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ZAQ - Extra Revolution (TV Size) [Osu|Taiko]

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toara_fict
Hey :3
i received taiko mod request from JUDADADADADADADADADA san ( in osu! ).

Modding
[ about]
  1. d is don note
  2. k is kat note
  3. D is Finish don note
  4. K is Finish kat note

  5. Purple is UnRankble , Please change
  6. Green is I would strongly recommend
  7. black is Pointed out that

[ General][list]
[*]Taiko譜面おBGはVodeoじゃなくしてもいいんじゃないかな?(詳しくは知らないのでお任せします;;)
[list]

- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii][list]
[*]00:25:149 (51,52,53,54,55) - 00:25:382 - ここに音があるから拾いたいかなぁ・・・ 単発3連打って形はどうでしょう?
[*]00:30:434 (76) - move 00:30:123 (75) - and Change Color ? 00:30:123 - で音拾うほうがいいかなぁって・・・
[*]01:30:123 - add k ? これは割と自分の意見なのでシカトで構わないです;; 


- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni][list]
[*]00:54:216 (108) - Change k ? ( 00:54:216 (108,109,110) - 3連打の音全部dじゃないと思った)
[*]01:03:542 (23) - ^ ( 01:02:921 - 01:03:232 - がkでとってるので )
[*]01:13:491 (102) - Change k ? ( 00:54:216 (108) - ここと似た意見 )

良譜面だから指摘箇所少なくなっちゃった;;

Good Luck :3
JUDYDANNY
Red :arrow: Fix and Change as your suggestion.
Blue :arrow: No change. because there are other reasons put my patterns.
Green :arrow: Keep , or Changed by me giving your suggestions.

toara_fict wrote:

Hey :3
i received taiko mod request from JUDADADADADADADADADA san ( in osu! ).

[Modding][ about]
  1. d is don note
  2. k is kat note
  3. D is Finish don note
  4. K is Finish kat note
  5. Purple is UnRankble , Please change
  6. Green is I would strongly recommend
  7. black is Pointed out that
[ General][list]
[*]Taiko譜面おBGはVodeoじゃなくしてもいいんじゃないかな?(詳しくは知らないのでお任せします;;)
:arrow: changed without playing video.
[list]

- - - - - - - - - - - - - - - - - - - - - - - - -
[ Muzukashii][list]
[*]00:25:149 (51,52,53,54,55) - 00:25:382 - ここに音があるから拾いたいかなぁ・・・ 単発3連打って形はどうでしょう?
:arrow: fixed and changed surrounding notes. 周辺も少し変えた!
[*]00:30:434 (76) - move 00:30:123 (75) - and Change Color ? 00:30:123 - で音拾うほうがいいかなぁって・・・
:arrow: Yeah. Fixed.
[*]01:30:123 - add k ? これは割と自分の意見なのでシカトで構わないです;; 
:arrow: Nope.リードなってないから。。。 I dont want to put ;w; lead is not hit.

- - - - - - - - - - - - - - - - - - - - - - - - -
[ Oni][list]
[*]00:54:216 (108) - Change k ? ( 00:54:216 (108,109,110) - 3連打の音全部dじゃないと思った。
:arrow: Fixed and Changed surrounding notes.
[*]01:03:542 (23) - ^ ( 01:02:921 - 01:03:232 - がkでとってるので )
:arrow: Nice! changed
[*]01:13:491 (102) - Change k ? ( 00:54:216 (108) - ここと似た意見 )
:arrow: same ^.
良譜面だから指摘箇所少なくなっちゃった;;
いいmodでした!
Good Luck :3
Thanks toaraaaaaaaaaaaaaaaan :) :) :)

http://puu.sh/6AZJN.zip
Topic Starter
GIDZ
Updated :3
IamKwaN
Hi, m4m request.

General

  1. Um..I wonder if the video's dimension is beyond the standard. It should be 854*480 for a 16:9 ratio.
  2. 'Letterbox in Breaks' is not consistent. Please fix it.
  3. I think the kiai time is ended at 01:20:330.

Insane

  1. AR+1 AR8 is a bit too low and doesn't match with the high BPM of the song imo.
  2. 00:00:725 (1) - This circle is unsnapped, but it is not shown on the AI-mod.
  3. 00:15:200 - This yellow line is not snapped also. In fact, many yellow lines are unsnapped at the back, please check them one by one yourself.
  4. 00:15:356 (1,5) - Please stack them.
  5. 00:17:532 (3) - I would split this into two sliders instead coz at such a high BPM, it's rare to find sliders which reverse for several times and it's a bit difficult to read.
  6. 00:30:278 (9,1) - It's kind of ugly to overlap like this imo. You can either increase the degree of overlapping or make them separate.
  7. 00:36:962 (1,2,3,4,5,6,7) - The spacing here sounds random and misleading, especially 00:36:962 (1,2) and 00:37:118 (2,3,4) . I think it's better to NC 00:37:428 (3) .
  8. 00:55:304 (1,1) - as mentioned above.
  9. 01:23:128 (2,3) - Perfect blanket please.
  10. 01:30:045 (4,6) - I suppose these two are on the same horizontal line like 01:29:967 (3,5,7) .

Hard

  1. I got an A twice when I test-played this difficulty. I think this Hard is something like Hard+ or even Insane because there are many unnoticeable SV changes and kind of large spacing during the kiai. Some placement is not correct also imo. Well, I will mention them one by one below.
  2. AR+1 for the sake of better readability of such high-BPM song. OD+1 correspondingly.
  3. 00:00:725 (1) - unsnapped
  4. 00:00:725 (1) - unsnapped yellow line, same as Insane, check each of them carefully by yourself.
  5. 00:03:698 (2,3) - Follow the lyrics instead? Coz I saw u are following in the front and at the back. Circle can be added at 00:04:164 also.
  6. 00:03:542 - I don't think a SV change is needed here. The pace and ambiance are the same as those before the spinner imo.
  7. 00:17:221 (3) - This kind of slider bothers me a lot. My routine is to split them into two short sliders, you can choose not to follow me coz it may be just my personal preference.
  8. 00:21:263 (3) - ^
  9. 00:26:858 (1,2,3,4,5) - These 5 circles are very difficult to hit. It is my habit to place string of circles only when there are exactly lyrics there. It is not comfortable to hit them without lyrics imo. I would rather prefer placing sliders there.
  10. The spacing is far too large in the kiai, especially these kind of pattern: 01:04:164 (1,2,3,4) and 01:06:962 (2,3,4) ! The BPM is 193 and it's very challenging already! I strongly recommend you decrease the DS, say, 1.2x.
  11. 01:09:605 (2,3) - CTRL+G sounds a lot better with the slider starting at a white line.
  12. 01:09:915 (3,1) - This spacing is so misleading that I wrongly think it is a 1/4 slider. Increase the spacing please.
  13. 01:10:848 (2,3) - Perfect blanket please.
  14. 01:14:268 (2,3,4,1,2,1,2,3,4) - I don't know whether it's my illusion or not, the pattern is very messy and not aesthetic imo. Rearrangement is highly recommended.
  15. As a whole, you need to decrease the difficulty and I think more creativity and ideas are needed on patterns and placement.

Karia's Normal

  1. 00:02:921 (4,1,2,3) - Stacking is not quite suitable here. One is white --> white , another is white --> red. It's too difficult for newbies to recognize imo. Also, I suggest following the lyrics like the following:
  2. 00:05:097 (4,5,1,2,3,4) - Far too difficult in a Normal too. You can't expect they can control the movement and pause at the same time within the same 1/1 pattern.
  3. 00:29:967 (5,1) - Intentionally not doing a blanket?
  4. 00:43:801 (2) - I prefer cut them into two short sliders since the readability is much better than a short slider which reverses several times.
  5. Nice N. It's difficult to do a N for a high BPM song but u handle it well!

Easy

  1. Check yellow lines as H and I.
  2. 00:00:745 (1,2) - Can you do a symmetry instead?
  3. Nothing more to say.

That's all. Btw, cute song! <3
Good luck!
lolia

IamKwaN wrote:

Hi, m4m request.

Karia's Normal

  1. 00:02:921 (4,1,2,3) - Stacking is not quite suitable here. One is white --> white , another is white --> red. It's too difficult for newbies to recognize imo. Also, I suggest following the lyrics like the following: About rhythm, keep mine, sorry. And fixed the one stack.
  2. 00:05:097 (4,5,1,2,3,4) - Far too difficult in a Normal too. You can't expect they can control the movement and pause at the same time within the same 1/1 pattern. Stacked following the music :3
  3. 00:29:967 (5,1) - Intentionally not doing a blanket? Yeah, this is not blanket.
  4. 00:43:801 (2) - I prefer cut them into two short sliders since the readability is much better than a short slider which reverses several times. A bit strange for me. Sorry
  5. Nice N. It's difficult to do a N for a high BPM song but u handle it well! \:D/


That's all. Btw, cute song! <3
Good luck!
Thanks for modding~
And some fixed.

SPOILER
osu file format v12

[General]
AudioFilename: Extra Revolution.mp3
AudioLeadIn: 0
PreviewTime: 2434
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Extra Revolution (TV Size)
TitleUnicode:Extra Revolution (TV Size)
Artist:ZAQ
ArtistUnicode:ZAQ
Creator:gideon5504
Version:Karia's Normal
Source:Yuusha ni Narenakatta Ore wa Shibushibu Shuushoku wo Ketsui Shimashita
Tags:Opening OP Karia Yu-Shibu
BeatmapID:335445
BeatmapSetID:131849

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Yusi-bu OP vid.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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3232,-100,4,1,1,55,0,0
25615,-100,4,1,1,40,0,0
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70382,-100,4,1,1,30,0,1
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Topic Starter
GIDZ

IamKwaN wrote:

Hi, m4m request.

General

  1. Um..I wonder if the video's dimension is beyond the standard. It should be 854*480 for a 16:9 ratio.Is it? If so shouldn't AiMod tell me? 0.o
  2. 'Letterbox in Breaks' is not consistent. Please fix it.I checked and they are all off.
  3. I think the kiai time is ended at 01:20:330.Fixed.

Insane

  1. AR+1 AR8 is a bit too low and doesn't match with the high BPM of the song imo.I thought it was already AR9 nice spotted :3
  2. 00:00:725 (1) - This circle is unsnapped, but it is not shown on the AI-mod.Fixed
  3. 00:15:200 - This yellow line is not snapped also. In fact, many yellow lines are unsnapped at the back, please check them one by one yourself.Those aren't very important as long as it doesn't affect SV, volume or Kiai time it should be fine.
  4. 00:15:356 (1,5) - Please stack them.Fixed.
  5. 00:17:532 (3) - I would split this into two sliders instead coz at such a high BPM, it's rare to find sliders which reverse for several times and it's a bit difficult to read. Fixed.
  6. 00:30:278 (9,1) - It's kind of ugly to overlap like this imo. You can either increase the degree of overlapping or make them separate.Changed the whole pattern.
  7. 00:36:962 (1,2,3,4,5,6,7) - The spacing here sounds random and misleading, especially 00:36:962 (1,2) and 00:37:118 (2,3,4) . I think it's better to NC 00:37:428 (3) .Fixed.
  8. 00:55:304 (1,1) - as mentioned above.^
  9. 01:23:128 (2,3) - Perfect blanket please.I dunno wat u mean by perfect but it's spaced blanketed.
  10. 01:30:045 (4,6) - I suppose these two are on the same horizontal line like 01:29:967 (3,5,7) .Yus.

Hard

  1. I got an A twice when I test-played this difficulty. I think this Hard is something like Hard+ or even Insane because there are many unnoticeable SV changes and kind of large spacing during the kiai. Some placement is not correct also imo. Well, I will mention them one by one below.Holy crap you're right @@
  2. AR+1 for the sake of better readability of such high-BPM song. OD+1 correspondingly.AR fixed but not sure about the OD, I'll change it for now and see wat other modders think for my final decision.
  3. 00:00:725 (1) - unsnappedFixed.
  4. 00:00:725 (1) - unsnapped yellow line, same as Insane, check each of them carefully by yourself.As explained above.
  5. 00:03:698 (2,3) - Follow the lyrics instead? Coz I saw u are following in the front and at the back. Circle can be added at 00:04:164 also.OK. Makes my map more tidy :3
  6. 00:03:542 - I don't think a SV change is needed here. The pace and ambiance are the same as those before the spinner imo.My bad :P Fixed
  7. 00:17:221 (3) - This kind of slider bothers me a lot. My routine is to split them into two short sliders, you can choose not to follow me coz it may be just my personal preference.I think that's a problem too. Fixed.
  8. 00:21:263 (3) - ^^
  9. 00:26:858 (1,2,3,4,5) - These 5 circles are very difficult to hit. It is my habit to place string of circles only when there are exactly lyrics there. It is not comfortable to hit them without lyrics imo. I would rather prefer placing sliders there.
  10. The spacing is far too large in the kiai, especially these kind of pattern: 01:04:164 (1,2,3,4) and 01:06:962 (2,3,4) ! The BPM is 193 and it's very challenging already! I strongly recommend you decrease the DS, say, 1.2x.Wakarimashita! Fixed.
  11. 01:09:605 (2,3) - CTRL+G sounds a lot better with the slider starting at a white line.OK.
  12. 01:09:915 (3,1) - This spacing is so misleading that I wrongly think it is a 1/4 slider. Increase the spacing please. Fixed.
  13. 01:10:848 (2,3) - Perfect blanket please.Again? 0.o
  14. 01:14:268 (2,3,4,1,2,1,2,3,4) - I don't know whether it's my illusion or not, the pattern is very messy and not aesthetic imo. Rearrangement is highly recommended.Moved it elsewhere.
  15. As a whole, you need to decrease the difficulty and I think more creativity and ideas are needed on patterns and placement.Haha yea, tks.


Easy

  1. Check yellow lines as H and I.
  2. 00:00:745 (1,2) - Can you do a symmetry instead? Nah, looks weird with a shape like that. Doesn't flow well.
  3. Nothing more to say.Cool 8-)

That's all. Btw, cute song! <3 Desu ne? :D
Good luck! Thanks you too
Snaggletooth
M4M ~

[Insane]

General

I prefere to play this with AR 8, but you may ignore this.


00:12:247 (2,6) - Remove Claps, Instead, add whistles and add finish on 00:13:024 (7)
00:16:910 (1) - This slider is out of rhythm. It should start on 00:16:755 and after that you need a circle at 00:17:221. This sounds much more fitting.
00:19:397 (1) - This beat dosnt belong here. Try this~
00:38:672 (3,4,5,6) - I would suggest something like this to fit the vocals since they seem to be quite outstanding on this point.
00:39:294 (1) - this should start here 00:39:294 to fit the vocals
00:44:268 (1,2,3,4,5,6,7,8,1,2,3,4) - Remove whistle
01:08:283 (4,5) - Remove Clap
01:08:905 (9,10) - ^


[Hard]

00:00:745 (1,2,3) - The jumps here are quite big for a Hard, I'd suggest you reduce them.
00:03:542 (1,4,5,6) - ^
00:07:584 (5,6) - ^
00:16:910 (1) - There is no beat here so remove this circle. This also gives the player a little pause to relax.
01:21:574 (5) - ^

[Normal]

Try to keep consistency between your maps!

00:12:247 (1,2,3,1) - You didnt have this on Hard so this shouldnt be on a Normal either. The first spinner is way too short and the
following objects are too soon after the spinner. This confuses and is hard to hit. please remove this and strech the spinner 00:10:693 (1) to 00:13:024 if you want to keep it.
01:10:382 (1) - Remove NC and add it on 01:10:693 (2). This will help outline the Beat on 01:10:693
01:30:278 (1) - Either you have this spinner on all of your diffs, or on non.

[Easy]

Try to keep consistency between your maps!

00:04:475 (1) - I'd remove NC here and add it on 00:05:408 (2) and 00:06:651 (4) to outline that vocals.
00:30:589 (3) - Add NC
00:40:537 (3) - ^
00:43:024 (1,1) - The slider is showing while the spinner is still playing which is very confusing for new players. You either have to remove
the spinner and try to map this part, or find a timing solution for the slider. I personally would remove the spinner and simply add some sliders.
01:30:278 (1) - like I pointed out on normal, either have this spinner on all diffs, or remove it.


I hope this Mod helped you! I wisch you good luck with this map~
lolia

Snaggletooth wrote:

M4M ~

[Normal]

Try to keep consistency between your maps!

00:12:247 (1,2,3,1) - You didnt have this on Hard so this shouldnt be on a Normal either. The first spinner is way too short and the following objects are too soon after the spinner. This confuses and is hard to hit. please remove this and strech the spinner 00:10:693 (1) to 00:13:024 if you want to keep it. Hmm...This is not big problem I think. Because this is the 'Guest diff'. Also,,,spin and time-gap are not short IMO. Sorry
01:10:382 (1) - Remove NC and add it on 01:10:693 (2). This will help outline the Beat on 01:10:693 fixed
01:30:278 (1) - Either you have this spinner on all of your diffs, or on non. Same reason as above. This is not gideon's diff. Mine ;w; Sorry

I hope this Mod helped you! I wisch you good luck with this map~
Thanks for modding~

SPOILER
osu file format v12

[General]
AudioFilename: Extra Revolution.mp3
AudioLeadIn: 0
PreviewTime: 2434
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Extra Revolution (TV Size)
TitleUnicode:Extra Revolution (TV Size)
Artist:ZAQ
ArtistUnicode:ZAQ
Creator:gideon5504
Version:Karia's Normal
Source:Yuusha ni Narenakatta Ore wa Shibushibu Shuushoku wo Ketsui Shimashita
Tags:Opening OP Karia Yu-Shibu
BeatmapID:335445
BeatmapSetID:131849

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Yusi-bu OP vid.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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240,228,55770,2,0,P|236:284|244:340,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
292,144,56703,1,0,0:0:0:0:
344,228,57014,2,0,P|349:277|345:327,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,57947,12,0,59656,0:0:0:0:
316,232,60434,5,0,0:0:0:0:
216,244,60745,1,12,0:2:0:0:
132,188,61055,2,0,L|136:84,1,100,0|8,0:0|0:0,0:0:0:0:
164,44,61522,2,0,P|212:36|272:48,1,100
312,44,61988,2,0,P|361:52|410:44,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
260,132,62921,6,0,P|210:123|161:131,1,100,0|8,0:0|0:0,0:0:0:0:
212,216,63542,2,0,P|261:224|310:216,1,100,0|8,0:0|0:0,0:0:0:0:
352,192,64009,2,0,L|348:304,1,100
388,320,64475,2,0,P|437:328|486:320,1,100,8|0,0:0|0:0,0:0:0:0:
436,232,65097,1,8,0:2:0:0:
396,140,65408,6,0,P|400:88|392:36,1,100,4|8,0:0|0:0,0:0:0:0:
308,92,66029,2,0,P|277:131|239:164,1,100,0|8,0:0|0:0,0:0:0:0:
188,168,66496,2,0,P|141:151|91:144,1,100,0|0,0:0|0:0,0:0:0:0:
40,148,66962,1,8,0:0:0:0:
0,240,67273,1,0,0:0:0:0:
40,332,67584,1,8,0:0:0:0:
136,356,67895,6,0,P|236:368|336:320,1,200,4|2,0:0|0:2,0:0:0:0:
356,236,68827,1,8,0:0:0:0:
312,144,69138,2,0,P|212:132|112:180,1,200,4|2,0:0|0:2,0:0:0:0:
91,265,70071,1,0,0:0:0:0:
136,356,70382,1,0,0:0:0:0:
236,364,70693,5,12,0:2:0:0:
328,328,71004,2,0,P|348:280|356:224,1,100,0|8,0:0|0:0,0:0:0:0:
360,184,71470,2,0,P|342:137|336:87,1,100,0|0,0:0|0:0,0:0:0:0:
336,36,71936,2,0,P|288:28|232:36,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
436,36,72869,6,0,P|444:88|472:140,1,100,0|8,0:0|0:0,0:0:0:0:
484,228,73491,2,0,P|480:277|461:323,1,100,0|8,0:0|0:0,0:0:0:0:
420,348,73957,2,0,P|368:340|320:348,1,100
272,336,74423,2,0,P|222:343|173:335,1,100,8|0,0:0|0:0,0:0:0:0:
92,276,75045,1,8,0:2:0:0:
68,180,75356,6,0,P|72:128|64:72,1,100,4|8,0:0|0:0,0:0:0:0:
140,12,75978,1,0,0:0:0:0:
236,36,76289,1,8,0:0:0:0:
332,60,76599,2,0,L|328:172,1,100,0|8,0:0|0:0,0:0:0:0:
360,256,77221,2,0,P|408:264|464:256,1,100,0|8,0:0|0:0,0:0:0:0:
484,160,77843,6,0,L|480:60,1,100,0|8,0:0|0:0,0:0:0:0:
396,116,78465,2,0,L|392:16,2,100
312,296,79708,2,0,L|256:288,1,50,8|0,0:0|0:0,0:0:0:0:
212,292,80019,2,0,L|156:284,1,50,8|0,0:2|0:0,0:0:0:0:
112,276,80330,6,0,P|56:284|8:272,1,100,4|8,0:0|0:0,0:0:0:0:
24,176,80952,2,0,P|80:168|128:180,1,100,0|8,0:0|0:0,0:0:0:0:
208,232,81574,1,0,0:0:0:0:
304,252,81884,2,0,P|352:261|401:253,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
268,160,82817,6,0,P|227:131|199:89,1,100,0|8,0:0|0:0,0:0:0:0:
296,68,83439,2,0,P|336:96|364:138,1,100,0|8,0:0|0:0,0:0:0:0:
364,188,83905,2,0,P|335:228|293:256,1,100,0|0,0:0|0:0,0:0:0:0:
244,256,84371,2,0,L|264:368,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
176,184,85304,5,2,0:2:0:0:
172,84,85615,1,8,0:0:0:0:
248,20,85926,2,0,P|300:6|354:24,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
172,84,86858,2,0,P|119:97|65:79,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
268,116,87791,6,0,P|276:164|307:202,1,100,4|8,0:0|0:0,0:0:0:0:
300,304,88413,2,0,P|271:344|226:364,1,100,0|8,0:0|0:0,0:0:0:0:
176,356,88879,2,0,P|156:280|164:196,1,150,0|8,0:0|0:0,0:0:0:0:
108,124,89656,2,0,P|56:116|8:124,1,100,0|8,0:0|0:0,0:0:0:0:
256,192,90278,12,0,92143,0:0:0:0:
Topic Starter
GIDZ

Snaggletooth wrote:

M4M ~

[Insane]

General

I prefere to play this with AR 8, but you may ignore this. You can't read this map with AR8 lol.


00:12:247 (2,6) - Remove Claps, Instead, add whistles and add finish on 00:13:024 (7) Added whistles but kept clap for consistency.
00:16:910 (1) - This slider is out of rhythm. It should start on 00:16:755 and after that you need a circle at 00:17:221. This sounds much more fitting.FIXED.
00:19:397 (1) - This beat dosnt belong here. Try this~ Nop, they follow keyboard sounds.
00:38:672 (3,4,5,6) - I would suggest something like this to fit the vocals since they seem to be quite outstanding on this point. I'll consider if more modders tell so, atm no change.
00:39:294 (1) - this should start here 00:39:294 to fit the vocals FIXED.
00:44:268 (1,2,3,4,5,6,7,8,1,2,3,4) - Remove whistle Reason? I think it follows the snare roll better than w/out whistle.
01:08:283 (4,5) - Remove Clap No, this follows the snare hits in the music.
01:08:905 (9,10) - ^^


[Hard]

00:00:745 (1,2,3) - The jumps here are quite big for a Hard, I'd suggest you reduce them. It's a fast bpm dong so that spacing is needed.
00:03:542 (1,4,5,6) - ^^
00:07:584 (5,6) - ^ ^
00:16:910 (1) - There is no beat here so remove this circle. This also gives the player a little pause to relax. It's a downbeat, therefore it's essential that the part there is mapped since OSU is a rhythm game as well so I have to let players keep the beat using notes.
01:21:574 (5) - ^ I didn't have it on Insane as well, only on Easy since it should be easy for players, but this is hard diff so I like to end it with a slider here and a stream for insane.So you see the pattern there?

[Easy]

Try to keep consistency between your maps!

00:04:475 (1) - I'd remove NC here and add it on 00:05:408 (2) and 00:06:651 (4) to outline that vocals.My NC pattern is on every Downbeat, so no.
00:30:589 (3) - Add NC ^
00:40:537 (3) - ^^
00:43:024 (1,1) - The slider is showing while the spinner is still playing which is very confusing for new players. You either have to remove
the spinner and try to map this part, or find a timing solution for the slider. I personally would remove the spinner and simply add some sliders.Since circles can be 1/1 beat apart, why can't a spinner be? the OD is low therefore it gives newbies enough time to react to this and not miss it.
01:30:278 (1) - like I pointed out on normal, either have this spinner on all diffs, or remove it. Karia explained about the GD and I explained about the spinner issue above.

I hope this Mod helped you! I wisch you good luck with this map~ Tks~
Thank you for your mod :3
Kibbleru
m4m from ur queue

[Insane]
00:01:055 (2) - level out the ends, (move the first slider point to x292 y292)
00:07:739 (3,4) - improve this blanket
00:38:983 (5,2) - ^
00:16:133 (3,4,5) - space this out more evenly
00:22:351 (2,3,4,5,6) - ^
00:17:377 (2,3,4) - blanket recommended
00:18:465 (2,5) - ^
01:26:392 (6,1) - ^
00:19:397 (1,2,3,4) - make a better square
01:00:900 (2,3,4,5) - ^ or rhombus w/e
take a look at your 4 sided patterns again and make them more neater
00:45:511 (1,2,3,4) - ^
00:40:071 (2,6) - stack better
00:44:268 (1,2,3,4,5,6,7,8) - curve this better
01:20:952 (4,5,1) - move (5) a bit higher, i think you know why


[Hard]
00:05:408 (1,2,3) - give this a pattern rather than putting them in random spots
00:09:138 (3,4) - these are not parallel
01:03:542 (2,3) - ^
01:05:408 (1,2,3) - ^ also space them out more evenly
00:18:776 (3) - why not just copy (1) and ctrl+hjg
00:43:024 (1) - too confusing to read, possibly urankable
01:08:983 (8,1) - improve blanket
01:10:848 (2,3) - ^
01:23:750 (5,6) - ^


zezezez #can only mod standard zzz


[Karia's Normal]
00:56:703 (3,4) - move up 1 grid?
this diff is good


[Easy]
00:01:988 (2) - ctrl+ghj?
00:23:128 (1,2,3) - don't overlap
00:40:537 (3,4) - space out a bit more
01:00:434 (1,2) - ^
00:51:729 (1,2) - make blanket better
01:09:138 (3,1) - ^
00:52:972 (3,4) - blanket?
lolia

Kibbleru wrote:

[Karia's Normal]
00:56:703 (3,4) - move up 1 grid? Sorry, current one is better I think.
this diff is good \:D/
Thanks for modding~
Topic Starter
GIDZ

Kibbleru wrote:

m4m from ur queue

[Insane]
00:01:055 (2) - level out the ends, (move the first slider point to x292 y292) Ok.
00:07:739 (3,4) - improve this blanket Fixed.
00:38:983 (5,2) - ^It's fine.
00:16:133 (3,4,5) - space this out more evenlyFixed.
00:22:351 (2,3,4,5,6) - ^^
00:17:377 (2,3,4) - blanket recommended I changed the pattern.
00:18:465 (2,5) - ^No, I want to make that a jump.
01:26:392 (6,1) - ^I half blanketed it for better flow.
00:19:397 (1,2,3,4) - make a better square Fixed.
01:00:900 (2,3,4,5) - ^ or rhombus w/e Fixed.
take a look at your 4 sided patterns again and make them more neater ^
00:45:511 (1,2,3,4) - ^^
00:40:071 (2,6) - stack betterFixed.
00:44:268 (1,2,3,4,5,6,7,8) - curve this betterI wanted this to go down instead of curve.
01:20:952 (4,5,1) - move (5) a bit higher, i think you know whyFixed.


[Hard]
00:05:408 (1,2,3) - give this a pattern rather than putting them in random spots The placement was intentional to match the flow of the mapping ahead.
00:09:138 (3,4) - these are not parallel Fixed.
01:03:542 (2,3) - ^^
01:05:408 (1,2,3) - ^ also space them out more evenly ^
00:18:776 (3) - why not just copy (1) and ctrl+hjg Fixed.
00:43:024 (1) - too confusing to read, possibly urankable I'll change if more modders complain about it.
01:08:983 (8,1) - improve blanket Fixed.
01:10:848 (2,3) - ^It's fine.
01:23:750 (5,6) - ^I didn't want to make this one a blanket for the sake of map flow.


[Easy]
00:01:988 (2) - ctrl+ghj? why? I think it's better as it is.
00:23:128 (1,2,3) - don't overlap Fixed.
00:40:537 (3,4) - space out a bit moreI think it's fine.
01:00:434 (1,2) - ^Fixed
00:51:729 (1,2) - make blanket better I think it's fine.
01:09:138 (3,1) - ^Fixed.
00:52:972 (3,4) - blanket?No, that will make it out of grid.
Tks for modding :D
Mafuyulovesu
Cant say i really understand this modding thing but i just wanted to say that it looks nice and i hope you can get it ranked. ...sorry for the meaningless post
Starfy
♪ a Great pIano DayZ ♪

[General]
-Have you set the combo colors? O.o
-The gap between Insane and Hard seems too big, consider to add a intermediate difficulty to reduce the gap
-Do you know what is fubuki?

[Easy]
-The setting is absolutely too low. AR->3 OD->3 HP->2 is a better setting I guess, at least better than the current one
-The Distance Spacing of the DS can be increased from 1.1 to 1.2 to avoid this kind of stacking => http://puu.sh/ovabz/7f50e65fba.jpg
-01:00:434 - The kiai section should be snapped
-00:00:745 (1,2) - The shape is weird, try this to regulate the shape in order to have a better look => http://puu.sh/ov9VY/58bb57ce50.jpg
-00:01:988 (2) - The slider should start at 00:01:833 - , otherwise the sound will be very weird
-Swap the NC of 00:04:475 (1) - with 00:03:232 (3) -
-00:05:408 (1) - The slider is over-curved... A simple curved slider will be suggested since the rhythm is short
-00:06:651 (4) - Again, over-curved slider
-00:09:138 (2) - I think this note is mappable
-00:04:475 (1) - The slider should start at 00:04:32 -
-00:05:408 (1) - NC
-Consider to start the break at 00:11:936 -
-00:16:910 (2) - Maybe try this to improve the look of the slider http://puu.sh/ovaER/4520213f34.jpg
-00:18:154 (1) - You should consider to decrease the extense of the curve of the slider, like this => http://puu.sh/ovaLB/00204681d5.jpg
-00:19:397 (2) - Why are you using a long slider here but using a short slider at 00:16:910 (2) - even they have a similar rhythm? Try to unify the rhythm to make the rhythm become more consistent
-00:20:641 (1) - The shaped can be improved like this => http://puu.sh/ovaUq/48ca987f01.jpg
-00:21:884 (2) - Same as before, you should unify the rhythm and the pattern since they are under the same rhythm
-00:24:061 (2,3) - You know, the density of the rhythm suddenly increased, unifying the distance is really important here
-00:24:993 (3) - A over-curved slider, this kind of slider is midleading for newbie, and not good-looking
-00:30:589 (3) - NC
-00:33:076 (1) - The wave slider shape can be improved by changing the position of the anchor in the slider => http://puu.sh/ovbbn/417838b6ec.jpg
-00:34:320 (2,3) - Check the DS, the distance between these notes is different
-00:36:185 (1) - NC
-00:38:050 (1) - The shape of the slider can be changed to maintain the flow constructed by the slider end of 00:36:185 (1) - , just like this => http://puu.sh/ovbhQ/06d47c997e.jpg
-00:43:024 (1) - I prefer adding a note here before the spinner, the sound here can be emphasized by a note
-00:45:511 (1,2,3) - The shape of the wave slider can be improved, but in my opinion, a simple curved slider will be suggested here
-Swap the NC of 00:47:998 (3) - with 00:49:242 (1) -
-Swap the NC of 00:50:485 (2) - with 00:51:729 (1) -
-00:51:729 (1,2) - Blanket
-00:52:972 (3) - NC
--00:52:972 (3,4) - Check the DS again
-00:56:703 (2) - A simpler slider is better here => http://puu.sh/ovbB0/cce84d0d9f.jpg
-01:00:434 (1) - The slider should start at 01:00:745 -
-Swap the NC of 01:05:408 (3) - with 01:06:651 (1) -
-01:07:895 (1) - NC
-01:09:138 (2,1) - Blanket
-01:10:693 (1) - The slider should start at 01:10:693 -
-01:15:356 (1) - What is the function of the red anchor? If no, you should remove it
-01:17:843 (1) - Reversed 4 times slider is not appropriate in modern mapping, and it will mislead the newbie player
-01:20:330 (1) - Snap the time section
-01:24:061 (2) - Improve the wave shape please~
-01:25:304 (1) - Try this to improve the look of slider => http://puu.sh/ovbYx/7d68269878.jpg
-01:27:791 (4) - NC
-01:29:035 (5) - Why not try this to follow the flow that you are keeping? http://puu.sh/ovc1i/2de10367c0.jpg
-Do you know what is fubuki?

[Karia's Normal]
-00:03:853 (2,3) - Maybe not to stack them since their rhythm is kinda awkward, seperate them can increase the readability of the pattern so that newbie can follow the rhythm easily
-00:43:801 (2) - The slider reversed too much time, it will mislead the newbie player easily
-Does Gideon know what is fubuki?

[Insane]
-00:00:745 (1,3) - Blanket
-00:00:745 (1,2) - I suggest making a 1/1 slider here instead of a 3/4 slider + 1note pattern is it is not that necessary in the beginning of a map, and it cannot follow the sound well
-00:01:055 (2,3,4,5) - Why not make a regular square jump here >:3
-00:03:232 (1,1) - The frequency of SV change is too dense, and the change is too extreme (0.5 => 1.0). Actually SV change slider is not really necessary since there is no intense rhythm change. A simple 0.75x SV can be used in the whole part until 00:15:667 -
-00:06:651 (4) - NC it can match the NC pattern that you did at 00:05:408 (1,1) -
-00:08:206 (2) - NC
-00:08:517 (3,6,9) - Hmmm You NC at 00:05:408 (1,1) - but you didn't NC here, please unify the NC pattern!
-00:10:693 (1) - I suggest you add a note here before the spinner since I think the voice is mappable
-00:16:755 (6) - NC
-00:17:066 - There is a mappable note, you should decrease the length of 00:16:755 (6) - and map that note
-00:19:397 (6) - NC
-00:20:408 (6,7,8,1) - The shape of the stream can be improved, just like => http://puu.sh/ovdh1/c74994fa4d.jpg
-00:23:128 (7) - NC
-00:23:905 (5,6,7) - The distance is too inconsistent, why the distance is so big suddenly?
-00:24:216 (7) - NC
-00:24:682 (3) - Place the note a bit right can make the flow become better => http://puu.sh/ovdsr/a0bb7a6935.jpg
-00:26:548 (4,5) - Blanket them
-00:28:568 (2) - The flow of the slider is weird... maybe try this to make the flow better => http://puu.sh/ovdzc/c36b345dff.jpg
-00:31:055 (2) - Ctrl+G this slider to keep the flow well
-00:31:833 (5,6) - Blanket
-00:33:542 (2,3,4,5) - The shape of these jump seems a bit awkward...well it's up to you
-00:34:164 (6) - NC
-00:34:941 (8,9,10,11,12,13,14,15) - The shape of the stream is a bbbit weird, maybe try this => http://puu.sh/ove1X/76b458b59b.jpg
-The distance between 00:36:340 (3,4) - and 00:36:962 (1,2) - is really similar, it may affect the readability of the pattern. Maybe make their distance become more clear the emphasize and show that their rhythm is different
-00:37:739 (6) - Isn't the distance too big? Try to diminish the distance to match the consistent movement
-00:38:672 (3,4,5) - Well I could say that the jump is too extreme suddenly. The changing of distance is not that appropriate in this rhythm
-00:39:138 (6) - NC, and the slider should be stopped at 00:39:605 (7) - since there is a mappable sound here => http://puu.sh/ovewL/f2bff137d9.jpg
00:43:024 (1) - The distance is too small compared with before, place them further to make the distance becomes more consistent
-00:44:268 (9) - NC
-00:46:289 (5,5,5) - I think jump is more appropriate than slider since jump can express the strong sound well but slider cannot, so I think placing a large jump here is a good choice for emphasizing the rhythm
-00:53:439 (2,3) - Well The distance is kinda extreme for me
-00:54:216 (6) - NC
-00:54:993 (6,7,8) - Why the distance becomes that small suddenly ;w;
-00:56:703 (5) - NC
-00:59:656 (1,1) - They can be blanketed well
-To be honest, the SV is too crazy... 193bpm x 2.0sv x 1.3x makes the slider becomes too fast and weird... Using 1.0x is suitable enough for the chorus section
-01:02:921 (1,2) - Why suddenly so closed? They should be separated more widely so as to match the distance that you are keeping
-01:04:475 (7,8) - Are you serious o.o? The spacing is too crazy
-01:06:029 (4,6) - Blanket
-01:06:496 (6) - NC
-01:07:273 - This sound is mappable
-01:10:693 (1,2,3) - The rhythm is totally different compared with 01:00:434 (1,2,3) - . You should unify their rhythm to make the pattern and rhythm become more consistent
-01:14:035 (8) - Overmapped
-01:13:801 (7,8,1) - The rhythm here should be => http://puu.sh/ovfuh/a87de403a7.jpg
-01:15:356 (1,2) - , 01:15:822 (1,2) - , 01:16:289 (3,4) - A consistent distance is quite important for gameplay and flow..
-01:15:822 (1) - Cancel NC
-01:16:600 (4) - NC
-01:17:843 (1,2,3,4) - The spacing of these slider is too big, you should reduce their spacing otherwise players can't recognize that they are 3/4 sliders
-01:19:708 (1) - Blanket
-01:20:019 (1) - 1.5x will be more appropriate here since 1.00 -> 1.75 is too extreme
-01:23:905 (6) - NC
-01:26:081 (5,9) - Stack them maybe
-01:26:392 (7) - NC
-01:28:257 - There is a mappable note
-Do you know what is fubuki?

That's all
Good Luck!
lolia
Revived??
Topic Starter
GIDZ
YES
Aloda
Hello! Modding your Taiko diffs!

JuDa's Muzu
01:27:480 - Consider changing this to kkk so that it matches 01:24:993 (125,126,127) better

JuDa's Oni
Consider removing 00:02:377 (15) and 00:02:532 (17) - I think it matches the drums better like this as the 1/4 doesn't start until 00:02:610 (18)

00:06:651 (41,42,43) - If you're mapping to the drums here, this should be k d k. If not it's fine as is

00:09:138 (5,6,7) - ^

01:10:304 (79) - Remove? I think it sounds better without this.

Very well mapped, there's very little I think can be improved. Good luck :)
Dailycare
[General]
*You may make sure of metadata.. I don't know romanised title can be source hmm..
*Would be better to make Insane diff which is easier than current Insane
*Do you want to set combo colors? Then also set it in Normal, Hard, Insane diffs. It's better imo

[Insane]
*00:03:698 (2) - BLANKET
*00:08:050 - I think it's not good to skip this rhythm..
*00:12:092 (1,2,3,4,5,6,7) - What about bilateral symmetry? would be better..
*00:34:941 (3,4,5,6,7,8,9,10) - it would be better to stretch these notes. Also I recommend adjusting position of either (2) or streams. Because the distance between (1) and (2) seems too close imo D:
*00:42:403 (3) - Maybe you forgot normal-clap on this slider's end
*00:44:268 (1,2,3,4,5,6,7,8) - How about using DS 1.0? I think current DS settings are excessive x.x
*00:46:289 (5) - 00:47:532 (5) - 00:48:776 (5) - Add NC here..? might be good
*01:05:097 - I recommend you to make it clickable. Also consider changing 01:04:786 (9,10) to two 1/2 sliders
*01:10:693 (1) - This 3/2 is not a good choice imo..
*01:21:729 ~ 01:28:879 - Notes seem to be placed randomly.. consider better positions!!

[Hard]
*00:15:356 ~ 00:25:304 - Why did you use slower SV? Using SV 1.0 will be better cuz you also used 1.0 on the last part
*00:24:216 (4) - Blanket
*00:24:216 (4,5,6) - The distance of notes seems excessive
*00:32:299 (7) - Use DS 1.7
*01:04:786 - Make clickable instead of 01:04:941
*01:17:532 (8) - What about increasing distance
*01:25:304 - would be better to make clickable here
*01:27:791 (1) - um, blanket?

[Normal]
Hope to be successful remapping >3<

[Easy]
*Uh, i think you need to remove some red points of bezier sliders for better shape. Because current silders (ex. 00:20:641 (3) - ) seem wonky for easy diff x.x
*And you should make new NC settings. Current ones are little irregular. NC per two downbeats would be suitable..
lolia
I'll remap my diff asap @_@
Topic Starter
GIDZ

Dailycare wrote:

[General]
*You may make sure of metadata.. I don't know romanised title can be source hmm.. o.o
*Would be better to make Insane diff which is easier than current Insane x.x
*Do you want to set combo colors? Then also set it in Normal, Hard, Insane diffs. It's better imo I tried changing the combo colours but the colours wont change .-.

[Insane]
*00:03:698 (2) - BLANKET fixed
*00:08:050 - I think it's not good to skip this rhythm.. Following vocals xd
*00:12:092 (1,2,3,4,5,6,7) - What about bilateral symmetry? would be better.. I dunno how xd
*00:34:941 (3,4,5,6,7,8,9,10) - it would be better to stretch these notes. Also I recommend adjusting position of either (2) or streams. Because the distance between (1) and (2) seems too close imo D: I think its fine xd
*00:42:403 (3) - Maybe you forgot normal-clap on this slider's end fixed
*00:44:268 (1,2,3,4,5,6,7,8) - How about using DS 1.0? I think current DS settings are excessive x.x It was 1x DS before but I tried and it doesnt flow well with the previous patterns x.x
*00:46:289 (5) - 00:47:532 (5) - 00:48:776 (5) - Add NC here..? might be good ok
*01:05:097 - I recommend you to make it clickable. Also consider changing 01:04:786 (9,10) to two 1/2 sliders I think reverse slider works better here because of this 01:04:475 (1,2) huge jump so the reverse slider is for jump resting xd
*01:10:693 (1) - This 3/2 is not a good choice imo.. Just following the music here o.o
*01:21:729 ~ 01:28:879 - Notes seem to be placed randomly.. consider better positions!! I didn't want to make jumps here because it's outro xd

[Hard]
*00:15:356 ~ 00:25:304 - Why did you use slower SV? Using SV 1.0 will be better cuz you also used 1.0 on the last part oh yea I made a mistake and swapped the SVs with the next green point lol
*00:24:216 (4) - Blanket fixed
*00:24:216 (4,5,6) - The distance of notes seems excessive fixed
*00:32:299 (7) - Use DS 1.7 fixed
*01:04:786 - Make clickable instead of 01:04:941 ok
*01:17:532 (8) - What about increasing distance ok
*01:25:304 - would be better to make clickable here hmm maybe not here xd
*01:27:791 (1) - um, blanket? fixed

[Normal]
Hope to be successful remapping >3<

[Easy]
*Uh, i think you need to remove some red points of bezier sliders for better shape. Because current silders (ex. 00:20:641 (3) - ) seem wonky for easy diff x.x
*And you should make new NC settings. Current ones are little irregular. NC per two downbeats would be suitable.. Cuz the song have many beats that start at red tick x.x
TQ VERY MUCH FOR MOD!!
Deppyforce
hihi

[General]

the gap from hard -> insane is too big compared to normal -> hard, you'll need to map a 4* insane diff (ur insane is defntly extra

[Easy]
00:15:667 (2,3) - 00:20:330 (2,3) - fix blanket pls
00:45:511 (1) - easy diff needs 4 beat recovery time after a spinner, consider do http://puu.sh/ozSXa/c61ef64d38.jpg instead
00:54:527 (6,1) - beginners movement would probably be like http://puu.sh/ozTaw/b1dcf64ce0.jpg and its rly awkward flow, consider move 1 to ~ x460
01:00:434 (1) - delete 2 and move 1 to 01:00:745 - bcuz recovery time thing, and 01:00:745 - is stronger than the downbeat so it should be clickable anyway
01:10:382 (2,3) - ctrl+g rhythm, 01:10:693 - is rly strong and should be clickable

[Karia's Normal]
00:01:833 (3) - try http://puu.sh/ozTnI/88403da4ca.jpg so u can map 1/4 sounds too
00:15:978 (1) - delete this note cuz normal needs 2 beat recovery time after spinner asd
00:43:801 (2) - should repeat only once and add note at 00:44:268 - fits better with vocals imo
00:54:216 (3) - try this rhythm pls http://puu.sh/ozTAM/5a36f77d46.jpg
01:04:009 (3,1) - idk if its just me but these touching looks weird consider place 1 to the right of 5 instead
01:21:418 - this sound is so obvious why ignore aaaa

[Hard]
00:04:164 (3) - imo this shouldnt be mapped in this diff, the sound is so feint xd
00:16:289 (4) - consider blanket 3 instead cuz flowbreak here feels weird
00:17:532 (7,8,9) - move this down a bit pls 7 is overlapping 5
00:26:081 (2,3) - ctrl+g rhythm fits with song better imo
00:34:164 (4) -try http://puu.sh/ozTXq/74b9b15981.jpg
01:00:745 - this is strong and it should be clickable pls, rythm should be like 01:10:382 (1,2) -
01:06:884 (6) - theres no sound here ;;
01:08:206 (4,5) - 01:08:827 (7,8) - theres sound on 1/4 here and they should be triples ;;
01:30:356 - consider add spinner so its same with easy and normal

[Insane]
00:08:050 - pls map this tick, theres sound and vocal stretch here
00:09:760 (8) - add nc so its constant with 00:06:651 (1) -
00:12:791 - dont ignore this pls
00:18:931 - theres snare here pls
00:36:029 (2,3,4,1,2) - this feels empty while playing ;; they should be sliders like the next part
00:39:138 (6,7) - make it parallel
00:44:268 (1,2,3,4,5,6,7,8,1) - this stream is extremely overmapped ;; the spacing is too big they song arent supporting it
00:53:594 (3) - this should be slider so its constant with other previous ones
01:00:745 - same suggestion as hard diff
01:28:879 (5) - pls make this a slider cuz it feels empty while playing

good luck
Topic Starter
GIDZ

Deppyforce wrote:

hihi

[General]

the gap from hard -> insane is too big compared to normal -> hard, you'll need to map a 4* insane diff (ur insane is defntly extra X.X

[Easy]
00:15:667 (2,3) - 00:20:330 (2,3) - fix blanket pls Ok
00:45:511 (1) - easy diff needs 4 beat recovery time after a spinner, consider do http://puu.sh/ozSXa/c61ef64d38.jpg instead Ok
00:54:527 (6,1) - beginners movement would probably be like http://puu.sh/ozTaw/b1dcf64ce0.jpg and its rly awkward flow, consider move 1 to ~ x460 Ok
01:00:434 (1) - delete 2 and move 1 to 01:00:745 - bcuz recovery time thing, and 01:00:745 - is stronger than the downbeat so it should be clickable anyway Ok
01:10:382 (2,3) - ctrl+g rhythm, 01:10:693 - is rly strong and should be clickable Ok

[Hard]
00:04:164 (3) - imo this shouldnt be mapped in this diff, the sound is so feint xd Ok
00:16:289 (4) - consider blanket 3 instead cuz flowbreak here feels weird Ok
00:17:532 (7,8,9) - move this down a bit pls 7 is overlapping 5 Changed the pattern
00:26:081 (2,3) - ctrl+g rhythm fits with song better imo Agreed
00:34:164 (4) -try http://puu.sh/ozTXq/74b9b15981.jpg I think its fine here
01:00:745 - this is strong and it should be clickable pls, rythm should be like 01:10:382 (1,2) - Ok
01:06:884 (6) - theres no sound here ;; There's an electronic sound here tho lol
01:08:206 (4,5) - 01:08:827 (7,8) - theres sound on 1/4 here and they should be triples ;; 193bpm triplets in hard diff might be too fast imo
01:30:356 - consider add spinner so its same with easy and normal Ok

[Insane]
00:08:050 - pls map this tick, theres sound and vocal stretch here Ok
00:09:760 (8) - add nc so its constant with 00:06:651 (1) - Ok
00:12:791 - dont ignore this pls But I am only mapping to vocals on that part ;w;
00:18:931 - theres snare here pls Ok
00:36:029 (2,3,4,1,2) - this feels empty while playing ;; they should be sliders like the next part Mapped vocals tho
00:39:138 (6,7) - make it parallel I thought it was already? I moved it slightly downwards
00:44:268 (1,2,3,4,5,6,7,8,1) - this stream is extremely overmapped ;; the spacing is too big they song arent supporting it Cahnged to 1x DS as you are the second one to point this out
00:53:594 (3) - this should be slider so its constant with other previous ones Ok
01:00:745 - same suggestion as hard diff Meh not in this diff tho
01:28:879 (5) - pls make this a slider cuz it feels empty while playing That is intentional cuz the music is ending xd

good luck TQ!! :D
Topic Starter
GIDZ

StarForYou wrote:

♪ a Great pIano DayZ ♪ :V

[General]
-Have you set the combo colors? O.o
-The gap between Insane and Hard seems too big, consider to add a intermediate difficulty to reduce the gap
-Do you know what is fubuki? no

[Easy]
-The setting is absolutely too low. AR->3 OD->3 HP->2 is a better setting I guess, at least better than the current one
-The Distance Spacing of the DS can be increased from 1.1 to 1.2 to avoid this kind of stacking => http://puu.sh/ovabz/7f50e65fba.jpg
-01:00:434 - The kiai section should be snapped
-00:00:745 (1,2) - The shape is weird, try this to regulate the shape in order to have a better look => http://puu.sh/ov9VY/58bb57ce50.jpg
-00:01:988 (2) - The slider should start at 00:01:833 - , otherwise the sound will be very weird
-Swap the NC of 00:04:475 (1) - with 00:03:232 (3) -
-00:05:408 (1) - The slider is over-curved... A simple curved slider will be suggested since the rhythm is short
-00:06:651 (4) - Again, over-curved slider
-00:09:138 (2) - I think this note is mappable
-00:04:475 (1) - The slider should start at 00:04:32 -
-00:05:408 (1) - NC
-Consider to start the break at 00:11:936 -
-00:16:910 (2) - Maybe try this to improve the look of the slider http://puu.sh/ovaER/4520213f34.jpg
-00:18:154 (1) - You should consider to decrease the extense of the curve of the slider, like this => http://puu.sh/ovaLB/00204681d5.jpg
-00:19:397 (2) - Why are you using a long slider here but using a short slider at 00:16:910 (2) - even they have a similar rhythm? Try to unify the rhythm to make the rhythm become more consistent
-00:20:641 (1) - The shaped can be improved like this => http://puu.sh/ovaUq/48ca987f01.jpg
-00:21:884 (2) - Same as before, you should unify the rhythm and the pattern since they are under the same rhythm
-00:24:061 (2,3) - You know, the density of the rhythm suddenly increased, unifying the distance is really important here
-00:24:993 (3) - A over-curved slider, this kind of slider is midleading for newbie, and not good-looking
-00:30:589 (3) - NC
-00:33:076 (1) - The wave slider shape can be improved by changing the position of the anchor in the slider => http://puu.sh/ovbbn/417838b6ec.jpg
-00:34:320 (2,3) - Check the DS, the distance between these notes is different
-00:36:185 (1) - NC
-00:38:050 (1) - The shape of the slider can be changed to maintain the flow constructed by the slider end of 00:36:185 (1) - , just like this => http://puu.sh/ovbhQ/06d47c997e.jpg
-00:43:024 (1) - I prefer adding a note here before the spinner, the sound here can be emphasized by a note
-00:45:511 (1,2,3) - The shape of the wave slider can be improved, but in my opinion, a simple curved slider will be suggested here
-Swap the NC of 00:47:998 (3) - with 00:49:242 (1) -
-Swap the NC of 00:50:485 (2) - with 00:51:729 (1) -
-00:51:729 (1,2) - Blanket
-00:52:972 (3) - NC
--00:52:972 (3,4) - Check the DS again
-00:56:703 (2) - A simpler slider is better here => http://puu.sh/ovbB0/cce84d0d9f.jpg
-01:00:434 (1) - The slider should start at 01:00:745 -
-Swap the NC of 01:05:408 (3) - with 01:06:651 (1) -
-01:07:895 (1) - NC
-01:09:138 (2,1) - Blanket
-01:10:693 (1) - The slider should start at 01:10:693 -
-01:15:356 (1) - What is the function of the red anchor? If no, you should remove it
-01:17:843 (1) - Reversed 4 times slider is not appropriate in modern mapping, and it will mislead the newbie player
-01:20:330 (1) - Snap the time section
-01:24:061 (2) - Improve the wave shape please~
-01:25:304 (1) - Try this to improve the look of slider => http://puu.sh/ovbYx/7d68269878.jpg
-01:27:791 (4) - NC
-01:29:035 (5) - Why not try this to follow the flow that you are keeping? http://puu.sh/ovc1i/2de10367c0.jpg
-Do you know what is fubuki? idk

[Insane]
-00:00:745 (1,3) - Blanket
-00:00:745 (1,2) - I suggest making a 1/1 slider here instead of a 3/4 slider + 1note pattern is it is not that necessary in the beginning of a map, and it cannot follow the sound well
-00:01:055 (2,3,4,5) - Why not make a regular square jump here >:3
-00:03:232 (1,1) - The frequency of SV change is too dense, and the change is too extreme (0.5 => 1.0). Actually SV change slider is not really necessary since there is no intense rhythm change. A simple 0.75x SV can be used in the whole part until 00:15:667 -
-00:06:651 (4) - NC it can match the NC pattern that you did at 00:05:408 (1,1) -
-00:08:206 (2) - NC
-00:08:517 (3,6,9) - Hmmm You NC at 00:05:408 (1,1) - but you didn't NC here, please unify the NC pattern!
-00:10:693 (1) - I suggest you add a note here before the spinner since I think the voice is mappable
-00:16:755 (6) - NC
-00:17:066 - There is a mappable note, you should decrease the length of 00:16:755 (6) - and map that note
-00:19:397 (6) - NC
-00:20:408 (6,7,8,1) - The shape of the stream can be improved, just like => http://puu.sh/ovdh1/c74994fa4d.jpg
-00:23:128 (7) - NC
-00:23:905 (5,6,7) - The distance is too inconsistent, why the distance is so big suddenly?
-00:24:216 (7) - NC
-00:24:682 (3) - Place the note a bit right can make the flow become better => http://puu.sh/ovdsr/a0bb7a6935.jpg
-00:26:548 (4,5) - Blanket them
-00:28:568 (2) - The flow of the slider is weird... maybe try this to make the flow better => http://puu.sh/ovdzc/c36b345dff.jpg
-00:31:055 (2) - Ctrl+G this slider to keep the flow well
-00:31:833 (5,6) - Blanket
-00:33:542 (2,3,4,5) - The shape of these jump seems a bit awkward...well it's up to you
-00:34:164 (6) - NC
-00:34:941 (8,9,10,11,12,13,14,15) - The shape of the stream is a bbbit weird, maybe try this => http://puu.sh/ove1X/76b458b59b.jpg
-The distance between 00:36:340 (3,4) - and 00:36:962 (1,2) - is really similar, it may affect the readability of the pattern. Maybe make their distance become more clear the emphasize and show that their rhythm is different
-00:37:739 (6) - Isn't the distance too big? Try to diminish the distance to match the consistent movement
-00:38:672 (3,4,5) - Well I could say that the jump is too extreme suddenly. The changing of distance is not that appropriate in this rhythm
-00:39:138 (6) - NC, and the slider should be stopped at 00:39:605 (7) - since there is a mappable sound here => http://puu.sh/ovewL/f2bff137d9.jpg
00:43:024 (1) - The distance is too small compared with before, place them further to make the distance becomes more consistent
-00:44:268 (9) - NC
-00:46:289 (5,5,5) - I think jump is more appropriate than slider since jump can express the strong sound well but slider cannot, so I think placing a large jump here is a good choice for emphasizing the rhythm
-00:53:439 (2,3) - Well The distance is kinda extreme for me
-00:54:216 (6) - NC
-00:54:993 (6,7,8) - Why the distance becomes that small suddenly ;w;
-00:56:703 (5) - NC
-00:59:656 (1,1) - They can be blanketed well
-To be honest, the SV is too crazy... 193bpm x 2.0sv x 1.3x makes the slider becomes too fast and weird... Using 1.0x is suitable enough for the chorus section
-01:02:921 (1,2) - Why suddenly so closed? They should be separated more widely so as to match the distance that you are keeping
-01:04:475 (7,8) - Are you serious o.o? The spacing is too crazy
-01:06:029 (4,6) - Blanket
-01:06:496 (6) - NC
-01:07:273 - This sound is mappable
-01:10:693 (1,2,3) - The rhythm is totally different compared with 01:00:434 (1,2,3) - . You should unify their rhythm to make the pattern and rhythm become more consistent
-01:14:035 (8) - Overmapped
-01:13:801 (7,8,1) - The rhythm here should be => http://puu.sh/ovfuh/a87de403a7.jpg
-01:15:356 (1,2) - , 01:15:822 (1,2) - , 01:16:289 (3,4) - A consistent distance is quite important for gameplay and flow..
-01:15:822 (1) - Cancel NC
-01:16:600 (4) - NC
-01:17:843 (1,2,3,4) - The spacing of these slider is too big, you should reduce their spacing otherwise players can't recognize that they are 3/4 sliders
-01:19:708 (1) - Blanket
-01:20:019 (1) - 1.5x will be more appropriate here since 1.00 -> 1.75 is too extreme
-01:23:905 (6) - NC
-01:26:081 (5,9) - Stack them maybe
-01:26:392 (7) - NC
-01:28:257 - There is a mappable note
-Do you know what is fubuki? NO!

I HAVE FIXED ALMOST EVERYTHING RECOMMENDED~

That's all Pro mod gggggggggggg~
Good Luck!
lolia
http://puu.sh/oBlbq/f47fe9638b.zip

@StarForYou, Deppyforce : Skip all suggestions cuz I remapped. Sorry
Topic Starter
GIDZ
UPDATED
Criven
:) like this map !go ahead!
Topic Starter
GIDZ
UPDATED TAIKO DIFFS~
JUDYDANNY
@Taiko 2diffs
Done to remap. improved especially Muzukashii 1/2-blanks.
Topic Starter
GIDZ
ADDED INSANE DIFF AND RENAMED THE INSANE DIFF FROM BEFORE TO EXTRA~
xLolicore-
Just a tiny mod xd (OKAY NOT SO TINY AFTER ALL Q_Q)

Insane

It's a decent Insane map overall, just the beginning bothered me a bit kek
00:06:340 (5) - Hmmm, maybe change the slider from a straight one to a curved one, one that has a shape to it :P
00:18:154 (1) - That slider looks weird O_O, I prefer if you changed the looks of it. If you don't want to, that's fine xd
00:19:242 (4) - NC and lol what is that slider, that slider just took up space you could've used to place circles and sliders in lol. Compare this long slider to this 01:23:750 (1,2,3,4,5,6,7,8). That part sounded way better than the slider at the beginning, you should do the same with the long slider lol
00:20:330 (1,2,3,4,5) - The shape of the stream bothers me, not curved - why not make it straight instead kek, also NC 00:20:330 (6) and 00:20:641 (5)
So this:

To this:


00:23:128 (1) - That shape also bothers me D:
00:24:216 (5,6) - Should shorten the sliders, also NC 00:24:216 (5)
00:24:682 - Add a circle there while you're at it
00:25:304 - Add a triplet
00:39:138 (5) - You could just follow the instruments instead of the vocals xd, slider is just too long
00:40:071 (1) - NC
00:40:537 (4) - NC
01:17:843 (3) - Don't make it repeat for so long LOL, remove the repeats and add another slider of that length
01:18:309 - Which means, leave that blank xd
01:18:465 - Then put that slider there
01:19:086 (4) - NC
01:23:750 (1) - NC
01:23:905 (2) - NC
01:27:791 (1) - That also disturbs me, change if you can D:

GZ

Can't do much here since I suck at Extras
Uhhh maybe change the AR to 9.3?
00:26:703 (5) - NC
00:29:190 (4) - NC
00:29:656 (1) - NC
00:31:833 (5) - NC
00:39:138 (6) - Same case with the Insane, also NC
00:51:729 (5) - NC
00:55:460 (1,2,3,4,5,6,7) - Why all straight sliders? Have some variety xddd
01:01:522 (4) - NC
01:02:143 (1) - NC
01:04:009 (6) - NC
01:04:475 (1) - NC
01:11:470 (3) - NC
01:19:086 (5) - NC
01:19:242 (1) - NC
01:30:278 (7) - NC

Yeah I guess that's all for now
Topic Starter
GIDZ

xLolicore- wrote:

Just a tiny mod xd (OKAY NOT SO TINY AFTER ALL Q_Q)

Insane

It's a decent Insane map overall, just the beginning bothered me a bit kek
00:06:340 (5) - Hmmm, maybe change the slider from a straight one to a curved one, one that has a shape to it :P Keeping it for consistency with prev slider
00:18:154 (1) - That slider looks weird O_O, I prefer if you changed the looks of it. If you don't want to, that's fine xd Its fine imo
00:19:242 (4) - NC and lol what is that slider, that slider just took up space you could've used to place circles and sliders in lol. Compare this long slider to this 01:23:750 (1,2,3,4,5,6,7,8). That part sounded way better than the slider at the beginning, you should do the same with the long slider lol Changed pattern
00:20:330 (1,2,3,4,5) - The shape of the stream bothers me, not curved - why not make it straight instead kek, also NC 00:20:330 (6) and 00:20:641 (5)
So this: Curved the stream and fixed NCs

To this:


00:23:128 (1) - That shape also bothers me D: UR MUM
00:24:216 (5,6) - Should shorten the sliders, also NC 00:24:216 (5) nah cuz I dun wanna make complicated patterns in this diff
00:24:682 - Add a circle there while you're at it ^
00:25:304 - Add a triplet ^
00:39:138 (5) - You could just follow the instruments instead of the vocals xd, slider is just too long I was following vocals since 00:25:615 -
00:40:071 (1) - NC Fixed
00:40:537 (4) - NC ^
01:17:843 (3) - Don't make it repeat for so long LOL, remove the repeats and add another slider of that length It matches the music tho and it doesnt create hard patterns that might potentially increase the star rating
01:18:309 - Which means, leave that blank xd ^
01:18:465 - Then put that slider there ^
01:19:086 (4) - NC Fixed
01:23:750 (1) - NC Spacing change here tho
01:23:905 (2) - NC ^
01:27:791 (1) - That also disturbs me, change if you can D: Get r3kt m8 8/8 slider

GZ

Can't do much here since I suck at Extras
Uhhh maybe change the AR to 9.3?
00:26:703 (5) - NC
00:29:190 (4) - NC
00:29:656 (1) - NC
00:31:833 (5) - NC
00:39:138 (6) - Same case with the Insane, also NC
00:51:729 (5) - NC
00:55:460 (1,2,3,4,5,6,7) - Why all straight sliders? Have some variety xddd I think its fine I want consistency in such a pattern
01:01:522 (4) - NC
01:02:143 (1) - NC
01:04:009 (6) - NC
01:04:475 (1) - NC
01:11:470 (3) - NC
01:19:086 (5) - NC
01:19:242 (1) - NC
01:30:278 (7) - NC

Fixed the NCs

Yeah I guess that's all for now You should have modded more DansGame
Kek
xtrem3x
Removing my lazyness ...


General:

don = d
kat = k
Big Don = D
Big Kat = K


JuDa's Muzukashii

  • 00:42:403 - Change this note to d ... both BG / Vocal sound are low in this point.

    00:57:947 - in this sequence seems better something as ... ddkdkddd ddddd k ... consistent with BG sound in this part.


JuDa's Oni

  • 00:35:330 - Is rare but here seems more fit a change in color of this note ...

    00:35:485 - This note (for some reason) don't follow nothing imo ... is possible delete (?)

    00:45:434 - Inverse as above point in this part have sound to add other note (?)

    01:22:817 - This note have high pitch sound... is possible change to k? .. or Add finish?
JUDYDANNY

xtrem3x wrote:

Removing my lazyness ...


General:

don = d
kat = k
Big Don = D
Big Kat = K


JuDa's Muzukashii

  • 00:42:403 - Change this note to d ... both BG / Vocal sound are low in this point.
    :arrow: both BG / Vocal are not low. Sounded Chime is high.
    00:57:947 - in this sequence seems better something as ... ddkdkddd ddddd k ... consistent with BG sound in this part.
    :arrow: reduse some instead.


JuDa's Oni

  • 00:35:330 - Is rare but here seems more fit a change in color of this note ...
    Main following is the pitch with synthesizer , not drums.
    00:35:485 - This note (for some reason) don't follow nothing imo ... is possible delete (?)
    :arrow: ^.
    00:45:434 - Inverse as above point in this part have sound to add other note (?)
    :arrow: added.
    01:22:817 - This note have high pitch sound... is possible change to k? .. or Add finish?
    :arrow: Be inconsistent with 00:18:161 - .
Thanks for mod~(¦3[___]
http://puu.sh/oYTve/46daffe2d7.zip
Topic Starter
GIDZ
Updated Taiko diffs~
Topic Starter
GIDZ
This is not gonna get graved, just need to rank my FUBUKI first >_>
Winnie
[Extra]
00:22:040 (1) - movement doesn't feel as great. I like the stop but I don't like the way it's stacked, rather close and doesn't feel like the correct placement for this slider - random idea http://puu.sh/pGnp2/945f679312.jpg
00:29:656 (2,3,4,5,6,7) - Can possibly make this into a star pattern
00:32:765 (3,1) - plays a lot better this way http://puu.sh/pGnr8/1890a96ebc.jpg the way (1) was angled made the snap to that slider and playing it more awkward than it shoudlve been
00:37:118 (2) - Even for an extra, I know you're trying to put emphasis for a vocal but you should make it clear which one you want to distinguish because at 00:37:428 (3) - it's the same spacing but it's not emphasized like the vocal is
00:56:703 (5,6) - Ctrl+G plays better
01:03:542 (3,1) - Blanket can be better
Not much I can say, it's better this time around, rest would be judgemental but it's definitely a lot better than your other map :D
Topic Starter
GIDZ

Kocari wrote:

[Extra]
00:22:040 (1) - movement doesn't feel as great. I like the stop but I don't like the way it's stacked, rather close and doesn't feel like the correct placement for this slider - random idea http://puu.sh/pGnp2/945f679312.jpg
00:29:656 (2,3,4,5,6,7) - Can possibly make this into a star pattern
00:32:765 (3,1) - plays a lot better this way http://puu.sh/pGnr8/1890a96ebc.jpg the way (1) was angled made the snap to that slider and playing it more awkward than it shoudlve been
00:37:118 (2) - Even for an extra, I know you're trying to put emphasis for a vocal but you should make it clear which one you want to distinguish because at 00:37:428 (3) - it's the same spacing but it's not emphasized like the vocal is The triplet is for getting players back into following the drum beats for that little pattern that follows after so the map wont be som empty, it was not meant to follow vocals
00:56:703 (5,6) - Ctrl+G plays better
01:03:542 (3,1) - Blanket can be better
Not much I can say, it's better this time around, rest would be judgemental but it's definitely a lot better than your other map :D Tks! :D
No comment=Fixed
Thx for mod lmao, maybe I'll give ya kds tmr :^)
Ciyus Miapah
Insane:

00:12:247 (2,3,4) - not even 420 120 degrees rotation
00:17:066 (1,2,3,4,5,6,7) - star pattern fix like extra diff?
00:53:439 (2,3) - if you ctrl+g this the pattern will be better (not incluude placement+hs)
01:17:843 (3) - damn son whistle too noisy

log
11:52 - G I D Z -: Hey
11:53 Fort: yo gidzee
11:53 - G I D Z -: Could I get a mod :^)
11:53 - G I D Z -: https://osu.ppy.sh/s/131849
11:54 Fort: i want song similiar like 500 tortures
11:54 Fort: ;-;
11:54 - G I D Z -: :@@@@@@@@
11:54 Fort: you have another map?
11:55 Fort: like Dubstep anime tv size
11:55 Fort: :v
11:55 - G I D Z -: ew
11:55 - G I D Z -: dubstep
11:55 - G I D Z -: :<
11:55 Fort: or hardcore anime tv size
11:55 - G I D Z -: https://osu.ppy.sh/s/449186
11:55 - G I D Z -: its not done
11:56 Fort: ikuzeeee
11:58 Fort: when i can do the mod?
11:58 - G I D Z -: when I get full mapset xd
11:59 Fort: okay
11:59 Fort: 10 diffs
11:59 *Fort runs
11:59 - G I D Z -: unless u wanna make it
11:59 - G I D Z -: :^)
11:59 Fort: too ez for me
11:59 - G I D Z -: I need a Y-tra
12:00 Fort: too ez makes me feels lay Z
12:00 Fort: i don't map TV sizes
12:00 Fort: or anime songs
12:00 - G I D Z -: FeelsBadMan
12:00 Fort: i have promise to not map TV size and anime songs
12:01 Fort: my life in osu dedicated to map any Electronic songs
12:01 - G I D Z -: lol
12:01 Fort: yeah
12:01 Fort: FeelsBadMan
12:02 Fort: the feeling when you hear awesome TV Size and you can't mapped it cuz promises
12:02 - G I D Z -: plz
12:02 - G I D Z -: I'm looking into my old maps
12:02 - G I D Z -: so edgy
12:03 Fort: it is good?
12:03 Fort: edgy means good
12:03 Fort: for me
12:03 - G I D Z -: rip
12:03 *Fort is editing [http://osu.ppy.sh/b/331905 ZAQ - Extra Revolution (TV Size) [Extra]]
12:03 Fort: 193bpm
12:03 Fort: ok
12:04 - G I D Z -: yea mod that plz
12:04 Fort: 00:47:532 (1,2) -
12:04 - G I D Z -: ;-;
12:04 Fort: wat
12:04 Fort: 00:46:133 - this should be mapped for 6 stars
12:04 - G I D Z -: no one missed there lmao
12:05 Fort: overmapping tips
12:05 Fort: hehe
12:05 Fort: jk
12:05 - G I D Z -: I dun wanna
12:05 - G I D Z -: I just want it to be fun
12:05 - G I D Z -: xd
12:06 Fort: 00:30:589 (1) - nice
12:06 - G I D Z -: I still need to add soft sliderslide later
12:06 Fort: fix blanket
12:06 - G I D Z -: is there even one
12:06 - G I D Z -: lol
12:07 Fort: or put red point to symetrical
12:07 Fort: you know center between slider head and slider tail
12:07 - G I D Z -: kk
12:09 Fort: 00:34:009 (5) - i don't have any idea how to make this circle is on 388|56
12:09 Fort: cuz it's best flow for 00:34:009 (5,1) - jump
12:10 Fort: but i ctrl+g some like http://puu.sh/pIFzk/ac4fda458f.jpg looks pretty i think
12:10 Fort: 00:33:076 (1,2) - good for jump, 00:33:853 (4,5,1) - and this is like triangle
12:11 - G I D Z -: kk
12:11 Fort: kk = kuo kyoka :v
12:11 Fort: okay my lang really shitty
12:12 - G I D Z -: kk=ok cool
12:12 - G I D Z -: lmao
12:13 Fort: 00:35:019 - see you're overmapping here
12:13 Fort: i see*
12:13 Fort: hmmmm :^)
12:13 - G I D Z -: ?
12:14 - G I D Z -: its in the music
12:14 Fort: better look http://puu.sh/pIFMs/d6431d22e5.jpg
12:15 Fort: since you doing cuvy style, that wave streams looks weird
12:15 Fort: curvy*
12:15 - G I D Z -: :v
12:17 Fort: 00:44:112 (8,1,2,3,4,5,6,7,8) - nooooooooooooooo
12:17 Fort: yep it's the lyric
12:17 Fort: 10/10 emphasize on song which contains wth streams
12:18 Fort: 00:47:221 (4,2) - is this a stack?
12:18 - G I D Z -: lol
12:18 - G I D Z -: oops
12:19 Fort: this overlap wh
12:19 Fort: 00:54:371 (2,7) -
12:19 Fort: 00:54:993 (6) - this should be moved
12:19 Fort: you know rhombus shape?
12:20 Fort: http://puu.sh/pIG1e/6ea55eba33.jpg
12:20 - G I D Z -: I moved 7
12:20 Fort: yeah something like that
12:20 - G I D Z -: err
12:21 Fort: atleast im creative /:D/
12:21 - G I D Z -: I wanted it to be star
12:21 - G I D Z -: xd
12:21 Fort: oh
12:21 - G I D Z -: fixed it
12:21 Fort: star too boring lmao
12:22 Fort: 2016 full of stars
12:22 Fort: not like 2010 full of squarez
12:22 - G I D Z -: lol
12:22 Fort: well i like both
12:23 Fort: okay that doesnt matter
12:23 Fort: 00:59:656 (1,1) - how to blanket?
12:24 Fort: looks not really linear
12:24 - G I D Z -: fixed
12:24 Fort: probably you need to fix 01:00:434 (1) - blanket
12:24 Fort: and creepy pasta 01:00:900 (2) -
12:24 Fort: copy*
12:25 - G I D Z -: lol
12:25 - G I D Z -: I just drag all 3 at once
12:26 Fort: okay
12:26 Fort: werllwell*
12:26 Fort: well
12:26 Fort: 01:02:299 (5,6,7,8) - and 01:02:921 (1,2) -
12:26 Fort: if you ctrl+g this the pattern will be awesome
12:26 Fort: (not include placement)
12:27 Fort: (and HS)
12:27 - G I D Z -: lol
12:27 - G I D Z -: hmm
12:27 - G I D Z -: that might mess up my patterns' consistentcy abit
12:28 Fort: 01:14:035 (8) - wai D:
12:28 - G I D Z -: I'll consider if someone else brings it up
12:29 - G I D Z -: :^)
12:29 - G I D Z -: definately not overmapped
12:29 Fort: i don't see similiar pattern like this
12:29 - G I D Z -: There's enough momentum from the jump
12:29 Fort: 01:02:299 (5,6,7,8,1,2) -
12:29 Fort: wird
12:29 - G I D Z -: :^)
12:29 Fort: i only have dis 01:12:092 (5,6) -
12:30 - G I D Z -: I wanted a chorus build up
12:30 Fort: this 01:12:247 (6,7,8) - is exactly in 01:02:299 -
12:30 - G I D Z -: rip
12:31 Fort: seems glitched
12:31 - G I D Z -: shh
12:31 Fort: why you put in 01:01:522 (1,2,3) - ? :V
12:31 *Fort runs
12:31 - G I D Z -: blame ppy :^)
12:32 Fort: dam son wai peppy
12:32 Fort: atleast i mod it for that haha
12:32 - G I D Z -: LOL
12:32 Fort: since TV Sizes is really easy to map then Electronics
12:32 Fort: than*
12:33 Fort: 01:20:019 (1) - how to blanket pt.2
12:33 - G I D Z -: fixed
12:34 Fort: 01:18:931 - there is much probabilities in here
12:34 Fort: they're some noise drum sound in here
12:35 Fort: 01:17:843 (1,2,3,4) - this follow vocal
12:35 Fort: looks im forget to deactivate skin HS
12:35 Fort: wait
12:36 - G I D Z -: xd
12:36 Fort: oh looks cool i think haha
12:36 Fort: 01:27:791 (1) - how to blanket pt 3
12:37 - G I D Z -: I dun see a problem there xd
12:37 Fort: uh wat
12:37 Fort: http://puu.sh/pIGNg/9c22521eba.jpg
12:37 - G I D Z -: oh wait
12:37 Fort: magnified
12:38 Fort: imperfection
12:38 Fort: and01:27:791 (1,2,3,4,5) -
12:39 Fort: 01:27:791 (1) - is 1/2, 01:28:102 (2) - is 1/1, then 01:28:568 (3,4,5) - changed again to 1/2
12:39 Fort: the songs is 1/2, best option = change01:28:102 (2) - to 1/2 pattern
12:42 - G I D Z -: ok
12:44 - G I D Z -: done
12:45 Fort: man idk why
12:45 Fort: i fall asleep in my keyboard
12:46 - G I D Z -: wut
12:46 - G I D Z -: cuz my map is so exciting :^)
12:46 Fort: no
12:46 Fort: the map didn't made my sleep
12:47 - G I D Z -: didnt eat breakfast?
12:47 Fort: but at 01:00am i mapped some songs
12:47 Fort: and sleep for just less than 3 hours
12:47 Fort: okay you don't care
12:47 *Fort runs
12:47 Fort: go to insane
12:47 - G I D Z -: huh
12:47 - G I D Z -: I just dun understand the situation lol
12:48 Fort: 00:01:833 (4) - stack this to 00:01:366 (3) - slidertail, and ctrl+h
12:48 Fort: im good at square
12:48 Fort: :v
12:49 - G I D Z -: :v
12:49 Fort: or just blanket 00:01:833 (4,1) -
12:49 Fort: looks it's imperfect a bit
12:50 Fort: 00:05:719 (3,5) - im sure this isnt a copy paste
12:50 Fort: better copy paste
12:50 Fort: 00:07:739 (3,1) - wtf stack
12:50 Fort: 00:08:050 - this is quite noisy
12:50 Fort: Hidden mod misses
12:51 Fort: incoming
12:51 - G I D Z -: nah
12:51 Fort: 00:07:739 (3) - reverse better
12:52 - G I D Z -: cuz I'm mapping both vocals and drums at the same time lol
12:52 - G I D Z -: That jumps is intentional xd
12:52 Fort: not jump
12:52 Fort: but stack on 00:07:739 (3,1) -
12:52 - G I D Z -: oh
12:52 Fort: you ignore 00:08:050 - tbh
12:53 Fort: if you mapping both vocals and drums why you missed that thing? :v
12:54 - G I D Z -: too much will get it overmapped tho xd
12:54 - G I D Z -: idk
12:54 Fort: LOOOOOOOOOOOOOOOOOOOL
12:54 Fort: Overmapped in exactly beats
12:54 Fort: since when
12:54 Fort: hahahaha
12:54 - G I D Z -: I mean
12:54 Fort: it's called undermapped
12:54 - G I D Z -: note spam :v
12:54 - G I D Z -: ;-;
12:54 Fort: it's not spam it's okay bro
12:55 - G I D Z -: k den
12:56 Fort: kk
12:56 Fort: kuo kyouka
12:56 Fort: he's std BN too
12:56 Fort: (shitty tips)
12:56 - G I D Z -: :v
12:57 - G I D Z -: dem
12:57 - G I D Z -: its 2pm
12:57 - G I D Z -: I need to go eat ;-;
12:57 Fort: oh i'll post to forum
12:57 Fort: with log
12:57 Fort: last diff probably
12:57 - G I D Z -: ok
12:57 - G I D Z -: tks
13:56 - G I D Z -: mm?
13:56 - G I D Z -: u didnt post?
14:01 Fort: wat
14:02 Fort: im already post
14:02 Fort: damn im forgot
14:02 - G I D Z -: lmao
14:08 Fort: i lost my mod ;-;

cool map + BG (oppai)
Topic Starter
GIDZ

Fort wrote:

Insane:

00:12:247 (2,3,4) - not even 420 120 degrees rotation Shouldnt be a problem xd
00:17:066 (1,2,3,4,5,6,7) - star pattern fix like extra diff? Ok
00:53:439 (2,3) - if you ctrl+g this the pattern will be better (not incluude placement+hs) My pattern is fine too imo
01:17:843 (3) - damn son whistle too noisy Removed whistles on slider body

cool map + BG (oppai) :^)
Danks for mod
Ciyus Miapah
EZ to kudos
Topic Starter
GIDZ

Fort wrote:

EZ to kudos
Dem I thought I told u to gimme all Kappa
Ciyus Miapah

- G I D Z - wrote:

Fort wrote:

EZ to kudos
Dem I thought I told u to gimme all Kappa
no recharge in osu ;-;
VINXIS

generl

  1. fukd bg res
  2. the flv is so bi g..

ez

  1. im p sur ncing ing enerl is fukd lik
    00:03:232 (3,1) - nc switch
    00:18:154 (5,1) - nc switch
    00:20:641 (4) - nc

    etc

    D
  2. 01:00:745 (1,2) - the fuk happnd here

karia

  1. 00:49:864 (4,5) - 0.90x
  2. 00:51:107 (2,3) - 0.87x
  3. use stacking view lo.

hard

  1. 01:06:496 (5,1) - swotcj ncs here and add nc at 01:07:895 (3) - cuz emphasis/intensity chang.
  2. G it lookz messy btu yhjea

ins

  1. H
  2. 00:20:952 (2,3) - compare to 00:21:418 (4,5) -
  3. 00:48:776 (4,5,1) - wot.
  4. diff gets betr as it goez in termz of spacing but from the start its kinda SD$%$OT$%GRHJYTBvr in generl..

extra

  1. 00:26:703 (1,3) - the way ther touching and overlping and not having th same slidrshap 2 make it look parallel tilts me so hrd..
  2. 00:38:050 (1,2,3,4,5,1) - this looks rly random and messyu id suggest evening out the spacing between all the notes lo
  3. 01:18:776 (4,5,1,2,3) - the spacing here is compltly fukd cuz of a few reasonz. 1st is cuz ur combo makes some of these read lik 1/2 and others lik 1/1. 2nd is cuz th notez 5 betwen 4 and 1 hav visualy the same spacing between them so its lik wot te fuk

it has tht new mappr smel.
Topic Starter
GIDZ

VINXIS wrote:

generl

  1. fukd bg res
  2. the flv is so bi g..

ez

  1. im p sur ncing ing enerl is fukd lik
    00:03:232 (3,1) - nc switch K
    00:18:154 (5,1) - nc switch K
    00:20:641 (4) - nc K

    etc

    D
  2. 01:00:745 (1,2) - the fuk happnd here ?????????????

hard

  1. 01:06:496 (5,1) - swotcj ncs here and add nc at 01:07:895 (3) - cuz emphasis/intensity chang. K
  2. G it lookz messy btu yhjea

ins

  1. H
  2. 00:20:952 (2,3) - compare to 00:21:418 (4,5) - Its intentional
  3. 00:48:776 (4,5,1) - wot. wot
  4. diff gets betr as it goez in termz of spacing but from the start its kinda SD$%$OT$%GRHJYTBvr in generl..

extra

  1. 00:26:703 (1,3) - the way ther touching and overlping and not having th same slidrshap 2 make it look parallel tilts me so hrd.. K
  2. 00:38:050 (1,2,3,4,5,1) - this looks rly random and messyu id suggest evening out the spacing between all the notes lo K
  3. 01:18:776 (4,5,1,2,3) - the spacing here is compltly fukd cuz of a few reasonz. 1st is cuz ur combo makes some of these read lik 1/2 and others lik 1/1. 2nd is cuz th notez 5 betwen 4 and 1 hav visualy the same spacing between them so its lik wot te fuk I just NCed the note on the downbeat, looks to be fine in terms of emphasis but I dunno if NC spamming like that is ok or not

it has tht new mappr smel. UR MU
M
Taeyang
NM short mod

  • General
  1. Unused hitsounds:
    normal-slidertick2.wav


  • Easy
  1. 00:00:745 - volume level,custom set number ; remove greenline
  2. 00:05:719 (4) - 00:15:667 (2) - 00:30:589 (4) - 00:52:972 (5) - add NC ; 2downbeat NC term loosk better in easy diff
  3. 00:41:781 (2) - x:182 y197


  • Karia's Normal
  1. 콤보컬러 세팅 ㄲㄲ
  2. 00:28:102 (1,2,3,4,5) - 리듬제안 00:28:568 (2) - 리버스를 사용하면 보컬을 좀더 알차게 따라갈수있!


  • Hard
  1. 00:07:895 (6) - how do you change to 1/2 slide
  2. 00:18:154 (1) - rhythm too easy even normal diff, a least do like this 00:23:128 (1,2,3) -
  3. 00:46:755 (5) - add NC looks better
Topic Starter
GIDZ

Taeyang wrote:

NM short mod

  • General
  1. Unused hitsounds:
    normal-slidertick2.wav


  • Easy
  1. 00:00:745 - volume level,custom set number ; remove greenline
  2. 00:05:719 (4) - 00:15:667 (2) - 00:30:589 (4) - 00:52:972 (5) - add NC ; 2downbeat NC term loosk better in easy diff
  3. 00:41:781 (2) - x:182 y197


  • Hard
  1. 00:07:895 (6) - how do you change to 1/2 slide
  2. 00:18:154 (1) - rhythm too easy even normal diff, a least do like this 00:23:128 (1,2,3) -
  3. 00:46:755 (5) - add NC looks better
ALL FIXED TKS~
lolia
@VINXIS : I don't mind it in lower diff.
@Taeyang : 전 1/1 두 개로 두는게 (3,4) 보컬 흐름을 더 자연스럽게 따라가는거 같네요..

Fixed combo color and some issues.
Thanks for moddings!


SPOILER
osu file format v14

[General]
AudioFilename: Extra Revolution.mp3
AudioLeadIn: 0
PreviewTime: 59656
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Extra Revolution (TV Size)
TitleUnicode:Extra Revolution (TV Size)
Artist:ZAQ
ArtistUnicode:ZAQ
Creator:- G I D Z -
Version:Karia's Normal
Source:Yuusha ni Narenakatta Ore wa Shibushibu Shuushoku wo Ketsui Shimashita
Tags:Opening OP Karia Yu-Shibu JUDYDANNY GIDZ -_G_I_D_Z_-
BeatmapID:335445
BeatmapSetID:131849

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Yusi-bu OP vid.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
745,310.880829015544,4,2,50,55,1,0
3232,-100,4,2,50,55,0,0
15667,-100,4,2,50,65,0,0
25615,-100,4,2,50,55,0,0
60745,-100,4,2,50,70,0,1
79086,-100,4,2,50,55,0,1
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90434,-100,4,2,50,60,0,0
90589,-100,4,2,50,55,0,0
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91833,-100,4,2,50,15,0,0
91988,-100,4,2,50,10,0,0
92143,-100,4,2,50,5,0,0


[Colours]
Combo1 : 64,0,128
Combo2 : 0,202,0
Combo3 : 18,124,255
Combo4 : 242,24,57
Combo5 : 255,128,0
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Topic Starter
GIDZ
UPDATED!~
Syph
man what the fuck is this song

[insane]

hp and od are higher than extra xd

00:05:097 (6) - clap pls!
00:06:340 (5) - ^
00:19:242 (4) - nc
00:26:703 (4) - nc
00:28:102 (3) - nc
00:31:833 (5,1) - swap nc ;;
00:33:076 (3) - nc!! / tbh i dont get the way you nc'd so ill just leave that alone now
00:35:252 (5,6,7) - this stack is n o T okay, it looked like a double when playing LOL
01:10:382 (1,1) - blanket better pls
01:30:356 (1) - ok whgy does it start bluetick here but not in extra
01:30:278 (6) - and theres no nc here either om g

imo you stacked way too many notes, it feels kinda awkward to play but yeah

[extra]

00:05:719 (3,3) - ther shud be claps here
00:12:713 (5) - make a triple pls im sad qq
00:19:397 (1,2,3,4) - make this symmetrical imo looks better
00:21:574 (6) - you could do 2 circles instead, feels better to play to me and also a bit less awkward of a break then but thats just my opinion
00:34:941 (3,4,5,6,7,8,9,10) - i don't really hear anything for this stream, maybe the sound that starts at 00:35:097 - but remove 3 and 4 pls, also drum sounds weird idk
00:36:962 (1,2) - jesus this spacing wat R U DOI NG
00:38:050 (1,2) - and then heres really small spacin gho ly
00:41:625 (4,1) - ^
00:44:268 (1,2,3,4,5,6,7,8) - this stream looks really messy, try making it look better
00:46:289 (1,2) - try adding whistle and soft additions?
00:47:532 (1,2) - ^
00:48:776 (1,2) - ^
00:45:511 (1,2,3,4) - // 00:46:755 (1,2,3,4) - // 00:47:998 (1,2,3,4) - imo you should keep the spacing with these patterns consistent
01:00:745 - ok u should really put a circle here, it's the start of the kiai and ho l y such strong beat, just having a sliderend on that is lame
01:04:009 (1) - curve a bit less so it blankets with 01:03:542 (3) - nicely
01:04:475 (2,3) - either make these less far from eachother or give 01:04:631 (3,4) - the same distance because the song is lik the same, i'd even say vocal on 4 is stronger than on 2 so ya
01:30:278 (1) - nc isnt really needed i think
01:30:434 (1) - make it start on blue tick maybe?

VINXIS wrote:

it has tht new mappr smel.
Topic Starter
GIDZ

Syph wrote:

man what the fuck is this song

[insane]

hp and od are higher than extra xd

00:05:097 (6) - clap pls!
00:06:340 (5) - ^
00:19:242 (4) - nc
00:26:703 (4) - nc
00:28:102 (3) - nc
00:31:833 (5,1) - swap nc ;;
00:33:076 (3) - nc!! / tbh i dont get the way you nc'd so ill just leave that alone now
00:35:252 (5,6,7) - this stack is n o T okay, it looked like a double when playing LOL Thats subjective :v
01:10:382 (1,1) - blanket better pls
01:30:356 (1) - ok whgy does it start bluetick here but not in extra
01:30:278 (6) - and theres no nc here either om g

imo you stacked way too many notes, it feels kinda awkward to play but yeah :^)

[extra]

00:05:719 (3,3) - ther shud be claps here
00:12:713 (5) - make a triple pls im sad qq why? There is no sound that suggets a triplet at all here :v
00:19:397 (1,2,3,4) - make this symmetrical imo looks better
00:21:574 (6) - you could do 2 circles instead, feels better to play to me and also a bit less awkward of a break then but thats just my opinion
00:34:941 (3,4,5,6,7,8,9,10) - i don't really hear anything for this stream, maybe the sound that starts at 00:35:097 - but remove 3 and 4 pls, also drum sounds weird idk 1/2 rhythm + 5 note stream is the best to fit the song but it plays out weird, so no change :p
00:36:962 (1,2) - jesus this spacing wat R U DOI NG
00:38:050 (1,2) - and then heres really small spacin gho ly np m8
00:41:625 (4,1) - ^
00:44:268 (1,2,3,4,5,6,7,8) - this stream looks really messy, try making it look better ???? Looks symmetrical to me
00:46:289 (1,2) - try adding whistle and soft additions?
00:47:532 (1,2) - ^
00:48:776 (1,2) - ^
00:45:511 (1,2,3,4) - // 00:46:755 (1,2,3,4) - // 00:47:998 (1,2,3,4) - imo you should keep the spacing with these patterns consistent
01:00:745 - ok u should really put a circle here, it's the start of the kiai and ho l y such strong beat, just having a sliderend on that is lame Vocals tho :v
01:04:009 (1) - curve a bit less so it blankets with 01:03:542 (3) - nicely
01:04:475 (2,3) - either make these less far from eachother or give 01:04:631 (3,4) - the same distance because the song is lik the same, i'd even say vocal on 4 is stronger than on 2 so ya No one missed there in over 8 test plays :^)
01:30:278 (1) - nc isnt really needed i think Its is for consistency
01:30:434 (1) - make it start on blue tick maybe?

VINXIS wrote:

it has tht new mappr smel. UR MUM
Yea I mapped this a while ago so its still a bit edgy. No comment=Fixed
Topic Starter
GIDZ
NOOOO I dun wanna grave it but... The mapping quality is not good enough sry guys :(
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