Man this is far more unreasonable than hitsound rules!Ranking Criteria wrote:
A beatmap set may only contain one music file used by all difficulties. Multiple music files within a single beatmap set is unsupported by osu! and results in unexpected behaviour with preview times, metadata, etc.
(1) This should be at least a feature request to let osu! support multi mp3s, because this is frequently used in osu!mania where easier version of the song has less elements resulting in a completely different song (Like in SDVX). What's more, we already have ranked maps like Shoreline in osu! having 2 mp3s.
(2) This can be easily "technically" bypassed by either splitting the map into 2 mapsets and get them separately ranked, or treat that as fully customized hitsound maps, where you set different mp3s as a single storyboarded hitsound starting from the beginning on different diffs, and set preview audio files to ensure that preview works fine.
So whether to leave this "rule" here or to erase it, I believe some extra clarification and solution to this rule should be applied. Like:
A beatmap set may only contain one background music file. Multiple BGMs in a single beatmap set is unsupported by osu! and cause unexpected behaviour. Consider setting background music as storyboarded hitsound or splitting them into 2 mapsets.
BTW, if a mapset is splitted because of this, I think it neither need 12 stars nor need to have 2 maps as a ranked set...