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ZAQ - Extra Revolution (TV Size) [Osu|Taiko]

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Total Posts
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Topic Starter
GIDZ
This beatmap was submitted using in-game submission on Thursday, July 21, 2016 at 11:28:58 PM

Artist: ZAQ
Title: Extra Revolution (TV Size)
Source: Yuusha ni Narenakatta Ore wa Shibushibu Shuushoku wo Ketsui Shimashita
Tags: Opening OP Karia Yu-Shibu JUDYDANNY GIDZ -_G_I_D_Z_-
BPM: 193
Filesize: 11030kb
Play Time: 01:32
Difficulties Available:
  1. Easy (1.51 stars, 99 notes)
  2. Extra (5.67 stars, 387 notes)
  3. Hard (3.59 stars, 253 notes)
  4. Insane (4.61 stars, 299 notes)
  5. JuDa's Muzukashii (2.88 stars, 372 notes)
  6. JuDa's Oni (4.13 stars, 587 notes)
  7. Karia's Normal (2.06 stars, 171 notes)
Download: ZAQ - Extra Revolution (TV Size)
Download: ZAQ - Extra Revolution (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Easy: 100% RE-MAPPED DONE. (23/12/13). -> RERE-MAPPED DONE. (27/4/16)
Normal: 100% RE-MAPPED DONE BY KARIA. (1/5/16)
Hard: 100% RE-MAPPED DONE. (26/4/16)
Insane: 100% DONE (11/5/16)
Insane->Renamed to 'Extra' (11/5/16): 100% RE-MAPPED DONE. (24/4/16)
Taiko:JUDYDANNY's GD.

Special thanks to Fycho for re-encoding the video and Karia for Normal diff and BG. :)

And JUDYDANNY for Taiko diffs (REMAPPED 5/11/16) :D
[ infL ]
Hello this is for m4m.
New to modding but hopefully helpful :)

[Insane]
  1. I think CS to 4 would be better
  2. 00:16:113 - Consider putting a note here, the music doesnt stop or anything
  3. 00:39:118 (6,1) - You could make it like this, to me it suits the vocal better, but up to you
  4. 00:41:761 (1,2,3) - Change to this, I think it suits the vocals better cause atm the last slider sounds a bit off
  5. 00:44:870 (9,10,11,12) - I would change these sliders to 1/4 note not 1/8
  6. 00:57:460 (2,3,1) - Here I would change to like this, and move the spinner across and make it end at 00:59:481
[Hard]
  1. Since its 193BPM I think should be OD6, AR8
  2. 00:34:766 - Suggestion: add circle
  3. 00:43:004 (1) - I think this slider cannot be ranked anymore. t/158947 I could be wrong however.
  4. 00:49:688 - Suggestion to add a circle here since it matches with the circles and sliders after it
  5. 01:09:585 (2) - Here you could change to this:
  6. Not a huge deal but the timing point at 01:10:440 should be at 01:10:362
  7. 01:28:781 - You can add a circle here to make triple at end of slider
Didn't mod easy because its not done :)

Goodluck mapping
Topic Starter
GIDZ

[ infL ] wrote:

Hello this is for m4m.
New to modding but hopefully helpful :)

[Insane]
  1. I think CS to 4 would be better OK.
  2. 00:16:113 - Consider putting a note here, the music doesnt stop or anything OK.
  3. 00:39:118 (6,1) - You could make it like this, to me it suits the vocal better, but up to you I'll consider if more people say the same.
  4. 00:41:761 (1,2,3) - Change to this, I think it suits the vocals better cause atm the last slider sounds a bit off Yeah, thought it sounded weird. Changed
  5. 00:44:870 (9,10,11,12) - I would change these sliders to 1/4 note not 1/8 OK
  6. 00:57:460 (2,3,1) - Here I would change to like this, and move the spinner across and make it end at 00:59:481 OK.
[Hard]
  1. Since its 193BPM I think should be OD6, AR8 OK.
  2. 00:34:766 - Suggestion: add circle Nah, since I want to follow vocal more here so I paused for effect..
  3. 00:43:004 (1) - I think this slider cannot be ranked anymore. t/158947 I could be wrong however. It doesn't stop so it should be fine.
  4. 00:49:688 - Suggestion to add a circle here since it matches with the circles and sliders after it OK
  5. 01:09:585 (2) - Here you could change to this: OK.
  6. Not a huge deal but the timing point at 01:10:440 should be at 01:10:362 FIXED.
  7. 01:28:781 - You can add a circle here to make triple at end of sliderNah, no need too much for ending.
Didn't mod easy because its not done :)

Goodluck mapping Thank you :3
Ikaros_F
Hello,M4M

there is some advice.
[Insane]
00:01:035 (2) - reduce the slider's radian,it may look more beautiful.
00:07:253 (3) - ↑
00:13:082 add a note under 00:13:004 (7) -
00:15:647 (2,3,4,5,6,7) - this jump look strange, move 00:16:579 (6) - a little left.
00:22:486 (3,4,5) - this flow may a little bad ,you can do like →http://puu.sh/5BMxB
00:46:735 (1,2,3,4) - make it more like a square.
00:46:735 (1,2,3,4) - ↑
01:25:906 (3,4,5,6) - you can do like→ http://puu.sh/5BMGt

[Hard]
Try to make your map more beautiful. :D :D
00:04:766 (5,6,7) -you can do like→ http://puu.sh/5BMQO
00:36:631 (4,5,6) - change this three notes as a slider
00:41:139 (3) - make it looks like 00:40:517 (1) -
01:09:895 (3,4,1) - i change the rhythm, i don't know if you like it→http://puu.sh/5BNaJ


That's all.
Good luck :) :) :)
aonkub555
Hello m4m plz~

general
no problem but you should make normal diff~

easy

nothing problem

hard

01:15:336 (1) not stack with 01:14:559 (3) tail slider

insane

00:28:548 (2) not stack at tail slider
01:24:041(1) not stack at head slider

good map , i can't find any problem more than this

my map will post in your modding queue
Topic Starter
GIDZ

aonkub555 wrote:

Hello m4m plz~

general
no problem but you should make normal diff~

easy

nothing problem

hard

01:15:336 (1) not stack with 01:14:559 (3) tail slider Intentional

insane

00:28:548 (2) not stack at tail slider Intentional
01:24:041(1) not stack at head slider^

good map , i can't find any problem more than this. The stacking u see here is one of the mapping techniques and used quite often in maps, so there shouldn't be any problems.

my map will post in your modding queue
Sry, not really helpful mod, no kds :o However I will still mod ur map :3
lolia
Here's my diff :3

hitsound : http://puu.sh/5G8XS.zip

Karia's Normal
osu file format v12

[General]
AudioFilename: Extra Revolution.mp3
AudioLeadIn: 0
PreviewTime: 2434
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Extra revolution (TV Size)
TitleUnicode:Extra revolution (TV Size)
Artist:ZAQ
ArtistUnicode:ZAQ
Creator:gideon5504
Version:Karia's Normal
Source:Yu-sibu
Tags:Opening OP
BeatmapID:0
BeatmapSetID:131849

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"[HorribleSubs] Yuushibu - 02 [720p].mkv_snapshot_02.25_[2013.10.13_13.15.32].jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
725,310.880829015544,4,1,0,55,1,0
3212,-100,4,1,1,55,0,0
25595,-100,4,1,1,40,0,0
60414,-100,4,1,0,30,0,1
60725,-100,4,1,1,65,0,1
68108,-100,4,1,2,65,0,1
68263,-100,4,1,1,65,0,1
69351,-100,4,1,2,65,0,1
69507,-100,4,1,1,65,0,1
70362,-100,4,1,1,30,0,1
70673,-100,4,1,1,65,0,1
79066,-100,4,1,1,40,0,1
80310,-100,4,1,1,55,0,0
92123,-100,4,1,1,5,0,0


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256,192,90258,12,0,92123,0:0:0:0:
-Teina-
[Insane]
OPEN
offset:745


00:01:502 (3,2) - different of distance (not important)
00:38:963 (5) - try to move to X:128 Y:260
00:57:305 - slider here 2/4 (not important)
00:47:201 (5) - try to move to X:432 Y:144
00:55:129 (6) - easily misreading (not important)
01:20:155 (5) - try to move to X:96 Y:133 around
01:26:528 (1) - try to shorten to 2/4 (not important)
01:26:838 - circle here (not important)
01:30:356 - circle here (but not suggest)
lolia
Maybe Title is 'Extra Revolution (TV Size)' :arrow: http://puu.sh/5Hi2R.png

Add me in TAGS plz ;w; And..BG is this?


no kds
Topic Starter
GIDZ

Karia wrote:

Maybe Title is 'Extra Revolution (TV Size)' :arrow: http://puu.sh/5Hi2R.png

Add me in TAGS plz ;w; And..BG is this?


no kds
Haha, ok.
Topic Starter
GIDZ
MOVED TO PENDING.
RandF
From my queue~

[General]
  1. Title: エキストラレボリューション (TV Size)
    (Romanised Title is OK)
  2. Source: Yuusha ni Narenakatta Ore wa Shibushibu Shuushoku wo Ketsui Shimashita
  3. "Yu-shibu" is suitable for tags (According to a google search, "yuushibu" is more commonly-used)
  4. Audio Lead-in: 1000
[Easy]
  1. For easy, this diff is too difficut. the current condition is almost unranked
  2. For Easy-diff, you should not change SV
  3. How about removing back beat as far as possible (for example 00:01:657 (2,4) - )
    by doing this, you can avoid bad overlapping, too
  4. For Easy-diff, it is better to avoid the slider of overlaping head and tail like 00:21:864 (1) -
[Hard]
  1. For Hard-diff, you may make some jumps (ignore Distance Snap). it makes your map more intersting
  2. 00:10:673 (1) - end at 00:11:761
  3. 00:17:201 (3) - too many reverse
  4. 00:21:864 (1) - I prefer to start at 00:22:020
  5. 00:34:144 (4,5) - it is better to combine into 1 slider
  6. 00:37:408- add a note
  7. 01:15:336 (1,3) - stack correctly on the end of 01:14:559 (3) -
  8. 01:30:258- add finish?
[Insane]
  1. HD +2
  2. 00:01:813 (1) - I prefer this
  3. 00:07:098 (2) - I prefer to delete
  4. 00:08:497 (1,2,3) - why don't add clap?
  5. 00:10:673 (1) - end at 00:11:761 and add some hitsound
  6. 00:12:072 (1,2,3,4,5,6,7) - a little awkward. how about this (do you know Ctrl+Shift+D ?)
    SPOILER

    254,53,12072,1,0,0:0:0:0:
    363,104,12227,1,8,0:0:0:0:
    391,221,12383,1,0,0:0:0:0:
    317,315,12538,1,0,0:0:0:0:
    197,317,12693,1,0,0:0:0:0:
    121,224,12849,1,8,0:0:0:0:
    147,106,13004,1,0,0:0:0:0:
  7. 00:27:771 (6,7) - stack correctly on the end of 00:28:548 (2) -
  8. 00:29:636 (5,6,7,8,9,10) - how about regular triangle?
    SPOILER

    32,136,29636,1,8,0:0:0:0:
    171,56,29792,1,0,0:0:0:0:
    171,215,29947,1,0,0:0:0:0:
    32,136,30103,1,0,0:0:0:0:
    171,56,30258,1,8,0:0:0:0:
    171,215,30414,1,0,0:0:0:0:
  9. 00:33:833 (4) - I prefer slider: 00:33:833~00:33:989
  10. 01:00:880 (2,3,4,5,1,2) - avoid overlap. it's so confusing
  11. 01:14:714 (5) - stack slider's head on 01:13:626 (6) -
  12. 01:24:041 (1) - move to x:361 y:195 (stack correctly)
[Karia's Normal]
  1. AR +1
  2. 00:10:673 (1) - end at 00:11:761
  3. 00:43:781 (2,3) - how about this?
  4. 01:08:807- add a note
  5. 01:19:377 (3) - I prefer to delete
encouraging song :)
~Good Luck~
lolia

RandomEffect wrote:

[Karia's Normal]
  1. AR +1 Sorry, AR6 is TOO high in Normal I think..
  2. 00:10:673 (1) - end at 00:11:761 fixed
  3. 00:43:781 (2,3) - how about this? Sorry, I like current rhythm.
  4. 01:08:807- add a note fixed
  5. 01:19:377 (3) - I prefer to delete Feel so good. fixed
encouraging song :)
~Good Luck~
thanks for modding!

And This
osu file format v12

[General]
AudioFilename: Extra Revolution.mp3
AudioLeadIn: 0
PreviewTime: 2434
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Extra Revolution (TV Size)
TitleUnicode:Extra Revolution (TV Size)
Artist:ZAQ
ArtistUnicode:ZAQ
Creator:gideon5504
Version:Karia's Normal
Source:Yu-sibu
Tags:Opening OP Karia
BeatmapID:335445
BeatmapSetID:131849

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Yusi-bu OP vid.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
725,310.880829015544,4,1,0,55,1,0
3212,-100,4,1,1,55,0,0
25595,-100,4,1,1,40,0,0
60414,-100,4,1,0,30,0,1
60725,-100,4,1,1,65,0,1
68108,-100,4,1,2,65,0,1
68263,-100,4,1,1,65,0,1
69351,-100,4,1,2,65,0,1
69507,-100,4,1,1,65,0,1
70362,-100,4,1,1,30,0,1
70673,-100,4,1,1,65,0,1
79066,-100,4,1,1,40,0,1
80310,-100,4,1,1,55,0,0
92123,-100,4,1,1,5,0,0


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Topic Starter
GIDZ
UPDATED
Nickelony
Hi! I'm here from my modding queue ^^

[Easy]
-This easy is WAAY to hard! and easy should have 2.5 stars MAX! You have 3.5 :|
-There are too many shapes like that: http://puu.sh/5UQH1.jpg and: http://puu.sh/5UQJH.jpg
I recommend you to do fancy shapes like this: http://puu.sh/5UQOz.jpg Simple and easy! :D

http://puu.sh/5UQH1.jpg - This looks bad! Do it like this: http://puu.sh/5URbB.jpg
http://puu.sh/5URd3.jpg - do it like this: http://puu.sh/5UReE.jpg

Simple! Do everything easy and fancy! :)

00:01:968 (2) - Move to 00:01:813
00:04:455 (1) - Move to 00:04:300 - Slider end at 00:05:077
01:00:414 (1) - The Kiai Time should begin at 01:00:725 - (The slider too!)

[Normal]

-You should check the timing! It's a bit wrong! (I mean the circles/sliders are bad placed)

00:01:813 (1) - This spinner makes no sense!

[Hard]

The complete timing here is wrong. Please don't use too much distance snap and re-map! Also use 25% slowdown and carefully place the circles to the music. (This means also for Easy and Insane!)

00:01:813 (1) - This spinner makes no sense!

[General]
You should learn a better design, because these slider shapes are bad looking. :(

Sorry for that short mod :(

Good Luck!
lolia

iNickel wrote:

[Normal]

-You should check the timing! It's a bit wrong! (I mean the circles/sliders are bad placed) O.Oa..?? You mean the offset? Or the placement? If you meant the offset, the correct offset is 745(+20) I think.

00:01:813 (1) - This spinner makes no sense! fixed
And remove this please.


:3
osu file format v12

[General]
AudioFilename: Extra Revolution.mp3
AudioLeadIn: 0
PreviewTime: 2434
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Extra Revolution (TV Size)
TitleUnicode:エキストラレボリューション (TV Size)
Artist:ZAQ
ArtistUnicode:ZAQ
Creator:gideon5504
Version:Karia's Normal
Source:Yuusha ni Narenakatta Ore wa Shibushibu Shuushoku wo Ketsui Shimashita
Tags:Opening OP Karia Yu-Shibu
BeatmapID:335445
BeatmapSetID:131849

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Yusi-bu OP vid.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
745,310.880829015544,4,1,0,55,1,0
3232,-100,4,1,1,55,0,0
25615,-100,4,1,1,40,0,0
60434,-100,4,1,0,30,0,1
60745,-100,4,1,1,65,0,1
68128,-100,4,1,2,65,0,1
68283,-100,4,1,1,65,0,1
69371,-100,4,1,2,65,0,1
69527,-100,4,1,1,65,0,1
70382,-100,4,1,1,30,0,1
70693,-100,4,1,1,65,0,1
79086,-100,4,1,1,40,0,1
80330,-100,4,1,1,55,0,0
92143,-100,4,1,1,5,0,0


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256,192,90278,12,0,92143,0:0:0:0:
Topic Starter
GIDZ
There seems to be an issue with the map, I think it got bugged somehow, I'll work on it. So NO MODDING until I post update.
Nickelony
I hope you'll get to the right way! ;D

BTW. No Kudosu for my mod? Why? :(
Topic Starter
GIDZ
My bad :P Focused on posting here and editing and forgot X.X
Topic Starter
GIDZ
UPDATED AND FIXED ISSUES.
[-mii-chan-]
mainly suggestions ;w; *quick check only*

  1. SV r wayyyyyy too slow for 193bpm @@ even for easy it's slow (0.7)
  2. try using more hitsound variety, all I spot is repetitive normal & claps :( no whitstle,soft or drum Dx
  3. some sliders r a little bit long imo, will point that out when recheck :3
  4. Karia's Normal? More like hard to me already :s
I dunno but... I think this map lacks creativity, nothing really excited me whyen tesplayed :( it's like common mapping that can applied to every map of same bpm, only notes on white tick, red tick, short streams, clapping every 2nd & 4th beat :|
Topic Starter
GIDZ

o0ohitomio0o wrote:

mainly suggestions ;w; *quick check only*

  1. SV r wayyyyyy too slow for 193bpm @@ even for easy it's slow (0.7)
  2. try using more hitsound variety, all I spot is repetitive normal & claps :( no whitstle,soft or drum Dx
  3. some sliders r a little bit long imo, will point that out when recheck :3
  4. Karia's Normal? More like hard to me already :s
I dunno but... I think this map lacks creativity, nothing really excited me whyen tesplayed :( it's like common mapping that can applied to every map of same bpm, only notes on white tick, red tick, short streams, clapping every 2nd & 4th beat :|
Tks for suggestions, now I know that my beatmap follows too much on a serious mapping style and lacks creativity. :)
toara_fict
Hey :3
i received taiko mod request from JUDADADADADADADADADA san ( in osu! ).

Modding
[ about]
  1. d is don note
  2. k is kat note
  3. D is Finish don note
  4. K is Finish kat note

  5. Purple is UnRankble , Please change
  6. Green is I would strongly recommend
  7. black is Pointed out that

[ General][list]
[*]Taiko譜面おBGはVodeoじゃなくしてもいいんじゃないかな?(詳しくは知らないのでお任せします;;)
[list]

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[ Muzukashii][list]
[*]00:25:149 (51,52,53,54,55) - 00:25:382 - ここに音があるから拾いたいかなぁ・・・ 単発3連打って形はどうでしょう?
[*]00:30:434 (76) - move 00:30:123 (75) - and Change Color ? 00:30:123 - で音拾うほうがいいかなぁって・・・
[*]01:30:123 - add k ? これは割と自分の意見なのでシカトで構わないです;; 


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[ Oni][list]
[*]00:54:216 (108) - Change k ? ( 00:54:216 (108,109,110) - 3連打の音全部dじゃないと思った)
[*]01:03:542 (23) - ^ ( 01:02:921 - 01:03:232 - がkでとってるので )
[*]01:13:491 (102) - Change k ? ( 00:54:216 (108) - ここと似た意見 )

良譜面だから指摘箇所少なくなっちゃった;;

Good Luck :3
JUDYDANNY
Red :arrow: Fix and Change as your suggestion.
Blue :arrow: No change. because there are other reasons put my patterns.
Green :arrow: Keep , or Changed by me giving your suggestions.

toara_fict wrote:

Hey :3
i received taiko mod request from JUDADADADADADADADADA san ( in osu! ).

[Modding][ about]
  1. d is don note
  2. k is kat note
  3. D is Finish don note
  4. K is Finish kat note
  5. Purple is UnRankble , Please change
  6. Green is I would strongly recommend
  7. black is Pointed out that
[ General][list]
[*]Taiko譜面おBGはVodeoじゃなくしてもいいんじゃないかな?(詳しくは知らないのでお任せします;;)
:arrow: changed without playing video.
[list]

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[ Muzukashii][list]
[*]00:25:149 (51,52,53,54,55) - 00:25:382 - ここに音があるから拾いたいかなぁ・・・ 単発3連打って形はどうでしょう?
:arrow: fixed and changed surrounding notes. 周辺も少し変えた!
[*]00:30:434 (76) - move 00:30:123 (75) - and Change Color ? 00:30:123 - で音拾うほうがいいかなぁって・・・
:arrow: Yeah. Fixed.
[*]01:30:123 - add k ? これは割と自分の意見なのでシカトで構わないです;; 
:arrow: Nope.リードなってないから。。。 I dont want to put ;w; lead is not hit.

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[ Oni][list]
[*]00:54:216 (108) - Change k ? ( 00:54:216 (108,109,110) - 3連打の音全部dじゃないと思った。
:arrow: Fixed and Changed surrounding notes.
[*]01:03:542 (23) - ^ ( 01:02:921 - 01:03:232 - がkでとってるので )
:arrow: Nice! changed
[*]01:13:491 (102) - Change k ? ( 00:54:216 (108) - ここと似た意見 )
:arrow: same ^.
良譜面だから指摘箇所少なくなっちゃった;;
いいmodでした!
Good Luck :3
Thanks toaraaaaaaaaaaaaaaaan :) :) :)

http://puu.sh/6AZJN.zip
Topic Starter
GIDZ
Updated :3
IamKwaN
Hi, m4m request.

General

  1. Um..I wonder if the video's dimension is beyond the standard. It should be 854*480 for a 16:9 ratio.
  2. 'Letterbox in Breaks' is not consistent. Please fix it.
  3. I think the kiai time is ended at 01:20:330.

Insane

  1. AR+1 AR8 is a bit too low and doesn't match with the high BPM of the song imo.
  2. 00:00:725 (1) - This circle is unsnapped, but it is not shown on the AI-mod.
  3. 00:15:200 - This yellow line is not snapped also. In fact, many yellow lines are unsnapped at the back, please check them one by one yourself.
  4. 00:15:356 (1,5) - Please stack them.
  5. 00:17:532 (3) - I would split this into two sliders instead coz at such a high BPM, it's rare to find sliders which reverse for several times and it's a bit difficult to read.
  6. 00:30:278 (9,1) - It's kind of ugly to overlap like this imo. You can either increase the degree of overlapping or make them separate.
  7. 00:36:962 (1,2,3,4,5,6,7) - The spacing here sounds random and misleading, especially 00:36:962 (1,2) and 00:37:118 (2,3,4) . I think it's better to NC 00:37:428 (3) .
  8. 00:55:304 (1,1) - as mentioned above.
  9. 01:23:128 (2,3) - Perfect blanket please.
  10. 01:30:045 (4,6) - I suppose these two are on the same horizontal line like 01:29:967 (3,5,7) .

Hard

  1. I got an A twice when I test-played this difficulty. I think this Hard is something like Hard+ or even Insane because there are many unnoticeable SV changes and kind of large spacing during the kiai. Some placement is not correct also imo. Well, I will mention them one by one below.
  2. AR+1 for the sake of better readability of such high-BPM song. OD+1 correspondingly.
  3. 00:00:725 (1) - unsnapped
  4. 00:00:725 (1) - unsnapped yellow line, same as Insane, check each of them carefully by yourself.
  5. 00:03:698 (2,3) - Follow the lyrics instead? Coz I saw u are following in the front and at the back. Circle can be added at 00:04:164 also.
  6. 00:03:542 - I don't think a SV change is needed here. The pace and ambiance are the same as those before the spinner imo.
  7. 00:17:221 (3) - This kind of slider bothers me a lot. My routine is to split them into two short sliders, you can choose not to follow me coz it may be just my personal preference.
  8. 00:21:263 (3) - ^
  9. 00:26:858 (1,2,3,4,5) - These 5 circles are very difficult to hit. It is my habit to place string of circles only when there are exactly lyrics there. It is not comfortable to hit them without lyrics imo. I would rather prefer placing sliders there.
  10. The spacing is far too large in the kiai, especially these kind of pattern: 01:04:164 (1,2,3,4) and 01:06:962 (2,3,4) ! The BPM is 193 and it's very challenging already! I strongly recommend you decrease the DS, say, 1.2x.
  11. 01:09:605 (2,3) - CTRL+G sounds a lot better with the slider starting at a white line.
  12. 01:09:915 (3,1) - This spacing is so misleading that I wrongly think it is a 1/4 slider. Increase the spacing please.
  13. 01:10:848 (2,3) - Perfect blanket please.
  14. 01:14:268 (2,3,4,1,2,1,2,3,4) - I don't know whether it's my illusion or not, the pattern is very messy and not aesthetic imo. Rearrangement is highly recommended.
  15. As a whole, you need to decrease the difficulty and I think more creativity and ideas are needed on patterns and placement.

Karia's Normal

  1. 00:02:921 (4,1,2,3) - Stacking is not quite suitable here. One is white --> white , another is white --> red. It's too difficult for newbies to recognize imo. Also, I suggest following the lyrics like the following:
  2. 00:05:097 (4,5,1,2,3,4) - Far too difficult in a Normal too. You can't expect they can control the movement and pause at the same time within the same 1/1 pattern.
  3. 00:29:967 (5,1) - Intentionally not doing a blanket?
  4. 00:43:801 (2) - I prefer cut them into two short sliders since the readability is much better than a short slider which reverses several times.
  5. Nice N. It's difficult to do a N for a high BPM song but u handle it well!

Easy

  1. Check yellow lines as H and I.
  2. 00:00:745 (1,2) - Can you do a symmetry instead?
  3. Nothing more to say.

That's all. Btw, cute song! <3
Good luck!
lolia

IamKwaN wrote:

Hi, m4m request.

Karia's Normal

  1. 00:02:921 (4,1,2,3) - Stacking is not quite suitable here. One is white --> white , another is white --> red. It's too difficult for newbies to recognize imo. Also, I suggest following the lyrics like the following: About rhythm, keep mine, sorry. And fixed the one stack.
  2. 00:05:097 (4,5,1,2,3,4) - Far too difficult in a Normal too. You can't expect they can control the movement and pause at the same time within the same 1/1 pattern. Stacked following the music :3
  3. 00:29:967 (5,1) - Intentionally not doing a blanket? Yeah, this is not blanket.
  4. 00:43:801 (2) - I prefer cut them into two short sliders since the readability is much better than a short slider which reverses several times. A bit strange for me. Sorry
  5. Nice N. It's difficult to do a N for a high BPM song but u handle it well! \:D/


That's all. Btw, cute song! <3
Good luck!
Thanks for modding~
And some fixed.

SPOILER
osu file format v12

[General]
AudioFilename: Extra Revolution.mp3
AudioLeadIn: 0
PreviewTime: 2434
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Extra Revolution (TV Size)
TitleUnicode:Extra Revolution (TV Size)
Artist:ZAQ
ArtistUnicode:ZAQ
Creator:gideon5504
Version:Karia's Normal
Source:Yuusha ni Narenakatta Ore wa Shibushibu Shuushoku wo Ketsui Shimashita
Tags:Opening OP Karia Yu-Shibu
BeatmapID:335445
BeatmapSetID:131849

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Yusi-bu OP vid.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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25615,-100,4,1,1,40,0,0
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Topic Starter
GIDZ

IamKwaN wrote:

Hi, m4m request.

General

  1. Um..I wonder if the video's dimension is beyond the standard. It should be 854*480 for a 16:9 ratio.Is it? If so shouldn't AiMod tell me? 0.o
  2. 'Letterbox in Breaks' is not consistent. Please fix it.I checked and they are all off.
  3. I think the kiai time is ended at 01:20:330.Fixed.

Insane

  1. AR+1 AR8 is a bit too low and doesn't match with the high BPM of the song imo.I thought it was already AR9 nice spotted :3
  2. 00:00:725 (1) - This circle is unsnapped, but it is not shown on the AI-mod.Fixed
  3. 00:15:200 - This yellow line is not snapped also. In fact, many yellow lines are unsnapped at the back, please check them one by one yourself.Those aren't very important as long as it doesn't affect SV, volume or Kiai time it should be fine.
  4. 00:15:356 (1,5) - Please stack them.Fixed.
  5. 00:17:532 (3) - I would split this into two sliders instead coz at such a high BPM, it's rare to find sliders which reverse for several times and it's a bit difficult to read. Fixed.
  6. 00:30:278 (9,1) - It's kind of ugly to overlap like this imo. You can either increase the degree of overlapping or make them separate.Changed the whole pattern.
  7. 00:36:962 (1,2,3,4,5,6,7) - The spacing here sounds random and misleading, especially 00:36:962 (1,2) and 00:37:118 (2,3,4) . I think it's better to NC 00:37:428 (3) .Fixed.
  8. 00:55:304 (1,1) - as mentioned above.^
  9. 01:23:128 (2,3) - Perfect blanket please.I dunno wat u mean by perfect but it's spaced blanketed.
  10. 01:30:045 (4,6) - I suppose these two are on the same horizontal line like 01:29:967 (3,5,7) .Yus.

Hard

  1. I got an A twice when I test-played this difficulty. I think this Hard is something like Hard+ or even Insane because there are many unnoticeable SV changes and kind of large spacing during the kiai. Some placement is not correct also imo. Well, I will mention them one by one below.Holy crap you're right @@
  2. AR+1 for the sake of better readability of such high-BPM song. OD+1 correspondingly.AR fixed but not sure about the OD, I'll change it for now and see wat other modders think for my final decision.
  3. 00:00:725 (1) - unsnappedFixed.
  4. 00:00:725 (1) - unsnapped yellow line, same as Insane, check each of them carefully by yourself.As explained above.
  5. 00:03:698 (2,3) - Follow the lyrics instead? Coz I saw u are following in the front and at the back. Circle can be added at 00:04:164 also.OK. Makes my map more tidy :3
  6. 00:03:542 - I don't think a SV change is needed here. The pace and ambiance are the same as those before the spinner imo.My bad :P Fixed
  7. 00:17:221 (3) - This kind of slider bothers me a lot. My routine is to split them into two short sliders, you can choose not to follow me coz it may be just my personal preference.I think that's a problem too. Fixed.
  8. 00:21:263 (3) - ^^
  9. 00:26:858 (1,2,3,4,5) - These 5 circles are very difficult to hit. It is my habit to place string of circles only when there are exactly lyrics there. It is not comfortable to hit them without lyrics imo. I would rather prefer placing sliders there.
  10. The spacing is far too large in the kiai, especially these kind of pattern: 01:04:164 (1,2,3,4) and 01:06:962 (2,3,4) ! The BPM is 193 and it's very challenging already! I strongly recommend you decrease the DS, say, 1.2x.Wakarimashita! Fixed.
  11. 01:09:605 (2,3) - CTRL+G sounds a lot better with the slider starting at a white line.OK.
  12. 01:09:915 (3,1) - This spacing is so misleading that I wrongly think it is a 1/4 slider. Increase the spacing please. Fixed.
  13. 01:10:848 (2,3) - Perfect blanket please.Again? 0.o
  14. 01:14:268 (2,3,4,1,2,1,2,3,4) - I don't know whether it's my illusion or not, the pattern is very messy and not aesthetic imo. Rearrangement is highly recommended.Moved it elsewhere.
  15. As a whole, you need to decrease the difficulty and I think more creativity and ideas are needed on patterns and placement.Haha yea, tks.


Easy

  1. Check yellow lines as H and I.
  2. 00:00:745 (1,2) - Can you do a symmetry instead? Nah, looks weird with a shape like that. Doesn't flow well.
  3. Nothing more to say.Cool 8-)

That's all. Btw, cute song! <3 Desu ne? :D
Good luck! Thanks you too
Snaggletooth
M4M ~

[Insane]

General

I prefere to play this with AR 8, but you may ignore this.


00:12:247 (2,6) - Remove Claps, Instead, add whistles and add finish on 00:13:024 (7)
00:16:910 (1) - This slider is out of rhythm. It should start on 00:16:755 and after that you need a circle at 00:17:221. This sounds much more fitting.
00:19:397 (1) - This beat dosnt belong here. Try this~
00:38:672 (3,4,5,6) - I would suggest something like this to fit the vocals since they seem to be quite outstanding on this point.
00:39:294 (1) - this should start here 00:39:294 to fit the vocals
00:44:268 (1,2,3,4,5,6,7,8,1,2,3,4) - Remove whistle
01:08:283 (4,5) - Remove Clap
01:08:905 (9,10) - ^


[Hard]

00:00:745 (1,2,3) - The jumps here are quite big for a Hard, I'd suggest you reduce them.
00:03:542 (1,4,5,6) - ^
00:07:584 (5,6) - ^
00:16:910 (1) - There is no beat here so remove this circle. This also gives the player a little pause to relax.
01:21:574 (5) - ^

[Normal]

Try to keep consistency between your maps!

00:12:247 (1,2,3,1) - You didnt have this on Hard so this shouldnt be on a Normal either. The first spinner is way too short and the
following objects are too soon after the spinner. This confuses and is hard to hit. please remove this and strech the spinner 00:10:693 (1) to 00:13:024 if you want to keep it.
01:10:382 (1) - Remove NC and add it on 01:10:693 (2). This will help outline the Beat on 01:10:693
01:30:278 (1) - Either you have this spinner on all of your diffs, or on non.

[Easy]

Try to keep consistency between your maps!

00:04:475 (1) - I'd remove NC here and add it on 00:05:408 (2) and 00:06:651 (4) to outline that vocals.
00:30:589 (3) - Add NC
00:40:537 (3) - ^
00:43:024 (1,1) - The slider is showing while the spinner is still playing which is very confusing for new players. You either have to remove
the spinner and try to map this part, or find a timing solution for the slider. I personally would remove the spinner and simply add some sliders.
01:30:278 (1) - like I pointed out on normal, either have this spinner on all diffs, or remove it.


I hope this Mod helped you! I wisch you good luck with this map~
lolia

Snaggletooth wrote:

M4M ~

[Normal]

Try to keep consistency between your maps!

00:12:247 (1,2,3,1) - You didnt have this on Hard so this shouldnt be on a Normal either. The first spinner is way too short and the following objects are too soon after the spinner. This confuses and is hard to hit. please remove this and strech the spinner 00:10:693 (1) to 00:13:024 if you want to keep it. Hmm...This is not big problem I think. Because this is the 'Guest diff'. Also,,,spin and time-gap are not short IMO. Sorry
01:10:382 (1) - Remove NC and add it on 01:10:693 (2). This will help outline the Beat on 01:10:693 fixed
01:30:278 (1) - Either you have this spinner on all of your diffs, or on non. Same reason as above. This is not gideon's diff. Mine ;w; Sorry

I hope this Mod helped you! I wisch you good luck with this map~
Thanks for modding~

SPOILER
osu file format v12

[General]
AudioFilename: Extra Revolution.mp3
AudioLeadIn: 0
PreviewTime: 2434
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Extra Revolution (TV Size)
TitleUnicode:Extra Revolution (TV Size)
Artist:ZAQ
ArtistUnicode:ZAQ
Creator:gideon5504
Version:Karia's Normal
Source:Yuusha ni Narenakatta Ore wa Shibushibu Shuushoku wo Ketsui Shimashita
Tags:Opening OP Karia Yu-Shibu
BeatmapID:335445
BeatmapSetID:131849

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Yusi-bu OP vid.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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216,244,60745,1,12,0:2:0:0:
132,188,61055,2,0,L|136:84,1,100,0|8,0:0|0:0,0:0:0:0:
164,44,61522,2,0,P|212:36|272:48,1,100
312,44,61988,2,0,P|361:52|410:44,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
260,132,62921,6,0,P|210:123|161:131,1,100,0|8,0:0|0:0,0:0:0:0:
212,216,63542,2,0,P|261:224|310:216,1,100,0|8,0:0|0:0,0:0:0:0:
352,192,64009,2,0,L|348:304,1,100
388,320,64475,2,0,P|437:328|486:320,1,100,8|0,0:0|0:0,0:0:0:0:
436,232,65097,1,8,0:2:0:0:
396,140,65408,6,0,P|400:88|392:36,1,100,4|8,0:0|0:0,0:0:0:0:
308,92,66029,2,0,P|277:131|239:164,1,100,0|8,0:0|0:0,0:0:0:0:
188,168,66496,2,0,P|141:151|91:144,1,100,0|0,0:0|0:0,0:0:0:0:
40,148,66962,1,8,0:0:0:0:
0,240,67273,1,0,0:0:0:0:
40,332,67584,1,8,0:0:0:0:
136,356,67895,6,0,P|236:368|336:320,1,200,4|2,0:0|0:2,0:0:0:0:
356,236,68827,1,8,0:0:0:0:
312,144,69138,2,0,P|212:132|112:180,1,200,4|2,0:0|0:2,0:0:0:0:
91,265,70071,1,0,0:0:0:0:
136,356,70382,1,0,0:0:0:0:
236,364,70693,5,12,0:2:0:0:
328,328,71004,2,0,P|348:280|356:224,1,100,0|8,0:0|0:0,0:0:0:0:
360,184,71470,2,0,P|342:137|336:87,1,100,0|0,0:0|0:0,0:0:0:0:
336,36,71936,2,0,P|288:28|232:36,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
436,36,72869,6,0,P|444:88|472:140,1,100,0|8,0:0|0:0,0:0:0:0:
484,228,73491,2,0,P|480:277|461:323,1,100,0|8,0:0|0:0,0:0:0:0:
420,348,73957,2,0,P|368:340|320:348,1,100
272,336,74423,2,0,P|222:343|173:335,1,100,8|0,0:0|0:0,0:0:0:0:
92,276,75045,1,8,0:2:0:0:
68,180,75356,6,0,P|72:128|64:72,1,100,4|8,0:0|0:0,0:0:0:0:
140,12,75978,1,0,0:0:0:0:
236,36,76289,1,8,0:0:0:0:
332,60,76599,2,0,L|328:172,1,100,0|8,0:0|0:0,0:0:0:0:
360,256,77221,2,0,P|408:264|464:256,1,100,0|8,0:0|0:0,0:0:0:0:
484,160,77843,6,0,L|480:60,1,100,0|8,0:0|0:0,0:0:0:0:
396,116,78465,2,0,L|392:16,2,100
312,296,79708,2,0,L|256:288,1,50,8|0,0:0|0:0,0:0:0:0:
212,292,80019,2,0,L|156:284,1,50,8|0,0:2|0:0,0:0:0:0:
112,276,80330,6,0,P|56:284|8:272,1,100,4|8,0:0|0:0,0:0:0:0:
24,176,80952,2,0,P|80:168|128:180,1,100,0|8,0:0|0:0,0:0:0:0:
208,232,81574,1,0,0:0:0:0:
304,252,81884,2,0,P|352:261|401:253,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
268,160,82817,6,0,P|227:131|199:89,1,100,0|8,0:0|0:0,0:0:0:0:
296,68,83439,2,0,P|336:96|364:138,1,100,0|8,0:0|0:0,0:0:0:0:
364,188,83905,2,0,P|335:228|293:256,1,100,0|0,0:0|0:0,0:0:0:0:
244,256,84371,2,0,L|264:368,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
176,184,85304,5,2,0:2:0:0:
172,84,85615,1,8,0:0:0:0:
248,20,85926,2,0,P|300:6|354:24,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
172,84,86858,2,0,P|119:97|65:79,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
268,116,87791,6,0,P|276:164|307:202,1,100,4|8,0:0|0:0,0:0:0:0:
300,304,88413,2,0,P|271:344|226:364,1,100,0|8,0:0|0:0,0:0:0:0:
176,356,88879,2,0,P|156:280|164:196,1,150,0|8,0:0|0:0,0:0:0:0:
108,124,89656,2,0,P|56:116|8:124,1,100,0|8,0:0|0:0,0:0:0:0:
256,192,90278,12,0,92143,0:0:0:0:
Topic Starter
GIDZ

Snaggletooth wrote:

M4M ~

[Insane]

General

I prefere to play this with AR 8, but you may ignore this. You can't read this map with AR8 lol.


00:12:247 (2,6) - Remove Claps, Instead, add whistles and add finish on 00:13:024 (7) Added whistles but kept clap for consistency.
00:16:910 (1) - This slider is out of rhythm. It should start on 00:16:755 and after that you need a circle at 00:17:221. This sounds much more fitting.FIXED.
00:19:397 (1) - This beat dosnt belong here. Try this~ Nop, they follow keyboard sounds.
00:38:672 (3,4,5,6) - I would suggest something like this to fit the vocals since they seem to be quite outstanding on this point. I'll consider if more modders tell so, atm no change.
00:39:294 (1) - this should start here 00:39:294 to fit the vocals FIXED.
00:44:268 (1,2,3,4,5,6,7,8,1,2,3,4) - Remove whistle Reason? I think it follows the snare roll better than w/out whistle.
01:08:283 (4,5) - Remove Clap No, this follows the snare hits in the music.
01:08:905 (9,10) - ^^


[Hard]

00:00:745 (1,2,3) - The jumps here are quite big for a Hard, I'd suggest you reduce them. It's a fast bpm dong so that spacing is needed.
00:03:542 (1,4,5,6) - ^^
00:07:584 (5,6) - ^ ^
00:16:910 (1) - There is no beat here so remove this circle. This also gives the player a little pause to relax. It's a downbeat, therefore it's essential that the part there is mapped since OSU is a rhythm game as well so I have to let players keep the beat using notes.
01:21:574 (5) - ^ I didn't have it on Insane as well, only on Easy since it should be easy for players, but this is hard diff so I like to end it with a slider here and a stream for insane.So you see the pattern there?

[Easy]

Try to keep consistency between your maps!

00:04:475 (1) - I'd remove NC here and add it on 00:05:408 (2) and 00:06:651 (4) to outline that vocals.My NC pattern is on every Downbeat, so no.
00:30:589 (3) - Add NC ^
00:40:537 (3) - ^^
00:43:024 (1,1) - The slider is showing while the spinner is still playing which is very confusing for new players. You either have to remove
the spinner and try to map this part, or find a timing solution for the slider. I personally would remove the spinner and simply add some sliders.Since circles can be 1/1 beat apart, why can't a spinner be? the OD is low therefore it gives newbies enough time to react to this and not miss it.
01:30:278 (1) - like I pointed out on normal, either have this spinner on all diffs, or remove it. Karia explained about the GD and I explained about the spinner issue above.

I hope this Mod helped you! I wisch you good luck with this map~ Tks~
Thank you for your mod :3
Kibbleru
m4m from ur queue

[Insane]
00:01:055 (2) - level out the ends, (move the first slider point to x292 y292)
00:07:739 (3,4) - improve this blanket
00:38:983 (5,2) - ^
00:16:133 (3,4,5) - space this out more evenly
00:22:351 (2,3,4,5,6) - ^
00:17:377 (2,3,4) - blanket recommended
00:18:465 (2,5) - ^
01:26:392 (6,1) - ^
00:19:397 (1,2,3,4) - make a better square
01:00:900 (2,3,4,5) - ^ or rhombus w/e
take a look at your 4 sided patterns again and make them more neater
00:45:511 (1,2,3,4) - ^
00:40:071 (2,6) - stack better
00:44:268 (1,2,3,4,5,6,7,8) - curve this better
01:20:952 (4,5,1) - move (5) a bit higher, i think you know why


[Hard]
00:05:408 (1,2,3) - give this a pattern rather than putting them in random spots
00:09:138 (3,4) - these are not parallel
01:03:542 (2,3) - ^
01:05:408 (1,2,3) - ^ also space them out more evenly
00:18:776 (3) - why not just copy (1) and ctrl+hjg
00:43:024 (1) - too confusing to read, possibly urankable
01:08:983 (8,1) - improve blanket
01:10:848 (2,3) - ^
01:23:750 (5,6) - ^


zezezez #can only mod standard zzz


[Karia's Normal]
00:56:703 (3,4) - move up 1 grid?
this diff is good


[Easy]
00:01:988 (2) - ctrl+ghj?
00:23:128 (1,2,3) - don't overlap
00:40:537 (3,4) - space out a bit more
01:00:434 (1,2) - ^
00:51:729 (1,2) - make blanket better
01:09:138 (3,1) - ^
00:52:972 (3,4) - blanket?
lolia

Kibbleru wrote:

[Karia's Normal]
00:56:703 (3,4) - move up 1 grid? Sorry, current one is better I think.
this diff is good \:D/
Thanks for modding~
Topic Starter
GIDZ

Kibbleru wrote:

m4m from ur queue

[Insane]
00:01:055 (2) - level out the ends, (move the first slider point to x292 y292) Ok.
00:07:739 (3,4) - improve this blanket Fixed.
00:38:983 (5,2) - ^It's fine.
00:16:133 (3,4,5) - space this out more evenlyFixed.
00:22:351 (2,3,4,5,6) - ^^
00:17:377 (2,3,4) - blanket recommended I changed the pattern.
00:18:465 (2,5) - ^No, I want to make that a jump.
01:26:392 (6,1) - ^I half blanketed it for better flow.
00:19:397 (1,2,3,4) - make a better square Fixed.
01:00:900 (2,3,4,5) - ^ or rhombus w/e Fixed.
take a look at your 4 sided patterns again and make them more neater ^
00:45:511 (1,2,3,4) - ^^
00:40:071 (2,6) - stack betterFixed.
00:44:268 (1,2,3,4,5,6,7,8) - curve this betterI wanted this to go down instead of curve.
01:20:952 (4,5,1) - move (5) a bit higher, i think you know whyFixed.


[Hard]
00:05:408 (1,2,3) - give this a pattern rather than putting them in random spots The placement was intentional to match the flow of the mapping ahead.
00:09:138 (3,4) - these are not parallel Fixed.
01:03:542 (2,3) - ^^
01:05:408 (1,2,3) - ^ also space them out more evenly ^
00:18:776 (3) - why not just copy (1) and ctrl+hjg Fixed.
00:43:024 (1) - too confusing to read, possibly urankable I'll change if more modders complain about it.
01:08:983 (8,1) - improve blanket Fixed.
01:10:848 (2,3) - ^It's fine.
01:23:750 (5,6) - ^I didn't want to make this one a blanket for the sake of map flow.


[Easy]
00:01:988 (2) - ctrl+ghj? why? I think it's better as it is.
00:23:128 (1,2,3) - don't overlap Fixed.
00:40:537 (3,4) - space out a bit moreI think it's fine.
01:00:434 (1,2) - ^Fixed
00:51:729 (1,2) - make blanket better I think it's fine.
01:09:138 (3,1) - ^Fixed.
00:52:972 (3,4) - blanket?No, that will make it out of grid.
Tks for modding :D
Mafuyulovesu
Cant say i really understand this modding thing but i just wanted to say that it looks nice and i hope you can get it ranked. ...sorry for the meaningless post
Starfy
♪ a Great pIano DayZ ♪

[General]
-Have you set the combo colors? O.o
-The gap between Insane and Hard seems too big, consider to add a intermediate difficulty to reduce the gap
-Do you know what is fubuki?

[Easy]
-The setting is absolutely too low. AR->3 OD->3 HP->2 is a better setting I guess, at least better than the current one
-The Distance Spacing of the DS can be increased from 1.1 to 1.2 to avoid this kind of stacking => http://puu.sh/ovabz/7f50e65fba.jpg
-01:00:434 - The kiai section should be snapped
-00:00:745 (1,2) - The shape is weird, try this to regulate the shape in order to have a better look => http://puu.sh/ov9VY/58bb57ce50.jpg
-00:01:988 (2) - The slider should start at 00:01:833 - , otherwise the sound will be very weird
-Swap the NC of 00:04:475 (1) - with 00:03:232 (3) -
-00:05:408 (1) - The slider is over-curved... A simple curved slider will be suggested since the rhythm is short
-00:06:651 (4) - Again, over-curved slider
-00:09:138 (2) - I think this note is mappable
-00:04:475 (1) - The slider should start at 00:04:32 -
-00:05:408 (1) - NC
-Consider to start the break at 00:11:936 -
-00:16:910 (2) - Maybe try this to improve the look of the slider http://puu.sh/ovaER/4520213f34.jpg
-00:18:154 (1) - You should consider to decrease the extense of the curve of the slider, like this => http://puu.sh/ovaLB/00204681d5.jpg
-00:19:397 (2) - Why are you using a long slider here but using a short slider at 00:16:910 (2) - even they have a similar rhythm? Try to unify the rhythm to make the rhythm become more consistent
-00:20:641 (1) - The shaped can be improved like this => http://puu.sh/ovaUq/48ca987f01.jpg
-00:21:884 (2) - Same as before, you should unify the rhythm and the pattern since they are under the same rhythm
-00:24:061 (2,3) - You know, the density of the rhythm suddenly increased, unifying the distance is really important here
-00:24:993 (3) - A over-curved slider, this kind of slider is midleading for newbie, and not good-looking
-00:30:589 (3) - NC
-00:33:076 (1) - The wave slider shape can be improved by changing the position of the anchor in the slider => http://puu.sh/ovbbn/417838b6ec.jpg
-00:34:320 (2,3) - Check the DS, the distance between these notes is different
-00:36:185 (1) - NC
-00:38:050 (1) - The shape of the slider can be changed to maintain the flow constructed by the slider end of 00:36:185 (1) - , just like this => http://puu.sh/ovbhQ/06d47c997e.jpg
-00:43:024 (1) - I prefer adding a note here before the spinner, the sound here can be emphasized by a note
-00:45:511 (1,2,3) - The shape of the wave slider can be improved, but in my opinion, a simple curved slider will be suggested here
-Swap the NC of 00:47:998 (3) - with 00:49:242 (1) -
-Swap the NC of 00:50:485 (2) - with 00:51:729 (1) -
-00:51:729 (1,2) - Blanket
-00:52:972 (3) - NC
--00:52:972 (3,4) - Check the DS again
-00:56:703 (2) - A simpler slider is better here => http://puu.sh/ovbB0/cce84d0d9f.jpg
-01:00:434 (1) - The slider should start at 01:00:745 -
-Swap the NC of 01:05:408 (3) - with 01:06:651 (1) -
-01:07:895 (1) - NC
-01:09:138 (2,1) - Blanket
-01:10:693 (1) - The slider should start at 01:10:693 -
-01:15:356 (1) - What is the function of the red anchor? If no, you should remove it
-01:17:843 (1) - Reversed 4 times slider is not appropriate in modern mapping, and it will mislead the newbie player
-01:20:330 (1) - Snap the time section
-01:24:061 (2) - Improve the wave shape please~
-01:25:304 (1) - Try this to improve the look of slider => http://puu.sh/ovbYx/7d68269878.jpg
-01:27:791 (4) - NC
-01:29:035 (5) - Why not try this to follow the flow that you are keeping? http://puu.sh/ovc1i/2de10367c0.jpg
-Do you know what is fubuki?

[Karia's Normal]
-00:03:853 (2,3) - Maybe not to stack them since their rhythm is kinda awkward, seperate them can increase the readability of the pattern so that newbie can follow the rhythm easily
-00:43:801 (2) - The slider reversed too much time, it will mislead the newbie player easily
-Does Gideon know what is fubuki?

[Insane]
-00:00:745 (1,3) - Blanket
-00:00:745 (1,2) - I suggest making a 1/1 slider here instead of a 3/4 slider + 1note pattern is it is not that necessary in the beginning of a map, and it cannot follow the sound well
-00:01:055 (2,3,4,5) - Why not make a regular square jump here >:3
-00:03:232 (1,1) - The frequency of SV change is too dense, and the change is too extreme (0.5 => 1.0). Actually SV change slider is not really necessary since there is no intense rhythm change. A simple 0.75x SV can be used in the whole part until 00:15:667 -
-00:06:651 (4) - NC it can match the NC pattern that you did at 00:05:408 (1,1) -
-00:08:206 (2) - NC
-00:08:517 (3,6,9) - Hmmm You NC at 00:05:408 (1,1) - but you didn't NC here, please unify the NC pattern!
-00:10:693 (1) - I suggest you add a note here before the spinner since I think the voice is mappable
-00:16:755 (6) - NC
-00:17:066 - There is a mappable note, you should decrease the length of 00:16:755 (6) - and map that note
-00:19:397 (6) - NC
-00:20:408 (6,7,8,1) - The shape of the stream can be improved, just like => http://puu.sh/ovdh1/c74994fa4d.jpg
-00:23:128 (7) - NC
-00:23:905 (5,6,7) - The distance is too inconsistent, why the distance is so big suddenly?
-00:24:216 (7) - NC
-00:24:682 (3) - Place the note a bit right can make the flow become better => http://puu.sh/ovdsr/a0bb7a6935.jpg
-00:26:548 (4,5) - Blanket them
-00:28:568 (2) - The flow of the slider is weird... maybe try this to make the flow better => http://puu.sh/ovdzc/c36b345dff.jpg
-00:31:055 (2) - Ctrl+G this slider to keep the flow well
-00:31:833 (5,6) - Blanket
-00:33:542 (2,3,4,5) - The shape of these jump seems a bit awkward...well it's up to you
-00:34:164 (6) - NC
-00:34:941 (8,9,10,11,12,13,14,15) - The shape of the stream is a bbbit weird, maybe try this => http://puu.sh/ove1X/76b458b59b.jpg
-The distance between 00:36:340 (3,4) - and 00:36:962 (1,2) - is really similar, it may affect the readability of the pattern. Maybe make their distance become more clear the emphasize and show that their rhythm is different
-00:37:739 (6) - Isn't the distance too big? Try to diminish the distance to match the consistent movement
-00:38:672 (3,4,5) - Well I could say that the jump is too extreme suddenly. The changing of distance is not that appropriate in this rhythm
-00:39:138 (6) - NC, and the slider should be stopped at 00:39:605 (7) - since there is a mappable sound here => http://puu.sh/ovewL/f2bff137d9.jpg
00:43:024 (1) - The distance is too small compared with before, place them further to make the distance becomes more consistent
-00:44:268 (9) - NC
-00:46:289 (5,5,5) - I think jump is more appropriate than slider since jump can express the strong sound well but slider cannot, so I think placing a large jump here is a good choice for emphasizing the rhythm
-00:53:439 (2,3) - Well The distance is kinda extreme for me
-00:54:216 (6) - NC
-00:54:993 (6,7,8) - Why the distance becomes that small suddenly ;w;
-00:56:703 (5) - NC
-00:59:656 (1,1) - They can be blanketed well
-To be honest, the SV is too crazy... 193bpm x 2.0sv x 1.3x makes the slider becomes too fast and weird... Using 1.0x is suitable enough for the chorus section
-01:02:921 (1,2) - Why suddenly so closed? They should be separated more widely so as to match the distance that you are keeping
-01:04:475 (7,8) - Are you serious o.o? The spacing is too crazy
-01:06:029 (4,6) - Blanket
-01:06:496 (6) - NC
-01:07:273 - This sound is mappable
-01:10:693 (1,2,3) - The rhythm is totally different compared with 01:00:434 (1,2,3) - . You should unify their rhythm to make the pattern and rhythm become more consistent
-01:14:035 (8) - Overmapped
-01:13:801 (7,8,1) - The rhythm here should be => http://puu.sh/ovfuh/a87de403a7.jpg
-01:15:356 (1,2) - , 01:15:822 (1,2) - , 01:16:289 (3,4) - A consistent distance is quite important for gameplay and flow..
-01:15:822 (1) - Cancel NC
-01:16:600 (4) - NC
-01:17:843 (1,2,3,4) - The spacing of these slider is too big, you should reduce their spacing otherwise players can't recognize that they are 3/4 sliders
-01:19:708 (1) - Blanket
-01:20:019 (1) - 1.5x will be more appropriate here since 1.00 -> 1.75 is too extreme
-01:23:905 (6) - NC
-01:26:081 (5,9) - Stack them maybe
-01:26:392 (7) - NC
-01:28:257 - There is a mappable note
-Do you know what is fubuki?

That's all
Good Luck!
lolia
Revived??
Topic Starter
GIDZ
YES
Aloda
Hello! Modding your Taiko diffs!

JuDa's Muzu
01:27:480 - Consider changing this to kkk so that it matches 01:24:993 (125,126,127) better

JuDa's Oni
Consider removing 00:02:377 (15) and 00:02:532 (17) - I think it matches the drums better like this as the 1/4 doesn't start until 00:02:610 (18)

00:06:651 (41,42,43) - If you're mapping to the drums here, this should be k d k. If not it's fine as is

00:09:138 (5,6,7) - ^

01:10:304 (79) - Remove? I think it sounds better without this.

Very well mapped, there's very little I think can be improved. Good luck :)
Dailycare
[General]
*You may make sure of metadata.. I don't know romanised title can be source hmm..
*Would be better to make Insane diff which is easier than current Insane
*Do you want to set combo colors? Then also set it in Normal, Hard, Insane diffs. It's better imo

[Insane]
*00:03:698 (2) - BLANKET
*00:08:050 - I think it's not good to skip this rhythm..
*00:12:092 (1,2,3,4,5,6,7) - What about bilateral symmetry? would be better..
*00:34:941 (3,4,5,6,7,8,9,10) - it would be better to stretch these notes. Also I recommend adjusting position of either (2) or streams. Because the distance between (1) and (2) seems too close imo D:
*00:42:403 (3) - Maybe you forgot normal-clap on this slider's end
*00:44:268 (1,2,3,4,5,6,7,8) - How about using DS 1.0? I think current DS settings are excessive x.x
*00:46:289 (5) - 00:47:532 (5) - 00:48:776 (5) - Add NC here..? might be good
*01:05:097 - I recommend you to make it clickable. Also consider changing 01:04:786 (9,10) to two 1/2 sliders
*01:10:693 (1) - This 3/2 is not a good choice imo..
*01:21:729 ~ 01:28:879 - Notes seem to be placed randomly.. consider better positions!!

[Hard]
*00:15:356 ~ 00:25:304 - Why did you use slower SV? Using SV 1.0 will be better cuz you also used 1.0 on the last part
*00:24:216 (4) - Blanket
*00:24:216 (4,5,6) - The distance of notes seems excessive
*00:32:299 (7) - Use DS 1.7
*01:04:786 - Make clickable instead of 01:04:941
*01:17:532 (8) - What about increasing distance
*01:25:304 - would be better to make clickable here
*01:27:791 (1) - um, blanket?

[Normal]
Hope to be successful remapping >3<

[Easy]
*Uh, i think you need to remove some red points of bezier sliders for better shape. Because current silders (ex. 00:20:641 (3) - ) seem wonky for easy diff x.x
*And you should make new NC settings. Current ones are little irregular. NC per two downbeats would be suitable..
lolia
I'll remap my diff asap @_@
Topic Starter
GIDZ

Dailycare wrote:

[General]
*You may make sure of metadata.. I don't know romanised title can be source hmm.. o.o
*Would be better to make Insane diff which is easier than current Insane x.x
*Do you want to set combo colors? Then also set it in Normal, Hard, Insane diffs. It's better imo I tried changing the combo colours but the colours wont change .-.

[Insane]
*00:03:698 (2) - BLANKET fixed
*00:08:050 - I think it's not good to skip this rhythm.. Following vocals xd
*00:12:092 (1,2,3,4,5,6,7) - What about bilateral symmetry? would be better.. I dunno how xd
*00:34:941 (3,4,5,6,7,8,9,10) - it would be better to stretch these notes. Also I recommend adjusting position of either (2) or streams. Because the distance between (1) and (2) seems too close imo D: I think its fine xd
*00:42:403 (3) - Maybe you forgot normal-clap on this slider's end fixed
*00:44:268 (1,2,3,4,5,6,7,8) - How about using DS 1.0? I think current DS settings are excessive x.x It was 1x DS before but I tried and it doesnt flow well with the previous patterns x.x
*00:46:289 (5) - 00:47:532 (5) - 00:48:776 (5) - Add NC here..? might be good ok
*01:05:097 - I recommend you to make it clickable. Also consider changing 01:04:786 (9,10) to two 1/2 sliders I think reverse slider works better here because of this 01:04:475 (1,2) huge jump so the reverse slider is for jump resting xd
*01:10:693 (1) - This 3/2 is not a good choice imo.. Just following the music here o.o
*01:21:729 ~ 01:28:879 - Notes seem to be placed randomly.. consider better positions!! I didn't want to make jumps here because it's outro xd

[Hard]
*00:15:356 ~ 00:25:304 - Why did you use slower SV? Using SV 1.0 will be better cuz you also used 1.0 on the last part oh yea I made a mistake and swapped the SVs with the next green point lol
*00:24:216 (4) - Blanket fixed
*00:24:216 (4,5,6) - The distance of notes seems excessive fixed
*00:32:299 (7) - Use DS 1.7 fixed
*01:04:786 - Make clickable instead of 01:04:941 ok
*01:17:532 (8) - What about increasing distance ok
*01:25:304 - would be better to make clickable here hmm maybe not here xd
*01:27:791 (1) - um, blanket? fixed

[Normal]
Hope to be successful remapping >3<

[Easy]
*Uh, i think you need to remove some red points of bezier sliders for better shape. Because current silders (ex. 00:20:641 (3) - ) seem wonky for easy diff x.x
*And you should make new NC settings. Current ones are little irregular. NC per two downbeats would be suitable.. Cuz the song have many beats that start at red tick x.x
TQ VERY MUCH FOR MOD!!
Deppyforce
hihi

[General]

the gap from hard -> insane is too big compared to normal -> hard, you'll need to map a 4* insane diff (ur insane is defntly extra

[Easy]
00:15:667 (2,3) - 00:20:330 (2,3) - fix blanket pls
00:45:511 (1) - easy diff needs 4 beat recovery time after a spinner, consider do http://puu.sh/ozSXa/c61ef64d38.jpg instead
00:54:527 (6,1) - beginners movement would probably be like http://puu.sh/ozTaw/b1dcf64ce0.jpg and its rly awkward flow, consider move 1 to ~ x460
01:00:434 (1) - delete 2 and move 1 to 01:00:745 - bcuz recovery time thing, and 01:00:745 - is stronger than the downbeat so it should be clickable anyway
01:10:382 (2,3) - ctrl+g rhythm, 01:10:693 - is rly strong and should be clickable

[Karia's Normal]
00:01:833 (3) - try http://puu.sh/ozTnI/88403da4ca.jpg so u can map 1/4 sounds too
00:15:978 (1) - delete this note cuz normal needs 2 beat recovery time after spinner asd
00:43:801 (2) - should repeat only once and add note at 00:44:268 - fits better with vocals imo
00:54:216 (3) - try this rhythm pls http://puu.sh/ozTAM/5a36f77d46.jpg
01:04:009 (3,1) - idk if its just me but these touching looks weird consider place 1 to the right of 5 instead
01:21:418 - this sound is so obvious why ignore aaaa

[Hard]
00:04:164 (3) - imo this shouldnt be mapped in this diff, the sound is so feint xd
00:16:289 (4) - consider blanket 3 instead cuz flowbreak here feels weird
00:17:532 (7,8,9) - move this down a bit pls 7 is overlapping 5
00:26:081 (2,3) - ctrl+g rhythm fits with song better imo
00:34:164 (4) -try http://puu.sh/ozTXq/74b9b15981.jpg
01:00:745 - this is strong and it should be clickable pls, rythm should be like 01:10:382 (1,2) -
01:06:884 (6) - theres no sound here ;;
01:08:206 (4,5) - 01:08:827 (7,8) - theres sound on 1/4 here and they should be triples ;;
01:30:356 - consider add spinner so its same with easy and normal

[Insane]
00:08:050 - pls map this tick, theres sound and vocal stretch here
00:09:760 (8) - add nc so its constant with 00:06:651 (1) -
00:12:791 - dont ignore this pls
00:18:931 - theres snare here pls
00:36:029 (2,3,4,1,2) - this feels empty while playing ;; they should be sliders like the next part
00:39:138 (6,7) - make it parallel
00:44:268 (1,2,3,4,5,6,7,8,1) - this stream is extremely overmapped ;; the spacing is too big they song arent supporting it
00:53:594 (3) - this should be slider so its constant with other previous ones
01:00:745 - same suggestion as hard diff
01:28:879 (5) - pls make this a slider cuz it feels empty while playing

good luck
Topic Starter
GIDZ

Deppyforce wrote:

hihi

[General]

the gap from hard -> insane is too big compared to normal -> hard, you'll need to map a 4* insane diff (ur insane is defntly extra X.X

[Easy]
00:15:667 (2,3) - 00:20:330 (2,3) - fix blanket pls Ok
00:45:511 (1) - easy diff needs 4 beat recovery time after a spinner, consider do http://puu.sh/ozSXa/c61ef64d38.jpg instead Ok
00:54:527 (6,1) - beginners movement would probably be like http://puu.sh/ozTaw/b1dcf64ce0.jpg and its rly awkward flow, consider move 1 to ~ x460 Ok
01:00:434 (1) - delete 2 and move 1 to 01:00:745 - bcuz recovery time thing, and 01:00:745 - is stronger than the downbeat so it should be clickable anyway Ok
01:10:382 (2,3) - ctrl+g rhythm, 01:10:693 - is rly strong and should be clickable Ok

[Hard]
00:04:164 (3) - imo this shouldnt be mapped in this diff, the sound is so feint xd Ok
00:16:289 (4) - consider blanket 3 instead cuz flowbreak here feels weird Ok
00:17:532 (7,8,9) - move this down a bit pls 7 is overlapping 5 Changed the pattern
00:26:081 (2,3) - ctrl+g rhythm fits with song better imo Agreed
00:34:164 (4) -try http://puu.sh/ozTXq/74b9b15981.jpg I think its fine here
01:00:745 - this is strong and it should be clickable pls, rythm should be like 01:10:382 (1,2) - Ok
01:06:884 (6) - theres no sound here ;; There's an electronic sound here tho lol
01:08:206 (4,5) - 01:08:827 (7,8) - theres sound on 1/4 here and they should be triples ;; 193bpm triplets in hard diff might be too fast imo
01:30:356 - consider add spinner so its same with easy and normal Ok

[Insane]
00:08:050 - pls map this tick, theres sound and vocal stretch here Ok
00:09:760 (8) - add nc so its constant with 00:06:651 (1) - Ok
00:12:791 - dont ignore this pls But I am only mapping to vocals on that part ;w;
00:18:931 - theres snare here pls Ok
00:36:029 (2,3,4,1,2) - this feels empty while playing ;; they should be sliders like the next part Mapped vocals tho
00:39:138 (6,7) - make it parallel I thought it was already? I moved it slightly downwards
00:44:268 (1,2,3,4,5,6,7,8,1) - this stream is extremely overmapped ;; the spacing is too big they song arent supporting it Cahnged to 1x DS as you are the second one to point this out
00:53:594 (3) - this should be slider so its constant with other previous ones Ok
01:00:745 - same suggestion as hard diff Meh not in this diff tho
01:28:879 (5) - pls make this a slider cuz it feels empty while playing That is intentional cuz the music is ending xd

good luck TQ!! :D
Topic Starter
GIDZ

StarForYou wrote:

♪ a Great pIano DayZ ♪ :V

[General]
-Have you set the combo colors? O.o
-The gap between Insane and Hard seems too big, consider to add a intermediate difficulty to reduce the gap
-Do you know what is fubuki? no

[Easy]
-The setting is absolutely too low. AR->3 OD->3 HP->2 is a better setting I guess, at least better than the current one
-The Distance Spacing of the DS can be increased from 1.1 to 1.2 to avoid this kind of stacking => http://puu.sh/ovabz/7f50e65fba.jpg
-01:00:434 - The kiai section should be snapped
-00:00:745 (1,2) - The shape is weird, try this to regulate the shape in order to have a better look => http://puu.sh/ov9VY/58bb57ce50.jpg
-00:01:988 (2) - The slider should start at 00:01:833 - , otherwise the sound will be very weird
-Swap the NC of 00:04:475 (1) - with 00:03:232 (3) -
-00:05:408 (1) - The slider is over-curved... A simple curved slider will be suggested since the rhythm is short
-00:06:651 (4) - Again, over-curved slider
-00:09:138 (2) - I think this note is mappable
-00:04:475 (1) - The slider should start at 00:04:32 -
-00:05:408 (1) - NC
-Consider to start the break at 00:11:936 -
-00:16:910 (2) - Maybe try this to improve the look of the slider http://puu.sh/ovaER/4520213f34.jpg
-00:18:154 (1) - You should consider to decrease the extense of the curve of the slider, like this => http://puu.sh/ovaLB/00204681d5.jpg
-00:19:397 (2) - Why are you using a long slider here but using a short slider at 00:16:910 (2) - even they have a similar rhythm? Try to unify the rhythm to make the rhythm become more consistent
-00:20:641 (1) - The shaped can be improved like this => http://puu.sh/ovaUq/48ca987f01.jpg
-00:21:884 (2) - Same as before, you should unify the rhythm and the pattern since they are under the same rhythm
-00:24:061 (2,3) - You know, the density of the rhythm suddenly increased, unifying the distance is really important here
-00:24:993 (3) - A over-curved slider, this kind of slider is midleading for newbie, and not good-looking
-00:30:589 (3) - NC
-00:33:076 (1) - The wave slider shape can be improved by changing the position of the anchor in the slider => http://puu.sh/ovbbn/417838b6ec.jpg
-00:34:320 (2,3) - Check the DS, the distance between these notes is different
-00:36:185 (1) - NC
-00:38:050 (1) - The shape of the slider can be changed to maintain the flow constructed by the slider end of 00:36:185 (1) - , just like this => http://puu.sh/ovbhQ/06d47c997e.jpg
-00:43:024 (1) - I prefer adding a note here before the spinner, the sound here can be emphasized by a note
-00:45:511 (1,2,3) - The shape of the wave slider can be improved, but in my opinion, a simple curved slider will be suggested here
-Swap the NC of 00:47:998 (3) - with 00:49:242 (1) -
-Swap the NC of 00:50:485 (2) - with 00:51:729 (1) -
-00:51:729 (1,2) - Blanket
-00:52:972 (3) - NC
--00:52:972 (3,4) - Check the DS again
-00:56:703 (2) - A simpler slider is better here => http://puu.sh/ovbB0/cce84d0d9f.jpg
-01:00:434 (1) - The slider should start at 01:00:745 -
-Swap the NC of 01:05:408 (3) - with 01:06:651 (1) -
-01:07:895 (1) - NC
-01:09:138 (2,1) - Blanket
-01:10:693 (1) - The slider should start at 01:10:693 -
-01:15:356 (1) - What is the function of the red anchor? If no, you should remove it
-01:17:843 (1) - Reversed 4 times slider is not appropriate in modern mapping, and it will mislead the newbie player
-01:20:330 (1) - Snap the time section
-01:24:061 (2) - Improve the wave shape please~
-01:25:304 (1) - Try this to improve the look of slider => http://puu.sh/ovbYx/7d68269878.jpg
-01:27:791 (4) - NC
-01:29:035 (5) - Why not try this to follow the flow that you are keeping? http://puu.sh/ovc1i/2de10367c0.jpg
-Do you know what is fubuki? idk

[Insane]
-00:00:745 (1,3) - Blanket
-00:00:745 (1,2) - I suggest making a 1/1 slider here instead of a 3/4 slider + 1note pattern is it is not that necessary in the beginning of a map, and it cannot follow the sound well
-00:01:055 (2,3,4,5) - Why not make a regular square jump here >:3
-00:03:232 (1,1) - The frequency of SV change is too dense, and the change is too extreme (0.5 => 1.0). Actually SV change slider is not really necessary since there is no intense rhythm change. A simple 0.75x SV can be used in the whole part until 00:15:667 -
-00:06:651 (4) - NC it can match the NC pattern that you did at 00:05:408 (1,1) -
-00:08:206 (2) - NC
-00:08:517 (3,6,9) - Hmmm You NC at 00:05:408 (1,1) - but you didn't NC here, please unify the NC pattern!
-00:10:693 (1) - I suggest you add a note here before the spinner since I think the voice is mappable
-00:16:755 (6) - NC
-00:17:066 - There is a mappable note, you should decrease the length of 00:16:755 (6) - and map that note
-00:19:397 (6) - NC
-00:20:408 (6,7,8,1) - The shape of the stream can be improved, just like => http://puu.sh/ovdh1/c74994fa4d.jpg
-00:23:128 (7) - NC
-00:23:905 (5,6,7) - The distance is too inconsistent, why the distance is so big suddenly?
-00:24:216 (7) - NC
-00:24:682 (3) - Place the note a bit right can make the flow become better => http://puu.sh/ovdsr/a0bb7a6935.jpg
-00:26:548 (4,5) - Blanket them
-00:28:568 (2) - The flow of the slider is weird... maybe try this to make the flow better => http://puu.sh/ovdzc/c36b345dff.jpg
-00:31:055 (2) - Ctrl+G this slider to keep the flow well
-00:31:833 (5,6) - Blanket
-00:33:542 (2,3,4,5) - The shape of these jump seems a bit awkward...well it's up to you
-00:34:164 (6) - NC
-00:34:941 (8,9,10,11,12,13,14,15) - The shape of the stream is a bbbit weird, maybe try this => http://puu.sh/ove1X/76b458b59b.jpg
-The distance between 00:36:340 (3,4) - and 00:36:962 (1,2) - is really similar, it may affect the readability of the pattern. Maybe make their distance become more clear the emphasize and show that their rhythm is different
-00:37:739 (6) - Isn't the distance too big? Try to diminish the distance to match the consistent movement
-00:38:672 (3,4,5) - Well I could say that the jump is too extreme suddenly. The changing of distance is not that appropriate in this rhythm
-00:39:138 (6) - NC, and the slider should be stopped at 00:39:605 (7) - since there is a mappable sound here => http://puu.sh/ovewL/f2bff137d9.jpg
00:43:024 (1) - The distance is too small compared with before, place them further to make the distance becomes more consistent
-00:44:268 (9) - NC
-00:46:289 (5,5,5) - I think jump is more appropriate than slider since jump can express the strong sound well but slider cannot, so I think placing a large jump here is a good choice for emphasizing the rhythm
-00:53:439 (2,3) - Well The distance is kinda extreme for me
-00:54:216 (6) - NC
-00:54:993 (6,7,8) - Why the distance becomes that small suddenly ;w;
-00:56:703 (5) - NC
-00:59:656 (1,1) - They can be blanketed well
-To be honest, the SV is too crazy... 193bpm x 2.0sv x 1.3x makes the slider becomes too fast and weird... Using 1.0x is suitable enough for the chorus section
-01:02:921 (1,2) - Why suddenly so closed? They should be separated more widely so as to match the distance that you are keeping
-01:04:475 (7,8) - Are you serious o.o? The spacing is too crazy
-01:06:029 (4,6) - Blanket
-01:06:496 (6) - NC
-01:07:273 - This sound is mappable
-01:10:693 (1,2,3) - The rhythm is totally different compared with 01:00:434 (1,2,3) - . You should unify their rhythm to make the pattern and rhythm become more consistent
-01:14:035 (8) - Overmapped
-01:13:801 (7,8,1) - The rhythm here should be => http://puu.sh/ovfuh/a87de403a7.jpg
-01:15:356 (1,2) - , 01:15:822 (1,2) - , 01:16:289 (3,4) - A consistent distance is quite important for gameplay and flow..
-01:15:822 (1) - Cancel NC
-01:16:600 (4) - NC
-01:17:843 (1,2,3,4) - The spacing of these slider is too big, you should reduce their spacing otherwise players can't recognize that they are 3/4 sliders
-01:19:708 (1) - Blanket
-01:20:019 (1) - 1.5x will be more appropriate here since 1.00 -> 1.75 is too extreme
-01:23:905 (6) - NC
-01:26:081 (5,9) - Stack them maybe
-01:26:392 (7) - NC
-01:28:257 - There is a mappable note
-Do you know what is fubuki? NO!

I HAVE FIXED ALMOST EVERYTHING RECOMMENDED~

That's all Pro mod gggggggggggg~
Good Luck!
lolia
http://puu.sh/oBlbq/f47fe9638b.zip

@StarForYou, Deppyforce : Skip all suggestions cuz I remapped. Sorry
Topic Starter
GIDZ
UPDATED
Criven
:) like this map !go ahead!
Topic Starter
GIDZ
UPDATED TAIKO DIFFS~
JUDYDANNY
@Taiko 2diffs
Done to remap. improved especially Muzukashii 1/2-blanks.
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