21:01 monstrata: extra was nice
21:01 monstrata: aside from the overlapping sliders
21:02 Lanturn: which ones?
21:02 monstrata: 00:06:114 (1,2,3,1,2,3,1,2,3,1,2,3) - <3 this was fun
21:02 Lanturn: oh the ones in the middle
21:02 monstrata: but
21:02 Lanturn: haha
21:02 Lanturn: ramp up the difficulty in those specific spots :P
21:02 monstrata: 00:16:039 (3,4) - these 00:17:843 (3,4) -
21:02 monstrata: those were really confusing to play
21:03 monstrata: cuz the first set theyre going in oppositive directions
21:03 Lanturn: yeah, this map is meant to be more 'confusing' during the easier parts
21:03 monstrata: the second set theyre going in the same direction x___x
21:03 Lanturn: third set is different from them as well XD
21:03 monstrata: yaaa
21:03 monstrata: i wish you could overlap a bit less, it was really really hard to read with CS 7 lol
21:03 Lanturn: haha
21:03 Lanturn: I feel like being 'mean' :P
21:03 monstrata: gonna play the other diffs haha
21:04 Lanturn: alright XD
21:05 monstrata: was that like CS 3.5 or something
21:05 Lanturn: lunch is yeah
21:05 monstrata: thats a jump from 5
21:05 Lanturn: yeah lol
21:05 Lanturn: screw cs4 :P
21:05 monstrata: lmao im going from midnight snack to breakfast
21:05 monstrata: :D
21:05 Lanturn: haha
21:06 monstrata: ehh weird shapes at the end lol
21:06 Lanturn: :D
21:06 Lanturn: I love em
21:07 monstrata: ahh isee why you use them
21:07 monstrata: the bumps like almost aligh with music
21:07 Lanturn: yeah, just the first one
21:07 Lanturn: but I didn't want to make it all symmetrical and stuff so I made the last parts a bit random
21:08 Lanturn: I do that a lot with my sliders
21:08 monstrata: lol ic~ its fine. i prefer cleaner slider shapes but thats just personal preference
21:09 Lanturn: those get boring for me XD
21:09 monstrata: btw on Easy
21:09 monstrata: you're using 1.20 DS right
21:09 Lanturn: yeah
21:09 monstrata: 00:00:099 (1,2,3,4) - First 4 notes are using 1.1x DS
21:09 monstrata: wanna make them 1.2x?
21:09 Lanturn: XD
21:10 Lanturn: fixed
21:10 Lanturn: good eye thanks
21:10 monstrata: ez stuff. k thats all for Breakfast xD
21:11 monstrata: Lunch
21:11 monstrata: 00:27:768 (4,5) -
21:11 monstrata: Wanna make this 1.2 too xD
21:12 Lanturn: XD
21:12 Lanturn: ok
21:12 Lanturn: something tells me I forgot to check DS on them
21:12 Lanturn: =3
21:12 monstrata: lol ya.
21:13 monstrata: btw the spinner like goes into silence even after the song's faded
21:13 monstrata: but ehh. i think it should be fine
21:13 Lanturn: I could end it at uh
21:13 Lanturn: 00:30:024 -
21:14 Lanturn: but then it's just under 30
21:14 Lanturn: first note is at 00:00:099
21:14 monstrata: ahhh
21:14 monstrata: yea xPP
21:15 monstrata: idk about mapping silence just to get the 30 seconds though... but then again i havent heard of any DQ's related to that before
21:15 Lanturn: well there's still a slight fadeout you can barely hear
21:15 Lanturn: so it's not really 'silence'
21:16 monstrata: i guess
21:16 Lanturn: but yeah, maps get DQ'd for being under 30 and under 5:00 for approval
21:16 Lanturn: Like jenny's map had to be changed for what I think was 3 seconds
21:16 monstrata: i've only see that happen if the time between first object and last object was < 30 or < 5:00 in Cry Thunder's case
21:16 monstrata: ya
21:16 monstrata: lol
21:17 Lanturn: lol yeah
21:17 monstrata: okay on 100% volume you can hear a very feint fade out so its cool
21:17 Lanturn: cool :D
21:17 monstrata: btw for Dinner... I think CS 4.5 would fit the spread better
21:18 Lanturn: 4.7?
21:18 Lanturn: I don't want them to almost be touching
21:19 Lanturn: 00:13:633 (2,3,4,5,6) - do you think this is a bit hard for a 'hard' diff?
21:19 Lanturn: one more thing
21:19 monstrata: yea it is
21:20 Lanturn: hmm, I wonder what I should use then
21:20 monstrata: drops to 2.2 if i delete them dam
21:20 monstrata: lol
21:21 Lanturn: lol
21:21 Lanturn: I need it to stay somewhat then
21:21 monstrata: 00:13:332 (1,2) - 1/1 slider?
21:21 Lanturn: because desert is 3.7
21:21 Lanturn: and lunch is 1.8
21:22 monstrata: hmm lemme take a look at Dessert now then
21:23 monstrata: thats all i have for Hard honestly. Lower CS slightly, and that single tap
21:23 monstrata: i think just reducing it to 4 circles is good enough
21:24 Lanturn: 4.7 and using the 1.1 slider -> 2.45
21:24 Lanturn: should be fine maybe
21:25 monstrata: ya
21:25 monstrata: for Dessert
21:25 monstrata: 00:13:633 (2,3,4,5,6) - this pattern is actually really difficult compared to the other single tap patterns
21:26 Lanturn: I think it should be fine because it is DS and is an insane
21:26 Lanturn: or at least I'm hoping
21:26 monstrata: its just, the angle is much sharper than the others
21:26 Lanturn: hmm
21:26 Lanturn: I've honestly found 00:20:550 (1,2,3,4,5,6) - to be harder lol
21:27 monstrata: o ya thats kinda hard too ahh.
21:27 monstrata: well
21:27 monstrata: that one has
21:27 Lanturn: maybe if I move (4) and (1) closer?
21:27 monstrata: zigzag flow going for it at least
21:27 monstrata: oooh ya
21:27 monstrata: make them like 2 sets
21:27 Lanturn: then it'll flow a bit easier
21:27 monstrata: of 3's
21:28 monstrata: yea and it'd really fit with the song being in 1/3 rhythm
21:28 Lanturn: 2 sets of 3s?
21:29 Lanturn: anyways: http://puu.sh/j6Vxo.jpg does this look a little bit better?
21:29 Lanturn: less movement into the triangle pattern
21:30 monstrata: yaaa nice
21:30 monstrata: and 2 sets of 3 is like
21:30 monstrata: http://puu.sh/j6VxK.jpg this is a set of 6 atm
21:30 monstrata: http://puu.sh/j6VCn.jpg
21:30 Lanturn: oh you mean just like one jump
21:30 monstrata: this would be like 2 sets of 3 instead
21:30 monstrata: its just an idea
21:30 monstrata: if you have a beter one that can maybe make it a bit easier tho
21:30 Lanturn: yeah. I think I like the back and forth better
21:30 monstrata: alright
21:31 monstrata: man, right now theres like a larger diff gap from Dinner > Dessert than from Dessert > Snack lol
21:32 Lanturn: yeah I hope it'll be alright
21:32 Lanturn: I might have to put Dinner back to 5.0 lol
21:33 monstrata: yea. quality is definitely there, im just a bit concerned about the gap. if you can nerf Dessert just a bit, like maybe making the jumps with 1,10 DS or something, could help
21:34 monstrata: you jump around from 1.1-1.2x spacing anyways cuz i see a lot of 1.13's and 1.18's and 1.23's here and there
21:35 monstrata: slkdfjslkdjf this song is getting stuck in my head rip
21:35 monstrata: lmao
21:35 monstrata: taberuuu taberuu
21:35 Lanturn: rofl
21:36 Lanturn: hmm reducing those parts didn't reduce the SR lol
21:36 monstrata: whats the SR right now ;o
21:37 Lanturn: 3.7
21:37 Lanturn: lol
21:37 Lanturn: and went down to 3.69
21:37 Lanturn: after nerfing each one like 0.1 ds
21:38 monstrata: 00:12:430 (3,4) - did you nerf this jump btw or is it still 3.75x between
21:39 Lanturn: 2.40 now
21:39 Lanturn: which is more than fair for a slider jump
21:39 monstrata: yep yep
21:40 monstrata: 00:06:114 - what do you think about making the first two circles a slider instead
21:40 monstrata: http://puu.sh/j6W9W.jpg
21:42 monstrata: It would be similar to the rhythm you have at 00:13:332 (1,2,3,4,5,6) - where the 2nd drum hit gets omitted like at 00:13:482 -
21:43 Lanturn: that one is followed a bit differently
21:43 Lanturn: it's also why its different on the rest of my diffs
21:43 monstrata: ah
21:44 monstrata: 00:06:114 (1,2) - I still think it wouldn't hurt to make this a slider instead
21:44 Lanturn: 3.56
21:44 monstrata: oh
21:44 monstrata: nice
21:44 Lanturn: if I do what you said and also change 00:06:565 - into one as well
21:44 Lanturn: so it kinda follows the vocals
21:44 monstrata: ya
21:44 Lanturn: 00:06:716 - is just held as well
21:45 monstrata: yea. its not the highest diff so its not necessary to make them all circles unless you really want haha
21:46 Lanturn: yeah
21:46 Lanturn: wonder if I should do the same for 00:20:550 (1,2,3,4,5,6) - as well
21:46 Lanturn: I like the pattern though XD
21:47 monstrata: i think its fine. we've nerfed the other two patterns so now there are like, 3 slightly different ways of playing roughly the same melody
21:47 monstrata: which is cool :)
21:47 monstrata: cuz they still play very similarly with the single tap too
21:47 Lanturn: yeah
21:47 Lanturn: alright I'll let you look at what I changed then XD
21:47 monstrata: oh okay
21:48 Lanturn: I think i put hard back up to 5.0 as well
21:48 Lanturn: lol
21:48 Lanturn: because I didn't want the gap to be too far from dessert
21:49 Lanturn: maybe I'll put lunch at 3.9
21:49 monstrata: Oh, i suggested 4.7 because the CS gap from Lunch to Dinner was a bit big
21:49 Lanturn: but now it's the dinner -> dessert lol
21:49 Lanturn: I'm gonna make Normal higher then
21:49 Lanturn: maybe easy as well to balance it
21:50 monstrata: sure xD
21:50 monstrata: ahh i really like what you did with the first pattern
21:50 monstrata: thats like my favourite rhythm to map actually <3
21:50 monstrata: so fun to play haha
21:51 Lanturn: on which diff?
21:51 monstrata: Dessert
21:51 Lanturn: oh the change I made for it
21:51 monstrata: 00:06:114 (1,2,3,4) - <3
21:51 monstrata: yaaa
21:51 Lanturn: cool :P
21:51 Lanturn: see anything else you would nerf?
21:51 monstrata: alright looks good to me
21:51 monstrata: nah
21:51 Lanturn: alright
21:51 Lanturn: Easy -> 3.3
21:51 Lanturn: Normal 4.2
21:52 Lanturn: Dinner 5
21:52 monstrata: i think Normal should be 4 honestly
21:52 Lanturn: fff 4
21:52 Lanturn: rofl
21:52 monstrata: alright
21:52 Lanturn: besides 4 is commonly used in Normals still
21:52 monstrata: yea
21:52 Lanturn: and it's supposed to be a CS map
21:53 monstrata: alright, 4.2 if you wish xD it does fit anyways
21:53 Lanturn: haha yay
21:53 monstrata: alright midnight snack xD
21:53 monstrata: 00:08:821 (3,4) - How about a jump here,
21:54 Lanturn: oh fun
21:54 monstrata: ya
21:54 Lanturn: maybe yeah
21:54 monstrata: for the drum on 4's head
21:55 monstrata: 00:12:279 (2,3,4,5) - This pattern was hard to read the first time xPP
21:55 Lanturn: yeah but I love it
21:55 Lanturn: and I think its very fair :P
21:56 monstrata: Its still quite misleading imo...
21:56 monstrata: 00:12:731 (4) - 362||199 tell me what you think about putting the circle there instead ;o
21:56 monstrata: if not, ah. its whatever
21:56 monstrata: tho, maybe NC'ing it could help with readability too
21:57 Lanturn: it feels a bit lonely lol
21:57 Lanturn: the map is meant to be slightly hard to read
21:57 Lanturn: you have to rely on the beat
21:57 monstrata: It's gimmicky haha.
21:57 monstrata: yea i see what you mean
21:58 Lanturn: haha
21:58 monstrata: its short enough that after like my first paly i could already kinda tell where the pauses are
21:58 monstrata: lol
21:58 Lanturn: yeah
21:58 Lanturn: its very repetitive as well XD
21:58 monstrata: YOU DONT SAY LOL
21:58 monstrata: TABERUUUUUUU
21:58 Lanturn: TSUKURU
21:58 Lanturn: I even added them to the tags :P
21:58 monstrata: PLS LOOOL
21:58 monstrata: lmao
21:58 Lanturn: becausehow else are you gonna find this song
21:59 monstrata: loool
21:59 monstrata: that is true lmao
21:59 Lanturn: haha
21:59 monstrata: 00:19:648 (3,4) - Okay for this set of slider can you overlap them a bit less?
21:59 monstrata: 00:16:039 (3,4) - Like this.
21:59 Lanturn: +4
21:59 Lanturn: ok
21:59 monstrata: alright cool xD
22:00 Lanturn: moved the first +4 y and the second +8
22:00 monstrata: alright sounds good
22:00 monstrata: 00:21:152 (2,3,1,2) - This arrangement is really linear btw. so players don't really get to snap onto the notes that well
22:01 monstrata: can you make like 00:21:452 (1,2,3) - a different angle?
22:02 Lanturn: hmm I'm not sure what to do there really
22:02 monstrata: oh i have an idea
22:02 monstrata: http://puu.sh/j6XgX.jpg
22:02 monstrata: 00:21:452 (1) - 237||336
22:03 Lanturn: hmm, then what do I do with 00:21:903 (1,2,3) - because it really makes it uneven
22:04 monstrata: maybe rotate it 15 degrees
22:04 monstrata: and restack the 3rd note on 00:20:550 (1) -
22:05 Lanturn: the only other thing I can see doing is something like: http://puu.sh/j6XpP.jpg but a little more even on the jumps
22:06 monstrata: ahhhh that pattern doesnt look as nice as your current one
22:06 monstrata: lets just leave it then
22:06 Lanturn: alright
22:06 monstrata: because well, its CS 7 anyways
22:07 Lanturn: lol yeah
22:07 monstrata: ur more likely to snap to every circle anyways
22:07 Lanturn: yeah XD
22:07 Lanturn: lol
22:08 monstrata: 00:23:708 (6,1,2) - The spacing here felt really small compared to what i had seen earlier lol
22:09 Lanturn: 1.0 I guess
22:09 Lanturn: hmm should I raise it?
22:09 Lanturn: idk I don't really like this whole section
22:09 Lanturn: mostly because I change rhythm
22:09 Lanturn: and add a few more notes
22:09 monstrata: 00:24:911 (2,3,4,5,6,1) - Maybe move this whole section so its a bit farther from slider 1
22:09 monstrata: yea
22:10 Lanturn: Yeah I'll just do 1.2 or something
22:10 monstrata: sure. we nerfed Dessert a bit so you have more room to buff Midnight Snak xD
22:12 Lanturn: rofl
22:12 Lanturn: now I'll just control+G 00:26:866 (3) - and we'll call it a night
22:13 monstrata: lol ya
22:13 monstrata: thats all i have :D
22:13 Lanturn: 4.72 now so from 4.7 it's not a big increase
22:13 Lanturn: I'll upload it I guess and you can look
22:13 monstrata: alright
22:15 monstrata: wait am i doing something wrong
22:15 monstrata: i dont see video on ur maps
22:16 Lanturn: should be one
22:16 Lanturn: is it off under view?
22:16 Lanturn: Show Video should be ticked
22:16 monstrata: yea i have it ticked
22:17 Lanturn: do you get video in other maps then?
22:17 monstrata: lemme test
22:18 Lanturn: the other one is in options under general for the editor there's something that can disable it
22:19 monstrata: okay its working now wops
22:19 monstrata: i just had it disabled on effects
22:19 Lanturn: ah lol
22:19 monstrata: oh cute
22:19 monstrata: lol
22:20 Lanturn: XD
22:20 Lanturn: most pointless video ever
22:20 monstrata: loool
22:21 monstrata: dam how do i check video offset again lmao
22:21 monstrata: thats it tho everything else looks fine
22:21 Lanturn: I think I used youtube for this one?
22:21 Lanturn: not really sure
22:22 Lanturn: since I cut this track from the actual song
22:22 monstrata: oh
22:22 Lanturn: literally the last 30 seconds of it
22:22 monstrata: no imean per diff
22:22 monstrata: wait
22:22 monstrata: is it even possible for there to be a different vide offset for each difficulty lmao
22:22 Lanturn: yeah
22:23 Lanturn: it shouldn't be on mine though unless I accidently screwed it up
22:23 Lanturn: lol
22:23 monstrata: okay i see it now
22:23 monstrata: under events
22:23 Lanturn: yeah
22:23 Lanturn: another easy way is just to control+o
22:23 Lanturn: lol
22:24 monstrata: thanks
22:24 monstrata: LOL
22:24 monstrata: okay
22:24 monstrata: all checked :D
22:24 Lanturn: hmm should I use 8.5 OD on midnight snack? :P
22:24 Lanturn: lol
22:24 Lanturn: or just 8
22:25 Lanturn: nvm I'll keep it at 8
22:25 monstrata: haha yea maybe 8
22:25 monstrata: thought i wouldn't be opposed to 8.5 either
22:26 Lanturn: yeah I was just thinking since it's a pretty easy to accuracy extra
22:26 monstrata: ur call, let me know if you wannt up it to 8.5 before i qualify :D
22:27 monstrata: ahhhhh i didn't consider this yet, but do you think the brown color might be blending with the BG too much?
22:28 monstrata: i say this because like
22:28 monstrata: http://puu.sh/j6YwU.jpg
22:28 Lanturn: hmm
22:28 monstrata: idk. maybe im just paranoid cuz one of my maps got dq'ed for something silly like that LOL
22:28 Lanturn: maybe the brown one yeah
22:28 Lanturn: the lighter orange should be fine
22:28 Lanturn: lemme make it more orange
22:28 Lanturn: or pink
22:28 monstrata: light orane is definitely fine
22:31 Lanturn: updated
22:31 Lanturn: see what you think
22:31 Lanturn: also I think I did whatever you told me to on insane?
22:31 Lanturn: oh 8.5
22:32 Lanturn: and also I changed 00:08:821 (3) - slightly again
22:32 Lanturn: that should be it for the changes since the last update
22:33 monstrata: alright
22:33 monstrata: looks good ;o
22:34 Lanturn: cool :D