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Rohi - Kanata ni Mau wa Sakura no Senritsu [OsuMania]

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Topic Starter
Crono
This beatmap was submitted using in-game submission on Thursday, 24 March 2016 at 1:17:17 p.m.

Artist: Rohi
Title: Kanata ni Mau wa Sakura no Senritsu
Tags: Vocaloid Kagamine Rin
BPM: 200
Filesize: 4935kb
Play Time: 02:38
Difficulties Available:
  1. Another - 4Key (4.54 stars, 2090 notes)
  2. Easy - 4Key (1.47 stars, 529 notes)
  3. Hard - 4Key (2.93 stars, 1264 notes)
  4. Insane - 4Key (3.95 stars, 1646 notes)
  5. Normal - 4Key (2.22 stars, 855 notes)
Download: Rohi - Kanata ni Mau wa Sakura no Senritsu
Information: Scores/Beatmap Listing
---------------
READY FOR MODDING~~
Mods

Easy 3/10
Normal 3/10
Hard 2/10
Insane 2/10
Another 1/10

Modders
puxtu Hard, Insane, Another
AlisceaSparku Hard, Insane
Kruzon Easy, Normal
try24get Easy, Normal
[url=https://osu.ppy.sh/u/2945775]Frim4503
mod updates
5/07/2015 add puxtu's mod
6/07/2015 added AlisceaSparku's mod
9/07/2015 added Kruzon's mod
15/07/2015 added try24get's mod
18/08/2015 added Frim4503's mod
Zoe
Mili's Mod o3o
General
Timing Request:

Might need to be double checked, but sounds good to me.

2155,500,6,1,1,30,1,0
13155,272.727272727273,6,1,1,30,1,0
13155,545.454545454546,6,1,1,30,1,0
13700,400,6,1,1,30,1,0
14104,600,6,1,1,30,1,0
Add that to the start of your '[TimingPoints]' section.

Also, the name should be 'Kanata ni Mau wa Sakura no Shirabe', wa being the particle even though it's spelt with ha.
Topic Starter
Crono

Niflheim wrote:

Mili's Mod o3o
General
Timing Request:

Might need to be double checked, but sounds good to me.

2155,500,6,1,1,30,1,0
13155,272.727272727273,6,1,1,30,1,0
13155,545.454545454546,6,1,1,30,1,0
13700,400,6,1,1,30,1,0
14104,600,6,1,1,30,1,0
Add that to the start of your '[TimingPoints]' section.

Also, the name should be 'Kanata ni Mau wa Sakura no Shirabe', wa being the particle even though it's spelt with ha.
thx, I'll be adding some additional SVs to normalize the slowdown to just 120BPM though
puxtu
sup

[General]
- default hitsounds are meh.. try this? http://puu.sh/iN970/48cc29a007.rar
- Better call ringating for the bg lol
- First kiai ends here 01:22:259 - and second kiai should be end here 02:19:859 -

[Another]
OD HP +0.5
01:02:759 - add 1/4 stream here, I think it's more fits for the beginning of an kiai
01:45:159 (105159|3) - snap to 1/4 red line pls

[Insane]
00:05:155 - 00:11:155 - 00:11:655 - 00:12:655 - 00:13:427 - double notes here, you know why
00:14:406 - this kind of sound should be layered by triplet or double with a Ln
00:21:201 (21201|0) - add, crash detected
00:33:659 (33659|2,33659|1) - move to 1 4 please lol
00:48:059 - from this part until first kiai, add double notes on every snare sounds pls?
01:33:359 - well lol, triplet pls like 01:32:759 (92759|1,92759|3,92759|2) -
01:36:059 (96059|2,96359|3) - add 1/2 note, there's a kick
01:45:159 (105159|3) - this is 1/2 not 1/3 lol and should be double notes or something
01:51:959 (111959|1,112109|3) - remove, you're not following the vocal sound on next pattern so better to remove this
02:29:759 - err dude... http://puu.sh/iNenj/7c8c8e0ba4.jpg

[Hard]
OD HP +0.5
00:14:404 - double pls
00:21:651 (21651|2,21801|1,21951|2) - how about move these to 4 3 1, because first hammer on the left side is a no no
00:24:951 (24951|2) - to 4
00:28:851 - from this part, I can't really tell if you're following the drum or guitar only. 00:29:309 (29309|3) - and 00:29:459 - guitar. 00:30:809 (30809|1) - and 00:31:109 - drum. Do you see the difference?
01:06:884 (66884|1,67109|1) - add more, pretty loud
01:17:459 - from this part, double notes should be on the white lines like previous pattern
01:24:059 (84059|3,84059|2,84509|0,84509|1) - remove one of them lol
01:45:209 - shouldn't be empty
02:04:484 (124484|2,124709|2) - 02:14:084 (134084|2,134309|2) - add double

call me back when you're done with the new hitsounds
Topic Starter
Crono

puxtu wrote:

sup

[General]
- default hitsounds are meh.. try this? http://puu.sh/iN970/48cc29a007.rar puush is bugged for me right now
- Better call ringating for the bg lol ringating? Actually the illustrator is Pokapon. Image source is @ vocaloid.wikia.com...Sakura no Senritsu
- First kiai ends here 01:22:259 - and second kiai should be end here 02:19:859 -

[Another]
OD HP +0.5
01:02:759 - add 1/4 stream here, I think it's more fits for the beginning of an kiai No, I'd be putting in ghost notes
01:45:159 (105159|3) - snap to 1/4 red line pls fixed

[Insane]
00:05:155 - 00:11:155 - 00:11:655 - 00:12:655 - 00:13:427 - double notes here, you know why fixed
00:14:406 - this kind of sound should be layered by triplet or double with a Ln triplet
00:21:201 (21201|0) - add, crash detected fixed
00:33:659 (33659|2,33659|1) - move to 1 4 please lol fixed
00:48:059 - from this part until first kiai, add double notes on every snare sounds pls? No. That applies to Another diff. It's already difficult enough to do. I will add more single notes for the snares
01:33:359 - well lol, triplet pls like 01:32:759 (92759|1,92759|3,92759|2) - No a double, the guitar sound finishes and plays again at 01:32:309
01:36:059 (96059|2,96359|3) - add 1/2 note, there's a kick Unless this is a ranking issue I want this to stay as is. It's what I call a void, it allows a brief respite for this diff.
01:45:159 (105159|3) - this is 1/2 not 1/3 lol and should be double notes or somethingfixed
01:51:959 (111959|1,112109|3) - remove, you're not following the vocal sound on next pattern so better to remove this fixed
02:29:759 - err dude... http://puu.sh/iNenj/7c8c8e0ba4.jpg lol this was the first diff I did. anyways I made some changes from here

[Hard]
OD HP +0.5
00:14:404 - double pls
00:21:651 (21651|2,21801|1,21951|2) - how about move these to 4 3 1, because first hammer on the left side is a no no That's a very bias statement there. I'm not gonna change that simply because it's on left hand. Also if I change this it removes consistency
00:24:951 (24951|2) - to 4 fixed

00:28:851 - from this part, I can't really tell if you're following the drum or guitar only. 00:29:309 (29309|3) - and 00:29:459 - guitar. 00:30:809 (30809|1) - and 00:31:109 - drum. Do you see the difference? It's the drums and some faint cymbals (not including the hitsounds)

01:06:884 (66884|1,67109|1) - add more, pretty loud fixed
01:17:459 - from this part, double notes should be on the white lines like previous pattern fixed
01:24:059 (84059|3,84059|2,84509|0,84509|1) - remove one of them lol fixed
01:45:209 - shouldn't be empty fixed
02:04:484 (124484|2,124709|2) - 02:14:084 (134084|2,134309|2) - add double fixed

call me back when you're done with the new hitsounds
*updated*

I'll get back to you when puush starts working for me again.
Thank you puxtu <3
AlisceaSparku
Hi~!
For the M4M Mod hihi
Here's my mod
Columns: 1|2|3|4

Insane
01:13:259 (73259|2) - this part feels uncomfortable. move it to 1
01:32:159 - this part until 01:32:909 the first column feels empty. So we might consider moving some notes in it. Here's my suggestion http://puu.sh/iNEkM/d3f79a2b28.jpg
01:34:859 (94859|3,95009|3) - move these to column 2. column 2 feels empty
01:36:959 - shouldn't this be 3 notes? just like 01:35:159 etc if so, add note at 4
01:37:559 - ^
01:37:259 (97259|0,97409|0) - move these to column 2. column 2 feels empty
01:39:359 - these too I think it should be 3 notes. if it was supposed to be 3 notes, add note at 4
01:39:959 - ^
01:39:659 (99659|2,99809|3) - move these to column 2
01:43:259 (103259|2) - move this to 4. It has a different pitch than 01:42:809 so we'll make the notes look different
01:44:459 (104459|1,104459|2) - it's better to make this [14] than [23] because this beat is louder than 01:43:859
01:45:209 - add note?
01:45:659 (105659|2) - move to 1
01:46:259 - add note for cymbal
01:48:659 - ^
02:23:009 (143009|2,143084|1) - ctrl + g?
02:34:334 - missing note?
Hard
00:21:201 - add note, the beat is strong
00:21:351 - ^
00:21:501 - ^
00:26:151 (26151|2) - move to 1, this part feels uncomfortable
00:26:301 (26301|1,26376|2) - if you apply ^ ctrl + g
00:38:759 - this part until 00:39:809 column 1 feels emty. Rearrange some notes
01:59:459 - the stream here feels weird for me. how about this? http://puu.sh/iNEVe/680fcd7e49.jpg

Regarding the Normal and Easy ones' intro, you should make the Easy the same with Normal imo.

Good luck! :D
Topic Starter
Crono

AlisceaSparku wrote:

Hi~!
For the M4M Mod hihi
Here's my mod
Columns: 1|2|3|4

Insane
01:13:259 (73259|2) - this part feels uncomfortable. move it to 1 no this is intended for the vocal, it links into the 1/4's that follow it
01:32:159 - this part until 01:32:909 the first column feels empty. So we might consider moving some notes in it. Here's my suggestion http://puu.sh/iNEkM/d3f79a2b28.jpg No this is intended to have the guitar and drums played on separate hands
01:34:859 (94859|3,95009|3) - move these to column 2. column 2 feels empty ^
01:36:959 - shouldn't this be 3 notes? just like 01:35:159 etc if so, add note at 4 I'll move the note below it here but to 2 instead for the same reason above
01:37:559 - ^ ^
01:37:259 (97259|0,97409|0) - move these to column 2. column 2 feels empty ^ ^
01:39:359 - these too I think it should be 3 notes. if it was supposed to be 3 notes, add note at 4 fixed
01:39:959 - ^ ^
01:39:659 (99659|2,99809|3) - move these to column 2 No same reason above
01:43:259 (103259|2) - move this to 4. It has a different pitch than 01:42:809 so we'll make the notes look different It only sounds different because of the note before it, it's still the same drum.
01:44:459 (104459|1,104459|2) - it's better to make this [14] than [23] because this beat is louder than 01:43:859 I don't quite understand this [14] and [23] stuff, I'm still a mod scrub
01:45:209 - add note? fixed
01:45:659 (105659|2) - move to 1 fixed
01:46:259 - add note for cymbal fixed
01:48:659 - ^ fixed
02:23:009 (143009|2,143084|1) - ctrl + g? okay
02:34:334 - missing note? nope, it's intended for flow

Hard
00:21:201 - add note, the beat is strong
00:21:351 - ^ fixed
00:21:501 - ^ ^
00:26:151 (26151|2) - move to 1, this part feels uncomfortable ^
00:26:301 (26301|1,26376|2) - if you apply ^ ctrl + g ^
00:38:759 - this part until 00:39:809 column 1 feels emty. Rearrange some notes ^
01:59:459 - the stream here feels weird for me. how about this? http://puu.sh/iNEVe/680fcd7e49.jpg
Made my own little change because it's a drum line, hands should alternate

Regarding the Normal and Easy ones' intro, you should make the Easy the same with Normal imo. No, those intros follow separate instruments

Good luck! :D
Thanks for modding~~ :)
Kruzon
helloo

my modding column format is 1 - 4

Easy
if it's highlighted in blue means this statement might be something new, i dont remember adding them at all lol
00:15:951 (15951|1) - removed
00:17:901 (17901|1) - removed
00:43:259 (43259|2) - add 1 more note
02:04:709 (124709|2,124859|3) - ctrl + j
02:12:059 (132059|1,132509|2) - crtrl + h
02:14:309 (134309|2,134459|3) - ctrl + j
02:30:359 (150359|3,150959|2) - ctrl + j
02:31:259 (151259|0) - move to 2

02:34:559 (154559|3) - move to 4
- mod ends -

good luck ( ͡° ͜ʖ ͡°)
try24get
Hi, from our queue
Key Notation |1|2|3|4|
first, it's all about bpm and offset, I guess you may try this one (yeah just this one):
Offset: 15051
BPM: 200
remove any Inherited points before this offset and no SV changes please (I guess you use SV to
stabilize your scroll speed because so many bpm changes at first)
don't forget to move any inherited points offsets left by -8 and snap any notes again
then, for all mods below, I prefer use this timing. If you feel that your timing was good enough
please forget this post xD
---Easy---
for 00:02:151 - 00:13:401 you can add some notes more like you do on some interval in here
don't forget to use 1/6 snap div
00:13:701 - add note if you follow mod above
00:14:151 - ^
00:31:401 - missing note?
00:32:601 - ^
00:33:201 (33201|1,33351|0) - remove them then add slider from this point to 00:33:651
00:36:201 - missing note?
00:36:651 (36651|1) - move to 00:36:801, too low sound on previous point
00:37:401 - missing note?
00:37:851 (37851|3) - move to 00:38:001, too low sound on previous point
00:38:301 - missing note?
00:38:601 - ^
00:40:701 - ^
00:46:251 (46251|2) - remove, too low sound
00:47:451 (47451|2) - ^
01:02:601 (62601|2) - move to 2 for easier play
01:04:101 (64101|0) - remove, too low sound
01:05:301 (65301|2) - move to 4 for easier play
01:06:201 (66201|2,66501|1) - remove, too low sound
01:06:651 - http://puu.sh/iVfws.jpg some note adding and
some sound following I guess. For screenshot, cursor placed at mentioned time
01:08:901 (68901|3,70101|0) - remove, single notes on white lines consistency
01:12:351 (72351|2,72501|1) - remove, then add slider from this point to next double note
01:14:901 (74901|3) - move to 3 for easier play
01:16:101 (76101|2) - remove, too low sound
01:16:251 - http://puu.sh/iVfx4.jpg same like 01:06:651
01:18:501 (78501|1,79701|1) - remove, single notes on white lines consistency
01:24:501 - missing note?
01:32:601 - ^
01:35:451 - maybe add for guitar?
01:36:051 - ^
01:36:501 - missing note?
01:38:901 - ^
01:40:251 - ^
01:40:851 - ^
01:43:701 - ^
01:46:101 - ^
02:32:901 (152901|1) - remove, too low sound
02:00:951 - http://puu.sh/iVfxD.jpg I guess you can use single notes instead near this point, same like
previous kiai time
02:03:351 (123351|2) - move to 02:03:651 if you follow mod above
02:03:051 - missing note?
02:04:651 - how about slider until 02:05:451 for fast drum?
02:14:451 - how about slider until 02:15:051 for fast drum?
---Normal---
for 00:02:151 - 00:13:401 - you can add some notes more like you do on some interval in here
don't forget to use 1/6 snap div
00:13:701 - add note if you follow mod above
00:14:151 - ^
00:31:101 - missing note?
00:36:201 - missing note?
00:36:651 (36651|3,36651|1) - remove one of them, too low sound for doubles
00:36:801 - missing note?
00:37:851 (37851|2,37851|1) - remove one of them, too low sound for doubles
00:37:401 - missing note?
00:38:001 - ^
00:38:151 - ^
00:40:701 - ^
00:48:501 (48501|2) - move to 2
00:49:401 (49401|2) - move to 4
00:53:901 (53901|1) - ^
01:01:101 (61101|2) - move to 1
01:24:201 - missing notes?
01:23:151 (83151|3,84051|3,84651|3) - I don't know why you put doubles at these points, at
first I guess it for drums but somehow they missplaced. Remove for consistency
01:26:951 - add note just for fill blank space. Use 1/3 snap div
01:27:051 - ^
01:27:201 - ^, but use 1/4 snap div
01:32:301 (92301|1,92601|1,92901|1) - move to 1
01:34:701 (94701|1,95001|1,95301|1) - move to 3
01:37:101 (97101|1,97401|1,97701|1) - move to 1
01:39:501 (99501|1,99801|1,100101|1) - move to 3
01:41:451 - 01:46:251 - add notes from Easy diff
01:46:251 - http://puu.sh/iVfy5.jpg next 5 notes for vocal? Go for violin... or another sound instead
02:29:301 (149301|2) - move to 1
02:24:551 - add note just for fill blank space. Use 1/3 snap div
02:24:651 - ^
02:24:801 - ^, but use 1/4 snap div
02:34:151 - add note just for fill blank space. Use 1/3 snap div
01:34:251 - ^
~~~~~~
Sorry I use puush for screenshot here
~~~~~~
Sorry I only mod these diffs
I hope this mod can help and your map get ranked
GLHF
Topic Starter
Crono

try24get wrote:

Hi, from our queue
Key Notation |1|2|3|4|
first, it's all about bpm and offset, I guess you may try this one (yeah just this one):
Offset: 15051
BPM: 200
remove any Inherited points before this offset and no SV changes please (I guess you use SV to
stabilize your scroll speed because so many bpm changes at first)
don't forget to move any inherited points offsets left by -8 and snap any notes again
then, for all mods below, I prefer use this timing. If you feel that your timing was good enough
please forget this post xD I'll stick with my own timing. Yes the uninherited timings will stay, for these diffs it must not look like any BPM changes
---Easy---
for 00:02:151 - 00:13:401 you can add some notes more like you do on some interval in here No it's following a specific tune for this diff
don't forget to use 1/6 snap div
00:13:701 - add note if you follow mod above
00:14:151 - ^
00:31:401 - missing note? fixed
00:32:601 - ^^
00:33:201 (33201|1,33351|0) - remove them then add slider from this point to 00:33:651 Unless this is a ranking issue it will stay as is. an LN feels out of place to me when used for a drumroll
00:36:201 - missing note? No, Easy diff. This is intended
00:36:651 (36651|1) - move to 00:36:801, too low sound on previous point No it's for a pattern
00:37:401 - missing note? ok
00:37:851 (37851|3) - move to 00:38:001, too low sound on previous pointno
00:38:301 - missing note? ok
00:38:601 - ^ ok
00:40:701 - ^ ok
00:46:251 (46251|2) - remove, too low sound no. The sound is still very present and is intended to make it feel fun
00:47:451 (47451|2) - ^ ^
01:02:601 (62601|2) - move to 2 for easier play no, no beginner has had trouble with this
01:04:101 (64101|0) - remove, too low sound no
01:05:301 (65301|2) - move to 4 for easier play no
01:06:201 (66201|2,66501|1) - remove, too low sound no, vocal sound dominates here and leads into the brief break
01:06:651 - http://puu.sh/iVfws.jpg some note adding and
some sound following I guess. For screenshot, cursor placed at mentioned time No this is a an intentional void. It's purpose is to grant a brief rest for a beginner player that struggles in this game mode
01:08:901 (68901|3,70101|0) - remove, single notes on white lines consistency no it's a pattern
01:12:351 (72351|2,72501|1) - remove, then add slider from this point to next double note It's unnecessary, it feels better to feel like your actually playing the drum here rather then use slider for a little extra combo to sync with the 1/4
01:14:901 (74901|3) - move to 3 for easier play ruins the intended feel.
01:16:101 (76101|2) - remove, too low sound No, leads into the next void
01:16:251 - http://puu.sh/iVfx4.jpg same like 01:06:651 no, void
01:18:501 (78501|1,79701|1) - remove, single notes on white lines consistency [pattern
01:24:501 - missing note? fixed
01:32:601 - ^ fixed
01:35:451 - maybe add for guitar? No, only drums here
01:36:051 - ^ ^
01:36:501 - missing note? No, this is intentional
01:38:901 - ^ ^
01:40:251 - ^^
01:40:851 - ^^
01:43:701 - ^^
01:46:101 - ^^
02:32:901 (152901|1) - remove, too low sound A sound is actually really loud here and is a lead in for the 1/6 snaps
02:00:951 - http://puu.sh/iVfxD.jpg I guess you can use single notes instead near this point, same like
previous kiai time hmm, this was added for pattern variation but ok Did my own change, The focus of this mapset is hand alternation
02:03:351 (123351|2) - move to 02:03:651 if you follow mod above ^
02:03:051 - missing note? fixed
02:04:651 - how about slider until 02:05:451 for fast drum? no, I prefer a void
02:14:451 - how about slider until 02:15:051 for fast drum? ^
---Normal---
for 00:02:151 - 00:13:401 - you can add some notes more like you do on some interval in here
don't forget to use 1/6 snap div why 1/6? seems pretty accurate to me. this part is at 120bpm
00:13:701 - add note if you follow mod above Not following this tune
00:14:151 - ^ ^
00:31:101 - missing note? No, pattern flow
00:36:201 - missing note? No
00:36:651 (36651|3,36651|1) - remove one of them, too low sound for doubles no, pattern variation
00:36:801 - missing note? No
00:37:851 (37851|2,37851|1) - remove one of them, too low sound for doubles No
00:37:401 - missing note? No
00:38:001 - ^ ^
00:38:151 - ^ ^
00:40:701 - ^^
00:48:501 (48501|2) - move to 2 No, ruins pattern
00:49:401 (49401|2) - move to 4 ok
00:53:901 (53901|1) - ^ No, guitar sound right to left ear variation
01:01:101 (61101|2) - move to 1 Ruins pattern
01:24:201 - missing notes? Sound is really low
01:23:151 (83151|3,84051|3,84651|3) - I don't know why you put doubles at these points, at
first I guess it for drums but somehow they missplaced. Remove for consistency
01:26:951 - add note just for fill blank space. Use 1/3 snap div No, 1/3 snap for less then half the sounds feels awkward
01:27:051 - ^ No
01:27:201 - ^, but use 1/4 snap div No
01:32:301 (92301|1,92601|1,92901|1) - move to 1 no, I want this part to be simple repetition
01:34:701 (94701|1,95001|1,95301|1) - move to 3 ^
01:37:101 (97101|1,97401|1,97701|1) - move to 1 ^
01:39:501 (99501|1,99801|1,100101|1) - move to 3 ^
01:41:451 - 01:46:251 - add notes from Easy diff No, no following those sounds here
01:46:251 - http://puu.sh/iVfy5.jpg next 5 notes for vocal? Go for violin... or another sound instead I'll keep for now
02:29:301 (149301|2) - move to 1 ok
02:24:551 - add note just for fill blank space. Use 1/3 snap div void
02:24:651 - ^ no
02:24:801 - ^, but use 1/4 snap div no
02:34:151 - add note just for fill blank space. Use 1/3 snap div no
01:34:251 - ^ no
~~~~~~
Sorry I use puush for screenshot here
~~~~~~
Sorry I only mod these diffs
I hope this mod can help and your map get ranked
GLHF
Thx for modding :)
Frim4503

Col : 1,2,3,4,5,6,7

[General]
-BG : not good. Change with new resolution 1024x768 or 1366x768
-Mp3 : ok
-Hitsound : bad. No hitsound
-Difficulty : HP drain and OD unstable. Causing bad spread. Try this : Easy HP: 6,5 OD: 6,5.
Normal HP: 7 OD: 7. Hard HP: 7,5 OD: 7,5. Insane HP: 8 OD: 8. Another HP: 8,5 OD: 8,5.
Normal
00:06:905 - Add note. Follow all sound
00:07:155 - ^
00:07:655 - ^
00:11:905 - ^
00:12:155 - ^
00:12:905 - ^
00:13:155 - ^
00:13:700 - ^
00:45:359 (45359|2) - move to 4
00:45:959 (45959|2) - move to 1 for hand balance
00:46:859 (46859|2) - ^1
00:48:359 (48359|3) - ^2
00:48:509 (48509|2) - move to 4
01:00:959 (60959|1) - move to 1. Balance
01:05:459 (65459|0) - make it double
01:14:909 (74909|3) - make double. You make t double in prev. pattern
01:22:259 (82259|3) - add another note in 4. For cymbal
01:32:309 (92309|1,92759|2) - move to 1,4
01:37:109 (97109|1,97409|1,97709|1) - move all to 1
01:47:759 (107759|2) - move to 4. Balance
01:48:659 (108659|2) - add note in 1. For cymvbal sound
02:34:259 - add note in 4 for better flow
02:35:609 (155609|1) - move to 3. Balance
Hard
00:47:309 - add note. For better flow
00:47:759 (47759|3,47759|2,47759|0) - remove 1. Why using triple ?
00:48:059 (48059|2) - add note. Same like 00:48:959 (48959|2,48959|0) -
00:51:659 (51659|3) - move to 2. Balance
00:54:809 (54809|1,54884|2) - move 1 col. To left. Then move 00:54:959 (54959|1) - to 3
01:00:209 (60209|3) - move to 3. Balance
01:03:359 (63359|0) - make double. Refer 01:03:059 (63059|3,63059|1,63959|2,63959|1) -
01:04:259 (64259|0,64559|1) - suggest to make it double. It’s ok for hard dif
01:06:659 (66659|2) - move to 4. Same like 01:06:884 (66884|1,66884|3) -
01:10:859 (70859|3) - add another note to 3. Then move 01:10:934 (70934|2) - to 2
^ refer to 01:09:059 (69059|0,69059|3,69659|2,69659|0,70259|1,70259|2) - for better flow
01:14:909 (74909|3) - make it double. You did it in prev. pattern
01:16:484 (76484|1,76709|1) - ^same

Mod done
This map lack of consistency notes
Topic Starter
Crono

Frim4503 wrote:


Col : 1,2,3,4,5,6,7

[General]
-BG : not good. Change with new resolution 1024x768 or 1366x768 fixed
-Mp3 : ok
-Hitsound : bad. No hitsound there's heaps of hitsounds, note the change in sample sets on the drum notes. The hitsounds were used to enhance sound volume for the music
-Difficulty : HP drain and OD unstable. Causing bad spread. Try this : Easy HP: 6,5 OD: 6,5.
Normal HP: 7 OD: 7. Hard HP: 7,5 OD: 7,5. Insane HP: 8 OD: 8. Another HP: 8,5 OD: 8,5. ok
Normal
00:06:905 - Add note. Follow all sound No, intended so that it's different to the other diffs
00:07:155 - ^^
00:07:655 - ^^
00:11:905 - ^^
00:12:155 - ^^
00:12:905 - ^^
00:13:155 - ^^
00:13:700 - ^^
00:45:359 (45359|2) - move to 4
00:45:959 (45959|2) - move to 1 for hand balance No, there is no need as the same sounds are repeated exactly
00:46:859 (46859|2) - ^1 ^
00:48:359 (48359|3) - ^2^
00:48:509 (48509|2) - move to 4^
01:00:959 (60959|1) - move to 1. Balance
01:05:459 (65459|0) - make it double
01:14:909 (74909|3) - make double. You make t double in prev. pattern
01:22:259 (82259|3) - add another note in 4. For cymbal
01:32:309 (92309|1,92759|2) - move to 1,4 No, does not fit the pitch
01:37:109 (97109|1,97409|1,97709|1) - move all to 1 No, repeats the above
01:47:759 (107759|2) - move to 4. Balance
01:48:659 (108659|2) - add note in 1. For cymvbal sound
02:34:259 - add note in 4 for better flow no drum/percussion here
02:35:609 (155609|1) - move to 3. Balance
Hard
00:47:309 - add note. For better flow It flows well as is and is intended. Also following drum only here
00:47:759 (47759|3,47759|2,47759|0) - remove 1. Why using triple ? Same as previous pattern
00:48:059 (48059|2) - add note. Same like 00:48:959 (48959|2,48959|0) -
00:51:659 (51659|3) - move to 2. Balance it is balanced, it flows better here too with the empty space
00:54:809 (54809|1,54884|2) - move 1 col. To left. Then move 00:54:959 (54959|1) - to 3 No, ruins balance
01:00:209 (60209|3) - move to 3. Balance
01:03:359 (63359|0) - make double. Refer 01:03:059 (63059|3,63059|1,63959|2,63959|1) -
01:04:259 (64259|0,64559|1) - suggest to make it double. It’s ok for hard dif no, does not follow pattern
01:06:659 (66659|2) - move to 4. Same like 01:06:884 (66884|1,66884|3) - No, it supplements for a stronger lead in. I want the following 4 double notes as is
01:10:859 (70859|3) - add another note to 3. Then move 01:10:934 (70934|2) - to 2 No intended for this diff
^ refer to 01:09:059 (69059|0,69059|3,69659|2,69659|0,70259|1,70259|2) - for better flow It actually flows better like this with the 1/4 notes
01:14:909 (74909|3) - make it double. You did it in prev. pattern
01:16:484 (76484|1,76709|1) - ^same

Mod done
This map lack of consistency notes maybe so, but that's what modding is for si pointing this negative out is pointless
Thx for modding ;)
Furryy
insane needs to be more appropriate so maybe I can work on a GD for Insane

If there will be an another (same reasons for insane) there should be a little more to it. and at least 5 starts (rename pls)

Change the timing to 3/4 instead of 6

the Background is bad, so try using the one from NatsumeRin's map
https://osu.ppy.sh/s/93555

Like the map but needs to be great though :D
Topic Starter
Crono

Daniel Segura wrote:

insane needs to be more appropriate so maybe I can work on a GD for Insane no thanks. It does not need more to be appropriate.

If there will be an another (same reasons for insane) there should be a little more to it. and at least 5 starts (rename pls) oh really? then explain why this map has Another as 2.49*. It does not need to be a certain number of stars it just has to be relevant to the other diffs

Change the timing to 3/4 instead of 6 ok

the Background is bad, so try using the one from NatsumeRin's map It fits the requirements, and I prefer not to steal other beatmappers bg
https://osu.ppy.sh/s/93555

Like the map but needs to be great though :D
[ Delores ]
01:41:459 (101459|1) - 01:50:759 (110759|2)
I think this can add speed change :D
BanchoBot
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