forum

Tristam & Braken - Flight

posted
Total Posts
14
Topic Starter
Namki
This map has been deleted on the request of its creator. It is no longer available.
Ciyus Miapah
let's see.

im here just trying to help you, since you're a rookie

okay lets start:

if you want to this, you need correct timing for your map
okay here the right timing

BPM: 87.5
Offset: 1351


Dont click Give Kudosu for this one okay :3
yeah at first you need correct timing to map song properly.
support this!
Topic Starter
Namki

Fort wrote:

let's see.

im here just trying to help you, since you're a rookie

okay lets start:

if you want to this, you need correct timing for your map
okay here the right timing

BPM: 87.5
Offset: 1351


Dont click Give Kudosu for this one okay :3
yeah at first you need correct timing to map song properly.
support this!
Thank you!
Hiyori
Hey there! I'm here from #modreq

GENERAL:
SPOILER
Try reducing the hitsound volume
Don't forget to use Distance Snap at all times. 1.0 is commonly used in this diff.



NORMAL:

SPOILER
Your Slider Velocity is too high. Might change that to 1.10x (remember if you do this you have to resnap all notes
I think your Beat Snap Divisor should be at 1/2
- ^ refrain from using blue ticks, new players might find this difficult to play.
Use the red and white tick < important in Easy and Normal diffs.
00:13:056 - I suggest u add a spinner here, end tail will be at - 00:17:854


Umm, so I think you need to fix a lot of things first. If you will change things as I suggested don't give me kodusu yet. PM me on my profile or in game whenever u see me and I will mod you again and check it one by one. Goodluck mapping :)
Hiyori
As I said, I will mod you again when u fixed some stuff on ur map so here I am.


GENERAL:

SPOILER

Make sure to uncheck this on every diff ^^^ (image above)

Your mp3 is kinda long and you havent mapped the last parts of it so what I did is I cut the last parts of it and added a fading effect. If you like you can download it here - http://puu.sh/iiiQr/a0d0b57ab1.mp3


NORMAL:

SPOILER


Since this is your easiest diff might want to change that so that new players can play it too. Try this ^^ (image above)

Fix your distance snap to 0.9 or 1.0 to prevent overlaps like this - 00:23:979 (2,3)
00:27:408 (3,4) - same as above ^^
00:32:208 (3,1) - same , and so on and so forth. Just follow the 0.9 or 1.0 distance snap and there will be no problems.
This is okay - 00:35:636 (1,2) - try to use this.
00:50:722 - add spinner, end spinner here - 00:55:522
The hitsounds are still a bit loud, try to reduce it to 30%

I hope this mod helps you. Just fix your distances thats the important thing. And I also suggest you look at newly ranked beatmaps so you will have an overview of how its done. Feel free to pm me anytime if you need help. :)
UltraRik
Hellos from my queue~

General comments
Love the bg. That's a nice bg.

[Easy]
Your offset should be at the very first beat, meaning 00:12:322 -
Your easy has quite a few overlaps, you might want to up the DS a bit (hold alt in editor)
but some overlaps like 00:39:751 (4) - are completly unnecessary
Also if you open up your AImod (ctrl+shift+A) you will see a few distance snap errors.
You ignore a strong beat 00:40:436 - there, map that instead of 00:40:779 (5) - I hear nothing there.

Fix all similar issues ^^
I like your song setup for easy. That's a nice song setup.

[Normal]
Your normal is above 2.25 stars, which is maximum star rating for a normal to have. Remap it below 2.25 :)
Your offset should be the same in all diffs(I think), in this case it should go here 00:23:293 (1) -

Your distance snap is 1.41 (I have NO IDEA how you did that to be honest o.o ) Try setting it to 1.2,
also notes like 00:23:979 (2) - are inconvinietly placed regarding the flow, try mapping so that you follow
a simple movement flow.

00:24:665 (3,4,5,6) - This fits well into the song, but it's one of the reasons your normal is too hard. Maybe make a return slider?

It is okay to ignore beats in normal and easy diffs. Except for strong ones like 00:25:351 -
00:27:751 (5) - There is no beat here. Remove the circle.

Your normal doesn't have the same tags as other diffs. Make sure all diffs have the same tags under song setup.
I would lower the HP and OD to 3~4. Also the CS is a bit much, try 3.5, or 3 if you lower it on the Easy.

Also open up your AImod here. You should use the proper distance snap for the entirety of Easy and Normal diffs.

Remap applying all the things I pointed out, it should turn out fine :D

[Hard]
Offset 00:20:551 -
00:36:322 (6) - If you plan on ignoring the blue tick beat, you should make it obvious using the spacing.
01:03:065 (5) - Same thing here. More spacing if theres more time until the next beat.
01:09:922 (4) - And again
01:15:408 (8) - Well, You get what I mean

I really like how you mapped the hard, but other modders will probably have more to say about it ^^


Pretty nice map, I hope my feedback helped.
Good luck! ^^
Topic Starter
Namki

UltraRik wrote:

Hellos from my queue~

General comments
Love the bg. That's a nice bg.

[Easy]
Your offset should be at the very first beat, meaning 00:12:322 - 12323? I'm not sure
Your easy has quite a few overlaps, you might want to up the DS a bit (hold alt in editor)
but some overlaps like 00:39:751 (4) - are completly unnecessary Fixed
Also if you open up your AImod (ctrl+shift+A) you will see a few distance snap errors.
You ignore a strong beat 00:40:436 - there, map that instead of 00:40:779 (5) - I hear nothing there. My bad

Fix all similar issues ^^
I like your song setup for easy. That's a nice song setup.

[Normal]
Your normal is above 2.25 stars, which is maximum star rating for a normal to have. Remap it below 2.25 :)
Your offset should be the same in all diffs(I think), in this case it should go here 00:23:293 (1) - 23294? Again not sure.

Your distance snap is 1.41 (I have NO IDEA how you did that to be honest o.o ) Try setting it to 1.2, :D
also notes like 00:23:979 (2) - are inconvinietly placed regarding the flow, try mapping so that you follow
a simple movement flow. Fixed

00:24:665 (3,4,5,6) - This fits well into the song, but it's one of the reasons your normal is too hard. Maybe make a return slider? Fixed

It is okay to ignore beats in normal and easy diffs. Except for strong ones like 00:25:351 -
00:27:751 (5) - There is no beat here. Remove the circle. I understand

Your normal doesn't have the same tags as other diffs. Make sure all diffs have the same tags under song setup.
I would lower the HP and OD to 3~4. Also the CS is a bit much, try 3.5, or 3 if you lower it on the Easy.

Also open up your AImod here. You should use the proper distance snap for the entirety of Easy and Normal diffs.

Remap applying all the things I pointed out, it should turn out fine :D DS is hard

[Hard]
Offset 00:20:551 - 20552
00:36:322 (6) - If you plan on ignoring the blue tick beat, you should make it obvious using the spacing.
01:03:065 (5) - Same thing here. More spacing if theres more time until the next beat.
01:09:922 (4) - And again
01:15:408 (8) - Well, You get what I mean Yeah

I really like how you mapped the hard, but other modders will probably have more to say about it ^^


Pretty nice map, I hope my feedback helped.
Good luck! ^^
I think 1351 offset is right, because each diff has different offset in your mod.
I'll watch what other moders will write about timing.
RVMathew
HI there. RVMathew reporting for modding duty.

Please note that whatever I say is my own opinion so you do not have to follow it.

Changes are separated into boxes.


General Changes
1) I would recommend finding custom hitsounds to spice up the beatmap.

2) Set up new combo's every 4 beats or 8 beats for consistency.


AI Mod
No Changes Needed

Easy
The note placement is not very good, and as a result, it does not look aesthetically pleasing. Some things you can do to make the map look better include:

1) Try a blanket slider at 01:00:322 like this. Moreover try this rhythm as it feels less awkward to play compared to the previous rhythm.

2) Perhaps increase the distance snap or increase the base slider velocity. I would recommend setting the base slider velocity to 1.5 because at the current bpm and speed, it feels way to slow for an easy.

Normal
1) Set base slider velocity to 1.8, because it feels slow as well.

2) 01:10:608, the repeating slider is way too hard for a normal diff. I would try something like this


Hard
Although you match the beat, the map does not feel like a hard difficulty, and right now, people will say that this map does not match today's ranking quality. You will have to remap this, but I will mention things that you can take with you.

1) 00:46:608 You have to place a note there as there is a beat there. You can either extend the slider so it ends on that beat, or add a note. This occurs at 00:47:979, and 00:49:351. There may be other places where this occurs.

2) 00:50:722 to 00:53:465 I do not like this slider. This does follow the beat, but you can actually do a lot more in this area. I would try mapping this rhythm pattern because the map will be more fun to play. How you place the notes is up to you.

3) 00:57:408 You are missing a note. It occurs again at 01:02:893 and a lot of other places. I do like how at times you vary the patterns so it does not get boring.

4) You have to hitsound this difficulty.

5) Set base slider velocity to 2.1 and it feels right.

Final thoughts: There are a lot of things that can be done to improve this map. I would look at some other Tristam beatmaps and get some inspiration from them.
Topic Starter
Namki

RVMathew wrote:

HI there. RVMathew reporting for modding duty.

Please note that whatever I say is my own opinion so you do not have to follow it.

Changes are separated into boxes.


General Changes
1) I would recommend finding custom hitsounds to spice up the beatmap.

2) Set up new combo's every 4 beats or 8 beats for consistency.I'll listen music and put it.


AI Mod
No Changes Needed

Easy
The note placement is not very good, and as a result, it does not look aesthetically pleasing. Some things you can do to make the map look better include:

1) Try a blanket slider at 01:00:322 like this. Moreover try this rhythm as it feels less awkward to play compared to the previous rhythm.

2) Perhaps increase the distance snap or increase the base slider velocity. I would recommend setting the base slider velocity to 1.5 because at the current bpm and speed, it feels way to slow for an easy.

Normal
1) Set base slider velocity to 1.8, because it feels slow as well.Done

2) 01:10:608, the repeating slider is way too hard for a normal diff. I would try something like this
Done


Hard
Although you match the beat, the map does not feel like a hard difficulty, and right now, people will say that this map does not match today's ranking quality. You will have to remap this, but I will mention things that you can take with you.

1) 00:46:608 You have to place a note there as there is a beat there. You can either extend the slider so it ends on that beat, or add a note. This occurs at 00:47:979, and 00:49:351. There may be other places where this occurs. I see. Fixed

2) 00:50:722 to 00:53:465 I do not like this slider. This does follow the beat, but you can actually do a lot more in this area. I would try mapping this rhythm pattern because the map will be more fun to play. How you place the notes is up to you. Done

3) 00:57:408 You are missing a note. It occurs again at 01:02:893 and a lot of other places. I do like how at times you vary the patterns so it does not get boring. Did not paid attention to this

4) You have to hitsound this difficulty. Do it later

5) Set base slider velocity to 2.1 and it feels right. Done

Final thoughts: There are a lot of things that can be done to improve this map. I would look at some other Tristam beatmaps and get some inspiration from them.
Thank you! Very helpful mod!
Orhjn
Hi. I like this music and I want a little help to you.

Easy
00:12:322 (1) - How about shift this spinner at 00:17:808 (1) ?
00:25:693 (1) - Maybe shift Slider for rhytm at 00:26:036 (1) ?
00:28:093 - Add circle for rhytm
00:29:465 - ^ Same about circle
00:30:836 - ^ Same about circle
00:32:893 - ^ Same about circle
00:33:579 (4) - shift Slider at 00:32:893 - and add circle at 00:32:893 (4) ?
00:39:065 - Maybe add circle too?
00:41:808 - ^
01:40:608 (2) - delete circle, add 1/4 circle at 01:40:608 - for more rhytm.
01:43:180 (2) - mmm, same... add 1/4 circle at 01:43:351
02:22:608 - Mmm, maybe add spinner? and spinner end at 02:23:979
02:34:951 - add circle maybe.

Okay, other stuff good, as i think. That was my personal opinion, I apologize if I'm too picky :oops:

P.S. and sorry for my terrible english :|

EDIT: can i do for you "guest-Insane" diff?
Topic Starter
Namki

DR_Gamer wrote:

Hi. I like this music and I want a little help to you.

Easy
00:12:322 (1) - How about shift this spinner at 00:17:808 (1) ?
00:25:693 (1) - Maybe shift Slider for rhytm at 00:26:036 (1) ?
00:28:093 - Add circle for rhytm
00:29:465 - ^ Same about circle
00:30:836 - ^ Same about circle
00:32:893 - ^ Same about circle
00:33:579 (4) - shift Slider at 00:32:893 - and add circle at 00:32:893 (4) ?
00:39:065 - Maybe add circle too?
00:41:808 - ^
01:40:608 (2) - delete circle, add 1/4 circle at 01:40:608 - for more rhytm.
01:43:180 (2) - mmm, same... add 1/4 circle at 01:43:351
02:22:608 - Mmm, maybe add spinner? and spinner end at 02:23:979
02:34:951 - add circle maybe.

Okay, other stuff good, as i think. That was my personal opinion, I apologize if I'm too picky :oops:

P.S. and sorry for my terrible english :|

EDIT: can i do for you "guest-Insane" diff?
Напиши мне в игре.
Lethargy
Had a little chat

irc mod
19:54 Geronimaa: hey hey
19:54 Geronimaa: want mod?
19:55 DR_Gamer: yes
19:55 *DR_Gamer is listening to [http://osu.ppy.sh/b/720276 Tristam & Braken - Flight]
19:55 DR_Gamer: (Dusk diff)
19:56 Geronimaa: only that?
19:56 Geronimaa: well anyway
19:56 DR_Gamer: yes, other it's not my diffs
19:56 *Geronimaa is editing [http://osu.ppy.sh/b/720276 Tristam & Braken - Flight [Dusk]]
19:56 Geronimaa: oh :D
19:56 Geronimaa: check aimod
19:56 DR_Gamer: ooh?
19:56 Geronimaa: it says your uninherited timing points conflict with other diffs
19:56 Geronimaa: try to fix it
19:57 DR_Gamer: oh, okay
19:57 Geronimaa: you guys have different offset :D
19:57 DR_Gamer: i know, i just wanna know
19:58 Geronimaa: anyway, get combo colours
19:58 DR_Gamer: better 1.3k or my?
19:59 Geronimaa: your for sure
19:59 Geronimaa: i dont even know why others put an offset liek that
20:00 DR_Gamer: too, bc first beat starting on 20 sec
20:00 Geronimaa: yes
20:00 DR_Gamer: 23292*
20:00 Geronimaa: yes
20:00 Geronimaa: tbh
20:00 Geronimaa: get a better background
20:00 Geronimaa: this one sucks
20:00 DR_Gamer: ooh, okay :)
20:01 Geronimaa: this hsould be mapped 00:28:607 -
20:01 Geronimaa: this as well 00:30:064 (3) -
20:02 Geronimaa: this as well 00:30:064 (3) -
20:02 Geronimaa: i mean
20:02 Geronimaa: this 00:32:807 -
20:02 Geronimaa: here
20:02 Geronimaa: 00:35:550 -
20:02 Geronimaa: here 00:38:293 -
20:02 Geronimaa: here 00:39:578 (4) -
20:02 Geronimaa: and so on
20:02 Geronimaa: its all the same
20:03 DR_Gamer: hm
20:03 Geronimaa: amek these 3 more wobbly 00:56:207 (2,1,5) -
20:03 DR_Gamer: 00:32:721 u sure?
20:04 Geronimaa: try replacing these two with a slider 01:09:493 (4,5) -
20:04 Geronimaa: yea
20:04 Geronimaa: slow down to 25%
20:04 Geronimaa: and go that point
20:04 Geronimaa: and listen to it
20:05 Geronimaa: blanket here 01:23:635 (1,2) -
20:05 Geronimaa: blanket 01:38:379 (5,6) -
20:05 Geronimaa: everything i said
20:06 Geronimaa: applies to the entire map
20:06 Geronimaa: since its VERY repetitive
20:06 Geronimaa: the rest is fine
20:06 DR_Gamer: okay, thank you. Need to fix it
20:06 Geronimaa: alright
20:06 Geronimaa: shall i psot it?
20:07 DR_Gamer: yes

Nice map, keep it up
Fanker
Hi!


[Hard]

00:27:235 (3) - Слайдер начинается слишком рано, по музыке должен отсюда - 00:27:407

[Dusk]
Часть до 00:56:207 имеет такие-то однообразные слайдеры. Может как-то по разнообразней слайдеры сделать?

00:27:321 (4) - удалить, не вписывается в такт
00:28:092 (7) - заменил бы на слайдер, а сюда 00:28:435 (8) - нотку
00:30:151 (3,4,5,6) - какой то не приятный джамп, не красивый. Сделай одинаковое расстояние между нотами, чуть больше можно (подходит под момент в треке) мб так - https://osu.ppy.sh/ss/3271781
00:38:721 - если здесь нет ноты, то 00:38:893 (6) - можно поставить подальше
да и в целом 00:38:379 (4,5,6,7,8) - как-то не приятно играется
00:44:722 (8) - этот слайдер продлил бы до 00:44:828 - (синий тик) Как-нибудь так сделал бы https://osu.ppy.sh/ss/3271803
01:25:864 -, 01:26:035- добавил бы сюда две ноты
02:23:978 - укоротить спиннер, и на эту позицию перенести слайдер (под музыку лучше вписывается) 02:24:150 ну и сюда добавить слайдер подобный этим 02:22:607 (1,2,3)

Карта в целом хорошая, приятно играется.

[]
Good luck!
Orhjn

Fanker wrote:

Hi!


[Hard]

00:27:235 (3) - Слайдер начинается слишком рано, по музыке должен отсюда - 00:27:407

[Dusk]
Часть до 00:56:207 имеет такие-то однообразные слайдеры. Может как-то по разнообразней слайдеры сделать?

00:27:321 (4) - удалить, не вписывается в такт
00:28:092 (7) - заменил бы на слайдер, а сюда 00:28:435 (8) - нотку
00:30:151 (3,4,5,6) - какой то не приятный джамп, не красивый. Сделай одинаковое расстояние между нотами, чуть больше можно (подходит под момент в треке) мб так - https://osu.ppy.sh/ss/3271781
00:38:721 - если здесь нет ноты, то 00:38:893 (6) - можно поставить подальше
да и в целом 00:38:379 (4,5,6,7,8) - как-то не приятно играется
00:44:722 (8) - этот слайдер продлил бы до 00:44:828 - (синий тик) Как-нибудь так сделал бы https://osu.ppy.sh/ss/3271803
01:25:864 -, 01:26:035- добавил бы сюда две ноты
02:23:978 - укоротить спиннер, и на эту позицию перенести слайдер (под музыку лучше вписывается) 02:24:150 ну и сюда добавить слайдер подобный этим 02:22:607 (1,2,3)

Карта в целом хорошая, приятно играется.

[]
Good luck!
Спасибо большое, Фанкер, за мод. Я принял большинство твоих изменений и добавил их, кое-что поменял и некоторые вещи посчитал не трогать и оставить как есть.

Ещё раз спасибо! ;)
Please sign in to reply.

New reply