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Demetori - Plastic Mind ~ Alice in Underground [Taiko]

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Topic Starter
Elfie
This beatmap was submitted using in-game submission on 4 marca 2016 at 18:54:41

Artist: Demetori
Title: Plastic Mind ~ Alice in Underground
Source: 東方Project
Tags: touhou progressive powermetal ZUN Perfect Cherry Blossom instrumental kaikidan begierde dez zauberer desire of the magician purasuchikku maindo stage 3 boss margatroid comiket79
BPM: 260
Filesize: 9678kb
Play Time: 06:14
Difficulties Available:
  1. Inner Oni (6,22 stars, 3414 notes)
Download: Demetori - Plastic Mind ~ Alice in Underground
Information: Scores/Beatmap Listing
---------------
for approval


Modders
Thanks:
DarkStoorM
Ppuskalin
R
Jona
Eiuh
Volta
Nepuri
mattinator123
xtrem3x
newyams99
game rock
Jerry
ZTH
LigerZero
ikin5050
DarkStoorM
Hi, random mod.

[Disclaimer]
I'm not an experienced mapper, the whole mod is a list of possible changes.

[General]
1) I have some doubts about some of the KIAI sections:
  1. 00:16:360 - to 00:45:898 -
  2. 01:36:206 - to 01:50:975 -
  3. 04:09:437 - to 04:24:206 -
I don't think these are necessary in here, I don't feel like they fit those parts.
IMO, I would leave only two sections at:
  1. 02:35:283 - to 03:02:975 -
  2. 04:38:975 - to 05:23:283 -
2) Aesthetic part:
  1. That's not really an issue, but I would avoid using New Combos, when your map only consists of the hit circles. More like a personal preference.
  2. Personally, I like using the beatmap background with the song name under the taiko Playfield. Though, I haven't seen any new beatmaps like this, maybe I'm not updated with the Ranking Criteria. I found an image with better quality and added the song name. Feel free to use this one as a background: http://i.imgur.com/DA1OS4k.jpg
3) Difficulty name - I know, that Marathons can use free naming, but I would use something else than Marathon as a difficulty name. Also a personal preference, you can leave it as anything you want.

4) You should remove the second .mp3 file from the Beatmap folder. The only file used is:
AudioFilename: _Touhou_ Demetori- Plastic Mind _ Alice in Underground.mp3
You should only keep this one, as the second file is just unnecessarily enlarging the beatmap size.

5) Currently, I think the sound volume is too high. I don't know which skin are you using, but for me 80% volume seems to be fine. Someone else needs to confirm this.

6) Why is the OD 5.6? I think you could keep it at OD7/HP7 since it's an Expert difficulty.

[The map]
Finally, moving to the map :D
00:08:975 - From this part up to 00:11:744 - I assume you wanted to avoid the pattern repetinion, as you used the Kat for Hi-hatsounds in the first part (you used Dons instead). Kats could be used to match the higher pitch you can hear in the song, but that's totally up to you. Creativity and pattern variation is important as long as it's matching the song.

00:19:129 - I feel like this note should be k. If you want to match the guitar's higher pitch and to differentiate the pattern, a kat should be fine in here. It's hard to change these parts, so I also suggest trying to keep up with the guitar.
This also applies to these notes:
  1. 00:26:514 -
  2. 00:33:898 -
  3. 00:41:283 -
  4. 01:38:975 -
  5. 01:46:359 -
  6. 04:12:206 -
  7. 04:19:590 -
  8. 05:33:437 -
  9. 05:40:821 -
  10. 05:48:206 -
  11. 05:55:590 -
Since there is quite a few of these repetitive sections, I would suggest alternating between changing one of them to k andleaving next as d to make different patterns.
Also, since all these patterns are ddk (reference: 00:19:129 (31,32,33) - ) I think we can make an exception and not follow the drums on the kat note and change the whole pattern from ddk either to kdk or kkd. It's all about how you feel these parts. I would not point them out if there was only a few of them, not 12. That's the only part I am worried about.

Actually, we can also apply to other sections of this repetitive pattern. Take a look at the following section: 00:16:360 - up to 00:19:475 - .
Now take a look at these two patterns:
  1. 00:17:283 (11,12,13) - ddk
  2. 00:19:129 (31,32,33) - ddk
You might want to experiment with these two pattern of this repetitive section of the song. Take a look on how you feel the map with (11,12,13) as kkd and (31,32,33) as kdk. I would keep changing these patterns, because it will make a huge difference (that's how I feel it at least).

I would go even further, and try to change some of the ddk patterns, where the guitar's higher pitch lands on the first note of your triplets, but that's really up to you.
---
00:45:898 - Don't you think it should start with a K finisher? You can definitely hear a strong Hi-hat in there.
01:35:917 - Misplaced note? There's literally no sound in here. I think you wanted to put it here: 01:36:206 - possibly a D finisher.
01:54:783 - Did you miss a k in here or was the d put on purpose? I would stick to k at this point.
02:05:744 - I feel like this should be a D finisher.
The KIAI section from 02:35:283 - to 03:02:975 - I really dislike the 1/2 snapping on probably the best part of the song, even if there's no place for 1/4 snaps. Since it's an Expert difficulty, I wouldn't mind making more complex patterns. If the beginning consists of a lot of 1/4 snaps, I think you should remap the KIAI sections to add those as well.
03:05:975 - I don't know if you are also following the melody or drums only. For me, it feels like a k (according to the melody).
04:02:667 - I have some doubts about if this should be k.
For me, it feels more like d on this note and a k on the next note instead 04:02:744 - (the guitar sound).
The KIAI section from 04:38:975 - to 05:23:283 - The same problem as the previous mentioned section. I will leave this to you. I would focus a bit more on adding complex patterns to these parts.

That's all I could find. The 1/6 snaps look good to me.
Have fun 8-)

IT'S SO HARD TO MAP MONOTONOUS MAPS :( :(
Topic Starter
Elfie

DarkStoorM wrote:

Hi, random mod.

[Disclaimer]
I'm not an experienced mapper, the whole mod is a list of possible changes.

[General]
1) I have some doubts about some of the KIAI sections:
  1. 00:16:360 - to 00:45:898 -
  2. 01:36:206 - to 01:50:975 -
  3. 04:09:437 - to 04:24:206 -
I don't think these are necessary in here, I don't feel like they fit those parts. right
IMO, I would leave only two sections at:
  1. 02:35:283 - to 03:02:975 -
  2. 04:38:975 - to 05:23:283 -


2) Aesthetic part:
  1. That's not really an issue, but I would avoid using New Combos, when your map only consists of the hit circles. More like a personal preference.
  2. Personally, I like using the beatmap background with the song name under the taiko Playfield. Though, I haven't seen any new beatmaps like this, maybe I'm not updated with the Ranking Criteria. I found an image with better quality and added the song name. Feel free to use this one as a background: http://i.imgur.com/DA1OS4k.jpg
nice quality, changed

3) Difficulty name - I know, that Marathons can use free naming, but I would use something else than Marathon as a difficulty name. Also a personal preference, you can leave it as anything you want. no idea, we'll see Elfie's taiko sounds stupid >_<

4) You should remove the second .mp3 file from the Beatmap folder. The only file used is:
AudioFilename: _Touhou_ Demetori- Plastic Mind _ Alice in Underground.mp3
You should only keep this one, as the second file is just unnecessarily enlarging the beatmap size. ok

5) Currently, I think the sound volume is too high. I don't know which skin are you using, but for me 80% volume seems to be fine. Someone else needs to confirm this. changed

6) Why is the OD 5.6? I think you could keep it at OD7/HP7 since it's an Expert difficulty. OD7 is too difficult i think so changed to 6, HP also 6

[The map]
Finally, moving to the map :D uwu
00:08:975 - From this part up to 00:11:744 - I assume you wanted to avoid the pattern repetinion, as you used the Kat for Hi-hatsounds in the first part (you used Dons instead). Kats could be used to match the higher pitch you can hear in the song, but that's totally up to you. Creativity and pattern variation is important as long as it's matching the song. it's ok for me

00:19:129 - I feel like this note should be k. If you want to match the guitar's higher pitch and to differentiate the pattern, a kat should be fine in here. It's hard to change these parts, so I also suggest trying to keep up with the guitar.
This also applies to these notes:
  1. 00:26:514 -
  2. 00:33:898 -
  3. 00:41:283 -
  4. 01:38:975 -
  5. 01:46:359 -
  6. 04:12:206 -
  7. 04:19:590 -
  8. 05:33:437 -
  9. 05:40:821 -
  10. 05:48:206 -
  11. 05:55:590 -
changed ddk to kkd and kdk, sounds ok and vary patterns

Since there is quite a few of these repetitive sections, I would suggest alternating between changing one of them to k andleaving next as d to make different patterns.
Also, since all these patterns are ddk (reference: 00:19:129 (31,32,33) - ) I think we can make an exception and not follow the drums on the kat note and change the whole pattern from ddk either to kdk or kkd. It's all about how you feel these parts. I would not point them out if there was only a few of them, not 12. That's the only part I am worried about.

Actually, we can also apply to other sections of this repetitive pattern. Take a look at the following section: 00:16:360 - up to 00:19:475 - .
Now take a look at these two patterns:
  1. 00:17:283 (11,12,13) - ddk
  2. 00:19:129 (31,32,33) - ddk
You might want to experiment with these two pattern of this repetitive section of the song. Take a look on how you feel the map with (11,12,13) as kkd and (31,32,33) as kdk. I would keep changing these patterns, because it will make a huge difference (that's how I feel it at least).

I would go even further, and try to change some of the ddk patterns, where the guitar's higher pitch lands on the first note of your triplets, but that's really up to you.
---
00:45:898 - Don't you think it should start with a K finisher? You can definitely hear a strong Hi-hat in there. ok
01:35:917 - Misplaced note? There's literally no sound in here. I think you wanted to put it here: 01:36:206 - possibly a D finisher. 01:35:744 (731) - i think it used to be here but i dunno what happened
01:54:783 - Did you miss a k in here or was the d put on purpose? I would stick to k at this point. i wasn't sure because pitch is quiet here
02:05:744 - I feel like this should be a D finisher. it may be but it's uncomfortable
The KIAI section from 02:35:283 - to 03:02:975 - I really dislike the 1/2 snapping on probably the best part of the song, even if there's no place for 1/4 snaps. Since it's an Expert difficulty, I wouldn't mind making more complex patterns. If the beginning consists of a lot of 1/4 snaps, I think you should remap the KIAI sections to add those as well. good idea, but then it may be overmapped. anyway, we'll see
03:05:975 - I don't know if you are also following the melody or drums only. For me, it feels like a k (according to the melody). right
04:02:667 - I have some doubts about if this should be k.
For me, it feels more like d on this note and a k on the next note instead 04:02:744 - (the guitar sound).
yup, i changed it a bit
The KIAI section from 04:38:975 - to 05:23:283 - The same problem as the previous mentioned section. I will leave this to you. I would focus a bit more on adding complex patterns to these parts.

That's all I could find. The 1/6 snaps look good to me. yay
Have fun 8-)

IT'S SO HARD TO MAP MONOTONOUS MAPS :( :(
Thanks for modding :)
snz
From Mod Queue M4M I Think

[General]
Change Name Diff. Marathon Is For STD Try Taiko Marathon,Inner Oni,Ura Oni,etc.
[Marathon]
00:05:398 (28) - Change This To k
00:11:514 - Try This:https://gyazo.com/8abb13c9be61252be2b71ce5d906ca49
00:18:148 - k
00:22:014 - ddkkd
00:33:206 - ^
00:40:591 - ddkdd
00:44:860 - Try This:https://gyazo.com/792c023d320f039c2775c66a6c285334
00:54:437 (390) - Add Finish Here
00:57:667 - ddkkd
01:03:321 (465) - Change This To k
01:14:167 (554) - Add Finish Here
01:16:244 (569) - Change This To k
01:21:437 (610) - Add Finish Here
01:33:744 (723) - Change This To k
01:39:552 (773) - Change This To d
01:50:975 (896) - Add Finish Here
01:56:514 (942,943) - Ctrl+G
02:01:821 - k k ddddk
02:16:360 (1098) - Change This To d
02:23:437 (1171) - Delete This
02:38:398 (1307) - Change This To k
02:49:475 (1382) - ^
02:53:167 (1409) - ^
03:00:898 - kkkd (1/3)
03:06:667 (1521) - Add Finish Here
03:27:206 (1700) - ^
03:34:129 (1750) & 03:33:667 (1746) - Delete Finish
03:41:514 (1807) - Add Finish Here
03:49:821 (1864) - ^
04:10:014 - kdddk
04:20:167 (2159) - Add Finish Here
04:20:283 (2160,2161) - Delete This
04:27:552 (2222) - Change This To k
04:30:821 (2253) - ^
04:44:860 (2366,2367) - ^
04:49:014 - d
05:03:437 - ^
05:08:514 (2534) - Add Finish Here
05:23:283 (2642) - ^
06:03:898 (3059) - ^
06:07:475 (3085) - Change This To d

Good Luck With Rank! :D
Topic Starter
Elfie

Ppuskalin wrote:

From Mod Queue M4M I Think

[General]
Change Name Diff. Marathon Is For STD Try Taiko Marathon,Inner Oni,Ura Oni,etc.
[Marathon]
00:05:398 (28) - Change This To k
00:11:514 - Try This:https://gyazo.com/8abb13c9be61252be2b71ce5d906ca49
00:18:148 - k
00:22:014 - ddkkd
00:33:206 - ^
00:40:591 - ddkdd
00:44:860 - Try This:https://gyazo.com/792c023d320f039c2775c66a6c285334
00:54:437 (390) - Add Finish Here
00:57:667 - ddkkd
01:03:321 (465) - Change This To k
01:14:167 (554) - Add Finish Here
01:16:244 (569) - Change This To k
01:21:437 (610) - Add Finish Here
01:33:744 (723) - Change This To k
01:39:552 (773) - Change This To d
01:50:975 (896) - Add Finish Here
01:56:514 (942,943) - Ctrl+G
02:01:821 - k k ddddk
02:16:360 (1098) - Change This To d
02:23:437 (1171) - Delete This
02:38:398 (1307) - Change This To k
02:49:475 (1382) - ^
02:53:167 (1409) - ^
03:00:898 - kkkd (1/3)
03:06:667 (1521) - Add Finish Here
03:27:206 (1700) - ^
03:34:129 (1750) & 03:33:667 (1746) - Delete Finish
03:41:514 (1807) - Add Finish Here
03:49:821 (1864) - ^
04:10:014 - kdddk
04:20:167 (2159) - Add Finish Here
04:20:283 (2160,2161) - Delete This
04:27:552 (2222) - Change This To k
04:30:821 (2253) - ^
04:44:860 (2366,2367) - ^
04:49:014 - d
05:03:437 - ^
05:08:514 (2534) - Add Finish Here
05:23:283 (2642) - ^
06:03:898 (3059) - ^
06:07:475 (3085) - Change This To d

Good Luck With Rank! :D
Thanks for modding :) I've changed a lot according to your suggestions
[R]
from my queue
im poor at marathon

[Inner Oni]
00:07:244 - k ? see 00:05:398 -
00:12:783 - k

00:13:014 - delete ? overlap
00:21:552 - ^
00:28:937 - ^

00:45:091 - try to make like this part 00:37:706 - its better
01:28:821 - from here its better with pattern like this 01:21:437 -

02:03:437 - move red tick backward
02:03:591 - delete

02:18:898 - d
02:19:244 - ^

03:06:206 - | 03:06:360 - | 03:06:514 - add finish this triple ?

03:32:052 - try pattern like this part ? 03:29:860 -


okay just that
Good Luck ~
Topic Starter
Elfie

[R] wrote:

from my queue
im poor at marathon

[Inner Oni]
00:07:244 - k ? see 00:05:398 - ok
00:12:783 - k it doesn't fit to this part's consistency

00:13:014 - delete ? overlap it's ok
00:21:552 - ^ no
00:28:937 - ^ ^

00:45:091 - try to make like this part 00:37:706 - its better this is not the same - i changed it a little
01:28:821 - from here its better with pattern like this 01:21:437 - no, i want to keep 1/6 patterns when there is a place for them

02:03:437 - move red tick backward hmm okay
02:03:591 - delete no, why

02:18:898 - d ok
02:19:244 - ^ no here k is ok i think

03:06:206 - | 03:06:360 - | 03:06:514 - add finish this triple ? ok

03:32:052 - try pattern like this part ? 03:29:860 - ok


okay just that
Good Luck ~
thanks for modding :)
Jona
Hello Elfie! m4m as requested :3 (modded this togheter with Eiuh)

[Inner Oni]
  1. Doesn't really matter, but most people these days use 東方Project as source instead of Touhou
  2. Tags: Touhou (if you chose to change to 東方Project as source), progressive powermetal, ZUN, Perfect Cherry Blossom, 7? (7 because seventh touhou), Instrumental
  3. 00:09:437 - k
  4. 00:13:591 - d (for symmetry)
  5. 00:45:898 - I would make this a d
  6. 01:18:783 - Add d
  7. Would be cool if you added a k in the beginning of every second ddddk like this one 01:29:437. (example in case my description wasn't clear: http://puu.sh/mopY1/52b83c1d2a.jpg)
  8. 03:24:667 (1793) - This stream doesn't fit the map and song very well, it feels like you changed the mapstyle of having simple patterns with mostly dons. Inserting a complicated stream like this just felt wierd (and it sounds like something is wrong, so if you choose to stay with a complicated stream like this, it needs some fixing). highly suggest you change it.
  9. 03:30:783(1861,1862) - CTRL+G (switch colors on these)
  10. 04:53:744 - k?
  11. 05:13:591 (2777,2778,2779,2780) - k k d d
  12. 06:00:898 (3258) to 06:04:360 (3284) - Me and Eiuh talked alot here and found out that inbetween these two parts you should be mapping 1/2 instead of 1/3 considering you did that afterwards. I came up with an example that I think fits pretty nice

Really awesome map, hope you rank this :) :) :) :) :) :) :)
Jona
lol sorry, messed up, didn't mean to doublepost :(
Topic Starter
Elfie

Jona wrote:

Hello Elfie! m4m as requested :3 (modded this togheter with Eiuh)

[Inner Oni]
  1. Doesn't really matter, but most people these days use 東方Project as source instead of Touhou of course
  2. Tags: Touhou (if you chose to change to 東方Project as source), progressive powermetal, ZUN, Perfect Cherry Blossom, 7? (7 because seventh touhou), Instrumental right
  3. 00:09:437 - k it is k already
  4. 00:13:591 - d (for symmetry) i think drums are more important
  5. 00:45:898 - I would make this a d ok
  6. 01:18:783 - Add d may be
  7. Would be cool if you added a k in the beginning of every second ddddk like this one 01:29:437. (example in case my description wasn't clear: http://puu.sh/mopY1/52b83c1d2a.jpg) yes yes yes, good idea
  8. 03:24:667 (1793) - This stream doesn't fit the map and song very well, it feels like you changed the mapstyle of having simple patterns with mostly dons. Inserting a complicated stream like this just felt wierd (and it sounds like something is wrong, so if you choose to stay with a complicated stream like this, it needs some fixing). highly suggest you change it. changed - i put d in places where low drum is hearable, still a lot of kats.. the song is just like that here
  9. 03:30:783(1861,1862) - CTRL+G (switch colors on these) hmm ok
  10. 04:53:744 - k? no because there isn't any sound to emphasise
  11. 05:13:591 (2777,2778,2779,2780) - k k d d umm i don't get it.. i don't want to ignore drums, i do this only when i put 1/4 patterns
  12. 06:00:898 (3258) to 06:04:360 (3284) - Me and Eiuh talked alot here and found out that inbetween these two parts you should be mapping 1/2 instead of 1/3 considering you did that afterwards. I came up with an example that I think fits pretty nice this is not like drums go, but i changed - it sounds less weird x)


Really awesome map, hope you rank this :) :) :) :) :) :) :)


Thanks! :)
Volta
Hello, from queue~

[General]
  1. add uninherited timing points (red line) at 00:51:898 - because there is different beat and need to fix the barline to the 1st beat. some notes and kiai green line might become unsnapped after this change.
  2. SV is glitched. Current SV is 1.40399990653992. Open the .osu file in notepad and fix Slider Multiplier to 1.4
[Inner Oni]
  1. Considering the map is pretty dense and have fast BPM, i recommend to use OD between 6.5~7.2 to prevent notelocking. i second Darkstorm's Sugestion to use OD 7.

  2. 00:08:975 - change to k to maintain the kat rhythm consistency?
  3. 00:09:898 - ^
  4. 00:11:744 - ^
  5. 00:15:052 (103,104) - i think this streams will plays better if these two or just (103) is changed to k.

  6. 00:19:879 - this spot is feels 'empty' because you put some notes at similar spot before (00:16:648 - , 00:18:033 - ) and after (00:24:033 - , 00:25:417 - , 00:27:264 - etc). add d?
  7. 00:34:648 - ^

  8. 00:29:283 ~ 00:31:129 - you use some triplet and the result is the cymbal sound is not emphasized. how about to change like below.
    1. 00:29:629 - give finisher
    2. 00:29:802 - delete
    3. 00:29:860 - give finisher and change to D
    4. 00:30:148 - delete
    5. 00:30:206 - give finisher
    6. 00:30:437 - give finisher and change to D
  9. above points can also apply to similar stanzas where cymbal sound is very loud such as 00:44:052 -

  10. 00:55:360 (497) - give finish?

  11. 00:55:994 - d will sounds better here.
  12. 00:56:917 - add d
  13. 00:57:841 - and change to d? this way will give more consistent pattern

  14. 01:02:744 - i really think the cymbal sound need empasis. finish?
  15. 01:02:975 (565) - ^ then move 01:03:091 - to 01:03:437 - ?

    overall the finisher usage is questionable. sometimes you used finisher for cymbal (example:01:19:591 - ) and sometimes you ignore it to follow another sound. try to be more consistent?

  16. 01:13:417 - maybe add d to follow consistency with 01:11:571 -
  17. 01:14:167 - delete? a break wouldn't hurt here
  18. 01:17:283 - changing color here more fits to the song because the guitar change its tone. change to d
  19. 01:18:437 - this k is bugging me. how about change to d and put k at 01:18:667 - instead to make it more rhytmical

  20. 01:29:437 (1,2) - i think swapping (Ctrl + G) this will sounds better
  21. 01:30:360 (1,2) - ^
  22. 01:31:283 (1,2) - ^

  23. 01:39:725 - add d? same as previous mod at similar spot.
  24. 01:50:283 (1,2,3,4,5,6) - considering the guitar, how about change to d k k d d k
  25. 01:51:091 - delete for break

  26. 01:57:725 - add d
  27. 01:58:475 - delete
  28. 02:05:398 - change to k? the lower drum is more noticed at 02:05:514 -
  29. 02:20:206 - change to k for better play. this way also fits guitar better

  30. 02:24:744 - move to 02:25:206 - it will flows better imo

  31. 02:49:129 - i think this is still d
  32. 02:48:956 - and will flows better if this change to k

  33. 04:12:956 - add d

  34. 04:47:398 - change to d? the pattern is very odd to me.
  35. 04:47:687 - delete this and 04:47:860 - this seems longer than previous part

  36. 04:58:879 - move to 04:58:764 - will you? for consistency with 04:55:071 -


    the rest seems ok. but because overall the map is pretty dense. i'd put more breaks some times in the middle of the song.
    good luck!
Topic Starter
Elfie

Volta wrote:

Hello, from queue~

[General]
  1. add uninherited timing points (red line) at 00:51:898 - because there is different beat and need to fix the barline to the 1st beat. some notes and kiai green line might become unsnapped after this change. shit you are right ;-;
  2. SV is glitched. Current SV is 1.40399990653992. Open the .osu file in notepad and fix Slider Multiplier to 1.4 of course
[Inner Oni]
  1. Considering the map is pretty dense and have fast BPM, i recommend to use OD between 6.5~7.2 to prevent notelocking. i second Darkstorm's Sugestion to use OD 7. okay, if you both say so

  2. 00:08:975 - change to k to maintain the kat rhythm consistency? ok
  3. 00:09:898 - ^ ^
  4. 00:11:744 - ^ ^
  5. 00:15:052 (103,104) - i think this streams will plays better if these two or just (103) is changed to k. yeah it fits there

  6. 00:19:879 - this spot is feels 'empty' because you put some notes at similar spot before (00:16:648 - , 00:18:033 - ) and after (00:24:033 - , 00:25:417 - , 00:27:264 - etc). add d?
  7. 00:34:648 - ^ ok

  8. 00:29:283 ~ 00:31:129 - you use some triplet and the result is the cymbal sound is not emphasized. how about to change like below.
    1. 00:29:629 - give finisher
    2. 00:29:802 - delete
    3. 00:29:860 - give finisher and change to D
    4. 00:30:148 - delete
    5. 00:30:206 - give finisher
    6. 00:30:437 - give finisher and change to D
    it sounds cool but it's hard to read
  9. above points can also apply to similar stanzas where cymbal sound is very loud such as 00:44:052 -

  10. 00:55:360 (497) - give finish? ok

  11. 00:55:994 - d will sounds better here.
  12. 00:56:917 - add d
  13. 00:57:841 - and change to d? this way will give more consistent pattern ok, good idea

  14. 01:02:744 - i really think the cymbal sound need empasis. finish? i agree, but there used to be too many places to emphasise so i deleted most of them in calm parts of the song. anyway, i'll set it back
  15. 01:02:975 (565) - ^ ok then move 01:03:091 - to 01:03:437 - ? i'll delete it for consistency

    overall the finisher usage is questionable. sometimes you used finisher for cymbal (example:01:19:591 - ) and sometimes you ignore it to follow another sound. try to be more consistent? as above: this song feels like whole was made of finishers >_< . but okay i understand this issue

  16. 01:13:417 - maybe add d to follow consistency with 01:11:571 - ok
  17. 01:14:167 - delete? a break wouldn't hurt here hmm okay,
  18. 01:17:283 - changing color here more fits to the song because the guitar change its tone. change to d right
  19. 01:18:437 - this k is bugging me. how about change to d and put k at 01:18:667 - instead to make it more rhytmical well it may be - there's a quiet cymbal in both places

  20. 01:29:437 (1,2) - i think swapping (Ctrl + G) this will sounds better
  21. 01:30:360 (1,2) - ^
  22. 01:31:283 (1,2) - ^ ook

  23. 01:39:725 - add d? same as previous mod at similar spot.
  24. 01:50:283 (1,2,3,4,5,6) - considering the guitar, how about change to d k k d d k i changed to d k d k k k k - too many dons don't sound good because of drums
  25. 01:51:091 - delete for break ok

  26. 01:57:725 - add d ok
  27. 01:58:475 - delete ok
  28. 02:05:398 - change to k? the lower drum is more noticed at 02:05:514 - ok
  29. 02:20:206 - change to k for better play. this way also fits guitar betternot sure if this fits but i'll try

  30. 02:24:744 - move to 02:25:206 - it will flows better imo may be like this

  31. 02:49:129 - i think this is still d ok
  32. 02:48:956 - and will flows better if this change to k ok

  33. 04:12:956 - add d

  34. 04:47:398 - change to d? the pattern is very odd to me. ook
  35. 04:47:687 - delete this right and 04:47:860 - this seems longer than previous part

  36. 04:58:879 - move to 04:58:764 - will you? for consistency with 04:55:071 - sure


    the rest seems ok. but because overall the map is pretty dense. i'd put more breaks some times in the middle of the song.
    good luck!
Thanks :3

Thank you very very much :)
DeletedUser_6637817
From my Queue! :) Dont expect much >~<"

First of Translation of my Symbols:

!: Possibly Unrankable
*: Jarring
~: Suggestion

Describing patterns
d : Small Don
k : Small Kat
D : Big Don
K : Big Kat

no space: 1/4
space: 1/2
_: 1/3

Ok, lets go!

Metadata looks good to me!

Patterns/The Map itself:

00:13:937 ~ Maybe add d for better flow

00:16:937 (115,116,117) - make kdk, you can hear the pitch going up near the end of the triplet

00:39:437 (354,355,356) ~ seems overmapped, can only hear 2 sounds, no pitch shifting, make into k d pattern

01:16:128 (672,673,674,675,676) - the 2nd kat is not supported by a pitch sound or kick, try doing a k d d d k pattern

01:38:628 (198,199,200) - kdk, you can hear the pitch going up near the end of the triplet

02:33:782 (701) ~ sounds weird, consider changing to k

02:39:898 (755,756,757,758,759) ~ you MIGHT change it to ddddk, to make it more playerfriendly and sound better, but dddkk sounds fine too

02:43:590 (785,786,787) - change to dkd to give the kick a bit more 'kick' and to compensate for the pitch

02:54:667 (881,882,883,884,885) ~ you MIGHT change it to ddddk, to make it more playerfriendly and sound better, but dddkk sounds fine too

03:04:821 (966,967,968,969,970,971,972,973,974,975,976,977,978,979,980,981,982,983,984) - consider doing a pattern like this to make them sound a bit more with the beat.

03:58:128 (1407) - change to d, pitch lower than the 2 k's before

04:10:013 (1517,1518,1519) - kdk, you can hear the pitch going up near the end of the triplet

04:39:898 (1802,1803,1804) - ddk, raise in pitch at the end

05:11:282 (2083,2084,2085,2086,2087,2088,2089) - make ddddkkd pattern, the one k at the start is almost unsupported

05:31:244 (2271,2272,2273) - kdk, pitch rise near end

05:53:398 (2511,2512,2513) - kdk, pitch rise near end

06:02:744 (2605,2606,2607,2608) !!!Wrong Timing should be 4 1/3 with one note snapped 1/2 away from the last 1/3, possible pattern could be d_d_d_d k

That was my mod! If its good or not is your decision >_<
Topic Starter
Elfie

Nepuri wrote:

From my Queue! :) Dont expect much >~<"

First of Translation of my Symbols:

!: Possibly Unrankable
*: Jarring
~: Suggestion

Describing patterns
d : Small Don
k : Small Kat
D : Big Don
K : Big Kat

no space: 1/4
space: 1/2
_: 1/3

Ok, lets go!

Metadata looks good to me!

Patterns/The Map itself:

00:13:937 ~ Maybe add d for better flow good idea

00:16:937 (115,116,117) - make kdk, you can hear the pitch going up near the end of the triplet okay, it may be

00:39:437 (354,355,356) ~ seems overmapped, can only hear 2 sounds, no pitch shifting, make into k d pattern i have to keep it for consistency - also, there's a longer guitar sound so that's why it's a triplet

01:16:128 (672,673,674,675,676) - the 2nd kat is not supported by a pitch sound or kick, try doing a k d d d k pattern ok

01:38:628 (198,199,200) - kdk, you can hear the pitch going up near the end of the triplet i can't - i have to keep a consistency. i changed to kdk in first parts (like 00:16:937 and etc.) and i don't want to repeat two kdk triplets

02:33:782 (701) ~ sounds weird, consider changing to k ook

02:39:898 (755,756,757,758,759) ~ you MIGHT change it to ddddk, to make it more playerfriendly and sound better, but dddkk sounds fine too yea, it may be quite hard to play but i made this to vary - 02:40:994 - here the guitar is lower

02:43:590 (785,786,787) - change to dkd to give the kick a bit more 'kick' and to compensate for the pitch ok

02:54:667 (881,882,883,884,885) ~ you MIGHT change it to ddddk, to make it more playerfriendly and sound better, but dddkk sounds fine too i keep this

03:04:821 (966,967,968,969,970,971,972,973,974,975,976,977,978,979,980,981,982,983,984) - consider doing a pattern like this to make them sound a bit more with the beat. i changed it. it's similar to what you've made but 03:05:744 - , 03:06:205 - there is a high drum sound so i put k there

03:58:128 (1407) - change to d, pitch lower than the 2 k's before ok

04:10:013 (1517,1518,1519) - kdk, you can hear the pitch going up near the end of the triplet ok

04:39:898 (1802,1803,1804) - ddk, raise in pitch at the end okk

05:11:282 (2083,2084,2085,2086,2087,2088,2089) - make ddddkkd pattern, the one k at the start is almost unsupported ok, it may be

05:31:244 (2271,2272,2273) - kdk, pitch rise near end ok

05:53:398 (2511,2512,2513) - kdk, pitch rise near end ok

06:02:744 (2605,2606,2607,2608) !!!Wrong Timing should be 4 1/3 with one note snapped 1/2 away from the last 1/3, possible pattern could be d_d_d_d k sure, also changed here 06:00:898 - 06:01:128 -

That was my mod! If its good or not is your decision >_<
Thank you! :)
ayyEve
mod from forum pm

260bpm is way out of my comfort zone so this will probably be bad


00:37:533 (337) - k > emphasizes the increase in pitch (?)

00:55:590 - 00:58:821 - this whole part sounded weird to me, maybe try:
ddk d kdd kdd kdd k ddk d k ddk d k d kdd kdd k d kdd k d k k k?

00:59:628 (548) - k > fits better imo

02:12:378 - d > there's a sound there

you seem to have a lot of d d k type patterns and it can get quite repetitive imo, so i would maybe change some to d k k where it sounds like it could work ie
01:23:628 - and 01:24:090 -

same with d d k d d d k, maybe change a few to d d k d d k k? ie 04:25:936 -

the kiai times aren't that challenging compared to the rest of the map, so i would add some triples every now and again, if it fits, ie
02:35:686 - d
02:36:609 - k
02:37:532 - k

well that's my mod, hope it helped somehow, i know i''m bad at modding lol

good luck :)
Topic Starter
Elfie

mattinator123 wrote:

mod from forum pm

260bpm is way out of my comfort zone so this will probably be bad


00:37:533 (337) - k > emphasizes the increase in pitch (?) sure

00:55:590 - 00:58:821 - this whole part sounded weird to me, maybe try:
ddk d kdd kdd kdd k ddk d k ddk d k d kdd kdd k d kdd k d k k k? changed a little to d k ddk d kdd k d ddk d kdd k (to keep symmetry). also changed other parts similar to this

00:59:628 (548) - k > fits better imo noo, it would look random

02:12:378 - d > there's a sound there yes but i keep gap for consistency

you seem to have a lot of d d k type patterns and it can get quite repetitive imo, so i would maybe change some to d k k where it sounds like it could work ie
01:23:628 - and 01:24:090 - i feel like k doesn't fit anywhere, i keep mapping to drums strictly

same with d d k d d d k, maybe change a few to d d k d d k k? ie 04:25:936 - okay here may be a change - d d k k d d k for consistency

the kiai times aren't that challenging compared to the rest of the map, so i would add some triples every now and again, if it fits, ie
02:35:686 - d
02:36:609 - k
02:37:532 - k i came up with an idea to change the structure of this part

well that's my mod, hope it helped somehow, i know i''m bad at modding lol

good luck :)
Thank you! :)
xtrem3x
Request via M4M Queue

_____________________________________________________

General:

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Suicide Doll:

Change diff name for ^ (just suggest)

00:00:667 - Change to d (is vey notorious this 1st drum sequence)

04:39:898 (2484,2486) - ctrl+g (in this part your sequence is broken)
04:40:128 (2487,2488) - Same ^

04:41:744 - Change to k (other broken sequence)

04:41:974 (2504,2505) - ctrl+g (same as 04:39:898- )
04:48:436 (2559,2560) - Same ^
04:54:667 (2608,2610) - Same ^

04:55:013 - Change to k (complementary with above points)


Need testplays from taiko top rank players ... is hard to me ._.
all points are based in basic patterns but is need a Oni diff of 4.8 - 5 stars


_____________________________________________________
Topic Starter
Elfie

xtrem3x wrote:

Request via M4M Queue

_____________________________________________________

General:

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Suicide Doll:

Change diff name for ^ (just suggest) what ;w; why? actually people started to be very strict when it comes to diff names.. so i think inner oni is proper

00:00:667 - Change to d (is vey notorious this 1st drum sequence) hmm.. i hear this first note is higher than the others.. it's not the kick or cymbal but it's higher

04:39:898 (2484,2486) - ctrl+g (in this part your sequence is broken) ok ok
04:40:128 (2487,2488) - Same ^ noo why?

04:41:744 - Change to k (other broken sequence) ok

04:41:974 (2504,2505) - ctrl+g (same as 04:39:898- ) o.o there is a regular pattern
04:48:436 (2559,2560) - Same ^ ^
04:54:667 (2608,2610) - Same ^ sure

04:55:013 - Change to k (complementary with above points) ok it may be


Need testplays from taiko top rank players ... is hard to me ._.
all points are based in basic patterns but is need a Oni diff of 4.8 - 5 stars
i thought that 2 insane/extreme diffs in one mapset are like unrankable ;-;

_____________________________________________________
Thank you :)
newyams99
Hi, from request~

This song is really good <3

Inner Oni

00:02:052 (11) - Delete, or change to d. The k sound at the moment doesn't have a fitting sound matched to it. I'm assuming you're matching to the background instrumentals, but I personally wouldn't do that because the k should be matched to a nice strong sound, especially in sections like this where it's matched mainly to the melody. In comparison, 00:09:437 (59) has a well used k, with the strong drum sound. I'd personally remove it, but that's up to you.

00:03:898 (24) - ^

00:05:744 (37) - ^

00:07:591 (50) - ^

00:17:975 (127) - Since you've matched to the melody quite a bit here it's possible to change this hit to a k, but that's up to you.

00:20:283 (151,152,153) - Ctrl + G. The melody is similar to 00:20:629 (155,156,157) and 00:21:321 (163,164,165), so the k sound should be at the start of the triplet imo, even if it is repetitive.

00:23:283 (184,185,186,187,188,189,190) - kkkdddk would match the pitch of the melody better. Although the current rhythm works, the k is still matched to the drums (I think), which isn't strongly emphasized here. Same at 01:43:128 (915,916,917,918,919,920,921), 04:16:359 (2269,2270,2271,2272,2273,2274,2275) and 05:37:590 (3034,3035,3036,3037,3038,3039,3040).

00:29:629 (252) - Change to d. There is no drum sound and the pitch of the melody is lower than the previous hit.

00:37:937 - Add a hit here. It is inconsistent with 00:30:552 (262). You could alternatively remove 00:30:552 (262), which is better imo.

00:48:283 (443,444) - I don't hear a sound that allows this placement :/ Might just be me. Remove?

00:49:667 (456,457) - ^

01:50:513 (994) - Change to k? This sounds exactly the same as the hits surrounding it.

02:05:398 (1112) - Change to d. The drum sound is lower than the previous hit and is same as the next.

02:19:590 (1220,1221,1222,1223,1224,1225) - The ks here seem out of place, and not matched to the drum sound. Some patterns that could work better are as follows: https://osu.ppy.sh/ss/4400775 or https://osu.ppy.sh/ss/4400781

02:39:898 (1424,1425,1426,1427,1428) - kkddk or something may work better. You can match to both the instrumentals and the melody. Similar to how you had it at 02:38:051 (1405,1406,1407,1408,1409). Same at 02:54:667 (1560,1561,1562,1563,1564).

02:51:321 (1523,1524,1525) - You can change this to kkd or kdd. Since it's embedded in a triplet, matching to the melody sounds fairly good.

02:52:244 (1533,1534,1535) - ^

02:54:090 (1554,1555,1556) - ^

02:55:013 (1565,1566,1567) - ^

02:55:936 (1576,1577,1578) - ^ You get the idea. Do this for the second kiai too starting at 04:55:936 (2622,2623,2624), anywhere you think is good.

02:57:436 - From this bookmark to 03:00:436, I think you should focus on either the melody or instrumentals. I couldn't really figure out some reasoning behind the ks.

05:23:513 (2891,2892,2893,2894,2895,2896,2897,2898,2899,2900,2901,2902,2903,2904,2905) - ^

03:04:821 (1648,1649,1650,1651,1652,1653,1654,1655,1656,1657,1658,1659,1660,1661,1662,1663,1664,1665,1666) - I personally thought a simpler looking rhythm sounds better. https://osu.ppy.sh/ss/4400834

03:06:667 - You could add many finishers in this short section, although you probably omitted them intentionally.

03:24:667 - I think this stream could be better made, js (idk how tho lel).

03:32:398 (1886) - Change to k? You've matched to the melody at 03:32:167 (1884).

03:36:321 (1916) - ^ This sounds similar to 03:28:936 (1860), where you matched to the melody.

04:01:898 (2130) - Change to d? This hit variation feels very forced.

04:03:821 (2151) - ^

04:23:744 (2347,2348,2349) - I recommend changing these hits to k. This is because of the drum sound that you've matched through the song is present, and it'll match the melody which was matched at 04:23:628 (2346).

05:30:667 - This is my favourite part of the song <3
Back to the mod, you could make this slightly harder than the previous parts that sounded like this. DO NOT MAKE IT EXTREMELY DIFFICULT, but adding hits here and there wouldn't be bad.

05:43:821 (3100,3101,3102) and 05:44:167 (3104,3105,3106) - Change to ddk and dkk respectively. This is inconsistent with the rhythms at the beginning, like at 00:29:398 (249,250,251,253,254,255).

05:52:051 (3190,3191) - Ctrl + G works better with the drums imo.

06:08:167 - You can add a hit here to fill the drum sound.

06:10:013 - ^

06:14:628 (3389,3390) - Adding finishers on these last two hits would sound awesome 8-)

That's it. Nice song, nice diff, so have a star. Good luck on rank~
Topic Starter
Elfie

newyams99 wrote:

Hi, from request~

This song is really good <3

Inner Oni

00:02:052 (11) - Delete, or change to d. The k sound at the moment doesn't have a fitting sound matched to it. I'm assuming you're matching to the background instrumentals, but I personally wouldn't do that because the k should be matched to a nice strong sound, especially in sections like this where it's matched mainly to the melody. In comparison, 00:09:437 (59) has a well used k, with the strong drum sound. I'd personally remove it, but that's up to you.

00:03:898 (24) - ^

00:05:744 (37) - ^

00:07:591 (50) - ^ ok ok ok ok

00:17:975 (127) - Since you've matched to the melody quite a bit here it's possible to change this hit to a k, but that's up to you. right, kdkdk sounds nice - changes applied to other parts similar to this

00:20:283 (151,152,153) - Ctrl + G. The melody is similar to 00:20:629 (155,156,157) and 00:21:321 (163,164,165), so the k sound should be at the start of the triplet imo, even if it is repetitive. okay, i've tried this - applied to other parts

00:23:283 (184,185,186,187,188,189,190) - kkkdddk would match the pitch of the melody better. Although the current rhythm works, the k is still matched to the drums (I think), which isn't strongly emphasized here. Same at 01:43:128 (915,916,917,918,919,920,921), 04:16:359 (2269,2270,2271,2272,2273,2274,2275) and 05:37:590 (3034,3035,3036,3037,3038,3039,3040). ok let's try this

00:29:629 (252) - Change to d. There is no drum sound and the pitch of the melody is lower than the previous hit. sure

00:37:937 - Add a hit here. It is inconsistent with 00:30:552 (262). You could alternatively remove 00:30:552 (262), which is better imo. 00:30:552 - deleted

00:48:283 (443,444) - I don't hear a sound that allows this placement :/ Might just be me. Remove? what do you mean? drum hits are audible

00:49:667 (456,457) - ^ ^

01:50:513 (994) - Change to k? This sounds exactly the same as the hits surrounding it. hmm right

02:05:398 (1112) - Change to d. The drum sound is lower than the previous hit and is same as the next. ok

02:19:590 (1220,1221,1222,1223,1224,1225) - The ks here seem out of place, and not matched to the drum sound. Some patterns that could work better are as follows: https://osu.ppy.sh/ss/4400775 or https://osu.ppy.sh/ss/4400781 right, changed

02:39:898 (1424,1425,1426,1427,1428) - kkddk or something may work better. You can match to both the instrumentals and the melody. Similar to how you had it at 02:38:051 (1405,1406,1407,1408,1409). Same at 02:54:667 (1560,1561,1562,1563,1564). good idea

02:51:321 (1523,1524,1525) - You can change this to kkd or kdd. Since it's embedded in a triplet, matching to the melody sounds fairly good.

02:52:244 (1533,1534,1535) - ^

02:54:090 (1554,1555,1556) - ^

02:55:013 (1565,1566,1567) - ^

02:55:936 (1576,1577,1578) - ^ You get the idea. Do this for the second kiai too starting at 04:55:936 (2622,2623,2624), anywhere you think is good. changed

02:57:436 - From this bookmark to 03:00:436, I think you should focus on either the melody or instrumentals. I couldn't really figure out some reasoning behind the ks. You probably didn't hear or notice quiet cymbals, that occur quite irregularly. Changed a structure of these patterns a bit

05:23:513 (2891,2892,2893,2894,2895,2896,2897,2898,2899,2900,2901,2902,2903,2904,2905) - ^ the same^,i made these patterns unified

03:04:821 (1648,1649,1650,1651,1652,1653,1654,1655,1656,1657,1658,1659,1660,1661,1662,1663,1664,1665,1666) - I personally thought a simpler looking rhythm sounds better. https://osu.ppy.sh/ss/4400834 oh okay, it seems nice

03:06:667 - You could add many finishers in this short section, although you probably omitted them intentionally. yes ;-; now i'm confused. I'll add them and see what others may say

03:24:667 - I think this stream could be better made, js (idk how tho lel). changed a bit

03:32:398 (1886) - Change to k? You've matched to the melody at 03:32:167 (1884). ook

03:36:321 (1916) - ^ This sounds similar to 03:28:936 (1860), where you matched to the melody. ok

04:01:898 (2130) - Change to d? This hit variation feels very forced. hmm okay

04:03:821 (2151) - ^ ok

04:23:744 (2347,2348,2349) - I recommend changing these hits to k. This is because of the drum sound that you've matched through the song is present, and it'll match the melody which was matched at 04:23:628 (2346). right

05:30:667 - This is my favourite part of the song <3
Back to the mod, you could make this slightly harder than the previous parts that sounded like this. DO NOT MAKE IT EXTREMELY DIFFICULT, but adding hits here and there wouldn't be bad. done :3 i hope it's still playable

05:43:821 (3100,3101,3102) and 05:44:167 (3104,3105,3106) - Change to ddk and dkk respectively. This is inconsistent with the rhythms at the beginning, like at 00:29:398 (249,250,251,253,254,255). I can't because drums differ completely so it could be at least kdk d kdk k kkk

05:52:051 (3190,3191) - Ctrl + G works better with the drums imo. hmm ok

06:08:167 - You can add a hit here to fill the drum sound.

06:10:013 - ^

06:14:628 (3389,3390) - Adding finishers on these last two hits would sound awesome 8-) right

That's it. Nice song, nice diff, so have a star. Good luck on rank~
Thank you very much <3
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