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Lizz - Xion's Theme

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Total Posts
3
Topic Starter
_b3rRy_569
This beatmap was submitted using in-game submission on Wednesday, 3 June, 2015 at 2:40:41 PM

Artist: Lizz
Title: Xion's Theme
BPM: 108.07
Filesize: 3846kb
Play Time: 02:21
Difficulties Available:
  1. Hard (2.12 stars, 126 notes)
  2. Normal (1.33 stars, 83 notes)
Download: Lizz - Xion's Theme
Information: Scores/Beatmap Listing
---------------
Hard
yo. from my queue

[General]

  1. use a background, please.
  2. the bitrate of your song is too much. it needs to be 192 kBit/s or it is too big for osu
  3. your map also needs some hitsounds
[Normal]

  1. 00:08:572 (1) - i don't suggest using ankeled sliders like that. they look like edges are kinda difficult to read and also don't look very nice. if you want to use an ankle how about you do it like this: this plays better, looks fancy and you could also blanket stuff with this
  2. 00:10:238 (2) - You shouldn't change the rhythm like this. even in a normal. there's clearly a sound at 00:10:793 - and this should be mapped. how about you put a circle at 00:10:238 - and then make a slider from 00:10:793 - to the next white tick
  3. 00:12:459 (2) - again. edged sliders don't look nice
  4. 00:15:790 (2) - again i think you should use 3 circles on all the white ticks to get right with the vocals
  5. 00:22:452 - again. there should be a slider
  6. 00:23:562 (3) - how about blanketing this with 00:21:897 (2,3) -
  7. 00:38:553 (2) - this slider is unrankable. don't do stuff like this. it's not readable and all
  8. 00:46:325 (1) - anke this a bit
  9. 00:53:543 (1) - please stick with distance snap
  10. 00:53:543 (1,1) - i think you should use the same rhythm for this kind of melody as you used before
  11. 00:58:539 (1) - ankle this like i showed before
  12. 01:36:848 (4,1) - DS again
  13. 01:46:841 (1) - make this slider more symmetrical. maybe like this: https://osu.ppy.sh/ss/3207691 looks much neater
  14. 02:01:831 (2,1) - for normals please don't add sudden jumps and stay with the ds
  15. i think you should take a look at the tutorial "how to make delicious sliders" because this is a big issue of this map. t/37194


[Hard]

  1. 00:15:235 - there is a clear loud sound and i think you shouldn't ignore this on a hard
  2. 00:16:345 (1) - this looks improvised. as if you didn't have space anymore and then suddenly need something... this doesn't look cool at all. you should change this
  3. 00:17:455 (1,1) - why a sudden antijump? change this pls
  4. 00:19:121 (1,1) - and then a sudden jump? again: why
  5. 00:20:231 - this "please" is really strong so I think you should map this...
  6. 00:25:783 (3,1) - this jump could be too much for a hard
  7. for this diff please stick a bit more with DS. especially the 1/2's are sometimes at DS of 0,8 then 1.0... this is really confusing!
  8. 01:02:426 (1) - this slider is ugly. please think about making something prettier - i gave you the tutorial the rest is up to you
  9. 01:45:731 (2,3,1) - use the same DS


I suggest you look at some tutorials here: 56 you just started mapping so that lot of mistakes is just normal. try analyzing maps and map again and again! practise makes mastery.
Topic Starter
_b3rRy_569

Hard wrote:

yo. from my queue

[General]

  1. use a background, please. - Working on it.
  2. the bitrate of your song is too much. it needs to be 192 kBit/s or it is too big for osu - To be honest, I'm not sure how or where to compress your audio [ If this is the problem ] for my bitrate to decrease.. I'll look out bout' it but, helping shouldn't hurt, right? :oops:
  3. your map also needs some hitsounds
- I'm not sure about hitsounds but, I'll try to add in some.

[Normal]

  1. 00:08:572 (1) - i don't suggest using ankeled sliders like that. they look like edges are kinda difficult to read and also don't look very nice. if you want to use an ankle how about you do it like this: this plays better, looks fancy and you could also blanket stuff with this - This is pretty useful, thanks. [ Done ]
  2. 00:10:238 (2) - You shouldn't change the rhythm like this. even in a normal. there's clearly a sound at 00:10:793 - and this should be mapped. how about you put a circle at 00:10:238 - and then make a slider from 00:10:793 - to the next white tick - [ Done ]
  3. 00:12:459 (2) - again. edged sliders don't look nice - [ Done ]
  4. 00:15:790 (2) - again i think you should use 3 circles on all the white ticks to get right with the vocals - Not sure if this is want you wanted, but I tried. :P
  5. 00:22:452 - again. there should be a slider - Eh, not quite sure if I did the right thing. :?
  6. 00:23:562 (3) - how about blanketing this with 00:21:897 (2,3) - I don't have much experience with blanketing and, I couldn't think of the idea you had in mind, sorry.
  7. 00:38:553 (2) - this slider is unrankable. don't do stuff like this. it's not readable and all - Should've known. Never again. :oops: [ Done ]
  8. 00:46:325 (1) - anke this a bit - You mean, ankle it..? :?
  9. 00:53:543 (1) - please stick with distance snap - I don't see the problem much, but it might be good now, right?
  10. 00:53:543 (1,1) - i think you should use the same rhythm for this kind of melody as you used before - I actually like the way it is.
  11. 00:58:539 (1) - ankle this like i showed before - [ Done ]
  12. 01:36:848 (4,1) - DS again - [ Done ]
  13. 01:46:841 (1) - make this slider more symmetrical. maybe like this: https://osu.ppy.sh/ss/3207691 looks much neater - I think, it's pretty neat. [ Done ]
  14. 02:01:831 (2,1) - for normals please don't add sudden jumps and stay with the ds - Alright. [ Done ]
  15. i think you should take a look at the tutorial "how to make delicious sliders" because this is a big issue of this map. t/37194


[Hard]

  1. 00:15:235 - there is a clear loud sound and i think you shouldn't ignore this on a hard - [ Done ]
  2. 00:16:345 (1) - this looks improvised. as if you didn't have space anymore and then suddenly need something... this doesn't look cool at all. you should change this - [ Done ]
  3. 00:17:455 (1,1) - why a sudden antijump? change this pls - I used DS, not sure if that's better. [ Done ]
  4. 00:19:121 (1,1) - and then a sudden jump? again: why - Used DS again. [ Done ]
  5. 00:20:231 - this "please" is really strong so I think you should map this... - Not sure if this's better. [ Done ]
  6. 00:25:783 (3,1) - this jump could be too much for a hard - [ Done ]
  7. for this diff please stick a bit more with DS. especially the 1/2's are sometimes at DS of 0,8 then 1.0... this is really confusing! - Alright, sorry..
  8. 01:02:426 (1) - this slider is ugly. please think about making something prettier - i gave you the tutorial the rest is up to you - Done
  9. 01:45:731 (2,3,1) - use the same DS - Done


I suggest you look at some tutorials here: 56 you just started mapping so that lot of mistakes is just normal. try analyzing maps and map again and again! practise makes mastery.
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