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B-Side Ft. Kymberley Kennedy - Dope Rider (The Captain Remix

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Topic Starter
HashishKabob
This beatmap was submitted using in-game submission on Saturday, May 31, 2014 at 10:17:14 AM

Artist: B-Side Ft. Kymberley Kennedy
Title: Dope Rider (The Captain Remix)
BPM: 110
Filesize: 9080kb
Play Time: 03:12
Difficulties Available:
  1. Futsuu (3.11 stars, 353 notes)
  2. Kantan (1.86 stars, 270 notes)
  3. Muzukashii (4.72 stars, 604 notes)
  4. Oni (4.94 stars, 962 notes)
Download: B-Side Ft. Kymberley Kennedy - Dope Rider (The Captain Remix)
Information: Scores/Beatmap Listing
---------------
READY FOR MODS!! :D

Kantan 100%
Futsuu 100%
Muzukashii 100%
Oni 100%

Thanks to all who modded~ (last mod update)
Mintmong
DarkDunskin
snowball112
Backfire
MMzz
Sick map.
mintong89
Hey, you're requested for a mod, so here we go:

[Oni]
I suggest don't use the 1.6 SV, because when we beating some stream (such as kiai time) we'll forget that is 1/2 or 1/4 (technically the 1/4 will looks like 1/3 when 1.6 SV) and click wrong cuz the rhythm read. (at least, for me). and 1.4 SV with 1/3 is totally fine for me to read the pattern too. And lastly well...you use 1/2 or 1/4 more than 1/3 so I don't not really recommend you use 1.6 SV.

00:30:546 - => 00:34:910 - As you can hear the sound is clearly 1/6 so why you put 1/4?
00:42:455 - How about add a note here for fit the vocal?
00:47:637 - Add a note at here too? the sound of fading up - trumpet
00:49:364 (150,151,152,153,154,155) - same as above, these is actually 1/6 pattern. You can use 50% playback rate to hear clearly the electric sound is 1/3.
00:51:182 - Add a note, I don't know what's this sound but I still hear something here.
00:51:273 (161,162,163,164,165,166) - Umm...1/6
00:57:546 (184) - Use k? well the sound of the song just like fading down the electric sound and so you use k (which is high pitch than d) and then d, it makes really sense! If you accept it please applied to the all similar next pattern too.
01:01:091 - => 01:05:182 - You might hear clearly the electric bass sound (or something like that? I don't know actually.). So is there any reason to ignore that?
01:06:182 - Add a d and 01:07:273 - and a k here, there still have sound at here which is you already ignore it.
01:08:728 - => 01:09:728 - How about make the 1/6 stream? It will more fun to the player!
01:23:182 (314) - k? the vocal high pitch.
01:41:637 (426,427) - kk? you do the same thing at before too.
01:43:546 - => 01:44:728 - Any reason to ignore the 1/6 drum sound?
01:57:546 (493,494) - Actually you can put 1/12 to the between to these two notes to make it more fun!
02:00:001 (503,504,505,506,507,508) - Same as above issue, generally it should be 1/6.
02:14:728 (574,575) - same as above that trumpet suggestion.
02:16:637 (582,583,584,585,586,587,588) - 1/6

Great map but it's kinda sad when you use large amount of 1/2 (even 1/4) to make a diff to 1/6 song......try use more 1/6 pattern, it'll give you more fun-able.

[Muzukashii]

01:27:273 (248,249,250,251) - Consider to change this pattern. The pattern isn't really comfortable to muzu player imo.
01:31:637 (265,266,267,268) - ^ and the next similar pattern.
01:58:091 (354,355,356,357,358,359,360,361,362) - These too. The rhythm shouldn't be change immediately from 1/2 to blue line otherwise it'll really uncomfortable for the muzu player.
03:10:774 (603,604,605,606,607) - These pattern isn't great too.

[Futsuu]

00:42:001 (57) - d here to make a similar pattern to the next two note. ( 00:41:455 (56,57,58,59) - k d k d )

[Kantan]

01:46:910 (155,156,157,158) - Try use other pattern? The pattern isn't really good pattern for kantan player imo. (Same to the all same next pattern.)

Overall: Just worry the Oni. Muzu, Futsuu and Kantan is fine for me.
Good luck~
Topic Starter
HashishKabob
Mintmong's Mod

Mintong wrote:

Hey, you're requested for a mod, so here we go:

[Oni]
I suggest don't use the 1.6 SV, because when we beating some stream (such as kiai time) we'll forget that is 1/2 or 1/4 (technically the 1/4 will looks like 1/3 when 1.6 SV) and click wrong cuz the rhythm read. (at least, for me). and 1.4 SV with 1/3 is totally fine for me to read the pattern too. And lastly well...you use 1/2 or 1/4 more than 1/3 so I don't not really recommend you use 1.6 SV.

00:30:546 - => 00:34:910 - As you can hear the sound is clearly 1/6 so why you put 1/4?
00:42:455 - How about add a note here for fit the vocal?

~Changed. :)

00:47:637 - Add a note at here too? the sound of fading up - trumpet

~I'm not a big fan of following elongated sounds with a drum beat, it just doesn't sound good to me. It would change the consistency of the beat from previous trumpet fades and a whole other mess of warblegorf.

00:49:364 (150,151,152,153,154,155) - same as above, these is actually 1/6 pattern. You can use 50% playback rate to hear clearly the electric sound is 1/3.

~Changed. :)

00:51:182 - Add a note, I don't know what's this sound but I still hear something here.
00:51:273 (161,162,163,164,165,166) - Umm...1/6

~I noticed that too and changed the section accordingly. Would you take a second look to give me the green light on this pattern? I did NOT add a 1/6th before the finish note.

00:57:546 (184) - Use k? well the sound of the song just like fading down the electric sound and so you use k (which is high pitch than d) and then d, it makes really sense! If you accept it please applied to the all similar next pattern too.

~I like this, added! :)

01:01:091 - => 01:05:182 - You might hear clearly the electric bass sound (or something like that? I don't know actually.). So is there any reason to ignore that?

~That's too much noise for one section. It kills whatever flow I had. Try it out for yourself, map it and tell me what you hear...

01:06:182 - Add a d and 01:07:273 - and a k here, there still have sound at here which is you already ignore it.

~Changed this section. Re-mod please?

01:08:728 - => 01:09:728 - How about make the 1/6 stream? It will more fun to the player!
01:23:182 (314) - k? the vocal high pitch.
[01:41:637 (426,427) - kk? you do the same thing at before too.

~No thanks. :D

01:43:546 - => 01:44:728 - Any reason to ignore the 1/6 drum sound?

~Added drum beats. Please re-mod?

01:57:546 (493,494) - Actually you can put 1/12 to the between to these two notes to make it more fun!

~Eeeeeehhhh... not so sure about doing that. Might make it almost too hard comparatively to the other difficulties. I think I'll leave this.

02:00:001 (503,504,505,506,507,508) - Same as above issue, generally it should be 1/6.

~Changed a LOT in this section as well. Please re-mod?


02:14:728 (574,575) - same as above that trumpet suggestion.

~Same as above.

02:16:637 (582,583,584,585,586,587,588) - 1/6

~Same as above. Changed, needs approved.


Great map but it's kinda sad when you use large amount of 1/2 (even 1/4) to make a diff to 1/6 song......try use more 1/6 pattern, it'll give you more fun-able.

[Muzukashii]

01:27:273 (248,249,250,251) - Consider to change this pattern. The pattern isn't really comfortable to muzu player imo.
01:31:637 (265,266,267,268) - ^ and the next similar pattern.
01:58:091 (354,355,356,357,358,359,360,361,362) - These too. The rhythm shouldn't be change immediately from 1/2 to blue line otherwise it'll really uncomfortable for the muzu player.
03:10:774 (603,604,605,606,607) - These pattern isn't great too.
~As much as I agree with you, I'm going to leave these alone for now. I would really appreciate some input on your side of any kinds of variations you might think would compliment the player level and map better. Also, because of the nature of the song, it feels appropriate to allow for "uncommon" pattern organization, and the rest of the map is not challenging at all for any regular muzu player I think. I will look to see what I might do to better the placement or flow of the notes, but I would very much appreciate your opinion (and anyone else's) on this.

[Futsuu]

00:42:001 (57) - d here to make a similar pattern to the next two note. ( 00:41:455 (56,57,58,59) - k d k d )
~Changed. :)

[Kantan]

01:46:910 (155,156,157,158) - Try use other pattern? The pattern isn't really good pattern for kantan player imo. (Same to the all same next pattern.)
~What kind of alternate pattern do you suggest if anything? I honestly can't think of any good variations that would fit any better. Otherwise I don't feel they make it too much harder, do they?

Overall: Just worry the Oni. Muzu, Futsuu and Kantan is fine for me.
Good luck~


When you reply to these on there I will also Kudos you for the re-mod on those alterations.
DarkDunskin
Down the Road is a good keyword.

M4M

[Oni]
    1. Set OD to 5. The rythm is a bit unusual so no need to challenge players with high Acc too here.
    2. 00:20:455 (33,34,35) - 1/4 works fine but 1/6 kddd would make more fun here imo.
    3. 00:24:819 (55,56,57) - ^
    4. 00:26:091 (63,64) - kd -> D.
    5. 00:33:819 (71) - Shorten the slider to the red tick and add a D on 00:34:910 - .
    6. 00:35:728 (93,94,95) - 1/6 kkkd please.
    7. 00:40:091 (111,112,113) - ^
    8. 01:27:182 (349,350) - dk -> D.
    9. 01:36:001 (402) - k -> D.
    10. 01:53:364 (499,500) - dd -> D.
    11. 01:57:546 (518,519) - d k -> 1/6 kkkd. Definitly.
    12. 02:08:637 (571,572,573,574) - No please. Please change this to kd dk. Really.
    13. 02:19:546 (629,630) - kd -> D.
    14. 02:54:454 (800,801) - dk -> D.
    15. 03:03:273 (854) - k -> D.

    Everything suggestions with exeption of that bolded thing.
    This Oni has some nice patterns and is different from all that TV sized stuff.
    I like it~

    [Muzukashii]
      1. 00:33:819 (71) - Shorten the slider to the red tick and add a D on 00:34:910 - .
      2. 00:49:364 (119,120,121,122,123,124) - I'd rather map two dupletts here instead of ddd ddd.
      3. 00:51:819 (129) - k -> d? The downbeat sounds more like a d to me :D
      4. 01:27:273 (247,248) - kd -> D.
      5. 01:36:001 (281,282) - ^
      6. 01:53:455 (338) - d -> D.
      7. 02:16:637 (411,412,413,414,415,416) - See previous.
      8. 02:54:546 (538,539) - kd -> D.
      9. 03:03:274 (572,573) - ^

      Pretty Muzukashii like. No Problems here.

      [Futsuu]
        1. 00:52:364 (76) - d -> D.
        2. 01:01:364 (87,88,89,90,91,92,93,94,95,96) - Maybe use ddkdk here? it would be always the same otherwise.
        3. 01:18:546 (121) - ^
        4. 01:27:273 (139) - ^
        5. 01:36:001 (159) - ^
        6. 01:53:182 (196,197) - dk -> D.
        7. 02:19:637 (247) - d -> D.
        8. 02:45:819 (296) - ^
        9. 02:54:546 (314) - ^
        10. 03:03:274 (334) - ^

        You know you can use Big Notes in Futsuu too right?
        Otherwise pretty good. I wish I could map easy maps like this :<

        [Kantan]
          1. 00:26:455 (23,24,25,26,27) - I'd delete (24) to make this easier. d kkk d kkk would be better here imo.
          2. 01:01:364 (76,77,78,79,80) - ^
          3. 01:18:546 (107) - d -> D.
          4. 01:27:273 (122) - k -> D.
          5. 01:53:455 (167) - d -> D.
          6. 01:58:091 (175,176,177,178,179) - See far above.
          7. 02:28:637 (221,222,223,224,225) - ^
          8. 02:45:819 (251) - d -> D.
          9. 02:54:546 (266) - k -> D.

          Nothing really. Just Suggestions.

          Next time I'll map Taiko only, I'll know who to ask for a Easy/Normal Guest Diff~
          So all in all a really neat set.
          Good luck~
Topic Starter
HashishKabob
For some reason I cannot quote your reply Dunskin, but here's my update to your mod.

DarkDunskin's Mod
[Kantan]
Applied all suggestion, thanks!

[Futsuu]
Applied all changes except the d d k k k to d d k d k section.

[Muzukashii]
00:51:819 - changed section to d d k d D d. k k d k D d doesn't sound right compared to the last section, so I figured this was a good compromise.
Fixed all finish note suggestions.

[Oni]
Fixed most everything I think... Except maybe the slider bit.

Thank you Dunskin :)
snowball112
Hey ^^ Mod from #modreqs

Kantan
General thoughts on d/k balance: the second parts of your kiai times from 01:27:273 (118) and 02:54:546 (258) seem a bit kat-heavy. Maybe add a few dons to add a bit more variety to the kantan during these times? Eg. in every other sequence of 4 notes with 1/1 spacing like 01:29:728 (122,123,124,125), maybe turn one or two into a kat to get a pattern like ddkk.

00:21:273 (16) - maybe change to k to follow the drum sounds

00:26:455 (23) - maybe move this to 00:26:182 (23) and add a finish since the sound at this point stands out a bit more in my opinion. Therefore, it might be better to map out this sound rather than at the red tick.

00:30:819 (31,32,33,34,35) - similar to ^this, it might be better to map the dons to the "go" in the lyrics and place them on the white ticks. Feels a bit better to play in my opinion.

00:43:091 (50) - maybe move to 00:43:637. I see what sounds you're mapping this to and it fits. However, it might be better to change this to be consistent with the pattern of 00:39:001 (43,44), which started on a red tick as well. It might help to avoid confusing newer players. 02:10:364 (191,192) is similar.

00:45:273 (53) - move to 00:44:728, again for reasons of consistency as similar to ^this and it sounds better to the vocals at this point rather than 1/1 tick later.

00:49:637 (60) - move to 00:49:091 (60), add a note at 00:50:182 (61) and move 00:52:910 (66) to 00:53:455 (66). This might play out better as the combo starting at 00:50:182 would start along with the vocals, which feels better to play in my opinion. Also, it might be better to leave a small break after using the finish, which is why i suggested moving the note at 00:52:910. Similar at 02:16:910 (201).

01:20:182 (106) - maybe remove this to avoid making a too long combo starting from 01:17:182 (100).

01:25:637 (116) - maybe move to 01:26:182 (116), it would feel good to have a note here to emphasize the buildup in the music. However, it might also make the following combo a bit too long, so this is very much optional. Similar at 02:52:910 (256).

01:43:091 (144) - maybe remove to split the long combo starting at 01:41:455 (141).

01:31:364 (125) - maybe move to 01:31:637 (125). I know you're mapping to the "oh" in the music, but the sounds at 01:31:637 (125) seem more dominant and it might be better to map to those instead (similar at 01:36:001, where you could move 01:35:728 (132) to and add a finish). Also, this allows newer players to adjust to the change of notes from white ticks to the red ticks and back by leaving a bit more space between these patterns. Similar at 02:58:637 (265).

01:52:501 (161,162) - space these out to be on the white ticks, 01:52:364 (161) and 01:52:910 (162). Newer players might be confused by what you have here currently because the patterns keep starting and ending on different ticks. To make this easier, you could use spacing like with 01:45:819 (149,150,151,152) throughout always starting on white tick, ending on blue every other time).

Maybe Replace 01:58:091 (171) by using two notes at 01:57:819 (171) and 01:58:364 (171) going along with the "go" in the music again.

Move 02:28:637 (215) to 02:28:364 (215) and add a finish to follow with the drum in the music.
Futsuu
Not really much to say here in my opinion.

Move 01:01:364 (87) to 01:01:091 and add a finish. Makes the transition between the 1/1 and 1/2 notes part and the part with notes on the blue tick better in my opinion.

Maybe move 01:43:501 (176) to 01:43:364 onto the red tick. This might play out a bit better. Highly optional though.

Move 01:58:091 (205,206) to 01:57:819 (205) and 01:58:364 (206). This makes the pattern transition better to follow the instruments from the vocals. At the point where you placed these circles I feel that the vocals are still dominant over the background instruments. Therefore the circles might work out better if you map them to the vocals.
Muzukashii
Triplets at 00:49:364 (120,121,122,123,124,125) and 02:16:637 (410,411,412,413,414,415): In my opinion these don't fit too well. Doubles might be better to use.
I'd suggest deleting 02:16:910 (412) and moving 02:17:319 (414) to 02:17:046 (413) and to change the pattern 00:49:364 (120,121,122,123,124,125) in the same way. Triples also look a bit out of place since you mostly use doubles in this difficulty.

01:48:728 (323) doesn't fit well in my opinion. Maybe replace with 2 notes at 01:48:682 (323) and 01:48:819 (324)? I feel that it sounds better. Similar with 01:53:091 (336).

Move 01:58:091 (352) to 01:57:819 (352) and 01:58:501 (353) to 01:58:364 (353). As in futsuu, I feel that the vocals stand out rather than the instruments, so it may be better to map to the vocals. Also transitions better to 01:58:910 (354) in my opinion.

The spacing of 02:24:819 (438,439), 02:25:910 (442,443) and 02:27:001 (446,447). Maybe delete the latter circle because I feel that the vocals aren't standing out as much. It might be better to map to the beat of the instruments instead at this point.
Oni
Not really much to say about the patterns. Maybe connect the 01:43:546 (449,450,451,452,453,454,455,456,457,458) to one long stream, similar with 03:10:818 (901,902,903,904,905,906,907,908,909,910), at least that's what I hear in the music.

Maybe increase SV to 1.8? You have a lot of notes and higher SV could help make it less clustered, unless this was intended.

That's all from me. Good luck with the map and I hope this helps ^^
Topic Starter
HashishKabob

snowball112 wrote:

Hey ^^ Mod from #modreqs

Kantan
General thoughts on d/k balance: the second parts of your kiai times from 01:27:273 (118) and 02:54:546 (258) seem a bit kat-heavy. Maybe add a few dons to add a bit more variety to the kantan during these times? Eg. in every other sequence of 4 notes with 1/1 spacing like 01:29:728 (122,123,124,125), maybe turn one or two into a kat to get a pattern like ddkk.

00:21:273 (16) - maybe change to k to follow the drum sounds

00:26:455 (23) - maybe move this to 00:26:182 (23) and add a finish since the sound at this point stands out a bit more in my opinion. Therefore, it might be better to map out this sound rather than at the red tick.

00:30:819 (31,32,33,34,35) - similar to ^this, it might be better to map the dons to the "go" in the lyrics and place them on the white ticks. Feels a bit better to play in my opinion.

00:43:091 (50) - maybe move to 00:43:637. I see what sounds you're mapping this to and it fits. However, it might be better to change this to be consistent with the pattern of 00:39:001 (43,44), which started on a red tick as well. It might help to avoid confusing newer players. 02:10:364 (191,192) is similar.

00:45:273 (53) - move to 00:44:728, again for reasons of consistency as similar to ^this and it sounds better to the vocals at this point rather than 1/1 tick later.

00:49:637 (60) - move to 00:49:091 (60), add a note at 00:50:182 (61) and move 00:52:910 (66) to 00:53:455 (66). This might play out better as the combo starting at 00:50:182 would start along with the vocals, which feels better to play in my opinion. Also, it might be better to leave a small break after using the finish, which is why i suggested moving the note at 00:52:910. Similar at 02:16:910 (201).

01:20:182 (106) - maybe remove this to avoid making a too long combo starting from 01:17:182 (100).

01:25:637 (116) - maybe move to 01:26:182 (116), it would feel good to have a note here to emphasize the buildup in the music. However, it might also make the following combo a bit too long, so this is very much optional. Similar at 02:52:910 (256).

01:43:091 (144) - maybe remove to split the long combo starting at 01:41:455 (141).

01:31:364 (125) - maybe move to 01:31:637 (125). I know you're mapping to the "oh" in the music, but the sounds at 01:31:637 (125) seem more dominant and it might be better to map to those instead (similar at 01:36:001, where you could move 01:35:728 (132) to and add a finish). Also, this allows newer players to adjust to the change of notes from white ticks to the red ticks and back by leaving a bit more space between these patterns. Similar at 02:58:637 (265).

01:52:501 (161,162) - space these out to be on the white ticks, 01:52:364 (161) and 01:52:910 (162). Newer players might be confused by what you have here currently because the patterns keep starting and ending on different ticks. To make this easier, you could use spacing like with 01:45:819 (149,150,151,152) throughout always starting on white tick, ending on blue every other time).

Maybe Replace 01:58:091 (171) by using two notes at 01:57:819 (171) and 01:58:364 (171) going along with the "go" in the music again.

Move 02:28:637 (215) to 02:28:364 (215) and add a finish to follow with the drum in the music.
Futsuu
Not really much to say here in my opinion.

Move 01:01:364 (87) to 01:01:091 and add a finish. Makes the transition between the 1/1 and 1/2 notes part and the part with notes on the blue tick better in my opinion.

Maybe move 01:43:501 (176) to 01:43:364 onto the red tick. This might play out a bit better. Highly optional though.

Move 01:58:091 (205,206) to 01:57:819 (205) and 01:58:364 (206). This makes the pattern transition better to follow the instruments from the vocals. At the point where you placed these circles I feel that the vocals are still dominant over the background instruments. Therefore the circles might work out better if you map them to the vocals.
Muzukashii
Triplets at 00:49:364 (120,121,122,123,124,125) and 02:16:637 (410,411,412,413,414,415): In my opinion these don't fit too well. Doubles might be better to use.
I'd suggest deleting 02:16:910 (412) and moving 02:17:319 (414) to 02:17:046 (413) and to change the pattern 00:49:364 (120,121,122,123,124,125) in the same way. Triples also look a bit out of place since you mostly use doubles in this difficulty.

01:48:728 (323) doesn't fit well in my opinion. Maybe replace with 2 notes at 01:48:682 (323) and 01:48:819 (324)? I feel that it sounds better. Similar with 01:53:091 (336).

Move 01:58:091 (352) to 01:57:819 (352) and 01:58:501 (353) to 01:58:364 (353). As in futsuu, I feel that the vocals stand out rather than the instruments, so it may be better to map to the vocals. Also transitions better to 01:58:910 (354) in my opinion.

The spacing of 02:24:819 (438,439), 02:25:910 (442,443) and 02:27:001 (446,447). Maybe delete the latter circle because I feel that the vocals aren't standing out as much. It might be better to map to the beat of the instruments instead at this point.
Oni
Not really much to say about the patterns. Maybe connect the 01:43:546 (449,450,451,452,453,454,455,456,457,458) to one long stream, similar with 03:10:818 (901,902,903,904,905,906,907,908,909,910), at least that's what I hear in the music.

Maybe increase SV to 1.8? You have a lot of notes and higher SV could help make it less clustered, unless this was intended.

That's all from me. Good luck with the map and I hope this helps ^^
For some reason when I went to post a reply to this, OSU! had forcibly logged me off of the forum so all of my reply comments have been deleted. :(
I used a lot of your suggestions in Kantan and Muzu to fix things up. I also took your suggestion about the long-stream in Oni.
mliencheng
M4M ~

[General]

d : don
k : kat
D : big don
K : big kat

Slider Velocity : I have no opinion, since the bpm is slow and there's 1/6 even number notes, a higher SV would help sightreading, although it'll be more difficult with mods like Double time or Hardrock. But that's not by business since i'm not good at those mods :D (runs



[Kantan]

01:08:182 : add k ?

02:35:182 : add d ?

[Futsuu]

00:41:455 : d

maybe try some more monotonous notes ? Some notes are a bit complicated , personally thinking

[Muzukashii]

01:11:864(192,193) : kd

01:20:728 : d

01:31:819 note move to 01:31:773 ? Although the sound may be at 01:31:819, but it's kinda wierd to place it there

01:40:546 note move to 01:40:501 ^

02:59:091 note move to 02:59:046 ^

03:07:819 note move to 03:07:773 ^

[Oni]

00:33:819(100,101,102,103,104,105,106,107,108,109,110) : kddkddkddkd

00:34:910 : d

01:35:728 : k

01:56:182 : k

02:17:364(656,657) : dk


can't find many things to mod, the map is fine :lol:
neonat
I will take a look at the Muzu and Oni, interesting rhythm here, won't be really familiar in modding this, I just might screw with kantan and futsuu

Muzukashii

00:50:182 (124) - I actually think it is better if this was shifted to 00:50:046 to follow the music
00:57:546 (147,148) - dk instead of kd
00:59:728 (155,156) - ^ to keep some consistency
01:21:546 (228) - change it to d, a lower tone seems to be nicer here
01:47:591 - add a d here, to make rhythm nicer
01:48:682 (322) - with the higher tone here, why not k?

Oni

01:31:637 (408,409) - the music tone goes down here, kd instead of dk
01:40:364 (462,463) - ^
01:48:546 - add a d here with vocals
01:52:910 - ^
Yuzeyun
yélé

[Kantan]
00:17:455 (10,11,12) - For some reason I find this pattern a bit odd-sounding (by that I mean your pattern ends up being how you want, but it ends up being a bit unnatural) - and your patterns past the 5 note sequence ends up being differently placed and more natural. I don't know what you would think of this: http://i.chiyozel.com/epnSVcz2 since it's not exactly what you want but gives a smoother transition.
00:31:091 (28,30,32) - Make them as dons, as all your kats were mapped to snares earlier. Here, you've got only kicks, and you've mapped'em as dons before. And following the song as there's nothing between your kicks.
01:29:728 (113,114,115) - 01:34:091 (120,121,122) - 01:38:455 (127,128,129) - They play weird, as there's no real thing behind them (especially 120-122 where there's nothing at all), maybe keep these simple. Same goes for the second Kiai time.
01:44:728 (137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159) - This pattern although accurate, should be less dense due to the 3/4 patterns. Some people may not get these. I'd something like this at most : http://i.chiyozel.com/Dl0liYgH

[Futsuu]
00:21:273 (17,18,19,20) - This gap has shocked me a bit, however if you add a note here you'll make the pattern very long. I have found a compromise, I don't know how you think it is, is to move 00:21:273 (17) - to 00:22:364 - . Of course you will have to change it to k to fit your dkdkdk pattern.
00:40:910 (54,55,56,57,58) - Have you inverted colors on purpose ? If not, invert these three: 00:41:455 (56,57,58) -
00:43:091 (59,60) - Add a note between those two ?
01:05:728 (98,99,100,101,102) - I'd rather see this: http://i.chiyozel.com/eK2hqV1O - This way you'll keep the kicks in the chart and doesn't feel awkward to play.
01:31:091 - , 01:39:819 - add a d there as well, so you get the snares mapped ? Same goes for the second Kiai time.
01:48:137 (187,188) - 01:52:501 (196,197) - These two doublets were hell surprising to me due to an odd timing (both blue ticks) and may lead to people wondering what these were mapped to (seems to be a sax or something of the sort which isn't predictable).
02:02:196 - This verse seems to be much less dense than the first one, maybe add some more notes so you make them consistent rhythm-wise (but your colors may be different for variety)

[Oni]
I really loved this map to be honest however some of the rhythms felt off a bit (you put 1/6 snapping in parts where 1/4 is dominant), for example:
00:17:455 (21) - to 00:26:182 (66) - there's no real 1/6 in this, you can put 1/6 rhythms like 00:21:546 (41,42,43,44) - but don't make 1/6 dominant in 1/4 parts! (might be wrong, I heard the lyrics were closer to 1/4 than to 1/6.)
Other than that, very sick map. I really like mixed 1/4 and 1/6 when the songs asks for it (Barbra Streisand sup?).

[Muzukashii]
For this diff, since you've started to put more complex patterns, I think putting 1.6 as SV should be more judicious.
00:46:364 (109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126) - Cut this pattern a little bit so it doesn't feel a bit too long ? This lasts for 4 secs without real break.
I think this diff is polished enough as well, but I think my biggest worries are how you used 1/4 and the 1/3 + 1/4 patterns which could confuse and also make that diff close to Oni.
Stefan
Let's do this

[Kantan]
00:20:182 (14) - I would leave this beat out because of the funky beat you can hear at 00:19:637 (13) and then at 00:20:728 (15) - again.
00:23:455 (19) - I would replace it to 00:22:364 to be similar like 00:16:910 (9,10,11,12).
00:39:001 (39,40) - That pesonally doesn't feel right for a Kantan Diff having 1/2 :/ I absolutely see the reason behind using them because the Difficulty would become quite repetitive and extremly boring. On the other side you should not forget that these Difficulties are made to learn by them, basically for the first-time-players. So you've to choose if you keep them for the sake of the beatmap or removing them to keep them more suitable to newer users.
00:51:819 (59) - Why not a k?
01:08:182 - Hmm you've put a circle on 00:33:273 and both parts sounds quite similar except of the vocals here. I actually would perfer when you let out 00:33:273 (32) but that just surprise you put for the first time a circle and the next time not.
01:31:637 (116) - shouldn't this be k?
01:40:364 (130) - ^
01:44:728 - Basically that what _Gezo_ said above.

[Futsuu]
00:41:455 (56,57,58,59) - That imo sounds not good, I would ctrl+g it.
00:42:819 - d here?
00:52:091 (76) - In case you add the previous suggestion I would move this one to 00:51:546 to be consistent.
02:10:910 - That blank time is kinda random, I personally don't see something against to put a circle here to keep the beat.
02:27:001 (258) - That doesn't feel right, you emphasize on 02:24:819 (254) and 02:25:910 (256) the vocal, right? There is nothing to hear so you could move this circle at 02:27:273 to follow the music.

[Muzukashii]
00:22:091 (34) - I'd leave this out to create a short break after a big row of circles + a nice transition to 00:22:364 (35).
00:36:001 (74) - You could move this to 00:35:864 to create a nice Double.
00:40:364 (89) - ^
00:44:728 (104) - ^
00:52:091 (130) - k? You have used d d k k d on 00:42:546 (97,98,99,100,101) too and that was nice.
01:31:637 (263,264,265,266) - This thing won't end well, I'd leave 01:31:819 (264) out, that won't ruin anything and it's not about causing trouble for players here.
01:58:910 - 02:01:637 - Try this pattern, that fits better to the rhythm: http://puu.sh/9RsBC/d9a708932c.jpg
02:16:364 (412) - Move to 02:16:225 for a nice fitting Double and creating a 1/2 break?

[Oni]
01:13:364 (296) - k? That sound is higher here.
01:35:182 (430,431) - k to follow vocals here.
01:57:182 (551,552) - I personally think one of these circles should become k because both have significant sounds which should be emphasized, it's up to you.

Nothing to add on Oni, great Difficulty!
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