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Venetian Snares - She Runs

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Total Posts
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Topic Starter
fergas
This beatmap was submitted using in-game submission on 9 августа 2016 г. at 5:59:50

Artist: Venetian Snares
Title: She Runs
Tags: planet mu breakcore aaron funk my love is a bulldozer
BPM: 224
Filesize: 10543kb
Play Time: 06:20
Difficulties Available:
  1. Escape? (6,1 stars, 2005 notes)
Download: Venetian Snares - She Runs
Information: Scores/Beatmap Listing
---------------
Link to the picture
Link to the album
schlafi
Here were your mod hehe

InGame pm Mod
2015-06-05 22:56 fergas: 01:14:468 (12,13,14) - is that comforatabel to play?
2015-06-05 22:58 D3LTA: That part is ok
2015-06-05 22:58 D3LTA: For me 01:06:432 (9,10,11,12) - this part is a bit hard to read
2015-06-05 22:58 D3LTA: especially with mods
2015-06-05 22:58 D3LTA: Without knowing the map I missed there
2015-06-05 22:59 fergas: yeah about tthis i know
2015-06-05 22:59 fergas: someone already blamed for thats patterns 01:17:682 (3,4) -
2015-06-05 22:59 fergas: so i focus ed now on tetsplays and cleary undersstand hwo player feel swith them
2015-06-05 23:00 D3LTA: mhh I dont think so ^^ thats okay, I always singetapp the sliders and then stream the short burst and it works well. And if you keep mapping like this, it`s the art of mapping for this beatmap
2015-06-05 23:00 D3LTA: So in that case, it is its own style
2015-06-05 23:04 D3LTA: I will take a closer look at the map
2015-06-05 23:04 D3LTA: because the ending has some parts which feel strange to play
2015-06-05 23:07 D3LTA: 02:10:450 (5,6,7,8,9,10) -
2015-06-05 23:07 D3LTA: This pattern is really hard to read on this bpm
2015-06-05 23:07 fergas: ok
2015-06-05 23:08 D3LTA: I would place them a bit more far away
2015-06-05 23:08 D3LTA: Making it similiar to the part before
2015-06-05 23:08 D3LTA: 02:12:325 (7,8,9,10) -
2015-06-05 23:08 fergas: closer? or far away?
2015-06-05 23:09 D3LTA: Away
2015-06-05 23:09 fergas: oh
2015-06-05 23:09 fergas: ok will ttry
2015-06-05 23:09 fergas: ahh
2015-06-05 23:09 fergas: got what you mean
2015-06-05 23:09 fergas: yes will try
2015-06-05 23:09 D3LTA: the jump from 9 --> 10 is especially hard because it`s right after the 6
2015-06-05 23:10 D3LTA: 02:12:325 (7,8,9,10) -
2015-06-05 23:10 D3LTA: This part feels strange, because of the distance snap
2015-06-05 23:10 D3LTA: Aiming at this is a bit hard and will cause random misses since there is a triple with a 1/8 slider before
2015-06-05 23:10 fergas: will make a bit more closer
2015-06-05 23:11 fergas: yeah
2015-06-05 23:11 D3LTA: You dont need to make them closer, just fix the distance snap :p
2015-06-05 23:11 D3LTA: and make it consistent I recommend
2015-06-05 23:11 fergas: i made it increased my 0.2 obecjt to object
2015-06-05 23:12 fergas: i want to keep same pattetn
2015-06-05 23:12 fergas: just will nerf that increasing distance
2015-06-05 23:12 D3LTA: Yeah it`s ok ^^
2015-06-05 23:14 fergas: ok
2015-06-05 23:14 fergas: thanks for feedback
2015-06-05 23:15 D3LTA: 02:18:753 (1,2,3,4,5,6,7,8,9) - This stream is also hard to play and to read either, because no one expects a reverse at the 6 after this stream there. It`s just a recommendation, you dont need to this , but I would inster a whole long stream there instead of this sliders
2015-06-05 23:15 D3LTA: Would make it easier to play
2015-06-05 23:15 D3LTA: Or maybe not a whole stream, but reduce the amount of sliders there ^-^
2015-06-05 23:16 fergas: yeah already thoguht abotu that revverse
2015-06-05 23:16 fergas: its hard to read til it on red tick
2015-06-05 23:16 fergas: aboti sliders - no
2015-06-05 23:16 fergas: just i see it how i see it
2015-06-05 23:16 fergas: lol
2015-06-05 23:16 fergas: best phrease
2015-06-05 23:16 fergas: wahtver
2015-06-05 23:16 fergas: thansk a lot again!!
Sieg
ну где
Topic Starter
fergas
Где? Не знаю что с длинной делать T.T
-Visceral-
Random mod : )

[General]

Breakcore to tags? Not a genre king here so

[Escape?]

01:14:468 (12,13,14) - I feel these three can be arranged to be more aesthetically pleasing like so: http://i.imgur.com/wDPSfUl.png

01:42:861 (12) - I feel this would fit the song better if it were extended to the red tick, but it's kind of hard to say because this part sounds kinda wonky. For playability, at least, red tick plays better.

02:03:084 (7) - On the wrong tick. Move it to the red tick to match the music.

02:56:387 (2,3) - This would look much more appealing if they were blanketed.

03:02:012 - Unmapped beat here. I think two kick sliders would work better here than the long reverse one.

03:19:959 (5,6,7,8,9,1) - This would be better: http://i.imgur.com/s8Q3iFf.png or at least center 7-8 between 5 and 7

03:59:468 (2,3,4,5) - I'm not particularly a fan of this flow here. Consider moving 4 like so http://i.imgur.com/ftoX3L6.png

04:20:762 - Unmapped sound here. This was probably intentional, but consider putting a note here to make this space less awkward.

05:50:219 (1) - I feel this would be better if it followed the curve of 7-10, but not totally follow it.
Sieg

fergas wrote:

Где? Не знаю что с длинной делать T.T
давай конец после спиннера отрежем и каких-нибудь звуков туда добавим
Topic Starter
fergas

Sieg wrote:

fergas wrote:

Где? Не знаю что с длинной делать T.T
давай конец после спиннера отрежем и каких-нибудь звуков туда добавим
Ты же знаешь, что это будет убого. Я думаю над слайдером артом, или просто увеличение пустоты после конца карты(не трека), что бы сделать вырвиглазный спиннер длинной с токийскую башню. Не хочется брать и насильственно менять трек(я даже думать о таком не могу), увеличение пустоты +- норм.
В идеале бы подготовить карту на ранг, а потом попросить разрешение к катов(не хватает 7 секунд). Объективно разницы ноль между двумя последним вариантами

Smoothie World

Smoothie World wrote:

Random mod : )

[Escape?]

01:14:468 (12,13,14) - I feel these three can be arranged to be more aesthetically pleasing like so: http://i.imgur.com/wDPSfUl.png probably undertood what do you mean, but did in another way till i dont like you variant - too rude, dont really suits for music here for my point of view

01:42:861 (12) - I feel this would fit the song better if it were extended to the red tick, but it's kind of hard to say because this part sounds kinda wonky. For playability, at least, red tick plays better. Yeah i know about it. But there is a clear beat on blue tick. Testplays showed that thus place works absolutely ok, so wihtout changes

03:02:012 - Unmapped beat here. I think two kick sliders would work better here than the long reverse one. Tired, but didnt like that. This undermap works very well on full speed, and plays without problmes. Ofc i will give more attention to this place, but now without changes, sry

03:19:959 (5,6,7,8,9,1) - This would be better: http://i.imgur.com/s8Q3iFf.png or at least center 7-8 between 5 and 7 Genertally i wanted to suprt that 7 with jump beacuse it got cutted cymbal sound from 03:20:628 - , at least i think so. Will think about this places, but now without changes. Want more opinions

03:59:468 (2,3,4,5) - I'm not particularly a fan of this flow here. Consider moving 4 like so http://i.imgur.com/ftoX3L6.png I dont like you suggest till it breaks flow and my idea of emphasize repitive snares' beats 03:59:468 (2,4) - want to keep them on one side from slider 3. Got you idea and redrawed this place in another way. I already got some doubts abouth this place

04:20:762 - Unmapped sound here. This was probably intentional, but consider putting a note here to make this space less awkward. Note - not in any case just beasue i dont think that support such long sound wiht no clear start possiable with notes. Slider - maybe but still just wanted to keep this place easier i can

05:50:219 (1) - I feel this would be better if it followed the curve of 7-10, but not totally follow it.didn't understand what do you mean

else fixed as you said

Thanks a lot for modding!
kirinokirino
го нормал пилить

а ещё
05:43:656 (1,2,3,4,5,6,7) - это очень страшно
Topic Starter
fergas

andrei7 wrote:

го нормал пилить

а ещё
05:43:656 (1,2,3,4,5,6,7) - это очень страшно
Угу, целый сет + два инса. ИЗИ

Насчет страшно знаю, не было никаких идей. Я слежу за этим местом, хотя вроде играется оно без проблем, на фоне других ритмов.
Fookiz
<3
Mortem
hi.

• 01:39:646 (13) - NC?
• 01:53:977 (7,4) - What about stack the (4) with (7)?
• 02:28:932 (11,14) - Stack?
• 03:41:521 (14) - NC?
• 05:21:294 (11,12) - Stack these two with 05:19:686 (11) - or 05:19:752 (12) - ?

Good Luck!!!!
Topic Starter
fergas
@Pjecoo: used all exepct last one. Jump 05:21:159 (10,11) - would be very sharp if i stack that notes.
Thanks for littlec mod! :3
Fookiz
just some minor things that i thought i'd point out

02:10:584 (6,7,8,9,10) - also this in theory should flow well, it kinda dosen't .-.
02:12:325 (7,8,9,10,11,12) - ^
02:34:155 (6,7,8,9) - maybe better off to make it a reverse slider instead of three circles to avoid confusion with 1/3 ?
04:27:592 (4) - since 99% of the time of big reverse sliders are only 1 reverse people will often let go of it even if there is two because they are used to it and will sliderbreak
so basically change it to 2 sliders or if you want 4 cirlces or a combination or whatever you know what to do :3
Topic Starter
fergas
Fookiezi

Fookiezi wrote:

just some minor things that i thought i'd point out

02:10:584 (6,7,8,9,10) - also this in theory should flow well, it kinda dosen't .-. for me it works, i am passsing that pattern and saw tesplays with no problems on it. Still i will try to think about that place
02:34:155 (6,7,8,9) - maybe better off to make it a reverse slider instead of three circles to avoid confusion with 1/3 ? Idk how it's possiable to see or read 1/3 here. and if i put reverse it wil broke all flow.
04:27:592 (4) - since 99% of the time of big reverse sliders are only 1 reverse people will often let go of it even if there is two because they are used to it and will sliderbreak
so basically change it to 2 sliders or if you want 4 cirlces or a combination or whatever you know what to do :3 i see 2 reverse slider here and only it. Well, people will be sad playing that :(

Sorry, no changes, i dont see any real reason to change patterns and i am lazy ot think. Thanks for little modding Ж3
Natteke desu
SPOILER
01:35 EvilElvis: 01:04:557 (3) - без вистла лучше как-то звучит
01:36 fergas: эти вислы я забью каким-нибдуь хс
01:36 EvilElvis: с другой стороны
01:36 EvilElvis: нет
01:36 EvilElvis: можно не убирать
01:36 EvilElvis: просто сделай их тише
01:36 EvilElvis: каждый из них в начале
01:36 fergas: неа, я найд ужный хс
01:36 fergas: найду нужный* уже спланировал
01:36 EvilElvis: ну ладно тогда
01:36 fergas: хс особо внимание не обращай, они очень сильно не доделаны
01:37 fergas: там очень трудоемкая работа, которую я не моуг сделать уже недели две
01:37 EvilElvis: 01:14:468 (12) - на этих звуках было бы неплохо увеличивать спейсинг
01:37 EvilElvis: делая маленькие джампы
01:37 fergas: видишь там синие точки? это все тычка под катсомные хс
01:37 EvilElvis: там где можно, конечно
01:38 fergas: мне уже говорили про это, я все равно склонен их делать так слитно
01:39 fergas: в такие "плотные по звучанию" моменты, где кики или каки-нибдуь другие не самые яркие семплы - делаю слитно, на мощные снейры\клепы делаю джампы
01:39 EvilElvis: 02:15:941 (12) - определенно точно не стак
01:39 EvilElvis: не нужен он тут
01:40 EvilElvis: 02:21:700 (12,13) - а вот этот дальше двинуть
01:40 fergas: думаешь? вроде как клеп и басс на индетично повторяются. Я подума.
01:40 fergas: чуть вправо увел
01:41 EvilElvis: 02:32:816 (12,13) - даже не знаю
01:41 EvilElvis: вроде и да
01:41 EvilElvis: но как-то и нет
01:42 EvilElvis: 02:33:218 (17,18) - серклы.
01:42 fergas: да оно у меня на заметки. пока без изминений
01:43 fergas: есть смысл там реверс пихнуть?
01:43 EvilElvis: 02:53:307 (4,5) - https://osu.ppy.sh/ss/3398700 а попробуй это
01:43 EvilElvis: нет
01:43 fergas: серклы почему не играются там.
01:44 EvilElvis: я бы там даже джампы сделал
01:44 EvilElvis: там где серклы
01:45 EvilElvis: 03:32:146 (5,6,7,8,9,10) - хочется больше выделения
01:45 fergas: 2-53 отлично. возьму ритм, флоу чуть-чуть по другому
01:45 EvilElvis: для них
01:45 EvilElvis: там дальше момент будет
01:45 EvilElvis: такой же
01:45 fergas: это лучший вариант что я нашел
01:45 EvilElvis: там тоже
01:45 EvilElvis: сейчас подумаю
01:45 fergas: ага
01:47 EvilElvis: а увеличь ты просто там св
01:47 EvilElvis: на 1.3
01:47 EvilElvis: 03:32:950 (7) - вот тут верни на один
01:47 EvilElvis: 03:33:218 (8) - а тут 1.3 опять
01:47 EvilElvis: 03:33:486 (10) - а тут опять возвращение на 1
01:48 EvilElvis: плюс еще это все дело
01:48 EvilElvis: нкашками выдели
01:48 fergas: :O
01:48 fergas: сек опробую
01:49 EvilElvis: 04:12:057 (7) - ну и опять серклы
01:49 EvilElvis: в принципе
01:49 EvilElvis: в этом моменте
01:49 EvilElvis: можно просто сделать стак
01:49 EvilElvis: из них
01:49 EvilElvis: в том что я упоминал раньше
01:49 EvilElvis: тоже
01:51 fergas: стакну эти 04:12:057 (7,8) - , а 04:12:325 (9) - отдельно
01:51 EvilElvis: 04:16:610 (5) - https://osu.ppy.sh/ss/3398725 например
01:53 fergas: нет, пробовла мне не понавилось как зашло. такой реверс приятней заходит
01:53 EvilElvis: 04:20:762 - https://osu.ppy.sh/ss/3398736 я у мамы йоломаппер
01:53 EvilElvis: замедление на 0.5
01:54 EvilElvis: 04:53:304 (9,10) - и все-таки
01:54 EvilElvis: я за серклы
01:54 EvilElvis: еще раз скажу
01:54 fergas: св 0.5 добвли но другой флоу
01:55 EvilElvis: 05:05:357 (10) - а вот тут тем более
01:55 fergas: на 53 точно нет
01:55 fergas: 05 да
01:55 EvilElvis: 05:17:008 (9,1) - сделал я так в мане
01:55 EvilElvis: и меня обложили письками
01:55 EvilElvis: лучше не стакай
01:56 fergas: хорошо
01:56 fergas: только хз как тут флоу поставить
01:56 fergas: потом подумаю
01:58 EvilElvis: все, вроде
01:58 EvilElvis: не стал некоторых вещей говорить, потому что ты их не сделаешь
01:58 EvilElvis: они об одном и том же все
01:58 fergas: там где ты советовал 1.3 я сделал 1.2
01:58 EvilElvis: по разному смотрим на трек
01:59 fergas: я просто некторые повторяющиеся вещи люблю в реверсы пихать, для разнообразия
01:59 fergas: просто мне как-то навристя, плюс рукам дает отдохнуть
02:00 fergas: такс. спасибо большое!
02:00 EvilElvis: да пожалуйста
02:00 EvilElvis: надеюсь помогло
02:01 fergas: не забудь запостить
Yoges
Hello! Here from my modding queue. Breakcore happens to be one of my favourite genres :D

Escape
  1. 01:06:432 (9) - New Combo?
  2. 01:06:968 (13) - ^
  3. 01:13:932 (8) - ^
    Your new combo's are all over the place. Sometimes they go up to 7 or 11 and other times they go up to like 18 or more. It just doesn't look clean or organised.
    There are far too many of them throughout the whole map for me to list them all.
  4. 05:53:969 (1,1,1,1,1,1,1,1) - These would be much better as low SV sliders instead of spinners. For some of the spinners I can hear 2 of those blowey sounds. You could put 2 sliders there instead of 1. And there really is no need for the breaks inbetween.

    Other then that It's a nice song. Good luck. There's not a lot more I can complain about but there isn't really anything about the map that would make me want to force one of my friends to play it in multi.
Topic Starter
fergas
@Yoges
i liked nc on 01:06:968 (1) - it will help a bit to read that pattern, i think.
about sliders nice idea tho will try to make some slider art. Just was a bit crazy when add that spinners - without them i dont have 7 seconds drain time to rank it wtih one diff :D so i just filled the space.

About nc overall during map. I tired many time to make not stupid nc from big white tick to another one at many vs maps. Finally decied to give up. Even if combo is big i dont see places to change nc ;c
thanks for modding.
Lethargy
Hello, nice song choice. The map is in my opinion already pretty polished, so i am just gonna point out some minor stuff.

[Escape?]
  1. 05:50:352 (1) - Spinnerend - decrease volume? Generally in those last spinners, try match volume accordingly to each spinner end.
  2. 01:20:361 (10) - NC?
  3. 01:34:356 (8) - unmapped sound?
  4. 05:00:267 (5,10,15,20) - Put some hitsound here, preferably clap
  5. 05:12:856 (5,10,15,20) - Same here
  6. 05:19:150 (5,10,15,20) - Same here
  7. 05:25:444 (5,10) - Same
  8. 05:31:469 (6,7,8) - This would look better if it were completely straight
  9. 05:38:031 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Maybe put the volume here, so it would increase with the sound
  10. 01:53:039 (2,4) - Blanket
  11. 02:03:753 (1,2) - Nazi blanket
  12. 02:13:664 (3) - Make this slider more curved. Maybe like this? http://puu.sh/keqZY/3b2b6845ea.jpg
  13. 02:58:932 (3,4) - This can be blanketted.
  14. 04:22:236 (5) - Put this a bit more to the left. For example x:446; y:197
  15. 05:04:553 (6,7) - Curve these sliders a bit more?


Really nice map! Next time, you shouldn't make the map so polished, so modders can actually mod something :v)
Topic Starter
fergas
Lethargy

Lethargy wrote:

Hello, nice song choice. The map is in my opinion already pretty polished, so i am just gonna point out some minor stuff.

[Escape?]
  1. 05:50:352 (1) - Spinnerend - decrease volume? Generally in those last spinners, try match volume accordingly to each spinner end. sure, will make later
  2. 01:20:361 (10) - NC? good
  3. 01:34:356 (8) - unmapped sound? Did it on purpose. Tried to map itt, but it was looking very ugly so decided to put little "break" here
  4. 05:00:267 (5,10,15,20) - Put some hitsound here, preferably clap I will hs this part later
  5. 05:31:469 (6,7,8) - This would look better if it were completely straight Good
  6. 05:38:031 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Maybe put the volume here, so it would increase with the sound as i said i will hs this part later. Also got in place to make custom hs, just letting you know
  7. 01:53:039 (2,4) - Blanket Good
  8. 02:03:753 (1,2) - Nazi blanket Good
  9. 02:13:664 (3) - Make this slider more curved. Maybe like this? http://puu.sh/keqZY/3b2b6845ea.jpg No, sorry. Just i dont think curve slider needs here
  10. 02:58:932 (3,4) - This can be blanketted. yes
  11. 04:22:236 (5) - Put this a bit more to the left. For example x:446; y:197 No - itt will ruin flow for a bit
  12. 05:04:553 (6,7) - Curve these sliders a bit more? No need imo. Sorry.
Really nice map! Next time, you shouldn't make the map so polished, so modders can actually mod something :v)

Thanks a lot for modding!
mithew
just nit picking here, but the flow on 02:10:718 (7,8,9,10) - is really awkward, maybe something like this would be better? idunno. anyways, love the map. have a star~
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