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Yoshito Hirano - Opening [CatchTheBeat]

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Topic Starter
BoberOfDarkness
This beatmap was submitted using in-game submission on 30 maja 2015 at 19:13:17

Artist: Yoshito Hirano
Title: Opening
Source: Advance Wars 2: Black Hole Rising
Tags: Magic Bomb Bodom BOD OSUjanaiKATSURAda Original GBA Audio
BPM: 143,12
Filesize: 1452kb
Play Time: 00:30
Difficulties Available:
  1. MBomb's Platter (2,77 stars, 137 notes)
  2. Salad (1,97 stars, 78 notes)
  3. Zura's Cup (1,48 stars, 61 notes)
Download: Yoshito Hirano - Opening
Information: Scores/Beatmap Listing
---------------
Cup by OSUjanaiKATSURAda
Salad by BoberOfDarkness
Platter by - Magic Bomb -

Thanks for help and stars :)

Thanks to OSUjanaiKATSURAda for BG
Thanks to JBHyperion for hit-sounds
MBomb
Turn off Letterbox during breaks, Widescreen Support, and countdown plz, there are no breaks, no storyboard, and the countdown doesn't really fit XD
Krfawy
Moim zdaniem: BPM 143.110, offset - 161.

Mam nadzieję, że nie zwaliłem. ;_;

PS.: Nie, nie są randomowe. XD
Topic Starter
BoberOfDarkness

Krfawy wrote:

Moim zdaniem: BPM 143.110, offset - 161.

Mam nadzieję, że nie zwaliłem. ;_;

PS.: Nie, nie są randomowe. XD
Fajnie :)

@Magic Bomb change the BPM and offset on your platter owo
MBomb
http://puu.sh/gnBBc/cb52befef7.osu

Updated BPM and offset.
Topic Starter
BoberOfDarkness
@OSUjanaiKATSURAda use SV 1,60 because I use 1,80 on Salad.
It ruins diff spread
OSUjanaiKATSURAda
KatamuShadowPie
Hi, I modding only cup. You shouldn't use patterns with dash. In this places, distance is too big:
00:02:257 - 00:02:886
00:02:886 - 00:03:515
00:13:786 (3,4,5) (too hard for cup)
00:18:817 (3,4,5,6,7,8) - (sometimes I can't catch this)
OSUjanaiKATSURAda

KatamuShadowPie wrote:

Hi, I modding only cup. You shouldn't use patterns with dash. In this places, distance is too big:
00:02:257 - 00:02:886
00:02:886 - 00:03:515
00:13:786 (3,4,5) (too hard for cup)
00:18:817 (3,4,5,6,7,8) - (sometimes I can't catch this)
Thnx KatamuShadowPie it was a Helpful Cup mod :D ... i think things 100% Fixed Now.
MBomb
Got asked to do a mod.

Zura's Cup
00:00:789 (2) - Move this to 288, whilst it's possible without dashing it's very annoying to do without dashing.
00:02:257 (4) - Make this an NC.
00:05:401 (3) - Move this to x:320, 00:06:030 (4) - to x:224 and 00:06:449 (5) - to x:144.
00:08:336 (5) - NC.
00:09:803 (2) - Move to x:288, and move 00:10:223 (4) - to x:304, and 00:10:432 (5) - to x:208.
00:19:342 (6) - Remove this note.
00:20:599 (2) - Move this to x:400.
00:21:752 (5) - NC.
00:25:526 (6) - ^

Salad
00:08:546 (5) - Move this to x:224.
00:11:690 (6) - NC.
00:12:529 (8) - Move this to x:208.
00:15:045 (6) - NC.
00:16:932 (1) - Make this a 1/2 slider repeating once.
00:18:818 (1) - Move this to x:352.
00:19:866 (6) - Change to a 1/2 slider, and then a 1/2 slider on the 2nd 1/1, and then a circle on the last 1/1.
00:23:640 (9) - NC.
00:26:155 (2,3,4,5,6) - Move this whole section to the left so that 00:26:155 (2) - is on x:384.
00:26:994 (6) - Remove this note and have the spinner start here instead.

MBomb's Platter
Remove 1/4 HDashes. Perfect map, already ready for rank imo.

Ok done ;)
OSUjanaiKATSURAda

- Magic Bomb - wrote:

Zura's Cup
00:00:789 (2) - Move this to 288, whilst it's possible without dashing it's very annoying to do without dashing. Well i Decreased it a bit
00:02:257 (4) - Make this an NC. Done
00:05:401 (3) - Move this to x:320, 00:06:030 (4) - to x:224 and 00:06:449 (5) - to x:144. Nope :D
00:08:336 (5) - NC. I Don't Think It fits
00:09:803 (2) - Move to x:288, and move 00:10:223 (4) - to x:304, and 00:10:432 (5) - to x:208. I Did some Changes there xD
00:19:342 (6) - Remove this note. I Move it Here 00:09:803 (2) - It Looks Better Now
00:20:599 (2) - Move this to x:400. No its better with that Spacing But i Move the Slider End to x : 448
00:21:752 (5) - NC. Not There ... But i Changed it After it here 00:23:429 -
00:25:526 (6) - ^ Yup Done
Bomb you For the Bomb MB ( Thank u ) 8-)
Topic Starter
BoberOfDarkness

- Magic Bomb - wrote:

Got asked to do a mod.



Salad
00:08:546 (5) - Move this to x:224.
00:11:690 (6) - NC.
00:12:529 (8) - Move this to x:208.
00:15:045 (6) - NC.
00:16:932 (1) - Make this a 1/2 slider repeating once.
00:18:818 (1) - Move this to x:352.
00:19:866 (6) - Change to a 1/2 slider, and then a 1/2 slider on the 2nd 1/1, and then a circle on the last 1/1.
00:23:640 (9) - NC.
00:26:155 (2,3,4,5,6) - Move this whole section to the left so that 00:26:155 (2) - is on x:384.
00:26:994 (6) - Remove this note and have the spinner start here instead. I am not sure about that but k
rest done as you said
Ok done ;)
Bomb you :P
snowball112
Heya o/ random mod because why not.
Zura's Cup
IMPORTANT:Your note density is very high. Too high.This is not okay. I feel like you should not use 1/4 spaced notes at all and use only few of 1/2.
- You should nerf the density of stuff like:
- 00:05:401 (3,4)
- 00:18:817 (3,4,5) etc.
Even if there is not much movement, you have to bear in mind that new players will not be familiar with reading a lot of notes.

- SV 1.6 is pretty high considering this is a cup. Maybe use 1.4 instead?

- I think it is not necessary for you to include changes in the SV multiplier

- I feel like you should move 00:07:078 (1) and 00:07:498 (3) a bit to the left. I feel like newer players will miss here.

- Remove 00:20:599 (2). This does not look pretty and the back-and-forth here does not fit well in my opinion.
Salad
- I don't think it's a good idea to use the spinner 00:03:515 (1). This is because of two reasons:
1. You have instruments you can map to.
2. Your map is so short that I think it's good to have only the final spinner and notes everywhere else to be more fun in general.

- I think the two sliders 00:00:161 (1,2) would be better if you don't curve them as much.

- 00:09:595 (1,2) These sliders just feel weird because you have the slider ends on the strong beats. Maybe move things around to have a single note at 00:09:595 and start sliders on the white ticks following that? Would sound better in my opinion. You've done similar things before this point, so this suggestion applies to those as well, for example 00:07:079 (1).

- I feel like you should move 00:17:561 (2) to the left before the following slider because it flows better in my opinion.
MBomb's Platter
- Similar to salad: don't use a spinner like 00:10:847 (1). You have instruments here and I think it's more fitting if you only use the final spinner. I feel like you're taking away from the map's potential otherwise.

- My main concern with this diff is from the beginning up until 00:06:864 (2). Yes the 1/4 fits. However it might be better for emphasis and structure of your diff if you do not map out all the 1/4 and have a bit of 1/2 in between to create a bit of variety which would be more fun to play in my opinion. For example, you could remove 00:00:262 (2) and 00:00:471 (4) and have a bit of back-and-forth movement within that 1/2. I just think that it might look nicer and be more fun to play if you put a bit more structure into the intro,
Also for all diffs maybe reduce hitsound volume a bit? 80% works fine in my opinion. 100% feels a bit too loud.

That's all from me. Good luck ^^
OSUjanaiKATSURAda

snowball112 wrote:

Heya o/ random mod because why not.
Zura's Cup
IMPORTANT:Your note density is very high. Too high.This is not okay. I feel like you should not use 1/4 spaced notes at all and use only few of 1/2. Nope (I Meant to Make it a Bit Hard Because Cups Are like Other Diffs For example we Found ( Easy Rains and Challenging Rains ) So ...And Since there is no need to dash it's still Considered a Cup that Helps Newbies to Gain More Readability etc Which will help them to improve)
- You should nerf the density of stuff like:
- 00:05:401 (3,4) Well 2 times Asked to Decrease Spacing here ... So i Agree
- 00:18:817 (3,4,5) etc. No It's Not That Hard
Even if there is not much movement, you have to bear in mind that new players will not be familiar with reading a lot of notes. Then this Diff Will help them to Improve their Readability Without Dashing xD

- SV 1.6 is pretty high considering this is a cup. Maybe use 1.4 instead? No I Already Decreased it Once

- I think it is not necessary for you to include changes in the SV multiplier Its necessary in That Sections

- I feel like you should move 00:07:078 (1) and 00:07:498 (3) a bit to the left. I feel like newer players will miss here. Somehow Deal with it

- Remove 00:20:599 (2). This does not look pretty and the back-and-forth here does not fit well in my opinion. No i Won't Ignore that Sound its important but i Decreased the spacing of That Note :D

Also for all diffs maybe reduce hitsound volume a bit? 80% works fine in my opinion. 100% feels a bit too loud.

That's all from me. Good luck ^^
Thnx For the Mod snowball112 :)
Topic Starter
BoberOfDarkness

snowball112 wrote:

Heya o/ random mod because why not.

Salad
- I don't think it's a good idea to use the spinner 00:03:515 (1). This is because of two reasons:
1. You have instruments you can map to.
2. Your map is so short that I think it's good to have only the final spinner and notes everywhere else to be more fun in general.

- I think the two sliders 00:00:161 (1,2) would be better if you don't curve them as much.

- 00:09:595 (1,2) These sliders just feel weird because you have the slider ends on the strong beats. Maybe move things around to have a single note at 00:09:595 and start sliders on the white ticks following that? Would sound better in my opinion. You've done similar things before this point, so this suggestion applies to those as well, for example 00:07:079 (1).

- I feel like you should move 00:17:561 (2) to the left before the following slider because it flows better in my opinion.

Also for all diffs maybe reduce hitsound volume a bit? 80% works fine in my opinion. 100% feels a bit too loud.

That's all from me. Good luck ^^
Thanks, I fixed all as you said :p
DragonSlayer96
mod request on #ctb or a poke mod, I cant remember anymore

General
Tags conflict across the difficulties

Take out the countdown and letter box throughout the difficulties

Please set a preview point

Take out Widescreen support also throughout the difficulties

Cup
00:05:401 (3,4) - too hard to go from one to the other on a cup level map
00:06:449 (5,1) - ^
00:07:078 (1,2,3,4) - please reduce the distance on these
00:20:495 (1,2,3) - too hard for a cup difficulty

The mapset itself doesn't feel like it steps up right in difficulty when you try the different difficulties. Platter does seem more like a rain and the Salad is more on the high end of what I expect it to be, but Cup is generally what I expect off of a cup
Topic Starter
BoberOfDarkness

DragonSlayer96 wrote:

mod request on #ctb or a poke mod, I cant remember anymore

General
Tags conflict across the difficulties done

Take out the countdown and letter box throughout the difficulties done


Please set a preview point done


Take out Widescreen support also throughout the difficulties done



The mapset itself doesn't feel like it steps up right in difficulty when you try the different difficulties. Platter does seem more like a rain and the Salad is more on the high end of what I expect it to be, but Cup is generally what I expect off of a cup

Thanks!
OSUjanaiKATSURAda

DragonSlayer96 wrote:

mod request on #ctb or a poke mod, I cant remember anymore

General
Tags conflict across the difficulties

Take out the countdown and letter box throughout the difficulties

Please set a preview point

Take out Widescreen support also throughout the difficulties

Cup
00:05:401 (3,4) - too hard to go from one to the other on a cup level map
00:06:449 (5,1) - ^
00:07:078 (1,2,3,4) - please reduce the distance on these I think my Noob skill would be Able to Catch it After Some Tries
00:20:495 (1,2,3) - too hard for a cup difficulty

The mapset itself doesn't feel like it steps up right in difficulty when you try the different difficulties. Platter does seem more like a rain and the Salad is more on the high end of what I expect it to be, but Cup is generally what I expect off of a cup
Thnx DS96, All Fixed Except That Part ( i think now its easier than Many Other Cups ) lol
MBomb

snowball112 wrote:

Heya o/ random mod because why not.

MBomb's Platter
- Similar to salad: don't use a spinner like 00:10:847 (1). You have instruments here and I think it's more fitting if you only use the final spinner. I feel like you're taking away from the map's potential otherwise. - Yeah I wasn't sure about this anyway.

- My main concern with this diff is from the beginning up until 00:06:864 (2). Yes the 1/4 fits. However it might be better for emphasis and structure of your diff if you do not map out all the 1/4 and have a bit of 1/2 in between to create a bit of variety which would be more fun to play in my opinion. For example, you could remove 00:00:262 (2) and 00:00:471 (4) and have a bit of back-and-forth movement within that 1/2. I just think that it might look nicer and be more fun to play if you put a bit more structure into the intro, - I prefer mapping it in 1/4, the sliders, I feel are enough emphasis on the 1/2.

That's all from me. Good luck ^^
As well as this I sorted out major issues with the intro where it was (at least in my opinion) far too difficult for a platter.
OSUjanaiKATSURAda
Some Suggestions xD
Salad
00:01:419 (3) - Replace this slider with a Circle here i think will fits better, then Move this slider 00:02:467 (4) - here 00:02:257 - And make it a reverse Slider.
Add a circle here 00:04:772 - Because the Stream seems better if it starts start from that white tick
A suggestion to change this Pattern 00:19:866 (6,1) -
00:19:866 (6) - Replace it with a 1/4 x2 reversed slider untill here 00:20:180 -
00:20:285 - A Reversed 1/1 Slider . Now The pattern Looks Better And correlate more with that part :D
00:24:478 (5) - i think there isnt an audible sound to start slider from there i suggest to start it from the circle before it and shorten it by 2 ticks 00:24:687 - And after add a circle here 00:24:897 - instead of the slider end

I'm Done :?
Topic Starter
BoberOfDarkness

OSUjanaiKATSURAda wrote:

Some Suggestions xD
Salad
00:01:419 (3) - Replace this slider with a Circle here i think will fits better, then Move this slider 00:02:467 (4) - here 00:02:257 - And make it a reverse Slider. done
Add a circle here 00:04:772 - Because the Stream seems better if it starts start from that white tick done
A suggestion to change this Pattern 00:19:866 (6,1) - done
00:19:866 (6) - Replace it with a 1/4 x2 reversed slider untill here 00:20:180 - done
00:20:285 - A Reversed 1/1 Slider . Now The pattern Looks Better And correlate more with that part :D done
00:24:478 (5) - i think there isnt an audible sound to start slider from there i suggest to start it from the circle before it and shorten it by 2 ticks 00:24:687 - And after add a circle here 00:24:897 - instead of the slider end I fixed it by myself

I'm Done :?
Thanks!
Julie
irc mod yesterday
2015-03-08 17:24 Julie: 00:04:772 -  miss the start of guitar
2015-03-08 17:24 Julie: okii~
2015-03-08 17:24 BoberOfDarkness: I am bad at it
2015-03-08 17:25 Julie: hahah I never try guitar hitsound xD
2015-03-08 17:25 BoberOfDarkness: should I put slider there?
2015-03-08 17:25 Julie: well have some good drum hitsound could put, hmm your choice
2015-03-08 17:25 Julie: just have to have a note there
2015-03-08 17:26 BoberOfDarkness: Yea
2015-03-08 17:26 Julie: between for your whole mapset
2015-03-08 17:26 Julie: consider doing a rankable stars spread
2015-03-08 17:26 Julie: since ctb stars is now fix
2015-03-08 17:27 Julie: can do a better stars spread :3
2015-03-08 17:27 BoberOfDarkness: I think stars spread will be the last thing to do
2015-03-08 17:27 BoberOfDarkness: right?
2015-03-08 17:28 Julie: not really
2015-03-08 17:28 Julie: since might have lots of thing fix
2015-03-08 17:28 Julie: thing change*
2015-03-08 17:28 Julie: xD
2015-03-08 17:28 BoberOfDarkness: Mhhhhh
2015-03-08 17:29 Julie: cup should be under 1,50 stars, salad, 2,25 I think for N icon
2015-03-08 17:29 Julie: OR
2015-03-08 17:29 Julie: since your cup is over 1,50 but under 2.00
2015-03-08 17:29 Julie: it can be name salad
2015-03-08 17:29 Julie: and salad change to platter
2015-03-08 17:29 Julie: and platter to rain
2015-03-08 17:29 Julie: your choice~
2015-03-08 17:29 BoberOfDarkness: I can consider that...
2015-03-08 17:29 Julie: but I heard ctb have strict pattern ><..
2015-03-08 17:30 BoberOfDarkness: Yea
2015-03-08 17:30 Julie: 00:15:674 (2,3) - ?? these 2 stack? xD
2015-03-08 17:30 Julie: different drum
2015-03-08 17:30 BoberOfDarkness: dunno why
2015-03-08 17:30 Julie: wwww xD
2015-03-08 17:31 Julie: 00:23:220 (7,8,1,2,3,4) - same pattern? The song here isn't the same at all, not suggest if trying to match the song
2015-03-08 17:32 BoberOfDarkness: Ok I put 00:15:883 (3,4,5) - a bit to left
2015-03-08 17:32 Julie: oki~
2015-03-08 17:34 BoberOfDarkness: I fixed it
2015-03-08 17:36 Julie: 00:04:458 (2,3,4,5,6,1,1,2) - part might be a bit hard to catch for begining
2015-03-08 17:36 Julie: bginner*
2015-03-08 17:36 Julie: need fast dash
2015-03-08 17:36 BoberOfDarkness: yea
2015-03-08 17:37 BoberOfDarkness: which should I move to?
2015-03-08 17:37 Julie: 00:05:402 (1,2) -
2015-03-08 17:37 Julie: this one can be tricky
2015-03-08 17:38 Julie: is like 3x spacing xD
2015-03-08 17:38 BoberOfDarkness: 00:05:612 (2) - so I will move that a bit left
2015-03-08 17:38 BoberOfDarkness: x:272
2015-03-08 17:39 Julie: okiii
2015-03-08 17:42 BoberOfDarkness: okiii
2015-03-08 17:42 Julie: 00:22:277 (4) - delete?
2015-03-08 17:43 Julie: since your matching guitar here
2015-03-08 17:43 Julie: and didn't match drum sound near this part
2015-03-08 17:43 BoberOfDarkness: I am not sure about deleting it
2015-03-08 17:44 Julie: your choice~
2015-03-08 17:44 Julie: 00:25:526 (1,2) - sudden big jump 5x
2015-03-08 17:45 BoberOfDarkness: Fixed
2015-03-08 17:48 Julie: oh and um one last thing
2015-03-08 17:48 Julie: ACTION is editing [http://osu.ppy.sh/b/655832 Yoshito Hirano - Opening [Zura's Cup]]
2015-03-08 17:48 Julie: 00:16:302 - snap the green line here
2015-03-08 17:48 Julie: I think you can do this for the creator lolol
2015-03-08 17:48 Julie: for the gder*
2015-03-08 17:48 Julie: is currently 16:300
2015-03-08 17:49 BoberOfDarkness: Ok
2015-03-08 17:57 Julie: 00:13:578 (1) - just make a straight slider (unnecessary red point)

zzz sorry made you wait for the hitsound part =w=...baka me doing all school stuff last minute
Topic Starter
BoberOfDarkness

Julie wrote:

irc mod yesterday
2015-03-08 17:24 Julie: 00:04:772 -  miss the start of guitar
2015-03-08 17:24 Julie: okii~
2015-03-08 17:24 BoberOfDarkness: I am bad at it
2015-03-08 17:25 Julie: hahah I never try guitar hitsound xD
2015-03-08 17:25 BoberOfDarkness: should I put slider there?
2015-03-08 17:25 Julie: well have some good drum hitsound could put, hmm your choice
2015-03-08 17:25 Julie: just have to have a note there
2015-03-08 17:26 BoberOfDarkness: Yea
2015-03-08 17:26 Julie: between for your whole mapset
2015-03-08 17:26 Julie: consider doing a rankable stars spread
2015-03-08 17:26 Julie: since ctb stars is now fix
2015-03-08 17:27 Julie: can do a better stars spread :3
2015-03-08 17:27 BoberOfDarkness: I think stars spread will be the last thing to do
2015-03-08 17:27 BoberOfDarkness: right?
2015-03-08 17:28 Julie: not really
2015-03-08 17:28 Julie: since might have lots of thing fix
2015-03-08 17:28 Julie: thing change*
2015-03-08 17:28 Julie: xD
2015-03-08 17:28 BoberOfDarkness: Mhhhhh
2015-03-08 17:29 Julie: cup should be under 1,50 stars, salad, 2,25 I think for N icon
2015-03-08 17:29 Julie: OR
2015-03-08 17:29 Julie: since your cup is over 1,50 but under 2.00
2015-03-08 17:29 Julie: it can be name salad
2015-03-08 17:29 Julie: and salad change to platter
2015-03-08 17:29 Julie: and platter to rain
2015-03-08 17:29 Julie: your choice~
2015-03-08 17:29 BoberOfDarkness: I can consider that...
2015-03-08 17:29 Julie: but I heard ctb have strict pattern ><..
2015-03-08 17:30 BoberOfDarkness: Yea
2015-03-08 17:30 Julie: 00:15:674 (2,3) - ?? these 2 stack? xD
2015-03-08 17:30 Julie: different drum
2015-03-08 17:30 BoberOfDarkness: dunno why
2015-03-08 17:30 Julie: wwww xD
2015-03-08 17:31 Julie: 00:23:220 (7,8,1,2,3,4) - same pattern? The song here isn't the same at all, not suggest if trying to match the song
2015-03-08 17:32 BoberOfDarkness: Ok I put 00:15:883 (3,4,5) - a bit to left
2015-03-08 17:32 Julie: oki~
2015-03-08 17:34 BoberOfDarkness: I fixed it
2015-03-08 17:36 Julie: 00:04:458 (2,3,4,5,6,1,1,2) - part might be a bit hard to catch for begining
2015-03-08 17:36 Julie: bginner*
2015-03-08 17:36 Julie: need fast dash
2015-03-08 17:36 BoberOfDarkness: yea
2015-03-08 17:37 BoberOfDarkness: which should I move to?
2015-03-08 17:37 Julie: 00:05:402 (1,2) -
2015-03-08 17:37 Julie: this one can be tricky
2015-03-08 17:38 Julie: is like 3x spacing xD
2015-03-08 17:38 BoberOfDarkness: 00:05:612 (2) - so I will move that a bit left
2015-03-08 17:38 BoberOfDarkness: x:272
2015-03-08 17:39 Julie: okiii
2015-03-08 17:42 BoberOfDarkness: okiii
2015-03-08 17:42 Julie: 00:22:277 (4) - delete?
2015-03-08 17:43 Julie: since your matching guitar here
2015-03-08 17:43 Julie: and didn't match drum sound near this part
2015-03-08 17:43 BoberOfDarkness: I am not sure about deleting it
2015-03-08 17:44 Julie: your choice~
2015-03-08 17:44 Julie: 00:25:526 (1,2) - sudden big jump 5x
2015-03-08 17:45 BoberOfDarkness: Fixed
2015-03-08 17:48 Julie: oh and um one last thing
2015-03-08 17:48 Julie: ACTION is editing [http://osu.ppy.sh/b/655832 Yoshito Hirano - Opening [Zura's Cup]]
2015-03-08 17:48 Julie: 00:16:302 - snap the green line here
2015-03-08 17:48 Julie: I think you can do this for the creator lolol
2015-03-08 17:48 Julie: for the gder*
2015-03-08 17:48 Julie: is currently 16:300
2015-03-08 17:49 BoberOfDarkness: Ok
2015-03-08 17:57 Julie: 00:13:578 (1) - just make a straight slider (unnecessary red point)

zzz sorry made you wait for the hitsound part =w=...baka me doing all school stuff last minute
q.q
Topic Starter
BoberOfDarkness
Ded
bank78952
Hi o/
i From Some where in the world lel

[Cup]
00:07:288 (2) x368
00:09:803 (2) x304
[Salad]
00:07:078 (1,2) Ctrl+G (is better for me ;w;)
00:19:866 (6) salad can have a Hdash? is not unrankable?
[MB Moe Platter]
MB please why you not add some hitsounds? :3

Ignore Kud
OSUjanaiKATSURAda

bank78952 wrote:

Hi o/
i From Thailand lel

[Cup]
00:07:288 (2) x368 Hmm, i move it a bit to x352
00:09:803 (2) x304 a bit To x320
Thank u 78952 !!
Topic Starter
BoberOfDarkness

bank78952 wrote:

Hi o/
i From Some where in the world lel

[Salad]
00:07:078 (1,2) Ctrl+G (is better for me ;w;) k
00:19:866 (6) salad can have a Hdash? is not unrankable? its rankable but no one would rank that xD fixed


Ignore Kud
wow I didnt saw that^


Thanks!
PatZar
hi BOD's req
i can't mod ctb anymore so i will give you some noticeable mod for you.

[MB's Platter]
00:09:174 (6,1) - there is have a huge jump. please make it closer
00:19:866 (1,2) - ^, more middle tier player is too hard imo.
00:26:365 (5,6) - ^

[Salad]
i like to map salad, so i will give you more mods on this diff.
00:04:563 (3,4) - there is have very huge jump, make it closer.
00:15:045 (1) - x228
00:18:818 (1) - x352
00:24:268 (4,5) - x160 or x172 , too hard for me
00:26:155 (2) - x384

maybe that's all. no kd if have no any changes.
Topic Starter
BoberOfDarkness

Genocide wrote:

hi BOD's req
i can't mod ctb anymore so i will give you some noticeable mod for you.

[Salad]
i like to map salad, so i will give you more mods on this diff.
00:04:563 (3,4) - there is have very huge jump, make it closer. ok
00:15:045 (1) - x228 moved to x:272
00:18:818 (1) - x352 ok
00:24:268 (4,5) - x160 or x172 , too hard for me
00:26:155 (2) - x384 ok
Thanks Geno :)
JBHyperion
I promised I'd do a mod for this a while ago, but totally forgot o_O better late than never I suppose! Doing a full hitsound application on this as well by Bober's request, will include the hitsound files in the reposted .osz, which I'll link at the end of this post. I'll have enabled custom sample overrides and changed the sample sets in Song Setup, so everything should play as intended, but if it doesn't, let me know.

General Comments:
  1. Audio bitrate is 128kbps, here is a 192kbps version
  2. Consider making 00:20:285 to 00:25:316 kiai time for all diffs for a bit of emphasis
Difficulty-Specific Comments:

Zura's Cup
00:08:546 - There's a strong note in the music on the downbeat (long white tick) here that the slider just paves straight over, so consider making 00:08:336 (5) a 1/2 slider repeating once

00:09:803 (2,3,4,5,6) - Spacing is a little off here, making the movement from (1) to (2) larger than it should be. Move (2,6) to x-304, move (3,4) to x-240 and move (5) to x-176

00:10:432 (5) - I can't hear a sound on the music to justify the reverse here, so keep it as a regular 1/2 slider

00:11:480 - Add a circle here for the strong snare drum beat in the music

00:11:690 (1) - Remove the reverse as I can't hear a note there

00:12:109 - Add a circle for the kick drum beat here

00:12:633 (4,5) - The beat at (5) is far weaker than (4), so consider removing (5) and making (4) a 1/4 slider (unless this is unrankable? Not sure)

00:13:157 - Strong snare drum beat here, add a note

00:13:786 (3,4,5) - Spacing is too high here, move (3) to x-368 and (5) to x-144

00:15:673 - Considering the length of the song, I'm not sure you can justify the pause here, best to map something in it

00:19:656 (1) - There aren't any bg music notes at 00:19:970 or 00:20:180 so I would make this a 1/2 slider repeating once and place new circles at 00:20:075 and 00:20:285

00:20:704 (3) - While there is a beat on the reverse at 00:21:019 it's the weakest note in this sequence, whilst more prominent notes get cut out to make way for the slider. Make this a 1/2 slider repeating twice

00:21:962 - Strong note on the downbeat here is covered by the slider, make 00:21:752 (5) a 1/2 slider repeating once

00:26:574 (4) - Add an extra repeat on to the end of this slider for the short drum roll

Salad
00:02:257 (4) - Feels like this slider should map the guitar sound and end at 00:02:886 possibly even as two 1/2 sliders? It just doesn't seem to fit right now.

00:09:803 (2) - Jump here is too large considering the music doesn't suggest a jump imo. Move to x-416
00:11:272 (5) - ^ Move to x-192

00:12:739 (5,6,1,2) - This is a pattern I would expect more in a Platter, the repeated dashes are quite hard for a Salad

00:18:818 (1,6) - Very easy to miss the last fruit in each of these notes since you have to move away from them to reach the next note. I would Ctrl+G both of them

00:19:866 (6) - Same as in Cup, don feel like there are justifiable sounds in the music at 00:19:970 and 00:20:180

MBomb's Platter
I hope you put timing sections on your other maps! You're lucky I could work around it on this occasion. You are aware of how to use them, right? ;)

/me runs

As a whole this diff feels a little difficult for a Platter, maybe trim down some of the jumps a *tiny* bit, especially at 00:26:365 (5,6)

00:09:279 - Make 00:09:175 (6) a 1/4 slider repeating once so you can map the strong snare drum beat here

00:14:310 - Place a note here for the strong snare beat (even if it is on 1/4)

00:14:625 Make this a 1'/2 slider repeating once for the kick drum beat

00:16:303 (5) - Two strong beats are buried under this slider. The one at 00:16:512 I could live without if necessary, but the guitar sound at 00:16:931 really should be mapped. I would make (1) a 1/2 slider repeating once (if you want to map 00:16:512, otherwise a normal 1/1 slider, and make a new 1/2 slider on the downbeat at 00:16:931

Hope this helps! If you have any questions or want to discuss things in more detail with me, please don't hesitate to shoot me a pm.

Updated .osz with my hitsounds can be downloaded here.

Good luck! (:
Topic Starter
BoberOfDarkness

JBHyperion wrote:

I promised I'd do a mod for this a while ago, but totally forgot o_O better late than never I suppose! Doing a full hitsound application on this as well by Bober's request, will include the hitsound files in the reposted .osz, which I'll link at the end of this post. I'll have enabled custom sample overrides and changed the sample sets in Song Setup, so everything should play as intended, but if it doesn't, let me know.

General Comments:
  1. Audio bitrate is 128kbps, here is a 192kbps version wow, thanks a lot
  2. Consider making 00:20:285 to 00:25:316 kiai time for all diffs for a bit of emphasis added on Salad
Difficulty-Specific Comments:

Salad
00:02:257 (4) - Feels like this slider should map the guitar sound and end at 00:02:886 possibly even as two 1/2 sliders? It just doesn't seem to fit right now. I put two 1/2 sliders

00:09:803 (2) - Jump here is too large considering the music doesn't suggest a jump imo. Move to x-416 fixed by myself
00:11:272 (5) - ^ Move to x-192 ok

00:12:739 (5,6,1,2) - This is a pattern I would expect more in a Platter, the repeated dashes are quite hard for a Salad fixed

00:18:818 (1,6) - Very easy to miss the last fruit in each of these notes since you have to move away from them to reach the next note. I would Ctrl+G both of themdone
00:19:866 (6) - Same as in Cup, don feel like there are justifiable sounds in the music at 00:19:970 and 00:20:180 both removed


Hope this helps! If you have any questions or want to discuss things in more detail with me, please don't hesitate to shoot me a pm.

Updated .osz with my hitsounds can be downloaded here. Hitsounds are awesome ^^

Good luck! (:
Thanks a lot!
OSUjanaiKATSURAda

JBHyperion wrote:

Zura's Cup
Well The in this Music i Followed that electronical sounds more than drums etc so when a genre dominate and is more notable than the other i ignore the last one, because and especially in a cup following such sounds is suitable and correlate more with the genre of the music.

00:08:546 - There's a strong note in the music on the downbeat (long white tick) here that the slider just paves straight over, so consider making 00:08:336 (5) a 1/2 slider repeating once No that way fits better

00:09:803 (2,3,4,5,6) - Spacing is a little off here, making the movement from (1) to (2) larger than it should be. Move (2,6) to x-304, move (3,4) to x-240 and move (5) to x-176 Idid some changes there

00:10:432 (5) - I can't hear a sound on the music to justify the reverse here, so keep it as a regular 1/2 slider Just listen well it exist a sound so what it gave better flow to the map

00:11:480 - Add a circle here for the strong snare drum beat in the music No i intended to ignore that Sound to make this part 00:10:432 (5) - more notable

00:11:690 (1) - Remove the reverse as I can't hear a note there ^

00:12:109 - Add a circle for the kick drum beat here Nope

00:12:633 (4,5) - The beat at (5) is far weaker than (4), so consider removing (5) and making (4) a 1/4 slider (unless this is unrankable? Not sure) No its ok

00:13:157 - Strong snare drum beat here, add a note No for a cup its funnier to keep only that 2 circles

00:13:786 (3,4,5) - Spacing is too high here, move (3) to x-368 and (5) to x-144 A bit challenging Spacing for newbies, i ll think about it later xD

00:15:673 - Considering the length of the song, I'm not sure you can justify the pause here, best to map something in it If i added something it won't fit because the sounds inside are not suitable for a cup

00:19:656 (1) - There aren't any bg music notes at 00:19:970 or 00:20:180 so I would make this a 1/2 slider repeating once and place new circles at 00:20:075 and 00:20:285 Yeah thx its better now but i started with circles first then that slider

00:20:704 (3) - While there is a beat on the reverse at 00:21:019 it's the weakest note in this sequence, whilst more prominent notes get cut out to make way for the slider. Make this a 1/2 slider repeating twice No i think its better to make that slider reversed in that sound, fits better because that sound started here 00:20:704 - and ended here 00:21:333 -

00:21:962 - Strong note on the downbeat here is covered by the slider, make 00:21:752 (5) a 1/2 slider repeating once Nope

00:26:574 (4) - Add an extra repeat on to the end of this slider for the short drum roll I don't think its rankable for cups but its confusing to start spinner after a near circle that would be Hard to catch for some xD
Thanks for mod & Sorry for not Changing too much ... But it was Helpful Mod :D
MBomb

Genocide wrote:

hi BOD's req
i can't mod ctb anymore so i will give you some noticeable mod for you.

[MB's Platter]
00:09:174 (6,1) - there is have a huge jump. please make it closer - Yeah, kept it as a hyper but moved it. This also makes it flow a lot better, so thanks!
00:19:866 (1,2) - ^, more middle tier player is too hard imo. - Distance here is fine.
00:26:365 (5,6) - ^ - I would usually agree here, but since this is the climax of the map, and it's quite a short map anyway, I think it's fine.

JBHyperion wrote:

I promised I'd do a mod for this a while ago, but totally forgot o_O better late than never I suppose! Doing a full hitsound application on this as well by Bober's request, will include the hitsound files in the reposted .osz, which I'll link at the end of this post. I'll have enabled custom sample overrides and changed the sample sets in Song Setup, so everything should play as intended, but if it doesn't, let me know.

MBomb's Platter
I hope you put timing sections on your other maps! You're lucky I could work around it on this occasion. You are aware of how to use them, right? ;)

/me runs

As a whole this diff feels a little difficult for a Platter, maybe trim down some of the jumps a *tiny* bit, especially at 00:26:365 (5,6) - This is on purpose, as the shortness of the map makes me feel like it should be slightly harder than an average platter to make up for it.

00:09:279 - Make 00:09:175 (6) a 1/4 slider repeating once so you can map the strong snare drum beat here - Done.

00:14:310 - Place a note here for the strong snare beat (even if it is on 1/4) - Whoops, not sure how I missed that.

00:14:625 Make this a 1'/2 slider repeating once for the kick drum beat - Yee boi.

00:16:303 (5) - Two strong beats are buried under this slider. The one at 00:16:512 I could live without if necessary, but the guitar sound at 00:16:931 really should be mapped. I would make (1) a 1/2 slider repeating once (if you want to map 00:16:512, otherwise a normal 1/1 slider, and make a new 1/2 slider on the downbeat at 00:16:931 - Done, but in a different way to what you described.
Thanks for the mods guys!
WildOne94
Hey everyone in the map owo/
here for the m4m from the team queue

General
Offset is a little off. When played in 25% playback rate i heard the notes first before the sounds by far. Use and offset of 183

Zura's Cup
00:00:789 (2) - Drag this note back to the Distance snap recommendation. I notice that through this song you have little jumps too for Cup which should be reduced. You don't really need any jumps for Cup's
00:03:515 (1) - There's really no need for a timing point here for the SV. None of the other levels do it or need it so why do it on the easiest diff? Remove and readjust the slider.
00:05:401 (3) - For this section i would remove some of the reverses and add a note at 00:05:820 - looking like this Also Ctrl + G (3)


00:06:030 (5) - move this back more to previous (4). As it is a big jump for a cup (still i would say there should be no jumps at all)
00:06:449 (5) - add a finish to the end
00:07:288 (2) - reduce (2) closer to (1).
00:09:175 (7) - ctrl + g
00:10:223 (4,5) - swap these 2 over
00:10:852 (6) - Remove ALL sv timing points you added. There really is no need for them :/
00:16:302 (1,2,3) - last time i will mention about jumps
00:17:560 (5) - boring.. move the end so the slider so it's slanted or something
00:19:866 (3) - Add a finish to the end of this
00:20:704 (3) - remove finish at the start

Salad
00:01:418 (3) - there is no sound here. remove ;w; (suggest making previous (2) into a reverse to cover this up)
00:04:458 (2) - remove
00:05:192 (1) - it get's a little clustered around here. suggest adding (1) to the end of the last mini stream (end of 00:05:087 (5) - )
00:07:498 (3) - Ctrl + G
00:11:901 (2) - ^ and reposition
00:25:002 (9) - errm... where did this finish come from XD? remove x3
00:25:107 (1) - add a clap here at the end of the slider (also ctrl + g)
00:25:526 (1) - ^ on the reverse
00:26:155 (2) - ^ at the start (just thought it sounds nice for a climax :) )
00:26:679 (3,4,5) - This could be on purpose but the notes are not equally spaced out here
Other than all that good diff :D

MB's Platter
This Platter looks great! Just really some hyper problems i found were way too hard even if the song is short.
00:06:345 (4) - I found this one difficult try reducing it so it's not a hyper or change the next note
00:06:450 (1) - ^ Or this one instead
00:07:079 (1) - Ctrl + h and move back to where it was
00:12:948 (4) - ctrl + g
00:18:504 (8) - i would put this note at x:256 y:192 cause this is a really hard jump you would find in an overdose ;w;
Can't really fault anything else

Well hoped this helped :D/
Good luck :3
Topic Starter
BoberOfDarkness

WildOne94 wrote:

Hey everyone in the map owo/
here for the m4m from the team queue

General
Offset is a little off. When played in 25% playback rate i heard the notes first before the sounds by far. Use and offset of 183

Salad
00:01:418 (3) - there is no sound here. remove ;w; (suggest making previous (2) into a reverse to cover this up)
00:04:458 (2) - remove
00:05:192 (1) - it get's a little clustered around here. suggest adding (1) to the end of the last mini stream (end of 00:05:087 (5) - )
00:07:498 (3) - Ctrl + G
00:11:901 (2) - ^ and reposition
00:25:002 (9) - errm... where did this finish come from XD? remove x3
00:25:107 (1) - add a clap here at the end of the slider (also ctrl + g)
00:25:526 (1) - ^ on the reverse
00:26:155 (2) - ^ at the start (just thought it sounds nice for a climax :) )
00:26:679 (3,4,5) - This could be on purpose but the notes are not equally spaced out here
Other than all that good diff :D


Well hoped this helped :D/
Good luck :3
Thanks a lot! (all done)
OSUjanaiKATSURAda

WildOne94 wrote:

Hey everyone in the map owo/
here for the m4m from the team queue

General
Offset is a little off. When played in 25% playback rate i heard the notes first before the sounds by far. Use and offset of 183

Zura's Cup
00:00:789 (2) - Drag this note back to the Distance snap recommendation. I notice that through this song you have little jumps too for Cup which should be reduced. You don't really need any jumps for Cup's Did u try it its not a jump it just need a liitle click on Left then a Big to right ... ?
00:03:515 (1) - There's really no need for a timing point here for the SV. None of the other levels do it or need it so why do it on the easiest diff? Remove and readjust the slider. No at this Part it Need an SV change to correlate with that deep (Guitar sound or ... ) And it doesn't Matter if other diffs Did not
00:05:401 (3) - For this section i would remove some of the reverses and add a note at 00:05:820 - looking like this Also Ctrl + G (3)
No it fits better like that, many important Drum beats will be ignored If i apply that

00:06:030 (5) - move this back more to previous (4). As it is a big jump for a cup (still i would say there should be no jumps at all) as i said those aren't Jumps And this slider strat it doesnt even need an accurate move to catch it
00:06:449 (5) - add a finish to the end Done thx
00:07:288 (2) - reduce (2) closer to (1). Nope Many times Reduced
00:09:175 (7) - ctrl + g No But i Reduce the Spacing a bit
00:10:223 (4,5) - swap these 2 over No
00:10:852 (6) - Remove ALL sv timing points you added. There really is no need for them :/ Yep it doesn't fit here Done
00:16:302 (1,2,3) - last time i will mention about jumps Well i Decreased a bit The Part before which is even More spaced That what u Mentioned And The Meant Part 2
00:17:560 (5) - boring.. move the end so the slider so it's slanted or something Yes i think so Changed it By myself
00:19:866 (3) - Add a finish to the end of this Okey
00:20:704 (3) - remove finish at the start ok But i added a whistle Hsound instead
Thank u For the Mod
OSUjanaiKATSURAda
Sorry i Posted the reply 2 times So i can't delete it ← Edited to this xD
Benita
Cup
  1. 00:05:423 (3,4) - I'm not really a fan of these kind of streams, would you consider making them bowed like this?
  2. 00:07:100 (1,2,3) - Try this?
  3. 00:13:389 (1) - Move to x:304 and 00:13:599 (2) to x:336
  4. 00:14:437 (5) - Remove reverse arrow and make slider end at 00:14:857 instead.
  5. 00:26:596 (4) - Move to x:304
That's all I have time for now! :c Good luck with getting it ranked! ^_^
Topic Starter
BoberOfDarkness

OSUjanaiKATSURAda wrote:

Sorry i Posted the reply 2 times So i can't delete it ← Edited to this xD
^

Dont apologize at my thread
OSUjanaiKATSURAda

BennyBananas wrote:

Cup
  1. 00:05:423 (3,4) - I'm not really a fan of these kind of streams, would you consider making them bowed like this? Done but in another way
  2. 00:07:100 (1,2,3) - Try this? 95% Done
  3. 00:13:389 (1) - Move to x:304 and 00:13:599 (2) to x:336 I did some Changes in this Part :D
  4. 00:14:437 (5) - Remove reverse arrow and make slider end at 00:14:857 instead. No a Reverse looks better
  5. 00:26:596 (4) - Move to x:304 Moved to x384 lol

That's all I have time for now! :c Good luck with getting it ranked! ^_^
8-) Thank u For ur Bananas, I Added it to my Cup and It Tastes better xD
MBomb

WildOne94 wrote:

Hey everyone in the map owo/
here for the m4m from the team queue

General
Offset is a little off. When played in 25% playback rate i heard the notes first before the sounds by far. Use and offset of 183 - I'm gonna keep the offset how it is for now, I prefer it, but it'll be Bober's decision in the end and he changed it on the salad so yeah.

MB's Platter
This Platter looks great! Just really some hyper problems i found were way too hard even if the song is short.
00:06:345 (4) - I found this one difficult try reducing it so it's not a hyper or change the next note - Reduced it, but it's still a hyper, just an easier one.
00:06:450 (1) - ^ Or this one instead - Both of these hypers got reduced distances but still hyper, I prefer it this way.
00:07:079 (1) - Ctrl + h and move back to where it was - Yeah this flows a lot better.
00:12:948 (4) - ctrl + g - Kinda done but with a slight pattern change.
00:18:504 (8) - i would put this note at x:256 y:192 cause this is a really hard jump you would find in an overdose ;w; - That's an easy jump, no change.
Can't really fault anything else

Well hoped this helped :D/
Good luck :3
Topic Starter
BoberOfDarkness

Krfawy wrote:

Moim zdaniem: BPM 143.110, offset - 161.

Mam nadzieję, że nie zwaliłem. ;_;
Zwaliłeś :c
ZiRoX
MOD INFO
Plain text - Suggested
Bolded text - Highly suggested
Red bolded text - Unrankable issue (must fix)

[ Cup]
  1. 00:00:183 (1,2,3) - You know, that back and forth movement may be a bit too rough to start with. Try this:
  2. 00:05:423 (3,4,5) - This looks symmetric on the editor, but it doesn't play symmetric. Move (4) to x:288 so it's symmetric on gameplay, it flows and looks better.
  3. 00:08:986 (6) - Move this to x:0 so it follows previous movement, the sound isn't that strong to really justify a direction change
  4. 00:09:615 (1,2,3,4) - If I were to stack notes here, as you did with (3,4), it would be (1,2). Why? Because (1,2) are the same note and (4) is the strongest sound there, so it should have more distance to emphasize that.
  5. 00:14:227 (4) - Again, this isn't symmetrical when playing. Move it a bit to the right
  6. 00:16:323 (1,2,3,4) - Reduce distance a bit
  7. 00:18:419 (1,2,3) - (2) is a strong sound, you even have a Finish on it, so don't stack it, to emphasize it
  8. 00:20:725 (2) - There's no sound at 00:21:039 - , so I don't know why you put a repeat there. Replace this with a 1/1 slider and a circle

[ Salad]
Your Salad relies too much on 1/4 patterns, which shouldn't be overused on this level. I'lll point a few parts where they can be removed.
  1. 00:00:812 (2) - Move this one to x:176, it will make the walk a bit easier
  2. 00:02:279 (3) - Add NC
  3. 00:04:795 (3,4,5,6,1) - This can be replaced with a 1/2 pattern. I know there's a 1/4 guitar sound on the back, but you've practically omitted it for the whole start (except for the small triplet at 00:03:223 (3,4,5) - ), so it's better to take this out for consistency. Also, the NC at 00:05:214 (1) - is unnecessary
  4. 00:08:357 (5) - This can be replaced with a circle, to reduce 1/4 patterns a bit. Also, it will make it consistent with 00:08:357 (5) -
  5. 00:08:568 (6,1) - Swap NC
  6. 00:10:245 (3) - Add NC
  7. 00:11:712 (1) - Same, this can be reduced to a circle
  8. 00:11:922 (2,3,4) - You should reduce this. It's a 1/4 pattern with dash, not fitting a Salad. You can even take out the note at the blue tick
  9. 00:14:332 (4) - This one can be taken out, too
  10. 00:15:904 (3,4,2,3) - Replace them with a single 1/1 slider?

I won't mod the Platter for now. I mentioned the 1/4 hyperdashes to MB before because they aren't really allowed on Platters. If he won't listen to the advice I give him, I won't waste my time modding his diff.
OSUjanaiKATSURAda

ZiRoX wrote:

MOD INFO
Plain text - Suggested
Bolded text - Highly suggested
Red bolded text - Unrankable issue (must fix)

[ Cup]
  1. 00:00:183 (1,2,3) - You know, that back and forth movement may be a bit too rough to start with. Try this: Applied
  2. 00:05:423 (3,4,5) - This looks symmetric on the editor, but it doesn't play symmetric. Move (4) to x:288 so it's symmetric on gameplay, it flows and looks better. Moved it a bit, and Changed a bit Postioning of that pattern
  3. 00:08:986 (6) - Move this to x:0 so it follows previous movement, the sound isn't that strong to really justify a direction change No i like to Move right from slider to circle then move left to the slider fits better
  4. 00:09:615 (1,2,3,4) - If I were to stack notes here, as you did with (3,4), it would be (1,2). Why? Because (1,2) are the same note and (4) is the strongest sound there, so it should have more distance to emphasize that. Yeah that was in before modding version ... Changed
  5. 00:14:227 (4) - Again, this isn't symmetrical when playing. Move it a bit to the right Done
  6. 00:16:323 (1,2,3,4) - Reduce distance a bit Reduced a bit
  7. 00:18:419 (1,2,3) - (2) is a strong sound, you even have a Finish on it, so don't stack it, to emphasize it Hmm It was fun to stop at that strong sound before u move to left ... But yeah this seems good too (Done)
  8. 00:20:725 (2) - There's no sound at 00:21:039 - , so I don't know why you put a repeat there. Replace this with a 1/1 slider and a circleThere is an audible sound But this Fits too so Yeah
Thank u ZiRoX That Was a helpful Mod :D

http://puu.sh/gGfZC/570233628e.osu GD Update
MBomb

ZiRoX wrote:

I won't mod the Platter for now. I mentioned the 1/4 hyperdashes to MB before because they aren't really allowed on Platters. If he won't listen to the advice I give him, I won't waste my time modding his diff.
I got rid of the ones that I thought were difficult, but due to the low bpm of the song and the easiness of the hypers left in, I don't see any reason to remove them. I'm not expecting a mod, I'm just explaining why the few 1/4 HDashes left in are there.
Topic Starter
BoberOfDarkness

ZiRoX wrote:

MOD INFO
Plain text - Suggested
Bolded text - Highly suggested
Red bolded text - Unrankable issue (must fix)

[ Salad]
Your Salad relies too much on 1/4 patterns, which shouldn't be overused on this level. I'lll point a few parts where they can be removed.
  1. 00:00:812 (2) - Move this one to x:176, it will make the walk a bit easier ok
  2. 00:02:279 (3) - Add NC ok
  3. 00:04:795 (3,4,5,6,1) - This can be replaced with a 1/2 pattern. I know there's a 1/4 guitar sound on the back, but you've practically omitted it for the whole start (except for the small triplet at 00:03:223 (3,4,5) - ), so it's better to take this out for consistency. Also, the NC at 00:05:214 (1) - is unnecessary done 00:03:223 (3,4,5) - should I delete those too?
  4. 00:08:357 (5) - This can be replaced with a circle, to reduce 1/4 patterns a bit. Also, it will make it consistent with 00:08:357 (5) - ok
  5. 00:08:568 (6,1) - Swap NC ok
  6. 00:10:245 (3) - Add NC ok
  7. 00:11:712 (1) - Same, this can be reduced to a circle ok
  8. 00:11:922 (2,3,4) - You should reduce this. It's a 1/4 pattern with dash, not fitting a Salad. You can even take out the note at the blue tick
  9. 00:14:332 (4) - This one can be taken out, too I fix it by myself because I prefer to keep some notes here
  10. 00:15:904 (3,4,2,3) - Replace them with a single 1/1 slider?ok

Thanks!
elian010
Hi M4M request


[Cup]

00:11:921 (5,6,7) - https://osu.ppy.sh/ss/2928746

[Platter]

00:01:755 (3,4) - These fruits are too hard to catch for a user! make it a bit easy? https://osu.ppy.sh/ss/2928699

00:06:785 (4,5) - Make these HyperDash/MegaDash more easy? like this https://osu.ppy.sh/ss/2928730
MBomb

elian010 wrote:

Hi M4M request


[Cup]

00:11:921 (5,6,7) - https://osu.ppy.sh/ss/2928746

[Platter]

00:01:755 (3,4) - These fruits are too hard to catch for a user! make it a bit easy? https://osu.ppy.sh/ss/2928699 - This difficulty is fine for a platter.

00:06:785 (4,5) - Make these HyperDash/MegaDash more easy? like this https://osu.ppy.sh/ss/2928730 - It's fine how it is now.
Thanks for the mod! Sorry for not accepting any changes ;w;
OSUjanaiKATSURAda

elian010 wrote:

Hi M4M request


[Cup]

00:11:921 (5,6,7) - https://osu.ppy.sh/ss/2928746 Ok i think I Fixed The meant Part, as the given time because there is no (5,6,7) combo at that time
Thank You 8-)
tsuneko
Map is pretty much ready for rank, all of the changes are suggestions. No KD unless a lot used.

[Zura's Cup]
00:02:279 - 1/2 slider
00:03:536 - 1/1 slider only
00:04:584 - note
00:10:244 - 1/2 slider
00:10:663 - note
00:13:388 - remove
00:16:323 - note
00:16:532 - note
00:16:952 - 1/2 slider
00:17:371 - note
00:17:580 - 1/1 slider only
00:22:402 - note for density
00:23:240 - ^
00:26:699 - note

[Salad]
00:02:279 (3) - maybe extend to 00:02:698 - to match earlier slider tempo
00:06:471 - shorten to 00:06:681 , add note 00:06:890
00:11:921 - 1/2 slider only
00:12:340 - note
00:12:550 - 1/4 slider
00:14:227 - triplet
00:15:904 - triplet to 00:16:113
00:16:323 - note
00:17:580 - same as ^^^
00:20:305 - 1/2 slider only
00:20:725 - 1/2 slider
00:21:144 - 1/2 slider to 00:21:563
00:22:716 - note
00:22:821 - 1/2 slider

[MBomb's Platter]
00:20:305 - maybe split into 2 1/2 slider and a note like: 00:20:305 - 00:20:515 (1), 00:20:725 - 00:20:934 (2), 00:21:144 (3) - The slider tick sounds wierd :c

Thanks! - and Bober, sorry for late mod :3
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