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Usher - More (RedOne Jimmy Joker Remix) [Taiko]

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Total Posts
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Topic Starter
numbermaniac
This beatmap was submitted using in-game submission on Wednesday, 6 July 2016 at 12:02:26 PM

Artist: Usher
Title: More (RedOne Jimmy Joker Remix)
Tags: raymond v raymond dance disco high energy Hi-NRG
BPM: 125
Filesize: 6428kb
Play Time: 03:38
Difficulties Available:
  1. Futsuu (1.89 stars, 428 notes)
  2. Kantan (1.22 stars, 247 notes)
  3. Muzukashii (2.57 stars, 749 notes)
  4. Oni (3.79 stars, 1067 notes)
Download: Usher - More (RedOne Jimmy Joker Remix)
Information: Scores/Beatmap Listing
---------------
osu!standard map of the original song

Nyan
[General]

-20 to all offsets in timing points. I wrote all notes with this modified offsets.

[Futsuu]

00:49:530 - add a big note, whatever don or kat
01:50:970 - add a big note

[Muzukashii]

00:41:130 (80) - delete
00:47:610 (105,106,107,108) - add notes til ~ 00:49:530

01:16:170 (44) - remove Finish
01:29:130 (36) - remove Finish
01:46:890 (98) - remove Finish
01:49:050 (106,107,108,109) - add notes til ~ 01:50:970

02:04:410 (1) - can starts at 02:04:170
02:06:810 (3) - add Finish
02:07:770 (7,8,9,10) - k kkk or k kkk k
02:09:930 (16) - remove Finish
02:10:650 (19) - add Finish

02:45:690 (34) - remove Finish
03:23:130 - Kiai time ends here

[Oni]

00:33:330 (70,71,72) - use 1/3

00:47:610 (136,137,138,139) - add notes til ~ 00:49:530

01:34:410 (151,152,153,154,155,156) - use 1/3


01:49:050 (230,231,232,233) - add notes til ~ 01:50:970

good luck :3
Topic Starter
numbermaniac
Nyan's mod

Nyan wrote:

[General]

-20 to all offsets in timing points. I wrote all notes with this modified offsets.

[Futsuu]

00:49:530 - add a big note, whatever don or kat
01:50:970 - add a big note

[Muzukashii]

00:41:130 (80) - delete
00:47:610 (105,106,107,108) - add notes til ~ 00:49:530

01:16:170 (44) - remove Finish
01:29:130 (36) - remove Finish
01:46:890 (98) - remove Finish
01:49:050 (106,107,108,109) - add notes til ~ 01:50:970

02:04:410 (1) - can starts at 02:04:170
02:06:810 (3) - add Finish
02:07:770 (7,8,9,10) - k kkk or k kkk k
02:09:930 (16) - remove Finish
02:10:650 (19) - add Finish

02:45:690 (34) - remove Finish
03:23:130 - Kiai time ends here

[Oni]

00:33:330 (70,71,72) - use 1/3

00:47:610 (136,137,138,139) - add notes til ~ 00:49:530

01:34:410 (151,152,153,154,155,156) - use 1/3


01:49:050 (230,231,232,233) - add notes til ~ 01:50:970

good luck :3
All done, thank you!! :D
Ayyri
Hello~

NM Mod from my queue.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

General
Find a lower quality mp3. Can't be over 192 kbps.
Slider Velocity is too high. Should be 1.40x or 1.60x.

Futsuu
00:22:650 (8) - k. Matches better with the downbeat of the background sound.
00:36:330 - Add d. It's the same rhythm as 00:34:170 (31,32,33) -
00:41:850 - Add d. Sounds weird to leave a pause here when it's the start of a new vocal phrase.
01:00:090 (7) - d. Sounds better rhythmicly, and the beat goes down on this note.
01:04:890 - D. Start of the kiai, should be important.
01:05:850 (2) - Change to k. Different sound than the previous d.
01:06:330 (3,4) - ctrl+g. Makes it an easier pattern once you change the above.
01:08:730 (7,8) - Add finishers. The song adds emphasis to these notes. So should you.
01:13:050 (15) - Add finisher. Same rhythm as the above.
01:23:850 (8) - Remove finisher. No sound here indicates that it's needed.
01:24:090 - Add d. Sounds empty with the pause here when it's a part of a lyrical phrase.
01:26:010 - Add d. Same reason as above.
01:27:690 (16) - Move to 01:27:930 - The lyrics start here, so the finish is fine to leave.
01:34:650 (30) - Remove. The singer is breathing in, so it sounds weird to have a note here. Also the mildly longer pause gives some suspension to the next note.
01:39:690 - Add d. Same rhythm as 01:37:530 (36,37,38) -
01:41:610 - Add d. Same reason as above.
01:44:730 - Add k. This phrase should be continued, rather than have a longer pause between notes. Goes better with the lyrics/background better.
01:48:810 - Add d. The vocals are rising, so there should be a sense of speed here.
01:49:050 (60) - k. Different sound than the other two d's.
01:50:010 (62) - Move to 01:49:770 - sounds better here.
02:06:330 (1) - Add finisher. Start of the kiai should feel important.
02:07:530 - Add d. Rhythm gets a bit faster here.
02:08:490 - Add d. Sounds better than the k you have after it.
02:08:730 (6) - Remove. There's no sound here, not needed.
02:09:690 - Add d. Start of lyrics.
02:12:810 (14,15) - ctrl+g. Rhythm is the same as 02:10:650 (8,9,10) -
02:15:210 - Add d. The rhythm is similar to 02:12:570 (13,14,15) -
02:15:450 (20,21) - ctrl+g. Having two k's sounds weird at 02:15:930 (21,22) -
02:16:410 (21) - Move to 02:16:170 - sounds late were it currently is, also add finisher to it. Since it has a cool echo sound in the background.
02:17:370 - Add k. Vocals start again.
02:17:610 - Add d. To contrast to the slower rhythm afterwards.
02:40:410 - Add d. Follows the background rhythm.
02:43:530 - Add d. Going dk dk dk over and over is boring.
02:47:370 - Add d. The last verse of this sounds different than the first two. So it should be mapped differently.
02:48:810 - Add d. Things are starting to speed up here.
03:04:890 (13) - Change to k. Same sound as 03:04:410 (11) -
03:07:770 (18) - Add finisher. Start of the new kiai should have some emphasis to it.
03:09:450 - and 03:09:690 - Add d's. Sounds weird to not have anything following the held out vocal here.
Topic Starter
numbermaniac

Ayyri wrote:

Hello~

NM Mod from my queue.

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

General
Find a lower quality mp3. Can't be over 192 kbps. Ok, will fix that.
Slider Velocity is too high. Should be 1.40x or 1.60x. I reduced some of the SVs a bit, but the BPM is fairly low so I'd prefer not to have the SV too low.

Futsuu
00:22:650 (8) - k. Matches better with the downbeat of the background sound.
00:36:330 - Add d. It's the same rhythm as 00:34:170 (31,32,33) Done. Also made 36,37,38 kkk and changed 35 to red for variety
00:41:850 - Add d. Sounds weird to leave a pause here when it's the start of a new vocal phrase
01:00:090 (7) - d. Sounds better rhythmicly, and the beat goes down on this note.
01:04:890 - D. Start of the kiai, should be important. I initially didn’t want this because it would be too close to the end of the spinner. But having a note here makes sense.
01:05:850 (2) - Change to k. Different sound than the previous d.
01:06:330 (3,4) - ctrl+g. Makes it an easier pattern once you change the above. Wow, I didn’t know you could do that! Thanks!
01:08:730 (7,8) - Add finishers. The song adds emphasis to these notes. So should you. I’ve made 01:09:210 (9) a finisher, not the one before it though.
01:13:050 (15) - Add finisher. Same rhythm as the above.
01:23:850 (8) - Remove finisher. No sound here indicates that it's needed. There is a sound there, but I suppose it’s not significant enough to have a Finish.
01:24:090 - Add d. Sounds empty with the pause here when it's a part of a lyrical phrase
01:26:010 - Add d. Same reason as above.
01:27:690 (16) - Move to 01:27:930 - The lyrics start here, so the finish is fine to leave.
01:34:650 (30) - Remove. The singer is breathing in, so it sounds weird to have a note here. Also the mildly longer pause gives some suspension to the next note.
01:39:690 - Add d. Same rhythm as 01:37:530 (36,37,38) -
01:41:610 - Add d. Same reason as above.
01:44:730 - Add k. This phrase should be continued, rather than have a longer pause between notes. Goes better with the lyrics/background better. Done
01:48:810 - Add d. The vocals are rising, so there should be a sense of speed here.
01:49:050 (60) - k. Different sound than the other two d’s.
01:50:010 (62) - Move to 01:49:770 - sounds better here.
02:06:330 (1) - Add finisher. Start of the kiai should feel important.
02:07:530 - Add d. Rhythm gets a bit faster here.
02:08:490 - Add d. Sounds better than the k you have after it.
02:08:730 (6) - Remove. There's no sound here, not needed.
02:09:690 - Add d. Start of lyrics.
02:12:810 (14,15) - ctrl+g. Rhythm is the same as 02:10:650 (8,9,10) - I’ve switched this around to a dkd.
02:15:210 - Add d. The rhythm is similar to 02:12:570 (13,14,15) -
02:15:450 (20,21) - ctrl+g. Having two k's sounds weird at 02:15:930 (21,22) -
02:16:410 (21) - Move to 02:16:170 - sounds late were it currently is, also add finisher to it. Since it has a cool echo sound in the background.
02:17:370 - Add k. Vocals start again.
02:17:610 - Add d. To contrast to the slower rhythm afterwards.
02:40:410 - Add d. Follows the background rhythm.
02:43:530 - Add d. Going dk dk dk over and over is boring.
02:47:370 - Add d. The last verse of this sounds different than the first two. So it should be mapped differently.
02:48:810 - Add d. Things are starting to speed up here.
03:04:890 (13) - Change to k. Same sound as 03:04:410 (11) -
03:07:770 (18) - Add finisher. Start of the new kiai should have some emphasis to it.
03:09:450 - and 03:09:690 - Add d's. Sounds weird to not have anything following the held out vocal here.
All done, unless otherwise noted. Thank you for the detailed mod! :D
Ayyri
The Slider Velocity should be 1.40. This is to ensure readability and a proper scrolling speed.
You should at least read the rules for ranking, if you're going for it.
Topic Starter
numbermaniac

Ayyri wrote:

The Slider Velocity should be 1.40. This is to ensure readability and a proper scrolling speed.
You should at least read the rules for ranking, if you're going for it.
I have read the rules, but AIMod says it should be either 1.40 or 1.60. I can reduce it if really needed, but I just feel like it moves too slowly at 1.40.
Topic Starter
numbermaniac

Ayyri wrote:

The Slider Velocity should be 1.40. This is to ensure readability and a proper scrolling speed.
You should at least read the rules for ranking, if you're going for it.
Ok, I made Futsuu 1.40, and Muzukashii and Oni are 1.60. I hope that's ok :)
Yoratama
Hi, Sorry for the delay, i forgot about this.
Sorry my english is bad
General


Where's kantan?

Futsuu


HP = 7
OD = 4
Uncheck widescreen support

00:26:970 (16) - kat
00:27:930 (17,18) - Ctrl+G
01:15:450 (22) - don?
01:24:570 (10) - kat
01:33:210 (29) - kat better imo
02:08:010 - move 02:08:250 (6) -
02:15:690 - move 02:15:930 (23) -

Muzukashii


OD = 5
uncheck widescreen support
i will not mod about triplet, because so many triplet that overused t/152263

00:22:650 (16,17) - Ctrl+G because snare is at 17 and there's no vocal
00:26:490 - add note? important sound or move 30
00:29:850 (42,43) - CTRL+G
If you want to use 5 plet, delete 01:10:890 (26) -
01:14:010 (37) - kat
01:24:570 (19) - kat
01:25:530 (23) - kat
01:32:970 (48,49,50,51,52,53) - so bad, delete 52?
00:50:010 - Same as oni.
02:45:210 (32,33) - CTRL+G?
Oni


HP = 5
OD = 6/7

00:21:450 (12,14) - Ctrl+G, sound go low here 00:21:690 -
00:26:730 (37,38) - Ctrl+G vocal go louder and there's a snare drum sound here 00:26:970 -
00:27:930 (44,45) - Ctrl+G Same ^^
00:33:370 (72,73) - Change to 1/4 move to here 00:33:450 -
00:34:170 (76,79,86,105) - Should be kat, because there vocal press there.
Repeat this mod for same sound like 01:35:610 (160) - etc.
00:43:770 (123) - kat
00:43:770 (123) - Why not mapped? that will good if mapped
01:08:250 (20,21,22) - Make like 01:12:090 (40,41,42) -
01:25:530 (110,111) - Ctrl+G
01:33:930 (151,152) - Same ^^
Some mod are repeatable, so i stop here
Hope it help
Good Luck!
Topic Starter
numbermaniac
Yoratama's mod

Yoratama wrote:

Hi, Sorry for the delay, i forgot about this.
Sorry my english is bad
General


Where's kantan? I can make one if necessary, but do I need it? Futsuu is already <2 stars.

Futsuu


HP = 7
OD = 4
Uncheck widescreen support

00:26:970 (16) - kat
00:27:930 (17,18) - Ctrl+G
01:15:450 (22) - don?
01:24:570 (10) - kat
01:33:210 (29) - kat better imo
02:08:010 - move 02:08:250 (6) -
02:15:690 - move 02:15:930 (23) -

Muzukashii


OD = 5
uncheck widescreen support
i will not mod about triplet, because so many triplet that overused t/152263

00:22:650 (16,17) - Ctrl+G because snare is at 17 and there's no vocal
00:26:490 - add note? important sound or move 30 moved 30
00:29:850 (42,43) - CTRL+G
If you want to use 5 plet, delete 01:10:890 (26) -
01:14:010 (37) - kat
01:24:570 (19) - kat
01:25:530 (23) - kat
01:32:970 (48,49,50,51,52,53) - so bad, delete 52? whoops, forgot the guideline here. Good catch.
00:50:010 - Same as oni.
02:45:210 (32,33) - CTRL+G?
Oni


HP = 5
OD = 6/7

00:21:450 (12,14) - Ctrl+G, sound go low here 00:21:690 -
00:26:730 (37,38) - Ctrl+G vocal go louder and there's a snare drum sound here 00:26:970 -
00:27:930 (44,45) - Ctrl+G Same ^^
00:33:370 (72,73) - Change to 1/4 move to here 00:33:450 - 1/3 was suggested before to be more in tune
00:34:170 (76,79,86,105) - Should be kat, because there vocal press there.
Repeat this mod for same sound like 01:35:610 (160) - etc.
00:43:770 (123) - kat
00:43:770 (123) - Why not mapped? that will good if mapped Did you mean 00:44:250? I wanted to have a short break there because it doesn't feel like there's a significant sound.
01:08:250 (20,21,22) - Make like 01:12:090 (40,41,42) -
01:25:530 (110,111) - Ctrl+G
01:33:930 (151,152) - Same ^^
Some mod are repeatable, so i stop here
Hope it help
Good Luck!

All completed, unless noted. Thank you!!
Skylish
Hi, from my Taiko modding queue. Perhaps this is your first Taiko map, some elementary mapping skills are weak tbh. I'd like to give a brief idea of mapping Taiko in all difficulties, instead of mods because the mapset is not ready for getting mods imo. (I don't mean to be too harsh, please understand.)

[General]

> OD/ HP settings:

-The current settings in all difficulties are set too high for each level players respectively.

Futsuu: 3/7
Muzukashii: 4/6
Oni: 5/5 | 6/5

> Size of BG

- Taiko uses 1366*768 for the resolution. You may find another picture for the BG with higher resolution to prevent poor qua. of BG displaying.

> Metadata settings:

-Check https://en.wikipedia.org/wiki/More_(Usher_song) for the detailed info.. 'Raymond v. Raymond' in the tag should be moved to source because it is the name of album of the song. Also, please add 'high energy', 'Hi-NRG' into tags, they are genres of the song.

> Length of mapset:

-You should have made good uses of the intro and outro parts. The elements there support notes of Taiko well. When it comes to the breaks, I would say it is acceptable in Futsuu due to a easier difficulty, but for Muzu and Oni, the length and no. of sessions of breaks should be reduced. You can keep the break at 02:22:170 - , though, the reason is obvious and it is fine.

> Volume of Hitsounds:

It can increase up to 75~80% due to the genre and dynamic of the music itself.

[Oni]

> 00:50:010 - you should add some notes at this break. There are vocal, drum set and off beat sfx. You can follow the vocal with drum set actually. This is not a place for a break.

> 01:01:050 (1) - this spinner should be replaced by a bunch of notes with some streams as you can hear from the BGM. Maybe take a try like this: 01:01:050 (16) -

It is just a sample to show how you can utilise the BGM but not just using a plain and boring spinner.

> 01:12:810 (43,44,45) - dkK is not allowed because Finish cannot appear at the end of a series of 1/4 notes except the colour of the Finish and the last second note are intercepted. That means dkD can work well, or you can just leave that be dkk because you did not put emphasize on the accompanishment before, such as 01:05:370 (3) - / 01:09:210 (25) - / ... .

> 01:42:570 (197,198,199) - No matter what, in taiko we try to avoid these situations. It is hard to hit and should be solely used in very special or exceptional cases. Apparently this song is neither of the mentioned scenarios.

> Notes consistencies are low. 02:52:890 (2) - is K, but 02:56:730 (15) - is not a D (a Finish note). Despite, some drum kicks are put randomly in d or k. They should be unified, like 03:01:530 (45,49) - .

> Check more details by your own, or it would just be a super long list.

[Muzukashii]

> 00:19:530 (3,4,5) - / 00:23:370 (18,19,20) - /... loads of them in Muzukashii/ In 99% of Muzukashii do not contain polychrome triplets because Muzukashii level players take a pretty long time to read the notes and they will be in a chaos easily.

> Shorten the spinner at 02:19:770 (1) - to 02:21:690 - from 02:22:170 - . You can check the end of notes in Oni.

> 02:22:650 - This break is toooooo long. Insert some notes please...

> 01:11:130 (26,27,28,29,30) - / 02:58:170 (18,19,20,21,22) - 5-plets should be strongly avoided although you can still use them, still the principle of using monochrome notes applies. dkdkd is just a joke.

> Continue mapping after 03:23:130 - ! You have notes after 03:23:130 - in Oni, considering the notes spread, you should keep mapping!

> 02:29:370 - start mapping here if you intend on having a break.

> Map outro please...

[Futsuu]

> Same idea in Muzukashii. Don't leave too much space. 01:51:450 - this break is not a wise choice.

> 02:29:370 - start mapping here if you intend on having a break.

> Map outro please...

I am really not going to give a deep mod because it is not the time.
Have fun on mapping!
Topic Starter
numbermaniac
Skylish's mod

Skylish wrote:

Hi, from my Taiko modding queue. Perhaps this is your first Taiko map, some elementary mapping skills are weak tbh. I'd like to give a brief idea of mapping Taiko in all difficulties, instead of mods because the mapset is not ready for getting mods imo. (I don't mean to be too harsh, please understand.)

[General]

> OD/ HP settings:

-The current settings in all difficulties are set too high for each level players respectively.

Futsuu: 3/7
Muzukashii: 4/6
Oni: 5/5 | 6/5

> Size of BG

- Taiko uses 1366*768 for the resolution. You may find another picture for the BG with higher resolution to prevent poor qua. of BG displaying. Alright, I'll look for one.

> Metadata settings:

-Check https://en.wikipedia.org/wiki/More_&#40;Usher_song&#41; for the detailed info.. 'Raymond v. Raymond' in the tag should be moved to source because it is the name of album of the song. Also, please add 'high energy', 'Hi-NRG' into tags, they are genres of the song.

> Length of mapset:

-You should have made good uses of the intro and outro parts. The elements there support notes of Taiko well. When it comes to the breaks, I would say it is acceptable in Futsuu due to a easier difficulty, but for Muzu and Oni, the length and no. of sessions of breaks should be reduced. You can keep the break at 02:22:170 - , though, the reason is obvious and it is fine. I've mapped the intro and outro now. :)

> Volume of Hitsounds:

It can increase up to 75~80% due to the genre and dynamic of the music itself.

[Oni]

> 00:50:010 - you should add some notes at this break. There are vocal, drum set and off beat sfx. You can follow the vocal with drum set actually. This is not a place for a break.

> 01:01:050 (1) - this spinner should be replaced by a bunch of notes with some streams as you can hear from the BGM. Maybe take a try like this: 01:01:050 (16) -

It is just a sample to show how you can utilise the BGM but not just using a plain and boring spinner.

> 01:12:810 (43,44,45) - dkK is not allowed because Finish cannot appear at the end of a series of 1/4 notes except the colour of the Finish and the last second note are intercepted. That means dkD can work well, or you can just leave that be dkk because you did not put emphasize on the accompanishment before, such as 01:05:370 (3) - / 01:09:210 (25) - / ... .

> 01:42:570 (197,198,199) - No matter what, in taiko we try to avoid these situations. It is hard to hit and should be solely used in very special or exceptional cases. Apparently this song is neither of the mentioned scenarios.

> Notes consistencies are low. 02:52:890 (2) - is K, but 02:56:730 (15) - is not a D (a Finish note). Despite, some drum kicks are put randomly in d or k. They should be unified, like 03:01:530 (45,49) - .

> Check more details by your own, or it would just be a super long list.

[Muzukashii]

> 00:19:530 (3,4,5) - / 00:23:370 (18,19,20) - /... loads of them in Muzukashii/ In 99% of Muzukashii do not contain polychrome triplets because Muzukashii level players take a pretty long time to read the notes and they will be in a chaos easily. Removed pretty much all the polychrome triplets

> Shorten the spinner at 02:19:770 (1) - to 02:21:690 - from 02:22:170 - . You can check the end of notes in Oni.

> 02:22:650 - This break is toooooo long. Insert some notes please...

> 01:11:130 (26,27,28,29,30) - / 02:58:170 (18,19,20,21,22) - 5-plets should be strongly avoided although you can still use them, still the principle of using monochrome notes applies. dkdkd is just a joke. Got rid of both of them.

> Continue mapping after 03:23:130 - ! You have notes after 03:23:130 - in Oni, considering the notes spread, you should keep mapping!

> 02:29:370 - start mapping here if you intend on having a break.

> Map outro please...

[Futsuu]

> Same idea in Muzukashii. Don't leave too much space. 01:51:450 - this break is not a wise choice.

> 02:29:370 - start mapping here if you intend on having a break.

> Map outro please...

I am really not going to give a deep mod because it is not the time.
Have fun on mapping!

Basically all done, with a couple of responses in the quote. Thank you so much! :D
kouzuki_karen

numbermaniac wrote:

I have read the rules, but AIMod says it should be either 1.40 or 1.60. I can reduce it if really needed, but I just feel like it moves too slowly at 1.40.
don't trust AIMod for everything, it will say you need an Easy/Normal diff too.

if you want a higher scroll speed (which you should probably only do in Kiai parts), you should just add some inherited points.
Topic Starter
numbermaniac

-[ Dumpling ]- wrote:

numbermaniac wrote:

I have read the rules, but AIMod says it should be either 1.40 or 1.60. I can reduce it if really needed, but I just feel like it moves too slowly at 1.40.
don't trust AIMod for everything, it will say you need an Easy/Normal diff too.

if you want a higher scroll speed (which you should probably only do in Kiai parts), you should just add some inherited points.
Thank you! :)
Raiden

Skylish wrote:

[General]
> Metadata settings:

-Check https://en.wikipedia.org/wiki/More_(Usher_song) for the detailed info.. 'Raymond v. Raymond' in the tag should be moved to source because it is the name of album of the song. Also, please add 'high energy', 'Hi-NRG' into tags, they are genres of the song.
Just passing by and saw this.

Album must not be in the source field

Only use source when the song comes from or has been made recognizable due to a videogame/series/etc.
Topic Starter
numbermaniac

Raiden wrote:

Skylish wrote:

[General]
> Metadata settings:

-Check https://en.wikipedia.org/wiki/More_(Usher_song) for the detailed info.. 'Raymond v. Raymond' in the tag should be moved to source because it is the name of album of the song. Also, please add 'high energy', 'Hi-NRG' into tags, they are genres of the song.
Just passing by and saw this.

Album must not be in the source field

Only use source when the song comes from or has been made recognizable due to a videogame/series/etc.
Awesome, thanks for clearing up the confusion :)
Mihaugoku
Sorry that took so long but i had so much irl stuff to do. Anyway- let's get to the mod.
Mod from the Queue

• I won't mod the Kantan because i'm reeeally bad at those.

[Futsuu]
01:04:890 (1,2) - i liked the way you did it in 01:08:730 (8,9) a bit more
01:18:090 - you can add a d here if you want to
02:02:970 (92,93,94) - i suggest doing something like ↓ this ↓ since i think it would fit better in here

03:20:970 - another potential d
03:27:690 - you can add a note here to go with the OOOOOooooOOo
03:31:290 (17,18) - the same as above, you can do like a [k d k]
03:34:650 (23,24,25,26,27) - this part can go like ↓ this ↓ (not that it's wrong or anyting, just suggesting something that i find better :D)


[Muzukashii]
00:14:490 (39) - this sounds higher so i suggest a k
00:38:010 (70,71) - consider a [k d], might sound better
01:02:490 (161) - ^
03:27:690 (18,19,20,21) - i think about putting this as [kkk d k]

[Oni]
00:16:650 - you can add a k here to fill the empty spot
00:57:690 (241) - there's a bit higher sound. you can change to k
01:43:770 (122) - ^

I hope this mod helps!
Have a good day! :D
Topic Starter
numbermaniac
Mihaugoku's mod

Mihaugoku wrote:

Sorry that took so long but i had so much irl stuff to do. Anyway- let's get to the mod. Not a problem :)
Mod from the Queue

• I won't mod the Kantan because i'm reeeally bad at those.

[Futsuu]
01:04:890 (1,2) - i liked the way you did it in 01:08:730 (8,9) a bit more Thanks, applied throughout :)
01:18:090 - you can add a d here if you want to Done
02:02:970 (92,93,94) - i suggest doing something like ↓ this ↓ since i think it would fit better in here That sounds very nice, thank you!

03:20:970 - another potential d Done
03:27:690 - you can add a note here to go with the OOOOOooooOOo Added
03:31:290 (17,18) - the same as above, you can do like a [k d k] Done
03:34:650 (23,24,25,26,27) - this part can go like ↓ this ↓ (not that it's wrong or anyting, just suggesting something that i find better :D) Haha that’s fine, done :)


[Muzukashii] All done
00:14:490 (39) - this sounds higher so i suggest a k
00:38:010 (70,71) - consider a [k d], might sound better
01:02:490 (161) - ^
03:27:690 (18,19,20,21) - i think about putting this as [kkk d k]

[Oni] All done
00:16:650 - you can add a k here to fill the empty spot
00:57:690 (241) - there's a bit higher sound. you can change to k
01:43:770 (122) - ^

I hope this mod helps!
Have a good day! :D

It was helpful, thank you for the mod!
_kumakichi
hi

I am not good at mapping kantan or futsuu (I am not good at mapping at all) so I shall focus on muzu and oni

timing
offset:1530->1560
may not be the most accurate, but you can check...
for convenience mods below are on your timing, so you could leave this offset thing till the end

muzu
patterns like ddk or kkd is, in my opinion, acceptable in muzu depending on circumstances
01:52:890 (132) - delete to keep the background pattern?
02:11:130 (21,22,23,24,25,26,27) - d d k o ddd k -> d kkk d o d k
as for the break, you could consider sth like this http://imgur.com/5Ixzj4l
02:44:730 - add d, there is a strong beat
03:17:970 (75) - move to 03:17:730 - to reinforce the pattern of x x xxx (as a repetition of 03:16:170 (66,67,68,69,70) - )
03:30:810 - same as above
03:31:290 (34) - d->k maybe kdk d sounds stronger a pattern

as for myself i would prefer the repetitive style for muzu, but yours is fine, I guess

oni
00:33:090 (133) - move to 00:33:210 - so as to make clearer (?) patterns
00:49:530 (212,213) - K k -> k K so as to echo with 00:53:370 (227,228) -
the break after 2nd chorus should be mapped
02:54:330 (123) - as in the muzu mod above
03:23:610 (1) - k->K? this beat can be stronger

good luck~
Topic Starter
numbermaniac

_kumakichi wrote:

hi

I am not good at mapping kantan or futsuu (I am not good at mapping at all) so I shall focus on muzu and oni // That's fine :)

timing
offset:1530->1560 The first mod suggested I move the offset back from my 1550, to 1530. So I’m going to leave this one as it is for now.
may not be the most accurate, but you can check...
for convenience mods below are on your timing, so you could leave this offset thing till the end

muzu
All done
patterns like ddk or kkd is, in my opinion, acceptable in muzu depending on circumstances // I probably could use some ddk/kkd in Muzu, though since it’s a lower star rating I’d somewhat prefer to stay with single colours.
01:52:890 (132) - delete to keep the background pattern?
02:11:130 (21,22,23,24,25,26,27) - d d k o ddd k -> d kkk d o d k
as for the break, you could consider sth like this http://imgur.com/5Ixzj4l // Done, I've gone and mapped the breaks for every diff.
02:44:730 - add d, there is a strong beat
03:17:970 (75) - move to 03:17:730 - to reinforce the pattern of x x xxx (as a repetition of 03:16:170 (66,67,68,69,70) - )
03:30:810 - same as above
03:31:290 (34) - d->k maybe kdk d sounds stronger a pattern

as for myself i would prefer the repetitive style for muzu, but yours is fine, I guess

oni
00:33:090 (133) - move to 00:33:210 - so as to make clearer (?) patterns // Fits better, thanks!
00:49:530 (212,213) - K k -> k K so as to echo with 00:53:370 (227,228) - // I’ve instead removed both finishers because I don’t want to have them during the build-ups.
the break after 2nd chorus should be mapped // Done
02:54:330 (123) - as in the muzu mod above // Done
03:23:610 (1) - k->K? this beat can be stronger // There isn’t really much of a stronger beat here to put a finisher, in my opinion

good luck~
Thanks for the mod!
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