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Heather Heywood - You Belong to Me

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Total Posts
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Topic Starter
Marianna
This beatmap was submitted using in-game submission on quinta-feira, 3 de dezembro de 2015 at 12:36:11

Artist: Heather Heywood
Title: You Belong to Me
Source: SCREAM QUEENS
Tags: Fox Mac Quayle Emma Roberts Skyler Samuels Lea Michele Glen Powell Diego Boneta Abigail Breslin Keke Palmer Oliver Hudson Nasim Pedrad Lucien Laviscount Billie Lourd Jamie Lee Curtis Ariana Grande Nick Jonas Niecy Nash Chad Michael Murray
BPM: 130
Filesize: 12017kb
Play Time: 01:32
Difficulties Available:
  1. EASY! (1,3 stars, 73 notes)
  2. NORMAL! (1,74 stars, 94 notes)
  3. SCREAM! (2,39 stars, 131 notes)
Download: Heather Heywood - You Belong to Me
Download: Heather Heywood - You Belong to Me (no video)
Information: Scores/Beatmap Listing
---------------

Thanks for the video Nekomata
Warning: The video contains content inappropriate for children under 12
Topic Starter
Marianna


Good Morning, Chanel
Aia
Small IRC chat here:

SPOILER
2015-11-10 15:50 Hoen: Hello Aia
2015-11-10 15:51 Aia: hi
2015-11-10 15:51 Hoen: How are you?
2015-11-10 15:52 Aia: I'm good, what about you? :)
2015-11-10 15:52 Hoen: I'm Fine
2015-11-10 15:52 Hoen: Are you busy? >w<
2015-11-10 15:58 Aia: I was doing something, but now I'm here again
2015-11-10 15:58 Aia: What's up?
2015-11-10 15:59 Hoen: Oh, you can mod my map?
2015-11-10 15:59 Aia: Um, not sure
2015-11-10 15:59 Aia: Which map?
2015-11-10 16:00 Hoen: https://osu.ppy.sh/forum/t/384164
2015-11-10 16:00 Aia: Uh, don't think I can mod this
2015-11-10 16:01 Aia: Needs to be something harder for me to find anything :<
2015-11-10 16:01 Hoen: Ok '^'
2015-11-10 16:01 Aia: I'm sorry
2015-11-10 16:01 Hoen: Its ok
2015-11-10 16:01 Aia: hard looks fine
2015-11-10 16:01 Hoen: I'll Take +12 to rank it
2015-11-10 16:01 Aia: by just looking at it
2015-11-10 16:02 Aia: Same with normal
2015-11-10 16:02 Aia: Okay found something
2015-11-10 16:02 Hoen: >.<
2015-11-10 16:03 Aia: 00:11:162 (1) - Most BN's don't really like overlaps like this in easy diffs
2015-11-10 16:03 Aia: 00:59:162 (1) - Same here
2015-11-10 16:04 Aia: And that's about it :x
2015-11-10 16:04 Hoen: 00:59:162 (1) - But here have a hit
2015-11-10 16:04 Hoen: ;x;
2015-11-10 16:04 Hoen: ;w;*
2015-11-10 16:05 Hoen: Listen in 20%
2015-11-10 16:05 Aia: Yes, but the overlaps
2015-11-10 16:05 Aia: wait
2015-11-10 16:05 Aia: I linked the wrong one o_o
2015-11-10 16:05 Hoen: xD
2015-11-10 16:06 Aia: Okay apparently my eyes are failing on me
2015-11-10 16:06 Aia: Nevermind there is no other part like that
2015-11-10 16:06 Aia: Only the first one
2015-11-10 16:06 Aia: And combo colours
2015-11-10 16:06 Hoen: >w<
2015-11-10 16:07 Aia: Think 3 and 4 look very close to being the same color.
2015-11-10 16:07 Hoen: The 4 is more darker >w<
2015-11-10 16:08 Aia: And also 4 is a bit too much like the background
2015-11-10 16:08 Aia: Many maps got disqualified because of that.
2015-11-10 16:08 Aia: I would try something with the skin colour of the girls, or then gray with the knives
2015-11-10 16:08 Aia: Doesn't blend that much into the background
2015-11-10 16:09 Aia: 3 might have the same problem honestly
2015-11-10 16:09 Aia: But 4 is more likely
2015-11-10 16:09 Aia: So I would change 4.
2015-11-10 16:09 Aia: That's all
Topic Starter
Marianna

Aia wrote:

Small IRC chat here:

SPOILER
2015-11-10 15:50 Hoen: Hello Aia
2015-11-10 15:51 Aia: hi
2015-11-10 15:51 Hoen: How are you?
2015-11-10 15:52 Aia: I'm good, what about you? :)
2015-11-10 15:52 Hoen: I'm Fine
2015-11-10 15:52 Hoen: Are you busy? >w<
2015-11-10 15:58 Aia: I was doing something, but now I'm here again
2015-11-10 15:58 Aia: What's up?
2015-11-10 15:59 Hoen: Oh, you can mod my map?
2015-11-10 15:59 Aia: Um, not sure
2015-11-10 15:59 Aia: Which map?
2015-11-10 16:00 Hoen: https://osu.ppy.sh/forum/t/384164
2015-11-10 16:00 Aia: Uh, don't think I can mod this
2015-11-10 16:01 Aia: Needs to be something harder for me to find anything :<
2015-11-10 16:01 Hoen: Ok '^'
2015-11-10 16:01 Aia: I'm sorry
2015-11-10 16:01 Hoen: Its ok
2015-11-10 16:01 Aia: hard looks fine
2015-11-10 16:01 Hoen: I'll Take +12 to rank it
2015-11-10 16:01 Aia: by just looking at it
2015-11-10 16:02 Aia: Same with normal
2015-11-10 16:02 Aia: Okay found something
2015-11-10 16:02 Hoen: >.<
2015-11-10 16:03 Aia: 00:11:162 (1) - Most BN's don't really like overlaps like this in easy diffs
2015-11-10 16:03 Aia: 00:59:162 (1) - Same here
2015-11-10 16:04 Aia: And that's about it :x
2015-11-10 16:04 Hoen: 00:59:162 (1) - But here have a hit
2015-11-10 16:04 Hoen: ;x;
2015-11-10 16:04 Hoen: ;w;*
2015-11-10 16:05 Hoen: Listen in 20%
2015-11-10 16:05 Aia: Yes, but the overlaps
2015-11-10 16:05 Aia: wait
2015-11-10 16:05 Aia: I linked the wrong one o_o
2015-11-10 16:05 Hoen: xD
2015-11-10 16:06 Aia: Okay apparently my eyes are failing on me
2015-11-10 16:06 Aia: Nevermind there is no other part like that
2015-11-10 16:06 Aia: Only the first one
2015-11-10 16:06 Aia: And combo colours
2015-11-10 16:06 Hoen: >w<
2015-11-10 16:07 Aia: Think 3 and 4 look very close to being the same color.
2015-11-10 16:07 Hoen: The 4 is more darker >w<
2015-11-10 16:08 Aia: And also 4 is a bit too much like the background
2015-11-10 16:08 Aia: Many maps got disqualified because of that.
2015-11-10 16:08 Aia: I would try something with the skin colour of the girls, or then gray with the knives
2015-11-10 16:08 Aia: Doesn't blend that much into the background
2015-11-10 16:09 Aia: 3 might have the same problem honestly
2015-11-10 16:09 Aia: But 4 is more likely
2015-11-10 16:09 Aia: So I would change 4.
2015-11-10 16:09 Aia: That's all
Thanks Aia ♥
SkinnyJommy
IRC STREAM MOD BABY

MOD
05:45 Hoen: Hello
05:55 SkinnyJommy: hey!
05:55 SkinnyJommy: wassup
05:56 Hoen: Are you busy? >w<
06:08 SkinnyJommy: not really
06:08 SkinnyJommy: just playing
06:08 SkinnyJommy: what cha need
06:08 *Hoen is editing [http://osu.ppy.sh/b/821790 Heather Heywood - You Belong to Me [NORMAL!]]
06:08 Hoen: >w<
06:10 SkinnyJommy: you want me to mod this??
06:10 SkinnyJommy: or what
06:10 Hoen: Mo
06:10 Hoen: Mod please
06:10 Hoen: >w<
06:11 SkinnyJommy: xD
06:11 SkinnyJommy: okay
06:11 SkinnyJommy: in a few minutes
06:12 Hoen: Thanks :3
06:13 SkinnyJommy: np
06:16 SkinnyJommy: http://www.twitch.tv/skinnyjimmyy ill be streaming myself modding it too!
06:17 Hoen: wow
06:18 SkinnyJommy: which difficulty??
06:19 Hoen: Any them >w<
06:20 SkinnyJommy: okay
06:20 SkinnyJommy: ill try with the hard first
06:20 Hoen: yA
06:21 SkinnyJommy: 00:29:162 (5) - I think this should be spaced out a bit more, because the rest of the notes that start on white ticks are further apart
06:21 SkinnyJommy: hmm
06:21 SkinnyJommy: well
06:22 SkinnyJommy: actually i think its okay
06:22 Hoen: x3
06:23 SkinnyJommy: 00:26:854 (2) - you could have this fit inside 00:25:931 (1) -
06:23 SkinnyJommy: blanket better
06:23 Hoen: Fixed
06:25 SkinnyJommy: 00:32:739 (6) - this should be farther away from 1
06:25 SkinnyJommy: i cant really explain the reaoning right now
06:25 SkinnyJommy: kinda tired
06:25 Hoen: Its ok!
06:25 SkinnyJommy: anyways in a hard, you'd want everything with the same distance snap i think
06:25 SkinnyJommy: nothing too complicated
06:26 Hoen: >w<
06:26 SkinnyJommy: 00:34:239 (3,4,1) - something like this is what you would see in an insane
06:26 SkinnyJommy: where the distance is randomly a lot bigger
06:27 Hoen: his distance does not make much difference when the sliders are slow
06:27 SkinnyJommy: thats true, but it would be hard for a newer player to read
06:27 SkinnyJommy: thats the point i was trying to make x
06:27 SkinnyJommy: xD
06:27 Hoen: xD
06:28 Hoen: I think none of these difficulties were made for beginners.It has blue ticks on easy
06:28 SkinnyJommy: 01:05:623 (3,1) - fix this blanket
06:29 Hoen: Fixed
06:29 SkinnyJommy: okay! nice
06:31 SkinnyJommy: hmm
06:31 SkinnyJommy: im not sure about the normal or easy
06:31 SkinnyJommy: because im really bad at mapping those
06:31 SkinnyJommy: so i dont know what sounds to follow and stuff like that
06:32 Hoen: You can be alone even in hard >w<
06:33 SkinnyJommy: that background though
06:33 SkinnyJommy: CREEPY
06:33 Hoen: xDDDD
06:33 SkinnyJommy: but yea i think thats all i have to say
06:33 SkinnyJommy: sorry i cant help more
06:33 Hoen: The video is worse
06:33 SkinnyJommy: i really dont know what to look for in those difficulties
06:33 Hoen: Its ok
06:34 Hoen: ^^
06:34 Hoen: Thank You ♥
06:34 SkinnyJommy: np |
06:34 SkinnyJommy: <3
06:34 Hoen: Now post this IRC xD
06:34 SkinnyJommy: alrighty
Topic Starter
Marianna

SkinnyJommy wrote:

IRC STREAM MOD BABY

MOD
05:45 Hoen: Hello
05:55 SkinnyJommy: hey!
05:55 SkinnyJommy: wassup
05:56 Hoen: Are you busy? >w<
06:08 SkinnyJommy: not really
06:08 SkinnyJommy: just playing
06:08 SkinnyJommy: what cha need
06:08 *Hoen is editing [http://osu.ppy.sh/b/821790 Heather Heywood - You Belong to Me [NORMAL!]]
06:08 Hoen: >w<
06:10 SkinnyJommy: you want me to mod this??
06:10 SkinnyJommy: or what
06:10 Hoen: Mo
06:10 Hoen: Mod please
06:10 Hoen: >w<
06:11 SkinnyJommy: xD
06:11 SkinnyJommy: okay
06:11 SkinnyJommy: in a few minutes
06:12 Hoen: Thanks :3
06:13 SkinnyJommy: np
06:16 SkinnyJommy: http://www.twitch.tv/skinnyjimmyy ill be streaming myself modding it too!
06:17 Hoen: wow
06:18 SkinnyJommy: which difficulty??
06:19 Hoen: Any them >w<
06:20 SkinnyJommy: okay
06:20 SkinnyJommy: ill try with the hard first
06:20 Hoen: yA
06:21 SkinnyJommy: 00:29:162 (5) - I think this should be spaced out a bit more, because the rest of the notes that start on white ticks are further apart
06:21 SkinnyJommy: hmm
06:21 SkinnyJommy: well
06:22 SkinnyJommy: actually i think its okay
06:22 Hoen: x3
06:23 SkinnyJommy: 00:26:854 (2) - you could have this fit inside 00:25:931 (1) -
06:23 SkinnyJommy: blanket better
06:23 Hoen: Fixed
06:25 SkinnyJommy: 00:32:739 (6) - this should be farther away from 1
06:25 SkinnyJommy: i cant really explain the reaoning right now
06:25 SkinnyJommy: kinda tired
06:25 Hoen: Its ok!
06:25 SkinnyJommy: anyways in a hard, you'd want everything with the same distance snap i think
06:25 SkinnyJommy: nothing too complicated
06:26 Hoen: >w<
06:26 SkinnyJommy: 00:34:239 (3,4,1) - something like this is what you would see in an insane
06:26 SkinnyJommy: where the distance is randomly a lot bigger
06:27 Hoen: his distance does not make much difference when the sliders are slow
06:27 SkinnyJommy: thats true, but it would be hard for a newer player to read
06:27 SkinnyJommy: thats the point i was trying to make x
06:27 SkinnyJommy: xD
06:27 Hoen: xD
06:28 Hoen: I think none of these difficulties were made for beginners.It has blue ticks on easy
06:28 SkinnyJommy: 01:05:623 (3,1) - fix this blanket
06:29 Hoen: Fixed
06:29 SkinnyJommy: okay! nice
06:31 SkinnyJommy: hmm
06:31 SkinnyJommy: im not sure about the normal or easy
06:31 SkinnyJommy: because im really bad at mapping those
06:31 SkinnyJommy: so i dont know what sounds to follow and stuff like that
06:32 Hoen: You can be alone even in hard >w<
06:33 SkinnyJommy: that background though
06:33 SkinnyJommy: CREEPY
06:33 Hoen: xDDDD
06:33 SkinnyJommy: but yea i think thats all i have to say
06:33 SkinnyJommy: sorry i cant help more
06:33 Hoen: The video is worse
06:33 SkinnyJommy: i really dont know what to look for in those difficulties
06:33 Hoen: Its ok
06:34 Hoen: ^^
06:34 Hoen: Thank You ♥
06:34 SkinnyJommy: np |
06:34 SkinnyJommy: <3
06:34 Hoen: Now post this IRC xD
06:34 SkinnyJommy: alrighty
Thanks xD
nignog9000
Hey lad, i'll be modding your hard diff

Well i just played though it and i couldn't find any major things. just some small stuff like

00:15:316 (1) - Put this on top of 00:15:777 (2) - - or move it up and to the right so its straight
Also that long break with only 2 spinners in it is a little too much but unless you make a whole new beat to go along with that section and somehow make it transition back into the main beat afterwards, i wouldn't worry about it

Sorry i couldn't be much help but your hard diff looks done to me :)
Topic Starter
Marianna

nignog9000 wrote:

Hey lad, i'll be modding your hard diff

Well i just played though it and i couldn't find any major things. just some small stuff like

00:15:316 (1) - Put this on top of 00:15:777 (2) - - or move it up and to the right so its straight
Also that long break with only 2 spinners in it is a little too much but unless you make a whole new beat to go along with that section and somehow make it transition back into the main beat afterwards, i wouldn't worry about it

Sorry i couldn't be much help but your hard diff looks done to me :)
Thank you! ♥
_vanity
[EASY!]
  1. 00:09:316 (3,1) - The only issue I can see with this difficulty, is being how this part might be a bit tricky for beginners to read. Though the slider does dissapear before hitting (1), it might be something you want to consider changing. Up to you! :)
  2. 00:57:316 (3,1) - Same here!
[]
I did not leave anything regarding your other two difficulties, for the simple reason that they are well mapped. Nicely done. :D
Topic Starter
Marianna

_vanity wrote:

[EASY!]
  1. 00:09:316 (3,1) - The only issue I can see with this difficulty, is being how this part might be a bit tricky for beginners to read. Though the slider does dissapear before hitting (1), it might be something you want to consider changing. Up to you! :)
  2. 00:57:316 (3,1) - Same here!
[]
I did not leave anything regarding your other two difficulties, for the simple reason that they are well mapped. Nicely done. :D
Thaanks ♥
FCL
M4M

  • [Easy]
  1. 00:54:546 (4) - looks weird, i think you should make tail parallel to head
  2. 00:58:931 - idk why you don't mapped this beat. I reccomend you to put circle on 192;132 or stack him with 00:59:162 (1) -
  3. 01:11:162 (2) - elbow slider would be better, like this http://puu.sh/lhrSF/d55cdc18c2.jpg

  • [Normal]
  1. 01:24:085 (3,4) - check pls, they is not parallel

  • [Hard]
  1. AR is too big, 5-6 is fine
  2. 00:29:393 (6,1) - make a little jump pls, ideal for music. (put on 68;376 the circle)
  3. 01:11:162 (3,1) - make a more spacing (put on 232;292 the circle)

The mapset looks fine for me. Good luck!
Topic Starter
Marianna

FCL wrote:

M4M

  • [Easy]
  1. 00:54:546 (4) - looks weird, i think you should make tail parallel to head
  2. 00:58:931 - idk why you don't mapped this beat. I reccomend you to put circle on 192;132 or stack him with 00:59:162 (1) -
  3. 01:11:162 (2) - elbow slider would be better, like this http://puu.sh/lhrSF/d55cdc18c2.jpg Fixed

  • [Normal]
  1. 01:24:085 (3,4) - check pls, they is not parallel Fixed

  • [Hard]
  1. AR is too big, 5-6 is fine Ok AR6.5
  2. 00:29:393 (6,1) - make a little jump pls, ideal for music. (put on 68;376 the circle) Fixed
  3. 01:11:162 (3,1) - make a more spacing (put on 232;292 the circle) Fixed

The mapset looks fine for me. Good luck!
Thank you ♥
Angelolz1
Here goes my mod >~< it's not good, cause I don't really mod much. Hope this helps a bit!

Easy
00:15:777 - You can put a circle over the first circle so the kick plays first than the snare.
Nothing much to change here, blanketing is fine, and the flow of the map is pretty good.

Normal
Nothing to change here as well, everything is good to me!

Hard
00:13:931 - I suggest making the spinner start here, and ending it at 00:14:854, mapping that small part at 00:13:008.
01:19:470 - 01:21:316 Maybe mapping this part?
00:51:662 - Add a circle
01:06:431 - ^

Thank you and good luck!
Topic Starter
Marianna

Angelolz1 wrote:

Here goes my mod >~< it's not good, cause I don't really mod much. Hope this helps a bit!

Easy
00:15:777 - You can put a circle over the first circle so the kick plays first than the snare.
Nothing much to change here, blanketing is fine, and the flow of the map is pretty good.

Normal
Nothing to change here as well, everything is good to me!

Hard
00:13:931 - I suggest making the spinner start here, and ending it at 00:14:854, mapping that small part at 00:13:008.
01:19:470 - 01:21:316 Maybe mapping this part?
00:51:662 - Add a circle
01:06:431 - ^

Thank you and good luck!
Thanks!
riffy
Greetings.

[General]
  1. The video contains a few questionable scenes involving violence and blood, hence, I believe that this is inappropriate for a 12+ age restricted game.
  2. Be sure to disable letterboxes in breaks. The black lines during the break are not looking good.
[EASY!]
  1. 00:09:316 (3,1) - it's generally recommended to avoid any kinds of overlaps/stacks as they lower readability and leave beginners troubled. Example
    Note: 00:57:316 (3,1) - same here.
  2. 00:16:239 (1) - the circle here does not belong to a strong beat and therefore is hard to hit. Please, remove it in order to make your rhythm follow the song better and simplify the difficulty.
  3. 00:20:854 (1) - the shape here is somewhat agressive. I would not recommend to use it as it does not match with the nature of the track. How about something softer, like this, instead?
    Note: 00:25:931 (1) - same applies to this slider.
  4. 00:42:546 (1,1) - you really should give more recovery time here. Current RC and low level of newbies' abilities require about 1500ms (one full measure) of recovery time for Easy difficulties. ]
  5. 01:17:623 (1,1) - lack of recovery time strikes again. Perhaps, in this situation it would be better to remove the spinner and map this part properly.

    Needs a bit of polishing to be acceptable for newbies, but overall it's pretty good.
[NORMAL!]
  1. As 3/4s are introduced, it would make sense to lower OD in order to make them more playable. Something like 3,5 would do just fine.
  2. 00:30:546 (2,3) - in terms of appearance I do not like this pattern. Please, try to move its tail away and let me know what do you think about this example!
  3. 00:49:008 (2) - minor - this is the only slider with this shape and the shape does not really make sense with the music. Keeping it straight or using a 3-point slider would make more sense.

    A decent Normal difficulty. Not much to say here.
[HARD!]
I was expecting a more creative name like SCREAM or Massacre, but it's up to you.
  1. 00:17:393 - the beat here is screaming for a circle. It would also give a better sense of rhythm to the player.
  2. 00:29:393 (6,1) - this will be misread as 1/2 pattern. Please, do not use 1/4 jumps in a way that makes them nearly indistinguishable from 1/2s.
    Note: personally, I would stick to regular DS here. But the decision is up to you.
  3. 00:33:316 (1,2,3) - the pattern here feels really compressed due to low-DS placement.
  4. 00:57:777 (2,3) - didn't you use lower DS values before? I would recommend to use something around x1,7 to make it feel a bit more natural.

    Quite a nice one, good job.
Nothing really wrong here, just the Easy requiring a bit more polishing.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
Marianna
Thanks Bakari!

All Fixed
Myxo
2015-12-01 20:15 Marianna: Hello Desperate
2015-12-01 20:15 Desperate-kun: Hey :D
2015-12-01 20:15 Marianna: How are you? ^^
2015-12-01 20:15 Desperate-kun: all good
2015-12-01 20:15 Desperate-kun: what's up?
2015-12-01 20:15 Marianna: I'm Fine
2015-12-01 20:17 Marianna: Hey you can check my mappu? >w< (I also like to know what my mapping style~ :3)
2015-12-01 20:17 Desperate-kun: hmm i can testplay
2015-12-01 20:17 Desperate-kun: go np it :D
2015-12-01 20:17 Marianna: ACTION is listening to [http://osu.ppy.sh/b/821832 Heather Heywood - You Belong to Me]
2015-12-01 20:22 Desperate-kun: hmmm the mapset is pretty alright
2015-12-01 20:22 Desperate-kun: Easy has way too many sliders, the rhythm is repetetive and will be boring for newbies to play
2015-12-01 20:22 Desperate-kun: ACTION is editing [https://osu.ppy.sh/b/821789 Heather Heywood - You Belong to Me [EASY!]]
2015-12-01 20:22 Desperate-kun: 00:25:008 (5) - you can replace with circles for the distinct vocals
2015-12-01 20:23 Desperate-kun: 00:31:470 (3) - same here
2015-12-01 20:23 Desperate-kun: 00:37:931 (2,3) - you could also replace one of those
2015-12-01 20:24 Desperate-kun: yeah i think that would help a lot
2015-12-01 20:24 Desperate-kun: otherwise the Easy is pretty nice
2015-12-01 20:24 Desperate-kun: ACTION is editing [https://osu.ppy.sh/b/821790 Heather Heywood - You Belong to Me [NORMAL!]]
2015-12-01 20:24 Desperate-kun: actual, same as Easy
2015-12-01 20:24 Desperate-kun: many 1/1-sliders will be boring for the Normal players, it's also important to create variation
2015-12-01 20:24 Desperate-kun: 00:16:700 (2) - this for example could be circles for the vocals
2015-12-01 20:25 Marianna: I'm fixing all~
2015-12-01 20:26 Desperate-kun: 00:18:546 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is also very many sliders after each other, so
2015-12-01 20:26 Desperate-kun: i'd also implement circles there
2015-12-01 20:26 Desperate-kun: afterwards it's all good
2015-12-01 20:26 Desperate-kun: the mapping style itself is pretty nice, it's just the circle / slider ratio really
2015-12-01 20:27 Desperate-kun: ACTION is editing [https://osu.ppy.sh/b/821832 Heather Heywood - You Belong to Me [SCREAM!]]
2015-12-01 20:27 Desperate-kun: this diff is also cool
2015-12-01 20:27 Desperate-kun: i just have some issues with the 1/4-spacing
2015-12-01 20:28 Desperate-kun: 00:32:393 (5,6) - this could be misread as 1/4-spacing... because it is very common after kicksliders these days. usually it's best to use doubles with circles instead. but here for the difficulty spread it's better like this, so the pattern is fine if used consistently
2015-12-01 20:28 Desperate-kun: but then my point is
2015-12-01 20:28 Desperate-kun: 00:39:777 (3,4) - this spacing is too low
2015-12-01 20:29 Desperate-kun: it is lower than before and it really reads like 1/4
2015-12-01 20:29 Desperate-kun: 00:43:470 (3,4) - same about this
2015-12-01 20:29 Desperate-kun: and then you have this giant 1/4-jump 00:43:816 (4,1) - that seems really out of place honestly..... for the start of chorus it's intuitive to start clicking at the big white tick, so you can use a bigger 1/4-spacing than before
2015-12-01 20:30 Desperate-kun: but not that big... as it's even bigger than your 1/2-spacings, it just feels exaggerated and can cause sliderbreaks
2015-12-01 20:31 Desperate-kun: 00:58:239 (3,4,5) - here i would make the 1/2-spacings visually identical, like https://osu.ppy.sh/ss/4056344
2015-12-01 20:31 Desperate-kun: yeah that would be it
2015-12-01 20:31 Desperate-kun: other than that i have no issues with these maps :D really good mapset
2015-12-01 20:31 Desperate-kun: the style is neat and not mainstream 2015, it's more oldschool, i like that
2015-12-01 20:31 Marianna: :D
2015-12-01 20:32 Marianna: i'll update the map :3
2015-12-01 20:32 Desperate-kun: cool <3
2015-12-01 20:34 Marianna: after I give the update you can give bubble? '^'
2015-12-01 20:34 Desperate-kun: oh
2015-12-01 20:34 Desperate-kun: maybe later, i have to do something important now
2015-12-01 20:34 Marianna: Ok ^^
2015-12-01 20:34 Marianna: Can have mutual? :3
2015-12-01 20:39 Desperate-kun: added ^^
2015-12-01 20:39 Marianna: :D
2015-12-01 20:43 Marianna: Updated~ :3
2015-12-01 21:09 Desperate-kun: hmm, i will post the log for now
2015-12-01 21:09 Desperate-kun: i will recheck the map tomorrow (or later...)
2015-12-01 21:09 Marianna: Ok :D
Topic Starter
Marianna

Desperate-kun wrote:

2015-12-01 20:15 Marianna: Hello Desperate
2015-12-01 20:15 Desperate-kun: Hey :D
2015-12-01 20:15 Marianna: How are you? ^^
2015-12-01 20:15 Desperate-kun: all good
2015-12-01 20:15 Desperate-kun: what's up?
2015-12-01 20:15 Marianna: I'm Fine
2015-12-01 20:17 Marianna: Hey you can check my mappu? >w< (I also like to know what my mapping style~ :3)
2015-12-01 20:17 Desperate-kun: hmm i can testplay
2015-12-01 20:17 Desperate-kun: go np it :D
2015-12-01 20:17 Marianna: ACTION is listening to [http://osu.ppy.sh/b/821832 Heather Heywood - You Belong to Me]
2015-12-01 20:22 Desperate-kun: hmmm the mapset is pretty alright
2015-12-01 20:22 Desperate-kun: Easy has way too many sliders, the rhythm is repetetive and will be boring for newbies to play
2015-12-01 20:22 Desperate-kun: ACTION is editing [https://osu.ppy.sh/b/821789 Heather Heywood - You Belong to Me [EASY!]]
2015-12-01 20:22 Desperate-kun: 00:25:008 (5) - you can replace with circles for the distinct vocals
2015-12-01 20:23 Desperate-kun: 00:31:470 (3) - same here
2015-12-01 20:23 Desperate-kun: 00:37:931 (2,3) - you could also replace one of those
2015-12-01 20:24 Desperate-kun: yeah i think that would help a lot
2015-12-01 20:24 Desperate-kun: otherwise the Easy is pretty nice
2015-12-01 20:24 Desperate-kun: ACTION is editing [https://osu.ppy.sh/b/821790 Heather Heywood - You Belong to Me [NORMAL!]]
2015-12-01 20:24 Desperate-kun: actual, same as Easy
2015-12-01 20:24 Desperate-kun: many 1/1-sliders will be boring for the Normal players, it's also important to create variation
2015-12-01 20:24 Desperate-kun: 00:16:700 (2) - this for example could be circles for the vocals
2015-12-01 20:25 Marianna: I'm fixing all~
2015-12-01 20:26 Desperate-kun: 00:18:546 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is also very many sliders after each other, so
2015-12-01 20:26 Desperate-kun: i'd also implement circles there
2015-12-01 20:26 Desperate-kun: afterwards it's all good
2015-12-01 20:26 Desperate-kun: the mapping style itself is pretty nice, it's just the circle / slider ratio really
2015-12-01 20:27 Desperate-kun: ACTION is editing [https://osu.ppy.sh/b/821832 Heather Heywood - You Belong to Me [SCREAM!]]
2015-12-01 20:27 Desperate-kun: this diff is also cool
2015-12-01 20:27 Desperate-kun: i just have some issues with the 1/4-spacing
2015-12-01 20:28 Desperate-kun: 00:32:393 (5,6) - this could be misread as 1/4-spacing... because it is very common after kicksliders these days. usually it's best to use doubles with circles instead. but here for the difficulty spread it's better like this, so the pattern is fine if used consistently
2015-12-01 20:28 Desperate-kun: but then my point is
2015-12-01 20:28 Desperate-kun: 00:39:777 (3,4) - this spacing is too low
2015-12-01 20:29 Desperate-kun: it is lower than before and it really reads like 1/4
2015-12-01 20:29 Desperate-kun: 00:43:470 (3,4) - same about this
2015-12-01 20:29 Desperate-kun: and then you have this giant 1/4-jump 00:43:816 (4,1) - that seems really out of place honestly..... for the start of chorus it's intuitive to start clicking at the big white tick, so you can use a bigger 1/4-spacing than before
2015-12-01 20:30 Desperate-kun: but not that big... as it's even bigger than your 1/2-spacings, it just feels exaggerated and can cause sliderbreaks
2015-12-01 20:31 Desperate-kun: 00:58:239 (3,4,5) - here i would make the 1/2-spacings visually identical, like https://osu.ppy.sh/ss/4056344
2015-12-01 20:31 Desperate-kun: yeah that would be it
2015-12-01 20:31 Desperate-kun: other than that i have no issues with these maps :D really good mapset
2015-12-01 20:31 Desperate-kun: the style is neat and not mainstream 2015, it's more oldschool, i like that
2015-12-01 20:31 Marianna: :D
2015-12-01 20:32 Marianna: i'll update the map :3
2015-12-01 20:32 Desperate-kun: cool <3
2015-12-01 20:34 Marianna: after I give the update you can give bubble? '^'
2015-12-01 20:34 Desperate-kun: oh
2015-12-01 20:34 Desperate-kun: maybe later, i have to do something important now
2015-12-01 20:34 Marianna: Ok ^^
2015-12-01 20:34 Marianna: Can have mutual? :3
2015-12-01 20:39 Desperate-kun: added ^^
2015-12-01 20:39 Marianna: :D
2015-12-01 20:43 Marianna: Updated~ :3
2015-12-01 21:09 Desperate-kun: hmm, i will post the log for now
2015-12-01 21:09 Desperate-kun: i will recheck the map tomorrow (or later...)
2015-12-01 21:09 Marianna: Ok :D
Thanks Desperate ^^
Myxo
[EASY!]

  1. 00:25:008 (5,6,1) - The spacing inconsistency seems weird here. You'll probably have to move some objects around a bit to make this consistent. Little spacing differences can be used in Easy to support the pattern, but there seems no reason here (I know you just converted the slider to circles from my mod lol)
  2. 00:31:470 (3,4,5) - Same.
  3. 00:37:008 (1,2,3,4,5,6) - Maybe you can try to make this curve more smooth? (while keeping Distance Snapping) https://osu.ppy.sh/ss/4058823
[NORMAL!]

  1. I would increase OD to 4-4.5, currently it feels too low compared to AR.
  2. 00:22:239 (1,2,3) - Same as in Easy, please keep the spacing consistent for patterns like this.
  3. 00:40:700 (1,2,3,4) - Just a suggestion, you could turn these into a base for a star pattern in order to bring more structure to this pattern and make it look more neat. http://puu.sh/lGlxX/41defae6f1.jpg Just simply copy a circle and rotate it by -144° for the next one.
[HARD!]

  1. 00:07:470 (1,2,3) - These big jumps feel out of place compared to the rest of the map (you are never using such big jumps again, so they exaggerate this rather calm beginning). My suggestion: Ctrl+G each of (1) and (2) and move them a bit more close together like this: https://osu.ppy.sh/ss/4058852
Alright that's it. Call me back!
Topic Starter
Marianna
All Fixed Desperate '^'
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