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FLOOR LEGENDS -KAC 2012- - KAC 2012 ULTIMATE MEDLEY -HISTORI

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Topic Starter
Nanatsu
This beatmap was submitted using in-game submission on 2016년 6월 18일 토요일 at 오후 8:10:03

Artist: FLOOR LEGENDS -KAC 2012-
Title: KAC 2012 ULTIMATE MEDLEY -HISTORIA SOUND VOLTEX-
Source: SOUND VOLTEX III GRAVITY WARS
Tags: Steins The 4th KAC KAC2012 original song contest KAC2012オリジナル楽曲コンテスト Yooh Dynasty nora2r VISION P*Light TRIGGER★HAPPY ginkiha EGG siromaru Absurd Gaff 黒魔 Chroma 大宇宙ステージ Daiuchuu stage kamome sano éclair au chocolat C-Show PANIC HOLIC TeamGrimoire+Amaneko croiX Hommarju Gott BlackY Max Burning!!
BPM: 200
Filesize: 3796kb
Play Time: 02:26
Difficulties Available:
  1. Inner Oni (6.04 stars, 1271 notes)
  2. Kantan (1.86 stars, 224 notes)
  3. Muzukashii (3.34 stars, 628 notes)
  4. Oni (4.55 stars, 949 notes)
  5. Stein's Futsuu (2.61 stars, 404 notes)
Download: FLOOR LEGENDS -KAC 2012- - KAC 2012 ULTIMATE MEDLEY -HISTORIA SOUND VOLTEX-
Information: Scores/Beatmap Listing
---------------
Futsuu diff by https://osu.ppy.sh/u/3684010 ( Steins )

my 2nd taiko ranked map
Aruel
sdcvx는 뭐여ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
ArcherLove
asd SV asdasda
Nofool
some suggestion
16:51 Nanatsu: cool x.x
16:52 Nofool: cool map ye
16:55 Nanatsu: random sv lol
16:55 Nofool: everything is readable at least lol
16:55 Nofool: i fucked up at the stream part ;w;
16:56 Nanatsu: i don't know how to nerf or make better either on there
16:56 Nofool: lol they are fine
16:56 Nanatsu: the song just asks 1/4 stream
16:56 Nofool: if fced them on first try
16:57 Nanatsu: have some suggestion on pattern?
16:58 Nofool: hmm checking
16:58 Nofool: are you sure about the timing btw ?
16:59 Nanatsu: i took ranked one from spy
16:59 Nanatsu: so probably offset is fine?
16:59 Nofool: notes sound too early
16:59 Nanatsu: oh
16:59 Nanatsu: let me check his one again
17:00 *Nanatsu is listening to [http://osu.ppy.sh/b/672779 FLOOR LEGENDS -KAC 2012- - KAC 2012 ULTIMATE MEDLEY -HISTORIA SOUND VOLTEX-]
17:01 Nanatsu: seems both are have same offset
17:01 Nanatsu: hmm
17:01 Nanatsu: but i felt it sounds a bit early too when i mapped
17:01 Nofool: i also felt like it while playing lol
17:02 Nofool: idk, seems weird that none would notice on the other map
17:03 Nanatsu: noted anyway
17:03 Nanatsu: i will try to check by my other friends who know well about offset too
17:03 Nofool: 00:28:214 (53) - would change that to d and - 00:29:414 (64) - to k
17:04 Nofool: so you alternate d k d with 00:30:614 (76) -
17:04 Nofool: atm it is k d d
17:04 Nanatsu: it sounds better
17:04 Nanatsu: cool
17:06 Nofool: 00:45:014 (186) - maybe d ?
17:06 Nofool: sounds more like it i guess
17:06 Nofool: it is also easier to play prolly lol
17:07 Nanatsu: sounds more natural
17:07 Nofool: 00:53:789 (260,261) - maybe swap those 2 ?
17:07 Nofool: like for the first thing i pointed
17:07 Nofool: to alternate kkddk/kdkdk
17:08 Nanatsu: oh
17:08 Nanatsu: ok with some rearrange
17:09 Nofool: hmm ive nothing againt the stream part at 1 minute
17:09 Nofool: that's the challenging part for me
17:09 Nofool: nothing that hard but you need to focus more on reading so that's cool
17:10 Nanatsu: reading?
17:11 Nofool: the those streams are complexe i would say
17:11 Nofool: i do like all the rest of the map like naturally but there i need to focus on reading lol
17:13 Nofool: https://osu.ppy.sh/ss/4539512
17:13 Nanatsu: the part will be fixed more by whole moddings
17:13 Nanatsu: oh btw do you wanna kudosu
17:13 Nofool: what about a streams like that there ?
17:13 Nanatsu: oh
17:13 Nanatsu: let me check
17:14 Nofool: lol i can post that on thread after i guess yeah
17:14 Nofool: 01:18:839 - i would even put a note here but it won't work with the slower SV
17:15 Nanatsu: slower sv can be deleted
17:15 Nofool: 01:17:714 (494,495,496) - in fact this could prolly be just a D
17:15 Nofool: instead of dkd
17:15 Nofool: i would delete it i think yeah, not really needed
17:16 Nanatsu: 01:18:014 (497) - change to k then
17:16 Nanatsu: yep
17:16 Nofool: as you pref, d is fine if you remove the 2 previous notes to have only a D tho
17:17 Nanatsu: D?
17:17 Nanatsu: oh
17:18 Nanatsu: it works well too
17:18 Nofool: yeah you know before this part you have D K D K D etc
17:18 Nofool: and that dkd sounds more like a D from the previous part
17:19 Nanatsu: okay
17:21 Nofool: 01:36:839 (676) - following the melody this could be a k but...... idk lol
17:21 Nofool: k is harder to plat and it kinda differs from most of the other patterns
17:21 Nofool: to play*
17:22 Nanatsu: it's 6.02 star so i think it's no matter
17:23 Nanatsu: to have some 3 plots on short stream
17:24 Nofool: https://osu.ppy.sh/ss/4539599
17:24 Nofool: try this changes on your stream ?
17:24 Nofool: i changed like 2-3 notes near the end of the stream
17:24 Nofool: fits more the melody this way imo
17:25 Nofool: plays pretty good this way to i think
17:25 Nanatsu: good
17:26 Nanatsu: k catch higher melody well
17:27 Nofool: 02:15:239 (124) - hmm the beat right after that note sounds pretty high
17:27 Nofool: kd instead of just a d fits more the song buut yeah then you don't have the same space with the other bignotes
17:27 Nofool: gonna try it to see how it plays
17:29 Nofool: haa yeah i think what you did plays weird lol
17:29 Nofool: 02:15:239 (124) -
17:29 Nofool: i would either delete it
17:29 Nofool: or make it kd instead of just a d
17:29 Nofool: plays much more naturally
17:30 Nanatsu: i usually left some note when svs are come but if it plays well i would apply it
17:31 Nanatsu: ok
17:31 Nofool: yeah i understand that
17:31 Nanatsu: it plays well too
17:31 Nofool: but atm the streams ends on a odd rhythm
17:31 Nofool: soo yeah one less note or one more note
17:32 Nanatsu: and the first big note has lower sv speed up so it will not hurt playability
17:32 Nanatsu: better to add since it is last diff
17:33 Nofool: nothing else to say
huepike
Hi Nanatsu~!

[ Kantan]
◆First, I think bpm200 is too fast to Kantan player. so I think about x0.8 would be good.

・OD3 plz

・00:22:514 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5) - I felt monotonous.
:arrow: 00:23:114 - 00:25:514 - 00:27:914 - delete?

・00:51:314 - change big notes
・00:52:514 - ^

・01:00:314 - move to 01:00:614 -

・01:12:614 - change big notes

・02:01:214 - change k

・02:05:414 - move to 02:05:264 - , 02:05:564 - add k?

[ Stein's Futsuu]
Hi Stein, I also said in Kantan. I think bpm200 is too fast to Kantan and Futsuu player. so I think about x0.8 would be good.
・OD4?

There aren't other suggestions. I think it's perfect!

[ Muzukashii]
・OD5 plz

・01:01:814 - change d ddd d k d k? (sorry for hard to understand)

[ Oni]
・00:01:214 ~ 00:09:014 - too many big notes, I think that reduce, or all delete.

・00:44:114 - change d

[ Inner Oni]
・OD6~6.5 plz

・00:30:764 - change d?

・01:47:264 - change d

For the random stream, it cannot be pointed out :?
GOOD LUCK :)
Topic Starter
Nanatsu

huepike wrote:

Hi Nanatsu~!

Hello! :) ( 長い説明が必要な場合は日本語で回答をいただきます )

[ Kantan]
◆First, I think bpm200 is too fast to Kantan player. so I think about x0.8 would be good. That's nice suggestion! :D

・OD3 plz

OK!

・00:22:514 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5) - I felt monotonous.
:arrow: 00:23:114 - 00:25:514 - 00:27:914 - delete?

OK!

・00:51:314 - change big notes
・00:52:514 - ^

OK!

・01:00:314 - move to 01:00:614 -

OK!

・01:12:614 - change big notes

OK!

・02:01:214 - change k

こちらの 02:01:514 (11,12) - たちと比べたら低い音程だと考えられるのでキープしたいと思います。

・02:05:414 - move to 02:05:264 - , 02:05:564 - add k?

それは個人的にKantanとしては難しいと思います :o

[ Stein's Futsuu]
Hi Stein, I also said in Kantan. I think bpm200 is too fast to Kantan and Futsuu player. so I think about x0.8 would be good.
・OD4?

There aren't other suggestions. I think it's perfect!

[ Muzukashii]
・OD5 plz

OK!

・01:01:814 - change d ddd d k d k? (sorry for hard to understand)

この部分は一貫性が必要だと思うのでとりあえずキープですが、リアレンジも考え中です!

[ Oni]
・00:01:214 ~ 00:09:014 - too many big notes, I think that reduce, or all delete.

他の人たちの意見も聞いてみたいと思います。とりあえずキープ

・00:44:114 - change d

OK!

[ Inner Oni]
・OD6~6.5 plz

6~

・00:30:764 - change d?

少しの意図です。

・01:47:264 - change d

OK!

For the random stream, it cannot be pointed out :?
GOOD LUCK :)

Thanks for modding!!!!! :) :) :)
Smallwu
Hi, mod from my queue

General
As AiMod said : Make your background become small

Then turn off Widescreen Support

Muzukashii
00:53:564 - Add k

Oni
I don't know my version isn't new. If it isn't please ignore my Oni mod

00:09:764 (42) - D because [00:09:464 (40)] is D, too. Or you can make them become d

00:32:864 - Add d

00:33:014 (83) - k

00:35:264 - Add d

00:35:414 (100) - k

01:41:339 - Add d ?

Inner Oni
00:42:014 (156) - d

00:43:064 (165,166,167) - kkk or dkk?

01:50:039 (816) - d - It can makes the diff more easier and better to play

01:50:714 -

01:59:414 (29) - d

GL with Rank! :)
Topic Starter
Nanatsu

Smallwu wrote:

Hi, mod from my queue

General
As AiMod said : Make your background become small

Then turn off Widescreen Support

Muzukashii
00:53:564 - Add k

No, For 3-plots consistency between 00:51:314 (125,126,127,128,129,130,131,132,133) -

Oni
I don't know my version isn't new. If it isn't please ignore my Oni mod

00:09:764 (42) - D because [00:09:464 (40)] is D, too. Or you can make them become d

Re-arranged on my way.

00:32:864 - Add d

00:33:014 (83) - k

00:35:264 - Add d

00:35:414 (100) - k

All OK!

01:41:339 - Add d ?

Re-arranged on my way.

Inner Oni
00:42:014 (156) - d

00:43:064 (165,166,167) - kkk or dkk?

They were made by my intention :(

01:50:039 (816) - d - It can makes the diff more easier and better to play

I will take others' opinions too because i think the higher pitch is start from 01:50:039 (816) - this section.

01:50:714 -

same, i gave break stream by my intention but i will change into them if someone will point out too.

01:59:414 (29) - d

OK!

GL with Rank! :)

Thanks for mod!!!! :)
Skeuddy
Hey

Oni
  1. 01:00:314 (45,46) - Swap
  2. 01:58:364 (16,17) - ^
  3. 01:12:764 - Some note (k)
  4. 01:40:739 - ^
  5. 01:41:339 - ^

Inner Oni
  1. 00:00:839 - Some note
  2. 00:14:564 (119) - d
  3. 00:16:964 (143) - ^
  4. 00:19:364 (167) - ^
  5. 00:30:764 (77) - ^
  6. 00:55:514 (277,278) - Swap, and remove finisher on kats
Topic Starter
Nanatsu

Skeuddy wrote:

Hey

Oni
  1. 01:00:314 (45,46) - Swap re-arrnged
  2. 01:58:364 (16,17) - ^ no
  3. 01:12:764 - Some note (k) no
  4. 01:40:739 - ^ no
  5. 01:41:339 - ^ ok

Inner Oni
  1. 00:00:839 - Some note no because finisher
  2. 00:14:564 (119) - d ok
  3. 00:16:964 (143) - ^ no
  4. 00:19:364 (167) - ^ ok
  5. 00:30:764 (77) - ^ ok
  6. 00:55:514 (277,278) - Swap, and remove finisher on kats ok

thanks. helped xd
ManP
Hello ;3/

Kantan
[Kantan]
  1. Disable Widescreen
  2. Why are there many green lines? Probably you have to remove them(except kiai) and change SV 1.2 and re-place all sliders
  3. 00:19:814 - add k? I think it will provide sense of accomplishment about in the end of chorus
  4. 02:15:314 - add spinner from here? and delete 02:15:464 (20)? I feel that space uncomfortable

Stein's Futsuu
[Stein's Futsuu]
  1. OD4.5~5?
  2. Disable Widescreen
  3. 00:56:414 (2,3) - move 1/2 before? The current notes sound weird.
  4. 01:11:714 (21) - move 1/2 before
  5. 01:12:614 (24) - change to K because it sounds higher pitch than next note.
  6. 01:27:164 (20) - move 1/2 before
  7. 01:32:264 (31) - change to d same as 01:33:314 (33,34) - and 01:34:514 (37,38) -
  8. 01:40:814 (1) - Let this spinner start from 1/2 before?
  9. 02:15:164 (37,38,39,40,41,42,43) - remove them and place spinner until 02:17:414 -
    To be honest,I don't know anything about Futsuu :o

Muzukashii
[Muzukashii]
  1. Disable Widescreen
  2. I disagree use SV change in Muzukashii
  3. HD4~5? very high right now
  4. 00:45:614 (103,104,105) - hmmmm I feel this pattern hard. I recommend kkd(1/2)
  5. 01:36:014 (86) - remove this? feels unnecessary
  6. 01:37:214 (92) - move to 01:37:964 - please
  7. 01:39:614 (104) - mvoe to 01:40:664 - please
  8. 01:51:164 - add d
  9. 02:13:364 (59) - remove? for rest
  10. 02:14:864 (68,69) - ctrl + g. for pitch

Oni
[Oni]
  1. Disable Widescreen
  2. 00:13:064 (67,68) - 00:15:464 (85,86) - move them 1/2 later?
  3. 00:18:164 - 00:20:039 - add d?
  4. 00:32:864 - 00:35:264 - add k? I feel they are unsatisfied
  5. 00:45:314 (160) - move 1/2 later
  6. 00:53:639 - add k?
  7. 01:31:739 - add d? Reason is hard to explain but I just feel more fun
  8. 01:33:164 (282) - 01:34:364 (291) - change d please. lower pitch

Innrr Oni
[Inner Oni]
  1. about stream,it may be my preference,but I suggest to make stream more simple.
    For example,01:01:739 (337) - change d. 01:03:989 (366) - change k. 01:06:914 (404) - change d. 01:08:339 (422) - change d.
  2. 01:26:264 (571,572,573,574,575,576) - change them dddk dk(1/4) ?

I wish I could help you a bit :3/
Topic Starter
Nanatsu

ManP wrote:

Hello ;3/

Kantan
[Kantan]
  1. Disable Widescreen
  2. Why are there many green lines? Probably you have to remove them(except kiai) and change SV 1.2 and re-place all sliders
  3. 00:19:814 - add k? I think it will provide sense of accomplishment about in the end of chorus d
  4. 02:15:314 - add spinner from here? and delete 02:15:464 (20)? I feel that space uncomfortable

    All Done <3

Stein's Futsuu
[Stein's Futsuu]
  1. OD4.5~5?
  2. Disable Widescreen
  3. 00:56:414 (2,3) - move 1/2 before? The current notes sound weird.
  4. 01:11:714 (21) - move 1/2 before
  5. 01:12:614 (24) - change to K because it sounds higher pitch than next note.
  6. 01:27:164 (20) - move 1/2 before
  7. 01:32:264 (31) - change to d same as 01:33:314 (33,34) - and 01:34:514 (37,38) -
  8. 01:40:814 (1) - Let this spinner start from 1/2 before?
  9. 02:15:164 (37,38,39,40,41,42,43) - remove them and place spinner until 02:17:414 -
    To be honest,I don't know anything about Futsuu :o

Muzukashii
[Muzukashii]
  1. Disable Widescreen
  2. I disagree use SV change in Muzukashii
  3. HD4~5? very high right now
  4. 00:45:614 (103,104,105) - hmmmm I feel this pattern hard. I recommend kkd(1/2)
  5. 01:36:014 (86) - remove this? feels unnecessary It's normal 1/2 3-plots i guess
  6. 01:37:214 (92) - move to 01:37:964 - please
  7. 01:39:614 (104) - mvoe to 01:40:664 - please
  8. 01:51:164 - add d d d d K K seems weird x.x
  9. 02:13:364 (59) - remove? for rest
  10. 02:14:864 (68,69) - ctrl + g. for pitch

    Done <3

Oni
[Oni]
  1. Disable Widescreen
  2. 00:13:064 (67,68) - 00:15:464 (85,86) - move them 1/2 later? どこに移動するのかわからない
  3. 00:18:164 - 00:20:039 - add d? 00:18:164 - ok
  4. 00:32:864 - 00:35:264 - add k? I feel they are unsatisfied
  5. 00:45:314 (160) - move 1/2 later ^
  6. 00:53:639 - add k?
  7. 01:31:739 - add d? Reason is hard to explain but I just feel more fun
  8. 01:33:164 (282) - 01:34:364 (291) - change d please. lower pitch

Innrr Oni
[Inner Oni]
  1. about stream,it may be my preference,but I suggest to make stream more simple.
    For example,01:01:739 (337) - change d. 01:03:989 (366) - change k. 01:06:914 (404) - change d. 01:08:339 (422) - change d. some applied.
  2. 01:26:264 (571,572,573,574,575,576) - change them dddk dk(1/4) ? ughh i prefer 3 plots here.

I wish I could help you a bit :3/

Thanks for nice mod xDD omanpko
Surono
eh
01:30:914 - I yem nut rede~
02:03:314 - hel yeh epik~

>General
* Untick WideScreen Support on Futsuu and Muzukashii diff
* Your currently BG resolution is 1920x1080, change to 1366x768. AiMod say this ( or this already fixed? please confirmation on decs map or at your post )

>Inner Oni
* I think 00:00:614 (1,2,3) - its heard like 1/2 pattern, 00:00:689 - delete this blue tick for avoid overlapping. bcus 00:01:064 - triplet is fit for this guitar sound
* 00:05:714 (39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55) - this pattern like previous part? but I've tested this and is harsh at 00:06:014 (42,43) - this note. I suggest to 00:06:014 (42,43) - k D every note like this, and 00:08:414 - here d K and next similar, its more Contrasting and easir to play imo
* 00:14:714 (119,120,121,122) - I think is kdkd seems boring and similar with previous, would you change to kkdd? kkddkkd fit with flow
* 00:17:264 - and again, for avoid repetative pattern, change this to don for better emphasize. kat just over with emphasize
* 00:27:689 - change to don? I think is smooth flow and fits following on 00:27:314 - this flow
* 00:28:664 - same above, flow smooth too be ddk. both of vocal n instrument imo
* 00:30:014 - like on 27sec, and also it for avoid repetative patterns ( bcus is too alot spam with similar pattern and varies not seems good imo )
* 00:30:914 - its stronk flow so kkd it fits and previous is kdd for smooth, hmm so enough fair with variety of song.. and on next 00:33:914 - why this kdk and not kkd like previous? 00:34:064 - its fine to be don since its kick drum and 00:34:214 - this snare drum.. yeah you should consistentcy this pattern
* 00:35:714 (118,119,120,121,122,123) - maybe for varies think.. you want make kkk kkk? I think is looks fun to play with "duuuu...~" voice, its long and fit imo
* 00:38:414 - and change kat for emphasize this egg's song?
* 00:43:664 (171,172,173) - ctrl g? nice kat for emphasize on 00:43:814 - this snare drum/end of flow
* 00:44:114 (175,176,177,178,179,180,181) - this remember me like mapper who make map from this song.. and this similar pattern lol ( and he a Std mapper, and you mania lol ) okay, 00:44:264 - bad kat, change to don to avoid overemphasize? and also 00:44:489 - change this to don too, it for 00:44:414 (179,181) - emphasize this
* 00:48:314 - kdddkkd? kdkkddk already good on previous pattern. but here seems like force with flow
* 01:00:314 - kkd? flow differ with 00:59:714 - this
* okay, all deathstream at 2nd kiai looks really challenging lol. but I think it can be repetative on coloring that stream, different just on cymbal thing.. but Up to you. You did repetative on differ sound but on similar you make varies
* 01:20:264 - you want this to be rest? after hit finisher I think is fit to empty on here bcus 01:20:414 - vocal started from here
* 01:30:839 (618,619) - ctrl g, I feel this overemphasize and it repetative. it fits imo with guitar and don for end pattern to emphasize vocal

and next looks good, btw I think You did repetative on differ sound but on similar you make varies [2] lol

>Oni
* 00:00:689 - same Suggestion on Inner Oni
* 00:19:889 - move to 00:19:739 - here and change to don? it feels akward if there empty and forcing hit kkd, or you can just fill don on that empty and to be ddkkd pattern
* 00:53:639 - I think is unessecarry note for Oni diff and harsh to hit the next spinner
* 00:56:789 (11,17) - delete this, Its not recommend for Oni pattern since its close with stream on Inner ( just differ on coloring ) I think just delete that can be bit safe for Oni players
* 00:57:989 (22,28) - same above with reason
* 01:22:664 - tett tett tetet, te tettet, 01:26:114 - tett tetttt ( lol just typing sound of dem guitar )
* 01:41:039 (334,335,336,337,338,339,340,341) - too long for oni, maybe 01:41:189 - delete on here bcus its not stronk flow?

and nice Oni with basic pattern, but idk if there have long pattern like 1/2 non-stop ( maybe cus Inner have long stream? lol fine )

>Muzukashii
* 00:56:414 - no for this.. slider just kill bcus it spam xd
I give example, ex: 00:56:414 - delete this Slider, put 00:56:414 - don finisher and 00:56:714 - make ddd d d
and make like that on next long slider too ( it depends on Emphasize flow like my example ), maybe if you like on short slider you can keep that.
* and about 2nd kiai, have stream on 1/2 pattern. hmm if you like to make easir you can just delete every blue tick to be just 1/2 pattern. since Oni have 3plet so on Muzu just need 1/2 pattern imo

and well Muzu, idk to do more on next. just seems is has long 1/2 pattern, but idk maybe that fine with Oni ( maybe you can consindering for delete just 1 note on over 5plet+ 1/2 pattern )

>Stein's Futsuu
weh this futsuu mapper, I've tested your diff and its nice! but I feel it have akward emphasize, let me see..

* 01:00:914 - why this no kiai? I think fine to consistent with own mapper but its not problem lol
* 00:21:314 - maybe from here you can some to do? just see on kantan diff spread
* 00:56:564 - hmm its really akward imo, move 00:56:414 - here since its clearly and correct sound place

and idk more, its simple and friendly futsuu.. maybe try to find akward emphasize like from 56sec

>Kantan
* 00:51:314 - and 00:52:514 - delete? it close with futsuu pattern, yeah if you like kat for emphasize and don deleted for rest emphasize
* 01:04:514 - from here why started not have rest? looks on futsuu pattern and make bit rest
* 01:47:564 - I think unessacarryy note.. delete? xx 1/2 just for futsuu imo. its well high bpm and harsh for newbie
* 01:50:114 - maybe change this slider to spinner? slider just kill for newbie since its 200bpm
* 02:10:514 - and this, please delete and put some note.. ^ same above with reason.. its kill
* 02:19:214 - delete, it close with futsuu pattern

coloring seems varies.. try to make simple coloring for easir play with newbie, if there have similar sounds

GLuck!
Topic Starter
Nanatsu

Surono wrote:

eh
01:30:914 - I yem nut rede~
02:03:314 - hel yeh epik~ i wonder who is vocal.. maybe sample sounds? xd

>General
* Untick WideScreen Support on Futsuu and Muzukashii diff k
* Your currently BG resolution is 1920x1080, change to 1366x768. AiMod say this ( or this already fixed? please confirmation on decs map or at your post ) later. not huge deal

>Inner Oni
* I think 00:00:614 (1,2,3) - its heard like 1/2 pattern, 00:00:689 - delete this blue tick for avoid overlapping. bcus 00:01:064 - triplet is fit for this guitar sound



* 00:05:714 (39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55) - this pattern like previous part? but I've tested this and is harsh at 00:06:014 (42,43) - this note. I suggest to 00:06:014 (42,43) - k D every note like this, and 00:08:414 - here d K and next similar, its more Contrasting and easir to play imo I personally don't mind to change because i really don't have any confidence on this section. ok. but if someone will point out here with suggestion, i might will change too lol
* 00:14:714 (119,120,121,122) - I think is kdkd seems boring and similar with previous, would you change to kkdd? kkddkkd fit with flow good!
* 00:17:264 - and again, for avoid repetative pattern, change this to don for better emphasize. kat just over with emphasizegood!
* 00:27:689 - change to don? I think is smooth flow and fits following on 00:27:314 - this flow ok
* 00:28:664 - same above, flow smooth too be ddk. both of vocal n instrument imo ughh i prefer follow pitch
* 00:30:014 - like on 27sec, and also it for avoid repetative patterns ( bcus is too alot spam with similar pattern and varies not seems good imo ) ok
* 00:30:914 - its stronk flow so kkd it fits and previous is kdd for smooth, hmm so enough fair with variety of song.. and on next 00:33:914 - why this kdk and not kkd like previous? 00:34:064 - its fine to be don since its kick drum and 00:34:214 - this snare drum.. yeah you should consistentcy this pattern ok
* 00:35:714 (118,119,120,121,122,123) - maybe for varies think.. you want make kkk kkk? I think is looks fun to play with "duuuu...~" voice, its long and fit imo prefer kkd kkd
* 00:38:414 - and change kat for emphasize this egg's song? hmm not really. enough lower pitch
* 00:43:664 (171,172,173) - ctrl g? nice kat for emphasize on 00:43:814 - this snare drum/end of flow ok
* 00:44:114 (175,176,177,178,179,180,181) - this remember me like mapper who make map from this song.. and this similar pattern lol ( and he a Std mapper, and you mania lol ) okay, 00:44:264 - bad kat, change to don to avoid overemphasize? and also 00:44:489 - change this to don too, it for 00:44:414 (179,181) - emphasize this xd sound better
* 00:48:314 - kdddkkd? kdkkddk already good on previous pattern. but here seems like force with flow kddkdk
* 01:00:314 - kkd? flow differ with 00:59:714 - this ok
* okay, all deathstream at 2nd kiai looks really challenging lol. but I think it can be repetative on coloring that stream, different just on cymbal thing.. but Up to you. You did repetative on differ sound but on similar you make varies random mapped here.. i have no idea..
* 01:20:264 - you want this to be rest? after hit finisher I think is fit to empty on here bcus 01:20:414 - vocal started from here i dont follow vocal and this section has been made by 1/2 on offical chart too xD
* 01:30:839 (618,619) - ctrl g, I feel this overemphasize and it repetative. it fits imo with guitar and don for end pattern to emphasize vocal hmm? can't serach..

and next looks good, btw I think You did repetative on differ sound but on similar you make varies [2] lol

>Oni
* 00:00:689 - same Suggestion on Inner Oni ^
* 00:19:889 - move to 00:19:739 - here and change to don? it feels akward if there empty and forcing hit kkd, or you can just fill don on that empty and to be ddkkd pattern hmm.. maybe different with my intention
* 00:53:639 - I think is unessecarry note for Oni diff and harsh to hit the next spinner ok
* 00:56:789 (11,17) - delete this, Its not recommend for Oni pattern since its close with stream on Inner ( just differ on coloring ) I think just delete that can be bit safe for Oni players ok
* 00:57:989 (22,28) - same above with reason ^
* 01:22:664 - tett tett tetet, te tettet, 01:26:114 - tett tetttt ( lol just typing sound of dem guitar ) xd
* 01:41:039 (334,335,336,337,338,339,340,341) - too long for oni, maybe 01:41:189 - delete on here bcus its not stronk flow? ok

and nice Oni with basic pattern, but idk if there have long pattern like 1/2 non-stop ( maybe cus Inner have long stream? lol fine )

>Muzukashii
* 00:56:414 - no for this.. slider just kill bcus it spam xd
I give example, ex: 00:56:414 - delete this Slider, put 00:56:414 - don finisher and 00:56:714 - make ddd d d
and make like that on next long slider too ( it depends on Emphasize flow like my example ), maybe if you like on short slider you can keep that.
* and about 2nd kiai, have stream on 1/2 pattern. hmm if you like to make easir you can just delete every blue tick to be just 1/2 pattern. since Oni have 3plet so on Muzu just need 1/2 pattern imo need some time to re-arrange.. thanks to point out anyway, but i can't look my map now kk

and well Muzu, idk to do more on next. just seems is has long 1/2 pattern, but idk maybe that fine with Oni ( maybe you can consindering for delete just 1 note on over 5plet+ 1/2 pattern )

>Stein's Futsuu
weh this futsuu mapper, I've tested your diff and its nice! but I feel it have akward emphasize, let me see..

* 01:00:914 - why this no kiai? I think fine to consistent with own mapper but its not problem lol
* 00:21:314 - maybe from here you can some to do? just see on kantan diff spread
* 00:56:564 - hmm its really akward imo, move 00:56:414 - here since its clearly and correct sound place

and idk more, its simple and friendly futsuu.. maybe try to find akward emphasize like from 56sec

>Kantan
* 00:51:314 - and 00:52:514 - delete? it close with futsuu pattern, yeah if you like kat for emphasize and don deleted for rest emphasize at least the density is fine to be kantan..
* 01:04:514 - from here why started not have rest? looks on futsuu pattern and make bit rest
* 01:47:564 - I think unessacarryy note.. delete? xx 1/2 just for futsuu imo. its well high bpm and harsh for newbie thought it's for consistency with previous kk. need more opinion here
* 01:50:114 - maybe change this slider to spinner? slider just kill for newbie since its 200bpm ok
* 02:10:514 - and this, please delete and put some note.. ^ same above with reason.. its kill spinner then
* 02:19:214 - delete, it close with futsuu pattern ok

coloring seems varies.. try to make simple coloring for easir play with newbie, if there have similar soundsugh.. maybe bpm is too high to be easy map? idk xd

GLuck!

thanks for nice mod owo
Surono

Nanatsu wrote:

Surono wrote:

eh
01:30:914 - I yem nut rede~
02:03:314 - hel yeh epik~ i wonder who is vocal.. maybe sample sounds? xd

>General
* Untick WideScreen Support on Futsuu and Muzukashii diff k
* Your currently BG resolution is 1920x1080, change to 1366x768. AiMod say this ( or this already fixed? please confirmation on decs map or at your post ) later. not huge deal

[notice]>Inner Oni
* I think 00:00:614 (1,2,3) - its heard like 1/2 pattern, 00:00:689 - delete this blue tick for avoid overlapping. bcus 00:01:064 - triplet is fit for this guitar sound

Wat de u refer pattern orijinal game xD
wat de fek suwaakho frug xddd
Doyak
으 늦어서 죄송합니다. 그런데 저 이런 곡 길이도 너무 길고 모딩하기 너무 힘든데 무즈카시까지만 해드리면 안 될까요? 제 맵에 오니랑 이너오니 마저 안 해주셔도 좋습니다...

[General]
* 후츠우 무즈카시에 와이드스크린 서포트 해제
* BN이셨으니까 아시겠죠? BG 사이즈 줄여주세요.
* 태그 추가하시고 겟난러 이름 넣는 거 잊지 마시고요. Stein's Futsuu 가 누구거지 하는데 알 길이 없어서 헤매다가 겨우 찾았네요.

[Kantan]
* 태고 매핑엔 경험이 별로 없어서 잘 모르겠습니다만, 간단 치고는 꽤나 어려운 요소가 있는 게 아닐까 싶네요. 일단 bpm을 고려했을 때 200이나 되는데 3연속 랜덤 1/1 패턴은 굉장히 많고 00:41:114 (22,23,24,25,26) - 00:44:114 (28,29,30,31,32,33) - 와 같이 갭이 이리저리 변하는 것들이 있다면 상당한 고난이도가 아닐까 생각합니다. 심지어 이 맵의 하프타임에도 못 미치는 속도인 145bpm인 제 맵도 반복적으로 나타나는 3/2 패턴에 별이 폭증하고 나나츠 님도 후츠우에 가까운 난이도라고 하셨는데, 솔직히 실질적인 난이도는 이쪽이 훨씬 어렵다고 생각되네요. (사실 저 한 부분만 너무 어려운 듯합니다.)
* 00:53:714 (1,1) - 태고에 스피너 후 노트 거리 가이드라인은 딱히 없는 것 같지만, 그래도 쉬운 난이도에서는 이렇게 가까이 있는 건 피하는 게 좋지 않나 싶습니다. 스피너가 화면을 가리기 때문에 다음 노트가 잘 안 보이기도 하고, 스피너 치는 데에 집중하느라 다음 노트를 어떻게 처리해야할지 생각하기 힘들 수도 있습니다. 게다가 스피너를 일찍 마치지 못한 경우 마저 처리하기 위해 막 치다가 스피너 끝난 후에까지 키를 눌러서 다음 노트를 미스내는 일이 실제로 저한테 자주 있고요. 어차피 태고에서 스피너 끝이 의미하는 건 별로 없으니 아예 00:55:064 - 여기까지 늘려버리는 건 어떨까요? 01:17:714 (1,1) - 01:53:714 (1,1) - 02:02:114 (1,1) - 02:10:514 (1,1) - 여기도 마찬가지입니다. 일부는 스피너를 그냥 줄여서 일찍 끝내도 될 거 같고...
* 01:05:114 (15,16,17,18,19,20,21,22,23) - 음이 높아지면서 텐션이 변하는 데에 비해 너무 캇동만 반복되는 느낌이었습니다. 전반적인 난이도를 고려해봤을 때 01:08:414 - 01:09:614 - 정도는 노트를 추가해도 무리가 없고, 아니면 01:08:714 (21,23) - 를 음이 높다는 걸 강조하기 위해 전부 캇으로 바꿔줘도 괜찮을 거 같습니다.
* 01:20:714 (3,4,5) - dkd? 소리가 01:20:714 - 01:21:914 - 에서 더 낮습니다.
* 01:35:264 (28,29,30,31) - 동캇 뒤집기? 01:35:264 - 가 제일 높고 01:35:714 (29,30) - 에서 내려갔다가 01:36:914 - 에서 다시 올라가는 느낌이니까요.
* 01:42:614 (42,43,44,45) - 01:47:414 (51,52) - 200bpm 1/2? 마치 스탠의 이지에서 1/2 클릭을 하는 느낌인데 그 경우라면 절대로 허용이 안 된다고 생각하는데 태고는 음...
* 01:44:714 (46,47,48,49) - ddk k가 어떨까요?
* 01:52:664 - 아무리 간단이라지만 앞에 01:51:314 (1,2,3) - 를 다 표현해놓고 마지막 거 하나만 빼놓는 건 어색하게 느껴집니다. 01:51:764 - 를 빼던지, 01:52:664 - 에도 d 하나 추가하는 게 좋을 거 같습니다.
* 02:08:114 - 전후를 비교해보면 앞에 비해서 뒤로 갈수록 텐션은 점점 높아지고 있는 것에 비해, 앞부분은 연속 1/1 패턴 등이 자주 쓰이면서 난이도를 어렵게 하고 있는 것에 비해 이후로는 거의 2/1 위주의 패턴이 되면서 난이도가 도리어 쉬워집니다. 앞에를 줄이고 뒤에를 더 추가하는 것이 낫지 않을까 생각합니다.

[Stein's Futsuu]
* Shouldn't this diff's name be "Steins' Futsuu"? Yeah you already have a ranked GD https://osu.ppy.sh/b/788450 but you're "Steins" and not "Stein", so the ' should go after 's' to represent it correctly.
* 00:33:764 - 00:36:164 - add a note here? There's are big sounds (both drum and vocal) and you have many 1/2s later but not until here. It would be good to introduce them already.
* 00:39:314 (18,19,20,21,22,23,24) - Use finishes? Higher diffs uses finishes on those beats too.
* 00:41:114 (22,23,24,25,26) - http://puu.sh/nVtQ6/87bdbc2db9.jpg because those sounds are dominant.
* 00:46:214 (33,34,35,36) - Same
* 00:48:914 (39,40,41) - This is so Kantan-like. You can definitely add some more notes 00:49:364 - 00:50:264 -
* 00:54:314 (1,1) - Even Kantan used some more notes here. Please add some.
* 00:56:114 (1,2,3) - This looks really unfitting. The strongest sound is on 00:56:414 - but you ignored that, and there's no dominant sound on 00:56:714 - So just 00:56:564 (2,3) - put those 1/2 earlier? Also add a note 00:57:014 - as representing only 00:57:164 - this sound sounds weird.
* 00:57:914 (6) - And move this to 00:57:764 - . Now they're all consistent.
* 00:58:814 - It's awkward to skip this sound too imo, add a note, preferably a finisher even...
* 01:00:914 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - This is way too like Kantan. It's very boring itself already, but a bigger problem is that, just look at Muzukashii. The gap is enormous. You should definitely do something on here.
* 01:10:514 (17,18,19,20,21,22,23) - I have no idea what you want to follow here. You skipped 01:11:264 - 01:11:564 - 01:12:014 - these sounds while representing 01:11:414 - 01:11:714 - these weak sounds? Shouldn't it be like http://puu.sh/nVugc/4bd1a46f9f.jpg ?
* 01:18:014 (1) - At least Kantan ended the spinner 1 beat before and put a note here. Having nothing for this long on Futsuu is strange. Muzukashii has lots of 1/2s standing here.
* 01:34:214 - d? k sounds too high imo
* 01:38:114 - add someting please, it's a prominent downbeat. Maybe kdd from 01:37:814 -
* 01:38:564 (48,49) - dk?
* 01:39:314 (50,51) - I don't understand what you're trying to do here too. Is there any prominent 1/2s? I would have done this (starts at 01:38:564 - ): http://puu.sh/nVuxM/70e6b0c553.jpg
* 01:42:614 (3,4) - kd? The tone definitely goes down. Same for 01:43:814 (7,8) - 01:47:414 (21,22) -
* 01:45:164 (12,13,14,15,16,17,18,19,20) - Too many d's in a row tbh, I'd rather change 01:45:314 (13,14,15,16,17,18) - into k's.
* 01:48:614 (25,26) - Werid 1/2 too, at least put a note on the downbeat 01:48:914 - too, as it's more prominent.
* 01:48:014 (23,24,25,26,27,28,1,1,2,3,4,5,6,7,8,9,10,1,1,2,3,4,5,6,7,8,9) - Why only d's? There are definitely good beats to put k's on too. At least, 01:53:114 (9,10) - 01:59:114 (1) - 02:01:514 (6) - These look like really good places to use k instead.
* 02:15:764 (38,39,40,41) - Does this make any sense with the music? I know it will be really hard if you put notes on all these beats, but simply there's no big sound on 02:15:764 - 02:16:514 - . Imo, you can remove blue tick notes on Muzukashii and that would be just good for this Futsuu.

Idk, this diff's beats don't make much sense with the music for me. Also some parts are extremely easy compared to Muzukashii so the part-gap concerns me too. Overall number of notes is more than double on Muzukashii.

[Muzukashii]
* 00:05:114 (12) - 여기서 베이스 음이 높아지는데, 그에 맞춰서 k로 바꾸는 건 어떨까요? 대신 00:04:664 (11) - 는 d
* 00:10:514 (27,28,29,30,31,32) - 계속 동캇이 번갈아서 똑같이 나오는데 스냅이 이렇게 달라지면 리딩이 어렵지 않을까 생각합니다. 00:11:339 (30,31) - 를 kd로 쓰는 건? 00:16:139 (52,53) - 여기도요. 뒤로는 이런 박자를 소개했으니까 더 바꾸지 않아도 될 거 같습니다.
* 00:49:814 (121,122) - 음이 급격히 높아지는 곳이 122이니까 그쪽에 캇이 있으면 좋겠네요.
* 01:10:514 (83,84,85,86) - 갑자기 너무 비지 않았나요? 01:11:264 - 01:11:864 - 01:12:014 - 이런 소리 다 넣었으면 하는데...
* 01:22:664 (22,23) - 노래가 2개씩 끊어서 계속 나오는 게 아니라 여기서 변화가 있네요. 그에 맞춰서 여기는 kd가 어떨까요?
* 01:40:214 - 여기가 음이 제일 높고 01:40:364 - 에서 살짝 내려갑니다. 01:40:664 - 여기도 높은 음이기도 하고요. 01:39:614 - 부터 해서 http://puu.sh/nVvSX/e5b24226c8.jpg 가 어떨까요?
* 01:45:464 (137,138) - kd?
* 01:51:314 (167,168,169,170,171,172,173,174) - 동으로 써줄 수 있는 부분이 아닐까요? 01:53:114 (175,1) - 랑 차별화도 하고요.

후츠우와 비교해서 노트 수가 2배가 넘게 차이나는데 개인적으로 무즈카시는 괜찮은 거 같습니다(조금 어렵긴 하지만). 후츠우를 좀 버프해달라고 하시는 게 좋을 거 같아요. 후츠우에 너무 간단같은 부분이 많이 보였거든요.
Gemu-
Hi Nanatsu! from my queue

d
k
D (Big d)
K (Big k)

[General]

First Kiai: Start here 00:10:514 - and end here 00:22:514 -
Second Kiai: Start here 01:00:914 - and end here 01:10:514 -
Third Kiai: Start here 01:32:114 - and end here 01:56:114 -

Audio 80% please

Check your AiMod, your BG is 1900x1080 pixels, those is not acceptable, because the rules say:

"Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen)"

I'll give you two BG and can you choose the one that seems best.

1366x768 http://puu.sh/nVTSC/5de01d0cea.jpg
1024x768 http://puu.sh/nVTUp/ae1d1a5de6.jpg

[ Kantan]

HP: 8
OD: 4


Why The Slider Velocity Multiplier you have in Kantan is of 0,8x? Please change that to 1x

SV: 1,20 because the BPM is high, because when de BPM is high, in Kantan and Futsuu to not make hard those difficultys the SV must be 1,20 for the balance of the difficultys.

  1. 00:17:414 (31,32) - Ctrl G to keep consistency with 00:12:314 (20,21,22) - and change to k this 00:18:314 (33,34) - to have a balance and the same rhythm with 00:17:714 (32) -
  2. 00:36:914 (16,17,18,19) - Those notes have the same sound and the same rhythm, but you have a k here 00:37:514 (17) - and you are breaking the rhythm, so the solution is change to d this 00:37:514 (17) - to keep the balance and the density of both.
[ Stein's Futsuu]

HP: 7
OD 4


SV: 1,20, the same explication in Kantan.

You forgot remove the Widescreen Support --> http://puu.sh/nV3kx/216ec51a91.jpg

  1. 00:17:114 (17) - Change to d and Ctrl G here 00:17:414 (18,19) - to keep the consistency with 00:12:314 (5,6,7) -
  2. 01:32:114 (30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54) - In this part you have to follow more the rhythm and the drum. Also, you have to make this diff more easy for the new players, because this is a Futsuu. So I recommend you to do this:
  3. 01:32:864 (32) - Move this here 01:32:564 - to follow the piano sound.
  4. 01:34:064 (35) - Move this here 01:33:764 - the same reason^
  5. 01:35:114 (39) - Move this here 01:34:964 - the same reason^
  6. 01:37:814 (46,47) - This sound weird, the solution is move this 01:37:964 (47) - here 01:38:114
  7. 01:38:564 (48,49,50,51) - To make more easy these parts change this to k 01:38:564 (48,49) - and this to d 01:39:314 (50,51) - Also, because those parts have a high sound and later a low sound.
  8. 01:40:214 (53,54) - This sounds weird, I recommend you move this 01:40:364 (54) - here 01:40:514 - to follow more the rhythm and to have coherence with the same.

    I hope like that suggestion, well, Let's continue with the rest:

  9. 01:47:414 (21) - Change to d to keep the consistency with 01:42:614 (3,4) -
  10. 01:48:614 (25,26) - Change those to k to keep the consistency with 01:43:814 (7,8) -
  11. 02:15:764 (38,39) - Sounds good if you move this 02:15:764 (38) - here 02:15:464 -

[ Muzukashii]

HP: 6
OD: 5


  1. 00:00:914 (2) - Change to D and Ctrl G this 00:02:264 (5,6) - to keep the rhythm and the consistency with 00:03:314 (8,9,10,11,12,13,14,15,16,17,18,19,20) -
  2. 00:09:464 (23,24) - Ctrl G for the above reason.
  3. 00:27:164 (22,23) - Ctrl G to keep sequence, because you have a k here 00:26:714 (20) - and you need to have a d here 00:27:314 (23) - Also sounds good!
  4. 00:29:564 (32,33) - Ctrl G for the same reason^
  5. 00:33:464 (49) - I do not know why it is that note there, because no have sound. Also, it is interfering with the real rhythm 00:33:014 (46,47,48) - So for this reason remove the note 00:33:464 (49) -
  6. 00:33:164 (47) - Change to d to have a pattern inverted with 00:32:414 (43,44,45) -
  7. 00:35:414 (57,58,59,60,61,62,63,64,65,66) - Sounds very good if you change that to -->
  8. 00:37:364 (68) - Change to k because sounds very good with 00:37:964 (71,72,73,74,75,76,77) -
  9. 01:32:114 (64,65,66,67) - That sounds weird because need add a note here to complete the rhythm 01:32:714 - so I reccomend you move this 01:32:864 (68) - here 01:32:714 -
  10. 01:33:014 (69,70,71,72,73,74) - Here too sounds weird because need a note here 01:33:914 - so, I recommend you change to k this 01:33:014 (69) - and change to k this 01:34:064 (75) - and move here 01:33:914 -
  11. 01:35:264 (82) - Move this note here to complete the sound and the rhythm 01:35:114
  12. 01:59:864 (21,22,23,24,25,26,27,28,29,30) - This is so long, remove 02:00:614 (26) - and change to k 02:01:064 (29) -

[ Oni]

HP: 5
OD: 5


  1. 00:01:214 (5,6,7,8,9,10,11,12,13,14) - Apply this here 00:03:614 (15,16,17,18,19,20,21,22,23,24) - to keep the consistency with the same and with this 00:06:014 (25,26,27,28,29,30,31,32,33,34) -
  2. 00:08:414 (35,36) - Ctrl G here and here 00:08:864 (37,38) - to keep the consistency or a similar rhythm with 00:01:214 (5,6,7,8,9,10,11,12) -
  3. 00:21:914 (1,2,3,4) - Remove to put a break for the player are attentive for the next notes.
  4. 01:36:239 (301) - Change to k to emphasize the piano sound.
  5. 01:36:764 (304) - ^
  6. 01:39:239 (322,323) - Ctrl G to follow the rhythm and to have a pattern inverted 01:38:564 (316,317,318) -
  7. 02:03:314 (1) - Put a finish to the begin of kiai.
  8. 02:23:564 (139,140,141) - In muzukashi you have ddd but here have dkd, why? if it have the same rhythm and the same sound, so change to d 02:23:564 (140) - Also, to emphazise the finish 02:23:714 (141) -

[ Inner Oni]

HP: 6
OD: 6


  1. 00:00:914 (4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21) - Apply this here 00:03:314 (22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39) - and part of those here 00:08:114 (58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73) - to keep the consistency with them.
  2. 00:21:914 (1,2,3,4) - Remove to put a break for the player are attentive for the next notes.
  3. 00:37:664 (133,134) - Those notes are not necessary, because it not have a sound and it are interfering this great rhythm 00:37:214 (129,130,131,132) - and this 00:38:114 (135,136,137,138,139) - so, for that reason remove 00:37:664 (133,134) -
  4. 01:45:389 (764) - Change to k, sounds good!
  5. 01:51:614 (833) - , 01:52:064 (836) - , 01:52:514 (839) - , 01:52:964 (842) - remove to emphasize the finish 01:51:314 (831,832,834,835,837,838,840,841,843) -
  6. 02:23:639 (11) - Remove and put a finish 02:23:714 (12) - because you have that finish in all the difficultys.


Nice Beatmap! I hope my mod has been helpful you, Good luck!
Backfire
General
Some inconsistencies here or there, no big deal. Good mapset for the most part, inner oni is particularly good.

Kantan
Nothing here except the finishers and stuff I pointed out in other diffs.

Futsuu
00:00:914 - no finisher note? It's a big crash sound.
00:31:814 - ^ Kind of the same here.
01:15:314 - Alternate D K D K D here if you can, I think it would add a little more challenge to the beginners map and maybe be a lot of fun.
01:37:964 - move to 01:38:114 - since there is no sound there.
01:39:464 - delete or move to 01:39:164 - , there is no sound here.
02:09:314 - finisher here to be consistent with the rest
02:15:314 - Consider adding a spinner since the sounds cannot be rightfully represented in futsuu.
02:20:414 - same here

Muzu
01:11:864 - nothing here? why?
01:20:114 - Finisher maybe? I explained more in oni.
01:32:114 - Ok i explain the finishers in oni here too.

Oni
00:42:914 - Move to 00:43:064 - ? Just sounds better to me.
01:20:114 - big D? little k is kind of weird for how it kind of shifts into the big loud part.
01:40:964 - 01:41:714 - For all this section, maybe change it to this ddk ddkkd D, I feel it works better than what you have with your map and the song.
02:03:314 (1,19,36,54,75) - no finishers?
02:09:314 - ^
and 02:12:839 - remove note to add the finisher next to it? these were all finisher suggestions, i mean, you probably left them out for a reason, but its a clear cymbal crash sound.

Inner Oni
Perfectly made map, if I were you, from now on unless it's necessary, try not to change anything.
Topic Starter
Nanatsu

Backfire wrote:

General
Some inconsistencies here or there, no big deal. Good mapset for the most part, inner oni is particularly good.

Kantan
Nothing here except the finishers and stuff I pointed out in other diffs.

Futsuu
00:00:914 - no finisher note? It's a big crash sound.
00:31:814 - ^ Kind of the same here.
01:15:314 - Alternate D K D K D here if you can, I think it would add a little more challenge to the beginners map and maybe be a lot of fun.
01:37:964 - move to 01:38:114 - since there is no sound there.
01:39:464 - delete or move to 01:39:164 - , there is no sound here.
02:09:314 - finisher here to be consistent with the rest
02:15:314 - Consider adding a spinner since the sounds cannot be rightfully represented in futsuu.
02:20:414 - same here

Muzu
01:11:864 - nothing here? why?
01:20:114 - Finisher maybe? I explained more in oni.
01:32:114 - Ok i explain the finishers in oni here too.

Oni
00:42:914 - Move to 00:43:064 - ? Just sounds better to me.
01:20:114 - big D? little k is kind of weird for how it kind of shifts into the big loud part.
01:40:964 - 01:41:714 - For all this section, maybe change it to this ddk ddkkd D, I feel it works better than what you have with your map and the song.
02:03:314 (1,19,36,54,75) - no finishers?
02:09:314 - ^
and 02:12:839 - remove note to add the finisher next to it? these were all finisher suggestions, i mean, you probably left them out for a reason, but its a clear cymbal crash sound.

Inner Oni
Perfectly made map, if I were you, from now on unless it's necessary, try not to change anything.


i actually more have experience on mappinh inner oni than other diff, so it's how mapped. thabks to encourage anywau, drunk npw wwwwwwwwwzzzzzzzz
Topic Starter
Nanatsu

Doyak wrote:

으 늦어서 죄송합니다. 그런데 저 이런 곡 길이도 너무 길고 모딩하기 너무 힘든데 무즈카시까지만 해드리면 안 될까요? 제 맵에 오니랑 이너오니 마저 안 해주셔도 좋습니다...

[General]
* 후츠우 무즈카시에 와이드스크린 서포트 해제
* BN이셨으니까 아시겠죠? BG 사이즈 줄여주세요.
* 태그 추가하시고 겟난러 이름 넣는 거 잊지 마시고요. Stein's Futsuu 가 누구거지 하는데 알 길이 없어서 헤매다가 겨우 찾았네요.

전부 완료됬습니다. 감사합니다

[Kantan]
* 태고 매핑엔 경험이 별로 없어서 잘 모르겠습니다만, 간단 치고는 꽤나 어려운 요소가 있는 게 아닐까 싶네요. 일단 bpm을 고려했을 때 200이나 되는데 3연속 랜덤 1/1 패턴은 굉장히 많고 00:41:114 (22,23,24,25,26) - 00:44:114 (28,29,30,31,32,33) - 와 같이 갭이 이리저리 변하는 것들이 있다면 상당한 고난이도가 아닐까 생각합니다. 심지어 이 맵의 하프타임에도 못 미치는 속도인 145bpm인 제 맵도 반복적으로 나타나는 3/2 패턴에 별이 폭증하고 나나츠 님도 후츠우에 가까운 난이도라고 하셨는데, 솔직히 실질적인 난이도는 이쪽이 훨씬 어렵다고 생각되네요. (사실 저 한 부분만 너무 어려운 듯합니다.)

아.. 여기는 모딩을 받다보니까 이렇게 됬는데 지금 보니까 다소 덜 일관적이라는 생각도 드네요..

다른 분들의 모딩도 받아가면서 수정해보고 싶습니다


* 00:53:714 (1,1) - 태고에 스피너 후 노트 거리 가이드라인은 딱히 없는 것 같지만, 그래도 쉬운 난이도에서는 이렇게 가까이 있는 건 피하는 게 좋지 않나 싶습니다. 스피너가 화면을 가리기 때문에 다음 노트가 잘 안 보이기도 하고, 스피너 치는 데에 집중하느라 다음 노트를 어떻게 처리해야할지 생각하기 힘들 수도 있습니다. 게다가 스피너를 일찍 마치지 못한 경우 마저 처리하기 위해 막 치다가 스피너 끝난 후에까지 키를 눌러서 다음 노트를 미스내는 일이 실제로 저한테 자주 있고요. 어차피 태고에서 스피너 끝이 의미하는 건 별로 없으니 아예 00:55:064 - 여기까지 늘려버리는 건 어떨까요? 01:17:714 (1,1) - 01:53:714 (1,1) - 02:02:114 (1,1) - 02:10:514 (1,1) - 여기도 마찬가지입니다. 일부는 스피너를 그냥 줄여서 일찍 끝내도 될 거 같고...

몇 부분 수정 완료. 긴 부분은 아무리 간단을 치는 유저라도 말씀하신대로 막치면 실제 스피너 길이보다 훨씬 빨리 끝나니까

충분히 커버 가능하다고 생각합니다


* 01:05:114 (15,16,17,18,19,20,21,22,23) - 음이 높아지면서 텐션이 변하는 데에 비해 너무 캇동만 반복되는 느낌이었습니다. 전반적인 난이도를 고려해봤을 때 01:08:414 - 01:09:614 - 정도는 노트를 추가해도 무리가 없고, 아니면 01:08:714 (21,23) - 를 음이 높다는 걸 강조하기 위해 전부 캇으로 바꿔줘도 괜찮을 거 같습니다.

음.. 캇을 바꿨습니다, 더 추가하기엔 후츠으와 갭이 안 맞을 것 같아서;

* 01:20:714 (3,4,5) - dkd? 소리가 01:20:714 - 01:21:914 - 에서 더 낮습니다.



* 01:35:264 (28,29,30,31) - 동캇 뒤집기? 01:35:264 - 가 제일 높고 01:35:714 (29,30) - 에서 내려갔다가 01:36:914 - 에서 다시 올라가는 느낌이니까요.

ok

* 01:42:614 (42,43,44,45) - 01:47:414 (51,52) - 200bpm 1/2? 마치 스탠의 이지에서 1/2 클릭을 하는 느낌인데 그 경우라면 절대로 허용이 안 된다고 생각하는데 태고는 음...

음.. 뭐 BN의 의견이라던가 그런걸 들어보려고 합니다

* 01:44:714 (46,47,48,49) - ddk k가 어떨까요?

큰 동이 있어서 수정하긴 조금 어려워 보입니다

* 01:52:664 - 아무리 간단이라지만 앞에 01:51:314 (1,2,3) - 를 다 표현해놓고 마지막 거 하나만 빼놓는 건 어색하게 느껴집니다. 01:51:764 - 를 빼던지, 01:52:664 - 에도 d 하나 추가하는 게 좋을 거 같습니다.

01:51:764 - 를 뺐습니다.

* 02:08:114 - 전후를 비교해보면 앞에 비해서 뒤로 갈수록 텐션은 점점 높아지고 있는 것에 비해, 앞부분은 연속 1/1 패턴 등이 자주 쓰이면서 난이도를 어렵게 하고 있는 것에 비해 이후로는 거의 2/1 위주의 패턴이 되면서 난이도가 도리어 쉬워집니다. 앞에를 줄이고 뒤에를 더 추가하는 것이 낫지 않을까 생각합니다.

[Stein's Futsuu]
* Shouldn't this diff's name be "Steins' Futsuu"? Yeah you already have a ranked GD https://osu.ppy.sh/b/788450 but you're "Steins" and not "Stein", so the ' should go after 's' to represent it correctly.
* 00:33:764 - 00:36:164 - add a note here? There's are big sounds (both drum and vocal) and you have many 1/2s later but not until here. It would be good to introduce them already.
* 00:39:314 (18,19,20,21,22,23,24) - Use finishes? Higher diffs uses finishes on those beats too.
* 00:41:114 (22,23,24,25,26) - http://puu.sh/nVtQ6/87bdbc2db9.jpg because those sounds are dominant.
* 00:46:214 (33,34,35,36) - Same
* 00:48:914 (39,40,41) - This is so Kantan-like. You can definitely add some more notes 00:49:364 - 00:50:264 -
* 00:54:314 (1,1) - Even Kantan used some more notes here. Please add some.
* 00:56:114 (1,2,3) - This looks really unfitting. The strongest sound is on 00:56:414 - but you ignored that, and there's no dominant sound on 00:56:714 - So just 00:56:564 (2,3) - put those 1/2 earlier? Also add a note 00:57:014 - as representing only 00:57:164 - this sound sounds weird.
* 00:57:914 (6) - And move this to 00:57:764 - . Now they're all consistent.
* 00:58:814 - It's awkward to skip this sound too imo, add a note, preferably a finisher even...
* 01:00:914 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - This is way too like Kantan. It's very boring itself already, but a bigger problem is that, just look at Muzukashii. The gap is enormous. You should definitely do something on here.
* 01:10:514 (17,18,19,20,21,22,23) - I have no idea what you want to follow here. You skipped 01:11:264 - 01:11:564 - 01:12:014 - these sounds while representing 01:11:414 - 01:11:714 - these weak sounds? Shouldn't it be like http://puu.sh/nVugc/4bd1a46f9f.jpg ?
* 01:18:014 (1) - At least Kantan ended the spinner 1 beat before and put a note here. Having nothing for this long on Futsuu is strange. Muzukashii has lots of 1/2s standing here.
* 01:34:214 - d? k sounds too high imo
* 01:38:114 - add someting please, it's a prominent downbeat. Maybe kdd from 01:37:814 -
* 01:38:564 (48,49) - dk?
* 01:39:314 (50,51) - I don't understand what you're trying to do here too. Is there any prominent 1/2s? I would have done this (starts at 01:38:564 - ): http://puu.sh/nVuxM/70e6b0c553.jpg
* 01:42:614 (3,4) - kd? The tone definitely goes down. Same for 01:43:814 (7,8) - 01:47:414 (21,22) -
* 01:45:164 (12,13,14,15,16,17,18,19,20) - Too many d's in a row tbh, I'd rather change 01:45:314 (13,14,15,16,17,18) - into k's.
* 01:48:614 (25,26) - Werid 1/2 too, at least put a note on the downbeat 01:48:914 - too, as it's more prominent.
* 01:48:014 (23,24,25,26,27,28,1,1,2,3,4,5,6,7,8,9,10,1,1,2,3,4,5,6,7,8,9) - Why only d's? There are definitely good beats to put k's on too. At least, 01:53:114 (9,10) - 01:59:114 (1) - 02:01:514 (6) - These look like really good places to use k instead.
* 02:15:764 (38,39,40,41) - Does this make any sense with the music? I know it will be really hard if you put notes on all these beats, but simply there's no big sound on 02:15:764 - 02:16:514 - . Imo, you can remove blue tick notes on Muzukashii and that would be just good for this Futsuu.

Idk, this diff's beats don't make much sense with the music for me. Also some parts are extremely easy compared to Muzukashii so the part-gap concerns me too. Overall number of notes is more than double on Muzukashii.

[Muzukashii]
* 00:05:114 (12) - 여기서 베이스 음이 높아지는데, 그에 맞춰서 k로 바꾸는 건 어떨까요? 대신 00:04:664 (11) - 는 d



* 00:10:514 (27,28,29,30,31,32) - 계속 동캇이 번갈아서 똑같이 나오는데 스냅이 이렇게 달라지면 리딩이 어렵지 않을까 생각합니다. 00:11:339 (30,31) - 를 kd로 쓰는 건? 00:16:139 (52,53) - 여기도요. 뒤로는 이런 박자를 소개했으니까 더 바꾸지 않아도 될 거 같습니다.



* 00:49:814 (121,122) - 음이 급격히 높아지는 곳이 122이니까 그쪽에 캇이 있으면 좋겠네요.

이 부분은 지켜보기로..

* 01:10:514 (83,84,85,86) - 갑자기 너무 비지 않았나요? 01:11:264 - 01:11:864 - 01:12:014 - 이런 소리 다 넣었으면 하는데...

한 곳 추가했습니다.

* 01:22:664 (22,23) - 노래가 2개씩 끊어서 계속 나오는 게 아니라 여기서 변화가 있네요. 그에 맞춰서 여기는 kd가 어떨까요?



* 01:40:214 - 여기가 음이 제일 높고 01:40:364 - 에서 살짝 내려갑니다. 01:40:664 - 여기도 높은 음이기도 하고요. 01:39:614 - 부터 해서 http://puu.sh/nVvSX/e5b24226c8.jpg 가 어떨까요?

약간 리어레인지 했습니다

* 01:45:464 (137,138) - kd?



* 01:51:314 (167,168,169,170,171,172,173,174) - 동으로 써줄 수 있는 부분이 아닐까요? 01:53:114 (175,1) - 랑 차별화도 하고요.

Oni랑 Inner Oni도 큰 캇이니까 일관성을 위해서 개인적으로는 킵 하고 싶습니다

후츠우와 비교해서 노트 수가 2배가 넘게 차이나는데 개인적으로 무즈카시는 괜찮은 거 같습니다(조금 어렵긴 하지만). 후츠우를 좀 버프해달라고 하시는 게 좋을 거 같아요. 후츠우에 너무 간단같은 부분이 많이 보였거든요.

모딩 감사합니다 :)
Topic Starter
Nanatsu

game rock wrote:

Hi Nanatsu! from my queue

d
k
D (Big d)
K (Big k)

[General]

First Kiai: Start here 00:10:514 - and end here 00:22:514 -
Second Kiai: Start here 01:00:914 - and end here 01:10:514 -
Third Kiai: Start here 01:32:114 - and end here 01:56:114 -

Audio 80% please

Check your AiMod, your BG is 1900x1080 pixels, those is not acceptable, because the rules say:

"Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen)"

I'll give you two BG and can you choose the one that seems best.

1366x768 http://puu.sh/nVTSC/5de01d0cea.jpg
1024x768 http://puu.sh/nVTUp/ae1d1a5de6.jpg


Fixed 2nd kiai time, applied 1366x768 BG one. Audio 80%. Thanks!

[ Kantan]

HP: 8
OD: 4


Why The Slider Velocity Multiplier you have in Kantan is of 0,8x? Please change that to 1x


SV: 1,20 because the BPM is high, because when de BPM is high, in Kantan and Futsuu to not make hard those difficultys the SV must be 1,20 for the balance of the difficultys.

Alright.

  1. 00:17:414 (31,32) - Ctrl G to keep consistency with 00:12:314 (20,21,22) - and change to k this 00:18:314 (33,34) - to have a balance and the same rhythm with 00:17:714 (32) -

    keep d 00:18:314 (33) - here, others were all applied.
  2. 00:36:914 (16,17,18,19) - Those notes have the same sound and the same rhythm, but you have a k here 00:37:514 (17) - and you are breaking the rhythm, so the solution is change to d this 00:37:514 (17) - to keep the balance and the density of both.

    There's a higher pitch instrument sound than others. but i'll change if someone will point out here again.
[ Stein's Futsuu]

HP: 7
OD 4


SV: 1,20, the same explication in Kantan.

You forgot remove the Widescreen Support --> http://puu.sh/nV3kx/216ec51a91.jpg

  1. 00:17:114 (17) - Change to d and Ctrl G here 00:17:414 (18,19) - to keep the consistency with 00:12:314 (5,6,7) -
  2. 01:32:114 (30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54) - In this part you have to follow more the rhythm and the drum. Also, you have to make this diff more easy for the new players, because this is a Futsuu. So I recommend you to do this:
  3. 01:32:864 (32) - Move this here 01:32:564 - to follow the piano sound.
  4. 01:34:064 (35) - Move this here 01:33:764 - the same reason^
  5. 01:35:114 (39) - Move this here 01:34:964 - the same reason^
  6. 01:37:814 (46,47) - This sound weird, the solution is move this 01:37:964 (47) - here 01:38:114
  7. 01:38:564 (48,49,50,51) - To make more easy these parts change this to k 01:38:564 (48,49) - and this to d 01:39:314 (50,51) - Also, because those parts have a high sound and later a low sound.
  8. 01:40:214 (53,54) - This sounds weird, I recommend you move this 01:40:364 (54) - here 01:40:514 - to follow more the rhythm and to have coherence with the same.

    I hope like that suggestion, well, Let's continue with the rest:

  9. 01:47:414 (21) - Change to d to keep the consistency with 01:42:614 (3,4) -
  10. 01:48:614 (25,26) - Change those to k to keep the consistency with 01:43:814 (7,8) -
  11. 02:15:764 (38,39) - Sounds good if you move this 02:15:764 (38) - here 02:15:464 -

[ Muzukashii]

HP: 6
OD: 5


  1. 00:00:914 (2) - Change to D and Ctrl G this 00:02:264 (5,6) - to keep the rhythm and the consistency with 00:03:314 (8,9,10,11,12,13,14,15,16,17,18,19,20) -
  2. 00:09:464 (23,24) - Ctrl G for the above reason.
  3. 00:27:164 (22,23) - Ctrl G to keep sequence, because you have a k here 00:26:714 (20) - and you need to have a d here 00:27:314 (23) - Also sounds good!
  4. 00:29:564 (32,33) - Ctrl G for the same reason^
  5. 00:33:464 (49) - I do not know why it is that note there, because no have sound. Also, it is interfering with the real rhythm 00:33:014 (46,47,48) - So for this reason remove the note 00:33:464 (49) -
  6. 00:33:164 (47) - Change to d to have a pattern inverted with 00:32:414 (43,44,45) -
  7. 00:35:414 (57,58,59,60,61,62,63,64,65,66) - Sounds very good if you change that to -->
  8. 00:37:364 (68) - Change to k because sounds very good with 00:37:964 (71,72,73,74,75,76,77) -
  9. 01:32:114 (64,65,66,67) - That sounds weird because need add a note here to complete the rhythm 01:32:714 - so I reccomend you move this 01:32:864 (68) - here 01:32:714 -
  10. 01:33:014 (69,70,71,72,73,74) - Here too sounds weird because need a note here 01:33:914 - so, I recommend you change to k this 01:33:014 (69) - and change to k this 01:34:064 (75) - and move here 01:33:914 -
  11. 01:35:264 (82) - Move this note here to complete the sound and the rhythm 01:35:114
  12. 01:59:864 (21,22,23,24,25,26,27,28,29,30) - This is so long, remove 02:00:614 (26) - and change to k 02:01:064 (29) -

[ Oni]

HP: 5
OD: 5


  1. 00:01:214 (5,6,7,8,9,10,11,12,13,14) - Apply this here 00:03:614 (15,16,17,18,19,20,21,22,23,24) - to keep the consistency with the same and with this 00:06:014 (25,26,27,28,29,30,31,32,33,34) -
  2. 00:08:414 (35,36) - Ctrl G here and here 00:08:864 (37,38) - to keep the consistency or a similar rhythm with 00:01:214 (5,6,7,8,9,10,11,12) -
  3. 00:21:914 (1,2,3,4) - Remove to put a break for the player are attentive for the next notes.
  4. 01:36:239 (301) - Change to k to emphasize the piano sound.
  5. 01:36:764 (304) - ^
  6. 01:39:239 (322,323) - Ctrl G to follow the rhythm and to have a pattern inverted 01:38:564 (316,317,318) -
  7. 02:03:314 (1) - Put a finish to the begin of kiai.
  8. 02:23:564 (139,140,141) - In muzukashi you have ddd but here have dkd, why? if it have the same rhythm and the same sound, so change to d 02:23:564 (140) - Also, to emphazise the finish 02:23:714 (141) -

[ Inner Oni]

HP: 6
OD: 6


  1. 00:00:914 (4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21) - Apply this here 00:03:314 (22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39) - and part of those here 00:08:114 (58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73) - to keep the consistency with them.
  2. 00:21:914 (1,2,3,4) - Remove to put a break for the player are attentive for the next notes.
  3. 00:37:664 (133,134) - Those notes are not necessary, because it not have a sound and it are interfering this great rhythm 00:37:214 (129,130,131,132) - and this 00:38:114 (135,136,137,138,139) - so, for that reason remove 00:37:664 (133,134) -
  4. 01:45:389 (764) - Change to k, sounds good!
  5. 01:51:614 (833) - , 01:52:064 (836) - , 01:52:514 (839) - , 01:52:964 (842) - remove to emphasize the finish 01:51:314 (831,832,834,835,837,838,840,841,843) -
  6. 02:23:639 (11) - Remove and put a finish 02:23:714 (12) - because you have that finish in all the difficultys.


Nice Beatmap! I hope my mod has been helpful you, Good luck!



I changed Muzu ~ Inner oni diff before i writing this reply. i'm sorry for that i can't remember what i changed but some suggestions were applied at least.

Thanks to mod anyway o/ :)
Topic Starter
Nanatsu

Backfire wrote:

General
Some inconsistencies here or there, no big deal. Good mapset for the most part, inner oni is particularly good.

Kantan
Nothing here except the finishers and stuff I pointed out in other diffs.

Futsuu
00:00:914 - no finisher note? It's a big crash sound.
00:31:814 - ^ Kind of the same here.
01:15:314 - Alternate D K D K D here if you can, I think it would add a little more challenge to the beginners map and maybe be a lot of fun.
01:37:964 - move to 01:38:114 - since there is no sound there.
01:39:464 - delete or move to 01:39:164 - , there is no sound here.
02:09:314 - finisher here to be consistent with the rest
02:15:314 - Consider adding a spinner since the sounds cannot be rightfully represented in futsuu.
02:20:414 - same here

Muzu
01:11:864 - nothing here? why?
01:20:114 - Finisher maybe? I explained more in oni.
01:32:114 - Ok i explain the finishers in oni here too.

owo ok

Oni
00:42:914 - Move to 00:43:064 - ? Just sounds better to me.

There's obviously big sound to make empty there as Oni diff. so i'd rather prefer re-arrange here. done anyway.

01:20:114 - big D? little k is kind of weird for how it kind of shifts into the big loud part.

Exactly. I lost here o/

01:40:964 - 01:41:714 - For all this section, maybe change it to this ddk ddkkd D, I feel it works better than what you have with your map and the song.

Lol. i always thought the current way was a bit awkward. your suggestion is way better, thank you!

02:03:314 (1,19,36,54,75) - no finishers?

all done except 1 part.

02:09:314 - ^

I do like to make empty here for consistency and rest as oni diff.

and 02:12:839 - remove note to add the finisher next to it? these were all finisher suggestions, i mean, you probably left them out for a reason, but its a clear cymbal crash sound.

It's good to make difference with Inner oni, thank you!

Inner Oni
Perfectly made map, if I were you, from now on unless it's necessary, try not to change anything.


thanks for nice mod <3 very reasonable
Nofool
o/ HB /extralate

no checking inner since i was fine with it last time, i hope it hasnt changed too much :c
well just pm me if you really want me to take a look at it again tho

[Kantan]
* use SV 1,4 lol, that's some nonsense idea that works only for bpm higher than 240 mby. lower SV makes it look more dense while beginners have issue reading when there are too many notes on the screen. This adding to the fact that most of the peoples here use 16:9 resolution which makes it even harder to read with a low SV.
* 00:17:714 (32,33,34) - try a spinner instead, sounds like it and also for more variety. kind of a letdown to keep the usual patterns since you have a finisher at - 00:15:314 (27) - that starts something.
* 00:36:014 (14) - id move this to - 00:35:414 - as d, - 00:34:514 (12) - resets - 00:32:114 (7) - so yeah id keep that d _ _ d k. i know you are following the vocal on that like for the previous kkd but here the player really isn't following that, the main drum rhythm is still better.
* ^ if you do, try moving - 00:37:514 (17) - to - 00:37:814 - ? same kinda reason.
* 00:45:614 (31) - move to - 00:45:914 - as k ? reseting - 00:41:114 (22,23,24) -, also that break is needed i think, this rhythm is kinda hard to handle.
* 00:48:914 (37,38) - why no finisher this time ? a bit different but not that much.
* 00:58:664 (5,6,7) - lol dont try to follow something like that, just get a slider from - 00:58:514 - to - 00:59:714 -.
* 01:15:314 (29,30,31,32) - deserve finishers.
* 01:32:864 (23) - hmm nha move this to - 01:33:014 - lol, that's much more intruitive and that second beat is more important anyways. same for - 01:34:064 (25) - and - 01:35:264 (27) -.
* 01:51:014 - end the spinner here, too short atm. they don't really have to follow the song perfectly, the important is how they play, short spinner are weird.
* 01:59:414 (7,8,9) - id move them all to 1/1 to the right, that weak melody you are trying to follow is way to low and the main 2/1 rhythm is too big, also i think so it even fits more the melody this way lol.
* 02:03:314 (1) - this should be a finisher if - 02:07:514 (10) - is, also id change - 02:06:614 (8) - to k to make it like - 02:03:914 (2,3) -, and then probably remove - 02:07:214 (9) -. better have some more break, also you really dont need to try having that much variety already, that's just the kantan.
* 02:12:914 (1) - / - 02:17:714 (1) - no finisher ? they both have a similar higher sound that the others don't have.

[Futsuu]
HP7
Bon vu ton retard sur les mods xd, vaux mieux pas que je regarde maintenant. Mais vu le nb de notes ouais y'a un prob, tu devrais plutôt approcher les 400-420 si on suit le spread kantan/muzu.

[Muzukashii]
HP6
* 00:26:564 (19) - move to - 00:26:414 -. i know there is a sound at - 00:26:564 - but - 00:23:864 (8,9) - used a different rhythm and imo that consistency is much more important playing wise. same for - 00:28:964 (29) -.
* 00:32:714 (45) - / - 00:35:114 (56) - / - 00:37:514 (69) - remove ?? i think you need breaks here, those are not that important and from the beginning of the song that density/rhythm is kinda hard to handle yet in a muzu.
* 00:44:564 (98) - move to - 00:44:864 - ? reverse pattern + shorter.
* 00:56:414 (6,7,8) - lmao, sadly it's just gonna be normal slider while playing rip (i mean its fine dw).
* 01:05:864 (51) - remove ? break.
* 02:01:364 - d missing ? refer to - 01:56:564 (4) - / - 01:58:964 (17) -.

[Oni]
* 00:35:564 (102,103,104,105,106,107) - should be k kkd kkd instead of ddk d k d, refering to - 00:33:764 (89,90,91,92,93,94,95) -.
* 00:41:714 (137,138) - / - 00:46:514 (169,170) - id swap colors, D k sounds much better imo. kinda plays better too.
* 00:56:414 - 00:57:314 - heres what it really looks like :

they use the 1/8 ticks inbetween the 1/4 ones x_x same goes for the 2 following structures. well i have no idea about what you should do but what you have actually doesnt fit and plays kinda weird lol.
* 01:05:864 (88,89,90,91,92,93,94) - ddkdd k d instead ? fits much more the song idk (same to apply for - 01:07:064 (99,100,101,102,103,104,105) -.
* 01:09:164 (119,120,121,122,123,124,125) - hmm little mistake here this should be k d kkkkd instead of d kkkkd k, - 01:08:114 (109) - = - 01:09:314 (120) - in the melody, you just made it a bit too early.
* 01:43:664 (358) - sounds/plays better as d. hmmmmmmm and mby same for - 01:47:264 (387) -.
* 02:08:714 (41,42,43,44,45) - should be k dk dk ? previous structure uses kd kd k already and it seems like you want to alternate them.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

gl man
Topic Starter
Nanatsu

Nofool wrote:

o/ HB /extralate

no checking inner since i was fine with it last time, i hope it hasnt changed too much :c
well just pm me if you really want me to take a look at it again tho

[Kantan]
* use SV 1,4 lol, that's some nonsense idea that works only for bpm higher than 240 mby. lower SV makes it look more dense while beginners have issue reading when there are too many notes on the screen. This adding to the fact that most of the peoples here use 16:9 resolution which makes it even harder to read with a low SV. OK. but BNs will decide this problem eventually lol
* 00:17:714 (32,33,34) - try a spinner instead, sounds like it and also for more variety. kind of a letdown to keep the usual patterns since you have a finisher at - 00:15:314 (27) - that starts something. it seems not good way to emphasize the spinner 00:20:114 (1) - so i want to keep here
* 00:36:014 (14) - id move this to - 00:35:414 - as d, - 00:34:514 (12) - resets - 00:32:114 (7) - so yeah id keep that d _ _ d k. i know you are following the vocal on that like for the previous kkd but here the player really isn't following that, the main drum rhythm is still better. alright
* ^ if you do, try moving - 00:37:514 (17) - to - 00:37:814 - ? same kinda reason. since i keep using 1/1 beatsnap from 00:36:914 - here, probably no for the consistency problem
* 00:45:614 (31) - move to - 00:45:914 - as k ? reseting - 00:41:114 (22,23,24) -, also that break is needed i think, this rhythm is kinda hard to handle. nice
* 00:48:914 (37,38) - why no finisher this time ? a bit different but not that much. idk why i didnt add, thanks
* 00:58:664 (5,6,7) - lol dont try to follow something like that, just get a slider from - 00:58:514 - to - 00:59:714 -. i see
* 01:15:314 (29,30,31,32) - deserve finishers. i think so, since i used finishers on inner oni too
* 01:32:864 (23) - hmm nha move this to - 01:33:014 - lol, that's much more intruitive and that second beat is more important anyways. same for - 01:34:064 (25) - and - 01:35:264 (27) -. maybe it was fixed by others' mod. but yeah i found that i still like this way, thanks
* 01:51:014 - end the spinner here, too short atm. they don't really have to follow the song perfectly, the important is how they play, short spinner are weird. i see
* 01:59:414 (7,8,9) - id move them all to 1/1 to the right, that weak melody you are trying to follow is way to low and the main 2/1 rhythm is too big, also i think so it even fits more the melody this way lol. i agree somehow but.. i should consider here more for now
* 02:03:314 (1) - this should be a finisher if - 02:07:514 (10) - is, also id change - 02:06:614 (8) - to k to make it like - 02:03:914 (2,3) -, and then probably remove - 02:07:214 (9) -. better have some more break, also you really dont need to try having that much variety already, that's just the kantan. very reasonable, sure
* 02:12:914 (1) - / - 02:17:714 (1) - no finisher ? they both have a similar higher sound that the others don't have. yeah

[Futsuu]
HP7
Bon vu ton retard sur les mods xd, vaux mieux pas que je regarde maintenant. Mais vu le nb de notes ouais y'a un prob, tu devrais plutôt approcher les 400-420 si on suit le spread kantan/muzu.

[Muzukashii]
HP6 OK
* 00:26:564 (19) - move to - 00:26:414 -. i know there is a sound at - 00:26:564 - but - 00:23:864 (8,9) - used a different rhythm and imo that consistency is much more important playing wise. same for - 00:28:964 (29) -. hmmm ok both way fine
* 00:32:714 (45) - / - 00:35:114 (56) - / - 00:37:514 (69) - remove ?? i think you need breaks here, those are not that important and from the beginning of the song that density/rhythm is kinda hard to handle yet in a muzu. sure
* 00:44:564 (98) - move to - 00:44:864 - ? reverse pattern + shorter. nice 5-plots
* 00:56:414 (6,7,8) - lmao, sadly it's just gonna be normal slider while playing rip (i mean its fine dw). i didnt intend LOL
* 01:05:864 (51) - remove ? break. i agree
* 02:01:364 - d missing ? refer to - 01:56:564 (4) - / - 01:58:964 (17) -.ok

[Oni]
* 00:35:564 (102,103,104,105,106,107) - should be k kkd kkd instead of ddk d k d, refering to - 00:33:764 (89,90,91,92,93,94,95) -. ok
* 00:41:714 (137,138) - / - 00:46:514 (169,170) - id swap colors, D k sounds much better imo. kinda plays better too. it is
* 00:56:414 - 00:57:314 - heres what it really looks like :

they use the 1/8 ticks inbetween the 1/4 ones x_x same goes for the 2 following structures. well i have no idea about what you should do but what you have actually doesnt fit and plays kinda weird lol. hmmmmmmmmmmmm idk.. it was slider but i changed to it xd
* 01:05:864 (88,89,90,91,92,93,94) - ddkdd k d instead ? fits much more the song idk (same to apply for - 01:07:064 (99,100,101,102,103,104,105) -. seems more better
* 01:09:164 (119,120,121,122,123,124,125) - hmm little mistake here this should be k d kkkkd instead of d kkkkd k, - 01:08:114 (109) - = - 01:09:314 (120) - in the melody, you just made it a bit too early. i was worried about 5 plots 3 plots 3 plots pattern seems too hard ( something like inner oni ) but i agree it was too early, ok
* 01:43:664 (358) - sounds/plays better as d. hmmmmmmm and mby same for - 01:47:264 (387) -. ok and 01:47:264 - re-arranged
* 02:08:714 (41,42,43,44,45) - should be k dk dk ? previous structure uses kd kd k already and it seems like you want to alternate them. i see
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

gl man
Thanks a lot and sorry for late reply, i finally backed here to handle it o/

very nice modding! :)
Aruel
hi heres my mod

move to 1

don forget my kudo xd
Topic Starter
Nanatsu

Fresh Chicken wrote:

hi heres my mod

move to 1

don forget my kudo xd

there's no 1 column in taiko mode, you failed to get free kudosu :p

( plz mod my map even a little ;_; )
Surono
u dem frog we_boss, .weebos
Yoratama
Hi, M4M. sorry for delay, don't have a mood to mod xD
Sorry my English is bad.
Kantan


OD = 3 maybe? because it's High BPM.
01:42:614 (41,42) - delete 42? because Kantan must be 1/1
01:43:814 (43,44) - same?
01:47:414 (50,51) - ^^

Stein's Futsuu


OD = 4/4.5? i think 5 is for muzu.
00:10:814 (1) - remove? becaue do son't add a note 00:13:214 - 00:15:614 -
00:24:614 (5) - don? that pitch is lower than this 00:27:014 (10) -
00:29:414 (15) - same?
01:21:164 (4) - move 01:21:014 - ? high pitch there

Muzukashii


00:33:014 (45) - don? you do that in other diff
01:13:214 (90,91) - Ctrl+G? i think 01:13:364 (91) - have a lower pitch
01:18:914 (1) - kat is better imo
02:15:464 (70,71,72,73,74,75,76,77,78,79) - make it d d d k k k d d k k

Oni


It's well mapped, nice diff :)
00:51:764 (200) - kat? i think this pitch is same 00:51:614 (198,199,200) -
00:52:964 (210) - ^^
01:10:814 (133,134) - Ctrl+G? 01:10:964 (134) - is lower sound
01:11:864 (138,139,140) - kkd? same reason^
Hope it help
Good Luck!

Edit: Uncheck Widescreen Support for Muzukashii
Topic Starter
Nanatsu

Yoratama wrote:

Hi, M4M. sorry for delay, don't have a mood to mod xD
Sorry my English is bad.
Kantan


OD = 3 maybe? because it's High BPM.
01:42:614 (41,42) - delete 42? because Kantan must be 1/1
01:43:814 (43,44) - same?
01:47:414 (50,51) - ^^ ugh. not sure here. i'll consider it with others.

Stein's Futsuu


OD = 4/4.5? i think 5 is for muzu.
00:10:814 (1) - remove? becaue do son't add a note 00:13:214 - 00:15:614 -
00:24:614 (5) - don? that pitch is lower than this 00:27:014 (10) -
00:29:414 (15) - same?
01:21:164 (4) - move 01:21:014 - ? high pitch there

Muzukashii


00:33:014 (45) - don? you do that in other diff ok
01:13:214 (90,91) - Ctrl+G? i think 01:13:364 (91) - have a lower pitch ok
01:18:914 (1) - kat is better imo ok
02:15:464 (70,71,72,73,74,75,76,77,78,79) - make it d d d k k k d d k k nah for consistency

Oni


It's well mapped, nice diff :)
00:51:764 (200) - kat? i think this pitch is same 00:51:614 (198,199,200) -
00:52:964 (210) - ^^ I don't like to use kkk pattern for oni, sorry
01:10:814 (133,134) - Ctrl+G? 01:10:964 (134) - is lower sound ok
01:11:864 (138,139,140) - kkd? same reason^ keep here, kkd sounds a bit weird
Hope it help
Good Luck!


huh thanks to mod xd
Edit: Uncheck Widescreen Support for Muzukashii
Steins
sorry for my late, i will apply mods and post it when i can.
Yuzeyun
znort

[Inner Oni]
01:53:339 - I feel like that speed change could be with 01:53:039 - , the drastic change was weird to play.

Also, 01:03:314 (357,358,359,360,361,362,363,364,365,366,367,368,369,370,371,372,373,374,375,376,377,378,379,380,381,382,383,384,385,386,387) - threw me off a bit because the pitch changes didn't really go by 3 but rather by 2, 4, 6 or 8.

[Oni]
Same thing about SV at 01:53:339 - although to a lesser extent.
Please up the OD to 6. 5 is very low for this bpm.
01:45:314 - This crash is unmapped, which I consider as a missed note.

[Muzukashii]
I don't think anything is wrong?

[Futsuu]
Applelle moi quand t'as fini de tout check + le mod de nofool qui viendra

[Kantan]
--

no kd please, wait until steins got his mod
Topic Starter
Nanatsu

_Gezo_ wrote:

znort

[Inner Oni]
01:53:339 - I feel like that speed change could be with 01:53:039 - , the drastic change was weird to play.

I see! but can i try x1.7 for this part?

i think it's good for my intention what i wanted to do and reduced speed at the same time

if you think it's still weird, i'll change to x1.5.


Also, 01:03:314 (357,358,359,360,361,362,363,364,365,366,367,368,369,370,371,372,373,374,375,376,377,378,379,380,381,382,383,384,385,386,387) - threw me off a bit because the pitch changes didn't really go by 3 but rather by 2, 4, 6 or 8.

it was for star rating jump mmmm i see, but can you explain what i should do more detaily? idk what to do for now x_x

[Oni]
Same thing about SV at 01:53:339 - although to a lesser extent. For Oni, sure! since it's lower diff.
Please up the OD to 6. 5 is very low for this bpm. Done!
01:45:314 - This crash is unmapped, which I consider as a missed note. hmmm i followed main rhythm but i found it's worth to put a circle. added d!

[Muzukashii]
I don't think anything is wrong? aww thanks! <3

[Futsuu]
Applelle moi quand t'as fini de tout check + le mod de nofool qui viendra

[Kantan]
-- ?_?

no kd please, wait until steins got his mod


Thanks for check!! :) :) :) :) i'm really happy now!
Yuzeyun

Nanatsu wrote:

it was for star rating jump mmmm i see, but can you explain what i should do more detaily? idk what to do for now x_x

I saw other diffs got a rather simple construction on this part, maybe make this stream less difficult and more onto the essence of how you mapped it. I don't mind the ending unchanging, but the beginning of that stream in particular is pretty odd to play. ddkkddddkkkk for instance would work as much.

[Kantan]
-- ?_? literally nothing lol

no kd please, wait until steins got his mod
Topic Starter
Nanatsu

_Gezo_ wrote:

Nanatsu wrote:

it was for star rating jump mmmm i see, but can you explain what i should do more detaily? idk what to do for now x_x

I saw other diffs got a rather simple construction on this part, maybe make this stream less difficult and more onto the essence of how you mapped it. I don't mind the ending unchanging, but the beginning of that stream in particular is pretty odd to play. ddkkddddkkkk for instance would work as much.

[Kantan]
-- ?_? literally nothing lol

no kd please, wait until steins got his mod

updated with re-arrange.

i'm sorry for not applying ddkkddddkkkk suggestion for 100% because i want to keep at least 6*+ star rating for this diff, but it was helped!

waiting steins for update, thanks again!
Fuel
From my mod queue, sorry for the delay :?
d = don, red note
k = kat, blue note
D = don finisher, big red note
K = kat finisher, big blue note

mod
Kantan
Thought it was fine, not sure about that one slider since it is a 200 bpm song and this is a Kantan so you wouldn't be expecting players to hit a 200 1/4 stream (granted, it is optional), maybe use a spinner? Up to you though.

Stein's Futsuu
Disable Widescreen Support.
Note count between this and Muzukashii basically doubles :|, somewhere around 400 would probably be better
01:00:914 - The section from here has a very low density when compared to Muzu, jumping from 2/1 notes to 1/4 triplets. Maybe mapping the beeps on the 1/1 ticks as well as the cymbal crashes on the 1/2 ticks would help to close the gap.
01:10:514 - Going off the sound on the note here and at 01:10:964 (19), the faint electronic one in the background that also occurs at next 4 red ticks, wouldn't something like k_dk_kdk_kdk fit better? (where (17) in the picture is at 01:10:514 for reference)
01:26:714 (19) - I don't see why this is a k given that the last 3 k's in this guitar section occur on the more prominent guitar sounds, ctrl+g 01:26:564 (18,19) seems like a better fit.
01:27:464 - For consistency wouldn't be a 1/2 kd here rather than just d? Going off how it was at 01:22:664.
01:32:114 - Density could be a bit higher in this kiai imo.
01:32:264 (31) - Change to d? Consistency with 01:33:464 (34) and 01:34:664 (38).
01:32:714 - Add a note here, to keep the doubles rhythm like at 01:34:064 ?
01:37:814 - 1/2 ddk here instead of dk? It feels awkward having the k play on the red tick when the strongest beat is clearly on the white tick at 01:38:114.
01:39:314 (50) - Change to d? Same sound as 01:38:714 (49).
01:49:964 (1) - Start the spinner on either the preceding or following white tick? The buildup to the trill starts at 01:49:814 while the trill sound itself is from 01:50:114. Starting in the middle of the buildup feels weird.
01:53:114 (9,10) - Change to K so its not all D? As well as to differentiate the two sounds.
01:53:714 (1) - 5 sec spinner o.O Also, wouldn't it make more sense for the kiai time to end either after or before the spinner rather than in the middle of it?
02:06:314 - Not sure why there's a deviation from the 3/2 rhythm here like at 02:03:914 (9,10)
02:15:614 - Wouldn't 3/4 snap make more sense for the notes from this point onwards till 02:17:714 (44) ?
02:20:414 - 3/4 snap again, till 02:22:664 (58) ?

Muzukashii
01:49:964 (163) - Start the slider at 01:50:114 ? Trill sound actually starts here, the 1/2 bit before is just a buildup. The Oni slider also starts here and the noticeable change in hitsounding for the stream in Inner Oni starts here too.
Otherwise nice :D

Oni
01:50:114 (414) - End slider at 01:50:714 instead? There's a percussion sound there that I thinks fits better as a place to end the trill. The slider in the Muzu and the equivalent stream in the Inner Oni also ends here.
02:17:414 - Add a d here? I'm assuming the 4-plet is to maintain the 3/4 rhythm but given the drum sound on this beat I think the 5-plet d would work here.
Fun diff :D

Inner Oni
Way above my skill level so I don't have much to comment about this one.
01:00:764 - Found it a bit weird that the stream starts here given similar sounds appear before the other streams but the notes at 01:03:089 (355) and 01:05:489 (386) etc. aren't moved to the next blue tick to follow this 2 note lead-in to a stream. With this in mind, maybe move 01:00:839 (325) to 01:00:689 ?

Hope it helps :D
Topic Starter
Nanatsu

Invective wrote:

From my mod queue, sorry for the delay :?
d = don, red note
k = kat, blue note
D = don finisher, big red note
K = kat finisher, big blue note

mod
Kantan
Thought it was fine, not sure about that one slider since it is a 200 bpm song and this is a Kantan so you wouldn't be expecting players to hit a 200 1/4 stream (granted, it is optional), maybe use a spinner? Up to you though.

there's no rule that you shouldn't use slider if bpm is high. and tnt slider is not even 1/4 beatsnap ( it's kinda free beatsnap ) but still using for easiest charts too. therefore, i don't think it's huge deal for whole difficulty spread. but i'll try to change if someone will point out this problem again.

Stein's Futsuu
Disable Widescreen Support.
Note count between this and Muzukashii basically doubles :|, somewhere around 400 would probably be better
01:00:914 - The section from here has a very low density when compared to Muzu, jumping from 2/1 notes to 1/4 triplets. Maybe mapping the beeps on the 1/1 ticks as well as the cymbal crashes on the 1/2 ticks would help to close the gap.
01:10:514 - Going off the sound on the note here and at 01:10:964 (19), the faint electronic one in the background that also occurs at next 4 red ticks, wouldn't something like k_dk_kdk_kdk fit better? (where (17) in the picture is at 01:10:514 for reference)
01:26:714 (19) - I don't see why this is a k given that the last 3 k's in this guitar section occur on the more prominent guitar sounds, ctrl+g 01:26:564 (18,19) seems like a better fit.
01:27:464 - For consistency wouldn't be a 1/2 kd here rather than just d? Going off how it was at 01:22:664.
01:32:114 - Density could be a bit higher in this kiai imo.
01:32:264 (31) - Change to d? Consistency with 01:33:464 (34) and 01:34:664 (38).
01:32:714 - Add a note here, to keep the doubles rhythm like at 01:34:064 ?
01:37:814 - 1/2 ddk here instead of dk? It feels awkward having the k play on the red tick when the strongest beat is clearly on the white tick at 01:38:114.
01:39:314 (50) - Change to d? Same sound as 01:38:714 (49).
01:49:964 (1) - Start the spinner on either the preceding or following white tick? The buildup to the trill starts at 01:49:814 while the trill sound itself is from 01:50:114. Starting in the middle of the buildup feels weird.
01:53:114 (9,10) - Change to K so its not all D? As well as to differentiate the two sounds.
01:53:714 (1) - 5 sec spinner o.O Also, wouldn't it make more sense for the kiai time to end either after or before the spinner rather than in the middle of it?
02:06:314 - Not sure why there's a deviation from the 3/2 rhythm here like at 02:03:914 (9,10)
02:15:614 - Wouldn't 3/4 snap make more sense for the notes from this point onwards till 02:17:714 (44) ?
02:20:414 - 3/4 snap again, till 02:22:664 (58) ?

Muzukashii
01:49:964 (163) - Start the slider at 01:50:114 ? Trill sound actually starts here, the 1/2 bit before is just a buildup. The Oni slider also starts here and the noticeable change in hitsounding for the stream in Inner Oni starts here too. ughh that's good for consistency, applied.
Otherwise nice :D

Oni
01:50:114 (414) - End slider at 01:50:714 instead? There's a percussion sound there that I thinks fits better as a place to end the trill. The slider in the Muzu and the equivalent stream in the Inner Oni also ends here. applied too.
02:17:414 - Add a d here? I'm assuming the 4-plet is to maintain the 3/4 rhythm but given the drum sound on this beat I think the 5-plet d would work here.
mm it's for 3/4 rhythm as you said. so it will break consistency of beatsnap. also it's not hardest diff so i want to keep here to avoid weird beatsnap composition to play
Fun diff :D
:)
Inner Oni
Way above my skill level so I don't have much to comment about this one.
01:00:764 - Found it a bit weird that the stream starts here given similar sounds appear before the other streams but the notes at 01:03:089 (355) and 01:05:489 (386) etc. aren't moved to the next blue tick to follow this 2 note lead-in to a stream. With this in mind, maybe move 01:00:839 (325) to 01:00:689 ?
nice catch, applied.

Hope it helps :D
thanks for mod with nice explains! ;)
Topic Starter
Nanatsu
Applied Smallwu, Skeuddy, ManP, Surono, Doyak, game rock, Backfire's mods for Steins' Futsuu diff. Thanks again guys! :)
Topic Starter
Nanatsu
updated steins' futsuu diff with Nofool's irc mod and some others' mod from thread.

Let's go!
Yuzeyun
[Futsuundere]
y'a un truc qui me perturbe, c'est le déséquilibre de notes (360 pour futsuu contre 630 pour muzukashii), essaie d'augmenter la densité à certains endroits, c'est tout ce que je demande en fait, car la map fait un peu vide comparée à la muzukashii.
fais aussi attention d'avoir des rythmes ou des patterns similaires pour des morceaux récurrents, pour éviter que la map soit bancale.

Par exemple:
02:04:214 (11,12) - ne colle pas avec 02:06:764 (19) - , 02:09:164 (25) -
(Y'en a d'autres mais je suis trop KO pour réfléchir)

Y'a aussi des spinners qui peuvent avoir des notes à la place :
00:09:314 (1) - , 01:18:014 (1) - , 02:20:564 (1) -
01:53:714 (1) - Plus important, t'as largement de quoi mettre mass notes

Y' aplusieurs endroits où tu peux rajouter des notes
00:41:414 -
00:51:314 (51,52,53,54) -
01:00:914 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28) -
(Là aussi y'a d'autres endroits mais je SUIS MORT)
se lever à 2h du mat c'est chaud
Aruel
Where is Gekkou Ranbu

Also we can add some tags

The 4th KAC KAC2012 original song contest KAC2012オリジナル楽曲コンテスト Yooh Dynasty nora2r VISION P*Light TRIGGER★HAPPY ginkiha EGG siromaru Absurd Gaff 黒魔 Chroma 大宇宙ステージ Daiuchuu stage kamome sano éclair au chocolat C-Show PANIC HOLIC TeamGrimoire+Amaneko croiX Hommarju Gott BlackY Max Burning!!
Topic Starter
Nanatsu

Fresh Chicken wrote:

Where is Gekkou Ranbu

Also we can add some tags

The 4th KAC KAC2012 original song contest KAC2012オリジナル楽曲コンテスト Yooh Dynasty nora2r VISION P*Light TRIGGER★HAPPY ginkiha EGG siromaru Absurd Gaff 黒魔 Chroma 大宇宙ステージ Daiuchuu stage kamome sano éclair au chocolat C-Show PANIC HOLIC TeamGrimoire+Amaneko croiX Hommarju Gott BlackY Max Burning!!
i'd like to focus it than gekkou ranbu for now, thanks for tag suggestion anyway.

should i give kudosu for you? idk lol (go away kudosu farmer)
Yuzeyun
https://www.dropbox.com/s/599g0nvdatbk1 ... 6.txt?dl=0 IRC log
(you can finally kd, do it on the main post please)


EDIT: changed HP a bit. looks fine.
Topic Starter
Nanatsu

_Gezo_ wrote:

https://www.dropbox.com/s/599g0nvdatbk1ex/Steins-20160611-053426.txt?dl=0 IRC log
(you can finally kd, do it on the main post please)

ughhhh sorry i gave kudosu to this one ;-;


SUPER THANKS FOR YOUR WHOLE EFFORT AND BUBBLE!!!!!!!!!!!!!!!!!!!!!! <333333
Aruel

Nanatsu wrote:

should i give kudosu for you? idk lol (go away kudosu farmer)
da fuk dude I was planning to deny kudo if you give that to me lol
OzzyOzrock
[General]
  1. 01:14:114 to 01:17:714 - LMAO look at Futsuu Muzu and Oni in the editor, they are so similar hahaha, not a complaint, just found it funny.
[Inner Oni]
  1. 00:00:764 (3) - k? LMAO immediate suggestion, just because it's a noticeably different sound from 00:01:064 (5,6,7) - these.
  2. 01:39:839 or 01:40:289 - Add a note? Since from what I can tell from 01:37:514 (681,682,683,684,685,686,687) - 01:38:564 (692,693,694,695,696,697,698) - etc. you add 7 note patterns during the keyboard melodies.
[Oni]
  1. 00:51:764 (200) - and 00:52:964 (210) - k? It would make them stand out a lot more because currently you're mapping as if all the kkds are the same sound.
  2. 01:05:489 (85,86) - Delete these notes? Clearly this is the hardest part of the song, but being an Oni, this part goes on for a very long time without stopping and at this BPM that's pretty tough.
  3. 02:13:064 (75) - Deleting this note does the same as above, but overall makes the distance of this part consistent with the size of patterns like 02:14:264 (83,84,85,86,87,88,89,90,91) - .
  4. 02:17:414 - where don go....!?
[Muzukashii]
  1. The first part of the map isn't that dense, and if you compare this to Oni for the first parts you'll see what I mean. Try adding some more 1/2 or even some 1/4.
  2. 01:12:914 (89,90,91,92,93,94,95,96) - Do something denser? Futsuu is pretty close to this.
  3. 01:30:614 (58,59,60,61,62) - IT HURTS SEEING ONI COMPARED TO THIS.
[Stein's Futsuu]
  1. 00:19:364 (53,54,55,56) - Change to kkkd starting on 00:19:514? Fits the music better.
  2. 01:20:714 (4) - d?
  3. 01:25:514 (17,18,19,20,21,22,23,24,25,26,27,28,29) - What is this following? The rhythm seems random with the kdd. Follow the guitar a little more?
  4. 01:45:314 (13,14,15,16) - I don't recommend so many big notes in Futsuu. Use regular notes?
  5. 01:51:314 (1,2,3,4,5,6,7,8) - Same for these. 200 BPM big notes are scary to most new players.
  6. 01:59:564 (2,3,4,5,6) - k d k k d? I I don't think all dons fits.
  7. 02:01:514 (7,8,9) - k k? Fits the rhythm better.
  8. 02:14:264 (29) - Delete this note? So many doubles is hard.
  9. 02:18:614 - Add d? It makes Muzukashii spread better.
[Kantan]
  1. SV 1.2 would be nice considering the BPM.
  2. 00:57:014 - Add k? It's super empty here.
  3. 01:00:914 (7,8,9,10,11) - How about having this all be 2/1, then deleting 01:05:114 (12) - ? It seems random as it is now, with that 3 note island.
  4. 01:22:214 - Add k, but delete 01:23:114 (6) - ? This maps to more of the melody while leading into the new part of the song better.
  5. 01:59:114 (6,7,8,9,10,11,12) - This could fit the rhythm waaay better :p
  6. 02:02:114 (1) - It'd be better to delete this to make an ACTUAL break before the kiai, since spinners don't count.
  7. 02:21:314 (7,8,9) - Well... you tried XD (how would anyone fucking map that)
;)
Steins
ive apply everything thanks ozzy for your mods.
Topic Starter
Nanatsu

OzzyOzrock wrote:

[General]
  1. 01:14:114 to 01:17:714 - LMAO look at Futsuu Muzu and Oni in the editor, they are so similar hahaha, not a complaint, just found it funny. LOL IKR
[Inner Oni]
  1. 00:00:764 (3) - k? LMAO immediate suggestion, just because it's a noticeably different sound from 00:01:064 (5,6,7) - these.

    That was fine to accept lol

  2. 01:39:839 or 01:40:289 - Add a note? Since from what I can tell from 01:37:514 (681,682,683,684,685,686,687) - 01:38:564 (692,693,694,695,696,697,698) - etc. you add 7 note patterns during the keyboard melodies.

    Added on 01:40:289 - !
[Oni]
  1. 00:51:764 (200) - and 00:52:964 (210) - k? It would make them stand out a lot more because currently you're mapping as if all the kkds are the same sound.

    Pretty good!

  2. 01:05:489 (85,86) - Delete these notes? Clearly this is the hardest part of the song, but being an Oni, this part goes on for a very long time without stopping and at this BPM that's pretty tough.

    Reasonable. But i think that i can remain 1/2 beatsnap as oni diff ._. so i didn't delete 01:05:564 (85) - this one

  3. 02:13:064 (75) - Deleting this note does the same as above, but overall makes the distance of this part consistent with the size of patterns like 02:14:264 (83,84,85,86,87,88,89,90,91) - .

    Quite good, I love this suggestion.

  4. 02:17:414 - where don go....!?

    aw no, I focused 3/4 beatsnap for this part. but call me again if you think it's really weird.
[Muzukashii]
  1. The first part of the map isn't that dense, and if you compare this to Oni for the first parts you'll see what I mean. Try adding some more 1/2 or even some 1/4.

    welllllllll i don't think it's problem because.. it's just first part right? which means.. the beginning of difficulty, or pattern. it still can be easier imo. but it's just my opinion, i'll not impose about keeping here. but, i prefer to keep. or i rather want your more detail suggestion.

  2. 01:12:914 (89,90,91,92,93,94,95,96) - Do something denser? Futsuu is pretty close to this.

    Added d on 01:13:964 - but call me again if it's not enough.

  3. 01:30:614 (58,59,60,61,62) - IT HURTS SEEING ONI COMPARED TO THIS.

    hmm added 2-plots for 01:31:139 - 01:31:889 - here.
[Stein's Futsuu]
  1. 00:19:364 (53,54,55,56) - Change to kkkd starting on 00:19:514? Fits the music better.
  2. 01:20:714 (4) - d?
  3. 01:25:514 (17,18,19,20,21,22,23,24,25,26,27,28,29) - What is this following? The rhythm seems random with the kdd. Follow the guitar a little more?
  4. 01:45:314 (13,14,15,16) - I don't recommend so many big notes in Futsuu. Use regular notes?
  5. 01:51:314 (1,2,3,4,5,6,7,8) - Same for these. 200 BPM big notes are scary to most new players.
  6. 01:59:564 (2,3,4,5,6) - k d k k d? I I don't think all dons fits.
  7. 02:01:514 (7,8,9) - k k? Fits the rhythm better.
  8. 02:14:264 (29) - Delete this note? So many doubles is hard.
  9. 02:18:614 - Add d? It makes Muzukashii spread better.
[Kantan]
  1. SV 1.2 would be nice considering the BPM.

    ok.

  2. 00:57:014 - Add k? It's super empty here.

    oh sure

  3. 01:00:914 (7,8,9,10,11) - How about having this all be 2/1, then deleting 01:05:114 (12) - ? It seems random as it is now, with that 3 note island.

    I'm sorry, but... what is 2/1? :o :o :o :o :o :o :o

  4. 01:22:214 - Add k, but delete 01:23:114 (6) - ? This maps to more of the melody while leading into the new part of the song better.

    way better

  5. 01:59:114 (6,7,8,9,10,11,12) - This could fit the rhythm waaay better :p

    hmm re-arranged

  6. 02:02:114 (1) - It'd be better to delete this to make an ACTUAL break before the kiai, since spinners don't count.

    re-arranged here too

  7. 02:21:314 (7,8,9) - Well... you tried XD (how would anyone fucking map that)

    aw moved 02:22:814 (8) - to 02:22:514 - here. still weird? @_@ probably should use spinner here too? i wanna your opinion..
;)
Topic Starter
Nanatsu
Updated all diffs by Ozzy's mod. Waiting his re-check on Oni, Muzu, Kantan diff!
OzzyOzrock
2/1 means the distance of 2 1/1s :p

Will re-check soon! Also the Oni break is probably gonna be needed >:I
Topic Starter
Nanatsu

OzzyOzrock wrote:

2/1 means the distance of 2 1/1s :p

Will re-check soon! Also the Oni break is probably gonna be needed >:I
done to update Kantan again.

still, i don't know where you mean about oni break. so i'll wait your re-check!
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