M4M from your queue, I was told to go first
song is badass
AbracadavreOD at least 8,3 for the star rating!
map seems to be pretty circular
consider flipping some things horizontally, now it feels like im going counter-clockwise all the time
example is the part from this note on: 03:41:188 (1) -
just remove the bookmark in the beginning :v
not gonna point out overlaps too lazy =w=
beginning is neat, no complains
00:26:521 (1) - imo in this part, a slower SV is needed and spacing should be less, as this isn't the most intense part of the song
00:30:771 (2,3) - having stacks all of the sudden is flow-breaking, reconsider it (I suggest making them spaced)
00:33:354 (1,1) - spacing between this is too small, make them further apart from each other
00:35:021 (1,1,2,3,4,5) - fun pattern, but too close to each other + they don't seem to curve the same way, fix please ;w;
00:37:021 (3,1) - just no, especially after little jumps
^^I guess it repeats :^) ^^
break should end at 00:52:854 - as the singing starts
00:53:854 (1,2) - no reason for a doubletap, just put everything here on white or red ticks
00:57:521 (1) - remove NC here and put NC on 00:57:688 (2) -
00:59:688 (2,3) - spacing here should be higher than 00:59:521 (1,2) -
01:01:854 (1,2,3,4) - square too big! scale it down a bit, maybe x0,8
01:14:188 (1,2) - no reason for a stack!
01:14:521 (1) - make this slider more pretty please ok thanks ;w;
01:17:021 (5) - put this inbetween 01:16:521 (2,5) - and 01:16:688 (3) - and put 01:17:188 (1) - against the left corner, because flow!
01:22:854 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - having a stream in a resting part is a no go, make several returning sliders instead
01:28:521 (2,1) - meanie
01:34:188 (1,1) - have to be closer to eachother, also remove the whistle on the slider body
01:35:188 (1,1,1) -
NO! these are 1/4 jumps!!! they have to be closer in order to play well, this spacing is unneeded and unplayable for most!!! (sliderbreak heaven we call this)
01:41:188 (1) - meh make a normal note and a little jump for the next triple
put a note on 01:46:521 - and put the spinner right after it
01:49:521 (3,5) - make these have the same slider structure for symmetry reasons
01:53:521 (1,2,3,4) - make this a nice square
01:56:188 (1) - bend this more towards 01:56:021 (10) - for flow improvements
02:08:854 (1,2,1) - no reason for all of these to be stacked, go make them overlap only half or just none!
02:09:438 (4,1) - if you're at it anyways, make 02:09:188 (1,2,3,4,1,2,3,4,1) - go in the same straight line and put a stream jump on 02:09:437 (4,1) -
02:15:854 (1,2,3,4) - make this more interesting, this is boring to play and watch
02:18:521 (1,2,3,4,1,2,3,4) - on ALL sliders remove whistle from slider body. how? just doubleclick the slider body so that it turns red and then remove whistle. the outer parts for the slider should still be hitsounded when done correctly
02:22:521 (1) - same here
02:22:521 (1,1) - make these two evenly long
02:23:271 (2) - NC
02:29:521 (1,2,3,1,2,3) - same angle on this please
02:34:188 (1,1) - again it's a 1/4 jump! this is not good
02:39:854 (1,2,3) - same complain as earlier
02:47:854 (1) - put this on the location of 02:47:521 (3) -
03:00:521 (1) - it doesnt have to be in the middle all the time :v
03:03:354 (6,7,8) - just make jumps! don't be afraid
03:10:354 (1,2,3,4) - same angle!
03:14:521 (1,2,3,4,5) - ^^^
03:19:188 (1,2,3,4,5) - make something special here so that it stands out, so maybe a little distance increase
03:30:354 (1) - put this higher and put 03:30:521 (1) - further away
03:30:354 (1) - btw remove NC because unneeded
03:39:521 (1) - ew this slider should be slower and then make it look nicer :X
03:51:854 (1) - here another rythm starts than the one beforehand, imo it needs some remapping to catch it better
03:55:687 (6,1,2,3) - this, this, this is
no no no no no03:57:688 (1) - in this section same as before!
04:02:021 (1,2,3) - use soft hitsounds instead of normal
04:07:354 (1,2,3) - ^^^^^^^^^
04:21:188 (5,1) - or map something or get a slider or get a pause
put a note on 04:29:187 - and put the spinner right after
04:35:188 (1) - same thing ^^^^^ but then other timing ofc
04:39:854 (1) - you know the deal!
05:00:688 (1,2,3) - these jumps should be special because it's the ending!
05:01:521 (3,5) - symmetry ma boi
05:06:021 (4,1) - spacing too high!
05:11:521 (5,6) - and too low here! (reasons same as before)
05:19:021 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - where are my interesting and fun jumps?!?!? no straight linear patterns but pure jumps!
for the rest the same counts as before
05:46:521 (1,2,3,4,5) - make this a true half of a circle
05:52:854 (1) - redo pattern!!
05:54:521 (1) - you know the deal for this kind of things now right?
05:58:187 (1,1,1,1,1,1,1,1) - unsurvivable with HR, map more or remove
ok it's over, dw not gonna write more you're safe
just remember that this is my opinion so don't kill me plzplz
good luck with this and other maps