20 19:12 Protastic101: jkjk
2016-09-20 19:12 LinkTaylord: xDDDDDDDDDDDDDDDDDDDDDDDDDD
2016-09-20 19:12 LinkTaylord: Okay :v
2016-09-20 19:13 LinkTaylord: Continue. c:
2016-09-20 19:13 Protastic101: 00:20:437 (20437|3,20437|0,20775|2,20775|3,20925|0,20925|1) - This is more just me being an undermapper, but since these sounds are almost the same as the other quiet snares/hihats or whatever, I'd consider making them single notes
2016-09-20 19:13 Protastic101: Anyways, it helps to lead into 00:21:187 - personally since it gradually increases note density
2016-09-20 19:13 LinkTaylord: Undermapped? .-.
2016-09-20 19:13 LinkTaylord: Overmapped maybe :v
2016-09-20 19:14 Protastic101: no, I undermap, and I want you to undermap that sound by removing notes :^)
2016-09-20 19:14 LinkTaylord: Ah okay
2016-09-20 19:15 Protastic101: 00:21:050 (21050|2) - Btw, if you're only mapping to the hihats here, you should probably remove this
2016-09-20 19:16 LinkTaylord: Alright http://puu.sh/riloH/c04673ce71.jpg
2016-09-20 19:16 Protastic101: oo, pretty
2016-09-20 19:16 LinkTaylord: :P
2016-09-20 19:16 LinkTaylord: Continue
2016-09-20 19:16 Protastic101: 00:21:187 - Btw, you might want to add another note here for the crash sound
2016-09-20 19:17 LinkTaylord: [http://puu.sh/riltY/19e2e03a3b.jpg Oh right]
2016-09-20 19:18 LinkTaylord: Continue
2016-09-20 19:18 Protastic101: 00:21:937 - Also, here, I understand that the synths are just represented as short notes, but since you have a little more space here, I'd try something like this https://osu.ppy.sh/ss/6142543
2016-09-20 19:19 LinkTaylord: ''Oh right'' ^^
2016-09-20 19:19 LinkTaylord: Check it
2016-09-20 19:19 LinkTaylord: Eh?
2016-09-20 19:19 LinkTaylord: Long note?
2016-09-20 19:19 LinkTaylord: Continue...
2016-09-20 19:19 Protastic101: 00:23:937 - And the same thing here. So basically when you only have 1/2 notes, you could turn one of the notes into an LN that lasts 1/2 beat
2016-09-20 19:19 Protastic101: so is that yus or no?
2016-09-20 19:19 Protastic101: oh shit
2016-09-20 19:19 Protastic101: I didn't see the screenshot rip
2016-09-20 19:20 LinkTaylord: Anyways i don't want to put LNs in that place cuz' it's a very very fast part and high OD
2016-09-20 19:20 Protastic101: ah ok
2016-09-20 19:20 Protastic101: and the screen shot looks fine
2016-09-20 19:20 LinkTaylord: ^~^
2016-09-20 19:20 Protastic101: 00:24:187 - Just saying you might want to flip this entire measure around for pitch relevancy since it goes high note -> middle note -> low note
2016-09-20 19:21 Protastic101: https://osu.ppy.sh/ss/6142554 so like this
2016-09-20 19:22 Protastic101: 00:25:937 (25937|3,25937|2,26062|3,26062|2) - Btw, why are these jacked when you used different chords before like at 00:21:937 -
2016-09-20 19:22 LinkTaylord: Lo aceptaré porque me facilitaste el trabajo con Ctrl+H, pero no acostumbro mucho en pitch cuando no hay piano o es otro keymode.
2016-09-20 19:23 LinkTaylord: WOT
2016-09-20 19:23 LinkTaylord: JACK?
2016-09-20 19:23 LinkTaylord: D:
2016-09-20 19:23 Protastic101: not jacked but stacked or idk what you wanna call it
2016-09-20 19:23 LinkTaylord: 00:26:062 (26062|3) - move to 2 1|2|3|4
2016-09-20 19:23 Protastic101: just make the chord different like moving 00:25:937 (25937|3,25937|2) - to a different note placement or something
2016-09-20 19:23 Protastic101: and that works too
2016-09-20 19:23 LinkTaylord: xD
2016-09-20 19:24 LinkTaylord: 00:29:812 (29812|2) - move to 4 for break jack D:
2016-09-20 19:24 Protastic101: 00:34:687 (34687|2,34749|3) - Might consider control J to make 00:34:687 (34687|2,34749|3,34812|1) - into a right -> left roll
2016-09-20 19:25 Protastic101: 00:34:687 (34687|2,34687|1,34749|3,34812|1,34812|0) - Or, you could mirror what you did at 00:34:312 (34312|3,34312|2,34374|1,34437|3,34437|2) - for symmetry
2016-09-20 19:26 LinkTaylord: [http://puu.sh/rilVJ/7edb6c9892.jpg Better :v]
2016-09-20 19:26 Protastic101: 00:34:937 - Btw, was this the place you got rid of the jumptrill?
2016-09-20 19:26 Protastic101: Cause i cri
2016-09-20 19:26 Protastic101: yus, much better
2016-09-20 19:26 LinkTaylord: xDDDDDDDDDD
2016-09-20 19:26 LinkTaylord: And you drowning in a glass of water.
2016-09-20 19:26 LinkTaylord: xD
2016-09-20 19:27 Protastic101: i'm drowning in my tears pls
2016-09-20 19:27 LinkTaylord: :''''''''v
2016-09-20 19:27 Protastic101: 00:34:937 - pls jumptrill y so crool
2016-09-20 19:27 Protastic101: Anyways, even if you choose not to use a jumptrill, the pattern is still really unpredictable and hard to read imo
2016-09-20 19:27 Protastic101: 00:35:624 - Mostly cause of the direction switch here
2016-09-20 19:28 Protastic101: I'd keep it the same {3-2-4-1} pattern throughout the entire burst
2016-09-20 19:29 LinkTaylord: I want a jumptrill, as before, but people cry so much -_- And i put this little burst in this hard pattern.
2016-09-20 19:29 LinkTaylord: This part is so powerful for put one or two notes
2016-09-20 19:29 LinkTaylord: X_X
2016-09-20 19:29 Protastic101: people r just 2 crool
2016-09-20 19:29 LinkTaylord: But right, the same pattern the entire burst
2016-09-20 19:29 LinkTaylord: PROT
2016-09-20 19:29 LinkTaylord: WHAT'S MEAN CROOL? D:
2016-09-20 19:29 Protastic101: CRUEL
2016-09-20 19:29 LinkTaylord: I'M CRYIN
2016-09-20 19:29 LinkTaylord: :(
2016-09-20 19:29 Protastic101: AHHH
2016-09-20 19:30 Protastic101: 00:35:357 (35357|0) - Btw, snap this to 1/4 at 00:35:374 - rip
2016-09-20 19:30 Protastic101: https://osu.ppy.sh/ss/6142587 for the burst tho, this is what I'm suggesting
2016-09-20 19:30 LinkTaylord: Cruel; i thought so.
2016-09-20 19:30 Protastic101: it makes no sense to switch the burst direction in the middle since the player is already accustomed to the anti roll you set up in the beginning
2016-09-20 19:31 LinkTaylord: Yup, i have like this
2016-09-20 19:31 LinkTaylord: Unsnapped note. 2crool4me (?)
2016-09-20 19:31 Protastic101: 00:36:187 (36187|1,36187|2,36312|0,36437|3,36437|2,36562|0,36687|2,36687|1,36812|3,36937|0,36937|1,37062|2) - Also, these notes are similar in musical structure to 00:28:187 - to jack them together
2016-09-20 19:31 LinkTaylord: Dat was the saint miss :v
2016-09-20 19:31 Protastic101: unsnapped note make mi cri
2016-09-20 19:32 LinkTaylord: Mi2 :v
2016-09-20 19:32 LinkTaylord: xD
2016-09-20 19:32 Protastic101: https://osu.ppy.sh/ss/6142602 try this?
2016-09-20 19:32 LinkTaylord: http://puu.sh/rimhr/930604643b.jpg
2016-09-20 19:33 LinkTaylord: Oh lemme see
2016-09-20 19:33 Protastic101: that stack is so crool
2016-09-20 19:33 Protastic101: ACTION sobs
2016-09-20 19:33 LinkTaylord: http://prntscr.com/ckfwvb
2016-09-20 19:34 LinkTaylord: Jacks after hard burst?
2016-09-20 19:34 LinkTaylord: Are you sirius?
2016-09-20 19:34 Protastic101: <3 pls
2016-09-20 19:34 Protastic101: You could always move the {23} double to {34} so the burst ends on the left hand and caps on the right
2016-09-20 19:35 Protastic101: 00:40:187 - https://osu.ppy.sh/ss/6142615 1/1 LNs for the wind sound or whatever the long note is
2016-09-20 19:37 LinkTaylord: [http://puu.sh/rimsk/b35eef71de.jpg Jacks in this part it's not fun. Later there are several and funny]
2016-09-20 19:37 Protastic101: ok
2016-09-20 19:37 LinkTaylord: Yup i now there's a long note
2016-09-20 19:37 LinkTaylord: But Kaito is a dictator -_-
2016-09-20 19:38 LinkTaylord: He don't want a LN there, and i simply removed without complain :v
2016-09-20 19:38 Protastic101: dam, he crool
2016-09-20 19:38 LinkTaylord: Qué mal inglés tengo. :B
2016-09-20 19:38 LinkTaylord: But i wanna put it anyways
2016-09-20 19:38 LinkTaylord: and is a bass horn i think xD
2016-09-20 19:38 Protastic101: rip, I can't tell brass instruments apart lol
2016-09-20 19:39 LinkTaylord: xD
2016-09-20 19:39 Protastic101: 00:45:124 - Btw here, for the SV, it feels really plain, maybe consider adding a 1.1x bump here
2016-09-20 19:39 LinkTaylord: Where?
2016-09-20 19:39 LinkTaylord: No entiendo O,o
2016-09-20 19:39 Protastic101: no the sv
2016-09-20 19:39 Protastic101: there's no note
2016-09-20 19:39 LinkTaylord: Consider adding a 1.1 bump??
2016-09-20 19:40 Protastic101: It's just that when you play it, it just goes slow -> normal again
2016-09-20 19:40 LinkTaylord: Ah okay
2016-09-20 19:40 Protastic101: adding a bump accents the triple at 00:45:187 (45187|2,45187|1,45187|0) - imo
2016-09-20 19:40 Protastic101: shit I mean 1.1x sv bump rip
2016-09-20 19:40 LinkTaylord: [http://prntscr.com/ckfyoe SV like this?]
2016-09-20 19:40 LinkTaylord: Catching sv
2016-09-20 19:41 Protastic101: yeah
2016-09-20 19:41 Protastic101: so it's a slow, throw, catch kind of thing
2016-09-20 19:42 Protastic101: 00:52:187 - You might want to vary this trill from the previous one
2016-09-20 19:42 Protastic101: burst*
2016-09-20 19:42 Protastic101: ffs I can't english today
2016-09-20 19:43 Protastic101: Maybe try a {1-2-4-3} kind pattern like https://osu.ppy.sh/ss/6142650
2016-09-20 19:44 LinkTaylord: xDDDD
2016-09-20 19:44 LinkTaylord: I LOVE [http://puu.sh/rimVx/4268761e7a.jpg THIS] TYPE OF BURST ♥
2016-09-20 19:44 Protastic101: 00:56:562 (56562|2) - move this to 4 to avoid a jack with the other notes, similar to what you did at 00:54:312 (54312|0,54312|1,54562|2,54562|3) -
2016-09-20 19:45 Protastic101: You're giving me eye cancer but that's fine <3\
2016-09-20 19:45 LinkTaylord: Why cancer? xDDD
2016-09-20 19:45 LinkTaylord: No es cancerígeno :v
2016-09-20 19:45 Protastic101: si si, tacos
2016-09-20 19:45 Protastic101: ACTION runs
2016-09-20 19:46 LinkTaylord: x'DDDDDDDDDDDDD Tacos wey :v
2016-09-20 19:46 Protastic101: soy huevona ^.^
2016-09-20 19:46 Protastic101: 01:02:812 (62812|2,62812|3,62812|0,63062|3,63062|2,63062|0) - Shouldn't these triples be the same as 01:02:187 (62187|1,62187|3,62187|0,62312|0,62312|1,62312|3) - since they're the same pitch?
2016-09-20 19:46 LinkTaylord: WTF? :v
2016-09-20 19:47 o no, que occurio *dies*
2016-09-20 19:47 Protastic101: k, I'll stop
2016-09-20 19:47 Protastic101: ACTION runs again
2016-09-20 19:47 LinkTaylord: xDDDDDDDDDD
2016-09-20 19:47 Protastic101: 01:08:562 (68562|0) - Btw, this is a ghost note, move it down to 01:08:374 -
2016-09-20 19:48 Protastic101: Actually, I'm not really a fan of the placement of the LNs, gimme a sec
2016-09-20 19:48 Protastic101: https://osu.ppy.sh/ss/6142680 try this instead
2016-09-20 19:49 Protastic101: the pattern looks cleaner since the notes aren't interruped by an LN
2016-09-20 19:49 LinkTaylord: Here i'm mapping the cymbal only
2016-09-20 19:49 LinkTaylord: Oh yeah i like it
2016-09-20 19:49 Protastic101: Ah ok
2016-09-20 19:50 LinkTaylord: 01:08:562 - Here's a cymbal sound
2016-09-20 19:51 Protastic101: Ehhh, idk, that just sounds like an echo from the cymbal at 01:08:437 -
2016-09-20 19:51 Protastic101: but it works either way
2016-09-20 19:51 LinkTaylord: Ag bi us ecgi
2016-09-20 19:51 LinkTaylord: Ah no is echo*
2016-09-20 19:51 LinkTaylord: http://puu.sh/riniy/8725144e64.jpg
2016-09-20 19:51 Protastic101: pretty <3
2016-09-20 19:52 Protastic101: 01:12:937 - Pls, I want more variation in the trills
2016-09-20 19:52 Protastic101: f what Kaito says, use {14}-{23} <3
2016-09-20 19:54 LinkTaylord: Yore alrig
2016-09-20 19:54 LinkTaylord: :v
2016-09-20 19:55 Protastic101: If kaito complains, tell him to come fite mi
2016-09-20 19:55 LinkTaylord: STRIIIIIIIIIKE
2016-09-20 19:55 LinkTaylord: STRIIIIIIIIIKE
2016-09-20 19:55 Protastic101: That's all I have for your part rip
2016-09-20 19:55 LinkTaylord: xD
2016-09-20 19:56 Protastic101: Couple other pattern suggestions I could make, but then the map would get too monotonous lol
2016-09-20 19:56 Protastic101: now Kaito's part
2016-09-20 19:56 Protastic101: ACTION brings out modding weapons of war
2016-09-20 19:56 LinkTaylord: Thanks you soooo much <3
2016-09-20 19:56 Protastic101: yeah np
2016-09-20 19:56 LinkTaylord: ACTION prepares to shitting.
2016-09-20 19:56 Protastic101: ACTION prepares to get wall of text from Kaito saying rejected all cause he doesn't want to move all his notes to 1
2016-09-20 19:57 LinkTaylord: Anyways i think his part is better when all notes on first column.
2016-09-20 19:57 LinkTaylord: Okno, soy huevón :v
2016-09-20 19:57 Protastic101: XD
I basically told him to put more jumptrills, vary his pattern, trigger you with some LNs, and pattern arranges ^.^

Your mod
[General]
  1. Get some rankable fucking diff names you memelord Solved (?
  2. Also, no HP and OD 8.5 for Kawaii? Pls, there's like 90001 notes to 1 LN in this diff. Fixed HP and OD on all diffs
  3. Diff gap between Charming and Beautiful trigger the ever loving shit out of me, nerf Charming to EZ pls and make a NM diff or i cri Dunno how to make it easier tbh :^). Will try to do something about it tho.
[Collab shit]01:26:312 (86312|3,87562|3,90312|3) - Shitlord, you know what really triggers me? These LNs aren't the same pitch but they're in the same column every time except for 01:31:187 (91187|1) but don't even get me started on how trifgered I am by that. Move some of your damn LNs around, happy fucking birthday you memelord TRIGGERED
01:31:187 (91187|1) - As I said, this shit is giving me eye cancer, move it to 1 cause then the notes like 01:31:687 (91687|0,92187|0) won't be interrupted by Trump's LN wall. Fixed with previous suggestion, you shitlord :^)
01:35:187 (95187|0,95312|0,95437|1) - I just feel so triggered by this for some reason, like control H this and move it twice to the left so then you get some nice looking {1-2-4-3} roll into a {23} double or something Just applying it because it's comfortable, you still getting fucked after this :^)
01:40:562 (100562|1,100624|0,100687|1,100749|0,100812|1) - 240 bpm and you want a fucking one handed trill memelord? Wtf. Just wtf kind of drugs are you on, and where the fuck is my god damn kiwi, maybe you should try something like this instead https://osu.ppy.sh/ss/6142781 I just took inspiration from M E M E R I O T Z :^)
02:06:312 (126312|1,126312|0) - Remove a note here shitlord, there's only a synth and no kick Imma kick you with that missing kick :^)
02:06:437 (126437|3,126437|2) - oh and this shit too ^^ Rekting you anyways, since I noticed with last suggestion xd
02:10:187 - And you say that Link can't have his jumptrills you goddamn oppressor 240 BPM Jumpstream > 240 BPM Jumptrill :^). But don't worry, players won't notice xd
02:10:187 - Also, why do you have doubles at 02:10:312 (130312|3,130312|0,130562|2,130562|1) but not at 02:10:812 - 02:11:062 - you oppressor. You rice supremacist. I hope you're happy with your miserable life without noodles. https://osu.ppy.sh/ss/6142810 Because players won't notice xdxdxd (Rearranged for more comfortability, but no notes added/deleted)
02:27:812 (147812|2) - Move this to 2 to have hand balance cause left hand has 9 notes, right hand has 11 you unbalanced woeirhgefhbet *dies* Moved all to 1, because who doesn't like 1k? :^)
02:53:124 - Add a 1.1x sv bump here otherwise it just goes slow -> normal and that's boring and dead like my soul after this map. Nukes Bakatastic out of boredom while replying to his mod :^)
03:02:437 - I am disappointed in the lack of SVs here. Pls, use some
182374,-40,4,1,0,20,0,0
182437,-166.666666666667,4,1,0,20,0,0
182624,-40,4,1,0,20,0,0
182687,-166.666666666667,4,1,0,20,0,0
182874,-40,4,1,0,20,0,0
182937,-166.666666666667,4,1,0,20,0,0
183124,-25,4,1,0,20,0,0
183187,-100,4,1,0,20,0,0
No :^)
Now feed me kds U fucking glutton :^)
puxtu
legend:
- *applies to similar part
- **applies to all diffs
- pls it hurts, u might wanna think about it
- lol u srs

[gnrl]
- multiple mp3s wtf http://puu.sh/ro1lh/4a246e7253.png
- nice gap you have right there m8
- those diffs name are f-ing cancerous

here, let me help u nerf ur shit
[ech Dee]
- 00:11:100 (11100|2,11250|0) - it'll be good if you can hammer these two objects actually
- 00:20:700 (20700|0,20737|1,20775|2) - it sounds like 1/6 rather than 1/8 to me. your third object here 00:20:775 (20775|2) - is clearly off with the third sound **
- 00:22:999 (22999|2,23124|1) - prolly unnecessary difficulty spike in this diff. if i were you i'll keep layering the main sound (like you did here 00:21:937 (21937|0,21937|1,22062|2,22062|3,22187|1,22187|0) - ) and ignore these 1/4 sounds because HOLY FUCK IT'S 1/4s IN 240BPM FOR FUCK SAKES *
- 00:24:937 (24937|3,24999|2,25062|0,25124|1) - but for this one, you could replace them with lns *
- 00:34:937 - maybe try something that more easier to read for your 1/4 stream here like 4321 4321 with no split roll too
- 00:53:187 (53187|1,53187|3) - more comfortable with 34 jump tbh
- 01:01:187 (61187|0) - actually it's ok to keep the jump notes here as long as they're not 1/2 jumps :V *
- 01:02:187 (62187|3,62312|3) - for this case, [1] [22] pattern would be fit *
- 01:24:187 (84187|3,84249|1,84312|2,84374|0,84437|3,84499|1,84562|2,84624|0,84687|3) - can u not :V
- 01:33:187 - wow, much jumps, very 1/4
- 01:51:937 (111937|2,111999|1,112062|2,112124|1) - i've seen this a lot, try something different pls :V
- 01:56:937 (116937|3,117062|3,117187|3) - feels pretty weird for me. last object shouldn't be hammered because they literally has differnt sound lol *
- 02:00:687 (120687|0,120749|3,120812|0) - tbh stair looks ok here
- 02:42:937 (162937|2,163062|0) - missing 1/4
Topic Starter
Kaito-kun

puxtu wrote:

legend:
- *applies to similar part
- **applies to all diffs
- pls it hurts, u might wanna think about it
- lol u srs

[gnrl]
- multiple mp3s wtf http://puu.sh/ro1lh/4a246e7253.png
- nice gap you have right there m8
- those diffs name are f-ing cancerous

here, let me help u nerf ur shit
[ech Dee]
- 00:11:100 (11100|2,11250|0) - it'll be good if you can hammer these two objects actually
- 00:20:700 (20700|0,20737|1,20775|2) - it sounds like 1/6 rather than 1/8 to me. your third object here 00:20:775 (20775|2) - is clearly off with the third sound **
- 00:22:999 (22999|2,23124|1) - prolly unnecessary difficulty spike in this diff. if i were you i'll keep layering the main sound (like you did here 00:21:937 (21937|0,21937|1,22062|2,22062|3,22187|1,22187|0) - ) and ignore these 1/4 sounds because HOLY FUCK IT'S 1/4s IN 240BPM FOR FUCK SAKES *
- 00:24:937 (24937|3,24999|2,25062|0,25124|1) - but for this one, you could replace them with lns *
- 00:34:937 - maybe try something that more easier to read for you 1/4 stream here like 4321 4321 with no split roll too
- 00:53:187 (53187|1,53187|3) - more comfortable with 34 jump tbh
- 01:01:187 (61187|0) - actually it's ok to keep the jump notes here as long as they're not 1/2 jumps :V *
- 01:02:187 (62187|3,62312|3) - for this case, [1] [22] pattern would be fit *
- 01:24:187 (84187|3,84249|1,84312|2,84374|0,84437|3,84499|1,84562|2,84624|0,84687|3) - can u not :V
- 01:33:187 - wow, much jumps, very 1/4
- 01:51:937 (111937|2,111999|1,112062|2,112124|1) - i've seen this a lot, try something different pls :V
- 01:56:937 (116937|3,117062|3,117187|3) - feels pretty weird for me. last object shouldn't be hammered because they literally has differnt sound lol *
- 02:00:687 (120687|0,120749|3,120812|0) - tbh stair looks ok here
- 02:42:937 (162937|2,163062|0) - missing 1/4
Considering the perfect and coincidential timing of this mod along with my update of the new HD diff, I can't take all the suggestions as they were to close the difficulty gap between BEAUTiFUL and CUTiE, but still applied some suggestions, like changing some 1/4 streams and fixing some timings, so you got your kudosu earned :v.

U Lewd-tu :v
- Ly0572 -
damn too cute
Suzuko-P
NM Req from queue
Column 1|2|3|4


NM
00:00:000 to 00:17:700 - Change to double notes for snare sound.example 00:00:600 (600|2) here

00:14:400 - Add LN for alarm clock sound until 00:20:100 also add one note here for crash sound

HD
00:09:000 (9000|3) - make it shorter https://osu.ppy.sh/ss/6250135 or also add one note on column 3

00:22:937 (22937|3,22937|2,23062|1,23062|0,23187|2,23187|3) - (really not) wrong snap,but it's only hard difficulity.Maybe you can change to LN note here for some player that confuse about beat snap https://osu.ppy.sh/ss/6250155

00:24:937 - https://osu.ppy.sh/ss/6250159

00:40:187 to 00:41:187 - I think you can make different pattern for melody here (Short LN).

Sorry if my mod is not helpful.My brain can't handle with 240BPM.
Good Luck :)
Topic Starter
Kaito-kun

Suzuko-P wrote:

NM Req from queue
Column 1|2|3|4


NM
00:00:000 to 00:17:700 - Change to double notes for snare sound.example 00:00:600 (600|2) here Sure, I guess it will balance more the gap between EZ and HD

00:14:400 - Add LN for alarm clock sound until 00:20:100 also add one note here for crash sound I ignored the alarm clock intentionally tho. Also, I chose to ignore those sounds on purpose, as they are a bit tricky to map without making something difficult (may not look like it, but having a sudden 1/6 stream may give you some 200s you will not like)

HD
00:09:000 (9000|3) - make it shorter https://osu.ppy.sh/ss/6250135 or also add one note on column 3 Applied

00:22:937 (22937|3,22937|2,23062|1,23062|0,23187|2,23187|3) - (really not) wrong snap,but it's only hard difficulity.Maybe you can change to LN note here for some player that confuse about beat snap https://osu.ppy.sh/ss/6250155 It's clearly following the music, not even the background beat.

00:24:937 - https://osu.ppy.sh/ss/6250159 Nope, again, you are centering too much on the beat when I'm trying to focus on the song itself in these type of places.

00:40:187 to 00:41:187 - I think you can make different pattern for melody here (Short LN). SC has that LN variety that you call, but consider that it's 240BPM. It's a bit too hard considering the overall difficulty of the map imo

Sorry if my mod is not helpful.My brain can't handle with 240BPM.
Good Luck :)
Well, something is something. Thx for giving the map a check =w=b
Soul Evans
Soul's Modding
1 / 2 / 3 / 4

General


  1. Disable widescreen support

    ["SC" KAWAii!!!!]
  2. 00:34:374 - Maybe move this to 3 while 00:34:437 (34437|2) - to 2 to play out more nicely
  3. 01:05:062 (65062|3) - I think this would hit better at 1 to not encounter the LN
  4. 01:09:374 (69374|2,69437|3) - Why not reverse this?
  5. 01:14:937 - I think this pattern is hard to hit for an SC, why not make it a trill or jumptrill
  6. 01:24:124 (84124|1,84249|1) - I think this is what makes the transaction for the second stream not smooth, maybe move it?
  7. 01:37:187 (97187|1,97312|1) - I think this would be better either at left or right considering it's hard to hit in middle of streams from both index
  8. 01:38:562 - This pattern doesn't seem suitable in my opinion
  9. 01:40:562 (100562|1,100624|0,100687|1,100749|0,100812|1) - This is a little hard to do
  10. 01:42:562 - This pattern kinda seems random to me
  11. 03:00:812 (180812|1,180874|0,181062|1,181124|0) - Was thinking about reversing these two
MadBricktree
I just realized that I already got kds from this map

chat with kaito
2016-10-15 09:42 Kaito-kun: I got my anus prepared :^)
2016-10-15 09:42 Minseo2000: o
2016-10-15 09:42 Minseo2000: I guess I can farm pp after I mod :P
2016-10-15 09:43 Minseo2000: lemme start with the highest diff?
2016-10-15 09:43 Kaito-kun: I can whenever you want m8 XD
2016-10-15 09:43 Kaito-kun: sure, whichever you want
2016-10-15 09:43 Minseo2000: alright
2016-10-15 09:44 Minseo2000: 00:26:687 (26687|1,26812|1,26937|1,27062|1,27187|1) -
2016-10-15 09:44 Minseo2000: well here's a 5 note anchor
2016-10-15 09:44 Minseo2000: http://osu.ppy.sh/ss/6324436
2016-10-15 09:44 Minseo2000: something like this should work I think
2016-10-15 09:44 Kaito-kun: ACTION prepares da nukes
2016-10-15 09:44 Minseo2000: \:D/
2016-10-15 09:45 Kaito-kun: 01:25:187 - Start here XD
2016-10-15 09:45 Minseo2000: o ok
2016-10-15 09:45 Minseo2000: so skip the link part I guess
2016-10-15 09:45 Minseo2000: though I have alot to say for those
2016-10-15 09:46 Kaito-kun: if you want, you can grab Link and nuke him
2016-10-15 09:46 Minseo2000: well I'd like to
2016-10-15 09:47 Minseo2000: 02:08:187 (128187|0,128187|2,128312|2,128312|0,128437|2,128437|0,128562|2,128562|0,128687|0,128687|2) -
2016-10-15 09:47 Minseo2000: hmmm
2016-10-15 09:47 Minseo2000: I found that a bit too long
2016-10-15 09:48 Kaito-kun: yeah, I've always doubted it tbh XD
2016-10-15 09:48 Minseo2000: it gets a bit hard to hit after the first 3 or so
2016-10-15 09:49 Minseo2000: it's probably good to split it into 2
2016-10-15 09:49 Kaito-kun: a jumptrill pattern should do fine then
2016-10-15 09:50 Kaito-kun: http://osu.ppy.sh/ss/6324470 This?
2016-10-15 09:50 Minseo2000: well
2016-10-15 09:50 Minseo2000: that's quite close to what I came up
2016-10-15 09:50 Minseo2000: http://osu.ppy.sh/ss/6324469
2016-10-15 09:50 Minseo2000: you did create a 4 note anchor at 2
2016-10-15 09:50 Kaito-kun: well, I'll go with yours, to avoid anchors
2016-10-15 09:50 Minseo2000: 1->4
2016-10-15 09:50 Minseo2000: btw
2016-10-15 09:50 Kaito-kun: 2 note anchors*
2016-10-15 09:51 Kaito-kun: 2 four note anchors* lol
2016-10-15 09:51 Minseo2000: oh yea
2016-10-15 09:51 Minseo2000: the one at 4 that got covered
2016-10-15 09:51 Minseo2000: also
2016-10-15 09:51 Minseo2000: 02:14:187 - & 02:14:312 - are on the same pitch
2016-10-15 09:51 Minseo2000: I think
2016-10-15 09:51 Kaito-kun: applied yours, but went on and left 02:08:812 (128812|3,128812|1) - intact
2016-10-15 09:52 Minseo2000: ok
2016-10-15 09:52 Kaito-kun: you are right, that's why there's one note jacking, but there's a very slight difference, hence why I didn't jack them both
2016-10-15 09:52 Minseo2000: but for most of it you put the shifted the note positions for those 1/2s
2016-10-15 09:53 Kaito-kun: (also to give that 2-note spam a break lololol)
2016-10-15 09:53 Minseo2000: (well it isn't too hard :P)
2016-10-15 09:53 Kaito-kun: (repetitive tho)
2016-10-15 09:54 Minseo2000: 02:32:187 - ~ 02:32:812 - imo this pattern makes a pretty big difficulty spike
2016-10-15 09:54 Kaito-kun: ignore the "It's too hard" thing here, this map was mapped with the mindset of making mappers cry :^)
2016-10-15 09:54 Kaito-kun: players* fuck
2016-10-15 09:54 Minseo2000: and the jumptrill behind it is a [14][23], which makes it somewhat hard to transition into
2016-10-15 09:55 Kaito-kun: hmm
2016-10-15 09:55 Minseo2000: 02:34:937 - and I don't really recommend putting a [13][24] jumptrill in this section
2016-10-15 09:55 Minseo2000: since the density is much higher than any other part of the map
2016-10-15 09:55 Minseo2000: it gets somewhat painful to switch between those patterns
2016-10-15 09:56 Kaito-kun: oh well, I'll switch to [12][34] and [14][23] patterns, as I actually think it's true
2016-10-15 09:57 Kaito-kun: and I seriously don't know about those hands, the sounds are intense as fuck, feels bad to nerf them to doubles :\
2016-10-15 09:57 Kaito-kun: I get your issue with comfortability tho
2016-10-15 09:58 Minseo2000: well I personally think it's a bit sudden
2016-10-15 09:58 Minseo2000: but consistency wise it isn't wrong
2016-10-15 09:58 Minseo2000: on a note
2016-10-15 09:58 Minseo2000: 02:38:312 (158312|2,158374|3,158437|2) -
2016-10-15 09:58 Minseo2000: these triangle-ish thing things
2016-10-15 09:59 Kaito-kun: I'll keep it as it is, but if more people point out that it's overboard, I'll do something about it
2016-10-15 09:59 Minseo2000: I think almost all of them have their 2 note stack on column 3
2016-10-15 09:59 Kaito-kun: let me fix something first
2016-10-15 10:00 Minseo2000: oki
2016-10-15 10:01 Kaito-kun: ok, fixed the thing with the uncomfortable jumptrills
2016-10-15 10:01 Minseo2000: yay
2016-10-15 10:01 Minseo2000: oh well I think I'm done with this diff
2016-10-15 10:01 Minseo2000: most of the things I wanted to say were on link's part I guess
2016-10-15 10:02 Kaito-kun: you can go check on the other diff, I'll check what you said about column 3 being too strained
2016-10-15 10:02 Minseo2000: well as for that
2016-10-15 10:02 Minseo2000: 02:33:312 (153312|2,153374|3,153437|2) - 02:33:687 (153687|2,153749|3,153812|2) - 02:41:687 (161687|2,161749|3,161812|2) - 02:29:312 (149312|2,149374|3,149437|2) -
2016-10-15 10:02 Minseo2000: it's just everywhere
2016-10-15 10:02 Minseo2000: well not to big
2016-10-15 10:02 Minseo2000: it's quite minor
2016-10-15 10:03 Minseo2000: should we move on to SC?
2016-10-15 10:03 Kaito-kun: sure, I sorta removed some strain from column 3
2016-10-15 10:04 Minseo2000: yay
2016-10-15 10:04 Minseo2000: ok
2016-10-15 10:04 Minseo2000: for SC...
2016-10-15 10:04 Minseo2000: 00:09:000 (9000|2) -
2016-10-15 10:04 Minseo2000: isn't this supposed to be 1/1?
2016-10-15 10:04 Minseo2000: the collab diff is 1/1
2016-10-15 10:05 Kaito-kun: oh shit
2016-10-15 10:05 Kaito-kun: it's supposed to be 1/2 lol
2016-10-15 10:05 Minseo2000: oh
2016-10-15 10:05 Minseo2000: so that's for collab diff
2016-10-15 10:05 Kaito-kun: fixed it on Collab, even tho that's Link's part
2016-10-15 10:06 Kaito-kun: (it's snapping, so it should be fine)
2016-10-15 10:06 Minseo2000: hmmm
2016-10-15 10:06 Minseo2000: do you hate jumptrills?
2016-10-15 10:07 Kaito-kun: why? XD
2016-10-15 10:07 Minseo2000: ok
2016-10-15 10:07 Minseo2000: 00:34:937 - parts like these
2016-10-15 10:07 Minseo2000: are quite intense
2016-10-15 10:07 Minseo2000: but you decided to go for rolls
2016-10-15 10:08 Kaito-kun: I consider 240BPM Jumptrills to be too much in this diff if it's too long
2016-10-15 10:09 Kaito-kun: and that's a long as section right there lol
2016-10-15 10:09 Kaito-kun: long ass*
2016-10-15 10:09 Minseo2000: well I would've put at least 2-1-2-1
2016-10-15 10:09 Minseo2000: cuz a roll feels really underwhelming
2016-10-15 10:09 Kaito-kun: you mean a jumpstream/
2016-10-15 10:09 Kaito-kun: ?
2016-10-15 10:09 Kaito-kun: or something like
2016-10-15 10:09 Minseo2000: yea
2016-10-15 10:10 Kaito-kun: [1][34][1][34] and so on?
2016-10-15 10:10 Minseo2000: welll
2016-10-15 10:10 Minseo2000: that's not really different from a jumptrill in terms of difficulty
2016-10-15 10:10 Kaito-kun: i know
2016-10-15 10:11 Kaito-kun: a jumpstream would be a no here too imo
2016-10-15 10:11 Minseo2000: http://puu.sh/rJkZS/be5270a99a.png
2016-10-15 10:11 Minseo2000: something like that
2016-10-15 10:11 Kaito-kun: if you look at my section from Collab, I mapped such intensity with a JS, but it was because it was the final diff
2016-10-15 10:11 Minseo2000: if jumptrill is too much
2016-10-15 10:11 Kaito-kun: oh jesus
2016-10-15 10:11 Minseo2000: o well I guess not if you don't want it
2016-10-15 10:12 Minseo2000: on the other hand
2016-10-15 10:12 Minseo2000: 00:24:937 - I don't think a [13][24] jumptrill will work well on a SC diff
2016-10-15 10:12 Minseo2000: at least on this BPM
2016-10-15 10:12 Kaito-kun: you know I feel that's even harder than a jumptrill, right?
2016-10-15 10:12 Minseo2000: uhhhh
2016-10-15 10:12 Minseo2000: no?
2016-10-15 10:12 Minseo2000: it's still hitting right and left
2016-10-15 10:13 Kaito-kun: I tried it both with jumptrill and that jumpstream
2016-10-15 10:14 Kaito-kun: failed the JS, spammed through the JT
2016-10-15 10:14 Minseo2000: well that jumpstream is really just like hitting a jumptrill
2016-10-15 10:15 Minseo2000: except it's around 30% slower
2016-10-15 10:15 Minseo2000: oh well you don't need to
2016-10-15 10:16 Kaito-kun: and about the jumptrill, I left some intact
2016-10-15 10:16 Kaito-kun: tho I changed some to a easier one
2016-10-15 10:16 Minseo2000: hmmm
2016-10-15 10:16 Minseo2000: 00:40:187 -
2016-10-15 10:16 Minseo2000: are the LNs supposed to be representing the strings?
2016-10-15 10:17 Minseo2000: cuz the strings are 1/1
2016-10-15 10:17 Minseo2000: I think
2016-10-15 10:17 Kaito-kun: They are 1/2
2016-10-15 10:17 Minseo2000: ??
2016-10-15 10:17 Minseo2000: huh
2016-10-15 10:18 Minseo2000: it changes pitch every 1/1, and I don't hear any new strings at the red lines
2016-10-15 10:18 Kaito-kun: I hear a pretty noticeable change in pitch every 1/2
2016-10-15 10:18 Minseo2000: well ok then
2016-10-15 10:19 Minseo2000: 00:44:187 -
2016-10-15 10:19 Minseo2000: the SV here
2016-10-15 10:19 Minseo2000: did you intend on giving free 200s/100s?
2016-10-15 10:20 Kaito-kun: lmao
2016-10-15 10:20 Minseo2000: cuz if not I recommend reducing it a little
2016-10-15 10:20 Minseo2000: it wasn't really predictable for me
2016-10-15 10:20 Kaito-kun: I think the velocity is fine, I think the problem comes from the transition
2016-10-15 10:20 Minseo2000: well on .75 speed, 00:44:437 (44437|1,44562|1) - these two notes get squashed up
2016-10-15 10:22 Kaito-kun: which speed you reccomend then?
2016-10-15 10:23 Minseo2000: around .85
2016-10-15 10:23 Minseo2000: that's what I recommend
2016-10-15 10:24 Kaito-kun: 0.8 and we have a deal :^)
2016-10-15 10:24 Minseo2000: nice
2016-10-15 10:24 Minseo2000: well .8 was a bit slow for me but eh it's better than .75
2016-10-15 10:28 Minseo2000: ..?
2016-10-15 10:28 Minseo2000: are you alive?
2016-10-15 10:28 Kaito-kun: I am
2016-10-15 10:28 Minseo2000: lol
2016-10-15 10:28 Kaito-kun: was applying them for both Collab and KAWAii
2016-10-15 10:29 Minseo2000: oh
2016-10-15 10:29 Minseo2000: oh yea
2016-10-15 10:29 Minseo2000: it was on the collab diff as well
2016-10-15 10:29 Minseo2000: harder there cuz of the LNs
2016-10-15 10:30 Minseo2000: so should I continue?
2016-10-15 10:31 Kaito-kun: yeah XD
2016-10-15 10:31 Kaito-kun: was waiting for you XD
2016-10-15 10:31 Minseo2000: ok
2016-10-15 10:31 Minseo2000: 01:33:187 -
2016-10-15 10:31 Minseo2000: the part from here
2016-10-15 10:31 Minseo2000: imo
2016-10-15 10:32 Minseo2000: doesn't really fit the overall difficulty of the map
2016-10-15 10:32 Minseo2000: it gets really really trilly here
2016-10-15 10:33 Minseo2000: I recommend reducing the amount of trills here since it kinda does get tricky to hit
2016-10-15 10:33 Minseo2000: not uncomfortable but a bit too hard for this diff
2016-10-15 10:33 Minseo2000: imo
2016-10-15 10:33 Kaito-kun: gimme a sec
2016-10-15 10:36 Kaito-kun: I'm not sure about this tbh
2016-10-15 10:36 Kaito-kun: what do you have in mind?
2016-10-15 10:36 Minseo2000: well
2016-10-15 10:37 Minseo2000: I would try to reduce trills like 01:33:624 (93624|2,93687|3,93749|2,93812|3) - 01:35:624 (95624|1,95687|0,95749|1,95812|0) - 01:38:562 (98562|3,98624|2,98687|1,98687|3,98749|2,98812|1) - 01:40:562 (100562|1,100624|0,100687|1,100749|0,100812|1) -
2016-10-15 10:37 Minseo2000: etc
2016-10-15 10:38 Minseo2000: http://puu.sh/rJml4/67913c89a6.png
2016-10-15 10:38 Minseo2000: kinda like this
2016-10-15 10:39 Minseo2000: left is the changed pattern, right is the original
2016-10-15 10:39 Kaito-kun: oh you mean something like that
2016-10-15 10:39 Kaito-kun: (I should do that on Collab too then lololol)
2016-10-15 10:40 Kaito-kun: I'll see what I do about it later on then, try to reduce as much as possible the unintended trills
2016-10-15 10:40 Minseo2000: another example
2016-10-15 10:40 Minseo2000: http://puu.sh/rJmoW/f911c647fe.png
2016-10-15 10:40 Minseo2000: for 01:40:562 -
2016-10-15 10:40 Kaito-kun: yeah, I got the idea
2016-10-15 10:40 Minseo2000: yea
2016-10-15 10:40 Minseo2000: /o/
2016-10-15 10:41 Minseo2000: ok
2016-10-15 10:41 Minseo2000: 02:43:062 -
2016-10-15 10:41 Minseo2000: for this part
2016-10-15 10:41 Minseo2000: I think it would be better if you made it a bit more
2016-10-15 10:41 Minseo2000: uhhh
2016-10-15 10:41 Minseo2000: well
2016-10-15 10:41 Minseo2000: a bit less predictable
2016-10-15 10:41 Minseo2000: it's just a straight right to left roll rn
2016-10-15 10:42 Minseo2000: maybe you can try adding a few changes in direction
2016-10-15 10:42 Minseo2000: since it's really too easy for this kind of intensity
2016-10-15 10:42 Minseo2000: imo
2016-10-15 10:42 Kaito-kun: oh wait, noticed a mistake in the first place
2016-10-15 10:42 Minseo2000: ..?
2016-10-15 10:43 Kaito-kun: 02:42:937 - Roll starts here :^)
2016-10-15 10:43 Minseo2000: o yea that too
2016-10-15 10:43 Kaito-kun: dunno why I have it wrong here tho lol
2016-10-15 10:43 Kaito-kun: all the other diffs have it correctly timed
2016-10-15 10:43 Minseo2000: maybe you felt lazy while mapping that part :P
2016-10-15 10:44 Kaito-kun: a 1-3-2-4 roll sounds good?
2016-10-15 10:44 Minseo2000: well
2016-10-15 10:44 Minseo2000: that's ok too
2016-10-15 10:45 Kaito-kun: fixed
2016-10-15 10:45 Minseo2000: but tbh
2016-10-15 10:45 Minseo2000: I would've done something more chaotic
2016-10-15 10:45 Minseo2000: like http://puu.sh/rJmIB/f1227e5913.png
2016-10-15 10:45 Minseo2000: but I guess it's up to your tastes
2016-10-15 10:47 Kaito-kun: o jesus cristo
2016-10-15 10:47 Minseo2000: well it fits the intensity
2016-10-15 10:47 Minseo2000: but it isn't too hard since it's just single notes
2016-10-15 10:47 Minseo2000: o well
2016-10-15 10:48 Minseo2000: moving on?
2016-10-15 10:48 Kaito-kun: yup
2016-10-15 10:48 Minseo2000: 02:52:187 -
2016-10-15 10:48 Kaito-kun: left it as 1-3-2-4
2016-10-15 10:48 Minseo2000: same SV thing
2016-10-15 10:48 Minseo2000: .85 pls :^)
2016-10-15 10:48 Kaito-kun: I hate chaotic type of rolls
2016-10-15 10:48 Kaito-kun: I fixed all SVs on both Collab and SC
2016-10-15 10:48 Kaito-kun: consider them all 0.8
2016-10-15 10:48 Minseo2000: ooo
2016-10-15 10:49 Minseo2000: 03:00:187 -
2016-10-15 10:49 Minseo2000: ok another roll
2016-10-15 10:49 Kaito-kun: I'm changing it
2016-10-15 10:49 Minseo2000: since there are quite loud snares at every 1/1, I think it's ok to put some doubles
2016-10-15 10:49 Kaito-kun: in the meantime, Link is online if you wanna take a break from me and go with him
2016-10-15 10:49 Minseo2000: he messaged me already
2016-10-15 10:49 Kaito-kun: I won't put doubles there '_>'
2016-10-15 10:49 Minseo2000: dang
2016-10-15 10:49 Minseo2000: ok
2016-10-15 10:49 Kaito-kun: ok
2016-10-15 10:50 Minseo2000: oh well
2016-10-15 10:50 Minseo2000: that's it for SC
2016-10-15 10:50 Minseo2000: hmmm
2016-10-15 10:50 Minseo2000: couldn't point out so much
2016-10-15 10:50 Minseo2000: MX is a bit too easy for me
2016-10-15 10:51 Kaito-kun: (I really need to call the Undermapping Baka? :^) )
2016-10-15 10:51 Minseo2000: yep
2016-10-15 10:51 Minseo2000: I can't do easy stuff
2016-10-15 10:51 Kaito-kun: shet, I wanted to put him as far from Guchagucha as possible :v
2016-10-15 10:51 Kaito-kun: he was the reason it's a 6-diff spread :'v
2016-10-15 10:52 Minseo2000: well you can try rav or red
2016-10-15 10:52 Minseo2000: redball mods easy maps quite well
2016-10-15 10:52 Minseo2000: he's dead though
2016-10-15 10:52 Minseo2000: for around 2 more months
2016-10-15 10:53 Kaito-kun: dedball is ded tho :^(
2016-10-15 10:53 Kaito-kun: and Rav is going full Ravioli atm
2016-10-15 10:53 Minseo2000: you can try asking dedball when he comes back to life
2016-10-15 10:53 Minseo2000: assuming you don't get your map ranked in 2 maps
2016-10-15 10:53 Minseo2000: *months
2016-10-15 10:53 Kaito-kun: sure
2016-10-15 10:54 Kaito-kun: brb, calling the circlejerk squad :^)
2016-10-15 10:54 Minseo2000: oooo
2016-10-15 10:54 Minseo2000: guchagucha rank in 1 month?
2016-10-15 10:54 Kaito-kun: inb4 ranked tomorrow :^)
2016-10-15 10:54 Minseo2000: ooo
2016-10-15 10:54 Minseo2000: nice
2016-10-15 10:54 Minseo2000: yea I'd like that
2016-10-15 10:54 Minseo2000: :D
2016-10-15 10:54 Kaito-kun: I could..........if FUCKING MODDING QUEUES WEREN'T ABOUT 3:00 minutes or less xdxdxd
2016-10-15 10:55 Kaito-kun: ACTION nukes modding queues
2016-10-15 10:55 Minseo2000: o
2016-10-15 10:55 Minseo2000: 3:03
2016-10-15 10:55 Minseo2000: riiiiip
2016-10-15 10:55 Minseo2000: alright lemme go torture, I mean, mod taylord's part
2016-10-15 10:56 Kaito-kun: Imma update it real quick, ok?
2016-10-15 10:56 Minseo2000: ok
2016-10-15 10:56 Kaito-kun: oh, and save the log for dem kds
2016-10-15 10:56 Minseo2000: yep
2016-10-15 10:56 Minseo2000: after I do taylord's part
2016-10-15 10:58 Kaito-kun: updated

chat with taylord
2016-10-15 10:18 LinkTaylord: So.... :v
2016-10-15 10:19 Minseo2000: oh
2016-10-15 10:19 Minseo2000: hi
2016-10-15 10:19 Minseo2000: uhhh
2016-10-15 10:19 Minseo2000: ..?
2016-10-15 10:21 LinkTaylord: Hi. c:
2016-10-15 10:21 Minseo2000: oh yea kaito told me to nuke your part for guchagucha
2016-10-15 10:21 LinkTaylord: Kaito told me you had some things to me.
2016-10-15 10:21 Minseo2000: how long will you be online?
2016-10-15 10:21 LinkTaylord: XDDDD
2016-10-15 10:21 LinkTaylord: Hmmmmmm
2016-10-15 10:21 Minseo2000: rn I'm going over kaito's parts/diffs
2016-10-15 10:21 LinkTaylord: Really i don't know
2016-10-15 10:22 Minseo2000: so I can't go to your part right away
2016-10-15 10:22 Minseo2000: i think it'll take a while
2016-10-15 10:22 LinkTaylord: Hmm okay.
2016-10-15 10:56 Minseo2000: hi I'm done with kaito's parts
2016-10-15 10:56 LinkTaylord: Okay. :B
2016-10-15 10:56 Minseo2000: oh wait
2016-10-15 10:56 Minseo2000: kaito is going to update the map
2016-10-15 10:56 Minseo2000: lemme update it a bit
2016-10-15 10:56 LinkTaylord: For the update?
2016-10-15 10:56 LinkTaylord: Okay. :P
2016-10-15 10:56 Minseo2000: ok
2016-10-15 10:56 Minseo2000: ready
2016-10-15 10:57 Minseo2000: start?
2016-10-15 10:57 Minseo2000: you ded?
2016-10-15 10:59 Minseo2000: taylord?
2016-10-15 11:00 LinkTaylord: asdlkasjk
2016-10-15 11:00 LinkTaylord: NO.
2016-10-15 11:00 LinkTaylord: I'm alive.
2016-10-15 11:00 Minseo2000: ok
2016-10-15 11:00 Minseo2000: let's get started
2016-10-15 11:00 Minseo2000: 00:26:687 (26687|1,26812|1,26937|1,27062|1,27187|1) -
2016-10-15 11:00 LinkTaylord: Ow fuck.
2016-10-15 11:00 Minseo2000: http://osu.ppy.sh/ss/6324821
2016-10-15 11:00 Minseo2000: something like that should work
2016-10-15 11:01 LinkTaylord: Oh right.
2016-10-15 11:01 LinkTaylord: Done.
2016-10-15 11:01 LinkTaylord: Continue.
2016-10-15 11:02 Minseo2000: 00:34:937 - ~ 00:36:187 - feels really really undermapped
2016-10-15 11:02 Minseo2000: it's alot more intense than the previous parts but you decided to go for a simple roll-ish pattern
2016-10-15 11:03 Minseo2000: I would put at least a few doubles inside if jumptrill is a bit too much for you
2016-10-15 11:03 LinkTaylord: There are two options
2016-10-15 11:03 LinkTaylord: O i like the idea.
2016-10-15 11:03 LinkTaylord: But, see.
2016-10-15 11:04 LinkTaylord: http://puu.sh/rJnKR/2d1e202384.jpg
2016-10-15 11:04 Minseo2000: uhhhh
2016-10-15 11:04 Minseo2000: yea but kaito will probably kill you for that
2016-10-15 11:04 LinkTaylord: Long, same thing, boring. You see?
2016-10-15 11:04 Minseo2000: not really boring
2016-10-15 11:05 Minseo2000: the roll is even more boring anyway
2016-10-15 11:05 Minseo2000: http://osu.ppy.sh/ss/6324839 this look okay?
2016-10-15 11:05 LinkTaylord: And this is ''HARD AS FUCK'' http://puu.sh/rJnNE/7a3932b643.jpg
2016-10-15 11:05 Minseo2000: pls don't split jumptrills
2016-10-15 11:05 Minseo2000: at least on this speed
2016-10-15 11:06 Minseo2000: imo splitting jumptrills is quite dumb on higher speeds
2016-10-15 11:06 LinkTaylord: Oh yeah
2016-10-15 11:06 Minseo2000: like on really low speeds like 150BPM it seems doable but go over 180BPM it gets annoying/hard
2016-10-15 11:07 LinkTaylord: I'm not very creative in these kind of songs. uwu
2016-10-15 11:07 LinkTaylord: But i like your idea.
2016-10-15 11:08 Minseo2000: 00:52:187 -
2016-10-15 11:08 Minseo2000: here too
2016-10-15 11:08 Minseo2000: you decide to stack the jumps and sudden go for simple rolls
2016-10-15 11:08 Minseo2000: it gets really underwhelming
2016-10-15 11:09 LinkTaylord: Hmmm
2016-10-15 11:10 Minseo2000: so..?
2016-10-15 11:11 LinkTaylord: Continue
2016-10-15 11:11 LinkTaylord: Yup
2016-10-15 11:11 LinkTaylord: I follow your pattern
2016-10-15 11:11 Minseo2000: ok
2016-10-15 11:11 Minseo2000: 01:12:687 (72687|3,72812|3,72937|3,73062|3,73187|3,73312|3,73437|3) -
2016-10-15 11:11 Minseo2000: like ouch'
2016-10-15 11:11 Minseo2000: http://osu.ppy.sh/ss/6324872
2016-10-15 11:12 Minseo2000: just making it like that will fix it
2016-10-15 11:12 LinkTaylord: xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
2016-10-15 11:12 Minseo2000: 01:14:937 (74937|1,75062|1,75187|1,75312|1,75437|1) -
2016-10-15 11:12 Minseo2000: this guy too
2016-10-15 11:12 Minseo2000: http://osu.ppy.sh/ss/6324876
2016-10-15 11:12 LinkTaylord: Hmmm
2016-10-15 11:13 Minseo2000: 01:22:937 - ~ 01:25:187 -
2016-10-15 11:13 Minseo2000: really really undermapped
2016-10-15 11:13 LinkTaylord: Uhh
2016-10-15 11:14 Minseo2000: lemme think of a pattern
2016-10-15 11:14 LinkTaylord: I want something funny
2016-10-15 11:14 LinkTaylord: Not hard here
2016-10-15 11:14 LinkTaylord: enjoyable.
2016-10-15 11:17 Minseo2000: http://puu.sh/rJomS/b5f227687e.png
2016-10-15 11:17 Minseo2000: does this look okay?
2016-10-15 11:17 Minseo2000: starts from 01:22:937 -
2016-10-15 11:18 LinkTaylord: Hmmm
2016-10-15 11:18 LinkTaylord: It's better than my pattern
2016-10-15 11:19 Minseo2000: so is that it for your part?
2016-10-15 11:20 LinkTaylord: Yup
2016-10-15 11:20 LinkTaylord: Done
2016-10-15 11:20 LinkTaylord: Continue please. c:
2016-10-15 11:21 Minseo2000: 02:00:687 (120687|0,120812|0,120937|0,121062|0,121187|0) -
2016-10-15 11:21 Minseo2000: ack
2016-10-15 11:21 LinkTaylord: Whoops
2016-10-15 11:21 Minseo2000: http://osu.ppy.sh/ss/6324927
2016-10-15 11:21 Minseo2000: this should work
2016-10-15 11:22 LinkTaylord: Heyyyyyyyy
2016-10-15 11:22 LinkTaylord: Isn't my part
2016-10-15 11:22 Minseo2000: the [14][23] jumptrill right before another jumptrill is uncomfortable anyway
2016-10-15 11:22 LinkTaylord: My part ends at 01:25:187 -
2016-10-15 11:22 Minseo2000: o nice
2016-10-15 11:22 Minseo2000: then I'm done
2016-10-15 11:22 LinkTaylord: alskdjalskdjk Thanks Minseo.
2016-10-15 11:22 Minseo2000: np
2016-10-15 11:22 LinkTaylord: ACTION is editing [https://osu.ppy.sh/b/928996 SHK - Identity [Super Hard (WIP)]]
2016-10-15 11:22 LinkTaylord: For when?
2016-10-15 11:22 LinkTaylord: X:X
2016-10-15 11:23 Minseo2000: ?
2016-10-15 11:23 Minseo2000: o
2016-10-15 11:23 Minseo2000: when I get productive again
2016-10-15 11:23 LinkTaylord: lmao
2016-10-15 11:24 Minseo2000: my browser crashed
2016-10-15 11:24 Minseo2000: crap
2016-10-15 11:24 LinkTaylord: :'''v
Topic Starter
Kaito-kun

Soul Evans wrote:

Soul's Modding
1 / 2 / 3 / 4

General


  1. Disable widescreen support

    ["SC" KAWAii!!!!]
  2. 00:34:374 - Maybe move this to 3 while 00:34:437 (34437|2) - to 2 to play out more nicely Did some changes for comfortability
  3. 01:05:062 (65062|3) - I think this would hit better at 1 to not encounter the LN Nope, it's like that for a specific reason
  4. 01:09:374 (69374|2,69437|3) - Why not reverse this? Meh, I find no harm in it. Applied
  5. 01:14:937 - I think this pattern is hard to hit for an SC, why not make it a trill or jumptrill That's what you would call a Jumptrill lmao. and it's fine difficulty-wise as long as it's use is minimal.
  6. 01:24:124 (84124|1,84249|1) - I think this is what makes the transaction for the second stream not smooth, maybe move it? I find it ok, and moving it would break the whole intention of the pattern. Unless you have any idea of how to pattern this, I'll leave it as it is.
  7. 01:37:187 (97187|1,97312|1) - I think this would be better either at left or right considering it's hard to hit in middle of streams from both index I have never seen someone struggle with this type of pattern as of now (and I have asked for A LOT of testplays from people of all ranks), and there are already patterns like the one you are suggesting, so I'll leave it for the minimal touch of variety.
  8. 01:38:562 - This pattern doesn't seem suitable in my opinion I had it changed while I was talking with Minseo about the map
  9. 01:40:562 (100562|1,100624|0,100687|1,100749|0,100812|1) - This is a little hard to do Fixed with Minseo to increase smoothness and comfortability
  10. 01:42:562 - This pattern kinda seems random to me It's the same very pattern you have been hitting for a while now, so how is it weird now and not before?
  11. 03:00:812 (180812|1,180874|0,181062|1,181124|0) - Was thinking about reversing these two I changed the stair alltogether along with Minseo
Thanks for mod.
HXJ_Crafter
Ah, I'm lazy and careless ;w; and newbie :?
Protastic101 and Kaito-kun! lol :D Thank you for waiting me for a long time
Nazi, nazi, .... sorry || 00:19:200 - Aaaaaaaaaaaaaa!
4k Column | 0 | 1 | 2 | 3 |

EZ|CHARMiNG
00:33:187 - This part contains few notes in col 3.
00:34:937 to 00:35:187 - LN doesn't suit here. Reasons: should be the same as 00:22:937 , 00:26:937 and many more.
00:28:187 (28187|2,28687|2) - Move these to col 3. Reasons: Pls look at 00:28:187 (28187|2,28687|2)
00:53:187 - This part... You need to notice balance here. (but tbh it's not important)
02:04:187 (124187|0,124937|3) - What about Ctrl+H ?
02:06:437 (126437|2) - I suggest to delete this small cute note lol
02:13:187 - Is it,,, a little hard??
NM|BEAUTiFUL
00:11:400 - Col 0 may get overload
00:34:937 - the same opinion as EZ
01:09:187 - Wut happened in col 0?
01:27:562 (87562|3) - Should start at 01:27:499
02:08:187 (128187|1) - Why not move this to col 2?
02:09:937 (129937|2) - it looks strange but idk how to make it better ;w;
02:38:437 (158437|0) - mvoe to col 1 for balance
HD|ATTRACTiVE
00:36:937 - strange
00:46:437 - hey! 00:46:937 - hey!
01:27:437 (87437|2) - I suggest to move it although it could be heard. Yeah It's not obvious and a little strange
01:44:187 (104187|2) - delete one

Sorry because few suggestions ;w;
Topic Starter
Kaito-kun

HXJ_Crafter wrote:

Ah, I'm lazy and careless ;w; and newbie :?
Protastic101 and Kaito-kun! lol :D Thank you for waiting me for a long time Still better than no mod at all :p
Nazi, nazi, .... sorry || 00:19:200 - Aaaaaaaaaaaaaa! Aaaaaaaaaaaaaaaaaaaaaaaaa! Speedcore intensifies
4k Column | 0 | 1 | 2 | 3 |

EZ|CHARMiNG
00:33:187 - This part contains few notes in col 3. Moved 00:33:562 (33562|1) - to that column to fill it
00:34:937 to 00:35:187 - LN doesn't suit here. Reasons: should be the same as 00:22:937 , 00:26:937 and many more. I'm not really sure about that, I want to represent the intensity, even tho it doesn't plays as intense. And doing the same as the rest just feels sorta bland for me (and doing LN+notes is something I wouldn't like doing in this type of difficulty). Will think about it tho.
00:28:187 (28187|2,28687|2) - Move these to col 3. Reasons: Pls look at 00:28:187 (28187|2,28687|2) Um, you pasted the wrong notes for the reason XD. Still applied tho.
00:53:187 - This part... You need to notice balance here. (but tbh it's not important) I find nothing wrong here regarding the balance. Can you be more specific about what you talking about?
02:04:187 (124187|0,124937|3) - What about Ctrl+H ? I had no notes highlighted lmao, so I wasn't sure about what to do, still, did a bit of a change there.
02:06:437 (126437|2) - I suggest to delete this small cute note lol Can agree to that, removed
02:13:187 - Is it,,, a little hard?? If that's what you meant with the past suggestion, try to make it a bit clearer next time lol. i guess it is a bit hard compared to the rest of the difficulty. Will think about it.
NM|BEAUTiFUL
00:11:400 - Col 0 may get overload Moved some notes to reduce strain
00:34:937 - the same opinion as EZ Applied some changes
01:09:187 - Wut happened in col 0? Don't really understood what you asked for, but did some changes I found wrong
01:27:562 (87562|3) - Should start at 01:27:499 Wrong, it's correctly snapped. The sound you hear at 01:27:499 is a different sound than the one being mapped
02:08:187 (128187|1) - Why not move this to col 2? Moved to 0 instead and applied some repatterning for comfortability
02:09:937 (129937|2) - it looks strange but idk how to make it better ;w; I do :^). Made it more comfortable
02:38:437 (158437|0) - mvoe to col 1 for balance Sure.
HD|ATTRACTiVE
00:36:937 - strange What' strange? Please elaborate more, as I see everything fine here.
00:46:437 - hey! 00:46:937 - hey! Again, elaborate more, I'm no magician to know what you mean with 2 notes. Tho I got a faint idea this time and did some changes.
01:27:437 (87437|2) - I suggest to move it although it could be heard. Yeah It's not obvious and a little strange It's a note from the short trill that appears after it.
01:44:187 (104187|2) - delete one Nop, relatively strong sound, even tho it's not from the intense sounds right above it

Sorry because few suggestions ;w;
Haven't finished checking, storm is sweeping my house, so I fear I may lose progress due to a blackout. Will update with the rest checked when things get better here.

Finally got time to check it all =w=b
MrDorian
Hi Kaito-chan!
Nuking your map, because bored :^)
NORMAL K4\/\/4!! OR OTHER WORD I'M TO LAZY TO CHEX
01:21:562 (81562|2,81812|2,82062|2,82312|2) - pls
01:25:687 (85687|0) - maybe add notes on these sounds, like in the beggining ;w;
01:56:187 (116187|2,116187|1) - delete one, it dun make sense (02:00:187 (120187|3) - look here)
ATTRACTIVE HD (checkd)
00:21:937 (21937|3,22187|3,22437|3,22687|3,22937|3,23187|3,23437|3,23687|3) - please move some notes, there's no special sounds for anchors ;w;
00:29:312 (29312|1,29562|1,29812|1,30062|1,30312|1) - I accept 4 notes anchors, but not these ;;
01:14:062 (74062|2,74312|2,74562|2,74812|2,75062|2) - ^
01:17:812 (77812|1,78062|1,78312|1,78562|1,78812|1,79062|1,79312|1,79562|1) - ^
01:21:562 (81562|2,81812|2,82062|2,82312|2,82562|2) - ^^^^^^^^^^^^^^^
01:55:687 (115687|0) - move to 4 because of 01:55:187 (115187|0,115437|0,115687|0,115937|0,116187|0,116437|0) - pls;;
02:00:437 (120437|2,120687|2,120937|2,121187|2,121437|2,121687|2,121937|2,122187|2) - ;;
02:03:937 (123937|0,124187|0,124437|0,124687|0,124937|0,125187|0) - how to fill post :^ anchor
02:03:937 (123937|0,124187|0,124437|0,124687|0,124937|0,125187|0) - anchor
02:29:562 (149562|3,149812|3,150062|3,150312|3,150562|3,150812|3,151062|3,151312|3,151562|3) - ^^
02:33:562 (153562|0,153812|0,154062|0,154312|0,154562|0,154812|0,155062|0,155312|0) - ^^
02:37:312 (157312|2,157562|2,157812|2,158062|2,158312|2) - one modder told me while modding my map to spread "love" more, I'm telling it to you too :*
02:40:687 (160687|2,160937|2,161187|2,161437|2,161687|2,161937|2,162187|2) - ^^
03:02:437 (182437|0,182437|1,182687|2,182687|1,182937|3,182937|2,183187|1,183187|3,183187|0) - maybe 14 23 23 134, it's the same as in normal ;;
CUTIE MX
01:56:687 (116687|3,116812|2,116937|3,117062|3) - listen closely, they are 4 3 4 3 but better would be 4 2 4 2 :xx
02:05:937 (125937|3,126062|3) - these aren't same sounds
SOMETHING SC
00:40:187 (40187|0,40312|3) - aren't they one sound?
01:56:937 (116937|1,116937|3,117062|1,117062|3,117187|3,117187|1) - as in MX (or maybe I'm deaf)
02:05:937 (125937|2,125937|3,126062|2,126062|3) - like in MX box
02:48:187 (168187|0,168312|3) - one sound again xx:

naogibmekudoz
Teech me hao 2 map ;;
Topic Starter
Kaito-kun

MrDorian wrote:

Hi Kaito-chan!
Nuking your map, because bored :^)
NORMAL K4\/\/4!! OR OTHER WORD I'M TO LAZY TO CHEX
01:21:562 (81562|2,81812|2,82062|2,82312|2) - pls Applied :^)
01:25:687 (85687|0) - maybe add notes on these sounds, like in the beggining ;w; Can make some uncomfortable patterns at some points here. And it's not really hearable here either, so I'll keep. Aka, players won't notice xd
01:56:187 (116187|2,116187|1) - delete one, it dun make sense (02:00:187 (120187|3) - look here) You got me. Fixed
ATTRACTIVE HD (checkd)
00:21:937 (21937|3,22187|3,22437|3,22687|3,22937|3,23187|3,23437|3,23687|3) - please move some notes, there's no special sounds for anchors ;w;
00:29:312 (29312|1,29562|1,29812|1,30062|1,30312|1) - I accept 4 notes anchors, but not these ;;
01:14:062 (74062|2,74312|2,74562|2,74812|2,75062|2) - ^
01:17:812 (77812|1,78062|1,78312|1,78562|1,78812|1,79062|1,79312|1,79562|1) - ^
01:21:562 (81562|2,81812|2,82062|2,82312|2,82562|2) - ^^^^^^^^^^^^^^^
01:55:687 (115687|0) - move to 4 because of 01:55:187 (115187|0,115437|0,115687|0,115937|0,116187|0,116437|0) - pls;;
02:00:437 (120437|2,120687|2,120937|2,121187|2,121437|2,121687|2,121937|2,122187|2) - ;;
02:03:937 (123937|0,124187|0,124437|0,124687|0,124937|0,125187|0) - how to fill post :^ anchor
02:03:937 (123937|0,124187|0,124437|0,124687|0,124937|0,125187|0) - anchor You repeated this intentionally huh? YOU JUST WANT YOUR MOD TO LOOK BIGGER HUH?!?!?!?!?! TRIGGERED
02:29:562 (149562|3,149812|3,150062|3,150312|3,150562|3,150812|3,151062|3,151312|3,151562|3) - ^^
02:33:562 (153562|0,153812|0,154062|0,154312|0,154562|0,154812|0,155062|0,155312|0) - ^^
02:37:312 (157312|2,157562|2,157812|2,158062|2,158312|2) - one modder told me while modding my map to spread "love" more, I'm telling it to you too :*
02:40:687 (160687|2,160937|2,161187|2,161437|2,161687|2,161937|2,162187|2) - ^^
03:02:437 (182437|0,182437|1,182687|2,182687|1,182937|3,182937|2,183187|1,183187|3,183187|0) - maybe 14 23 23 134, it's the same as in normal ;;I only have one thing to say about this: L. m. A. o. Seriously tho, applied all and changed diff name to Anchoranchor Coke Screw You :^). YOU MODDERFUCKING ANCHOR OPPRESSOR. REMEMBER I'M THE OPPRESSOR HERE!!!!!!!!!!
CUTIE MX
01:56:687 (116687|3,116812|2,116937|3,117062|3) - listen closely, they are 4 3 4 3 but better would be 4 2 4 2 :xx Nope, I'm going with the beat here, so it's fine
02:05:937 (125937|3,126062|3) - these aren't same sounds Beat m8. FOLLOW THE GODDAMN BEAT AAAAAAAAA shot
SOMETHING SC
00:40:187 (40187|0,40312|3) - aren't they one sound? As I've said for the 12345123512341th time, they are 2 separate sounds
01:56:937 (116937|1,116937|3,117062|1,117062|3,117187|3,117187|1) - as in MX (or maybe I'm deaf) Deaf, definitely deaf :^)
02:05:937 (125937|2,125937|3,126062|2,126062|3) - like in MX box BEAT FFS AAAAAAAAAAA shot again
02:48:187 (168187|0,168312|3) - one sound again xx: 2 sounds again :xx

naogibmekudoz No :^)
Teech me hao 2 map ;; No xd
Protastic101
No kds
self reminder to mod this cause I keep forgetting I'm tired af, but tired modding is best modding :^)

col whatever you know

Where's the Minseo Minseo Nuke Dump or whatever?
Diffs


[EZ]00:19:200 (19200|1) - Prettier in 1 imo.
00:21:187 - >240 BPM. Uses 1/2 in EZ. ???????? Honestly, if you want an EZ, just stick with simple 1/1 at this tempo rather than using 1/2 and having 3 beats of silence. The way I see easies are as foundations to the upper diffs. If you set a good 1/1 foundation, the player is pretty much set to play the rest of the difficulties as the rhythms build on top of that, but if you throw them off by never maintaining a consistent beat which is hella important in lower diffs, they won't be able to find their rhythm as well and it just gets all confusing to play cause they're not really sure what's 1/1 and what's 1/2 or whatever and god, I hate it when my conductor never gives me the damn beat and I'm holding the same note for 32 god damn measures.
00:24:187 (24187|3,24437|0,24687|2,24937|1) - If you're insane enough to accept the above and restructure the EZ, I'd consider turning these into LNs whose ends touch each other to represent the 1/2 jacks.
00:28:187 - As for this, to differentiate it from the rest of this section, I'd try something like this 00:28:187 -
00:37:937 (37937|0,38312|3) - 00:39:937 (39937|0,40312|3) - 00:41:937 (41937|3,42312|2) - Etc. Sounds like these, I think it'd be cool to stack the notes in the same column since the sound is the same pitch of kick.
00:44:437 (44437|1,44562|2,44687|3) - For these notes, since their sound is different from most everything else in this part, I'd consider making it a minitrill to differentiate it, like so
00:51:187 - Rather than these 4 notes, I'd just consider using an LN to represent the sound instead, and do it like so https://osu.ppy.sh/ss/6434626
01:07:187 - Similar to the above, rather than simplify the 1/2 to 1/1, just use an LN to represent it and differentiate it from the other 1/1's in this section.
01:22:937 (82937|1,82937|2,84187|3,84437|0,84687|2,84812|1) - My eye cancer. Anyways, I'd really suggest extending the first two LNs all the way up til 01:25:187 - since the 1/4 never stops unlike the LNs you oppressor. https://osu.ppy.sh/ss/6434644 Moved the LNs to the side cause easier that way imo.
01:43:187 (103187|0,103562|3,103937|2) - Not sure if it'd be appropriate for this level, but stacking these notes would be interesting since they all share the same pitch. If you accept, I'd make the stack in 4 rather than 1 cause column 1 is stupid.
01:49:187 (109187|1) - Move this to 1 so it's a translation of 01:49:562 (109562|1,109687|3) -
01:50:187 (110187|2,110312|3,110437|2) - "EZ" pls, move it to another hand and avoid 1/2 minitrills like that on a single hand.
01:52:437 (112437|2,112687|3) - Lack of pitch relevancy makes me wanna nuke you. Shift this once to the right, and swap columns between 01:52:937 (112937|1,113187|3) -
02:00:687 - Rather than use 1/2 to represent the drum, I'd just go with LNs again cause braces self noodles are preferable for bursts vs rice in easier difficulties.
02:09:187 - Again, rather than map the synth here, I think the drum is more appropriate here so I'd use an LN to represent the 1/2 and layer another LN to represent the 1/4 burst at 02:10:187 -
02:27:187 - drops bowl of noodles here Just use them more often for bursts :^)
02:43:187 - Cause screw loud af 1/4 burst, I like my synths.
03:02:437 (182437|3,182687|1,182937|2) - Stack them in the same column for pitch relevancy? And also cause it's a nice way to end off the chart, by using repetition that would be just a little surprising to players, but not so much as to warrant getting out the pitch forks.

[NM]00:21:187 - So much 1/2. at 240 bpm. In Normal. I ded. Really though, if you take my advice in Easy and nerf a lot of the 1/2 to make it mostly 1/1, then what you can do here is just layer the synths with 1/1 like you did in EZ, which I think would make this more "Normal" level rather than "Advanced". Basically, add like 5 more difficulties in between to the set and I'll be happy :^))))) joking of course, please don't nuke me
00:35:187 (35187|1,35437|2,35687|1,35937|0) - This is more mapping style differences, but if I have an LN to represent a fast burst (1/4 or above in Normal), I tend to just leave out the notes and let the LN do all the work to provide a "rest period" of sorts I guess.
00:37:187 - Again, to make this more normal friendly, I might consider removing the 1/2 and just accenting the hardstyle kicks like so https://osu.ppy.sh/ss/6434736 LNs are for kicks, short notes for snare.
01:24:687 (84687|0,84812|1) - Swap columns, I think it looks nicer when the LNs are on the outside fingers and short notes are on the inner columns cause tapping is easier on them.
01:52:187 (112187|0,112437|2,112687|3) - Why not make these doubles like you did at 00:57:187 - for example?
02:06:312 (126312|1,126437|2,126562|1) - Make mi cri. Move 02:06:562 (126562|1) - to 1 for less qq.
02:16:187 (136187|3,136312|2) - Consider shifting this once to the left for symmetry with 02:16:562 (136562|0,136562|3) -
02:27:562 (147562|0,147812|0,148062|0) - 3 note stack. Try this instead; I just moved the long Ln over to 1 and shifted two other notes around https://osu.ppy.sh/ss/6434825
02:42:687 (162687|0,162812|1,162937|0) - I think minitrills ending with LNs are pretty hard to time, and at lower difficulties, I'd consider avoiding them in general. I think using a roll to lead into it would be better like this
03:02:437 - For pitch relevancy, maybe use this instead?
REUSE-ABLE
PFFFTTTTTT
THIS SONG IS DOPE!
i mod it later. but for now lets get going. +2
Topic Starter
Kaito-kun

Protastic101 wrote:

No kds
self reminder to mod this cause I keep forgetting I'm tired af, but tired modding is best modding :^)

col whatever you know

Where's the Minseo Minseo Nuke Dump or whatever?
[EZ]00:19:200 (19200|1) - Prettier in 1 imo.
00:21:187 - >240 BPM. Uses 1/2 in EZ. ???????? Honestly, if you want an EZ, just stick with simple 1/1 at this tempo rather than using 1/2 and having 3 beats of silence. The way I see easies are as foundations to the upper diffs. If you set a good 1/1 foundation, the player is pretty much set to play the rest of the difficulties as the rhythms build on top of that, but if you throw them off by never maintaining a consistent beat which is hella important in lower diffs, they won't be able to find their rhythm as well and it just gets all confusing to play cause they're not really sure what's 1/1 and what's 1/2 or whatever and god, I hate it when my conductor never gives me the damn beat and I'm holding the same note for 32 god damn measures.
00:24:187 (24187|3,24437|0,24687|2,24937|1) - If you're insane enough to accept the above and restructure the EZ, I'd consider turning these into LNs whose ends touch each other to represent the 1/2 jacks.
00:28:187 - As for this, to differentiate it from the rest of this section, I'd try something like this 00:28:187 -
00:37:937 (37937|0,38312|3) - 00:39:937 (39937|0,40312|3) - 00:41:937 (41937|3,42312|2) - Etc. Sounds like these, I think it'd be cool to stack the notes in the same column since the sound is the same pitch of kick.
00:44:437 (44437|1,44562|2,44687|3) - For these notes, since their sound is different from most everything else in this part, I'd consider making it a minitrill to differentiate it, like so
00:51:187 - Rather than these 4 notes, I'd just consider using an LN to represent the sound instead, and do it like so https://osu.ppy.sh/ss/6434626
01:07:187 - Similar to the above, rather than simplify the 1/2 to 1/1, just use an LN to represent it and differentiate it from the other 1/1's in this section.
01:22:937 (82937|1,82937|2,84187|3,84437|0,84687|2,84812|1) - My eye cancer. Anyways, I'd really suggest extending the first two LNs all the way up til 01:25:187 - since the 1/4 never stops unlike the LNs you oppressor. https://osu.ppy.sh/ss/6434644 Moved the LNs to the side cause easier that way imo.
01:43:187 (103187|0,103562|3,103937|2) - Not sure if it'd be appropriate for this level, but stacking these notes would be interesting since they all share the same pitch. If you accept, I'd make the stack in 4 rather than 1 cause column 1 is stupid.
01:49:187 (109187|1) - Move this to 1 so it's a translation of 01:49:562 (109562|1,109687|3) -
01:50:187 (110187|2,110312|3,110437|2) - "EZ" pls, move it to another hand and avoid 1/2 minitrills like that on a single hand.
01:52:437 (112437|2,112687|3) - Lack of pitch relevancy makes me wanna nuke you. Shift this once to the right, and swap columns between 01:52:937 (112937|1,113187|3) -
02:00:687 - Rather than use 1/2 to represent the drum, I'd just go with LNs again cause braces self noodles are preferable for bursts vs rice in easier difficulties.
02:09:187 - Again, rather than map the synth here, I think the drum is more appropriate here so I'd use an LN to represent the 1/2 and layer another LN to represent the 1/4 burst at 02:10:187 -
02:27:187 - drops bowl of noodles here Just use them more often for bursts :^)
02:43:187 - Cause screw loud af 1/4 burst, I like my synths.
03:02:437 (182437|3,182687|1,182937|2) - Stack them in the same column for pitch relevancy? And also cause it's a nice way to end off the chart, by using repetition that would be just a little surprising to players, but not so much as to warrant getting out the pitch forks.

[NM]00:21:187 - So much 1/2. at 240 bpm. In Normal. I ded. Really though, if you take my advice in Easy and nerf a lot of the 1/2 to make it mostly 1/1, then what you can do here is just layer the synths with 1/1 like you did in EZ, which I think would make this more "Normal" level rather than "Advanced". Basically, add like 5 more difficulties in between to the set and I'll be happy :^))))) joking of course, please don't nuke me
00:35:187 (35187|1,35437|2,35687|1,35937|0) - This is more mapping style differences, but if I have an LN to represent a fast burst (1/4 or above in Normal), I tend to just leave out the notes and let the LN do all the work to provide a "rest period" of sorts I guess.
00:37:187 - Again, to make this more normal friendly, I might consider removing the 1/2 and just accenting the hardstyle kicks like so https://osu.ppy.sh/ss/6434736 LNs are for kicks, short notes for snare.
01:24:687 (84687|0,84812|1) - Swap columns, I think it looks nicer when the LNs are on the outside fingers and short notes are on the inner columns cause tapping is easier on them.
01:52:187 (112187|0,112437|2,112687|3) - Why not make these doubles like you did at 00:57:187 - for example?
02:06:312 (126312|1,126437|2,126562|1) - Make mi cri. Move 02:06:562 (126562|1) - to 1 for less qq.
02:16:187 (136187|3,136312|2) - Consider shifting this once to the left for symmetry with 02:16:562 (136562|0,136562|3) -
02:27:562 (147562|0,147812|0,148062|0) - 3 note stack. Try this instead; I just moved the long Ln over to 1 and shifted two other notes around https://osu.ppy.sh/ss/6434825
02:42:687 (162687|0,162812|1,162937|0) - I think minitrills ending with LNs are pretty hard to time, and at lower difficulties, I'd consider avoiding them in general. I think using a roll to lead into it would be better like this
03:02:437 - For pitch relevancy, maybe use this instead?
Not updated yet as we've agreed to do an IRC to discuss more throughly those points, as they are practically nerfs and may change completely the map. Beatmap is still modable tho :p

REUSE-ABLE wrote:

PFFFTTTTTT
THIS SONG IS DOPE!
i mod it later. but for now lets get going. +2
\:D/
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