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Doma Umaru (CV. Aimi Tanaka) - Kakushinteki*Metamaruphose!

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Total Posts
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Topic Starter
lit120
This beatmap was submitted using in-game submission on Saturday, January 02, 2016 at 3:56:48 AM

Artist: Doma Umaru (CV. Aimi Tanaka)
Title: Kakushinteki*Metamaruphose!
Source: 干物妹!うまるちゃん
Tags: Himouto! Umaruchan opening anime full ver. lit120
BPM: 278
Filesize: 8085kb
Play Time: 03:26
Difficulties Available:
  1. A Mystery's Another (5.24 stars, 775 notes)
  2. Dylan's Potato Chippus (1.32 stars, 33 notes)
  3. Estie-nii (6.17 stars, 724 notes)
  4. F Ant's ONIInsane (4.24 stars, 657 notes)
  5. handsome's Chocolate Bamboo Shoots with Cola (7.01 stars, 815 notes)
  6. Normaru (1.81 stars, 256 notes)
  7. Setz's Hard (3.54 stars, 586 notes)
Download: Doma Umaru (CV. Aimi Tanaka) - Kakushinteki*Metamaruphose!
Information: Scores/Beatmap Listing
---------------
6th map for ranked! Enjoy the UMARU!

still WIP
KASUM1
Hello~
Normal
00:18:305 (4,3) - I think these 2 overlap
01:58:059 (3,1) - ^
01:59:570 (5,1) - how about stacking these?
02:01:296 (3,1) - ^
02:03:023 (3,3) - ^
03:05:181 (4,3) - ^

That's all , Your map is just perfect I couldn't find anything :(

Sorry for the short mod
Topic Starter
lit120

KASUM1 wrote:

Hello~
Normal
00:18:305 (4,3) - I think these 2 overlap i don't think so. it plays fine for me
01:58:059 (3,1) - ^ ^
01:59:570 (5,1) - how about stacking these? no
02:01:296 (3,1) - ^ ^
02:03:023 (3,3) - ^ ^
03:05:181 (4,3) - ^ you know that the slider end can't reach at (4), right?

That's all , Your map is just perfect I couldn't find anything :(

Sorry for the short mod
welp, no kudosu since i can't find anything. thx for mod anyway :D
Bara-
Diff+hitsounds
Due to a bug in the client, the hitsounds are storyboarded samples instead of applied samples ;w;
I'll fix that when the bug is fixed
http://puu.sh/k9WP7/43a8704808.rar
Topic Starter
lit120

Baraatje123 wrote:

Diff+hitsounds
Due to a bug in the client, the hitsounds are storyboarded samples instead of applied samples ;w;
I'll fix that when the bug is fixed
http://puu.sh/k9WP7/43a8704808.rar
ohhh now i get it why lol. well, i can wait though
Bara-

-Hakurei- wrote:

Baraatje123 wrote:

Diff+hitsounds
Due to a bug in the client, the hitsounds are storyboarded samples instead of applied samples ;w;
I'll fix that when the bug is fixed
http://puu.sh/k9WP7/43a8704808.rar
ohhh now i get it why lol. well, i can wait though
Yeah
Some hitsounds play even whenthe object is not clicked
Topic Starter
lit120
hmm... i'm planning to change the BG later once the map is ready to mod anyway
Surono
yah.. kalau boleh sih gw bisa buat teco tehnya.. sayang di mode taiko ada problem.. atut nyusahin~
Topic Starter
lit120

Surono wrote:

yah.. kalau boleh sih gw bisa buat teco tehnya.. sayang di mode taiko ada problem.. atut nyusahin~
ga, prefer ny standard doang :(
Surono

-Hakurei- wrote:

ga, prefer ny standard doang :(
reason: berdasarkan kemauan... okay i undertaker this, :C ikr Std can everythink. *so rudy tabuti*
Bara-
http://puu.sh/kgNM1/26ffa85332.rar
This was annoying
All those green lines ;___;
Topic Starter
lit120

Baraatje123 wrote:

http://puu.sh/kgNM1/26ffa85332.rar
This was annoying
All those green lines ;___;
ohh god...

updated hard diff
Topic Starter
lit120
updated for new Another GD diff
Setz
sorry for the super long wait, all done

I think you are going to need a diff in between the normal and hard. the ranked TV size uses a similar diff spread to that and it works really well there.
http://puu.sh/ln85v/284f0c8a3a.rar
Topic Starter
lit120
yaa, will do that diff later hehe

updated Setz's Hard
-Atri-
Umaru~
Topic Starter
lit120
updated F Ant's Insane like since yesterday. will find someone who can handle Advanced diff now
Asda Meal Deal
This map is beautiful, good luck with rank <3
Deppyforce
mm
-Kazuto
padahal mau banget :v btw abang bisa pakai bg ini
http://puu.sh/mO2Rf/afb5cb8e9c.jpg
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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