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100, 50 and misses number during gameplay [invalid]

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
ignorethis
This is convenient for people who like to challenge themselves on high ranks of songs. Can be turned off if wanted.

Apologise if someone mentioned before.
abalee
no need IMO coz i seldom got 100 50 or miss XD
anonymous_old
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RemmyX25
Can't you just skin blank score stars?
Derekku
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Nachy

Derekku Chan wrote:

RemmyX25 wrote:

Can't you just skin blank score stars?
I think ignore is asking for a counter for the number of 100/50/misses during play like how they show up in Test mode.
So why not just play in test mode?
Yoshi348
Uh, because you don't get to submit scores in test mode?

But I still think this isn't a good idea.
Derekku

NachoPiggy wrote:

Derekku Chan wrote:

RemmyX25 wrote:

Can't you just skin blank score stars?
I think ignore is asking for a counter for the number of 100/50/misses during play like how they show up in Test mode.
So why not just play in test mode?
Because it obviously won't count. :P

If you want to get a good score, then just PLAY. It you want to make sure you have good acc, then enable it, play, and retry if you see your acc dropping below what you would like. :?
Gemi
I also don't think that this is a good idea.

I would however want to see the SS/S/A/etc during the whole song, not just during breaks. I assume it is like this because it was originally shown as a large letter in the middle of the screen during breaks, but now that it's a small letter in the corner there is no reason to have it hidden during play. This would allow you to see how well you are doing overall and this would also be a partial solution to the fact that people have been asking for a "100% mod" where the song fails when they fail their 100%, as now people could easily see when the letter turns into an S from the SS.

Edit: Yes, this is also possible to see from the accuracy number, but the letter is visually easier to see. Also, you can't see the difference between an S and A from the accuracy for example since you could easily have a miss (resulting in no S possible), but still a very high accuracy.
Derekku

Gemi wrote:

I also don't think that this is a good idea.

I would however want to see the SS/S/A/etc during the whole song, not just during breaks. I assume it is like this because it was originally shown as a large letter in the middle of the screen during breaks, but now that it's a small letter in the corner there is no reason to have it hidden during play. This would allow you to see how well you are doing overall and this would also be a partial solution to the fact that people have been asking for a "100% mod" where the song fails when they fail their 100%, as now people could easily see when the letter turns into an S from the SS.

Edit: Yes, this is also possible to see from the accuracy number, but the letter is visually easier to see. Also, you can't see the difference between an S and A from the accuracy for example since you could easily have a miss (resulting in no S possible), but still a very high accuracy.
Huge support for this. I love seeing the little letter up there, and I hate when it doesn't show up (during short breaks; etc)
anonymous_old
I would prefer the letters to appear during breaks as they did before.

I wouldn't want to see the letters appear during gameplay. (It could flicker between A and S annoyingly at times...)
Derekku

strager wrote:

I would prefer the letters to appear during breaks as they did before.

I wouldn't want to see the letters appear during gameplay. (It could flicker between A and S annoyingly at times...)
It could be made very subtle. e.g., you have an A and it fades into an S instead of flickering back and forth. Perhaps it could even just check every few seconds for a score update to change instead of changing over and over if you're on the border of an A/S grade. I dunno ;X
LuigiHann
It could check at the end of each combo
Gemi

LuigiHann wrote:

It could check at the end of each combo
This doesn't really help in places where each note is a different combo, plus it's not 100% intuitive for someone who doesn't know how it works. I'd probably prefer such an animation between the numbers that when it starts to change between two letters rapidly it would sort of get stuck in the middle of the fading animation, leaving a blurry mix of the two letters until you start to stay on one of the letters for a while and it has the time to fade into that letter properly.
Derekku

Gemi wrote:

LuigiHann wrote:

It could check at the end of each combo
This doesn't really help in places where each note is a different combo, plus it's not 100% intuitive for someone who doesn't know how it works. I'd probably prefer such an animation between the numbers that when it starts to change between two letters rapidly it would sort of get stuck in the middle of the fading animation, leaving a blurry mix of the two letters until you start to stay on one of the letters for a while and it has the time to fade into that letter properly.
That's kind of what I was trying to say until my mind started drifting off :)
varq
Against, since the full window is the play field, and it's getting cluttered enough as is. I say on-screen accuracy is good enough, and I'd rather have that not display during play anyway.
FurukawaPan
Do you really want an overblown HUD with each and every stat of your game updated as you play? The screen already shows your acc. stat updating live as you play! I think this is more than enough.
Gemi
Ugh, are you guys serious? Have you actually played the game and seen how small the letters are? It's not disturbing at all, in any way, and it's useful information.
Gabi
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Gemi

Gabi wrote:

i would not like the SS/S/A letter to be displayed through out the whole map because i get distracted really really easy. i even get distracted by the accuracy counter, but you can't skin it away :\\.

i actually liked the way the old acc used to be displayed.
How can you ever play anything with storyboards or videos? How about the score display or combo counter? Tbh I just have to say: learn to play with minor distractions. Makes your life easier outside of osu too. :) If everything that moves in your eyesight distracts you it can't be very pleasant. And the letters are a very stable thing, not chaning all the time like the score and combo displays.
Gabi

Gemi wrote:

Gabi wrote:

i would not like the SS/S/A letter to be displayed through out the whole map because i get distracted really really easy. i even get distracted by the accuracy counter, but you can't skin it away :\\.

i actually liked the way the old acc used to be displayed.
How can you ever play anything with storyboards or videos? How about the score display or combo counter? Tbh I just have to say: learn to play with minor distractions. Makes your life easier outside of osu too. :) If everything that moves in your eyesight distracts you it can't be very pleasant. And the letters are a very stable thing, not chaning all the time like the score and combo displays.
i can barely play with videos and storyboads, i CAN'T play with skins. it's the same reason i HIDE the scores on the left of the play field so i don't see if i enter the top #40 during my play time. the score/combo counter is not a big deal because i only need to look at my acc to see how good my score will be, and missing will obviously combo break me so i don't have to look at that either. i am more concerned to look at how good my acc currently is.

i can't complain on these things though as they are necessary i guess, but more things then there already is is IMO unnecessary.
Gemi

Gabi wrote:

the score/combo counter is not a big deal because i only need to look at my acc to see how good my score will be, and missing will obviously combo break me so i don't have to look at that either. i am more concerned to look at how good my acc currently is.
Uuuh, so you are saying that you deliberately look at the stat and anything that you don't want to look at doesn't disturb you? Then how is it a problem to have something new in there, if you can just ignore it?
Gabi

Gemi wrote:

Gabi wrote:

the score/combo counter is not a big deal because i only need to look at my acc to see how good my score will be, and missing will obviously combo break me so i don't have to look at that either. i am more concerned to look at how good my acc currently is.
Uuuh, so you are saying that you deliberately look at the stat and anything that you don't want to look at doesn't disturb you? Then how is it a problem to have something new in there, if you can just ignore it?
EDIT: because the accuracy counter is right next to it. like i said, i was very happy with the old style, no need to discuss this anymore since it seems like i am the only one bothered by small things, no need to go deeper into this.
MegaManEXE
Correct me if I'm wrong, but no other rhythm game I can think of shows your actual number of perfect/near-perfect/non-perfect/misses as you play the song, as far as I know they all tell you at the very end; as you play through, it either shows a percentage (i.e. In the Groove), or just a score (i.e. DDR/Guitar Hero/etc). I don't see why osu should be any different honestly, it's just more clutter on the playfield. Maybe if you could toggle it off or hide it like you can with the scoreboard, but I know everyone hates adding more toggles around here...x_x

The letter thing changing throughout the song would be ok I guess but you can approximate what letter grade you have just by looking at your accuracy alone so it's not really necessary imo. It doesn't take a rocket scientist to figure out that non-100% is not an SS, 93ish or lower % is going to drop you to an A, and if you've got way worse than that for accuracy then you probably don't care about your letter grade anyways.
Topic Starter
ignorethis

MegaManEXE wrote:

Correct me if I'm wrong, but no other rhythm game I can think of shows your actual number of perfect/near-perfect/non-perfect/misses as you play the song, as far as I know they all tell you at the very end...
O2Jam seems to do that.
varq
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ShaggoN
When i hit 100 or 50 i usually hit retry next so...
Wojjan

ShaggoN wrote:

When i hit 100 or 50 i usually hit retry next so...
Such truth.
On topic of that little letter, I'd like it to display only during breaks, but during all breaks, not just short ones.
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